Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.10 @ 19:31:09 Player: Tereza Result: Destroyed self with Fusion Bomb Launcher Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (78) 390 Value Destroyed (2867) 2867 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (995) 995 TOTAL SCORE: 10692 Bonus ------- High Alert Combat Kills 68 Follower Combat Kills 105 Entered Garrisons 200 Used RIF Installer 1000 Friendly Fire -378 Cogmind --------- Core Integrity 0/1300 Matter 210/300 Energy 92/100 System Corruption 5% Temperature Cool (0) Movement Flying (125) Ox1 Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Field Propulsion Drive > --- UTILITY (14) ----- Improved Signal Interpreter Advanced Signal Interpreter Terrain Scan Processor Improved Target Analyzer > --- WEAPON (2) ------- Fusion Bomb Launcher > --- INVENTORY (5) ---- Particle Reactor Graphene Brace Tesla Rifle Nova Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Myomer Leg Improved Antigrav System Field Propulsion Array > --- UTILITY ---------- Improved Signal Interpreter Advanced Signal Interpreter Advanced Melee Analysis Suite Improved Target Analyzer Precision Energy Filter Graphene Brace Hacking Suite > --- WEAPON ----------- Lance Lance > --- INVENTORY -------- Particle Reactor Advanced Terrain Scanner Nanoactuators Tesla Rifle Nova Cannon [Rating: 84] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Field Propulsion Array Utility System Shield Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Target Analyzer Hackware System Shield Protection Light Regenerative Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Launcher Fusion Bomb Launcher Special Weapon Remote Datajack Piercing Weapon Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Low Low Fac Fac Was Fac Res Slots Evolved 14 | . . 2 . . . . 6 . . 2 2 . . 2 Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . . . Utility 12 | . . 2 . . . . 4 . . 2 2 . . 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 114 | 6 7 5 13 6 . 1 26 . . 3 3 1 24 19 Power 13 | 1 2 . 4 . . . 2 . . . . . 4 . Engine 11 | 1 1 . 4 . . . 2 . . . . . 3 . Core 2 | . 1 . . . . . . . . . . . 1 . Reactor . | . . . . . . . . . . . . . . . Propulsion 28 | 2 . . 2 2 . 1 7 . . . . 1 5 8 Treads 9 | 2 . . 2 2 . 1 2 . . . . . . . Leg 8 | . . . . . . . 3 . . . . 1 1 3 Wheel 3 | . . . . . . . 2 . . . . . 1 . Hover 1 | . . . . . . . . . . . . . . 1 Flight 7 | . . . . . . . . . . . . . 3 4 Utility 46 | 1 2 4 4 2 . . 11 . . 3 2 . 11 6 Device 21 | . 1 2 1 2 . . 2 . . 1 1 . 7 4 Storage 6 | 1 1 . 1 . . . 3 . . . . . . . Processor 9 | . . 1 . . . . 3 . . 1 . . 3 1 Hackware 5 | . . 1 . . . . 3 . . . 1 . . . Protection 5 | . . . 2 . . . . . . 1 . . 1 1 Artifact . | . . . . . . . . . . . . . . . Weapon 27 | 2 3 1 3 2 . . 6 . . . 1 . 4 5 Energy Gun 10 | . 2 . 1 1 . . 4 . . . 1 . 1 . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 10 | 2 1 1 2 1 . . 2 . . . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . 1 Special Weapon 1 | . . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . 3 Special Melee Weapon 2 | . . . . . . . . . . . . . 1 1 Unidentified Prototypes 5 | . . . 2 . . . 1 . . . . . . 2 Parts Lost 38 | . 1 . 2 3 . . 3 . . . . 7 11 11 Power 3 | . 1 . . . . . . . . . . 1 1 . Propulsion 16 | . . . . 2 . . 3 . . . . 4 2 5 Utility 14 | . . . 2 1 . . . . . . . 2 5 4 Weapon 5 | . . . . . . . . . . . . . 3 2 Highest Loss Streak 10 | . 1 . 1 2 . . 2 . . . . 7 10 5 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 96 97 98 99 100 100 97 100 100 100 100 90 48 43 Engine 8 | . 11 11 10 11 11 11 6 6 6 5 5 4 . . Treads 16 | . 28 22 22 21 22 22 13 . . . . . . . Leg 2 | . . . . . . . 5 13 13 11 10 9 . 3 Wheel 2 | . . . . . . . 4 13 13 11 10 8 . . Device 10 | . 8 20 12 9 11 11 10 6 6 11 15 13 5 5 Storage 8 | . 15 11 11 11 11 11 6 6 6 5 5 4 . . Processor 4 | . . 7 . . . . 6 13 13 11 10 10 14 18 Hackware 12 | . . 1 11 11 11 11 20 20 20 17 21 20 11 2 Protection 7 | . . . 9 12 11 11 6 6 6 11 10 8 1 . Energy Gun 8 | . 8 11 11 11 11 11 7 13 13 11 10 8 . . Ballistic Gun 8 | . 19 11 11 11 11 11 5 . . . . . . . Peak Build Rating 84 | 6 12 14 22 25 25 26 62 60 60 69 79 79 78 84 Average Rating 33 | 4 8 11 17 22 25 25 49 60 60 67 77 70 51 52 On Entrance 35 | . 6 10 14 22 25 25 25 60 60 60 69 79 23 50 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 43 | 11 17 18 31 31 29 29 38 36 36 40 43 43 24 12 Greatest Support 83 | 40 40 40 40 40 40 43 83 20 20 20 20 20 22 28 Greatest Overweight (x) 4 | . . . . 1 . . 2 1 1 1 2 2 4 3 Average Overweight (x) . | . . . . . . . . 1 1 1 2 1 . . Largest Inventory Capacity 25 | 8 8 8 10 10 10 10 25 10 10 10 10 10 5 5 Average Capacity 9 | 7 8 8 9 10 10 10 10 10 10 10 10 9 5 5 Most Carried 10 | 6 8 8 10 10 10 10 10 10 10 9 7 7 5 5 Average Carried 8 | 4 7 7 9 9 10 9 9 10 10 8 6 6 4 4 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 5 5 5 Final Carried 10 | 6 8 8 10 10 10 10 10 10 10 8 7 5 4 4 Class Distribution -------------------- 56% | Scavenger-Mutant 22% | Hacker-Mutant 17% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -9/Scraptown Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -4/Factory Hacker-Skirmisher | -4/Waste Hacker-Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Low Low Fac Fac Was Fac Res Matter Collected 1894 | 203 234 94 349 155 . 32 390 16 . . . . 271 150 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2828 | . 351 126 1101 351 . . 546 . . . . . 353 . Parts 175 | . 37 11 56 12 . . 35 . . . . . 24 . Haulers Intercepted 3 | . . . 3 . . . . . . . . . . . Recyclers Shooed 5 | . . 1 2 . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Low Low Fac Fac Was Fac Res Combat Hostiles Destroyed 53 | . 9 2 16 7 . . 9 . . . . . 10 . Guns 49 | . 9 2 16 7 . . 9 . . . . . 6 . AOE 4 | . . . . . . . . . . . . . 4 . Classes Destroyed 14 | . 4 1 4 1 . . 1 . . . . . 3 . Worker 6 | . . . 1 . . . 4 . . . . . 1 . Builder 1 | . . . . . . . . . . . . . 1 . Tunneler 2 | . 1 . . . . . 1 . . . . . . . Hauler 3 | . . . 3 . . . . . . . . . . . Recycler 4 | . . . 4 . . . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . 1 . Watcher 7 | . 3 2 . . . . 2 . . . . . . . Swarmer 18 | . 3 . 3 . . . 6 . . . . . 6 . Grunt 21 | . 6 1 10 3 . . . . . . . . 1 . Duelist 1 | . . . . . . . . . . . . . 1 . Sentry 6 | . . 1 3 2 . . . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . Programmer 6 | . . . . 2 . . 2 . . . . . 2 . Guerrilla 1 | . . . . . . . 1 . . . . . . . Best Kill Streak 10 | . 4 2 6 2 . . 5 . . . . . 10 . Combat Bots Only 8 | . 3 1 5 2 . . 4 . . . . . 8 . Max Kills in Single Turn 4 | . 2 1 2 1 . . 2 . . . . . 4 . Gunslinging 1 | . 1 . 1 . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . 2 . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Low Low Fac Fac Was Fac Res Hostile Shots Fired 533 | . 41 9 61 49 . . 73 . . . . 5 162 133 Missed 174 | . 11 1 10 16 . . 19 . . . . . 74 43 Damage Taken 6158 | . 350 103 602 463 . . 844 . . . . 221 1614 1961 Core 2136 | . 50 26 41 56 . . 139 . . . . 43 465 1316 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 271 | . . . 76 69 . . 126 . . . . . . . Core Remaining (%) 81 | 100 80 . . . . 69 . . 83 100 . . 55 . Volleys Fired 214 | . 32 17 63 31 . . 41 . . . . 8 21 1 Largest 2 | . 2 2 2 2 . . 2 . . . . 2 1 1 Hottest 163 | . 88 88 79 79 . . 150 . . . . 163 75 52 Shots Fired 402 | . 64 33 123 60 . . 83 1 . . . 16 21 1 Gun 401 | . 64 33 123 60 . . 83 1 . . . 16 21 . Cannon . | . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . 1 Special . | . . . . . . . . . . . . . . . Kinetic 206 | . 47 16 63 29 . . 35 . . . . . 16 . Thermal 195 | . 17 17 60 31 . . 48 1 . . . 16 5 . Explosive 1 | . . . . . . . . . . . . . . 1 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 30 | . 7 5 16 24 . . 30 3 . . . 8 3 . Robot Miss Streak 8 | . 6 4 3 1 . . 8 . . . . 1 3 1 Penetration Max 1 | . . . . . . . 1 . . . . . 1 . Secondary Targets 4 | . 2 . 1 . . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . . . . . . Shots Hit Robots 248 | . 36 20 82 45 . . 40 1 . . . 12 12 . Core Hits 127 | . 22 8 34 16 . . 24 1 . . . 3 18 1 Critical Kills 3 | . . . . . . . 2 . . . . . 1 . Critical Parts Destroyed 2 | . . . . 1 . . 1 . . . . . . . Critical Strikes 19 | . 2 . 5 3 . . 6 . . . . 1 2 . Burn 14 | . 2 . 5 2 . . 3 . . . . 1 1 . Destroy 5 | . . . . 1 . . 3 . . . . . 1 . Melee Attacks 1 | . . . . . . . . . . . . . 1 . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 5789 | . 501 307 1342 691 . . 1131 22 . . . 359 1313 123 Guns 4775 | . 501 307 1342 691 . . 1131 22 . . . 359 422 . Cannons . | . . . . . . . . . . . . . . . Explosions 1014 | . . . . . . . . . . . . . 891 123 Melee . | . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 2454 | . 301 200 684 357 . . 538 . . . . . 374 . Thermal 3212 | . 200 107 658 334 . . 593 22 . . . 359 939 . Explosive 123 | . . . . . . . . . . . . . . 123 Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . 2 2 . 4 4 4 . . 6 7 5 Average Corruption 2 | . . . . 1 2 . 2 4 4 . . 6 6 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 56 | . . . . 7 5 . 16 9 1 . . 1 14 3 Message Errors 18 | . . . . 2 . . 6 2 1 . . 1 5 1 Matter Fused 9 | . . . . 1 2 . 2 1 . . . . 2 1 Heat Flow Errors 5 | . . . . 1 . . 1 1 . . . . 2 . Energy Discharges 7 | . . . . 1 2 . 2 2 . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . 1 . Data Loss (minor) 11 | . . . . 1 1 . 4 2 . . . . 3 . Data Loss (major) 1 | . . . . . . . . . . . . . 1 . Misfires 2 | . . . . . . . 1 1 . . . . . . Alerts 2 | . . . . 1 . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 170 | . . . . . . . . . . . . . 170 . Projectiles . | . . . . . . . . . . . . . . . Explosions 170 | . . . . . . . . . . . . . 170 . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 210 | . . . . . . . . . . . . . 141 69 Shots 3 | . . . . . . . . . . . . . 2 1 Rammed 1 | . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 324 | . 70 5 203 284 . . 324 150 . . . 105 225 . Average Temperature 75 | . 16 2 75 90 . . 125 58 . . . 43 78 . Received Heat Transfer 696 | . 177 45 195 165 . . . . . . . . . 114 Effects 1 | . . . . 1 . . . . . . . . . . Interference 1 | . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 8 | . 1 . 4 1 . . 2 . . . . . . . Heat Transferred 6990 | . 629 259 2035 923 . . 1511 50 . . . 733 850 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Low Low Fac Fac Was Fac Res Peak Influence 622 | . 264 163 387 622 279 . 201 . . 35 16 15 569 585 Initial 293 | . . 52 68 183 279 . . . . 35 16 5 . 293 Average 210 | . 109 106 208 419 279 . 86 . . 35 16 4 244 405 Maximum Alert Level 2 | . 1 . 1 2 1 . 1 . . . . . 2 2 Low Security (%) 58 | 100 90 100 46 9 . . 99 . . 100 100 100 48 . Level 1 27 | . 9 . 53 43 100 . . . . . . . 13 66 Level 2 13 | . . . . 47 . . . . . . . . 37 33 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 10 | . 1 1 2 . . . 2 . . . . . 2 2 Investigation 3 | . 1 . 1 . . . . . . . . . . 1 Extermination 4 | . . . . . . . 2 . . . . . 1 1 Reinforcement 3 | . . 1 1 . . . . . . . . . 1 . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Low Low Fac Fac Was Fac Res Distress Signals 10 | . 2 . 4 . . . 2 . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 125 | . 16 7 24 9 . . 17 . . . . 6 19 27 Peak Tracking Total 13 | . 4 2 5 5 . . 5 . . . . 6 8 13 Tactical Retreats 16 | . 1 . 2 1 . . . . . . . . 5 7 Traps | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Low Low Fac Fac Was Fac Res Traps Triggered 5 | . 1 . 1 . . . . . . . 1 . . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Objects Rigged 6 | . . . . . . . . . . . . . 6 . Exploded 2 | . . . . . . . . . . . . . 2 . Machines | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Low Low Fac Fac Was Fac Res Machines Disabled 15 | . . . . 5 . . 2 . . . . . 8 . Max in Single Turn 4 | . . . . 2 . . 1 . . . . . 4 . Garrison Access 3 | . . . . . . . 2 . . . . . . 1 Garrison Relay 2 | . . . . 2 . . . . . . . . . . Phase Generator 1 | . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Low Low Fac Fac Was Fac Res Machines Accessed 34 | . 3 1 9 4 . . 8 . . . 1 . 2 6 Terminals 27 | . 3 1 8 4 . . 4 . . . 1 . 2 4 Fabricators 2 | . . . . . . . 1 . . . . . . 1 Repair Stations 1 | . . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . 1 . . . 2 . . . . . . 1 Total Hacks 86 | . 10 7 22 10 . . 17 . . . 1 . 6 13 Successful 36 | . 3 3 11 2 . . 7 . . . . . 4 6 Failed 50 | . 7 4 11 8 . . 10 . . . 1 . 2 7 Catastrophic 13 | . . . 1 4 . . 4 . . . . . . 4 Database Lockouts . | . . . . . . . . . . . . . . . Manual 52 | . 10 2 15 2 . . 11 . . . 1 . 5 6 Terminals 74 | . 10 7 20 10 . . 10 . . . 1 . 6 10 Fabricators 3 | . . . . . . . 2 . . . . . . 1 Repair Stations 2 | . . . . . . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 7 | . . . 2 . . . 3 . . . . . . 2 Terminal Hacks 14 | . . 2 5 2 . . 1 . . . . . 1 3 Record 2 | . . . . . . . 1 . . . . . . 1 Robot Analysis 1 | . . . . . . . . . . . . . . 1 Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Open Door 3 | . . . 3 . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . 1 Branch Access Points 2 | . . 1 . . . . . . . . . . 1 . Alert Level 1 | . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . Garrison Registry 1 | . . . . 1 . . . . . . . . . . Security Stations 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . 1 . . . 3 . . . . . . 2 Unlock Access 1 | . . . 1 . . . . . . . . . . . Seal Access 3 | . . . . . . . 2 . . . . . . 1 Coupler Status 2 | . . . . . . . 1 . . . . . . 1 Unauthorized Hacks 14 | . 3 1 5 . . . 1 . . . . . 3 1 Terminals 13 | . 3 1 5 . . . . . . . . . 3 1 Track 1 | . . . 1 . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . 1 . Botnet 10 | . 3 1 4 . . . . . . . . . 1 1 Detonate 1 | . . . . . . . . . . . . . 1 . Fabricators 1 | . . . . . . . 1 . . . . . . . Report 1 | . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 26 | . 3 1 5 4 . . 5 . . . 1 . 2 5 Full Trace Events 2 | . . . . 1 . . . . . . . . . 1 Feedback Events 2 | . . . . . . . . . . . . . . 2 Corruption 1 | . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . Time 50 | . . . . . . . 50 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Sto Gar Rec Scr Fac Low Low Fac Fac Was Fac Res Used RIF Installer 2 | . . . . 2 . . . . . . . . . . Program Shield 1 | . . . . 1 . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . 1 . Non-combat 1 | . . . . . . . . . . . . . 1 . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . 1 . find_recycling 1 | . . . . . . . . . . . . . 1 . Relay Couplers Released 8 | . . . . 8 . . . . . . . . . . Machine Destruction 8 | . . . . 8 . . . . . . . . . . Attached 1 | . . . . . . . 1 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . 2 . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Low Low Fac Fac Was Fac Res Total Allies 4 | . . . . 2 . . . . . . . 1 1 . Largest Group 2 | . . . . 2 1 1 1 . . . . 1 1 . Highest-Rated Group 70 | . . . . 70 39 39 39 . . . . 46 26 . Highest-Rated Ally 46 | . . . . 39 39 39 39 . . . . 46 26 . Total Orders 2 | . . . . . . . . . . . . . 2 . EXPLORE 2 | . . . . . . . . . . . . . 2 . Ally Attacks 51 | . . . . 6 . . 34 . . . . 11 . . Total Damage 611 | . . . . 51 . . 266 . . . . 294 . . Kills 5 | . . . . . . . 5 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Low Low Fac Fac Was Fac Res Robot Analysis Total 1 | . . . . . . . . . . . . . . 1 Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Low Low Fac Fac Was Fac Res Turns Passed 7437 | 81 665 174 925 1155 263 1076 1687 359 24 75 53 98 373 429 Spaces Moved 5215 | 44 320 69 422 633 165 669 1031 376 26 76 38 77 637 632 Core 248 | 3 . . . . . . . . . . . 22 62 161 Treads 2834 | 41 320 69 422 633 165 669 515 . . . . . . . Legs 76 | . . . . . . . 67 . . . . 3 . 6 Wheels 1017 | . . . . . . . 449 376 26 76 38 52 . . Hover 140 | . . . . . . . . . . . . . . 140 Flight 900 | . . . . . . . . . . . . . 575 325 Fastest Speed 37 | 50 160 160 160 160 160 160 95 95 95 95 110 50 37 39 Average Speed 121 | 152 160 160 160 160 160 160 138 95 95 95 110 94 43 56 Slowest Speed 260 | 160 160 160 160 240 160 160 260 95 95 95 110 200 250 200 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 25 | . . . . . . . . . . . . . 16 9 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 5 48 12 63 68 37 48 28 61 5 2 2 78 19 20 Regions Visited 14 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 7 | . . 1 1 . . . 1 1 1 1 . . 1 . Unknown Exits Taken 4 | 1 1 . . . 1 1 . . . . . . . . Scrap Searched 8 | . . . . . . 5 . 3 . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 154 | . . . . 71 . . . . . . . . 71 12 Melee . | . . . . . . . . . . . . . . . Projectile 12 | . . . . . . . . . . . . . 12 . AOE 142 | . . . . 71 . . . . . . . . 59 12 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Low Low Fac Fac Was Fac Res Total 5920 | 55 418 105 561 723 164 676 1219 377 25 78 49 85 693 692 Wait 246 | . 36 . 41 25 . 2 85 2 . . 7 . 8 40 Move 5156 | 43 319 68 421 631 164 668 1030 375 25 75 38 76 608 615 Hop 20 | . . . . . . . . . . . . . 12 8 Pick Up 66 | 6 11 7 7 7 . 2 16 . . . 1 . 6 3 Fast Attach 57 | 6 3 1 5 1 . . 7 . . . . 1 17 16 Attach 26 | . 1 2 . 3 . . 6 . . 2 2 . 7 3 Detach 7 | . . 1 . . . . 1 . . . . . 4 1 Swap 31 | . 3 2 8 2 . 1 13 . . 1 1 . . . Drop 79 | . 13 7 16 7 . 3 20 . . . . . 9 4 Fire 214 | . 32 17 63 31 . . 41 . . . . 8 21 1 Melee 1 | . . . . . . . . . . . . . 1 . Ram 1 | . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 16 | . . . . 16 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: Min / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / Gar) -9/Garrison (discovered 3 exits: [*Rec x3]) -9/Recycling (discovered 2 exits: [*Fac] / [*Scr]) -9/Scraptown -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/Waste -4/Factory (discovered 3 exits: *Res / Upp x2) -3/Research (discovered 4 exits: Res x3 / *Tes) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 8) 302 | -10/Materials | Discovered new exit (range 10) 318 | -10/Materials | Build established: Mutant 747 | -10/Materials | Entered another Materials area 747 | -9/Materials | Evolved 2 slots: Utility x2 791 | -9/Materials | Identified exit to Mines 791 | -9/Materials | Identified exit to Storage 921 | -9/Materials | Entered Storage 1268 | -9/Storage | Build established: Scavenger-Mutant 1285 | -9/Storage | Found Prototype Protection 1285 | -9/Storage | Identified Lgt. Regenerative Plating 1715 | -9/Storage | Discovered new exit (range 13) 1845 | -9/Storage | Identified exit to Garrison 1846 | -9/Storage | Entered Garrison 1894 | -9/Garrison | Triggered checkpoint 1937 | -9/Garrison | Discovered new exit (range 61) 1937 | -9/Garrison | Discovered new exit (range 83) 1937 | -9/Garrison | Discovered new exit (range 44) 1952 | -9/Garrison | Garrison Relay disabled 2160 | -9/Garrison | Triggered checkpoint 2210 | -9/Garrison | Triggered checkpoint 2293 | -9/Garrison | Learned Recycling security intel 2434 | -9/Garrison | Triggered checkpoint 2457 | -9/Garrison | Garrison Relay disabled 2679 | -9/Garrison | Installed Relay Interface Framework 2741 | -9/Garrison | Phase Generator disabled 2820 | -9/Garrison | Expanded RIF knowledge: Program Shield 3001 | -9/Garrison | Entered Recycling 3001 | -9/Recycling | Accompanied by 1 ally 3145 | -9/Recycling | Discovered new exit (range 5) 3224 | -9/Recycling | Scanned before Scraplab entrance 3246 | -9/Recycling | Entered Scraplab 3259 | -9/Recycling | Discovered new exit (range 3) 3264 | -9/Recycling | Entered Scraptown 3264 | -9/Scraptown | Accompanied by 1 ally 3264 | -9/Scraptown | System corruption cleaned by C-Scrubber 3741 | -9/Scraptown | Discovered new exit (range 4) 3895 | -9/Scraptown | Visited TADAMA 3956 | -9/Scraptown | Visited Bundlers 4101 | -9/Scraptown | Visited Awakened 4146 | -9/Scraptown | Visited Spacefarers 4225 | -9/Scraptown | Visited Cyclists 4252 | -9/Scraptown | Turned away by UFD registrar 4340 | -9/Scraptown | Entered Factory 4340 | -6/Factory | Accompanied by 1 ally 4340 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 4466 | -6/Factory | Discovered new exit (range 6) 4953 | -6/Factory | Repaired Plasma Rifle 5365 | -6/Factory | Build established: Hacker-Mutant 5738 | -6/Factory | Discovered new exit (range 13) 5826 | -6/Factory | Identified exit to Lower Caves 6027 | -6/Factory | Entered Lower Caves 6345 | -6/Lower Caves | Discovered new exit (range 15) 6360 | -6/Lower Caves | Identified exit to Lower Caves 6386 | -6/Lower Caves | Entered another Lower Caves area 6387 | -6/Lower Caves | Encountered a Warlord checkpoint 6403 | -6/Lower Caves | Discovered new exit (range 9) 6409 | -6/Lower Caves | Identified exit to Factory 6410 | -6/Lower Caves | Entered Factory 6410 | -5/Factory | Evolved 2 slots: Utility x2 6481 | -5/Factory | Discovered new exit (range 5) 6484 | -5/Factory | Identified exit to Factory 6485 | -5/Factory | Entered another Factory area 6485 | -4/Factory | Evolved 2 slots: Utility x2 6538 | -4/Factory | Sucked down chute 6538 | -4/Factory | Entered Waste 6539 | -4/Waste | Met a frightened Derelict 6553 | -4/Waste | EMP discharged 6569 | -4/Waste | Spotted C-40 Crusher 6576 | -4/Waste | Spotted C-40 Crusher 6584 | -4/Waste | Spotted C-40 Crusher 6587 | -4/Waste | Spotted C-40 Crusher 6608 | -4/Waste | Spotted C-40 Crusher 6612 | -4/Waste | Spotted C-40 Crusher 6619 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6620 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6622 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6623 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6626 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6632 | -4/Waste | Discovered new exit (range 10) 6636 | -4/Waste | Identified exit to Factory 6636 | -4/Waste | Entered Factory 6657 | -4/Factory | Lost 7 parts (1p4n2u) 6657 | -4/Factory | Identified exit to Upper Caves 6849 | -4/Factory | Lost 3 allies 6869 | -4/Factory | Destroyed 8 combat bots 6959 | -4/Factory | Lost 10 parts (1p2n4u3w) 7004 | -4/Factory | Discovered new exit (range 5) 7005 | -4/Factory | Identified exit to Research 7009 | -4/Factory | Entered Research 7009 | -3/Research | Evolved 2 slots: Utility x2 7095 | -3/Research | Discovered new exit (range 11) 7126 | -3/Research | Identified exit to Testing 7307 | -3/Research | Hacking Suite fried by hacking feedback 7319 | -3/Research | Core integrity fell below 50% 7338 | -3/Research | Lost 4 parts (1n3u) 7403 | -3/Research | Core integrity fell below 20% 7404 | -3/Research | Identified exit to Research 7424 | -3/Research | Found Prototype Protection 7424 | -3/Research | Identified Centrium Heavy Armor Plating 7433 | -3/Research | Lost 5 parts (3n1u1w) 7435 | -3/Research | Found Fusion Bomb Launcher 7438 | -3/Research | Destroyed self with Fusion Bomb Launcher Last Messages --------------- Acquired Adv. Datajack. 9G%O5MTG9MWA:67FLROGF9RITHNV P-80 Master resets P-80 Master, system corruption cleaned. Field Propulsion Drive destroyed. Critical hit (Burn: +37). Adv. Trap Scanner destroyed. System corrupted: IFF burst signal emitted. Adv. Datajack destroyed. Connecting with Terminal... >>Access(Main) Found 3 level access points to Research: (155,35) (114,73) (164,5) Map updated. Acquired Prototype Protection. Identified Centrium Heavy Armor Plating. Dropped Centrium Heavy Armor Plating. Acquired Fusion Bomb Launcher. 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