Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.10 @ 21:02:18 Player: Raix Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (22) 110 Value Destroyed (700) 700 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4510 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 281/300 Energy 42/100 System Corruption 0% Temperature Cool (9) Movement Core (1000) Ox19 Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Large Storage Unit High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Enhanced Optical Array Improved Signal Interpreter IFF Parser Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Armored Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Weight Redist. System Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor > --- WEAPON ----------- Lightning Gun Lightning Gun Beam Rifle Plasma Cannon > --- INVENTORY -------- Improved Ion Engine Improved Deuterium Engine Micro Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Large Storage Unit Enhanced Optical Array Improved Signal Interpreter Grenade Launcher Remote Datajack [Rating: 62] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Flight Unit Xenon Bombardment Thruster Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 2 | . . . . 1 . 1 Propulsion 3 | . . 1 1 . . 1 Utility 3 | . . 1 1 1 . . Weapon 2 | . . . . . 2 . Parts Attached 60 | 6 4 6 13 10 6 15 Power 13 | 1 . 2 1 3 2 4 Engine 5 | 1 . 2 . 1 . 1 Core 8 | . . . 1 2 2 3 Reactor . | . . . . . . . Propulsion 23 | 2 . 2 6 1 2 10 Treads . | . . . . . . . Leg 17 | 2 . 2 6 1 2 4 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 6 | . . . . . . 6 Utility 12 | 1 2 2 3 4 . . Device 5 | . 1 . 2 2 . . Storage 4 | 1 1 1 . 1 . . Processor 3 | . . 1 1 1 . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 12 | 2 2 . 3 2 2 1 Energy Gun 7 | 1 2 . 1 1 2 . Energy Cannon 1 | . . . . 1 . . Ballistic Gun 3 | 1 . . 1 . . 1 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 34 | . . 3 2 7 . 22 Power 9 | . . 2 . 2 . 5 Propulsion 11 | . . . . 1 . 10 Utility 7 | . . . 1 2 . 4 Weapon 7 | . . 1 1 2 . 3 Highest Loss Streak 18 | . . 1 1 6 . 18 To Critical Strikes . | . . . . . . . Average Backups 14 | 2 6 9 12 18 19 18 Power 1 | . 1 1 1 2 2 2 Propulsion 5 | . . . 3 7 11 10 Utility 3 | . 1 4 4 4 2 3 Weapon 2 | 1 3 3 3 4 1 . Tool/Special . | . . . . . . . Unused Backups 13 | . . 2 2 2 . 7 Power 2 | . . 1 . . . 1 Propulsion 2 | . . . . . . 2 Utility 6 | . . . 1 2 . 3 Weapon 2 | . . 1 1 . . . Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 91 | . 95 90 94 94 98 80 Engine 4 | . 14 9 5 1 4 . Core 7 | . . . 3 12 7 15 Leg 29 | . 28 29 36 29 26 22 Device 13 | . 9 11 15 19 13 8 Storage 8 | . 14 11 9 7 6 5 Processor 8 | . . 7 9 8 13 10 Energy Gun 11 | . 25 21 6 1 18 10 Energy Cannon 1 | . . . . 2 6 2 Ballistic Gun 4 | . 2 . 7 7 . . Peak Build Rating 62 | 6 8 10 28 43 53 62 Average Rating 28 | 3 6 8 21 36 51 50 On Entrance 21 | . 6 8 9 28 43 53 Naked Turns . | . . . . . . . Heaviest Build 77 | 10 18 30 33 64 71 77 Greatest Support 87 | 20 20 30 68 75 71 87 Greatest Overweight (x) 19 | . . . . 1 . 19 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 10 15 15 20 20 20 Average Capacity 15 | 6 9 10 15 19 20 20 Most Carried 20 | 5 10 10 15 20 20 20 Average Carried 14 | 2 6 9 12 18 19 18 Final Capacity 20 | 8 10 15 15 20 20 20 Final Carried 20 | 2 10 10 15 20 20 4 Class Distribution -------------------- 77% | Mutant 17% | Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 973 | 226 74 50 180 194 70 179 Remotely . | . . . . . . . Salvage Created 935 | . 30 389 107 239 70 100 Parts 43 | . 3 17 6 8 2 7 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . 2 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 20 | . 2 9 2 4 1 2 Guns 17 | . 2 9 2 2 . 2 Cannons 3 | . . . . 2 1 . Classes Destroyed 6 | . 1 4 . 1 . . Recycler 1 | . . 1 . . . . Mechanic 1 | . . . . 1 . . Swarmer 6 | . 2 3 . . . 1 Grunt 10 | . . 4 1 3 1 1 Brawler 1 | . . 1 . . . . Sentry 3 | . . 1 1 1 . . Best Kill Streak 4 | . 1 4 1 4 1 1 Combat Bots Only 4 | . 1 4 1 3 1 1 Max Kills in Single Turn 1 | . 1 1 1 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 457 | . 20 49 39 155 1 193 Missed 141 | . 7 12 14 62 1 45 Hits 316 | . 13 37 25 93 . 148 Melee 40 | . . . . . . 40 Projectile 276 | . 13 37 25 93 . 108 Critical Strikes 18 | . 2 1 . 1 . 14 Damage Taken 4983 | . 104 439 363 849 . 3228 Core 1329 | . 23 110 39 148 . 1009 Absorbed by Shields . | . . . . . . . Core Remaining (%) 88 | 100 90 72 92 78 100 . Volleys Fired 106 | . 9 28 15 37 1 16 Largest 4 | . 2 2 2 2 4 4 Hottest 246 | . 100 100 90 103 246 246 Shots Fired 197 | . 18 56 26 56 4 37 Gun 179 | . 18 56 26 43 3 33 Cannon 18 | . . . . 13 1 4 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 46 | . . . 4 39 . 3 Thermal 135 | . 18 56 22 17 2 20 Explosive . | . . . . . . . Electromagnetic 16 | . . . . . 2 14 Robot Hit Streak 9 | . 2 8 7 9 1 8 Robot Miss Streak 7 | . 6 3 2 3 1 7 Penetration Max . | . . . . . . . Secondary Targets 4 | . . 4 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 115 | . 6 34 17 37 2 19 Core Hits 49 | . 2 17 5 14 2 9 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 5 | . . 3 1 1 . . Burn 4 | . . 3 1 . . . Destroy 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1841 | . 74 467 201 682 63 354 Guns 1453 | . 74 467 201 410 21 280 Cannons 303 | . . . . 255 24 24 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 85 | . . . . 17 18 50 Kinetic 447 | . . . 48 354 . 45 Thermal 1197 | . 74 467 153 311 24 168 Explosive . | . . . . . . . Electromagnetic 112 | . . . . . 21 91 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 1 | . . . . . . 1 Targets Rammed 11 | . . . . 1 2 8 Kicked 10 | . . . . 1 2 7 Crushed . | . . . . . . . Highest Temperature 626 | . 156 237 189 288 177 626 Average Temperature 127 | . 73 101 102 120 89 197 Received Heat Transfer 951 | . . 204 180 288 . 279 Effects 14 | . . . . 4 . 10 Shutdowns 5 | . . . . . . 5 Interference 6 | . . . . 4 . 2 Matter Decay 1 | . . . . . . 1 Damage (major) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 8 | . . 4 2 2 . . Heat Transferred 3390 | . 222 1591 459 648 50 420 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 112 | . 50 112 30 61 20 22 Initial 13 | . . 12 13 . . . Average 14 | . 10 78 2 8 1 2 Influence Increases 518 | . 70 230 50 106 20 42 Destroy 0b10 Robot/C 400 | . 40 180 40 80 20 40 Destroy 0b10 Robot/NC 10 | . . 5 . 5 . . Destroy Leader 60 | . . 30 10 20 . . Destroy Structure 3 | . . . . 1 . 2 Lose Combat Pursuer 45 | . 30 15 . . . . Influence Decreases 518 | . 40 228 82 106 20 42 Entered New Map 37 | . . 18 19 . . . Time Decay 413 | . 40 180 63 68 20 42 Lost Part 68 | . . 30 . 38 . . Squads Dispatched 10 | . . . 4 2 3 1 Investigation 2 | . . . 1 1 . . Extermination 1 | . . . . 1 . . Reinforcement 5 | . . . 1 . 3 1 Assault 2 | . . . 2 . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 2 | . . . . . 1 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 2 | . . 1 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 53 | . 5 17 6 9 2 14 Peak Tracking Total 10 | . 2 7 3 3 1 10 Tactical Retreats 3 | . 2 1 . . . . Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 4 | . . . 1 . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Garrison Access 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks . | . . . . . . . Successful . | . . . . . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . 2 . . . Machine Destruction 2 | . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Active Infowar (turns) 2463 | . 212 360 743 527 246 375 Terrain 922 | . . . 186 115 246 375 Structural 729 | . . . 317 412 . . Seismic 1194 | . 212 360 622 . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 2742 | 51 294 360 743 557 246 491 Spaces Moved 1757 | 48 200 206 505 337 184 277 Core 31 | 28 . . . . . 3 Treads . | . . . . . . . Legs 1723 | 20 200 206 505 337 184 271 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 3 | . . . . . . 3 Fastest Speed 50 | 50 120 120 120 125 122 120 Average Speed 126 | 79 120 120 129 126 122 142 Slowest Speed 1000 | 120 120 120 130 196 122 1000 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 20 | 3 44 19 51 10 9 9 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 2083 | 61 234 265 568 414 207 334 Wait 35 | . 13 14 1 6 . 1 Move 1751 | 47 199 205 504 336 183 277 Hop . | . . . . . . . Pick Up 78 | 8 9 8 20 18 8 7 Fast Attach . | . . . . . . . Attach 48 | 6 1 4 6 9 2 20 Detach . | . . . . . . . Swap 26 | . 3 2 12 3 5 1 Drop 28 | . . 4 10 4 6 4 Fire 106 | . 9 28 15 37 1 16 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick 10 | . . . . 1 2 7 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 12 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 5) 346 | -10/Materials | Entered another Materials area 346 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 519 | -9/Materials | Discovered new exit (range 8) 526 | -9/Materials | Identified exit to Mines 697 | -9/Materials | Discovered new exit (range 9) 705 | -9/Materials | Identified exit to Materials 706 | -9/Materials | Entered another Materials area 706 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1192 | -8/Materials | Met 7R-MNS 1435 | -8/Materials | Discovered new exit (range 8) 1448 | -8/Materials | Identified exit to Factory 1449 | -8/Materials | Entered Factory 1449 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1450 | -7/Factory | Caught up to 7R-MNS 1905 | -7/Factory | Lost 6 parts (2p1n2u1w) 1965 | -7/Factory | Discovered new exit (range 11) 2005 | -7/Factory | Identified exit to Factory 2006 | -7/Factory | Entered another Factory area 2006 | -6/Factory | Evolved 2 slots: Weapon x2 2007 | -6/Factory | Caught up to 7R-MNS 2224 | -6/Factory | Discovered new exit (range 15) 2248 | -6/Factory | Identified exit to Factory 2252 | -6/Factory | Entered another Factory area 2252 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 2312 | -5/Factory | Build established: Skirmisher 2705 | -5/Factory | Core integrity fell below 50% 2727 | -5/Factory | Core integrity fell below 20% 2743 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02722_ Penetrated by Slug. 02722_ Titanium Leg destroyed. 02723_ Xenon Bombardment Thruster destroyed. 02726_ Slug penetrates Manufacturing Mainframe. 02726_ Penetrated by Slug. 02729_ Slug penetrates Wall. 02729_ Slug penetrates Manufacturing Mainframe. 02731_ K-01 Serf collects debris. 02731_ Xenon Bombardment Thruster destroyed. 02731_ Imp. Signal Interpreter destroyed. 02731_ Imp. Deuterium Engine destroyed. 02732_ Xenon Bombardment Thruster destroyed. 02733_ Penetrated by Slug. 02733_ Slug penetrates Manufacturing Mainframe. 02734_ Xenon Bombardment Thruster destroyed. 02736_ Slug penetrates Wall. 02736_ Xenon Bombardment Thruster destroyed. 02738_ Penetrated by Slug. 02738_ Xenon Bombardment Thruster destroyed. 02739_ Slammed into B-60 Warrior. 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"?"?""? # | | ????????????????????????"w #????????? ??? ? ? ?? | | ????????????????????????? #????????????"???" ?# | | ????????????????????????? #????? ?"? ""??""????# | | ????????????????????????? ???????????????"?????# | | ???????????????????????????????????????????? ???? | | ??????????????????????????????????????#??????????# | | ??????????????????????????????????????????? ?????? | | ?????????????????????????????????????????? #???? | | ?????????????????????????????????????????????? ??" | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 35 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Additional Mass Support 9 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisposableMyomerMace Manual? 0 Play Time 00:31:49 Cumulative 19.3 hours Start 2025.07.09 @ 21:54:47 End 2025.07.10 @ 21:02:18 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 23 Achievement% 25 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4109c818-c529-445a-b3ba-73da22c80004