Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.09.17 @ 01:16:34 Player: Gder Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (76) 380 Value Destroyed (2055) 2055 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (12748) 12748 TOTAL SCORE: 19903 Bonus ------- Follower Combat Kills 98 Prayed to X0-1V1 5000 Major X0-1V1 Interference 7350 Registered with UFD 300 Cogmind --------- Core Integrity 872/1030 Matter 145/150 Energy 1199/1250 System Corruption 5% Temperature Cool (30) Movement Hovering (43) Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (5) --- Antigrav System Cooled Gravmag System Improved Antigrav System > --- UTILITY (9) ------ Large Storage Unit Machine Analyzer Long-range Sensor Array Experimental Signal Interpreter Improved Targeting Computer Improved Transmission Jammer Layered Light Armor Plating X0-1V1's Piety Tracker > --- WEAPON (3) ------- Advanced Variable Charge Gun Advanced Variable Charge Gun Companion Sword > --- INVENTORY (15) --- Improved Cryofiber Web High-capacity Matter Pod (200) Improved Sensor Array Improved Targeting Computer Transmission Jammer Advanced EM Disruption Field Long-range Tractor Beam Improved Arc Projector Plasma Rifle Heavy Machine Gun KE Penetrator Hypervelocity Gauss Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved Hover Unit Improved Gravmag System Antigrav System Cooled Gravmag System Improved Antigrav System > --- UTILITY ---------- Large Storage Unit Machine Analyzer Long-range Sensor Array Experimental Signal Interpreter Improved Targeting Computer Improved Transmission Jammer Layered Light Armor Plating X0-1V1's Piety Tracker > --- WEAPON ----------- Advanced Variable Charge Gun Advanced Variable Charge Gun Companion Sword > --- INVENTORY -------- Antigrav System Improved Cryofiber Web High-capacity Matter Pod Improved Sensor Array Improved Targeting Computer Transmission Jammer Advanced EM Disruption Field Long-range Tractor Beam Improved Arc Projector Plasma Rifle Heavy Machine Gun KE Penetrator Hypervelocity Gauss Cannon [Rating: 105] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Improved Gravmag System Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Authchip [Propulsion] Protection Light Armor Plating Weapon Light Cannon Energy Gun Plasma Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Companion Sword Build | -11 -10 -10 -9 -9 -6 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Slots Evolved 12 | . . . . . 8 2 2 Power 1 | . . . . . 1 . . Propulsion 3 | . . . . . 2 1 . Utility 6 | . . . . . 3 1 2 Weapon 2 | . . . . . 2 . . Parts Attached 85 | 7 4 7 5 7 22 19 14 Power 10 | 1 . 1 . . 4 3 1 Engine 5 | 1 . 1 . . 1 1 1 Core 5 | . . . . . 3 2 . Reactor . | . . . . . . . . Propulsion 24 | 2 1 . 2 3 5 6 5 Treads 7 | 2 . . 1 1 3 . . Leg . | . . . . . . . . Wheel 5 | . 1 . 1 2 1 . . Hover 12 | . . . . . 1 6 5 Flight . | . . . . . . . . Utility 31 | 2 2 2 2 3 11 4 5 Device 17 | 1 . 1 1 2 6 2 4 Storage 3 | 1 2 . . . . . . Processor 6 | . . . . 1 4 1 . Hackware 1 | . . . . . . . 1 Protection 4 | . . 1 1 . 1 1 . Artifact . | . . . . . . . . Weapon 20 | 2 1 4 1 1 2 6 3 Energy Gun 4 | . . . . . . 1 3 Energy Cannon . | . . . . . . . . Ballistic Gun 12 | 2 . 2 1 . 2 5 . Ballistic Cannon 1 | . 1 . . . . . . Launcher . | . . . . . . . . Special Weapon 1 | . . 1 . . . . . Impact Weapon 1 | . . 1 . . . . . Slashing Weapon 1 | . . . . 1 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . 1 . 1 1 . 2 Parts Lost 31 | . . 5 1 . 11 3 11 Power 4 | . . 1 . . 1 1 1 Propulsion 15 | . . 1 1 . 5 1 7 Utility 6 | . . 1 . . 2 . 3 Weapon 6 | . . 2 . . 3 1 . Highest Loss Streak 8 | . . 2 1 . 8 2 7 To Critical Strikes . | . . . . . . . . Average Backups 15 | 1 10 17 15 17 17 13 11 Power . | . 1 . . . 1 . . Propulsion 3 | . 1 6 4 4 3 1 1 Utility 5 | . 4 7 5 5 6 7 6 Weapon 5 | . 3 3 5 8 6 3 3 Tool/Special . | . . . . . . . . Unused Backups 23 | . . 5 2 . 4 4 8 Power 2 | . . . . . 1 1 . Propulsion 2 | . . 1 1 . . . . Utility 12 | . . 3 1 . 2 1 5 Weapon 7 | . . 1 . . 1 2 3 Tool/Special . | . . . . . . . . Average Slot Usage (%) 94 | . 100 99 99 86 94 83 90 Engine 11 | . 14 13 14 14 5 3 1 Core 1 | . . . . . 5 4 5 Treads 15 | . 27 13 14 13 16 . . Wheel 8 | . . 14 13 14 7 . . Hover 2 | . . . . . . 25 23 Device 17 | . 14 11 23 27 13 12 17 Storage 12 | . 14 14 14 14 6 5 5 Processor 3 | . . . . . 11 14 15 Protection 1 | . . 2 1 . 5 . 4 Ballistic Gun 9 | . 14 12 16 . 12 6 3 Ballistic Cannon 5 | . 13 13 . . . . . Slashing Weapon 1 | . . . . 1 6 5 5 Peak Build Rating 105 | 7 10 22 23 31 59 96 105 Average Rating 27 | 5 7 14 19 21 50 76 96 On Entrance 26 | . 7 10 9 23 27 44 88 Avg Prop Armor Cover (%) 14 | . 11 10 13 17 16 . . Naked Turns . | . . . . . . . . Heaviest Build 72 | 14 51 56 54 51 72 47 57 Greatest Support 62 | 40 40 20 10 20 48 59 62 Greatest Overweight (x) 7 | 1 5 5 5 5 7 1 1 Average Overweight (x) 2 | . . 4 4 4 4 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 15 Average Capacity 18 | 7 18 20 20 20 20 15 15 Most Carried 20 | 2 20 20 20 20 20 18 13 Average Carried 16 | 1 10 19 19 19 18 14 11 Final Capacity 20 | 8 20 20 20 20 20 15 15 Final Carried 20 | 2 20 20 19 19 19 13 12 Class Distribution -------------------- 58% | Mutant 34% | Commander-Mutant 5% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Mutant | -6/Factory Scout | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -6 -5 -4 ----------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Matter Collected 2944 | 298 564 360 587 34 333 458 310 Remotely . | . . . . . . . . Salvage Created 3307 | 188 622 319 433 . 779 672 294 Parts 161 | 19 43 19 21 . 27 21 11 Haulers Intercepted 4 | . 2 . . . . 2 . Recyclers Shooed 3 | . 1 . 2 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 13 | . . 13 . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Combat Hostiles Destroyed 44 | . 12 11 5 . 6 6 4 Melee 14 | . . . . . 5 5 4 Guns 20 | . 4 10 5 . . 1 . Cannons 9 | . 8 1 . . . . . AOE 1 | . . . . . 1 . . Classes Destroyed 13 | 2 6 1 2 . 1 1 . Worker 3 | . 2 . . . 1 . . Builder 1 | . 1 . . . . . . Tunneler 6 | 5 1 . . . . . . Hauler 4 | . 2 . . . . 2 . Recycler 11 | 1 3 . 3 . 3 1 . Operator 1 | . . . . . . 1 . Watcher 6 | . 2 . . . 1 2 1 Swarmer 14 | . 6 3 . . . 4 1 Grunt 11 | . 6 . . . 2 . 3 Sentry 6 | . . . 4 . 1 1 . Specialist 2 | . . . . . 2 . . Programmer 3 | . . . 1 . 1 1 . Subdweller 8 | . . 8 . . . . . Best Kill Streak 6 | 6 5 3 3 . 2 6 2 Combat Bots Only 4 | . 3 3 2 . 2 4 2 Max Kills in Single Turn 2 | 2 2 1 1 . 1 1 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . 1 . . Melee 1 | . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -5 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Hostile Shots Fired 506 | . 52 87 14 . 151 49 153 Missed 174 | . 15 34 2 . 50 17 56 Hits 332 | . 37 53 12 . 101 32 97 Projectile 332 | . 37 53 12 . 101 32 97 AOE 1 | . . . . . . . 1 Critical Strikes 7 | . 1 . 1 . 1 . 4 Damage Taken 4011 | . 282 551 143 . 1299 455 1281 Core 460 | . 35 51 12 . 91 113 158 Absorbed by Shields 276 | . . . . . . . 276 Ignored by Resistances 1174 | . 89 154 39 . 329 129 434 Core Remaining (%) 90 | 100 . . . 86 88 87 . Volleys Fired 126 | 7 50 38 19 . 2 8 2 Largest 2 | 2 2 2 2 . 2 2 1 Hottest 100 | 40 50 100 60 . 53 53 80 Shots Fired 228 | 14 100 69 22 . 4 16 3 Gun 142 | 14 50 33 22 . 4 16 3 Cannon 81 | . 50 31 . . . . . Launcher . | . . . . . . . . Special 5 | . . 5 . . . . . Kinetic 220 | 14 100 64 22 . 4 16 . Thermal 8 | . . 5 . . . . 3 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 18 | 10 10 18 8 . . 5 . Robot Miss Streak 3 | . 2 3 1 . . 2 . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 228 | 10 73 46 19 . 27 28 25 Core Hits 99 | 7 29 20 9 . 13 13 8 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . Critical Strikes 3 | . 1 1 1 . . . . Destroy 1 | . . . 1 . . . . Blast 2 | . 1 1 . . . . . Melee Attacks 99 | . . 2 . . 32 34 31 Impact 2 | . . 2 . . . . . Slashing 97 | . . . . . 32 34 31 Piercing . | . . . . . . . . Sneak Attacks 10 | . . . . . 4 5 1 Combat Hostiles 1 | . . . . . . . 1 Follow-up Attacks 3 | . . . . . . 1 2 Damage Inflicted 6003 | 127 1163 772 388 . 1214 1292 1047 Guns 1718 | 127 504 444 388 . 45 210 . Cannons 987 | . 659 328 . . . . . Explosions . | . . . . . . . . Melee 3294 | . . . . . 1169 1078 1047 Ramming 4 | . . . . . . 4 . Kinetic 2705 | 127 1163 772 388 . 45 210 . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 3294 | . . . . . 1169 1078 1047 Piercing . | . . . . . . . . Highest Corruption 7 | . . 2 2 2 3 7 5 Average Corruption 2 | . . 2 1 2 2 7 5 Corruption Purged 3 | . . . . . 3 . . Corruption Blocked . | . . . . . . . . Effects 35 | . . 1 3 13 11 4 3 Message Errors 11 | . . . 2 2 5 . 2 Matter Fused 8 | . . . . 5 2 1 . Heat Flow Errors 4 | . . . 1 1 . 2 . Energy Discharges 4 | . . . . . 3 1 . Parts Fused 1 | . . . . 1 . . . Data Loss (minor) 4 | . . . . 3 1 . . Data Loss (major) 1 | . . . . 1 . . . Misfires 1 | . . . . . . . 1 Alerts 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 193 | . 1 . . . 14 157 21 Projectiles 1 | . 1 . . . . . . Explosions . | . . . . . . . . Melee 192 | . . . . . 14 157 21 Knockbacks 15 | . 11 4 . . . . . Impact . | . . . . . . . . Kinetic 14 | . 10 4 . . . . . Secondary 1 | . 1 . . . . . . Self-Inflicted Damage 2 | . . . . . . 2 . Shots . | . . . . . . . . Rammed 1 | . . . . . . 1 . Targets Rammed 1 | . . . . . . 1 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 272 | . 15 . 130 129 10 175 272 Average Temperature 38 | . 5 . 70 69 5 38 68 Received Heat Transfer 813 | . 135 96 9 . 324 9 240 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . 1 . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Maximum Alert Level 1 | . . . 1 . . . . Low Security (%) 93 | 100 100 . 65 . 100 100 100 Level 1 6 | . . . 34 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . 1 . Peak Influence 312 | 10 73 . 312 . 105 77 43 Initial 29 | . . . . . . . 29 Average 36 | 1 13 . 138 . 11 9 13 Influence Increases 1729 | 30 402 60 393 . 386 227 231 Destroy 0b10 Robot/C 800 | . 240 60 100 . 200 120 80 Destroy 0b10 Robot/NC 160 | 30 55 . 15 . 25 30 5 Destroy Leader 150 | . 58 . . . 42 38 12 Allied During Kill 14 | . . . . . 14 . . Successful Hack 87 | . 8 . . . 51 . 28 Disable Machine 27 | . 9 . 9 . 9 . . Destroy Structure 73 | . 2 . 1 . 30 24 16 Partial Spotted 15 | . . . . . . . 15 Lose Combat Pursuer 135 | . 30 . . . 15 15 75 Miscellaneous 268 | . . . 268 . . . . Influence Decreases 1701 | 30 402 60 393 . 386 155 275 Entered New Map 43 | . . . . . . . 43 Time Decay 1323 | 30 402 40 383 . 188 135 145 Lost Part 195 | . . 20 10 . 70 20 75 Lost Ally 140 | . . . . . 128 . 12 Squads Dispatched 6 | . 1 . . . 3 1 1 Investigation 2 | . 1 . . . 1 . . Extermination 3 | . . . . . 2 . 1 Reinforcement 1 | . . . . . . 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -5 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Distress Signals 5 | . 2 . 1 . 1 . 1 Communications Jammed 2 | . . . . . . . 2 Distress Signals . | . . . . . . . . Times Spotted 91 | . 19 17 3 . 12 13 27 Peak Tracking Total 8 | . 4 6 1 . 4 5 8 Tactical Retreats 7 | . 2 . . . 1 1 3 Traps | -11 -10 -10 -9 -9 -6 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Traps Triggered 10 | . 1 1 . . . 6 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -5 -4 ---------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Machines Disabled 3 | . 1 . 1 . 1 . . Max in Single Turn 1 | . 1 . 1 . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -5 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Machines Accessed 25 | . 6 . 4 4 7 1 3 Terminals 13 | . 6 . 2 . 4 . 1 Fabricators 2 | . . . . . 1 . 1 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . . . 2 . 1 Garrison Access 1 | . . . . . . 1 . Total Hacks 93 | . 11 . 28 23 19 2 10 Successful 76 | . 8 . 25 23 13 . 7 Failed 17 | . 3 . 3 . 6 2 3 Catastrophic 2 | . . . . . 1 1 . Database Lockouts . | . . . . . . . . Manual 16 | . 11 . . . 1 . 4 Terminals 28 | . 11 . 4 . 11 . 2 Fabricators 9 | . . . . . 3 . 6 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 7 | . . . . . 5 . 2 Garrison Access 2 | . . . . . . 2 . Terminal Hacks 55 | . 1 . 25 23 6 . . Record 46 | . . . 24 22 . . . Part Schematic 1 | . . . . . 1 . . Prototype ID Bank 1 | . . . . . 1 . . Open Door 1 | . . . . 1 . . . Emergency Access Points 2 | . . . . . 2 . . Locate Traps 1 | . . . . . 1 . . Hauler Manifests 2 | . 1 . 1 . . . . Registered Components 1 | . . . . . 1 . . Fabricator Hacks 5 | . . . . . 2 . 3 Network Status 1 | . . . . . 1 . . Load Schematic 3 | . . . . . 1 . 2 Build 1 | . . . . . . . 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 6 | . . . . . 4 . 2 Retrieve Study 6 | . . . . . 4 . 2 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 10 | . 7 . . . 1 . 2 Terminals 8 | . 7 . . . . . 1 Assimilate 1 | . . . . . . . 1 Botnet 2 | . 2 . . . . . . Skim 5 | . 5 . . . . . . Fabricators 2 | . . . . . 1 . 1 Prioritize 1 | . . . . . . . 1 Recompile 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 16 | . 5 . 2 . 5 1 3 Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built 1 | . . . . . . . 1 Authchips 1 | . . . . . . . 1 Time 84 | . . . . . . . 84 Total Part Build Rating 6 | . . . . . . . 6 Part Studies Acquired 6 | . . . . . 4 . 2 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -5 -4 ------------ Run | Yrd Mat Sub Rec Scr Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 10 | . . . 10 . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -5 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Total Allies 13 | . . . 10 . . . 3 Largest Group 10 | . . . 10 10 10 . 1 Highest-Rated Group 128 | . . . 128 128 128 . 22 Highest-Rated Ally 34 | . . . 34 34 34 . 22 Initial UFD Resources 30 | . . . . . 24 27 30 Total Orders 1 | . . . . 1 . . . STAY 1 | . . . . 1 . . . Ally Attacks 30 | . . . . . 27 . 3 Total Damage 608 | . . . . . 574 . 34 Kills 4 | . . . . . 4 . . Allies Corrupted 1 | . . . . . 1 . . Allies Melted . | . . . . . . . . X0-1V1 Amusement Gains 32 | . 12 . . . 10 5 5 Average Entertainment 8 | . 12 5 14 . 9 7 5 Good Acts 48 | . . 16 11 . 5 12 4 Bad Acts 49 | . . 10 13 . 6 9 11 Intel | -11 -10 -10 -9 -9 -6 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Active Infowar (turns) 7317 | 6 1714 670 925 2023 1051 562 366 Sensors 1623 | . . . . . 800 562 261 IFF 88 | . . . . . 88 . . Seismic 5589 | 6 1714 670 925 2023 251 . . Machine Analysis 702 | . . . . . . 336 366 Jamming 146 | . . . . . . . 146 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 3 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -5 -4 ------------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Turns Passed 8599 | 90 1714 1866 926 2023 1052 562 366 Spaces Moved 5836 | 39 753 1099 525 1404 599 967 450 Core 23 | 5 . . . . 18 . . Treads 761 | 34 712 8 . . 7 . . Legs . | . . . . . . . . Wheels 3635 | . 41 1091 525 1404 574 . . Hover 1417 | . . . . . . 967 450 Flight . | . . . . . . . . Fastest Speed 36 | 50 155 140 140 90 115 36 40 Average Speed 129 | 151 204 155 154 141 147 39 44 Slowest Speed 320 | 160 240 320 155 155 250 120 111 Overloaded Moves 4 | . . . . . . . 4 Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 47 | 3 97 56 83 87 19 21 15 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 3 | . . . . 3 . . . Known Exits Taken 3 | . . . 1 . 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . Scrap Searched 4 | . . . . 4 . . . Spaces Dug 22 | . . . . . 3 12 7 Terrain Destroyed 23 | . . . . . 3 12 8 Melee 20 | . . . . . 3 12 5 Projectile 3 | . . . . . . . 3 AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -5 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Total 6505 | 54 825 1182 618 1451 721 1085 569 Wait 142 | . 1 11 . 22 30 21 57 Move 5829 | 38 752 1098 524 1403 598 966 450 Hop . | . . . . . . . . Pick Up 70 | 2 15 13 4 7 14 12 3 Fast Attach 49 | 7 2 1 1 4 10 17 7 Attach 37 | . . 4 4 2 10 10 7 Detach 17 | . 2 1 1 4 6 . 3 Swap 23 | . 2 4 1 1 7 6 2 Drop 47 | . 1 10 4 8 12 11 1 Fire 126 | 7 50 38 19 . 2 8 2 Melee 96 | . . 2 . . 32 33 29 Ram 1 | . . . . . . 1 . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 8 | . . . . . . . 8 Rewire 60 | . . . 60 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory (discovered 2 exits: *Fac x2) -4/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 8) 304 | -10/Materials | Build established: Mutant 814 | -10/Materials | Discovered new exit (range 7) 1139 | -10/Materials | Discovered new exit (range 12) 1141 | -10/Materials | Discovered new exit (range 16) 1689 | -10/Materials | Learned 2 Storage zone layouts 1737 | -10/Materials | Learned location of 2 exits from Mines 1776 | -10/Materials | Loaded intel: 19 trap records 1788 | -10/Materials | Discovered new exit (range 9) 1794 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1805 | -10/Materials | Entered Subcaves 1806 | -10/Subcaves | Approached by a straggling Scientist 1960 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1962 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2852 | -10/Subcaves | Learned location of 1 exit from Materials 3406 | -10/Subcaves | Energy generation permanently improved by X0-1V1 (+10; -100 max core) 3517 | -10/Subcaves | Disturbed a concealed Subdweller 3557 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x3) 3605 | -10/Subcaves | Identified exit to Materials 3605 | -10/Subcaves | X0-1V1 revealed exit location to -8/Materials 3654 | -10/Subcaves | X0-1V1 activates XOMVISION 3663 | -10/Subcaves | Discovered exit to Materials (range 7) 3663 | -10/Subcaves | Discovered new exit (range 5) 3663 | -10/Subcaves | X0-1V1 sent you into danger 3671 | -10/Subcaves | Entered Recycling 3675 | -9/Recycling | Core integrity permanently improved by X0-1V1 (+200) 3691 | -9/Recycling | X0-1V1 vaporized surrounding terrain (radius 16) 3692 | -9/Recycling | X0-1V1 added 0b10 threat records associated with you (major) 3714 | -9/Recycling | Identified exit to Scraptown 3714 | -9/Recycling | X0-1V1 revealed exit location to -9/Scraptown 3727 | -9/Recycling | X0-1V1 put everyone to sleep 3733 | -9/Recycling | Scanned before Scraplab entrance 3756 | -9/Recycling | Entered Scraplab 3790 | -9/Recycling | Identified exit to Factory 3790 | -9/Recycling | X0-1V1 revealed exit location to -7/Factory 3817 | -9/Recycling | X0-1V1 mutated your Weapon slot to Utility slot 4252 | -9/Recycling | X0-1V1 caused items to flee you 4338 | -9/Recycling | X0-1V1 activates XOMVISION 4454 | -9/Recycling | Build established: Commander-Mutant 4493 | -9/Recycling | Items stopped fleeing you 4597 | -9/Recycling | Entered Scraptown 4597 | -9/Scraptown | Accompanied by 10 allies 4733 | -9/Scraptown | Learned location of Extension (-5) 4765 | -9/Scraptown | Visited Red Mages 4783 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4838 | -9/Scraptown | Visited SPCMW 5032 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 5035 | -9/Scraptown | Learned location of Zion (-7) 5038 | -9/Scraptown | Learned Factory emergency access door positions 5070 | -9/Scraptown | Discovered new exit (range 5) 5473 | -9/Scraptown | Visited Cyclists 5514 | -9/Scraptown | Visited UFD Registry 5514 | -9/Scraptown | Registered with UFD as "Helltalker" 5540 | -9/Scraptown | Entered Cyclist Reading Room 5586 | -9/Scraptown | Visited Shadow of the Wyrm 5752 | -9/Scraptown | Discovered new exit (range 5) 5776 | -9/Scraptown | System corruption cleaned by C-Scrubber 5889 | -9/Scraptown | Visited Supply Room 5920 | -9/Scraptown | Visited LU-1G1's Boring Crew 5946 | -9/Scraptown | Visited Modified Component R&D 6047 | -9/Scraptown | Visited Derelict Rescue Squad 6059 | -9/Scraptown | Found DRS Beacon 6090 | -9/Scraptown | Visited Infowarlord's Domain 6133 | -9/Scraptown | Visited Scrapoid Research Area 6350 | -9/Scraptown | Visited Observation Area 6405 | -9/Scraptown | Visited Research Penetration Think Tank 6440 | -9/Scraptown | Visited Sword Containment 6454 | -9/Scraptown | Found Prototype Slashing Weapon 6454 | -9/Scraptown | Identified Companion Sword 6533 | -9/Scraptown | Visited Curators Association 6620 | -9/Scraptown | Entered Factory 6620 | -6/Factory | Accompanied by 10 allies 6620 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x3, Weapon x2 6904 | -6/Factory | X0-1V1 redirected Transport squads to designated parking area 7052 | -6/Factory | X0-1V1 sent you to a vault 7062 | -6/Factory | Found Exp. Signal Interpreter 7080 | -6/Factory | X0-1V1 enhanced Transport squad support 7178 | -6/Factory | X0-1V1 sent hostile X-57 Shotgunner (x2) 7410 | -6/Factory | Mass support permanently improved by X0-1V1 (+8; -220 max core) 7420 | -6/Factory | Build established: Mutant 7556 | -6/Factory | Discovered new exit (range 13) 7650 | -6/Factory | Identified exit to Factory 7660 | -6/Factory | Lost 8 parts (1p5n1u1w) 7672 | -6/Factory | Entered another Factory area 7672 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7742 | -5/Factory | X0-1V1 released a cloud of subatomizers 7766 | -5/Factory | X0-1V1 caused items to flee you 7781 | -5/Factory | Discovered new exit (range 6) 7786 | -5/Factory | Identified exit to Factory 7797 | -5/Factory | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 7818 | -5/Factory | Sterilization system engaged 7818 | -5/Factory | Non-combat units ordered to evacuate 7819 | -5/Factory | X0-1V1 activates XOMVISION 7853 | -5/Factory | Items stopped fleeing you 7889 | -5/Factory | X0-1V1 put everyone to sleep 7918 | -5/Factory | Combat units ordered to evacuate 8030 | -5/Factory | X0-1V1 activates XOMVISION 8112 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 8118 | -5/Factory | Ambient heat levels rising (+10) 8192 | -5/Factory | X0-1V1 sent you into danger 8196 | -5/Factory | X0-1V1 woke everyone up 8209 | -5/Factory | Build established: Scout 8234 | -5/Factory | Entered another Factory area 8234 | -4/Factory | Evolved 2 slots: Utility x2 8290 | -4/Factory | Fabricated Cld. Gravmag System (x1) 8297 | -4/Factory | Sensors blinded by X0-1V1 8363 | -4/Factory | X0-1V1 sent you into danger 8475 | -4/Factory | Lost 7 parts (1p4n2u) 8518 | -4/Factory | X0-1V1 turns hostiles against one another 8578 | -4/Factory | X0-1V1 upgraded hostiles (x2) 8595 | -4/Factory | X0-1V1 enhanced Transport squad support 8600 | -4/Factory | Self-destructed Last Messages --------------- 08567_ Field strength at 76. 08568_ Field strength at 68. 08569_ Field strength at 60. 08569_ Slug penetrates Wall. 08570_ Field strength at 52. 08571_ Field strength at 39. 08571_ Penetrated by Slug. 08572_ Field strength at 20. 08573_ Field strength at 7. 08574_ Stasis field depleted. 08578_ X0-1V1 tips the scales in a new dimension. G-67 Veteran reshaped into more powerful Grunt. 08578_ Imp. Gravmag System+ destroyed. 08595_ X0-1V1: "ALERT: Updating transport protocols with improved security requirements." 08600_ Fusion Modulator explodes. 08600_ P-70 Sage destroyed. 08600_ Terminal disabled. 08600_ Slug penetrates Earth. 08600_ Antigrav System+ destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????? ??????????????????????????????### | | ?????????????# #?????????????????????????????# | | ????????????# ?????????????????????????????#"S | | ????????????# ###+####??###+################"" | | ????????????+ #??# + # | | ????????"T"?# #??# # ! # | | ????????"""?# [! !![ #??# # / | | ????????????# ! ![[ #### [+ # | | ????????????# ![ ^ "= """ """ # | | ????????????# k h Yu" ! """ """ # | | ????######### p # """ """ # | | ??? """ h # # | | ??? """"" # """ """ # | | ?? g """"" h # """ """ # | | ?? # """ """ # | | ?? b ! # # | | ?????????#######+######g;;;;;###########"####### | | ???????????# # #????###?????### | | ??????????## # =%h / #??????????????? | | ??????????#" ; [* #??????????????? | | ??????????## ; #???????""""???? | | ???????????# g; "#???????""""???? | | ???????????# ; "#???????""""???? | | ???????????# ; / #???????""""???? | | ???????????# # @ #???????""""???? | | ???????????##########; #?""????""""???? | | ????????????????????## #?""???????????? | | ?????????????????????# / "#?"T???????????? | | ?????????????????????# #?""???????????? | | ?????????????????????###;;;;;;;;;##?""???????????? | | ??????????????????????? # ###???????????????? | | ??????????????????????? ?# ####?????????????????? | | ??????????????????????? ??##????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????"""""? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 68 Energy Capacity 1290 Matter Stores 700 Matter Capacity 700 Sight Range 19 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 57 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Cld. Gravmag System | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cld. Gravmag System | x1 | -4/Factory | Authchip Repaired ---------- Nothing Studied --------- Autogun | -6/Factory | Hacked Wheel | -6/Factory | Hacked Gravmag System | -6/Factory | Hacked Imp. Gravmag System | -6/Factory | Hacked Imp. Antigrav System | -4/Factory | Hacked Antigrav System | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActuatorWeldingCannon Manual? 0 Play Time 01:21:01 Cumulative 198.3 hours Start 2026.08.25 @ 13:00:01 End 2026.09.17 @ 01:16:34 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 80 Rogue 0 Adventurer 76 Explorer 4 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0/0 Lore% 49 Gallery% 52 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 169cadc9-9c1f-4d83-8e37-09ec505e8d83