Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.23 @ 17:00:26 Player: JP Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (28) 140 Value Destroyed (778) 778 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (50) 50 TOTAL SCORE: 2508 Bonus ------- Follower Combat Kills 67 Friendly Fire -17 Cogmind --------- Core Integrity 275/400 Matter 300/300 Energy 250/250 System Corruption 12% Temperature Cool (20) Movement Walking (190) Ox1 Location -9/Exiles Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Light Armor Plating > --- WEAPON (2) ------- Katana > --- INVENTORY (8) ---- Light Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg ECM Suite Light Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit ECM Suite Hardened Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Katana > --- INVENTORY -------- Ion Engine Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Sensor Array Rocket Launcher [Rating: 15] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 30 | 4 2 . 22 2 . Power 7 | 1 . . 5 1 . Engine 7 | 1 . . 5 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 . . 7 . . Treads 2 | 2 . . . . . Leg 7 | . . . 7 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 1 . . 4 . . Device 1 | . . . 1 . . Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . . . 3 . . Artifact . | . . . . . . Weapon 9 | . 2 . 6 1 . Energy Gun 4 | . 2 . 2 . . Energy Cannon . | . . . . . . Ballistic Gun 3 | . . . 3 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . 1 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | . . . 1 . . System Corruption 10 | . . . 10 . . Parts Lost 7 | . . . 5 . 2 Power 1 | . . . 1 . . Propulsion 2 | . . . 1 . 1 Utility . | . . . . . . Weapon 4 | . . . 3 . 1 Highest Loss Streak 3 | . . . 3 . 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 86 | . 73 85 92 83 75 Engine 11 | . 14 14 10 11 11 Treads 6 | . 28 28 . . . Leg 23 | . . . 32 28 20 Device 3 | . . . 7 . . Storage 11 | . 14 14 11 11 11 Protection 8 | . . . 11 11 11 Energy Gun 8 | . 16 28 6 . . Ballistic Gun 7 | . . . 7 11 11 Slashing Weapon 5 | . . . 5 11 11 Naked Turns . | . . . . . . Heaviest Build 25 | 8 11 11 25 20 18 Greatest Support 40 | 40 40 40 30 30 20 Greatest Overweight (x) 1 | . . . 1 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 Most Carried 8 | 6 6 8 8 8 8 Average Carried 7 | 5 5 7 7 7 8 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 6 5 8 8 8 8 Class Distribution -------------------- 50% | Scavenger-Mutant 49% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Min Exi Matter Collected 626 | 75 48 113 282 108 . Remotely . | . . . . . . Salvage Created 1290 | . 72 95 1019 104 . Parts 60 | . 2 8 45 5 . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Combat Hostiles Destroyed 18 | . 2 2 13 1 . Melee 7 | . . . 7 . . Guns 9 | . 1 2 5 1 . AOE 1 | . 1 . . . . Classes Destroyed 7 | . 1 . 5 1 . Worker 5 | . . . 5 . . Recycler 4 | . . . 3 1 . Mechanic 1 | . . . 1 . . Swarmer 1 | . . . . 1 . Grunt 10 | . 2 2 6 . . Duelist 1 | . . . 1 . . Sentry 6 | . . . 6 . . Best Kill Streak 8 | . 2 2 8 1 . Combat Bots Only 3 | . 2 2 3 1 . Max Kills in Single Turn 1 | . 1 1 1 1 . Gunslinging . | . . . . . . Exploded 1 | . 1 . . . . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Hostile Shots Fired 122 | . 10 4 77 24 7 Missed 32 | . 2 3 17 9 1 Damage Taken 1379 | . 193 17 910 169 90 Core 151 | . 26 . 82 23 20 Absorbed by Shields . | . . . . . . Core Remaining (%) 94 | 100 . 89 . . . Volleys Fired 52 | . 7 4 28 13 . Largest 2 | . 2 2 2 1 . Hottest 90 | . 80 80 90 23 . Shots Fired 79 | . 10 8 47 13 1 Gun 79 | . 10 8 47 13 1 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 26 | . . . 12 13 1 Thermal 7 | . 3 4 . . . Explosive . | . . . . . . Electromagnetic 46 | . 7 4 35 . . Robot Hit Streak 25 | . 9 15 25 6 . Robot Miss Streak 3 | . 1 . 3 2 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 87 | . 9 6 61 11 . Core Hits 35 | . 4 4 25 2 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . 2 1 . Sever 3 | . . . 2 1 . Melee Attacks 33 | . . . 28 5 . Impact . | . . . . . . Slashing 33 | . . . 28 5 . Piercing . | . . . . . . Sneak Attacks 9 | . . . 8 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2215 | . 276 78 1601 260 . Guns 823 | . 128 78 496 121 . Cannons . | . . . . . . Explosions 146 | . 146 . . . . Melee 1244 | . . . 1105 139 . Ramming 2 | . 2 . . . . Kinetic 285 | . . . 164 121 . Thermal 201 | . 179 22 . . . Explosive . | . . . . . . Electromagnetic 483 | . 95 56 332 . . Impact . | . . . . . . Slashing 1244 | . . . 1105 139 . Piercing . | . . . . . . Highest Corruption 12 | . . . 12 12 12 Average Corruption 9 | . . . 7 12 12 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 37 | . . . 18 16 3 Message Errors 6 | . . . 3 3 . Matter Fused 11 | . . . 7 4 . Heat Flow Errors 4 | . . . 3 1 . Energy Discharges 7 | . . . 3 4 . Parts Rejected 2 | . . . 1 1 . Data Loss (minor) 6 | . . . 1 3 2 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 160 | . 9 . 114 37 . Projectiles . | . . . . . . Explosions 9 | . 9 . . . . Melee 151 | . . . 114 37 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 112 | . 112 . . . . Shots 2 | . 2 . . . . Rammed 2 | . 2 . . . . Targets Rammed 2 | . 2 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 377 | . 84 99 377 107 . Average Temperature 102 | . 46 52 115 64 . Received Heat Transfer 476 | . 33 27 342 54 20 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 2 | . . . 2 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 275 | . 225 50 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Peak Influence 284 | . 142 105 284 220 . Initial 110 | . . 55 40 110 . Average 112 | . 35 96 144 118 . Maximum Alert Level 1 | . . . 1 1 . Low Security (%) 89 | 100 100 100 77 99 . Level 1 10 | . . . 22 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . 1 . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 37 | . 8 2 16 5 6 Peak Tracking Total 10 | . 4 2 5 3 10 Tactical Retreats 1 | . . . 1 . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Traps Triggered 3 | . . . 3 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Min Exi Machines Disabled 4 | . 3 . . 1 . Max in Single Turn 3 | . 3 . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Machines Accessed 6 | . 2 . 3 1 . Terminals 6 | . 2 . 3 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 19 | . 7 . 10 2 . Successful 10 | . 5 . 4 1 . Failed 9 | . 2 . 6 1 . Catastrophic 2 | . . . 2 . . Database Lockouts . | . . . . . . Manual 14 | . 4 . 10 . . Terminals 19 | . 7 . 10 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 4 . 2 1 . Prototype ID Bank 1 | . 1 . . . . Branch Access Points 2 | . 1 . 1 . . Terminal Index 2 | . 1 . 1 . . Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 1 . 2 . . Terminals 3 | . 1 . 2 . . Botnet 2 | . 1 . 1 . . Operators 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . . 3 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 2 Highest-Rated Group 38 | . . . . 38 38 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 14 | . . . . 14 . Total Damage 192 | . . . . 192 . Kills 3 | . . . . 3 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Min Exi Turns Passed 1790 | 71 200 206 765 467 81 Spaces Moved 1072 | 47 107 117 424 312 65 Core 14 | 14 . . . . . Treads 257 | 33 107 117 . . . Legs 801 | . . . 424 312 65 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 120 120 120 Average Speed 129 | 127 160 160 120 120 124 Slowest Speed 190 | 160 160 160 190 120 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 4 23 51 32 82 27 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 18 | . 18 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 18 | . 18 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Total 1348 | 56 125 129 588 385 65 Wait 118 | . 7 2 60 49 . Move 1067 | 46 106 116 423 311 65 Hop . | . . . . . . Pick Up 30 | 6 1 5 16 2 . Fast Attach 7 | 4 . . 3 . . Attach 13 | . 2 . 11 . . Detach . | . . . . . . Swap 10 | . . . 8 2 . Drop 16 | . . 2 11 3 . Fire 52 | . 7 4 28 13 . Melee 33 | . . . 28 5 . Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . 2 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: [*Mat] / [*Exi]) -9/Exiles History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Identified exit to Mines 272 | -10/Materials | Entered Mines 310 | -10/Mines | Build established: Mutant 323 | -10/Mines | Met a Derelict bent on vengeance 421 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 462 | -10/Mines | Discovered new exit (range 14) 478 | -10/Mines | Entered Materials 478 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 868 | -9/Materials | System corruption reached 10% 901 | -9/Materials | Lost 3 parts (1p2w) 1124 | -9/Materials | Identified exit to Mines 1189 | -9/Materials | Build established: Scavenger-Mutant 1243 | -9/Materials | Entered Mines 1405 | -9/Mines | Learned Materials terminal intel 1575 | -9/Mines | Discovered new exit (range 10) 1703 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1703 | -9/Mines | Discovered new exit (range 5) 1710 | -9/Mines | Entered Exiles 1710 | -9/Exiles | Accompanied by 2 allies 1740 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1744 | -9/Exiles | Met 8R-AWN 1761 | -9/Exiles | Met EX-HEX 1782 | -9/Exiles | Attacked by the Exiles 1791 | -9/Exiles | Self-destructed Last Messages --------------- doubt that would end well. The Zionites will tell you those Marauders at the gates are defenses set up by Warlord... Nope, the Imprinter put them there mostly to keep us out! Anyway, I've got to get back to poking and prodding these nasty little guys. Go see BIN. I can't imagine you'll want to stay in our boring little cave for long, and we could use some help with the project in the back. System corrupted: FCS attempts to trigger Hvy. Assault Rifle. System corrupted: Hvy. Assault Rifle misfires. EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! Aluminum Leg destroyed. as-19420 suffers critical hit (Destroy). as-19420 destroyed. EX-BIN: "I just want to science!" Hvy. Assault Rifle destroyed. 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"??##"""""""##???? | | ????????????????????????????????????#########????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompactStormCycler Manual? 0 Play Time 00:13:08 Cumulative 24.6 hours Start 2024.05.23 @ 16:47:08 End 2024.05.23 @ 17:00:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 29 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0a6fb1ad-c067-40bf-ae94-e87d709abd40