Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.03 @ 14:51:48 Player: Kat Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (45) 225 Value Destroyed (1230) 1230 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (37) 37 TOTAL SCORE: 3852 Bonus ------- Follower Combat Kills 37 Cogmind --------- Core Integrity 181/550 Matter 300/300 Energy 280/280 System Corruption 3% Temperature Cool (0) Movement Walking (120) Location -8/Storage Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Improved Signal Interpreter > --- WEAPON (2) ------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (5) ---- Improved Deuterium Engine Advanced Beam Cannon Assault Cannon Bore Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Compact Matter Pod Improved Signal Interpreter Drone Bay > --- WEAPON ----------- Assault Cannon Bore Cannon > --- INVENTORY -------- Aerolev Unit Heat Sink Advanced Beam Rifle Rocket Launcher [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Improved Signal Interpreter Device Advanced Heat Sink Storage Compact Matter Pod Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Bore Cannon Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 65 | 6 . 8 2 7 34 8 Power 8 | 1 . . . 1 4 2 Engine 5 | 1 . . . 1 1 2 Core 3 | . . . . . 3 . Reactor . | . . . . . . . Propulsion 19 | 2 . 4 . 2 9 2 Treads . | . . . . . . . Leg 16 | 2 . 4 . 2 6 2 Wheel . | . . . . . . . Hover 2 | . . . . . 2 . Flight 1 | . . . . . 1 . Utility 11 | 1 . 1 . . 7 2 Device 6 | . . 1 . . 3 2 Storage 2 | 1 . . . . 1 . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 2 | . . . . . 2 . Artifact . | . . . . . . . Weapon 27 | 2 . 3 2 4 14 2 Energy Gun 10 | 1 . 1 1 . 7 . Energy Cannon 2 | . . . . . . 2 Ballistic Gun 5 | 1 . 1 1 1 1 . Ballistic Cannon 3 | . . . . 1 2 . Launcher 2 | . . . . 2 . . Special Weapon 1 | . . 1 . . . . Impact Weapon . | . . . . . . . Slashing Weapon 4 | . . . . . 4 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 8 | . . . . . 5 3 Parts Lost 13 | . . 5 . . 4 4 Power 2 | . . 1 . . 1 . Propulsion 1 | . . . . . . 1 Utility 6 | . . 1 . . 2 3 Weapon 4 | . . 3 . . 1 . Highest Loss Streak 4 | . . 3 . . 1 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 73 | . 85 82 11 53 67 88 Engine 7 | . 14 10 . 10 3 9 Core 1 | . . . . . 4 . Leg 21 | . 28 27 . 21 15 27 Hover 3 | . . . . . 9 . Device 6 | . . 5 . . 4 17 Storage 6 | . 14 13 . . 4 8 Processor 3 | . . . . . 4 9 Protection 1 | . . . . . 3 . Energy Gun 6 | . 14 10 3 9 5 . Ballistic Gun 3 | . 14 8 7 1 . . Ballistic Cannon 5 | . . . . 1 5 14 Launcher 1 | . . . . 9 . . Slashing Weapon 1 | . . . . . 4 . Naked Turns 13 | . . 10 3 . . . Heaviest Build 32 | 11 11 11 3 13 27 32 Greatest Support 60 | 20 20 20 3 20 47 60 Greatest Overweight (x) 2 | 2 . . . . 2 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 Average Capacity 5 | 7 8 7 5 5 5 5 Most Carried 7 | 1 2 7 5 5 5 5 Average Carried 3 | . 1 4 5 2 4 4 Final Capacity 8 | 8 8 5 5 5 5 5 Final Carried 5 | 1 2 5 5 4 4 5 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Sto Matter Collected 1255 | 222 38 112 . 74 599 210 Remotely . | . . . . . . . Salvage Created 1516 | . . 96 . 114 995 311 Parts 95 | . . 6 . 12 60 17 Haulers Intercepted 4 | . . . . . 4 . Recyclers Shooed 2 | . . . . . 1 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Combat Hostiles Destroyed 34 | . . 4 . 6 16 8 Melee 8 | . . . . . 8 . Guns 10 | . . 3 . . 7 . Cannons 9 | . . 1 . . 1 7 AOE 6 | . . . . 6 . . Classes Destroyed 10 | . . 1 . 3 5 1 Worker 2 | . . . . 1 1 . Builder 1 | . . . . . 1 . Hauler 4 | . . . . . 4 . Recycler 4 | . . . . 1 1 2 Watcher 1 | . . . . . 1 . Swarmer 11 | . . . . 4 3 4 Grunt 16 | . . 4 . 2 8 2 Sentry 5 | . . . . . 4 1 Hunter 1 | . . . . . 1 . Assembled 1 | . . . . . . 1 Best Kill Streak 8 | . . 2 . 8 5 5 Combat Bots Only 6 | . . 2 . 6 3 4 Max Kills in Single Turn 2 | . . 1 . 2 1 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . 2 . . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Hostile Shots Fired 228 | . 4 45 . 6 100 73 Missed 68 | . 1 10 . 2 36 19 Damage Taken 2608 | . 35 617 . 148 987 821 Core 592 | . 12 144 . 67 211 158 Absorbed by Shields . | . . . . . . . Core Remaining (%) 73 | 100 . 37 . 83 . . Volleys Fired 78 | . . 21 3 7 32 15 Largest 2 | . . 2 1 2 2 2 Hottest 140 | . . 140 65 98 122 136 Shots Fired 149 | . . 41 3 14 58 33 Gun 72 | . . 36 3 7 26 . Cannon 65 | . . . . . 32 33 Launcher 7 | . . . . 7 . . Special 5 | . . 5 . . . . Kinetic 74 | . . 18 . . 32 24 Thermal 68 | . . 23 3 7 26 9 Explosive 7 | . . . . 7 . . Electromagnetic . | . . . . . . . Robot Hit Streak 13 | . . 13 2 2 6 5 Robot Miss Streak 5 | . . 3 1 5 4 2 Penetration Max 1 | . . . . . 1 . Secondary Targets . | . . . . . . . Shots Hit Robots 121 | . . 28 2 4 70 17 Core Hits 56 | . . 10 . 8 28 10 Critical Kills 8 | . . . . . 2 6 Critical Parts Destroyed 3 | . . . . . 2 1 Critical Strikes 19 | . . . . . 11 8 Burn 3 | . . . . . 3 . Meltdown 2 | . . . . . . 2 Destroy 9 | . . . . . 4 5 Blast 2 | . . . . . 1 1 Sever 3 | . . . . . 3 . Melee Attacks 53 | . . . . . 53 . Impact . | . . . . . . . Slashing 53 | . . . . . 53 . Piercing . | . . . . . . . Sneak Attacks 5 | . . . . . 5 . Combat Hostiles 2 | . . . . . 2 . Follow-up Attacks . | . . . . . . . Damage Inflicted 3522 | . . 386 32 488 2184 432 Guns 656 | . . 266 32 18 340 . Cannons 722 | . . . . . 302 420 Explosions 470 | . . . . 470 . . Melee 1542 | . . . . . 1542 . Ramming 12 | . . . . . . 12 Kinetic 732 | . . 112 . . 302 318 Thermal 766 | . . 274 32 18 340 102 Explosive 470 | . . . . 470 . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 1542 | . . . . . 1542 . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . 3 3 Average Corruption 3 | . . . . . 3 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 10 | . . . . . 1 9 Message Errors 1 | . . . . . . 1 Matter Fused 1 | . . . . . . 1 Energy Discharges 2 | . . . . . . 2 Data Loss (major) 3 | . . . . . 1 2 Misfires 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 122 | . . . . 63 58 1 Projectiles 1 | . . . . . . 1 Explosions 63 | . . . . 63 . . Melee 58 | . . . . . 58 . Knockbacks 6 | . . . . . 2 4 Impact . | . . . . . . . Kinetic 6 | . . . . . 2 4 Secondary . | . . . . . . . Self-Inflicted Damage 105 | . . . . 105 . . Shots 5 | . . . . 5 . . Rammed . | . . . . . . . Targets Rammed 4 | . . . . . . 4 Kicked 4 | . . . . . . 4 Crushed . | . . . . . . . Highest Temperature 237 | . . 155 52 87 237 34 Average Temperature 64 | . . 73 35 34 77 9 Received Heat Transfer 1125 | . 18 243 . 9 504 351 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Melted 1 | . . . . . . 1 Heat Transferred 1747 | . . 600 74 37 851 185 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Peak Influence 391 | . 15 75 41 241 391 279 Initial 122 | . . 5 21 15 93 122 Average 129 | . . 47 34 166 182 160 Maximum Alert Level 1 | . . . . 1 1 1 Low Security (%) 67 | 100 100 100 100 37 50 67 Level 1 32 | . . . . 62 49 32 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . . . . . 2 3 Investigation 2 | . . . . . 2 . Extermination . | . . . . . . . Reinforcement 1 | . . . . . . 1 Assault 2 | . . . . . . 2 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Distress Signals 5 | . 1 . . . 3 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 61 | . 4 6 1 4 24 22 Peak Tracking Total 13 | . 5 2 1 2 6 13 Tactical Retreats 4 | . 1 . . . 2 1 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Traps Triggered 2 | . . . . . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Sto Machines Disabled 6 | . . . . 1 2 3 Max in Single Turn 1 | . . . . 1 1 1 Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Machines Accessed 5 | . 1 . 1 . 2 1 Terminals 4 | . 1 . 1 . 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 15 | . 3 . 4 . 7 1 Successful 7 | . 1 . 1 . 4 1 Failed 8 | . 2 . 3 . 3 . Catastrophic 2 | . . . . . 2 . Database Lockouts . | . . . . . . . Manual 11 | . 3 . 4 . 2 2 Terminals 12 | . 3 . 4 . 4 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . . 3 . Terminal Hacks 6 | . 1 . 1 . 3 1 Open Door 1 | . . . . . . 1 Emergency Access Points 1 | . . . . . 1 . Alert Level 1 | . . . . . 1 . Registered Components 1 | . . . . . 1 . Zone Layout 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 1 . 1 . 2 . Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Total Allies 2 | . . . . . . 2 Largest Group 2 | . . . . . . 2 Highest-Rated Group 62 | . . . . . . 62 Highest-Rated Ally 31 | . . . . . . 31 Total Orders 4 | . . . . . . 4 EXPLORE 4 | . . . . . . 4 Ally Attacks 7 | . . . . . . 7 Total Damage 126 | . . . . . . 126 Kills 1 | . . . . . . 1 Allies Corrupted 1 | . . . . . . 1 Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches 6 | . . . . . . 6 Drone Recoveries 4 | . . . . . . 4 Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Sto Turns Passed 2492 | 57 326 276 70 279 949 535 Spaces Moved 1475 | 45 266 162 122 200 485 195 Core 156 | 11 . 21 122 2 . . Treads . | . . . . . . . Legs 1135 | 34 266 141 . 198 301 195 Wheels . | . . . . . . . Hover 183 | . . . . . 183 . Flight 1 | . . . . . 1 . Fastest Speed 46 | 50 120 50 50 50 46 120 Average Speed 105 | 105 120 110 50 119 99 120 Slowest Speed 200 | 150 120 120 50 120 200 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 3 28 39 10 44 36 45 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 104 | . . . . 83 12 9 Melee . | . . . . . . . Projectile 21 | . . . . . 12 9 AOE 83 | . . . . 83 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Total 2156 | 51 273 203 126 225 811 467 Wait 421 | . 7 9 . 7 174 224 Move 1469 | 44 265 161 121 199 484 195 Hop . | . . . . . . . Pick Up 21 | 1 1 3 . 3 11 2 Fast Attach 31 | 6 . 1 1 2 15 6 Attach 11 | . . 1 . 3 6 1 Detach 6 | . . . . . 2 4 Swap 23 | . . 6 1 2 13 1 Drop 30 | . . 1 . 2 21 6 Fire 78 | . . 21 3 7 32 15 Melee 53 | . . . . . 53 . Ram . | . . . . . . . Kick 4 | . . . . . . 4 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 9 | . . . . . . 9 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 22) 181 | -10/Materials | Discovered new exit (range 16) 232 | -10/Materials | Discovered new exit (range 6) 306 | -10/Materials | Build established: Mutant 384 | -10/Materials | Entered Mines 489 | -10/Mines | Discovered new exit (range 11) 513 | -10/Mines | Learned location of Zion (-7) 631 | -10/Mines | Lost 3 parts (1p1u1w) 637 | -10/Mines | Assembled infested the area 650 | -10/Mines | Released all parts (3) 654 | -10/Mines | Core integrity fell below 50% 660 | -10/Mines | Entered Materials 660 | -9/Materials | Evolved 2 slots: Utility x2 680 | -9/Materials | Discovered new exit (range 7) 730 | -9/Materials | Entered Mines 737 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 803 | -9/Mines | Discovered new exit (range 8) 933 | -9/Mines | Learned location of 1 exit from Lower Caves 968 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1009 | -9/Mines | Entered Materials 1009 | -8/Materials | Evolved 2 slots: Propulsion x2 1800 | -8/Materials | Discovered new exit (range 16) 1957 | -8/Materials | Identified exit to Storage 1958 | -8/Materials | Entered Storage 2295 | -8/Storage | Met a pair of Derelict thieves 2473 | -8/Storage | Core integrity fell below 50% 2477 | -8/Storage | Assembled infested ambush trap array 2493 | -8/Storage | Self-destructed Last Messages --------------- 02486_ Attempting to rewire S-10 Pest. 02486_ S-10 Pest is broken beyond repair. 02486_ U-05 Engineer builds a Door. 02486_ S-10 Pest destroyed. 02487_ as-24929 emerges from a hatch in the floor. 02487_ as-72002 emerges from a hatch in the floor. 02487_ as-74597 emerges from a hatch in the floor. 02487_ as-72002 sneak attacks. 02487_ U-05 Engineer destroyed. 02487_ as-14235 destroyed. 02488_ Destroyed Flight Unit. 02488_ S-10 Pest suffers critical hit (Meltdown). 02488_ as-74597 destroyed. 02489_ Adv. Heat Sink destroyed. 02491_ Acquired 5 matter. 02493_ Connecting with Door Terminal... Map ----- +----------------------------------------------------+ | ??????????????# + # """ """ # #??? | | ??????????????# # # """ """ # #??? | | ??????????????# # + """ """ # #??? | | ??????????????# # # # #??? | | ??????????????# # # # #??? | | ??????????????########## ########### #??? | | ???????????????????????# + ## #??? | | ???????????????????????#" # ## #??? | | ?????????????????????###%"# """ ## #??? | | ?????????????????????#T#" # """"*" ## #??? | | ?????????????????????" +% # "?""[" + #??? | | ?????????????????????### # "?? [" ##+#??? | | ???????????????????????# + "?"" " ## ?? | | ???????????????????????# # """ ## #? | | ???????????????????##### # ## #? | | ???????????????????#[ ##[ ########/## #? | | ???????????????????#[ ##%g# # #? | | ???????????????????#[[## %# # #? | | ??????????????????##"!##g[# # #? | | ??????????????????#T = /g=# #####? | | ??????????????????## #a!# """ " #????? | | ???????????????????#####=!# "" [""" #????? | | ???????????????????????#*a/ """%""" #????? | | ???????????????????????#a%# ! #????? | | ???????????????????????#as######## ##????? | | ???????????????????????#[@T#?????###?????? | | ???????????????????????# ##?????????????? | | ???????????????????????""""??????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 16 Energy Capacity 290 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TimingLaserWarhead Manual? 0 Play Time 00:33:54 Cumulative 15.9 hours Start 2024.06.03 @ 14:21:06 End 2024.06.03 @ 14:51:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 19 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 14bc7b8f-24f9-4804-ac1f-6a068bcef8a4