Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.13 @ 18:15:04 Player: Miles Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (1123) 1123 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (204) 204 TOTAL SCORE: 3387 Bonus ------- High Alert Combat Kills 4 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 77/250 System Corruption 0% Temperature Critical (700) Movement Walking (120) Location -8/Garrison Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (5) ------ Large Storage Unit Signal Interpreter Terrain Scanner Targeting Computer > --- WEAPON (2) ------- Advanced Beam Rifle Heavy Laser > --- INVENTORY (15) --- Ion Engine Carbon-fiber Leg Carbon-fiber Leg Compact Battery (200) Hardened Heavy Armor Plating Heavy Laser Improved Assault Rifle High-powered Shotgun Proton Missile Launcher Heavy Flail Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter Targeting Computer Hardened Heavy Armor Plating > --- WEAPON ----------- Heavy Laser Improved Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Wheel Compact Wheel High-capacity Matter Pod Heavy Laser Improved Assault Rifle Proton Missile Launcher [Rating: 32] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 3 | . . 1 2 . Weapon . | . . . . . Parts Attached 49 | 7 2 11 24 5 Power 5 | 1 . 1 2 1 Engine 5 | 1 . 1 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 . 4 5 3 Treads 2 | 2 . . . . Leg 12 | . . 4 5 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 2 1 1 9 . Device 4 | 1 . 1 2 . Storage 2 | 1 1 . . . Processor 2 | . . . 2 . Hackware . | . . . . . Protection 5 | . . . 5 . Artifact . | . . . . . Weapon 17 | 2 1 5 8 1 Energy Gun 11 | . 1 4 5 1 Energy Cannon . | . . . . . Ballistic Gun 6 | 2 . 1 3 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 2 1 . Parts Lost 9 | . . . 4 5 Power 1 | . . . . 1 Propulsion 4 | . . . 1 3 Utility 3 | . . . 2 1 Weapon 1 | . . . 1 . Highest Loss Streak 5 | . . . 2 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 100 95 94 95 Engine 10 | . 14 11 9 9 Treads 9 | . 28 8 . . Leg 18 | . . 19 26 25 Device 14 | . 14 22 10 9 Storage 10 | . 14 11 9 9 Processor 7 | . . . 15 18 Protection 2 | . . . 5 6 Energy Gun 10 | . 7 14 8 11 Ballistic Gun 11 | . 20 7 9 6 Peak Build Rating 32 | 7 9 15 32 27 Average Rating 15 | 5 8 12 22 26 On Entrance 11 | . 7 9 15 27 Naked Turns . | . . . . . Heaviest Build 57 | 15 31 38 57 39 Greatest Support 45 | 40 40 40 45 45 Greatest Overweight (x) 3 | . . 3 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 Most Carried 15 | 8 15 15 15 15 Average Carried 13 | 5 12 14 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 8 15 15 15 11 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1160 | 294 298 163 327 78 Remotely . | . . . . . Salvage Created 1565 | 102 298 391 625 149 Parts 99 | 10 19 17 41 12 Haulers Intercepted 3 | . 2 1 . . Recyclers Shooed 3 | . . 1 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 31 | . 4 7 14 6 Guns 30 | . 4 7 13 6 AOE 1 | . . . 1 . Classes Destroyed 9 | 2 3 1 3 . Tunneler 2 | 2 . . . . Hauler 3 | . 2 1 . . Recycler 2 | 1 . 1 . . Operator 2 | . 1 . 1 . Swarmer 8 | . . . 4 4 Grunt 17 | . 4 6 5 2 Brawler 1 | . . 1 . . Sentry 4 | . . . 4 . Hunter 1 | . . . 1 . Best Kill Streak 4 | 3 2 4 4 4 Combat Bots Only 4 | . 2 3 4 4 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging 1 | . . . . 1 Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 256 | . 16 42 128 70 Missed 77 | . 8 15 40 14 Damage Taken 2673 | . 121 326 1248 978 Core 661 | . . 46 233 382 Absorbed by Shields . | . . . . . Core Remaining (%) 96 | 100 100 88 . . Volleys Fired 105 | 4 18 26 40 17 Largest 2 | 2 2 2 2 2 Hottest 130 | 40 85 130 94 130 Shots Fired 208 | 8 36 52 78 34 Gun 208 | 8 36 52 78 34 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 95 | 8 26 13 40 8 Thermal 96 | . 10 39 21 26 Explosive . | . . . . . Electromagnetic 17 | . . . 17 . Robot Hit Streak 18 | 7 6 8 18 5 Robot Miss Streak 4 | . 2 2 4 3 Penetration Max . | . . . . . Secondary Targets 4 | . . . 1 3 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 131 | 7 22 32 53 17 Core Hits 66 | 4 11 12 29 10 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 2 . . . Burn 2 | . 2 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2354 | 85 297 498 1132 342 Guns 2126 | 85 289 498 912 342 Cannons . | . . . . . Explosions 178 | . . . 178 . Melee . | . . . . . Ramming 50 | . 8 . 42 . Kinetic 950 | 85 215 113 449 88 Thermal 1067 | . 74 385 354 254 Explosive . | . . . . . Electromagnetic 287 | . . . 287 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 4 . . . Average Corruption 2 | . 2 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . 6 . . . Message Errors 1 | . 1 . . . Matter Fused 3 | . 3 . . . Energy Discharges 1 | . 1 . . . Data Loss (minor) 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 6 | . . . 6 . Projectiles . | . . . . . Explosions 6 | . . . 6 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 49 | . . . 49 . Shots 1 | . . . 1 . Rammed 2 | . 2 . . . Targets Rammed 4 | . 2 . 2 . Kicked 2 | . . . 2 . Crushed . | . . . . . Highest Temperature 700 | . 72 327 294 700 Average Temperature 110 | . 22 101 89 227 Received Heat Transfer 1323 | . 69 165 612 477 Effects 8 | . . 1 . 7 Shutdowns 3 | . . . . 3 Energy Bleed 2 | . . 1 . 1 Interference 1 | . . . . 1 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . 3 1 1 . Heat Transferred 2346 | . 333 925 607 481 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 501 | 15 169 231 501 334 Initial 254 | . 9 1 18 254 Average 176 | 6 65 115 293 292 Maximum Alert Level 2 | . . 1 2 1 Low Security (%) 56 | 100 100 70 23 . Level 1 37 | . . 29 61 100 Level 2 5 | . . . 15 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 2 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . 1 2 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 5 | . . 1 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 60 | . 7 14 30 9 Peak Tracking Total 8 | . 2 4 8 4 Tactical Retreats 9 | . 1 . 8 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 2 | . . 1 1 . Terminals 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 3 | . . 2 1 . Successful 2 | . . 1 1 . Failed 1 | . . 1 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . . 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 1864 | 146 436 432 712 138 Spaces Moved 928 | 74 228 172 387 67 Core 4 | 4 . . . . Treads 356 | 70 228 58 . . Legs 568 | . . 114 387 67 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 120 120 Average Speed 148 | 154 160 180 132 120 Slowest Speed 330 | 160 160 330 190 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 6 31 22 28 19 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 2 | . . . 2 . Melee . | . . . . . Projectile . | . . . . . AOE 2 | . . . 2 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 1207 | 98 263 243 511 92 Wait 54 | . 4 20 27 3 Move 925 | 73 227 171 387 67 Hop . | . . . . . Pick Up 41 | 14 8 7 12 . Fast Attach 9 | 1 . 1 7 . Attach 17 | 6 . 1 6 4 Detach 1 | . . . 1 . Swap 23 | . 2 9 11 1 Drop 28 | . 2 8 18 . Fire 105 | 4 18 26 40 17 Melee . | . . . . . Ram . | . . . . . Kick 2 | . . . 2 . Crush 2 | . 2 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 147 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 7) 310 | -10/Materials | Build established: Mutant 575 | -10/Materials | Discovered new exit (range 5) 583 | -10/Materials | Entered another Materials area 583 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 985 | -9/Materials | Discovered new exit (range 15) 1015 | -9/Materials | Entered another Materials area 1015 | -8/Materials | Evolved 2 slots: Utility x2 1727 | -8/Materials | Identified exit to Garrison 1727 | -8/Materials | Entered Garrison 1775 | -8/Garrison | Triggered checkpoint 1814 | -8/Garrison | Triggered checkpoint 1832 | -8/Garrison | Core integrity fell below 50% 1863 | -8/Garrison | Core integrity fell below 20% 1866 | -8/Garrison | Core destroyed Last Messages --------------- 01828_ Lgt. Armor Plating destroyed. 01828_ Critical hit (Burn: +37). 01829_ Carbon-fiber Leg destroyed. 01835_ Critical hit (Burn: +37). 01850_ G-47 Trooper destroyed. 01853_ Switching to secondary target: G-47 Trooper. 01856_ Power failure, Rnf. Ion Engine shutdown. 01856_ Acquired 32 matter. 01859_ Overheating: System interference. 01859_ Terrain Scanner temporarily disabled. 01861_ Power failure, Rnf. Ion Engine shutdown. 01861_ Critical hit (Burn: +37). 01862_ Overheating: Energy bleed (-47). 01863_ Overheating: Core damaged (-99). 01863_ Rnf. Ion Engine destroyed. 01864_ Acquired 10 matter. 01865_ Critical hit (Burn: +37). 01866_ Power failure, Ion Engine shutdown. 01866_ Overheating: Core damaged (-88). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #???????? #????????????? | | ??????????????????????# #???????? #????????????? | | ??????????????????????#g #??????? #????????????? | | ??????????????????????#^ ^##""""## ##???????????? | | ?????????????????????## #???????????? | | ??????????????????????+g #???????????? | | ??????????????????????# ? #???????????? | | ??????????????????????# ## #? #???????????? | | ????????????????????### ## ## #???????????? | | ????????????????????# "???????????? | | ????????????????????# "???????????? | | ????????????????????# "???????????? | | ????????????????????# "???????????? | | ????????????????????### g=## ## #???????????? | | ??????????????????????# [@## ## ####????????? | | ??????????????????????# ==% ?????? | | ??????????????????????# *%* ?????? | | ??????????????????????#*%[[ #######?????? | | ??????????????????????##= ## ## ##???????????? | | ???????????????????????#==## #? #????????????? | | ???????????????????????# #######?? #????????????? | | ???????????????????????# #?????????#????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ??###################### #??????????????????????? | | ??# #??????????????????????? | | ??# #??????????????????????? | | ??# ######################??????????????????????? | | ??# #???????????????????????????????????????????? | | ??# #???????????????????????????????????????????? | | ??# #???????????????????????????????????????????? | | ??# #???????????????????????????????????????????? | | ??# #???????????????????????????????????????????? | | ??# #???????????????????????????????????????????? | | ??# #???????????????????????????????????????????? | | ??# ###?????????????????????????????????????????? | | ??# #?????????????????????????????????????????? | | ??# #?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeavyScatterPerforator Manual? 0 Play Time 00:20:01 Cumulative 18.5 hours Start 2025.01.13 @ 17:56:12 End 2025.01.13 @ 18:15:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 23 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2175b622-81d4-4850-adc8-d46f4ca3323c