Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.19 @ 21:46:46 Player: the cat Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (254) 1270 Value Destroyed (9959) 9959 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (3781) 3781 TOTAL SCORE: 18970 Bonus ------- High Alert Combat Kills 3589 Follower Combat Kills 566 Friendly Fire -374 Cogmind --------- Core Integrity 0/850 Matter 173/300 Energy 34/100 System Corruption 18% Temperature Cool (21) Movement Core (1500) Ox29 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Core Shielding Graphene Brace > --- WEAPON (4) ------- Compact Ion Cannon Mini Assault Cannon > --- INVENTORY (25) --- Light Fission Core Compact Wheel Compact Wheel Huge Storage Unit High-capacity Matter Pod (200) Advanced Signal Interpreter Weapon Cycler Weapon Cycler Hacking Suite Hacking Suite System Shield Long-range Tractor Beam Cooled Plasma Cannon Cooled Plasma Cannon Cooled Plasma Cannon Cooled Plasma Cannon Improved Datajack Axe Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Machine Analyzer Targeting Computer Graphene Brace Thermal Shield > --- WEAPON ----------- Cooled Plasma Cannon Heavy Machine Gun Mini Assault Cannon Axe > --- INVENTORY -------- Light Angular Momentum Engine Light Treads Armored Treads Carbon-fiber Leg Compact Wheel Compact Wheel Huge Storage Unit High-capacity Matter Pod Weapon Cycler Weapon Cycler Hacking Suite System Shield Long-range Tractor Beam Shock Rifle Cooled Plasma Cannon Cooled Plasma Cannon Cooled Plasma Cannon Cooled Plasma Cannon Compact Ion Cannon Gauss Rifle Improved Datajack [Rating: 76] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Cooled Aerolev Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Great Maul Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Slots Evolved 8 | . . 2 . 2 2 . . 2 Power . | . . . . . . . . . Propulsion 2 | . . . . 2 . . . . Utility 4 | . . 2 . . 1 . . 1 Weapon 2 | . . . . . 1 . . 1 Parts Attached 336 | 6 9 32 26 42 42 9 50 120 Power 29 | 1 1 3 4 2 1 1 2 14 Engine 26 | 1 1 3 4 2 1 1 2 11 Core 2 | . . . . . . . . 2 Reactor 1 | . . . . . . . . 1 Propulsion 59 | 2 1 8 5 9 8 1 3 22 Treads 42 | 1 . 6 2 9 7 1 3 13 Leg 4 | . . . . . . . . 4 Wheel 11 | 1 1 2 1 . 1 . . 5 Hover 2 | . . . 2 . . . . . Flight . | . . . . . . . . . Utility 130 | 1 4 11 7 21 17 1 27 41 Device 57 | . . 4 2 5 8 . 9 29 Storage 9 | 1 3 1 . 3 . . 1 . Processor 14 | . 1 1 1 1 2 . 3 5 Hackware 4 | . . . . 1 . . 3 . Protection 46 | . . 5 4 11 7 1 11 7 Artifact . | . . . . . . . . . Weapon 118 | 2 3 10 10 10 16 6 18 43 Energy Gun 16 | 1 . . 6 . . . 1 8 Energy Cannon 18 | . . 1 2 1 3 . 3 8 Ballistic Gun 58 | 1 3 8 . 8 9 5 10 14 Ballistic Cannon 10 | . . . . . . . 3 7 Launcher 11 | . . 1 2 1 4 1 1 1 Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . . . . . . . 3 Slashing Weapon 2 | . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 12 | . . 1 3 1 1 1 1 4 Corrupted Parts 4 | . . . 1 . . . . 3 System Corruption 16 | . . . 6 . . . . 10 Parts Lost 93 | . 3 2 2 6 14 5 7 54 Power 14 | . 1 . . 2 . . 1 10 Propulsion 27 | . 1 2 . . 6 2 . 16 Utility 23 | . 1 . 2 3 4 1 3 9 Weapon 29 | . . . . 1 4 2 3 19 Highest Loss Streak 15 | . 2 1 1 2 3 5 2 15 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 89 | . 97 99 99 94 94 82 83 79 Engine 7 | . 14 11 11 8 7 7 6 4 Treads 18 | . 14 12 11 36 27 7 10 11 Wheel 3 | . 13 9 10 . . 7 3 . Device 6 | . . 11 12 . 13 7 . 6 Storage 7 | . 14 11 11 9 7 7 7 6 Processor 10 | . 11 7 10 8 5 7 11 18 Hackware 1 | . . . . . . . 9 . Protection 8 | . . 14 10 13 8 14 8 3 Energy Gun 2 | . 14 2 12 . . . . 2 Energy Cannon 1 | . . . 3 . 1 . 1 2 Ballistic Gun 15 | . 14 19 6 17 19 18 20 9 Ballistic Cannon 1 | . . . . . . . . 4 Naked Turns . | . . . . . . . . . Heaviest Build 130 | 11 29 58 61 83 91 76 116 130 Greatest Support 140 | 16 16 40 12 89 88 70 140 140 Greatest Overweight (x) 32 | 2 2 5 6 . 2 2 2 32 Average Overweight (x) 1 | . . 3 4 . . 1 1 . Largest Inventory Capacity 25 | 8 15 20 20 20 20 20 25 25 Average Capacity 20 | 7 12 18 20 20 20 20 21 25 Most Carried 25 | 4 14 20 20 20 20 20 23 25 Average Carried 18 | 2 9 17 19 19 17 18 19 17 Final Capacity 25 | 8 15 20 20 20 20 20 25 25 Final Carried 20 | 4 13 20 20 20 19 19 19 18 Class Distribution -------------------- 34% | Mutant 24% | Scavenger-Gunner 17% | Scavenger-Mutant 13% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Waste Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Matter Collected 9841 | 249 122 833 430 1324 1422 454 1540 3467 Remotely 2957 | . . . . . 206 . 386 2365 Salvage Created 11816 | . 217 1111 835 2087 1688 827 1428 3623 Parts 552 | . 19 84 51 89 104 6 63 136 Haulers Intercepted 17 | . . 4 4 5 1 . 1 2 Recyclers Shooed 6 | . . 1 . 1 . . 1 3 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Combat Hostiles Destroyed 213 | . 9 25 13 31 35 3 30 67 Melee 1 | . . . . . . . . 1 Guns 152 | . 9 22 10 29 29 . 22 31 Cannons 34 | . . . . 1 1 . 2 30 AOE 24 | . . 3 2 1 4 3 6 5 Classes Destroyed 18 | . 2 7 . 2 4 1 1 1 Worker 9 | . . 1 2 1 4 . 1 . Builder 3 | . . . . . . . 2 1 Tunneler 3 | . . 2 . . . . . 1 Hauler 17 | . . 4 4 5 1 . 1 2 Recycler 9 | . . 1 . 3 . . 1 4 Mechanic 3 | . . . . . 1 . 1 1 Operator 4 | . . 1 . . 1 . . 2 Watcher 3 | . . 2 . 1 . . . . Swarmer 27 | . 6 12 3 . 3 . 1 2 Saboteur 2 | . . . . . . . . 2 Grunt 109 | . 3 7 3 23 18 . 17 38 Brawler 9 | . . . . 1 4 . 1 3 Duelist 10 | . . . . . 1 . 4 5 Sentry 27 | . . 6 7 6 3 . 3 2 Hunter 7 | . . . . . 1 . 1 5 Programmer 18 | . . . . . 5 . 3 10 Heavy 1 | . . . . 1 . . . . Compactor 3 | . . . . . . 3 . . Thug 1 | . . . . . . . 1 . Best Kill Streak 7 | . 3 5 6 6 7 3 7 7 Combat Bots Only 7 | . 3 4 4 5 6 3 6 7 Max Kills in Single Turn 5 | . 1 3 2 1 2 2 5 3 Gunslinging 1 | . . . 1 . . . 1 . Exploded 4 | . . 3 2 1 2 2 4 3 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Damage Taken 21047 | . 363 658 771 2272 3383 584 2449 10567 Core 1996 | . 57 111 128 143 362 79 255 861 Absorbed by Shields 391 | . . . . . 391 . . . Reduced by Siege Mode 725 | . . . . . . . 173 552 Redirected to Shielding 216 | . . . . . 63 44 . 109 Regen/Repaired (Parts) 1022 | . . . . 190 147 . 231 454 Core Remaining (%) 58 | 100 77 . 40 74 . . . . Volleys Fired 729 | . 22 77 59 138 114 12 84 223 Largest 4 | . 2 2 2 2 3 1 3 4 Hottest 223 | . 70 70 90 93 96 39 161 223 Shots Fired 1674 | . 44 152 102 264 299 12 225 576 Gun 1308 | . 44 149 87 253 275 1 189 310 Cannon 335 | . . . 12 8 18 . 34 263 Launcher 31 | . . 3 3 3 6 11 2 3 Special . | . . . . . . . . . Kinetic 1302 | . 22 131 24 253 275 1 193 403 Thermal 238 | . 22 18 12 8 18 . 28 132 Explosive 26 | . . 3 3 3 6 11 . . Electromagnetic 108 | . . . 63 . . . 4 41 Robot Hit Streak 36 | . 10 15 33 34 16 9 36 23 Robot Miss Streak 6 | . 2 4 3 3 5 3 6 5 Penetration Max 1 | . . . . . 1 . 1 1 Secondary Targets 19 | . 2 . 1 5 5 . 3 3 Max Gunslinging Chain 1 | . 1 . 1 1 1 . 1 1 Shots Hit Robots 1209 | . 32 87 76 212 210 9 172 411 Core Hits 657 | . 12 51 37 83 110 8 131 225 Critical Kills 4 | . . 1 . 1 1 . 1 . Critical Parts Destroyed 5 | . . . . . 3 . . 2 Critical Strikes 24 | . 3 1 . 1 4 . 1 14 Burn 3 | . 3 . . . . . . . Meltdown 1 | . . . . . 1 . . . Destroy 8 | . . 1 . 1 3 . 1 2 Blast 11 | . . . . . . . . 11 Corrupt 1 | . . . . . . . . 1 Melee Attacks 11 | . . . . . . . . 11 Impact . | . . . . . . . . . Slashing 11 | . . . . . . . . 11 Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 30266 | . 390 1513 1387 3656 4805 2363 4868 11284 Guns 17900 | . 390 1347 1144 3244 3423 17 3069 5266 Cannons 5992 | . . . 125 164 151 . 463 5089 Explosions 6271 | . . 166 118 248 1218 2346 1336 839 Melee 90 | . . . . . . . . 90 Ramming 13 | . . . . . 13 . . . Kinetic 19135 | . 200 1205 242 3244 3423 17 3181 7623 Thermal 5471 | . 190 142 125 164 353 . 1561 2936 Explosive 3894 | . . 166 118 248 1016 2346 . . Electromagnetic 1663 | . . . 902 . . . 126 635 Impact . | . . . . . . . . . Slashing 90 | . . . . . . . . 90 Piercing . | . . . . . . . . . Highest Corruption 22 | . . 1 9 4 11 11 22 18 Average Corruption 7 | . . 1 5 3 5 11 15 6 Corruption Purged 5 | . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . Effects 318 | . . 9 24 8 69 16 118 74 Message Errors 78 | . . 3 6 2 22 3 27 15 Matter Fused 70 | . . . 8 2 17 3 29 11 Heat Flow Errors 26 | . . 1 1 . 2 4 10 8 Energy Discharges 44 | . . 2 2 2 9 4 8 17 Parts Rejected 7 | . . . . 1 . 1 2 3 Data Loss (minor) 28 | . . 2 4 . 6 1 11 4 Data Loss (major) 12 | . . . . . 5 . 5 2 Misfires 21 | . . 1 2 1 1 . 11 5 Alerts 7 | . . . . . 3 . 3 1 Weapon Failures 25 | . . . 1 . 4 . 12 8 Overload Shots 1 | . . . . . . . . 1 Overflow Damage 815 | . . 10 . . 55 . 402 348 Projectiles 93 | . . . . . 18 . 6 69 Explosions 667 | . . 10 . . 37 . 396 224 Melee 55 | . . . . . . . . 55 Knockbacks 42 | . . . . . 1 . 2 39 Impact 1 | . . . . . 1 . . . Kinetic 36 | . . . . . . . 2 34 Secondary 5 | . . . . . . . . 5 Self-Inflicted Damage 1469 | . . . 43 25 369 121 422 489 Shots 31 | . . . 2 1 6 7 7 8 Rammed 1 | . . . . . 1 . . . Targets Rammed 1 | . . . . . 1 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 566 | . 159 94 337 242 469 249 484 566 Average Temperature 94 | . 56 17 61 74 94 106 74 139 Received Heat Transfer 6263 | . 102 144 264 1080 964 9 636 3064 Effects 36 | . . . . 3 4 . . 29 Shutdowns 7 | . . . . . 1 . . 6 Energy Bleed 7 | . . . . . . . . 7 Interference 11 | . . . . 3 2 . . 6 Matter Decay 3 | . . . . . . . . 3 Short Circuit 4 | . . . . . 1 . . 3 Damage (minor) 3 | . . . . . . . . 3 Damage (core) 1 | . . . . . . . . 1 Siege Activations 12 | . . . . . . . 5 7 Total Turns 372 | . . . . . . . 131 241 Longest Duration 62 | . . . . . . . 42 62 Robots Corrupted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Fried 10 | . . . 10 . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Melted 11 | . 1 1 1 . 3 . 1 4 Heat Transferred 7177 | . 740 407 222 296 409 . 1181 3922 Parts Sabotaged 7 | . . . . . . . . 7 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Peak Influence 1877 | . 229 526 434 519 807 353 1508 1877 Initial 715 | . . 33 221 183 235 273 79 715 Average 602 | . 125 291 190 343 426 287 753 1156 Maximum Alert Level 5 | . 1 2 2 2 3 1 4 5 Low Security (%) 15 | 100 80 26 49 5 12 12 15 . Level 1 31 | . 19 44 49 71 38 87 9 . Level 2 18 | . . 29 1 23 39 . 13 4 Level 3 17 | . . . . . 9 . 37 40 Level 4 14 | . . . . . . . 23 42 Level 5 3 | . . . . . . . . 12 High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 67 | . 2 2 2 6 15 . 16 24 Investigation 14 | . 2 . 2 2 2 . 4 2 Extermination 14 | . . . . . 5 . 3 6 Reinforcement 15 | . . 2 . 1 3 . 1 8 Assault 11 | . . . . . 1 . 2 8 Garrison 13 | . . . . 3 4 . 6 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 5 | . . . . . 1 . 1 3 Haulers Reinforced 2 | . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Distress Signals 18 | . 3 5 1 4 2 . 1 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 337 | . 12 40 12 49 65 6 57 96 Peak Tracking Total 10 | . 4 4 4 7 7 5 5 10 Tactical Retreats 13 | . 1 2 1 3 4 . . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Traps Triggered 17 | . . 1 2 3 2 . 6 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Machines Disabled 59 | . . 3 7 . 7 . 24 18 Max in Single Turn 6 | . . 1 2 . 4 . 5 6 Garrison Access 2 | . . . 1 . 1 . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Machines Accessed 76 | . 8 10 10 9 14 . 13 12 Terminals 44 | . 7 7 8 6 6 . 3 7 Fabricators 8 | . . . . . 2 . 5 1 Repair Stations 4 | . . . . 1 1 . 1 1 Recycling Units 8 | . 1 1 1 1 2 . 1 1 Scanalyzers 7 | . . 2 . 1 1 . 1 2 Garrison Access 5 | . . . 1 . 2 . 2 . Total Hacks 211 | . 34 33 32 26 27 . 33 26 Successful 113 | . 22 20 16 14 11 . 18 12 Failed 98 | . 12 13 16 12 16 . 15 14 Catastrophic 14 | . 1 . 3 1 5 . 2 2 Database Lockouts . | . . . . . . . . . Manual 88 | . 22 15 12 15 8 . 8 8 Terminals 135 | . 32 22 30 17 14 . 6 14 Fabricators 24 | . . . . . 3 . 16 5 Repair Stations 9 | . . . . 3 2 . 2 2 Recycling Units 19 | . 2 3 1 4 4 . 3 2 Scanalyzers 16 | . . 8 . 2 1 . 2 3 Garrison Access 8 | . . . 1 . 3 . 4 . Terminal Hacks 39 | . 13 7 10 5 1 . . 3 Record 1 | . . . 1 . . . . . Part Schematic 3 | . . . 2 1 . . . . Robot Analysis 3 | . 3 . . . . . . . Prototype ID Bank 3 | . 1 1 1 . . . . . Open Door 2 | . . . 2 . . . . . Open DSF 3 | . . . . . 1 . . 2 Branch Access Points 4 | . 1 1 . 1 . . . 1 Emergency Access Points 1 | . 1 . . . . . . . Terminal Index 1 | . 1 . . . . . . . Alert Level 3 | . . 2 . 1 . . . . Unreport Threat 1 | . . . . 1 . . . . Locate Traps 4 | . 2 1 1 . . . . . Recall Investigation 1 | . 1 . . . . . . . Hauler Manifests 3 | . 1 1 1 . . . . . Zone Layout 6 | . 2 1 2 1 . . . . Fabricator Hacks 13 | . . . . . . . 10 3 Network Status 3 | . . . . . . . 2 1 Load Schematic 5 | . . . . . . . 4 1 Build 5 | . . . . . . . 4 1 Repair Station Hacks 8 | . . . . 2 2 . 2 2 Scan Component 4 | . . . . 1 1 . 1 1 Repair 4 | . . . . 1 1 . 1 1 Recycling Unit Hacks 7 | . 1 1 . 1 3 . 1 . Report Inventory 2 | . 1 1 . . . . . . Retrieve Matter 2 | . . . . . 2 . . . Retrieve Components 3 | . . . . 1 1 . 1 . Scanalyzer 14 | . . 7 . 2 . . 2 3 Insert Component 6 | . . 2 . 1 . . 1 2 Analyze 8 | . . 5 . 1 . . 1 1 Garrison Access Hacks 2 | . . . 1 . 1 . . . Seal Access 2 | . . . 1 . 1 . . . Unauthorized Hacks 30 | . 8 5 5 4 4 . 3 1 Terminals 24 | . 7 5 4 2 4 . 1 1 Track 10 | . 3 2 3 1 . . . 1 Assimilate 2 | . . 1 . . 1 . . . Botnet 7 | . 2 . 1 1 2 . 1 . Operators 4 | . 1 2 . . 1 . . . Search 1 | . 1 . . . . . . . Fabricators 1 | . . . . . . . 1 . Report 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units 5 | . 1 . 1 2 . . 1 . Reject 2 | . . . . 1 . . 1 . Recyclers 1 | . . . . 1 . . . . Tunnel 2 | . 1 . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . 1 . Used . | . . . . . . . . . Hacking Detections 62 | . 7 10 7 8 10 . 11 9 Full Trace Events 9 | . 1 . 2 1 1 . 3 1 Feedback Events 2 | . . . 1 . 1 . . . Corruption 2 | . . . 1 . 1 . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 7 | . . 1 2 2 . . 1 1 Parts Built 8 | . . . . . . . 6 2 Authchips 1 | . . . . . . . 1 . Time 336 | . . . . . . . 230 106 Total Part Build Rating 40 | . . . . . . . 28 12 Parts Repaired 4 | . . . . 1 1 . 1 1 Time 166 | . . . . 38 44 . 28 56 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 24 | . . . . 10 5 . 9 . Parts Scanalyzed 5 | . . 2 . 1 . . 1 1 Part Schematics Acquired 4 | . . 1 . 1 . . 1 1 Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 Programmers 3 | . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Total Allies 20 | . . 1 . . . 19 . . Largest Group 19 | . . 1 . . . 19 15 . Highest-Rated Group 475 | . . 10 . . . 475 416 . Highest-Rated Ally 35 | . . 10 . . . 35 35 . Total Orders 2 | . . . 1 . . . . 1 EXPLORE 2 | . . . 1 . . . . 1 Ally Attacks 149 | . . . . . . 65 84 . Total Damage 5184 | . . . . . . 2313 2871 . Kills 30 | . . . . . . 6 24 . Allies Corrupted 2 | . . . . . . . 2 . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Robot Analysis Total 3 | . 3 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 19 | . . . 16 . . . . 3 Drone Recoveries 3 | . . . 2 . . . . 1 Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Turns Passed 15270 | 57 501 1515 987 2258 3266 459 2466 3761 Spaces Moved 7550 | 48 317 735 458 1093 1558 311 1447 1583 Core 11 | 10 . . . . . . . 1 Treads 4249 | . . 72 . 1093 1299 2 477 1306 Legs 218 | . . . . . . . . 218 Wheels 3071 | 38 317 663 457 . 259 309 970 58 Hover 1 | . . . 1 . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 125 150 160 130 130 130 145 Average Speed 156 | 93 108 151 150 160 176 130 139 167 Slowest Speed 1650 | 150 115 240 370 162 245 240 160 1650 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 53 | 3 59 71 66 70 42 89 36 41 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 2 | . 1 . 1 . . . . . Known Exits Taken 3 | . . 1 . 1 . . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 35 | . . . . . 5 10 4 16 Terrain Destroyed 638 | . . 14 25 30 108 120 111 230 Melee 10 | . . . . . . . . 10 Projectile 59 | . . . . . . . 14 45 AOE 569 | . . 14 25 30 108 120 97 175 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Total 9690 | 57 432 1000 651 1395 1868 347 1721 2219 Wait 658 | . 60 88 68 62 115 11 80 174 Move 7543 | 47 316 734 457 1092 1558 310 1446 1583 Hop . | . . . . . . . . . Pick Up 205 | 4 18 32 8 25 26 3 24 65 Fast Attach 89 | 6 1 9 11 14 4 4 15 25 Attach 132 | . 3 10 3 15 20 3 12 66 Detach 23 | . . 4 . 1 . . 3 15 Swap 117 | . 5 13 12 14 18 2 24 29 Drop 167 | . 7 33 18 34 12 2 33 28 Fire 729 | . 22 77 59 138 114 12 84 223 Melee 11 | . . . . . . . . 11 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . . . . 1 . . . Escape Stasis 8 | . . . 8 . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 7 | . . . 7 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials (discovered 4 exits: *Mat x2 / *Min / *Sto) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Waste -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 3 exits: *Fac / Low x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 20 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 102 | -10/Materials | Discovered new exit (range 10) 316 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 9) 345 | -10/Materials | Identified exit to Mines 559 | -10/Materials | Entered another Materials area 559 | -9/Materials | Evolved 2 slots: Utility x2 698 | -9/Materials | Discovered new exit (range 7) 932 | -9/Materials | Discovered new exit (range 7) 1297 | -9/Materials | Identified exit to Mines 1297 | -9/Materials | Identified exit to Storage 1750 | -9/Materials | Discovered new exit (range 5) 2074 | -9/Materials | Entered Storage 2214 | -9/Storage | Discovered new exit (range 60) 2755 | -9/Storage | Core integrity fell below 50% 3061 | -9/Storage | Entered Materials 3061 | -8/Materials | Evolved 2 slots: Propulsion x2 3250 | -8/Materials | Discovered new exit (range 10) 3275 | -8/Materials | Identified exit to Factory 3740 | -8/Materials | Discovered exit to Factory (range 3) 4718 | -8/Materials | Garrison activated, responded to threat 4804 | -8/Materials | Repaired Hvy. Armor Plating? 5106 | -8/Materials | Discovered exit to Factory (range 10) 5193 | -8/Materials | Found Prototype Device 5195 | -8/Materials | Identified Active Sensor Suite 5319 | -8/Materials | Entered Factory 5319 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5550 | -7/Factory | Garrison activated, responded to threat 5775 | -7/Factory | Build established: Scavenger-Tank 6878 | -7/Factory | Garrison activated, responded to threat 6913 | -7/Factory | Lost 3 parts (2n1u) 7038 | -7/Factory | Lost 3 parts (1n1u1w) 7280 | -7/Factory | Build established: Scavenger-Gunner 7319 | -7/Factory | First assault squad dispatched 7347 | -7/Factory | Discovered new exit (range 15) 7520 | -7/Factory | Garrison activated, responded to threat 7613 | -7/Factory | Discovered new exit (range 15) 7672 | -7/Factory | Identified exit to Factory 7825 | -7/Factory | Build established: Scavenger-Mutant 8074 | -7/Factory | Repaired Med. Treads 8276 | -7/Factory | System corruption reached 10% 8360 | -7/Factory | Core integrity fell below 50% 8553 | -7/Factory | Build established: Scavenger-Tank 8585 | -7/Factory | Sucked down chute 8585 | -7/Factory | Entered Waste 8615 | -7/Waste | Spotted C-40 Crusher 8620 | -7/Waste | Spotted C-40 Crusher 8625 | -7/Waste | Spotted C-40 Crusher 8631 | -7/Waste | Spotted C-40 Crusher 8634 | -7/Waste | Spotted C-40 Crusher 8661 | -7/Waste | Destroyed C-40 Crusher 8663 | -7/Waste | Destroyed C-40 Crusher 8663 | -7/Waste | Destroyed C-40 Crusher 8681 | -7/Waste | Spotted C-40 Crusher 8735 | -7/Waste | Warlord forces began an assault 8739 | -7/Waste | Crushed by Compactor (1 part destroyed) 8739 | -7/Waste | Allies destroyed C-40 Crusher 8751 | -7/Waste | Allies destroyed C-40 Crusher 8777 | -7/Waste | Lost 5 parts (2n1u2w) 8941 | -7/Waste | Discovered new exit (range 12) 9044 | -7/Waste | Entered Factory 9044 | -7/Factory | Accompanied by 15 allies 9271 | -7/Factory | Discovered exit to Factory (range 15) 9643 | -7/Factory | Build established: Scavenger-Gunner 9672 | -7/Factory | Discovered new exit (range 7) 10138 | -7/Factory | Fabricated Hvy. Treads? 10400 | -7/Factory | Fabricated Hvy. Treads? 10634 | -7/Factory | Repaired Hvy. Treads? 10644 | -7/Factory | First assault squad dispatched 10761 | -7/Factory | Fabricated Adv. Targeting Computer (x1) 10789 | -7/Factory | Garrison activated, responded to threat 10807 | -7/Factory | Fabricated Huge Storage Unit (x1) 10827 | -7/Factory | Core integrity fell below 20% 11510 | -7/Factory | Entered another Factory area 11510 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 11647 | -6/Factory | Identified exit to DSF 11860 | -6/Factory | First assault squad dispatched 12104 | -6/Factory | Lost 7 parts (1p2n1u3w) 12371 | -6/Factory | Identified exit to Lower Caves 12715 | -6/Factory | Destroyed 7 combat bots 13326 | -6/Factory | Fabricated Hvy. Treads? 13466 | -6/Factory | Core integrity fell below 50% 13490 | -6/Factory | Lost 12 parts (2p4n1u5w) 13567 | -6/Factory | Discovered new exit (range 16) 13607 | -6/Factory | Identified exit to Factory 14698 | -6/Factory | System corruption reached 10% 14813 | -6/Factory | Lost 4 parts (1p1u2w) 15117 | -6/Factory | Repaired Hvy. Treads? 15241 | -6/Factory | Core integrity fell below 20% 15271 | -6/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 15247_ Overheating: Energy bleed (-10). 15247_ Acquired Lgt. Treads. 15248_ G-50 Soldier knocked back. 15249_ Overheating: Matter decay (-53). 15251_ Overheating: Energy bleed (-4). 15251_ Thermal Shield destroyed. 15251_ Com. Wheel destroyed. 15252_ Hvy. Assault Rifle destroyed. 15255_ System corrupted: Matter fused (-5). 15255_ Adv. Heat Sink destroyed. 15257_ Lgt. Treads destroyed. 15257_ Acquired Core Shielding. 15258_ Com. Wheel destroyed. 15261_ Carbon-fiber Leg destroyed. 15264_ Lgt. Angular Momentum Engine destroyed. 15265_ Cld. Plasma Cannon destroyed. 15266_ Shock Rifle destroyed. 15267_ G-67 Veteran Adv. Heat Sink blasted off. 15267_ G-67 Veteran knocked back. 15268_ Com. Wheel destroyed. 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Light Armor Plating | -9/Storage | Hacked Imp. Treads | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Hacked Hvy. Treads | -7/Factory | Scanalyzed Weapon Cycler | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Treads | x2 | -7/Factory | Authchip Hvy. Treads | x2 | -7/Factory Adv. Targeting Computer | x1 | -7/Factory Huge Storage Unit | x1 | -7/Factory Hvy. Treads | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PotentialDimensionalBoosters Manual? 0 Play Time 03:33:13 Cumulative 168.3 hours Start 2022.03.19 @ 16:14:46 End 2022.03.19 @ 21:46:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 32 Adventurer 17 Explorer 0 Win Type - Total 9 Types 6/0/2/1/0/0/0/0/0 Lore% 63 Gallery% 64 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/Dina Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ca733aa-006f-46f1-b413-164f823e0c11