Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.10 @ 15:24:32 Player: Dumalacath Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (267) 1335 Value Destroyed (12691) 12691 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (7495) 7495 TOTAL SCORE: 30301 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 4152 Follower Combat Kills 1927 Awakened Behemoth Slayer 1000 Registered with UFD 300 Met Imprinter 300 Friendly Fire -1184 Cogmind --------- Core Integrity 0/1600 Matter 198/300 Energy 161/190 System Corruption 39% Temperature Cool (18) Movement Hovering (160) Ox1 Location -1/Access Parts ------- > --- POWER (3) -------- Light Quantum Reactor > --- PROPULSION (6) --- Combat Linear Gravjet > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Biometal Leg Centrium Leg Advanced Heat Sink Improved Transmission Jammer Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Improved Heavy Treads Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Improved Cooling System Experimental Cooling System High-capacity Storage Unit Machine Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Transmission Jammer Advanced Phase Shifter Improved Medium Armor Plating Improved Medium Armor Plating Improved Powered Armor > --- WEAPON ----------- Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Fusion Bomb Launcher > --- INVENTORY -------- Particle Reactor Particle Reactor Micro Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor Light Quantum Reactor Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Weapon Cycler Advanced Weapon Cycler Improved Transmission Jammer Improved Medium Armor Plating Improved Medium Armor Plating Advanced Focal Shield Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon [Rating: 181] Favorites ----------- Power Cold Fusion Reactor Engine Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Medium Treads Treads Medium Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Linear Gravjet Flight Unit Nuclear Pulse Thruster Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Signal Interpreter Protection Improved Medium Armor Plating Weapon Enhanced Nova Cannon Energy Gun Overtuned Pulse Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Coil Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Rocket Launcher Special Weapon CPS Tube Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Axe Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Res Res Acc Slots Evolved 18 | . . . . . 8 . . . . . . 2 2 . . 2 2 2 Power 2 | . . . . . . . . . . . . 1 . . . . 1 . Propulsion 4 | . . . . . 2 . . . . . . . 1 . . 1 . . Utility 10 | . . . . . 4 . . . . . . 1 1 . . 1 1 2 Weapon 2 | . . . . . 2 . . . . . . . . . . . . . Parts Attached 342 | 8 6 29 11 6 16 10 46 8 9 4 29 48 . 4 7 49 2 50 Power 38 | 1 . 4 1 2 . 2 5 . . . 1 5 . . . 8 1 8 Engine 13 | 1 . 4 . 2 . . 2 . . . . 2 . . . 2 . . Core 4 | . . . 1 . . . . . . . . 3 . . . . . . Reactor 21 | . . . . . . 2 3 . . . 1 . . . . 6 1 8 Propulsion 76 | 2 . 6 4 2 4 4 9 . . 1 7 9 . 3 . 15 . 10 Treads 30 | . . . . . . 4 7 . . 1 5 1 . . . 9 . 3 Leg 3 | . . . . . 1 . . . . . . . . . . . . 2 Wheel 28 | 2 . 6 4 2 3 . 2 . . . 2 4 . . . . . 3 Hover 13 | . . . . . . . . . . . . 4 . 3 . 4 . 2 Flight 2 | . . . . . . . . . . . . . . . . 2 . . Utility 133 | 2 2 7 3 2 8 1 20 7 6 3 11 21 . . 3 15 1 21 Device 75 | 1 . 1 . . 2 . 15 6 5 3 7 13 . . 2 7 1 12 Storage 14 | 1 2 3 1 2 2 . . . . . 1 1 . . . 1 . . Processor 8 | . . . 1 . 1 . . . . . . 1 . . 1 3 . 1 Hackware . | . . . . . . . . . . . . . . . . . . . Protection 36 | . . 3 1 . 3 1 5 1 1 . 3 6 . . . 4 . 8 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 95 | 3 4 12 3 . 4 3 12 1 3 . 10 13 . 1 4 11 . 11 Energy Gun 11 | 3 2 3 . . 1 . 1 . . . . . . . . . . 1 Energy Cannon 34 | . . 1 1 . . . 1 . 1 . 4 6 . . 4 8 . 8 Ballistic Gun 16 | . . 4 1 . 2 1 4 . . . 1 3 . . . . . . Ballistic Cannon 7 | . . . . . 1 2 4 . . . . . . . . . . . Launcher 22 | . 2 4 1 . . . 2 1 2 . 1 4 . 1 . 2 . 2 Special Weapon 1 | . . . . . . . . . . . 1 . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . 1 . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . . . 4 . . 1 . 4 . 1 2 . . 3 Corrupted Parts 4 | . . 1 . . . . . . . . . . . . . . . 3 System Corruption 30 | . . 1 . . . . . . . . . . . . . . . 29 Parts Lost 83 | . . 8 1 . 2 . 14 . 1 . 11 11 . 2 . 3 . 30 Power 8 | . . 2 . . . . 2 . . . 1 2 . . . . . 1 Propulsion 25 | . . 1 . . 2 . 3 . . . 4 2 . 2 . 2 . 9 Utility 29 | . . 2 1 . . . 6 . 1 . 2 5 . . . 1 . 11 Weapon 21 | . . 3 . . . . 3 . . . 4 2 . . . . . 9 Highest Loss Streak 11 | . . 3 1 . 2 . 4 . 1 . 11 8 . 2 . 2 . 7 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . 3 Average Slot Usage (%) 84 | . 100 83 86 94 98 87 82 84 80 85 86 81 21 17 35 81 90 81 Engine 3 | . 14 11 1 9 6 . . . . . . 2 . . . . . . Core 1 | . . . 10 4 . . . . . . . 2 . . . . . . Reactor 4 | . . . . . . 5 5 6 6 6 5 4 . . . 8 13 11 Treads 9 | . . . . . . 11 13 20 20 20 19 3 . . . 14 17 11 Wheel 9 | . 28 24 24 28 24 2 . . . . 3 10 . . . . . . Device 14 | . 14 6 . . 12 13 18 19 19 19 15 19 . . 5 19 20 19 Storage 7 | . 14 12 11 13 6 6 6 6 6 6 6 4 . . . 2 4 3 Processor 4 | . . . . . 5 6 6 6 6 6 6 4 . . 3 7 8 10 Protection 4 | . . 2 11 9 12 13 4 . . . 3 1 . . . 4 8 10 Energy Gun 3 | . 14 13 8 . 6 2 . 6 6 6 2 . . . . . . . Energy Cannon 7 | . . . 3 14 . . 1 4 4 6 6 15 . . 10 10 13 12 Ballistic Gun 4 | . . 4 10 14 13 13 7 4 . . . 3 . . . . . . Ballistic Cannon 1 | . . . . . 5 10 14 . . . . . . . . . . . Launcher 3 | . 13 5 1 . . . 1 7 8 10 2 1 . . . 1 4 2 Peak Build Rating 181 | 9 10 34 38 23 48 79 93 80 82 77 90 111 26 36 55 145 158 181 Average Rating 73 | 5 9 17 21 17 43 72 81 79 80 74 77 98 25 22 45 120 156 160 On Entrance 55 | . 9 10 34 16 23 48 79 77 79 75 77 90 25 26 25 55 143 158 Naked Turns 118 | . . . . . . . . . . . . 85 . . . . . 33 Heaviest Build 219 | 14 90 216 130 219 118 136 167 126 127 125 159 169 . 13 21 148 165 180 Greatest Support 225 | 26 26 40 40 26 46 140 140 126 126 128 128 40 18 25 23 194 194 225 Greatest Overweight (x) 15 | 1 3 7 6 8 4 4 15 . 1 . 15 10 . . . 1 . 4 Average Overweight (x) 1 | . 1 3 2 4 2 . . . . . 2 4 . . . . . . Largest Inventory Capacity 35 | 8 25 35 25 35 35 25 25 25 25 25 25 25 5 5 5 20 20 20 Average Capacity 23 | 7 19 26 24 27 25 25 25 25 25 25 25 24 5 5 5 16 20 19 Most Carried 35 | 8 14 31 25 35 34 25 25 25 25 25 25 25 5 5 5 20 20 20 Average Carried 21 | 6 11 19 24 24 24 24 23 24 24 24 21 23 4 5 5 14 18 16 Final Capacity 35 | 8 25 25 25 35 25 25 25 25 25 25 25 5 5 5 5 20 20 5 Final Carried 35 | 8 14 25 25 35 25 25 25 25 22 24 24 3 5 5 5 20 20 5 Class Distribution -------------------- 28% | Scavenger-Skirmisher 21% | Mutant 10% | Scavenger-Mutant 9% | Scavenger-Bomber 6% | Hauler-Mutant 5% | Tank 4% | Scavenger-Scrapper 4% | Commander-Bomber 3% | Scavenger-Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Recycling Mutant | -8/Scraptown Scavenger-Skirmisher | -6/Factory Skirmisher | -6/Waste Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Zion Scavenger-Bomber | -5/Proximity Caves Scavenger-Scrapper | -5/Factory Scavenger-Scrapper | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -3/Research Scavenger-Bomber | -2/Research Tank | -1/Access Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Res Res Acc Matter Collected 7825 | 280 40 565 252 403 317 157 2562 200 179 43 275 1263 . . . 770 20 499 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 13267 | 97 53 274 176 . 106 . 2137 213 160 . 640 2137 . . 30 3000 184 4060 Parts 561 | 14 11 20 12 . 4 . 93 10 4 . 27 74 . . . 119 9 164 Haulers Intercepted 6 | . . . . . . . 1 . . . . 2 . . . . . 3 Recyclers Shooed 10 | . . . . . . . 1 . . . 2 3 . . . 2 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 72 | . . 19 . . . . . 9 . 1 43 . . . . . . . Prevented 2 | . . . . . . . . 2 . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Res Res Acc Combat Hostiles Destroyed 194 | . 6 12 2 . 2 . 38 4 8 . 8 44 . . . 24 2 44 Melee 2 | . . . . . . . . . . . 1 . . . . 1 . . Guns 32 | . 1 7 2 . 2 . 9 1 3 . 1 6 . . . . . . Cannons 81 | . . . . . . . 22 . 1 . 2 9 . . . 14 1 32 AOE 59 | . 5 4 . . . . 6 3 4 . 2 25 . . . 2 . 8 Classes Destroyed 23 | 1 2 3 1 . 1 . 9 . . . 2 3 . . 1 . . . Worker 14 | . . . . . . . 2 . . . . 1 . . . 5 . 6 Builder 12 | . . . . . . . 1 . . . . 1 . . . 1 2 7 Tunneler 6 | 5 . . . . . . . . . . . . . . . . . 1 Hauler 6 | . . . . . . . 1 . . . . 2 . . . . . 3 Recycler 20 | . . . 1 . . . 2 . . . 2 2 . . . 8 . 5 Mechanic 5 | . . . . . . . 2 . . . . 2 . . . . . 1 Operator 1 | . . . . . . . . . . . . . . . 1 . . . Drone 1 | . . . . . . . . . . . 1 . . . . . . . Turret 1 | . . 1 . . . . . . . . . . . . . . . . Watcher 7 | . 1 . . . . . . . . . . 1 . . . 1 . 4 Swarmer 19 | . 6 3 . . . . . . 4 . 1 4 . . . 1 . . Saboteur 1 | . . . . . . . . . . . . 1 . . . . . . Grunt 72 | . . . . . 2 . 21 3 . . 4 19 . . . 9 . 14 Brawler 4 | . . . . . . . . . . . . 3 . . . . . 1 Duelist 7 | . . . . . . . . . . . 1 4 . . . . . 2 Protector 3 | . . . . . . . . . . . . 3 . . . . . . Sentry 16 | . . 1 2 . . . 3 1 . . 1 3 . . . 3 . 2 Demolisher 2 | . . . . . . . 2 . . . . . . . . . . . Hunter 19 | . . . . . . . 8 . . . . . . . . 1 2 8 Programmer 36 | . . . . . . . 3 . . . . 6 . . . 10 . 17 Behemoth 2 | . . . . . . . 1 . . . 1 . . . . . . . Subdweller 8 | . . 8 . . . . . . . . . . . . . . . . Scrapoid 2 | . . . . . . . 1 . . . . 1 . . . . . . Wasp 3 | . . . . . . . . . 3 . . . . . . . . . Thug 1 | . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 22 | 4 4 2 3 . 1 . 11 3 4 . 4 17 . . 1 5 3 22 Combat Bots Only 15 | . 3 2 2 . 1 . 9 3 4 . 4 15 . . . 5 2 12 Max Kills in Single Turn 5 | 1 2 1 1 . 1 . 2 2 3 . 1 3 . . 1 2 2 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 1 . . . . 2 2 3 . 1 3 . . . 1 . 2 Melee 1 | . . . . . . . . . . . 1 . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Res Res Acc Hostile Shots Fired 1637 | . 13 101 14 . 15 . 348 4 24 . 95 306 . 2 26 152 9 528 Missed 474 | . 2 35 2 . 5 . 79 2 6 . 16 81 . . 14 47 4 181 Damage Taken 23055 | . 128 1000 173 . 193 . 4182 91 363 . 2081 4162 . 93 225 2330 112 7922 Core 3341 | . 17 126 . . . . 220 . 39 . 218 715 . 43 47 308 . 1608 Absorbed by Shields 487 | . . . . . . . . . . . . 487 . . . . . . Reduced by Siege Mode 540 | . . . . . . . 315 . . . 7 . . . . 13 . 205 Redirected to Shielding 175 | . . . . . . . . . . . . 99 . . . . . 76 Ignored by Resistances 576 | . . 13 . . . . 27 . . . . . . . . . . 536 Regen/Repaired (Parts) 1086 | . . . . . . . 896 20 . 62 . 108 . . . . . . Core Remaining (%) 68 | 100 . . . 42 . . . . . . 43 28 . . 92 76 100 . Volleys Fired 771 | 11 12 61 19 . 12 . 132 21 27 1 43 115 . . 1 73 4 239 Largest 4 | 1 2 2 2 . 4 . 4 3 2 1 3 4 . . 2 3 3 4 Hottest 473 | 40 80 100 90 . 156 . 233 175 145 65 184 436 . . 180 360 360 473 Shots Fired 1365 | 11 14 87 26 . 33 . 329 23 34 1 55 191 . . 2 140 12 407 Gun 276 | 11 4 56 14 . 21 . 94 3 13 . 10 50 . . . . . . Cannon 998 | . . 7 12 . 12 . 229 15 16 1 40 118 . . 2 135 12 399 Launcher 90 | . 10 24 . . . . 6 5 5 . 4 23 . . . 5 . 8 Special 1 | . . . . . . . . . . . 1 . . . . . . . Kinetic 402 | . . 34 7 . 32 . 278 1 . . . 50 . . . . . . Thermal 862 | 11 2 23 19 . . . 45 17 29 1 50 118 . . 1 135 12 399 Explosive 81 | . 10 24 . . . . 6 3 3 . 4 23 . . . . . 8 Electromagnetic 19 | . 2 6 . . 1 . . 2 2 . . . . . 1 5 . . Robot Hit Streak 52 | 5 7 11 5 . 6 . 52 4 10 . 13 15 . . 3 14 12 22 Robot Miss Streak 9 | 1 2 2 3 . 2 . 4 1 2 . 3 4 . . 1 9 1 5 Penetration Max 1 | . . . . . . . 1 . . . . 1 . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 733 | 9 6 42 8 . 19 . 203 4 16 . 40 98 . . 1 101 6 180 Core Hits 500 | 5 9 28 3 . 7 . 104 7 15 . 21 124 . . . 54 4 119 Critical Kills 22 | . . . . . . . 8 . . . . 5 . . . 6 1 2 Critical Parts Destroyed 28 | . . . . . . . 23 . . . . 5 . . . . . . Critical Strikes 62 | . . . . . . . 36 . 2 . 2 10 . . . 9 1 2 Burn 3 | . . . . . . . 1 . 2 . . . . . . . . . Meltdown 13 | . . . . . . . . . . . . 4 . . . 6 1 2 Destroy 39 | . . . . . . . 33 . . . . 6 . . . . . . Blast 2 | . . . . . . . 2 . . . . . . . . . . . Impale 5 | . . . . . . . . . . . 2 . . . . 3 . . Melee Attacks 58 | . . . . . . . . . . . 31 . . . . 27 . . Impact 2 | . . . . . . . . . . . 2 . . . . . . . Slashing 8 | . . . . . . . . . . . 8 . . . . . . . Piercing 48 | . . . . . . . . . . . 21 . . . . 27 . . Sneak Attacks 18 | . . . . . . . . . . . 7 . . . . 11 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . 4 . . . . . . . Damage Inflicted 39692 | 96 562 1296 168 . 396 . 6185 457 795 . 1868 10101 . . 38 5668 324 11738 Guns 3938 | 96 21 598 168 . 265 . 1387 42 282 . 187 892 . . . . . . Cannons 18383 | . . . . . 131 . 3364 26 79 . 252 2163 . . 28 3453 304 8583 Explosions 14588 | . 541 698 . . . . 1398 389 434 . 440 7046 . . . 557 . 3085 Melee 2599 | . . . . . . . . . . . 989 . . . . 1610 . . Ramming 184 | . . . . . . . 36 . . . . . . . 10 48 20 70 Kinetic 5878 | . . 467 106 . 383 . 4007 23 . . . 892 . . . . . . Thermal 17168 | 96 11 99 62 . . . 744 45 361 . 439 2971 . . . 3453 304 8583 Explosive 12821 | . 541 698 . . . . 1398 264 341 . 440 6238 . . . . . 2901 Electromagnetic 1042 | . 10 32 . . 13 . . 125 93 . . . . . 28 557 . 184 Impact 186 | . . . . . . . . . . . 186 . . . . . . . Slashing 235 | . . . . . . . . . . . 235 . . . . . . . Piercing 2178 | . . . . . . . . . . . 568 . . . . 1610 . . Highest Corruption 39 | . . 1 1 . . . 1 1 1 1 . 7 . . . 2 . 39 Average Corruption 3 | . . 1 1 . . . 1 1 1 1 . 2 . . . 1 . 29 Corruption Purged 8 | . . . . . . . 1 . . . . . . . . 3 . 4 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 119 | . . . 5 . . . 23 11 16 . . 18 . . . 4 . 42 Message Errors 19 | . . . . . . . 8 2 1 . . 3 . . . . . 5 Matter Fused 34 | . . . 2 . . . 6 3 5 . . 6 . . . 1 . 11 Heat Flow Errors 14 | . . . . . . . 3 . 4 . . 3 . . . . . 4 Energy Discharges 14 | . . . 1 . . . 2 3 3 . . . . . . 1 . 4 Parts Rejected 4 | . . . 1 . . . . . . . . 2 . . . . . 1 Parts Fused 1 | . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 12 | . . . . . . . 1 2 3 . . 2 . . . . . 4 Data Loss (major) 3 | . . . . . . . 1 1 . . . . . . . 1 . . Misfires 4 | . . . . . . . 1 . . . . 1 . . . . . 2 Alerts 1 | . . . . . . . . . . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . . . . . . . . . . 3 Weapon Failures 10 | . . . . . . . 1 . . . . 1 . . . 1 . 7 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1499 | . 5 37 . . . . 63 . 7 . 127 358 . . . 393 . 509 Projectiles 527 | . . . . . . . 32 . . . . 54 . . . 54 . 387 Explosions 501 | . 5 37 . . . . 31 . 7 . . 304 . . . . . 117 Melee 471 | . . . . . . . . . . . 127 . . . . 339 . 5 Knockbacks 21 | . . . . . . . 17 . . . 1 . . . . . 1 2 Impact 4 | . . . . . . . . . . . 1 . . . . . 1 2 Kinetic 15 | . . . . . . . 15 . . . . . . . . . . . Secondary 2 | . . . . . . . 2 . . . . . . . . . . . Self-Inflicted Damage 578 | . 40 46 . . . . 13 52 77 . 38 123 . . 5 . . 184 Shots 17 | . 3 3 . . . . 1 1 2 . 1 4 . . . . . 2 Rammed 15 | . . . . . . . 4 . . . . . . . 1 4 . 6 Targets Rammed 17 | . . . . . . . 4 . . . . . . . 1 5 1 6 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . . 1 1 . Highest Temperature 511 | . 36 269 306 . 356 . 511 46 220 . 376 324 . . 57 504 482 473 Average Temperature 117 | . 20 157 123 . 157 . 121 23 101 . 167 87 . . 33 92 269 124 Received Heat Transfer 3995 | . . 588 54 . 111 . 564 9 72 . 366 963 . . 24 515 . 729 Effects 22 | . . 1 . . 1 . 7 . . . . 1 . . . 1 2 9 Shutdowns 11 | . . . . . 1 . 2 . . . . . . . . . 2 6 Energy Bleed 8 | . . 1 . . . . 3 . . . . 1 . . . 1 . 2 Interference 3 | . . . . . . . 2 . . . . . . . . . . 1 Siege Activations 22 | . . . . . . . 14 . . . 1 . . . . 1 . 6 Total Turns 419 | . . . . . . . 279 . . . 7 . . . . 20 . 113 Longest Duration 53 | . . . . . . . 46 . . . 7 . . . . 20 . 53 Robots Corrupted 3 | . . . . . . . 1 . . . . . . . 1 1 . . Combat Hostiles 2 | . . . . . . . 1 . . . . . . . . 1 . . Parts Fried 14 | . . . . . . . 1 1 . . . . . . 1 3 2 6 Impact Corruptions 5 | . . . . . . . 1 . . . . . . . 1 1 1 1 Robots Melted 16 | . . . . . . . . . . . 1 4 . . . 6 1 4 Combat Hostiles 16 | . . . . . . . . . . . 1 4 . . . 6 1 4 Parts Melted 60 | . . 1 . . . . 6 1 3 . 2 7 . . . 15 . 25 Heat Transferred 15973 | 225 25 225 75 . . . 1175 87 961 . 783 2279 . . . 2701 259 7178 Parts Sabotaged 6 | . . . . . . . 4 . . . . 2 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Res Res Acc Peak Influence 2949 | 25 273 . 116 . 80 28 960 . . . . 2949 1444 472 458 561 382 1823 Initial 1444 | . 16 . 81 . . 28 . . . . . 57 1444 457 316 240 315 232 Average 467 | 11 206 . 37 . 19 25 448 . . . . 870 1391 462 339 288 337 635 Maximum Alert Level 5 | . 1 . . . . . 3 . . . . 5 4 2 2 2 1 5 Low Security (%) 35 | 100 35 . 100 . 100 100 6 . . . . 43 . . . 21 . 28 Level 1 30 | . 64 . . . . . 54 . . . . 1 . . 82 51 100 26 Level 2 11 | . . . . . . . 19 . . . . 5 . 100 17 26 . 4 Level 3 11 | . . . . . . . 19 . . . . 15 . . . . . 20 Level 4 3 | . . . . . . . . . . . . 11 100 . . . . 7 Level 5 . | . . . . . . . . . . . . . . . . . . 2 High Security 6 | . . . . . . . . . . . . 23 . . . . . 10 Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 82 | . . . . . . . 16 . . . 2 33 . . 1 10 . 20 Investigation 14 | . . . . . . . 5 . . . 2 4 . . . 2 . 1 Extermination 18 | . . . . . . . 3 . . . . 4 . . . 6 . 5 Reinforcement 11 | . . . . . . . 5 . . . . 1 . . 1 2 . 2 Assault 37 | . . . . . . . 2 . . . . 24 . . . . . 11 Garrison 2 | . . . . . . . 1 . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . 1 . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Res Res Acc Distress Signals 6 | . 1 . . . . . . . . . . 3 . . . . 1 1 Communications Jammed 173 | . . . . . . . . . . . . 103 . . . 8 . 62 Distress Signals 173 | . . . . . . . . . . . . 103 . . . 8 . 62 Times Spotted 402 | . 7 22 2 . 3 . 63 8 7 . 13 138 . 5 12 35 3 84 Peak Tracking Total 23 | . 4 2 2 . 4 . 6 5 4 . 4 23 . 5 7 5 2 23 Tactical Retreats 46 | . 1 4 . . 1 . 9 1 1 . . 18 . . 2 2 . 7 Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Res Res Acc Traps Triggered 12 | . . . . . 1 . 1 . . . . . 1 . 1 5 1 2 Indirectly 4 | . . . . . . . . . . . . . . . . 4 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 1 . . . 1 . . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Res Res Acc Machines Disabled 44 | . 1 4 . . . . 13 . . . 3 12 . . . 2 . 9 Max in Single Turn 4 | . 1 1 . . . . 4 . . . 1 3 . . . 1 . 2 Garrison Access 3 | . . . . . . . 2 . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Res Res Acc Machines Accessed 56 | . 1 1 5 4 3 . 9 . . 1 2 15 2 . . 8 . 5 Terminals 31 | . 1 . 5 . 2 . 2 . . . . 9 2 . . 6 . 4 Fabricators 3 | . . . . . 1 . . . . . 1 . . . . 1 . . Repair Stations 4 | . . . . . . . 2 . . . . 2 . . . . . . Recycling Units 8 | . . . . . . . 3 . . . 1 2 . . . 1 . 1 Scanalyzers 2 | . . . . . . . . . . . . 2 . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . . . . . . . Total Hacks 125 | . 2 1 19 16 4 . 20 . . 4 3 30 6 . . 13 . 7 Successful 70 | . . 1 7 16 3 . 13 . . 4 1 16 4 . . 3 . 2 Failed 55 | . 2 . 12 . 1 . 7 . . . 2 14 2 . . 10 . 5 Catastrophic 19 | . . . 3 . 1 . 1 . . . 1 7 . . . 4 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 56 | . 2 . 5 . 4 . 7 . . 1 1 15 3 . . 11 . 7 Terminals 66 | . 2 . 19 . 3 . 4 . . . . 16 6 . . 10 . 6 Fabricators 5 | . . . . . 1 . . . . . 2 . . . . 2 . . Repair Stations 14 | . . . . . . . 8 . . . . 6 . . . . . . Recycling Units 10 | . . . . . . . 5 . . . 1 2 . . . 1 . 1 Scanalyzers 6 | . . . . . . . . . . . . 6 . . . . . . Garrison Access 3 | . . . . . . . 3 . . . . . . . . . . . Terminal Hacks 29 | . . 1 3 16 1 . . . . 4 . 2 2 . . . . . Record 10 | . . . 1 9 . . . . . . . . . . . . . . Part Schematic 4 | . . . . . . . . . . 4 . . . . . . . . Robot Analysis 6 | . . . . 6 . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . 1 . . . . . . Recycling Unit Index 1 | . . . . . 1 . . . . . . . . . . . . . Alert Level 2 | . . . 1 . . . . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . . . . . . . . 1 . . . . . Locate Traps 1 | . . . . . . . . . . . . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . Derelict Proto ID Bank 2 | . . 1 . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . 2 . . Network Status 1 | . . . . . . . . . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 11 | . . . . . . . 6 . . . . 5 . . . . . . Scan Component 6 | . . . . . . . 3 . . . . 3 . . . . . . Repair 5 | . . . . . . . 3 . . . . 2 . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . 4 . . . . . . Insert Component 3 | . . . . . . . . . . . . 3 . . . . . . Analyze 1 | . . . . . . . . . . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 22 | . . . 4 . 2 . 5 . . . 1 5 2 . . 1 . 2 Terminals 13 | . . . 4 . 1 . 2 . . . . 3 2 . . . . 1 Botnet 13 | . . . 4 . 1 . 2 . . . . 3 2 . . . . 1 Fabricators 1 | . . . . . 1 . . . . . . . . . . . . . Liberate 1 | . . . . . 1 . . . . . . . . . . . . . Repair Stations 8 | . . . . . . . 3 . . . 1 2 . . . 1 . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . Fedlink 1 | . . . . . . . 1 . . . . . . . . . . . Scrapoids 7 | . . . . . . . 2 . . . 1 2 . . . 1 . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 1 . 5 . 2 . 5 . . . 1 13 2 . . 7 . 4 Full Trace Events 7 | . 1 . . . . . 2 . . . 1 2 . . . 1 . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . . . . . 19 . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . . . . . 3 . . . . 2 . . . . . . Time 248 | . . . . . . . 156 . . . . 92 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 1 . . . . . . . . . . 2 Machine Destruction 3 | . . . . . . . 1 . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . 6 . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . 1 . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Res Res Acc Total Allies 43 | . . . . . . . 10 . . . 11 10 . . . 5 . 7 Largest Group 13 | . . . . . . . 5 4 . . 9 13 . . . 5 . 5 Highest-Rated Group 530 | . . . . . . . 143 112 . . 329 530 . . . 323 . 320 Highest-Rated Ally 67 | . . . . . . . 31 31 . . 47 49 . . . 67 . 64 Total Orders 18 | . . . . . . . . 9 5 . 2 2 . . . . . . RETURN 18 | . . . . . . . . 9 5 . 2 2 . . . . . . Ally Attacks 415 | . . . . . . . 67 27 . . 65 174 . . . 49 . 33 Total Damage 8624 | . . . . . . . 1188 407 . . 1171 3867 . . . 1185 . 806 Kills 57 | . . . . . . . 9 3 . . 9 30 . . . 3 . 3 Allies Corrupted 3 | . . . . . . . . . . . . 2 . . . 1 . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Res Res Acc Robot Analysis Total 6 | . . . . 6 . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 4 . . . 1 1 2 1 . . . . . . . Drone Launches 26 | . . . . . . . . 9 9 . 5 3 . . . . . . Drone Recoveries 24 | . . . . . . . . 9 9 . 4 2 . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Res Res Acc Turns Passed 27230 | 150 468 2779 1089 3498 389 440 3125 1728 1807 2029 1674 2594 13 108 182 2225 136 2796 Spaces Moved 14403 | 119 193 1397 691 2250 266 233 1197 939 902 1233 573 1686 26 160 194 1173 68 1103 Core 233 | 3 . . . . . . . . . . . 167 . . . . . 63 Treads 6539 | . . . . . . 193 1143 939 902 1233 491 . . . . 623 68 947 Legs 30 | . . . . . . . . . . . . . . . . . . 30 Wheels 6560 | 116 193 1397 691 2250 266 40 54 . . . 82 1446 . . . . . 25 Hover 1041 | . . . . . . . . . . . . 73 26 160 194 550 . 38 Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 39 | 50 90 105 129 90 115 131 145 160 160 160 120 42 46 46 51 39 175 50 Average Speed 144 | 87 108 142 132 150 116 174 165 160 161 160 198 114 46 50 51 119 175 157 Slowest Speed 400 | 95 135 179 170 210 150 240 240 160 240 160 400 170 46 61 51 256 175 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 49 | 4 31 63 91 95 7 95 27 96 91 88 51 50 1 80 8 25 1 31 Regions Visited 18 Branch Regions 7 Pre-discovered Areas 6 | . . 2 . 2 . . . . . 2 . . . . . . . . Known Exits Taken 9 | . . . . . . . 1 1 1 1 1 1 . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . Scrap Searched 21 | . . 2 . 5 . . . 4 5 3 2 . . . . . . . Spaces Dug 195 | . . . 7 . 2 . 14 8 6 . 11 16 . . . 15 . 116 Terrain Destroyed 1072 | . 71 79 7 . 7 . 160 26 49 . 23 269 . . 1 52 4 324 Melee 8 | . . . . . . . . . . . 5 . . . . 3 . . Projectile 373 | . . . 7 . 7 . 55 9 7 . 6 50 . . 1 49 4 178 AOE 689 | . 71 79 . . . . 103 17 42 . 12 219 . . . . . 146 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Res Res Acc Total 19697 | 151 437 2091 839 2385 324 279 2103 1141 1226 1292 1019 2168 27 185 272 1824 78 1856 Wait 3440 | . 219 516 91 8 17 . 653 170 287 43 254 271 . 21 55 426 2 407 Move 14388 | 118 192 1396 690 2249 266 232 1196 938 901 1232 572 1685 26 159 193 1172 68 1103 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 362 | 11 6 81 24 83 5 10 37 2 . 6 17 20 1 . . 32 2 25 Fast Attach 121 | 7 . 6 4 2 3 6 18 . . . 7 17 . 4 7 24 . 16 Attach 95 | . . 6 . . 11 . 22 1 3 1 12 9 . . . 9 2 19 Detach 10 | . . 1 . . 1 . 2 . . . 1 1 . . . 3 . 1 Swap 126 | 1 6 17 7 4 2 4 6 7 6 3 10 22 . . . 16 . 15 Drop 234 | 3 2 7 4 39 7 26 33 2 1 6 11 28 . 1 2 37 . 25 Fire 771 | 11 12 61 19 . 12 . 132 21 27 1 43 115 . . 1 73 4 239 Melee 53 | . . . . . . . . . . . 26 . . . . 27 . . Ram 2 | . . . . . . . . . . . . . . . 1 . . 1 Kick . | . . . . . . . . . . . . . . . . . . . Crush 14 | . . . . . . . 4 . . . . . . . . 5 . 5 Escape Stasis 13 | . . . . . . . . . . . . . . . 13 . . . Rewire 68 | . . . . . . 1 . . 1 . 66 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves (discovered 2 exits: *Low / *Zio) -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -4/Factory -4/Waste -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 151 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 13) 619 | -10/Materials | Entered Subcaves 731 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1391 | -10/Subcaves | Discovered new exit (range 10) 1957 | -10/Subcaves | Learned location of Zion (-6) 1957 | -10/Subcaves | Met a Zionite searching for "candidates" 2027 | -10/Subcaves | Build established: Hauler-Mutant 2233 | -10/Subcaves | Discovered new exit (range 12) 2306 | -10/Subcaves | Ambushed by Subdweller buried in earth 2329 | -10/Subcaves | Lost 3 parts (1p1u1w) 2439 | -10/Subcaves | Core integrity fell below 50% 2733 | -10/Subcaves | Visited 4L-MR0's lab 2737 | -10/Subcaves | Build established: Scavenger-Mutant 2750 | -10/Subcaves | Found Tower Shield 2790 | -10/Subcaves | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 3398 | -10/Subcaves | Entered Recycling 4440 | -8/Recycling | Scanned before Scraplab entrance 4459 | -8/Recycling | Entered Scraplab 4482 | -8/Recycling | Discovered new exit (range 4) 4487 | -8/Recycling | Entered Scraptown 4487 | -8/Scraptown | System corruption cleaned by C-Scrubber 4529 | -8/Scraptown | Build established: Mutant 4582 | -8/Scraptown | Visited UFD Registry 4582 | -8/Scraptown | Registered with UFD as "Cargohead" 4633 | -8/Scraptown | Visited Red Mages 4713 | -8/Scraptown | Visited Science Testing Area 4771 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4786 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 4789 | -8/Scraptown | Learned location of Warlord (-5) 4790 | -8/Scraptown | Learned Factory stockpile data 4791 | -8/Scraptown | Learned Factory emergency access door positions 5725 | -8/Scraptown | Visited Junk Repository 5779 | -8/Scraptown | Visited Cave Peace 5839 | -8/Scraptown | Visited TADAMA 5927 | -8/Scraptown | Discovered new exit (range 3) 6065 | -8/Scraptown | Visited Awakened 6107 | -8/Scraptown | Visited The Evicted 6217 | -8/Scraptown | Visited Cartography Club 6480 | -8/Scraptown | Found Deep Structural Scanner 6594 | -8/Scraptown | Visited Curators Association 6641 | -8/Scraptown | Visited Science Guys 6685 | -8/Scraptown | Visited Botcube Research 6694 | -8/Scraptown | Found Botcube 7123 | -8/Scraptown | Build established: Hauler-Mutant 7280 | -8/Scraptown | Visited Research Penetration Think Tank 7331 | -8/Scraptown | Visited Derelict Rescue Squad 7364 | -8/Scraptown | Found DRS Beacon 7456 | -8/Scraptown | Visited A0-MCA Data Center 7468 | -8/Scraptown | Given a B- rating by A0-MCA 7475 | -8/Scraptown | Found A0-MCA's Component Scanner 7522 | -8/Scraptown | Visited Analyses Database 7800 | -8/Scraptown | Discovered new exit (range 5) 7857 | -8/Scraptown | Found Scrap Suit 7881 | -8/Scraptown | Found Scrap Suit 7985 | -8/Scraptown | Entered Factory 7985 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x4, Weapon x2 8292 | -6/Factory | Build established: Scavenger-Skirmisher 8374 | -6/Factory | Sucked down chute 8374 | -6/Factory | Entered Waste 8374 | -6/Waste | The area was eerily silent 8414 | -6/Waste | Found Damper Plating 8727 | -6/Waste | Found Damper Plating 8768 | -6/Waste | Discovered new exit (range 12) 8813 | -6/Waste | Identified exit to Factory 8814 | -6/Waste | Entered Factory 8887 | -6/Factory | Build established: Skirmisher 8961 | -6/Factory | Garrison activated, responded to threat 9177 | -6/Factory | Lost 4 parts (3u1w) 9460 | -6/Factory | Build established: Scavenger-Skirmisher 10242 | -6/Factory | Discovered new exit (range 10) 10327 | -6/Factory | Repaired Hvy. Treads? 10568 | -6/Factory | Spotted B-75 Beast 10599 | -6/Factory | Destroyed B-75 Beast 10737 | -6/Factory | Lost 4 parts (1n2u1w) 10889 | -6/Factory | Scrapoid reinforcements arrived 11178 | -6/Factory | Build established: Commander-Skirmisher 11253 | -6/Factory | Discovered new exit (range 6) 11264 | -6/Factory | First assault squad dispatched 11275 | -6/Factory | Identified exit to Factory 11333 | -6/Factory | Lost 3 allies 11356 | -6/Factory | Destroyed 9 combat bots 11363 | -6/Factory | Lost 3 parts (1p1n1w) 11555 | -6/Factory | Scrapoid reinforcements arrived 11579 | -6/Factory | Found Scrap Suit 11816 | -6/Factory | Repaired Hvy. Treads 11861 | -6/Factory | Repaired Med. Treads 11882 | -6/Factory | Build established: Scavenger-Skirmisher 11908 | -6/Factory | Discovered new exit (range 14) 11929 | -6/Factory | Identified exit to Lower Caves 11939 | -6/Factory | Entered Lower Caves 11939 | -6/Lower Caves | Accompanied by 4 allies 12196 | -6/Lower Caves | Encountered a Warlord checkpoint 12232 | -6/Lower Caves | Build established: Scavenger-Tank 12373 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 12392 | -6/Lower Caves | Identified exit to Zion 12522 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12623 | -6/Lower Caves | Discovered new exit (range 10) 12635 | -6/Lower Caves | Identified exit to Lower Caves 12914 | -6/Lower Caves | Build established: Scavenger-Skirmisher 13481 | -6/Lower Caves | Learned Factory interactive machine intel 13667 | -6/Lower Caves | Entered another Lower Caves area 13723 | -6/Lower Caves | Learned Factory security intel 13786 | -6/Lower Caves | Discovered exit to Factory (range 14) 13953 | -6/Lower Caves | Encountered a Warlord checkpoint 14034 | -6/Lower Caves | Ambushed by wild Derelicts 15332 | -6/Lower Caves | Discovered exit to Zion (range 15) 15474 | -6/Lower Caves | Entered Zion 15594 | -6/Zion | Found CR-A16's Pointy Stick 15607 | -6/Zion | Discovered new exit (range 10) 15623 | -6/Zion | Identified exit to Proximity Caves 15672 | -6/Zion | Found Prototype Device 15673 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 15715 | -6/Zion | System corruption cleaned by Quarantine Array 15895 | -6/Zion | Learned Factory terminal intel 16093 | -6/Zion | Turned away by Imprinter 16207 | -6/Zion | Given A8's code to call for help 16335 | -6/Zion | Learned Factory non-interactive machine intel 16367 | -6/Zion | Received a visual enhancement algorithm 16513 | -6/Zion | Learned Factory emergency access door positions 17503 | -6/Zion | Entered Proximity Caves 17619 | -5/Proximity Caves | Build established: Scavenger-Bomber 18026 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 18286 | -5/Proximity Caves | Spotted B-75 Beast 18287 | -5/Proximity Caves | Entered a huge 0b10 base via the front door 18350 | -5/Proximity Caves | Core integrity fell below 50% 18355 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 18364 | -5/Proximity Caves | Destroyed B-75 Beast 18383 | -5/Proximity Caves | Lost 11 parts (1p4n2u4w) 18597 | -5/Proximity Caves | Build established: Scavenger-Mutant 18651 | -5/Proximity Caves | Scrapoid reinforcements arrived 18727 | -5/Proximity Caves | Found Scrap Suit 18807 | -5/Proximity Caves | Discovered exit to Factory (range 16) 19177 | -5/Proximity Caves | Entered Factory 19177 | -5/Factory | Accompanied by 9 allies 19177 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 19180 | -5/Factory | Loaded intel: 255 non-interactive machine locations 19181 | -5/Factory | Loaded intel: 52 interactive machine locations 19182 | -5/Factory | Loaded intel: 26 terminal locations 19320 | -5/Factory | Repaired Imp. Cooling System 19379 | -5/Factory | Build established: Commander-Bomber 19888 | -5/Factory | Repaired Broken Imp. Medium Treads 20056 | -5/Factory | Scrapoid reinforcements arrived 20112 | -5/Factory | Lost 7 allies 20225 | -5/Factory | Scrapoid reinforcements arrived 20338 | -5/Factory | Lost 4 allies 20404 | -5/Factory | Build established: Commander-Scrapper 20411 | -5/Factory | Discovered new exit (range 13) 20426 | -5/Factory | Identified exit to Factory 20712 | -5/Factory | Build established: Scavenger-Scrapper 20722 | -5/Factory | First assault squad dispatched 20822 | -5/Factory | Lost 3 allies 20871 | -5/Factory | P-70 Sage assimilated allied 05F17-D 20897 | -5/Factory | Destroyed 11 combat bots 21158 | -5/Factory | High security lockdown imminent 21238 | -5/Factory | High security lockdown engaged 21454 | -5/Factory | Destroyed 15 combat bots 21644 | -5/Factory | Released all parts (5) 21647 | -5/Factory | Core integrity fell below 50% 21674 | -5/Factory | Lost 8 parts (2p2n3u1w) 21771 | -5/Factory | Entered another Factory area 21771 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21784 | -4/Factory | Sucked down chute 21784 | -4/Factory | Entered Waste 21788 | -4/Waste | Found Prototype Launcher 21788 | -4/Waste | Identified Ragnarok Missile Launcher 21790 | -4/Waste | Spotted C-40 Crusher 21795 | -4/Waste | Spotted C-40 Crusher 21833 | -4/Waste | Spotted C-40 Crusher 21839 | -4/Waste | Spotted C-40 Crusher 21844 | -4/Waste | Spotted C-40 Crusher 21846 | -4/Waste | Spotted C-40 Crusher 21851 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 21854 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 21882 | -4/Waste | Discovered new exit (range 12) 21892 | -4/Waste | Entered Factory 21923 | -4/Factory | Build established: Mutant 22067 | -4/Factory | Discovered new exit (range 16) 22074 | -4/Factory | Identified exit to Research 22074 | -4/Factory | Entered Research 22074 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 22128 | -3/Research | Found Gamma Bomb Array 22129 | -3/Research | Found Gamma Bomb Array 23671 | -3/Research | Scrapoid reinforcements arrived 23818 | -3/Research | Lost 4 allies 23909 | -3/Research | Found Unknown Launcher 23909 | -3/Research | Identified Fusion Bomb Launcher 24155 | -3/Research | Build established: Scavenger-Bomber 24276 | -3/Research | Discovered new exit (range 3) 24281 | -3/Research | Identified exit to Research 24298 | -3/Research | Found Fusion Bomb Launcher 24299 | -3/Research | Entered another Research area 24299 | -2/Research | Evolved 2 slots: Power x1, Utility x1 24350 | -2/Research | Discovered new exit (range 6) 24359 | -2/Research | Identified exit to Access 24435 | -2/Research | Entered Access 24435 | -1/Access | Evolved 2 slots: Utility x2 25144 | -1/Access | Scrapoid reinforcements arrived 25153 | -1/Access | Spotted B-99 Colossus 25209 | -1/Access | Lost 5 allies 25242 | -1/Access | Found Imp. Powered Armor 25616 | -1/Access | Crushed by falling debris 25856 | -1/Access | Build established: Tank 26055 | -1/Access | Botcube activated 26067 | -1/Access | Botcube completed mutation into treaded form, armed with 2 cannons. 26221 | -1/Access | Botcube activated 26237 | -1/Access | Botcube completed mutation into hovering form, armed with 1 gun. 26435 | -1/Access | First assault squad dispatched 26649 | -1/Access | Lost 3 parts (1u2w) 26689 | -1/Access | Destroyed 12 combat bots 26696 | -1/Access | System corruption reached 10% 26768 | -1/Access | System corruption reached 30% 26789 | -1/Access | Lost 6 parts (5u1w) 26840 | -1/Access | Lost 3 parts (1n1u1w) 26903 | -1/Access | Found Prototype Device 26939 | -1/Access | High security lockdown imminent 27019 | -1/Access | High security lockdown engaged 27032 | -1/Access | Build established: Skirmisher 27077 | -1/Access | Released all parts (15) 27097 | -1/Access | Identified Exp. Thermal Shield 27104 | -1/Access | Lost 7 parts (1p2n1u3w) 27152 | -1/Access | Core integrity fell below 50% 27203 | -1/Access | Lost 7 parts (5n1u1w) 27222 | -1/Access | Core integrity fell below 20% 27231 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 27159_ Knocked back. 27167_ Dropped Mic. Antimatter Reactor. 27172_ Centrium Leg destroyed. 27174_ Slug penetrates Wall. 27192_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 27193_ System corrupted: Component data lost. 27201_ Acquired Cmb. Linear Gravjet. 27205_ Acquired Biometal Leg. 27209_ System corrupted: Matter fused (-10). 27214_ Acquired Lgt. Quantum Reactor. 27218_ G-73 Enforcer suffers critical hit (Burn). 27222_ Slug penetrates Door. 27225_ Slug penetrates Wall. 27226_ Slammed into G-73 Enforcer. 27228_ Penetrated by Slug. 27230_ System corrupted: Energy discharge (-51). 27230_ Penetrated by Slug. 27230_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????#???????????????????? | | ?????????????????????????????# ??????????????????? | | ?????????????????????????????# ""????############ | | ?????????????????????????????# ""???# | | ?????????????????????????????# " ??# | | ?????????????????????????????# ?# #+####### | | ?????????????????????????????# # # " | | ?????????????????????????????# " # # """ | | ??????????????????????????????? """ / # """ | | ????????????????????########## """ # # " | | ????????????????????# # " # # | | ????????????????????# #? ?# # | | ????????????????????# " # ?# # | | ????????????????????#""" #] ??# # | | ????????????????????# """ # ???# # | | ????????????????????# " # ???# ######### | | ????????????????????# ########## #???????? | | ????????????????????# #?# g #???????? | | ????????????????????# #?# #???????? | | ????#####################+###### #######???????? | | ????# """"""""""" #g h ! #?????????????? | | ????# ! """"T"""" g h #?????????????? | | ???## #g@ #?????????????? | | ???# [ ! + "" "" #?????????????? | | ????# !* # ""T"" #?????????????? | | ????# !* # """ #?????????????? | | ????# ** # #?????????????? | | ????# # #?????????????? | | ????#################### #?????????????? | | ???????????????????????#+##+### #?????????????? | | ??????????????????????????????######?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Coolant Potential 80 Energy Generation 77 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 3200 Resistance: KI 30 Resistance: TH 20 Resistance: EM 90 Core Shielding 30 Power Shielding 66 Utility Shielding 66 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 57 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 6 Item Schematics ----------------- Riot Gun | -6/Zion | Free Flamer | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Arc Thrower | -6/Zion | Free Imp. Antigrav System | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Hvy. Pick | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Remote Force Field | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Mass Driver | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Impulse Thruster | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Hacking Suite | -5/Factory | Scanalyzed Robot Schematics ------------------ A-02 Transporter | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive Y-72 Warden | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Below No Signal Oh No You Don't! Turtlemind Challenges ------------ None Game ------ Seed HoverRegenerativeCompactor Manual? 0 Play Time 05:29:21 Cumulative 82.6 hours Start 2024.08.09 @ 15:34:06 End 2024.08.10 @ 15:24:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 47 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 41b23f9c-f269-4027-9eee-fbb29b7b83b1