Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.20 @ 23:00:11 Player: tirrike Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (148) 740 Value Destroyed (3633) 3633 Prototype IDs (46) 920 Alien Tech Used (5) 1000 Bonus (14866) 14866 TOTAL SCORE: 31259 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 153 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Friendly Fire -198 Cogmind --------- Core Integrity 1583/1600 Matter 290/300 Energy 217/220 System Corruption 0% Temperature Cool (6) Movement Flying (22) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (6) --- Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Electron Diverter Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY (14) ----- Advanced Power Amplifier Structural Scanner Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Target Analyzer Experimental Core Analyzer Advanced Transmission Jammer Hacking Suite Hacking Suite Advanced Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON (3) ------- Sigix Broadsword > --- INVENTORY (5) ---- Improved Diametric Drive High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Electron Diverter Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Advanced Power Amplifier Structural Scanner Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Terrain Scan Processor Advanced Target Analyzer Experimental Core Analyzer Advanced Transmission Jammer Hacking Suite Hacking Suite Advanced Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Improved Diametric Drive High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Sigix Containment Pod [Rating: 170] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Flight Unit Treads Light Treads Flight Unit Improved Flight Unit Utility Hacking Suite Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Utility Shielding Artifact Phase Armor Weapon Autogun Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Makeshift Hammer Slashing Weapon Falx Piercing Weapon Lance Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Slots Evolved 18 | . . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . Utility 12 | . . . 1 2 1 . . . . 1 . . . . 2 . . . . 2 . . . . . . 2 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 177 | 7 13 4 30 40 3 1 . 1 1 3 1 1 4 1 3 . . 7 2 2 1 . 10 1 11 15 12 3 Power 13 | 1 1 . 2 1 . . . . 1 . . . . . . . . 2 . . . . 1 . . 4 . . Engine 3 | 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Core 6 | . . . 1 1 . . . . 1 . . . . . . . . 1 . . . . 1 . . 1 . . Reactor 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . . Propulsion 45 | 2 2 . 10 14 1 . . . . 1 . . . . . . . . . . . . 2 . 7 2 4 . Treads 25 | 2 2 . 10 11 . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 20 | . . . . 3 1 . . . . 1 . . . . . . . . . . . . 2 . 7 2 4 . Utility 72 | 2 2 . 5 14 2 1 . . . 2 1 . 3 1 3 . . 5 1 2 1 . 5 . 4 7 8 3 Device 18 | 1 1 . . 4 1 1 . . . 1 . . . 1 . . . 1 . . . . 3 . 1 2 1 . Storage 6 | 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 . Processor 14 | . . . 1 1 . . . . . 1 1 . 1 . . . . . . . . . . . . 3 3 3 Hackware 13 | . . . . 2 1 . . . . . . . . . 1 . . 1 1 2 1 . . . 2 1 1 . Protection 20 | . . . 3 7 . . . . . . . . 2 . 2 . . 3 . . . . 2 . 1 . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 47 | 2 8 4 13 11 . . . 1 . . . 1 1 . . . . . 1 . . . 2 1 . 2 . . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 18 | 2 4 . 5 7 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 9 | . 3 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . 2 3 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . . Slashing Weapon 5 | . . . . 2 . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . Piercing Weapon 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . 1 . . . . . . . . . . . . . 4 . . . . 5 . 3 2 3 1 Parts Lost 27 | . . . 5 10 . . . . . . . 1 . . . . . . . . . . 3 . 3 4 . 1 Power 4 | . . . 2 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Utility 15 | . . . 1 6 . . . . . . . . . . . . . . . . . . 1 . 2 4 . 1 Weapon 7 | . . . 2 2 . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . Highest Loss Streak 4 | . . . 3 2 . . . . . . . 1 . . . . . . . . . . 2 . 3 4 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 100 100 97 96 100 100 100 96 100 99 100 97 100 100 99 100 100 99 100 98 100 100 98 94 89 86 88 88 Engine 5 | . 14 14 7 7 . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . 3 1 7 7 7 7 7 6 6 6 6 6 5 5 5 4 5 5 5 5 4 5 4 2 . . Treads 15 | . 28 28 32 26 . . . . . . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . 30 30 30 30 30 32 33 33 33 33 29 29 29 29 29 26 26 26 26 26 27 28 24 24 Device 12 | . 14 14 11 12 15 15 15 15 15 13 13 13 6 12 11 11 11 11 11 10 10 10 10 10 13 11 14 14 Storage 5 | . 14 14 11 8 . . . . . . . . . . . . . . . . . . . . . . . . Processor 6 | . . . . 9 7 7 7 7 7 12 13 13 13 13 11 11 11 11 11 10 10 10 10 10 9 9 17 17 Hackware 8 | . . . . 1 15 15 15 15 15 13 13 13 13 13 16 17 17 17 17 25 26 26 25 21 19 20 19 20 Protection 7 | . . . 8 10 7 7 7 7 7 6 6 6 12 6 10 11 11 11 11 10 10 10 9 10 6 1 . . Ballistic Gun 7 | . 12 . 14 17 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . 15 19 7 . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . 8 . . 7 7 7 3 7 6 6 3 . . . . . . . . . . . 5 2 . . . Slashing Weapon 2 | . . . . . 7 7 7 7 7 6 6 6 6 6 5 5 5 5 7 10 10 10 5 . . 3 4 4 Piercing Weapon 1 | . . . . . . . . . . . . . 6 6 5 5 5 5 3 . . . 3 1 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 73 | 12 32 33 59 65 14 14 14 14 15 15 15 15 17 17 18 18 18 18 18 18 18 18 22 22 25 73 36 36 Greatest Support 66 | 40 40 40 66 63 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 29 29 57 57 58 58 Greatest Overweight (x) 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 20 5 Average Capacity 11 | 7 9 15 19 19 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 2 11 13 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 10 | . 6 12 17 18 4 5 5 5 4 4 4 5 4 5 4 5 5 4 4 4 4 5 4 4 4 4 4 5 Final Capacity 20 | 8 15 15 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 1 11 13 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 4 5 5 Class Distribution -------------------- 36% | Mutant 35% | Hacker-Scout 16% | Scavenger-Mutant 8% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Data Miner Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Sprinter | -3/Quarantine Wizard-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Matter Collected 4726 | 326 451 116 1114 1814 30 24 19 . 20 20 20 . 56 10 . 30 . . 89 31 10 . 100 10 . 290 70 76 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5245 | 117 635 123 1335 2553 24 . . . . 25 . . . . . . . . . 43 . . . . . 318 26 46 Parts 330 | 5 44 7 107 129 2 . . . . 1 . . . . . . . . . 4 . . . . . 26 2 3 Haulers Intercepted 12 | . 1 . 6 5 . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Prevented 6 | . . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Combat Hostiles Destroyed 86 | . 13 6 29 37 . . . . . . . . . . . . . . . . . . . . . 1 . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Guns 51 | . 6 . 8 37 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 24 | . 7 2 15 . . . . . . . . . . . . . . . . . . . . . . . . . AOE 10 | . . 4 6 . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 12 | 2 5 1 2 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Worker 12 | . 2 . 3 4 . . . . . . . . . . . . . . . . . . . . . 1 1 1 Builder 4 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 2 . . Tunneler 2 | 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 12 | . 1 . 6 5 . . . . . . . . . . . . . . . . . . . . . . . . Recycler 9 | 1 . . 1 6 . . . . . . . . . . . . . . . . . . . . . 1 . . Operator 5 | . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . Watcher 18 | . 3 . 5 5 1 . . . . 1 . . . . . . . . . 1 . . . . . 1 . 1 Swarmer 25 | . . 3 11 11 . . . . . . . . . . . . . . . . . . . . . . . . Grunt 42 | . 13 3 8 18 . . . . . . . . . . . . . . . . . . . . . . . . Sentry 17 | . . . 10 7 . . . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 10 | 1 5 3 8 10 1 . . . . 1 . . . . . . . . . 1 . . . . . 2 1 1 Combat Bots Only 8 | . 4 3 8 6 . . . . . . . . . . . . . . . . . . . . . 1 . . Max Kills in Single Turn 2 | 1 1 2 2 1 1 . . . . 1 . . . . . . . . . 1 . . . . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Hostile Shots Fired 657 | . 47 18 133 223 9 . . . . . . 27 . 10 . . 3 . 5 5 . 4 27 11 59 35 25 16 Missed 241 | . 15 6 31 62 4 . . . . . . 10 . 6 . . 2 . 4 4 . 3 15 6 36 18 10 9 Damage Taken 6486 | . 395 144 1332 2239 158 . . . . 45 . 294 . 69 . . 21 . . 17 . 14 362 155 275 534 272 160 Core 1131 | . 88 . 126 190 147 . . . . . . 138 . 43 . . 21 . . 17 . . 126 56 82 80 . 17 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Core 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . 23 . . Redirected to Shielding 232 | . . . . 3 . . . . . . . 5 . . . . . . . . . 9 71 . 80 64 . . Ignored by Resistances 14 | . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 726 | . . . . . . . . . . . . . 179 . . . . . . . . . . . . 182 143 222 Core Remaining (%) 82 | 100 . 64 68 65 . . . . 79 . . . . 78 . . . . 97 . . . . 82 . 81 100 98 Volleys Fired 362 | 14 47 7 97 197 . . . . . . . . . . . . . . . . . . . . . . . . Largest 2 | 2 2 2 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Hottest 70 | 40 70 70 70 53 . . . . . . . . . . . . . . . . . . . . . . . . Shots Fired 716 | 28 94 12 188 393 . . 1 . . . . . . . . . . . . . . . . . . . . . Gun 586 | 28 49 . 116 393 . . . . . . . . . . . . . . . . . . . . . . . . Cannon 120 | . 45 8 67 . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 10 | . . 4 5 . . . 1 . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 706 | 28 94 8 183 393 . . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 10 | . . 4 5 . . . 1 . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 36 | 5 26 3 17 36 . . . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 4 | 2 3 3 4 3 . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 509 | 17 63 4 119 284 2 . . . . 4 . . . . . . . . . 5 . . . . 1 7 1 2 Core Hits 203 | 4 31 6 51 99 1 . . . . . . . . . . . . . . 3 . . . . . 6 . 2 Critical Kills 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 11 | . . . 5 5 . . . . . . . . . . . . . . . 1 . . . . . . . . Destroy 7 | . . . 2 5 . . . . . . . . . . . . . . . . . . . . . . . . Blast 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Melee Attacks 288 | . 1 . 1 3 29 3 6 . 4 11 1 7 1 7 13 6 11 . 15 23 1 5 . 5 60 42 17 16 Impact 71 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . 5 60 3 . . Slashing 202 | . . . . 2 29 3 6 . 4 11 1 4 1 6 11 4 9 . 10 23 1 5 . . . 39 17 16 Piercing 15 | . . . . . . . . . . . . 3 . 1 2 2 2 . 5 . . . . . . . . . Sneak Attacks 10 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 5 1 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 10554 | 172 1067 195 2511 4668 81 . . . . 195 . . . . . . . . . 234 . . . . 49 926 142 314 Guns 6610 | 172 545 . 1306 4587 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 1493 | . 448 56 989 . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 428 | . 74 139 215 . . . . . . . . . . . . . . . . . . . . . . . . . Melee 2013 | . . . . 72 81 . . . . 195 . . . . . . . . . 234 . . . . 49 926 142 314 Ramming 10 | . . . 1 9 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 8103 | 172 993 56 2295 4587 . . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 354 | . . 139 215 . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 74 | . 74 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 49 | . . . . . . . . . . . . . . . . . . . . . . . . . 49 . . . Slashing 1964 | . . . . 72 81 . . . . 195 . . . . . . . . . 234 . . . . . 926 142 314 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . 2 1 1 1 1 1 1 1 1 1 . . . . . . . . . . . . 8 3 . Average Corruption 2 | . . . . 2 1 1 1 1 1 1 1 1 1 . . . . . . . . . . . . 7 3 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 52 | . . . . 26 2 2 2 . 3 1 . 2 . . . . . . . . . . . . . 10 4 . Message Errors 12 | . . . . 6 1 . . . . . . 1 . . . . . . . . . . . . . 2 2 . Matter Fused 14 | . . . . 5 . 2 1 . . . . 1 . . . . . . . . . . . . . 4 1 . Heat Flow Errors 9 | . . . . 6 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . Energy Discharges 5 | . . . . 2 . . . . 1 1 . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 6 | . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . 2 . . Data Loss (major) 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Misfires 3 | . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 323 | . . . 3 . 8 . . . . 75 . . . . . . . . . 7 . . . . . 128 102 . Projectiles 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 320 | . . . . . 8 . . . . 75 . . . . . . . . . 7 . . . . . 128 102 . Knockbacks 11 | . 6 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 11 | . 6 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 82 | . 24 41 17 . . . . . . . . . . . . . . . . . . . . . . . . . Shots 4 | . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 388 | . 42 12 210 283 233 . 12 . 95 . . 4 . . . . . . . . . . 5 327 68 234 388 42 Average Temperature 50 | . 10 5 59 40 106 . 5 . 56 . . 4 . . . . . . . . . . 5 179 54 110 135 27 Received Heat Transfer 2253 | . 201 12 471 1035 12 . . . . . . 9 . 9 . . . . . . . . 88 368 30 . 18 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Peak Influence 443 | 10 258 109 322 443 431 . . . . 56 . . . . 103 . . . . 327 . . . . 441 282 319 388 Initial 247 | . 6 31 11 66 131 . . . . . . . . . . . . . . 46 . . . . 30 247 138 191 Average 166 | 3 103 42 169 234 303 . . . . 22 . . . . 49 . . . . 159 . . . . 219 186 203 258 Maximum Alert Level 2 | . 1 . 1 2 2 . . . . . . . . . . . . . . 1 . . . . 2 1 1 1 Low Security (%) 61 | 100 94 100 64 30 12 . . . . 100 . . . . 100 . . . . 63 . . . . 58 49 60 16 Level 1 36 | . 5 . 35 62 81 . . . . . . . . . . . . . . 36 . . . . 31 50 39 83 Level 2 2 | . . . . 7 6 . . . . . . . . . . . . . . . . . . . 9 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 3 1 . 5 . . . . . 1 . . . . 1 . . . . . . . . . 8 . 1 1 Investigation 7 | . 1 1 . 1 . . . . . 1 . . . . 1 . . . . . . . . . 2 . . . Extermination . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement 13 | . 2 . . 4 . . . . . . . . . . . . . . . . . . . . 5 . 1 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Construction Impeded 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Distress Signals 15 | . 2 . 3 4 . . . . . . . . . . . . . . . . . . 2 1 3 . . . Communications Jammed 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 8 Distress Signals 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 8 Times Spotted 304 | . 21 6 37 53 5 1 . . . 2 . 12 . 5 2 . 5 . 4 12 . 5 51 10 44 15 9 5 Peak Tracking Total 18 | . 4 3 6 6 4 2 . . . 1 . 8 . 4 1 . 3 . 5 9 . 5 18 6 15 7 7 3 Tactical Retreats 38 | . 1 . 2 5 1 2 . . . . . 3 . . . . 2 . 4 3 . 1 4 1 7 2 . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Traps Triggered 12 | . 2 . 2 2 1 . . . . 1 . . . . . . . . . 2 . . . . 1 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 30 | . . . . . . 1 2 . . . . . . . . . . . 1 . 3 . 23 . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Machines Disabled 13 | . 3 . 2 1 . . . . . . . . . . . . . . . 1 . . . . . 6 . . Max in Single Turn 2 | . 2 . 1 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Machines Accessed 101 | . 8 1 15 9 3 . . 4 . 3 . . . . 5 . 2 9 . 5 2 . 11 . 5 8 5 6 Terminals 54 | . 6 . 11 6 3 . . . . 2 . . . . 3 . 1 . . 3 . . . . 4 7 2 6 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 2 . 2 2 . . . . . 1 . . . . . . . . . 1 . . . . . . 2 . Scanalyzers 4 | . . . 2 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 1 . Total Hacks 309 | . 20 1 39 22 9 . . 30 . 8 . . . . 17 . 2 48 . 23 2 . 18 . 12 23 20 15 Successful 219 | . 13 1 22 12 3 . . 30 . 1 . . . . 8 . 2 48 . 12 2 . 18 . 9 16 14 8 Failed 90 | . 7 . 17 10 6 . . . . 7 . . . . 9 . . . . 11 . . . . 3 7 6 7 Catastrophic 16 | . 2 . 2 4 1 . . . . 2 . . . . . . . . . 2 . . . . . 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 130 | . 16 . 22 14 9 . . . 1 7 . . . . 13 . . . . 13 . . 2 . 6 12 8 7 Terminals 168 | . 16 . 29 13 9 . . . . 7 . . . . 13 . 1 . . 19 . . . . 11 22 13 15 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 27 | . 4 . 6 7 . . . . . 1 . . . . . . . . . 3 . . . . . . 6 . Scanalyzers 8 | . . . 4 2 . . . . . . . . . . 2 . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . 1 1 . Terminal Hacks 161 | . 8 1 11 2 1 . . 30 . . . . . . 2 . 2 48 . 6 2 . 18 . 4 10 10 6 Record 70 | . . . 1 . . . . 11 . . . . . . . . 1 36 . . 1 . 16 . 1 3 . . Part Schematic 16 | . . . . . . . . 12 . . . . . . . . . 4 . . . . . . . . . . Robot Schematic 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . 3 . 1 . . . . . . . . . . . . . . 4 . 1 . . . . . . . . Prototype ID Bank 12 | . 2 . 1 . . . . 3 . . . . . . . . . 4 . 1 . . . . . . 1 . Open Door 8 | . . 1 . . . . . . . . . . . . . . 1 . . . 1 . 2 . 1 1 . 1 Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Branch Access Points 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 Terminal Index 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Alert Level 6 | . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . Unreport Threat 6 | . . . 2 2 . . . . . . . . . . . . . . . . . . . . . 1 . 1 Locate Traps 7 | . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 1 2 . Security Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hauler Manifests 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 9 | . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 2 2 Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . 1 . 2 2 . . . . . . . . . . . . . . . 1 . . . . . . 1 . Retrieve Components 7 | . 1 . 2 2 . . . . . . . . . . . . . . . 1 . . . . . . 1 . Scanalyzer 8 | . . . 4 2 . . . . . . . . . . 2 . . . . . . . . . . . . . Insert Component 4 | . . . 2 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Analyze 4 | . . . 2 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . Seal Access 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . Unauthorized Hacks 38 | . 4 . 5 6 2 . . . . 1 . . . . 4 . . . . 4 . . . . 4 4 2 2 Terminals 31 | . 2 . 3 4 2 . . . . 1 . . . . 4 . . . . 3 . . . . 4 4 2 2 Assimilate 5 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 2 . . Botnet 22 | . 2 . 2 3 2 . . . . 1 . . . . 2 . . . . 2 . . . . 2 2 2 2 Operators 4 | . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . 2 2 . . . . . . . . . . . . . . . 1 . . . . . . . . Reject 7 | . 2 . 2 2 . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 59 | . 7 . 13 7 3 . . . . 3 . . . . 5 . . . . 4 . . . . 3 5 4 5 Full Trace Events 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . Feedback Events 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 4 . . . . 3 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . . . 1 1 . . . 12 . . . . 13 . 1 . . 4 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 40 | . 2 . 20 15 . . . . . . . . . . . . . . . 2 . . . . . . 1 . Parts Scanalyzed 3 | . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Hacks Repelled 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Total Allies 9 | . . . . . . . . . . . . . 3 . 2 . . . . 3 . . . . . 1 . . Largest Group 3 | . . . . . . . . . . . . . 3 3 1 1 . . . 3 . . . . . 1 . . Highest-Rated Group 138 | . . . . . . . . . . . . . 65 65 26 26 . . . 138 . . . . . 26 . . Highest-Rated Ally 46 | . . . . . . . . . . . . . 25 25 26 26 . . . 46 . . . . . 26 . . Total Orders 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . STAY 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Ally Attacks 21 | . . . . . . . . . . . . . . 3 . . . . . 18 . . . . . . . . Total Damage 418 | . . . . . . . . . . . . . . 75 . . . . . 343 . . . . . . . . Kills 4 | . . . . . . . . . . . . . . 1 . . . . . 3 . . . . . . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Robot Analysis Total 9 | . 3 . 1 . . . . . . . . . . . . . . 4 . 1 . . . . . . . . Derelict Logs Recovered 17 | . . 1 . . . 1 1 . 3 . 1 . 1 1 . 1 2 . 1 . 2 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Turns Passed 17627 | 197 1664 1112 3297 3093 417 307 180 33 168 231 199 163 596 611 312 163 553 91 390 216 271 151 1035 529 612 631 218 187 Spaces Moved 22348 | 93 794 671 1736 1260 726 908 456 99 490 470 676 477 1456 1208 662 517 667 191 616 543 818 263 1970 1022 1299 1078 576 606 Core 8 | 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4429 | 85 794 671 1736 1143 . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 17911 | . . . . 117 726 908 456 99 490 470 676 477 1456 1208 662 517 667 191 616 543 818 263 1970 1022 1299 1078 576 606 Fastest Speed 5 | 50 160 160 160 34 31 31 31 31 31 28 28 28 28 28 28 28 28 28 28 28 28 28 26 26 5 5 5 5 Average Speed 54 | 150 160 160 160 176 31 31 31 31 31 28 28 28 28 28 28 28 28 28 28 28 28 28 27 26 22 20 21 21 Slowest Speed 244 | 160 160 160 160 244 31 31 31 31 31 31 28 28 28 28 28 28 28 28 28 28 28 28 28 26 26 88 25 22 Overloaded Moves 113 | . . . . . . . . . . . . . . . . . . . . . . . . . 18 56 30 9 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 2 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 61 | 5 100 99 98 66 21 83 55 74 66 10 63 63 88 80 18 69 62 63 84 20 87 40 98 86 36 83 30 24 Regions Visited 28 Branch Regions 18 Pre-discovered Areas 11 | . . 1 . . . . . 1 1 . . . 2 1 . . 1 3 . . . 1 . . . . . . Known Exits Taken 25 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 38 | . . 1 . . . 9 3 . 4 . 3 2 5 . . 1 1 . 3 . 4 1 . 1 . . . . Spaces Dug 222 | . 1 . 1 2 14 3 6 . 4 7 1 6 . 6 11 4 9 . 10 16 1 5 . 5 55 26 15 14 Terrain Destroyed 309 | . 1 32 49 2 14 3 13 . 4 7 1 6 . 6 11 4 9 . 10 16 1 5 . 5 55 26 15 14 Melee 222 | . 1 . 1 2 14 3 6 . 4 7 1 6 . 6 11 4 9 . 10 16 1 5 . 5 55 26 15 14 Projectile 10 | . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . AOE 77 | . . 32 38 . . . 7 . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Total 26599 | 125 1092 697 2089 1806 866 928 483 100 498 548 684 493 1642 1467 765 526 1014 229 813 583 859 334 2454 1279 1558 1406 634 627 Wait 3189 | 4 215 10 166 261 105 16 22 . . 63 . 9 177 253 87 6 339 17 181 2 36 67 462 251 176 245 18 1 Move 22307 | 92 793 670 1735 1259 725 907 455 98 489 469 675 476 1455 1207 661 516 666 190 615 542 817 262 1967 1021 1292 1073 575 605 Hop 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 2 . . Pick Up 132 | 8 15 4 36 15 3 . . . 2 2 3 . 1 . 2 . . 6 2 2 2 . 5 1 7 13 3 . Fast Attach 41 | . . . . 5 . . . 1 . . 1 1 2 . . . . 3 1 . . . 5 . 4 6 9 3 Attach 59 | 7 . . 7 15 2 . . . . 2 . . 1 . 3 . . 3 1 2 1 . 3 . 2 8 2 . Detach 4 | . . . . 2 . . . . . . . . 1 . 1 . . . . . . . . . . . . . Swap 80 | . 13 4 23 20 1 1 . . 1 1 . . 1 1 . . . 2 . . . . 2 1 5 3 1 . Drop 129 | . 8 2 23 28 1 1 . 1 2 . 4 . 3 . . . . 8 3 . 2 . 9 . 9 14 9 2 Fire 362 | 14 47 7 97 197 . . . . . . . . . . . . . . . . . . . . . . . . Melee 275 | . 1 . 1 3 29 3 6 . 4 11 1 7 1 6 11 4 9 . 10 22 1 5 . 5 60 42 17 16 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . . . . . . . . 13 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sto]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / [*Arm] / *Qua) -3/Quarantine -2/Research (discovered 5 exits: *Acc x3 / Tes x2) -1/Access (discovered 2 exits: *Sur / Com) Tau Ceti IV Orbit History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 198 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 497 | -10/Materials | Discovered new exit (range 4) 1032 | -10/Materials | Discovered new exit (range 15) 1217 | -10/Materials | Discovered new exit (range 15) 1684 | -10/Materials | Discovered new exit (range 8) 1826 | -10/Materials | Discovered new exit (range 14) 1862 | -10/Materials | Entered Mines 1863 | -10/Mines | Met a Derelict bent on vengeance 1869 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2034 | -10/Mines | Learned location of Storage (-9) 2123 | -10/Mines | Discovered new exit (range 13) 2300 | -10/Mines | Met a Derelict shopkeep closing up shop 2433 | -10/Mines | Discovered new exit (range 5) 2570 | -10/Mines | Found a hidden stash of uninstalled traps 2583 | -10/Mines | Learned Materials emergency access door positions 2974 | -10/Mines | Entered Materials 2974 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3040 | -9/Materials | Destroyed 7 combat bots 3169 | -9/Materials | Discovered new exit (range 15) 3660 | -9/Materials | Discovered new exit (range 5) 3894 | -9/Materials | Destroyed 8 combat bots 4342 | -9/Materials | Discovered new exit (range 8) 4454 | -9/Materials | Lost 3 parts (1p1u1w) 4676 | -9/Materials | Discovered new exit (range 13) 4953 | -9/Materials | Discovered new exit (range 9) 5382 | -9/Materials | Discovered new exit (range 6) 6183 | -9/Materials | Identified exit to Mines 6269 | -9/Materials | Identified exit to Materials 6271 | -9/Materials | Entered another Materials area 6271 | -8/Materials | Evolved 2 slots: Utility x2 6703 | -8/Materials | Build established: Scavenger-Mutant 9188 | -8/Materials | Discovered new exit (range 13) 9364 | -8/Materials | Identified exit to Factory 9364 | -8/Materials | Entered Factory 9364 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9735 | -7/Factory | Build established: Hacker-Scout 9752 | -7/Factory | Discovered new exit (range 15) 9781 | -7/Factory | Identified exit to Lower Caves 9781 | -7/Factory | Entered Lower Caves 10064 | -7/Lower Caves | Discovered new exit (range 16) 10070 | -7/Lower Caves | Identified exit to Lower Caves 10088 | -7/Lower Caves | Entered another Lower Caves area 10092 | -7/Lower Caves | Learned Factory garrison access intel 10190 | -7/Lower Caves | Discovered new exit (range 13) 10268 | -7/Lower Caves | Identified exit to Data Miner 10268 | -7/Lower Caves | Entered Data Miner 10268 | -7/Data Miner | Discovered new exit (range 6) 10271 | -7/Data Miner | Identified exit to Proximity Caves 10276 | -7/Data Miner | Met Data Miner 10284 | -7/Data Miner | Learned location of Section 7 (-2) 10284 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10290 | -7/Data Miner | Received God Mode back door access code from Data Miner 10301 | -7/Data Miner | Entered Proximity Caves 10306 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 10375 | -6/Proximity Caves | Learned location of Zion (-6) 10384 | -6/Proximity Caves | Learned Factory terminal intel 10466 | -6/Proximity Caves | Discovered new exit (range 8) 10468 | -6/Proximity Caves | Identified exit to Factory 10469 | -6/Proximity Caves | Entered Factory 10469 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10470 | -6/Factory | Identified exit to Lower Caves 10471 | -6/Factory | Loaded intel: 26 terminal locations 10472 | -6/Factory | Loaded intel: 3 garrison access locations 10700 | -6/Factory | Entered Lower Caves 10871 | -6/Lower Caves | Identified exit to Lower Caves 10899 | -6/Lower Caves | Entered another Lower Caves area 10935 | -6/Lower Caves | Discovered new exit (range 6) 10936 | -6/Lower Caves | Identified exit to Factory 11000 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11043 | -6/Lower Caves | Discovered new exit (range 13) 11062 | -6/Lower Caves | Identified exit to Zion 11062 | -6/Lower Caves | Entered Zion 11068 | -6/Zion | Gained Derelict followers 11087 | -6/Zion | Discovered new exit (range 20) 11101 | -6/Zion | Visited the Megawrench Repair Shop 11107 | -6/Zion | System corruption cleaned by Quarantine Array 11127 | -6/Zion | Learned location of Warlord (-4) 11144 | -6/Zion | Learned Factory emergency access door positions 11184 | -6/Zion | Learned location of Quarantine (-3) 11499 | -6/Zion | Megawrench repaired 8 parts 11507 | -6/Zion | Identified exit to Proximity Caves 11658 | -6/Zion | Entered Proximity Caves 11658 | -5/Proximity Caves | Accompanied by 3 allies 12230 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12258 | -5/Proximity Caves | Spotted B-75 Beast 12266 | -5/Proximity Caves | Discovered exit to Factory (range 9) 12269 | -5/Proximity Caves | Entered Factory 12269 | -5/Factory | Evolved 2 slots: Utility x2 12270 | -5/Factory | Identified exit to Upper Caves 12498 | -5/Factory | Discovered new exit (range 9) 12500 | -5/Factory | Identified exit to Factory 12581 | -5/Factory | Entered Upper Caves 12581 | -5/Upper Caves | Accompanied by 1 ally 12607 | -5/Upper Caves | Learned Factory terminal intel 12690 | -5/Upper Caves | Encountered a Warlord checkpoint 12735 | -5/Upper Caves | Discovered new exit (range 17) 12744 | -5/Upper Caves | Identified exit to Upper Caves 12744 | -5/Upper Caves | Entered another Upper Caves area 12746 | -5/Upper Caves | Discovered exit to Factory (range 6) 12752 | -5/Upper Caves | Learned 4 Factory zone layouts 12807 | -5/Upper Caves | Encountered a Warlord checkpoint 13296 | -5/Upper Caves | Discovered new exit (range 6) 13297 | -5/Upper Caves | Identified exit to Zhirov 13297 | -5/Upper Caves | Entered Zhirov 13297 | -5/Zhirov | Discovered new exit (range 3) 13300 | -5/Zhirov | Identified exit to Proximity Caves 13304 | -5/Zhirov | Met Zhirov 13311 | -5/Zhirov | Learned location of Testing (-2) 13311 | -5/Zhirov | Learned location of Command (-1) 13316 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13323 | -5/Zhirov | Found Alien Artifact 13324 | -5/Zhirov | Identified Integrated Dissipator 13324 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13375 | -5/Zhirov | Found Alien Artifact 13388 | -5/Zhirov | Entered Proximity Caves 13531 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 13536 | -4/Proximity Caves | Spotted B-86 Titan 13715 | -4/Proximity Caves | Learned Research stockpile data 13741 | -4/Proximity Caves | Discovered exit to Factory (range 13) 13778 | -4/Proximity Caves | Entered Factory 13778 | -4/Factory | Evolved 2 slots: Utility x2 13780 | -4/Factory | Loaded intel: 25 terminal locations 13786 | -4/Factory | Identified exit to Upper Caves 13909 | -4/Factory | Allied Derelicts emerged from ambush trap array 13994 | -4/Factory | Entered Upper Caves 14060 | -4/Upper Caves | Learned Research emergency access door positions 14097 | -4/Upper Caves | Discovered new exit (range 15) 14112 | -4/Upper Caves | Identified exit to Upper Caves 14185 | -4/Upper Caves | Learned Research terminal intel 14265 | -4/Upper Caves | Entered another Upper Caves area 14284 | -4/Upper Caves | Spotted B-86 Titan 14284 | -4/Upper Caves | Learned location of 2 exits from Research 14414 | -4/Upper Caves | Discovered new exit (range 8) 14416 | -4/Upper Caves | Identified exit to Warlord 14416 | -4/Upper Caves | Entered Warlord 14438 | -4/Warlord | Discovered new exit (range 9) 14441 | -4/Warlord | Identified exit to Proximity Caves 14498 | -4/Warlord | Build established: Wizard-Scout 14544 | -4/Warlord | Warlord's base attacked by MAIN.C 14636 | -4/Warlord | Met Warlord 14640 | -4/Warlord | Opened Warlord's prototype stash 14647 | -4/Warlord | Found Prototype Device 14648 | -4/Warlord | Identified Exp. Cloaking Device 14660 | -4/Warlord | Found Prototype Device 14660 | -4/Warlord | Identified System Purifier 14703 | -4/Warlord | Found Prototype Piercing Weapon 14703 | -4/Warlord | Identified Vortex Lance 14894 | -4/Warlord | Warlord forces counterattacked 14913 | -4/Warlord | Opened side exit 14914 | -4/Warlord | Lost 14 allies 15012 | -4/Warlord | Lost 10 allies 15219 | -4/Warlord | Warlord base infiltrated, sounded retreat 15220 | -4/Warlord | Enhanced Grunt warped into view 15220 | -4/Warlord | Enhanced Grunt warped into view 15220 | -4/Warlord | Enhanced Grunt warped into view 15220 | -4/Warlord | Enhanced Demolisher warped into view 15220 | -4/Warlord | Enhanced Demolisher warped into view 15220 | -4/Warlord | Enhanced Demolisher warped into view 15294 | -4/Warlord | Spotted Striker 15314 | -4/Warlord | Spotted Striker 15317 | -4/Warlord | P-80 Master assimilated allied RU-QAD(b) 15327 | -4/Warlord | Spotted Striker 15340 | -4/Warlord | Spotted B-90 Cyclops 15344 | -4/Warlord | Spotted Striker 15358 | -4/Warlord | Spotted B-86 Titan 15391 | -4/Warlord | Lost 14 allies 15397 | -4/Warlord | Spotted Executioner 15451 | -4/Warlord | Entered Proximity Caves 15615 | -3/Proximity Caves | Build established: Hacker-Scout 15893 | -3/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 15964 | -3/Proximity Caves | Spotted B-86 Titan 15975 | -3/Proximity Caves | Discovered new exit (range 22) 15980 | -3/Proximity Caves | Identified exit to Research 15980 | -3/Proximity Caves | Entered Research 15980 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 15981 | -3/Research | Identified exit to Quarantine 15981 | -3/Research | Identified exit to Research 15984 | -3/Research | Loaded intel: 23 terminal locations 16018 | -3/Research | Discovered exit to Research (range 10) 16083 | -3/Research | Garrison activated, responded to threat 16312 | -3/Research | Discovered new exit (range 3) 16347 | -3/Research | Discovered exit to Research (range 13) 16349 | -3/Research | Lost 3 parts (2u1w) 16480 | -3/Research | Search patrols dispatched 16592 | -3/Research | Entered Quarantine 16595 | -3/Quarantine | Spotted Alpha 7 16669 | -3/Quarantine | Found Alien Artifact 16670 | -3/Quarantine | Identified Core Reset Matrix 16670 | -3/Quarantine | Identified Transdimensional Reconstructor 16670 | -3/Quarantine | Used Core Reset Matrix 16674 | -3/Quarantine | Detected hypermatrix surge 16674 | -3/Quarantine | Sensed 18 artifacts in vicinity 16698 | -3/Quarantine | Found Sigix Broadsword 16803 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 16804 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 16817 | -3/Quarantine | Met incapacitated Sigix Warrior 16817 | -3/Quarantine | Lockdown squad dispatched 16818 | -3/Quarantine | Crushed by falling debris 16849 | -3/Quarantine | Lost 4 parts (4u) 16977 | -3/Quarantine | Warped through subspace 17003 | -3/Quarantine | Found Phase Armor 17222 | -3/Quarantine | Discovered exit to Research (range 6) 17223 | -3/Quarantine | Entered Research 17223 | -2/Research | Evolved 2 slots: Utility x2 17327 | -2/Research | Identified exit to Access 17327 | -2/Research | Identified exit to Testing 17404 | -2/Research | Spotted B-90 Cyclops 17441 | -2/Research | Entered Access 17441 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 17493 | -1/Access | Found Prototype Processor 17493 | -1/Access | Identified Exp. Core Analyzer 17499 | -1/Access | Identified exit to Surface 17534 | -1/Access | Spotted B-99 Colossus 17535 | -1/Access | Identified exit to Command 17571 | -1/Access | Spotted B-99 Colossus 17572 | -1/Access | Spotted B-99 Colossus 17628 | *** | Destroyed 0b10! Last Messages --------------- 17572_ Penetrated by Slug. 17572_ Slug penetrates Wall. 17572_ Penetrated by Slug. 17573_ Knocked back. 17573_ Slug penetrates Wall. 17573_ Penetrated by Slug. 17582_ Sneak attack on K-01 Serf. 17582_ K-01 Serf destroyed. 17587_ Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. >>Layout(Zone) Retrieving Zone 3P layout... Downloaded map data. 17610_ Acquired Unknown Processor. 17610_ Identified Adv. Melee Analysis Suite. 17626_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 17626_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | " ""##??## # #### #########?????## | | " ""##??## # ####+#########?????## | | "" ""##??## # # ##?????## | | "" T##??## # # = ##?????## | | "" ""##??##########" " % ######### | | "" ""##?############ % # ######### | | "" ""##?########?### +% + | | " ! ##?## ##??## # ! ######### | | ##?## ##??## # ######### | | ##### ##??## ##############?????## | | ##+########## ### ###########?????## | | + ### ##??????????###### | | ########## * ### ##??????????######+# | | ########## ### ##??????????## | | ##??????## ### ##??????????## | | ###?????## ### ##??????????## | | # ################# ##??????????## | | # "################""""""""""##??????????## | | # # ! ##????##"????????"##??????????## | | # # ##????##"????????"##??????????######## | | # # ##????##""""""""""##??????????######## | | # + ##????## ##?????????????????? | | # # ##????## ##?????????????????? | | # # ##????## ##?????????????????? | | # # ##????## "" ##?????????????????? | | # # ! ###???## "@ ##?????????????????? | | # # ! ###???## ##?????????????????? | | # #########"##???## ##?????????????????? | | # ^# """"" ##??### ###????????????????? | | # # ""R"" ##??### ###????????????????? | | # # " " ##??## ##????????????????? | | # # ##??###"" ###????????????????? | | # # ##??###"" ###????????????????? | | ? # !!= ##???##"" ##?????????????????? | | ? # !!= ! ##???##T ##?????????????????? | | + + != ##???##"" ##?????????????????? | | # #######"#########"" ###????????????????? | | # #### #########"" ###????????????????? | | # ???## "T ????????? | | # ???## "" ???????? | | ?????## ######################### ????????? | | ?????### ########################## ? ?????????? | | ?????### ###????????????????????????????????????? | | ??????## ???????????????????????????????????????? | | ??????## ???????????????????????????????????????? | | ??????## ???????????????????????????????????????? | | ?????? ???????????????????????????????????????? | | ?????? #??????????????????????????????????????? | | ??????#####??????????????????????????????????????? | | ?????? ##??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 44 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 135 Jamming Range 16 Power Amplification 30 Armor Coverage 375 Resistance: KI 20 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 65 Melee Accuracy 8 Target Analysis 8 Core Analysis 8 Recoil Reduction 3 Offensive Hacking 46 Defensive Hacking 36 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Sigix Broadsword Transdimensional Reconstructor Phase Armor Achievements -------------- None Challenges ------------ None Game ------ Seed PointStorageShotgun Manual? 0 Play Time 07:28:14 Cumulative 99.7 hours Start 2024.06.17 @ 00:47:11 End 2024.06.20 @ 23:00:11 Sessions 14 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type 3 Total 4 Types 1/0/1/2/0/0/0/0/0 Lore% 40 Gallery% 34 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5df8dfbf-64f3-4372-b038-e187eda0abf4