Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.20 @ 22:57:20 Player: Chicken Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (23) 115 Value Destroyed (718) 718 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5253 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 8/300 Energy 59/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Targeting Computer System Shield System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Cryofiber Web Targeting Computer ECM Suite Backup Plating I EM Shield System Shield > --- WEAPON ----------- Improved Arc Projector Neutron Cannon Gauss Rifle KE Penetrator > --- INVENTORY -------- Ion Engine Light Fission Core Particle Cannon Heavy Plasma Cannon Heavy Machine Gun [Rating: 58] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Flight Unit Improved Surge Thruster Utility Targeting Computer Device ECM Suite Storage Huge Storage Unit Processor Targeting Computer Hackware System Shield Protection Backup Plating I Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Slots Evolved 10 | . . . . 8 2 Power 1 | . . . . . 1 Propulsion 2 | . . . . 2 . Utility 5 | . . . . 4 1 Weapon 2 | . . . . 2 . Parts Attached 45 | 5 14 . 4 8 14 Power 7 | 1 1 . 2 . 3 Engine 3 | 1 1 . 1 . . Core 4 | . . . 1 . 3 Reactor . | . . . . . . Propulsion 9 | 2 3 . 1 2 1 Treads 2 | . . . . 2 . Leg 6 | 2 3 . 1 . . Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 13 | . 4 . . 4 5 Device 5 | . 2 . . 2 1 Storage 1 | . . . . . 1 Processor 1 | . 1 . . . . Hackware 2 | . . . . . 2 Protection 4 | . 1 . . 2 1 Artifact . | . . . . . . Weapon 16 | 2 6 . 1 2 5 Energy Gun 4 | 1 1 . 1 . 1 Energy Cannon 3 | . 1 . . 1 1 Ballistic Gun 8 | 1 3 . . 1 3 Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 13 | . . . . 4 9 Power 1 | . . . . . 1 Propulsion 5 | . . . . 2 3 Utility 4 | . . . . 1 3 Weapon 3 | . . . . 1 2 Highest Loss Streak 6 | . . . . 3 6 To Critical Strikes . | . . . . . . Average Backups 4 | 2 4 5 4 3 1 Power . | 1 1 1 1 1 . Propulsion . | . . . . . . Utility 1 | . 1 3 2 1 . Weapon 1 | . 1 1 1 1 . Tool/Special . | . . . . . . Unused Backups 2 | . 1 . 1 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . 1 . 1 . . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 92 | . 95 100 100 83 66 Engine 10 | . 14 14 13 . 2 Core 1 | . . . . 5 4 Treads 1 | . . . . 5 7 Leg 22 | . 28 28 28 13 . Device 5 | . 3 . . 16 13 Processor 10 | . 11 14 14 6 5 Protection 10 | . 8 14 14 10 6 Energy Gun 10 | . 8 14 14 12 3 Energy Cannon 7 | . 1 14 13 3 7 Ballistic Gun 7 | . 18 . . 5 5 Peak Build Rating 58 | 5 8 8 11 38 58 Average Rating 13 | 3 6 8 8 30 35 On Entrance 10 | . 5 8 8 11 28 Naked Turns . | . . . . . . Heaviest Build 56 | 7 13 12 12 29 56 Greatest Support 44 | 20 20 20 20 44 44 Greatest Overweight (x) 3 | . . . . . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 5 5 5 5 5 25 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 Average Carried 4 | 2 4 5 4 3 1 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 2 5 5 5 4 . Class Distribution -------------------- 76% | Mutant 10% | Scavenger-Tank 10% | Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Scavenger-Tank | -6/Factory Tank | -5/Factory Resources | -11 -10 -10 -8 -6 -5 ----------- Run | Yrd Mat Sub Scr Fac Fac Matter Collected 927 | 176 351 . 183 171 46 Remotely . | . . . . . . Salvage Created 804 | . 450 . . 265 89 Parts 44 | . 34 . . 3 7 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Combat Hostiles Destroyed 21 | . 13 . . 5 3 Guns 17 | . 12 . . 3 2 Cannons 1 | . . . . . 1 AOE 3 | . 1 . . 2 . Classes Destroyed 4 | . 3 . . . 1 Watcher 2 | . 2 . . . . Swarmer 6 | . 6 . . . . Cutter 3 | . . . . . 3 Grunt 12 | . 7 . . 5 . Best Kill Streak 3 | . 3 . . 2 2 Combat Bots Only 3 | . 3 . . 2 2 Max Kills in Single Turn 2 | . 1 . . 2 1 Gunslinging . | . . . . . . Exploded 2 | . 1 . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Fac Hostile Shots Fired 243 | . 74 . 12 62 95 Missed 81 | . 26 . 4 19 32 Hits 162 | . 48 . 8 43 63 Melee 29 | . . . . . 29 Projectile 133 | . 48 . 8 43 34 AOE 6 | . . . . . 6 Critical Strikes 19 | . . . . 2 17 Actively Blocked 2 | . . . . 1 1 Damage Taken 3675 | . 456 . 75 1048 2096 Core 1390 | . 88 . 15 281 1006 Absorbed by Shields . | . . . . . . Redirected to Shielding 204 | . . . . 180 24 Regen/Repaired (Parts) 57 | . 57 . . . . Core Remaining (%) 74 | 100 . . 58 66 . Volleys Fired 75 | . 44 . 3 14 14 Largest 3 | . 2 . 2 3 3 Hottest 200 | . 60 . 120 200 151 Shots Fired 138 | . 82 . 6 29 21 Gun 132 | . 82 . 4 28 18 Cannon 6 | . . . 2 1 3 Launcher . | . . . . . . Special . | . . . . . . Kinetic 98 | . 67 . . 14 17 Thermal 18 | . . . 3 12 3 Explosive . | . . . . . . Electromagnetic 22 | . 15 . 3 3 1 Robot Hit Streak 14 | . 8 . 6 8 14 Robot Miss Streak 5 | . 5 . 1 2 2 Penetration Max 1 | . . . . . 1 Secondary Targets 3 | . 1 . . 2 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 84 | . 43 . 5 22 14 Core Hits 40 | . 22 . 1 12 5 Critical Kills 2 | . 1 . . . 1 Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 3 | . 1 . . . 2 Destroy 3 | . 1 . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1872 | . 663 . 88 725 396 Guns 1463 | . 602 . 46 488 327 Cannons 142 | . . . 42 31 69 Explosions 267 | . 61 . . 206 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 998 | . 436 . . 242 320 Thermal 438 | . 61 . 61 247 69 Explosive 206 | . . . . 206 . Electromagnetic 230 | . 166 . 27 30 7 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 19 | . . . . 19 . Projectiles . | . . . . . . Explosions 19 | . . . . 19 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 228 | . . . . 228 . Shots 2 | . . . . 2 . Rammed . | . . . . . . Targets Rammed 1 | . 1 . . . . Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 117 | . 30 . 102 117 14 Average Temperature 28 | . 14 . 51 48 10 Received Heat Transfer 480 | . 144 . . 327 9 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . 2 . Heat Transferred 774 | . 50 . 124 550 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 2 . . . . Alert | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 79 | . 79 . . 79 50 Initial 7 | . . . . . 7 Average 24 | . 33 . . 17 7 Influence Increases 609 | . 384 . . 149 76 Destroy 0b10 Robot/C 420 | . 260 . . 100 60 Destroy 0b10 Robot/NC 10 | . 10 . . . . Destroy Leader 74 | . 54 . . 10 10 Successful Hack 32 | . 32 . . . . Disable Machine 30 | . . . . 30 . Destroy Structure 28 | . 13 . . 9 6 Lose Combat Pursuer 15 | . 15 . . . . Influence Decreases 595 | . 384 . . 134 77 Entered New Map 8 | . . . . . 8 Time Decay 525 | . 384 . . 94 47 Lost Part 62 | . . . . 40 22 Squads Dispatched 7 | . 2 . . 2 3 Investigation 1 | . 1 . . . . Extermination 1 | . . . . 1 . Reinforcement 5 | . 1 . . 1 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 49 | . 20 . 8 7 14 Peak Tracking Total 5 | . 4 . 5 3 5 Tactical Retreats 4 | . 1 . . . 3 Traps | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -6 -5 ---------- Run | Yrd Mat Sub Scr Fac Fac Machines Disabled 2 | . . . . 2 . Max in Single Turn 2 | . . . . 2 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Machines Accessed 13 | . 9 . 2 2 . Terminals 8 | . 7 . . 1 . Fabricators 1 | . . . . 1 . Repair Stations 1 | . 1 . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 39 | . 22 . 14 3 . Successful 36 | . 19 . 14 3 . Failed 3 | . 3 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 15 | . 13 . . 2 . Fabricators 1 | . . . . 1 . Repair Stations 7 | . 7 . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 27 | . 11 . 14 2 . Record 19 | . 3 . 14 2 . Robot Analysis 2 | . 2 . . . . Prototype ID Bank 2 | . 2 . . . . Alert Level 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Maintenance Status 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks 1 | . . . . 1 . Network Status 1 | . . . . 1 . Repair Station Hacks 6 | . 6 . . . . Scan Component 4 | . 4 . . . . Repair 1 | . 1 . . . . Refit 1 | . 1 . . . . Recycling Unit Hacks 2 | . 2 . . . . Process 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 6 . . 2 . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter 2 | . 2 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -6 -5 ------------ Run | Yrd Mat Sub Scr Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted 1 | . . . 1 . . Intel | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Active Infowar (turns) 900 | . 171 . . 445 284 ECM 900 | . 171 . . 445 284 Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -6 -5 ------------- Run | Yrd Mat Sub Scr Fac Fac Turns Passed 3167 | 49 1127 17 1196 447 331 Spaces Moved 2140 | 37 686 14 980 243 180 Core 17 | 11 . . . . 6 Treads 241 | . . . . 119 122 Legs 1830 | 26 686 14 980 124 . Wheels . | . . . . . . Hover . | . . . . . . Flight 52 | . . . . . 52 Fastest Speed 30 | 50 120 120 120 120 30 Average Speed 120 | 99 120 120 120 132 118 Slowest Speed 305 | 120 120 120 120 145 305 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . . 1 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 3 91 4 63 6 3 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 26 | . 12 . . 11 3 Melee . | . . . . . . Projectile 3 | . . . . . 3 AOE 23 | . 12 . . 11 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Total 2596 | 49 911 14 993 351 278 Wait 217 | 1 124 1 . 63 28 Move 2133 | 36 685 13 979 242 178 Hop 1 | . . . . . 1 Pick Up 59 | 7 21 . 3 7 21 Fast Attach . | . . . . . . Attach 42 | 5 5 . . 14 18 Detach 8 | . 1 . . 6 1 Swap 31 | . 14 . 5 4 8 Drop 29 | . 16 . 3 1 9 Fire 75 | . 44 . 3 14 14 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . 1 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Subcaves -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 13 | -11/Scrapyard | Discovered new exit (range 14) 50 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 14) 612 | -10/Materials | Discovered new exit (range 11) 644 | -10/Materials | Discovered new exit (range 16) 743 | -10/Materials | Repaired Lgt. Armor Plating 1013 | -10/Materials | Discovered new exit (range 12) 1168 | -10/Materials | Discovered new exit (range 5) 1177 | -10/Materials | Entered Subcaves 1178 | -10/Subcaves | Approached by a straggling Scientist 1179 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1194 | -10/Subcaves | Entered Scraptown 1276 | -8/Scraptown | Visited Cyclists 1332 | -8/Scraptown | Visited Red Mages 1371 | -8/Scraptown | Visited TADAMA 1412 | -8/Scraptown | Visited Comm Corps 1620 | -8/Scraptown | Discovered new exit (range 6) 1770 | -8/Scraptown | Learned location of Extension (-5) 2001 | -8/Scraptown | Visited UFD Registry 2001 | -8/Scraptown | Registered with UFD as "Dualslicer" 2030 | -8/Scraptown | Visited Curators Association 2081 | -8/Scraptown | Visited Observation Area 2174 | -8/Scraptown | Met Optimus 2174 | -8/Scraptown | Accepted into 0bPrime 2262 | -8/Scraptown | Discovered new exit (range 5) 2316 | -8/Scraptown | Civil war broke out across Scraptown 2389 | -8/Scraptown | Lost 4 allies 2390 | -8/Scraptown | Entered Factory 2390 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x4, Weapon x2 2480 | -6/Factory | Discovered new exit (range 13) 2630 | -6/Factory | Build established: Scavenger-Tank 2715 | -6/Factory | Lost 3 parts (2n1u) 2805 | -6/Factory | Spotted B-75 Beast 2837 | -6/Factory | Entered another Factory area 2837 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3104 | -5/Factory | Core integrity fell below 50% 3117 | -5/Factory | Lost 6 parts (1p2n2u1w) 3157 | -5/Factory | Core integrity fell below 20% 3168 | -5/Factory | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- Acquired 29 matter. Penetrated by Slug. Slug penetrates Earth. K-01 Serf collects debris. Slug penetrates C-35 Carver. C-35 Carver suffers critical hit (Destroy). C-35 Carver destroyed. Slug penetrates Wall. Imp. Surge Thruster destroyed. Knocked back. Penetrated by Slug. The unstable cave ceiling collapses. K-01 Serf collects debris. Penetrated by Slug. Gauss Rifle destroyed. Neutrino Core severed. Penetrated by Slug. Slug penetrates C-35 Carver. KE Penetrator severed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ???????????????? | | ???????????????????????????? ??????????????? | | ????????????????????????????? ???????????????? | | ???????????????????????????? ???????????????? | | ???????????????????????????# ???????????????? | | ???????????????????????##### ???????????????? | | ????????????????###+#+##;;;;;# #???????????????? | | ?????????????? ;h #???????????????? | | ????????????? ; ###############?? | | ????????????? ; ## #?? | | ???????????? #] [ #?? | | ???????????? # """" ]* #?? | | ???????????" # """" [ #?? | | ???????????" ## """" ! #?? | | ???????####";; # """" #?? | | ???????# k * #?? | | ???????# !! ! ;;#;########## | | ???????# ! ; = | | ???????# # ! | | ???????# ! + ccc ]% % | | ???????# # @[ / ![ ;;;;########### | | ???????# # ##!=### #?? | | ???????# ! + # ######*#?# #?? | | ???????########+####+ ######??# #?# " " " " #?? | | ?????????????# = #??# #?# " " " " #?? | | ?????????????# #??# ### " " " " #?? | | ?????????????# #??# "## " " " " #?? | | ?????????????# """"" """"" #??#]### " " " " #?? | | ?????????????# """"" """"" #??# ### " " " " #?? | | ?????????????# """ """ #??#[ + " " " " #?? | | ?????????????# #??##### " " " " #?? | | ?????????????# """"" """"" #??????# " " " "? #?? | | ?????????????# """"" """"" #??????# ????? | | ?????????????# """ """ #??????###########????? | | ?????????????# #?????????????????????? | | ?????????????###############?????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Base Temperature (-) 150 Armor Coverage 150 Resistance: EM 25 Weapon Shielding 66 Evasion (%) 64 Targeting Accuracy 5 Recoil Reduction 2 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 36% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot Made in Tau Ceti IV Novice Programmer Please Form A Line Risk Taker Serviceable Loadout Challenges ------------ None Game ------ Seed BombSpreadArachnoskeleton Manual? 0 Play Time 01:01:16 Cumulative 2.8 hours Start 2025.07.20 @ 21:39:33 End 2025.07.20 @ 22:57:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1ae905e8-a96d-42b3-876e-af722cc86e39