Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.29 @ 05:36:09 // Winter2019/RPGLIKE Player: obl-vn Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (60) 300 Value Destroyed (2258) 2258 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (238) 238 TOTAL SCORE: 4016 Bonus ------- High Alert Combat Kills 238 Cogmind --------- Core Integrity 334/600 Matter 194/300 Energy 460/460 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (2) -------- Cooled Ion Engine Cooled Ion Engine > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (1) ------ Structural Scanner > --- WEAPON (1) ------- Light EM Pulse Cannon > --- INVENTORY (2) ---- Rocket Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Structural Scanner > --- WEAPON ----------- Light EM Pulse Cannon > --- INVENTORY -------- Rocket Launcher Plasma Cutter [Rating: 15] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Utility Structural Scanner Device Structural Scanner Weapon Light EM Pulse Cannon Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . 1 1 . Power 1 | . . 1 . Propulsion 1 | . 1 . . Utility . | . . . . Weapon . | . . . . Parts Attached 19 | 3 5 11 . Power 5 | 1 . 4 . Engine 5 | 1 . 4 . Core . | . . . . Reactor . | . . . . Propulsion 7 | 1 2 4 . Treads . | . . . . Leg 4 | . . 4 . Wheel 1 | 1 . . . Hover 2 | . 2 . . Flight . | . . . . Utility 1 | . 1 . . Device 1 | . 1 . . Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 1 2 3 . Energy Gun 1 | 1 . . . Energy Cannon 2 | . 1 1 . Ballistic Gun . | . . . . Ballistic Cannon 1 | . 1 . . Launcher 1 | . . 1 . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 1 | . . 1 . Power . | . . . . Propulsion 1 | . . 1 . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . 1 . To Critical Strikes . | . . . . Average Backups 1 | . . 1 2 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . 1 1 Tool/Special . | . . . . Unused Backups . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 98 | . 98 98 100 Engine 29 | . 22 31 33 Leg 18 | . . 22 33 Wheel 2 | . 14 . . Hover 11 | . 17 10 . Device 17 | . 22 16 16 Energy Cannon 10 | . 7 10 16 Ballistic Cannon 1 | . 11 . . Special Weapon 4 | . . 5 . Peak Build Rating 15 | 3 5 15 15 Average Rating 11 | 2 4 12 15 On Entrance 5 | . 3 5 15 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 21 | 5 7 21 21 Greatest Support 30 | 10 12 30 30 Greatest Overweight (x) 3 | . 1 3 . Average Overweight (x) . | . . . . Largest Inventory Capacity 2 | . . 2 2 Average Capacity 1 | . . 1 2 Most Carried 2 | . . 2 2 Average Carried 1 | . . 1 2 Final Capacity 2 | . . 2 2 Final Carried 2 | . . 2 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 696 | 230 140 326 . Remotely . | . . . . Salvage Created 2040 | . 140 1900 . Parts 119 | . 17 102 . Haulers Intercepted 5 | . 2 3 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 47 | . 6 41 . Cannons 33 | . 6 27 . AOE 10 | . . 10 . Classes Destroyed 11 | . 5 6 . Worker 2 | . . 2 . Builder 3 | . 2 1 . Hauler 5 | . 2 3 . Mechanic 1 | . . 1 . Operator 1 | . . 1 . Watcher 1 | . 1 . . Swarmer 5 | . 2 3 . Grunt 28 | . 4 24 . Brawler 1 | . . 1 . Duelist 4 | . . 4 . Sentry 9 | . . 9 . Best Kill Streak 5 | . 4 5 . Combat Bots Only 4 | . 4 4 . Max Kills in Single Turn 2 | . 1 2 . Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 190 | . 54 136 . Missed 74 | . 19 55 . Hits 116 | . 35 81 . Melee 3 | . . 3 . Projectile 113 | . 35 78 . Critical Strikes 2 | . . 2 . Damage Taken 1631 | . 382 1249 . Core 1335 | . 310 1025 . Absorbed by Shields . | . . . . Redirected to Core 985 | . 234 751 . Core Remaining (%) 82 | 100 64 . . Volleys Fired 211 | . 55 156 . Largest 1 | . 1 1 . Hottest 60 | . 60 60 . Shots Fired 211 | . 55 156 . Gun . | . . . . Cannon 200 | . 55 145 . Launcher 8 | . . 8 . Special 3 | . . 3 . Kinetic 51 | . 51 . . Thermal 8 | . 4 4 . Explosive 8 | . . 8 . Electromagnetic 144 | . . 144 . Robot Hit Streak 12 | . 12 11 . Robot Miss Streak 5 | . 3 5 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 151 | . 45 106 . Core Hits 75 | . 13 62 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 2 1 . Blast 2 | . 2 . . Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4338 | . 807 3531 . Guns . | . . . . Cannons 3144 | . 807 2337 . Explosions 1142 | . . 1142 . Melee . | . . . . Ramming 29 | . . 29 . Kinetic 754 | . 754 . . Thermal 365 | . 53 312 . Explosive 853 | . . 853 . Electromagnetic 2337 | . . 2337 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 84 | . 8 76 . Projectiles 61 | . 8 53 . Explosions 23 | . . 23 . Melee . | . . . . Knockbacks 7 | . 7 . . Impact . | . . . . Kinetic 7 | . 7 . . Secondary . | . . . . Self-Inflicted Damage 173 | . . 173 . Shots 5 | . . 5 . Rammed . | . . . . Targets Rammed 13 | . . 13 . Kicked 13 | . . 13 . Crushed . | . . . . Highest Temperature 276 | . 98 276 . Average Temperature 59 | . 21 62 . Received Heat Transfer 591 | . 156 435 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 5 | . . 5 . Combat Hostiles 4 | . . 4 . Parts Fried 19 | . . 19 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 435 | . 111 324 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 8 | . . 8 . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level 4 | . . 4 2 Low Security (%) 31 | 100 100 17 . Level 1 32 | . . 39 . Level 2 19 | . . 23 100 Level 3 12 | . . 15 . Level 4 3 | . . 4 . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 1242 | . 85 1242 482 Initial 482 | . . . 482 Average 388 | . 18 466 482 Influence Increases 2181 | . 232 1949 . Destroy 0b10 Robot/C 940 | . 120 820 . Destroy 0b10 Robot/NC 65 | . 25 40 . Destroy Leader 242 | . 26 216 . Successful Hack 70 | . 31 39 . Disable Machine 735 | . 15 720 . Destroy Structure 99 | . . 99 . Partial Spotted 15 | . 15 . . Lose Combat Pursuer 15 | . . 15 . Influence Decreases 1699 | . 232 711 756 Entered New Map 756 | . . . 756 Time Decay 895 | . 194 701 . Lost Part 10 | . . 10 . Purge Threat 38 | . 38 . . Squads Dispatched 7 | . . 7 . Investigation 4 | . . 4 . Extermination . | . . . . Reinforcement 2 | . . 2 . Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 3 | . 2 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 93 | . 15 78 . Peak Tracking Total 7 | . 6 7 . Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 4 | . . 4 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 49 | . 1 48 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled 43 | . . 43 . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 18 | . 7 11 . Terminals 17 | . 7 10 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 53 | . 26 27 . Successful 31 | . 17 14 . Failed 21 | . 9 12 . Catastrophic 2 | . . 2 . Database Lockouts 1 | . . 1 . Manual 36 | . 15 21 . Terminals 51 | . 26 25 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 13 | . 9 4 . Robot Analysis 3 | . 1 2 . Prototype ID Bank 4 | . 3 1 . Branch Access Points 2 | . 1 1 . Unreport Threat 1 | . 1 . . Locate Traps 3 | . 3 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 1 | . . 1 . Retrieve Study 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks 17 | . 8 9 . Terminals 17 | . 8 9 . Botnet 2 | . 2 . . Skim 15 | . 6 9 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 14 | . 6 8 . Full Trace Events 2 | . . 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . 1 . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) 4212 | . 684 3526 2 Structural 4212 | . 684 3526 2 Robot Analysis Total 3 | . 1 2 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 4269 | 40 701 3526 2 Spaces Moved 2781 | 48 545 2187 1 Core 7 | 7 . . . Treads . | . . . . Legs 1351 | . . 1350 1 Wheels 394 | 41 353 . . Hover 1029 | . 192 837 . Flight . | . . . . Fastest Speed 50 | 50 56 56 120 Average Speed 102 | 75 71 111 120 Slowest Speed 240 | 80 125 240 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 48 | 4 94 91 3 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . 1 1 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 104 | . . 104 . Melee . | . . . . Projectile . | . . . . AOE 104 | . . 104 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 3613 | 50 798 2764 1 Wait 339 | . 186 153 . Move 2778 | 47 544 2186 1 Hop . | . . . . Pick Up 2 | . . 2 . Fast Attach 19 | 3 5 11 . Attach . | . . . . Detach . | . . . . Swap 13 | . . 13 . Drop 12 | . 3 9 . Fire 211 | . 55 156 . Melee . | . . . . Ram . | . . . . Kick 13 | . . 13 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 226 | . 5 221 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -9/Mines History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 41 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Identified exit to Mines 229 | -10/Materials | Discovered new exit (range 16) 283 | -10/Materials | Learned location of Storage (-7) 314 | -10/Materials | Build established: Mutant 334 | -10/Materials | Learned 4 Recycling zone layouts 407 | -10/Materials | Identified exit to Materials 428 | -10/Materials | Learned 4 Subcaves zone layouts 430 | -10/Materials | Upgraded with Propulsion slot (x1) 441 | -10/Materials | Learned Storage stockpile data 465 | -10/Materials | Learned Storage security intel 548 | -10/Materials | Learned location of 2 exits from Subcaves 742 | -10/Materials | Entered another Materials area 744 | -9/Materials | Reached level 2 830 | -9/Materials | Core integrity fell below 50% 926 | -9/Materials | Reached level 3 1019 | -9/Materials | Discovered new exit (range 8) 1112 | -9/Materials | Discovered new exit (range 16) 1274 | -9/Materials | Upgraded with Power slot (x1) 1326 | -9/Materials | Discovered new exit (range 16) 1364 | -9/Materials | Reached level 4 1407 | -9/Materials | Learned 4 Recycling zone layouts 1483 | -9/Materials | Learned Storage trap positions 1521 | -9/Materials | Identified exit to Mines 2002 | -9/Materials | Reached level 5 2090 | -9/Materials | Central database locked down 3094 | -9/Materials | Reached level 6 3663 | -9/Materials | Reached level 7 3942 | -9/Materials | First assault squad dispatched 4040 | -9/Materials | Reached level 8 4268 | -9/Materials | Entered Mines 4270 | -9/Mines | Self-destructed Last Messages --------------- 04163_ Acquired 5 matter. 04166_ Acquired 1 matter. 04178_ Triggered Alarm Trap. 04178_ An alarm sounds. 04178_ ALERT: Alarm triggered, dispatching investigation squad. 04181_ G-34 Mercenary destroyed. 04183_ Destroyed Heat Sink. 04183_ G-34 Mercenary destroyed. 04193_ U-05 Engineer lays Concrete. 04194_ U-05 Engineer builds a Wall. 04197_ Used Protomatter to restore core integrity (+63, depleted) 04223_ Acquired 2 matter. LOCATION=MINES GOAL=ESCAPE 04269_ A derelict emerges from the shadows. 04270_ 17-JEI(g): "Some of my friends down here think you need a mining laser when you travel the depths." Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????? | | ????????????????????########???????? | | ????????????????????########???????? | | ???????????????????? ???????? | | ????????????????????? ???????? | | ?????????????????????## ##???????? | | ?????????????????????## ###??????? | | ?????????????????????## #####????? | | ?????????????????????## #####???? | | ?????????????????????## ###???? | | ?????????????????????## @ ###??? | | ?????????????????????### ##??? | | ?????????????????????#### g ##??? | | ??????????????????????#### ###??? | | ???????????????????????#### #####??? | | ?????????????????????????## ####???? | | ??????????????????????????? ?????? | | ???????????????????????????## ?????? | | ???????????????????????????## ????? | | ?????????????????????????????? ##??? | | ?????????????????????????????? ##??? | | ?????????????????????????????? #??? | | ???????????????????????????????? ??? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 33 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. EM Pulse Cannon | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Levels Raised 7 | . . 7 . XP Earned 14401 | 3000 835 10217 349 XP Spent 2600 | . 500 2100 . Upgrades 6 | . 1 5 . Power Slot 1 | . . 1 . Propulsion Slot 1 | . 1 . . Energy Generation 2 | . . 2 . Inventory Capacity 2 | . . 2 . Protomatter Created 460 | . 57 403 . Integrity Restored 1106 | . 99 1007 . Core 1069 | . 99 970 . Parts 37 | . . 37 . Protomatter Decayed 22 | . . 22 . Game ------ Seed IonAntimissileBasin Manual? 0 Play Time 00:39:42 Cumulative 243.7 hours Start 2026.08.29 @ 03:44:10 End 2026.08.29 @ 05:36:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 154 Rogue 154 Adventurer 0 Explorer 0 Win Type - Total 6 Types 2/0/2/1/0/0/0/1/0/0 Lore% 59 Gallery% 74 Achievement% 58 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 763d30b9-57b5-4950-b3ec-ce1138aee240