Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.17 @ 10:27:28 Player: AbsoluteZero Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (1181) 1181 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3511 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 190/300 Energy 140/140 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Heat Sink Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Improved Medium Laser Mini Grenade Launcher > --- INVENTORY (15) --- Improved Ion Engine Heavy Ion Engine Heavy Ion Engine Light Treads Heat Sink Medium Storage Unit Large Matter Pod (150) Improved Medium Laser Light EM Pulse Cannon Light EM Pulse Cannon Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Mini Grenade Launcher Maul Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Heat Sink Large Storage Unit Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Heavy Ion Engine Heavy Ion Engine Light Treads Heat Sink Medium Storage Unit Large Matter Pod Improved Medium Laser Light EM Pulse Cannon Light EM Pulse Cannon Improved Assault Rifle Improved Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Maul [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Maul Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 48 | 6 3 5 8 23 3 Power 5 | 1 . . 1 2 1 Engine 5 | 1 . . 1 2 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 1 . 1 5 1 Treads 10 | 2 1 . 1 5 1 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 2 1 1 3 . Device 1 | . . . 1 . . Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 5 | . 1 1 . 3 . Artifact . | . . . . . . Weapon 25 | 2 . 4 5 13 1 Energy Gun 10 | 2 . 2 3 3 . Energy Cannon 2 | . . . 1 1 . Ballistic Gun 5 | . . . 1 4 . Ballistic Cannon . | . . . . . . Launcher 3 | . . 2 . . 1 Special Weapon . | . . . . . . Impact Weapon 5 | . . . . 5 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . 3 . Parts Lost 6 | . . . 3 3 . Power 1 | . . . 1 . . Propulsion 2 | . . . . 2 . Utility 2 | . . . 1 1 . Weapon 1 | . . . 1 . . Highest Loss Streak 2 | . . . 2 2 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 98 100 89 94 90 Engine 11 | . 14 14 10 11 9 Treads 31 | . 28 28 33 32 36 Device 6 | . . . 2 11 9 Storage 13 | . 22 14 11 11 9 Protection 7 | . 4 14 10 5 9 Energy Gun 12 | . 28 19 17 6 9 Ballistic Gun 8 | . . . 3 14 7 Naked Turns . | . . . . . . Heaviest Build 42 | 12 32 30 33 42 38 Greatest Support 80 | 40 40 40 60 60 80 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 Most Carried 15 | 2 11 11 13 15 15 Average Carried 11 | 1 7 11 10 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 2 11 11 11 15 15 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Sto Mat Matter Collected 919 | 226 44 59 148 442 . Remotely . | . . . . . . Salvage Created 1748 | 35 145 69 420 977 102 Parts 103 | 4 6 5 24 56 8 Haulers Intercepted 3 | . . . 2 1 . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Combat Hostiles Destroyed 39 | . 3 11 6 15 4 Guns 21 | . 1 . 5 15 . AOE 17 | . 1 11 1 . 4 Classes Destroyed 10 | 1 1 2 3 3 . Worker 1 | . . . . 1 . Tunneler 3 | 2 . . . . 1 Hauler 3 | . . . 2 1 . Recycler 3 | . . . . 2 1 Watcher 1 | . . . . 1 . Swarmer 7 | . . 3 . . 4 Grunt 11 | . 3 . 2 6 . Brawler 1 | . . . 1 . . Sentry 12 | . . . 3 9 . Assembled 8 | . . 8 . . . Best Kill Streak 8 | 1 2 8 3 5 6 Combat Bots Only 8 | . 2 8 2 3 4 Max Kills in Single Turn 4 | 1 1 4 1 2 2 Gunslinging 1 | . . . . 1 . Exploded 4 | . 1 4 1 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Hostile Shots Fired 162 | . 11 9 37 91 14 Missed 49 | . 5 3 9 25 7 Damage Taken 1646 | 38 72 95 400 951 90 Core 204 | . 23 . 57 124 . Absorbed by Shields . | . . . . . . Core Remaining (%) 81 | 100 . 90 . 54 . Volleys Fired 104 | 3 9 5 16 68 3 Largest 2 | 2 2 1 2 2 1 Hottest 101 | 80 80 30 101 79 30 Shots Fired 190 | 6 18 5 31 127 3 Gun 171 | 6 18 . 28 119 . Cannon 11 | . . . 3 8 . Launcher 8 | . . 5 . . 3 Special . | . . . . . . Kinetic 93 | . . . 4 89 . Thermal 34 | . . . 4 30 . Explosive 8 | . . 5 . . 3 Electromagnetic 55 | 6 18 . 23 8 . Robot Hit Streak 26 | 3 11 14 15 26 4 Robot Miss Streak 2 | 1 1 . 2 2 . Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 150 | 4 16 3 26 99 2 Core Hits 86 | 2 6 18 19 33 8 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . 1 . Burn 1 | . . . . 1 . Melee Attacks 5 | . . . . 5 . Impact 5 | . . . . 5 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3163 | 92 309 474 437 1543 308 Guns 2127 | 52 188 . 344 1543 . Cannons 57 | . . . 57 . . Explosions 979 | 40 121 474 36 . 308 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1173 | . . . 57 1116 . Thermal 667 | 40 121 . 79 427 . Explosive 782 | . . 474 . . 308 Electromagnetic 541 | 52 188 . 301 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 28 | . 7 13 . . 8 Projectiles . | . . . . . . Explosions 28 | . 7 13 . . 8 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 108 | 38 . 40 . . 30 Shots 4 | 1 . 2 . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 137 | 36 108 32 137 13 . Average Temperature 39 | 20 43 21 47 5 . Received Heat Transfer 604 | . 39 40 141 384 . Siege Activations . | . . . . . . Robots Corrupted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | 1 . . . 2 . Heat Transferred 1397 | 50 150 . 161 1036 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | 1 2 . 1 . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Peak Influence 313 | 10 136 185 313 245 218 Initial 72 | . 6 52 72 47 52 Average 115 | 2 88 133 187 108 73 Maximum Alert Level 1 | . . . 1 1 1 Low Security (%) 87 | 100 100 100 49 91 92 Level 1 12 | . . . 50 8 7 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . . . 2 1 Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 2 | . . . . 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Distress Signals 6 | . . . 1 3 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 64 | . 6 13 12 18 15 Peak Tracking Total 10 | . 3 8 5 3 10 Tactical Retreats 3 | . 1 1 1 . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Traps Triggered 3 | . . . . 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Sto Mat Machines Disabled 6 | . . . . 5 1 Max in Single Turn 1 | . . . . 1 1 Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Machines Accessed 13 | . 2 . 2 8 1 Terminals 12 | . 2 . 2 7 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 30 | . 5 . 5 19 1 Successful 16 | . 2 . 4 10 . Failed 14 | . 3 . 1 9 1 Catastrophic 3 | . 1 . . 2 . Database Lockouts . | . . . . . . Manual 14 | . 1 . 2 11 . Terminals 28 | . 5 . 5 17 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 11 | . 2 . 4 5 . Record 1 | . . . . 1 . Prototype ID Bank 3 | . 2 . . 1 . Open Door 1 | . . . . 1 . Branch Access Points 1 | . . . 1 . . Emergency Access Points 1 | . . . 1 . . Unreport Threat 1 | . . . . 1 . Locate Traps 1 | . . . 1 . . Hauler Manifests 1 | . . . 1 . . Registered Components 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks 4 | . . . . 4 . Terminals 4 | . . . . 4 . Botnet 4 | . . . . 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 2 . 2 7 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Sto Mat Turns Passed 2549 | 98 383 244 418 1285 121 Spaces Moved 1260 | 54 196 142 212 589 67 Core 7 | 7 . . . . . Treads 1253 | 47 196 142 212 589 67 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 159 | 145 160 160 160 160 160 Slowest Speed 160 | 160 160 160 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 5 42 37 23 68 13 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 65 | 6 10 35 7 . 7 Melee . | . . . . . . Projectile . | . . . . . . AOE 65 | 6 10 35 7 . 7 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Total 1599 | 64 249 152 260 798 76 Wait 128 | . 25 . 16 84 3 Move 1255 | 53 195 141 211 588 67 Hop . | . . . . . . Pick Up 29 | 2 12 . 5 10 . Fast Attach 19 | 6 2 1 3 7 . Attach 7 | . . . 5 1 1 Detach 3 | . . . . 3 . Swap 22 | . 1 4 . 15 2 Drop 23 | . 5 1 4 13 . Fire 104 | 3 9 5 16 68 3 Melee 5 | . . . . 5 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 4 | . . . . 4 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min / *Sto) -9/Storage -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 9) 482 | -10/Materials | Entered Mines 531 | -10/Mines | Learned location of Storage (-9) 580 | -10/Mines | Assembled infested the area 624 | -10/Mines | Destroyed 8 combat bots 717 | -10/Mines | Discovered new exit (range 7) 726 | -10/Mines | Entered Materials 726 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 757 | -9/Materials | Identified exit to Mines 757 | -9/Materials | Identified exit to Storage 1144 | -9/Materials | Entered Storage 2163 | -9/Storage | Build established: Scavenger-Mutant 2204 | -9/Storage | Discovered new exit (range 5) 2429 | -9/Storage | Entered Materials 2429 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2550 | -8/Materials | Self-destructed Last Messages --------------- 02527_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02528_ O-16 Technician uses terminal to summon reinforcements. 02528_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. 02528_ O-16 Technician locks terminal. 02531_ Material Compactor disabled. 02531_ S-10 Pest destroyed. 02535_ Destroyed Flight Unit. 02535_ S-10 Pest destroyed. 02536_ The unstable cave ceiling collapses. 02536_ R-06 Scavenger collects Lgt. Ion Engine. 02537_ S-10 Pest destroyed. 02537_ R-06 Scavenger destroyed. 02543_ W-25 Informer sends out distress signal. 02545_ The unstable cave ceiling collapses. 02545_ R-06 Scavenger collects Lgt. Assault Rifle. 02548_ U-05 Engineer lays Concrete. 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" % [[#????????????????? | | ??????????? = [[#????????????????? | | ??????????? //#????????????????? | | ???????????? o //#????????????????? | | ???????????? a * #####????????????????? | | ?????????????#+#####T#### #????????????????????? | | ???????????????????##???? #????????????????????? | | ????????????????????????? g #????????????????????? | | ????????????????????????? #????????????????????? | | ?????????????????????????g #????????????????????? | | ????????????????????????? g #????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TitaniumSlugBoomstick Manual? 0 Play Time 00:21:46 Cumulative 108.1 hours Start 2024.06.17 @ 09:46:36 End 2024.06.17 @ 10:27:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 122 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 47 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75d560e8-50b1-4061-9f57-edb565a43524