Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.06 @ 22:09:12 Player: Austin Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (38) 190 Value Destroyed (1007) 1007 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2117 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 282/300 Energy 95/100 System Corruption 0% Temperature Cool (4) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads Light Treads > --- UTILITY (2) ------ Targeting Computer Weapon Shielding > --- WEAPON (2) ------- Particle Gun Grenade Launcher > --- INVENTORY (5) ---- VTOL Module Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Targeting Computer Backup Plating I > --- WEAPON ----------- Improved Medium Laser Beam Cannon > --- INVENTORY -------- Small Laser Small Laser Datajack [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion VTOL Module Treads Light Treads Hover Unit Hover Unit Flight Unit VTOL Module Utility Targeting Computer Device Sensor Array Processor Targeting Computer Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 29 | 5 10 14 Power 4 | 1 1 2 Engine 3 | 1 1 1 Core 1 | . . 1 Reactor . | . . . Propulsion 12 | 2 4 6 Treads 5 | 2 . 3 Leg . | . . . Wheel . | . . . Hover 1 | . . 1 Flight 6 | . 4 2 Utility 4 | . 2 2 Device 1 | . 1 . Storage . | . . . Processor 1 | . 1 . Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 9 | 2 3 4 Energy Gun 6 | 2 1 3 Energy Cannon 1 | . 1 . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes 1 | . . 1 Parts Lost 14 | . . 14 Power 3 | . . 3 Propulsion 5 | . . 5 Utility 2 | . . 2 Weapon 4 | . . 4 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Backups 1 | . 2 . Power . | . . . Propulsion . | . 1 . Utility . | . . . Weapon . | . 1 . Tool/Special . | . . . Unused Backups 1 | . 1 . Power . | . . . Propulsion 1 | . 1 . Utility . | . . . Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 71 | . 87 60 Engine 6 | . 14 1 Core 3 | . . 5 Treads 5 | . 5 5 Flight 13 | . 22 7 Device 1 | . 3 . Processor 10 | . 10 11 Protection 6 | . 2 9 Energy Gun 14 | . 16 13 Energy Cannon 3 | . 4 2 Special Melee Weapon 4 | . 7 2 Peak Build Rating 15 | 5 9 15 Average Rating 7 | 3 7 7 On Entrance 4 | . 5 9 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 12 | 5 8 12 Greatest Support 60 | 40 40 60 Greatest Overweight (x) 3 | . . 3 Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 4 5 3 Average Carried 1 | . 2 . Final Capacity 5 | 5 5 5 Final Carried 4 | . 4 1 Class Distribution -------------------- 58% | Mutant 31% | Sprinter 10% | Scavenger-Mutant Dominant Class ---------------- Sprinter | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 477 | 203 147 127 Remotely . | . . . Salvage Created 1332 | . 492 840 Parts 81 | . 39 42 Haulers Intercepted 2 | . 1 1 Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 30 | . 11 19 Guns 19 | . 7 12 Cannons 8 | . 3 5 AOE 2 | . 1 1 Classes Destroyed 7 | . 5 2 Builder 1 | . . 1 Hauler 2 | . 1 1 Operator 1 | . 1 . Watcher 4 | . 3 1 Swarmer 9 | . 5 4 Grunt 16 | . 6 10 Sentry 5 | . . 5 Best Kill Streak 6 | . 6 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded 1 | . 1 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 189 | . 54 135 Missed 73 | . 28 45 Hits 116 | . 26 90 Projectile 116 | . 26 90 Critical Strikes 1 | . . 1 Damage Taken 1394 | . 237 1157 Core 495 | . 94 401 Absorbed by Shields . | . . . Redirected to Shielding 6 | . . 6 Core Remaining (%) 81 | 100 62 . Volleys Fired 141 | . 58 83 Largest 2 | . 2 2 Hottest 105 | . 80 105 Shots Fired 186 | . 75 111 Gun 130 | . 61 69 Cannon 53 | . 14 39 Launcher 3 | . . 3 Special . | . . . Kinetic . | . . . Thermal 131 | . 32 99 Explosive 3 | . . 3 Electromagnetic 52 | . 43 9 Robot Hit Streak 15 | . 6 15 Robot Miss Streak 5 | . 5 5 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 120 | . 40 80 Core Hits 60 | . 21 39 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 2 | . . 2 Burn 1 | . . 1 Meltdown 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1926 | . 659 1267 Guns 1055 | . 425 630 Cannons 719 | . 175 544 Explosions 152 | . 59 93 Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 1445 | . 343 1102 Explosive 79 | . . 79 Electromagnetic 402 | . 316 86 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 12 | . 6 6 Projectiles 12 | . 6 6 Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 40 | . . 40 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 288 | . 244 288 Average Temperature 89 | . 85 93 Received Heat Transfer 558 | . 60 498 Effects 4 | . 3 1 Energy Bleed 1 | . . 1 Interference 3 | . 3 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 6 | . . 6 Heat Transferred 3259 | . 720 2539 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 1 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 182 | . 182 120 Initial 18 | . . 18 Average 74 | . 92 70 Influence Increases 927 | . 383 544 Destroy 0b10 Robot/C 600 | . 220 380 Destroy 0b10 Robot/NC 40 | . 25 15 Destroy Leader 162 | . 48 114 Successful Hack 36 | . 26 10 Disable Machine 30 | . 30 . Destroy Structure 29 | . 4 25 Partial Spotted 15 | . 15 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 815 | . 338 477 Entered New Map 27 | . . 27 Time Decay 498 | . 188 310 Lost Part 140 | . . 140 Purge Threat 150 | . 150 . Squads Dispatched 7 | . 2 5 Investigation 4 | . 1 3 Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 45 | . 21 24 Peak Tracking Total 4 | . 4 4 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 13 | . 9 4 Terminals 7 | . 6 1 Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units 3 | . 2 1 Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 39 | . 28 11 Successful 29 | . 22 7 Failed 10 | . 6 4 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual . | . . . Terminals 17 | . 15 2 Fabricators . | . . . Repair Stations 5 | . 3 2 Recycling Units 14 | . 10 4 Scanalyzers 3 | . . 3 Garrison Access . | . . . Terminal Hacks 14 | . 13 1 Record 4 | . 4 . Level Access Points 1 | . . 1 Emergency Access Points 1 | . 1 . Alert Level 4 | . 4 . Unreport Threat 1 | . 1 . Dispatch Records 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Refit 1 | . 1 . Recycling Unit Hacks 11 | . 7 4 Process 3 | . 2 1 Report Inventory 2 | . 1 1 Retrieve Matter 3 | . 2 1 Retrieve Components 3 | . 2 1 Scanalyzer 2 | . . 2 Retrieve Study 2 | . . 2 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used 1 | . 1 . Hacking Detections 10 | . 7 3 Full Trace Events 6 | . 3 3 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired 2 | . . 2 Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter 96 | . 13 83 Retrieved Matter 96 | . 13 83 Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 65 | . 65 . Sensors 65 | . 65 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1192 | 63 444 685 Spaces Moved 1213 | 46 724 443 Core 162 | 18 . 144 Treads 131 | 28 33 70 Legs . | . . . Wheels . | . . . Hover 26 | . . 26 Flight 894 | . 691 203 Fastest Speed 26 | 50 32 26 Average Speed 64 | 116 38 102 Slowest Speed 200 | 160 160 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 3 | . 3 . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 44 | 3 92 38 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 33 | . 4 29 Melee . | . . . Projectile . | . . . AOE 33 | . 4 29 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1433 | 55 812 566 Wait 11 | . 3 8 Move 1205 | 45 717 443 Hop 3 | . 3 . Pick Up 29 | 5 11 13 Fast Attach . | . . . Attach 28 | 5 7 16 Detach 2 | . 2 . Swap 4 | . 3 1 Drop 10 | . 8 2 Fire 141 | . 58 83 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: Mat x3 / [*Min]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Discovered new exit (range 16) 379 | -10/Materials | Discovered new exit (range 15) 401 | -10/Materials | Discovered new exit (range 15) 469 | -10/Materials | Discovered new exit (range 7) 508 | -10/Materials | Entered another Materials area 508 | -9/Materials | Evolved 2 slots: Propulsion x2 540 | -9/Materials | Discovered new exit (range 16) 570 | -9/Materials | Build established: Sprinter 603 | -9/Materials | Lost 3 parts (1p2n) 679 | -9/Materials | Core integrity fell below 50% 705 | -9/Materials | Lost 6 parts (1p2n1u2w) 754 | -9/Materials | Identified exit to Materials 933 | -9/Materials | Build established: Mutant 1025 | -9/Materials | Core integrity fell below 20% 1077 | -9/Materials | Lost 4 parts (1p1n1u1w) 1193 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Autogun (25) Flight Unit (10) Flight Unit (8) Lgt. Ion Engine (18) Lgt. Ion Engine (14) >>Recycling(Report) Matter reserves: 83 Inventory: Empty >>Retrieve(Matter) Matter ejected: 83 ALERT: Suspicious activity at Recycling Unit M002. Dispatching Investigation squad. Destroyed Heat Sink. G-34 Mercenary destroyed. The unstable cave ceiling collapses. Acquired 12 matter. C-30 ARC bursts open, deploying its payload. S-10 Pest unfolds itself. Acquired VTOL Module+. S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ????????########?????????????????????????????????? | | ######??# #?????????????????????????????????? | | # ?# #?????????????????????????????????? | | "" # ?# / #??????????????????#####??????????? | | "" # # ###########??????### # ##########?? | | "" # ####+#### * ######## # ## """ #?? | | # +% % + !!% ## # #! 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