Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.14 @ 17:31:30 Player: WazdakkaGutsmek Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (69) 345 Value Destroyed (1671) 1671 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (334) 334 TOTAL SCORE: 10070 Bonus ------- High Alert Combat Kills 34 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 187/300 Energy 99/100 System Corruption 3% Temperature Cool (1) Movement Flying (30) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Diametric Drive > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Transmission Jammer Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Fission Core > --- PROPULSION ------- Flight Unit Flight Unit Xenon Bombardment Thruster Xenon Bombardment Thruster Biomechanical Wings Diametric Drive > --- UTILITY ---------- Structural Scanner Machine Analyzer Experimental Sensor Array Improved Signal Interpreter Layered Light Armor Plating Hacking Suite Improved Hacking Suite Experimental Hacking Suite > --- WEAPON ----------- Enhanced Autogun Force Lance > --- INVENTORY -------- Stasis Canceller Improved Transmission Jammer Trap Reconfigurator Rocket Array Great Axe [Rating: 80] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Flight Unit Wheel Compact Wheel Flight Unit Flight Unit Utility Hacking Suite Device Structural Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Rocket Array Impact Weapon Power Maul Slashing Weapon Great Axe Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Slots Evolved 16 | . . . 2 . . . 2 2 2 2 2 2 . 2 Power 1 | . . . . . . . . . . . 1 . . . Propulsion 4 | . . . 1 . . . . . 2 . 1 . . . Utility 11 | . . . 1 . . . 2 2 . 2 . 2 . 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 113 | 2 12 . 6 12 1 1 16 11 6 3 17 5 18 3 Power 18 | . 2 . . 2 . . 2 2 . 1 6 1 2 . Engine 11 | . 2 . . 2 . . 2 2 . 1 1 . 1 . Core 5 | . . . . . . . . . . . 5 . . . Reactor 2 | . . . . . . . . . . . . 1 1 . Propulsion 38 | . 6 . 4 5 1 . 5 2 2 . 2 3 7 1 Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 3 | . . . . . . . . . . . . . 3 . Hover . | . . . . . . . . . . . . . . . Flight 35 | . 6 . 4 5 1 . 5 2 2 . 2 3 4 1 Utility 28 | . 2 . 1 1 . 1 3 5 2 2 6 1 4 . Device 15 | . 1 . . 1 . . 2 1 . 2 4 . 4 . Storage 1 | . . . . . . . . 1 . . . . . . Processor 5 | . 1 . . . . 1 1 1 1 . . . . . Hackware 6 | . . . 1 . . . . 1 1 . 2 1 . . Protection 1 | . . . . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 29 | 2 2 . 1 4 . . 6 2 2 . 3 . 5 2 Energy Gun 2 | 1 . . . . . . . . . . . . 1 . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 10 | 1 2 . . 4 . . 2 . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 6 | . . . 1 . . . 2 1 . . . . 2 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . Slashing Weapon 4 | . . . . . . . 1 1 1 . 1 . . . Piercing Weapon 6 | . . . . . . . . . . . 2 . 2 2 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . . 2 2 1 . 2 1 1 . Parts Lost 52 | . 3 . 4 . . . 8 . . . 10 1 21 5 Power 10 | . 1 . 1 . . . 2 . . . 3 . 3 . Propulsion 23 | . 1 . 3 . . . 4 . . . 5 . 8 2 Utility 12 | . . . . . . . 1 . . . 2 . 7 2 Weapon 7 | . 1 . . . . . 1 . . . . 1 3 1 Highest Loss Streak 10 | . 1 . 4 . . . 4 . . . 7 1 10 5 To Critical Strikes 1 | . 1 . . . . . . . . . . . . . Average Slot Usage (%) 72 | . 70 100 97 98 100 100 92 89 95 99 72 46 38 2 Engine 5 | . 8 14 10 9 11 11 8 7 6 5 3 . . . Flight 20 | . 17 28 32 33 33 33 26 23 28 29 20 10 6 . Device 10 | . 10 14 11 11 11 11 16 13 13 22 10 4 2 . Processor 11 | . 6 14 11 11 11 11 18 22 17 11 10 9 6 . Hackware 8 | . . . 11 11 11 11 8 6 8 11 10 14 12 . Protection 1 | . . . . . . . . 3 6 5 2 . . . Ballistic Gun 7 | . 22 28 20 22 22 22 8 3 5 5 2 . . . Slashing Weapon 2 | . . . . . . . 6 7 6 5 1 4 . . Peak Build Rating 80 | 2 7 7 12 13 13 18 37 45 55 69 80 67 79 26 Average Rating 35 | 1 4 7 10 11 12 16 32 39 50 68 67 55 42 3 On Entrance 26 | . 2 7 7 8 12 13 18 33 42 55 69 40 63 24 Naked Turns 218 | . . . . . . . . . . . . . . 218 Heaviest Build 32 | 3 8 8 8 10 6 6 14 13 16 24 32 13 27 6 Greatest Support 48 | 3 8 8 12 12 12 12 12 14 26 26 33 22 48 8 Greatest Overweight (x) 5 | . 1 . . . . . 2 . . . 1 . 5 . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 5 5 5 5 8 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 5 5 5 5 5 5 5 5 5 4 5 3 3 2 Average Carried 3 | . 1 5 3 2 4 4 4 4 4 3 3 3 1 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 5 2 4 5 5 5 5 5 3 3 3 1 2 Class Distribution -------------------- 38% | Scavenger-Scout 21% | Scavenger-Mutant 11% | Hacker-Scout 10% | Mutant 6% | Hacker-Mutant 6% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Scout | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -6/Factory Scavenger-Scout | -5/Factory Hacker-Ninja | -4/Factory Hacker-Scout | -3/Research Hacker-Mutant | -3/Quarantine Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Matter Collected 1490 | 220 125 . 77 244 . 40 172 124 132 16 173 19 148 . Remotely 30 | . . . . . . . . . . . . . 30 . Salvage Created 2285 | . 301 . 99 192 . . 501 73 40 16 252 19 659 133 Parts 154 | . 26 . 11 16 . . 37 6 1 1 22 2 24 8 Haulers Intercepted 5 | . 2 . 1 . . . 2 . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Combat Hostiles Destroyed 43 | . 9 . 4 5 . . 11 . . . 3 . 9 2 Melee 16 | . . . . . . . 5 . . . 3 . 6 2 Guns 21 | . 9 . 4 5 . . 3 . . . . . . . AOE 6 | . . . . . . . 3 . . . . . 3 . Classes Destroyed 13 | . 5 . . 1 . . 3 1 . 1 1 . 1 . Worker 5 | . . . . . . . . . . 1 . 1 3 . Builder 4 | . 1 . . 1 . . . . . . 2 . . . Tunneler 1 | . . . . . . . 1 . . . . . . . Hauler 5 | . 2 . 1 . . . 2 . . . . . . . Recycler 3 | . . . . 1 . . 1 . . . . . 1 . Mechanic 3 | . . . . . . . . 1 1 . 1 . . . Operator 4 | . 1 . . . . . 2 1 . . . . . . Watcher 1 | . . . . . . . 1 . . . . . . . Swarmer 26 | . 8 . 4 5 . . 6 . . . . . 3 . Grunt 8 | . 1 . . . . . 3 . . . 1 . 3 . Sentry 2 | . . . . . . . 2 . . . . . . . Hunter 2 | . . . . . . . . . . . . . 2 . Programmer 5 | . . . . . . . . . . . 2 . 1 2 Best Kill Streak 6 | . 6 . 3 3 . . 5 1 1 1 2 1 4 1 Combat Bots Only 5 | . 5 . 3 3 . . 5 . . . 2 . 3 1 Max Kills in Single Turn 2 | . 2 . 1 1 . . 2 1 1 1 1 1 2 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . . . 1 . Melee 1 | . . . . . . . 1 . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Hostile Shots Fired 617 | . 29 1 74 34 . . 98 . 5 1 76 29 147 123 Missed 258 | . 8 1 35 16 . . 36 . 1 . 35 19 57 50 Damage Taken 6470 | . 221 . 368 148 . . 754 . 127 28 930 324 1941 1629 Core 3541 | . 38 . 119 36 . . 274 . 87 28 384 180 929 1466 Absorbed by Shields 31 | . . . . . . . . . . . 31 . . . Regen/Repaired (Parts) 29 | . . . . . . . 11 18 . . . . . . Core Remaining (%) 73 | 100 . 84 . . . 61 50 100 89 97 66 . 14 . Volleys Fired 116 | . 39 . 25 32 . . 14 . . . . . 6 . Largest 2 | . 2 . 2 2 . . 2 . . . . . 1 . Hottest 75 | . 60 . 53 40 . . 61 . . . . . 75 . Shots Fired 215 | . 75 . 50 64 . . 20 . . . . . 6 . Gun 202 | . 75 . 47 64 . . 14 . . . . . 2 . Cannon . | . . . . . . . . . . . . . . . Launcher 13 | . . . 3 . . . 6 . . . . . 4 . Special . | . . . . . . . . . . . . . . . Kinetic 190 | . 65 . 47 64 . . 14 . . . . . . . Thermal 2 | . . . . . . . . . . . . . 2 . Explosive 13 | . . . 3 . . . 6 . . . . . 4 . Electromagnetic 10 | . 10 . . . . . . . . . . . . . Robot Hit Streak 10 | . 7 . 8 7 . . 10 . . . . . 6 . Robot Miss Streak 4 | . 4 . 4 3 . . 2 . . . . . 3 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 200 | . 44 . 28 42 . . 33 2 2 3 8 5 20 13 Core Hits 99 | . 22 . 9 14 . . 20 2 1 . 5 1 22 3 Critical Kills 1 | . . . . 1 . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . . . Critical Strikes 9 | . 1 . . 2 . . 1 . . 1 . . 2 2 Destroy 2 | . . . . 2 . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . Sever 2 | . . . . . . . 1 . . 1 . . . . Impale 4 | . . . . . . . . . . . . . 2 2 Melee Attacks 172 | . . . . . . . 47 8 6 4 36 28 29 14 Impact 3 | . . . . . . . 3 . . . . . . . Slashing 102 | . . . . . . . 44 8 6 4 12 28 . . Piercing 67 | . . . . . . . . . . . 24 . 29 14 Sneak Attacks 18 | . . . . . . . 5 1 1 2 3 2 3 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . 2 Damage Inflicted 6022 | . 397 . 248 350 . . 1653 143 138 205 678 322 1402 486 Guns 1177 | . 397 . 232 350 . . 153 . . . . . 45 . Cannons . | . . . . . . . . . . . . . . . Explosions 1053 | . . . 16 . . . 436 . . . . . 601 . Melee 3791 | . . . . . . . 1063 143 138 205 678 322 756 486 Ramming 1 | . . . . . . . 1 . . . . . . . Kinetic 1035 | . 300 . 232 350 . . 153 . . . . . . . Thermal 45 | . . . . . . . . . . . . . 45 . Explosive 1053 | . . . 16 . . . 436 . . . . . 601 . Electromagnetic 97 | . 97 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 1969 | . . . . . . . 1063 143 138 205 98 322 . . Piercing 1822 | . . . . . . . . . . . 580 . 756 486 Highest Corruption 11 | . . . . . . . . . . . 2 6 11 3 Average Corruption 4 | . . . . . . . . . . . 1 5 6 2 Corruption Purged 1 | . . . . . . . . . . . 1 . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 25 | . . . . . . . . . . . 1 3 14 7 Message Errors 7 | . . . . . . . . . . . 1 . 5 1 Matter Fused 3 | . . . . . . . . . . . . 1 1 1 Heat Flow Errors 3 | . . . . . . . . . . . . . 3 . Energy Discharges 5 | . . . . . . . . . . . . 1 2 2 Data Loss (minor) 6 | . . . . . . . . . . . . 1 3 2 Alerts 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 768 | . . . . . . . 125 . 57 81 92 110 231 72 Projectiles . | . . . . . . . . . . . . . . . Explosions 43 | . . . . . . . . . . . . . 43 . Melee 725 | . . . . . . . 125 . 57 81 92 110 188 72 Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 158 | . . . 7 . . . . . . . . . 151 . Shots 7 | . . . 1 . . . . . . . . . 6 . Rammed 1 | . . . . . . . 1 . . . . . . . Targets Rammed 1 | . . . . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 330 | . 20 . 39 8 . . 48 . . . 95 . 187 330 Average Temperature 21 | . 6 . 10 3 . . 16 . . . 25 . 90 183 Received Heat Transfer 1115 | . 24 . 90 12 . . 252 . 12 . 88 36 195 406 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 100 | . . . . . . . . . . . . . 100 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Peak Influence 479 | . 343 133 357 280 . . 479 302 151 52 335 287 187 390 Initial 217 | . . 133 51 150 . . . 217 147 32 25 175 11 105 Average 155 | . 136 133 172 195 . . 159 252 53 33 135 221 69 242 Maximum Alert Level 2 | . 1 . 1 1 . . 2 1 . . 1 1 . 1 Low Security (%) 62 | 100 71 100 51 46 . 100 60 . 100 100 84 27 100 37 Level 1 36 | . 28 . 48 53 . . 32 100 . . 15 72 . 62 Level 2 1 | . . . . . . . 6 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 20 | . 1 . 2 . . . 2 . 2 . 2 5 3 3 Investigation 5 | . . . 1 . . . 1 . 1 . . 1 1 . Extermination 5 | . . . . . . . . . 1 . 1 1 1 1 Reinforcement 10 | . 1 . 1 . . . 1 . . . 1 3 1 2 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Distress Signals 11 | . 1 . 2 . . . 3 . . . 3 1 1 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 184 | . 18 2 23 9 . . 26 1 6 1 35 11 21 31 Peak Tracking Total 16 | . 8 2 14 3 . . 6 . 4 1 16 7 10 15 Tactical Retreats 31 | . 3 . 4 . . . 8 . 2 . 6 2 1 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Traps Triggered 6 | . 1 . . . . . . . . . 3 . 1 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 1 | . . . 1 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Machines Disabled 2 | . . . 1 . . . . 1 . . . . . . Max in Single Turn 1 | . . . 1 . . . . 1 . . . . . . Garrison Access 4 | . . . . . . . . 1 . 1 2 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Machines Accessed 45 | . 5 . 3 1 1 . 5 7 8 2 6 5 2 . Terminals 33 | . 5 . 3 . . . 4 4 8 1 2 5 1 . Fabricators 2 | . . . . . . . . . . . 2 . . . Repair Stations 2 | . . . . . . . 1 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 2 . 1 2 . 1 . Total Hacks 104 | . 17 . 9 1 1 . 16 13 21 4 7 12 3 . Successful 46 | . 6 . 6 1 1 . 5 5 12 1 5 3 1 . Failed 58 | . 11 . 3 . . . 11 8 9 3 2 9 2 . Catastrophic 13 | . 2 . . . . . 2 3 3 . . 1 2 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 44 | . 10 . 5 . 1 . 4 6 7 . 3 8 . . Terminals 87 | . 17 . 9 . . . 14 8 21 2 3 12 1 . Fabricators 2 | . . . . . . . . . . . 2 . . . Repair Stations 5 | . . . . . . . 2 3 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . 2 . 2 2 . 2 . Terminal Hacks 30 | . 6 . 3 1 1 . 2 2 11 . . 3 1 . Part Schematic 1 | . 1 . . . . . . . . . . . . . Prototype ID Bank 6 | . 1 . 1 . . . . 1 3 . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . Branch Access Points 5 | . 1 . 1 . . . . . 1 . . 1 1 . Terminal Index 1 | . . . . . . . . . 1 . . . . . Alert Level 2 | . 1 . . . . . 1 . . . . . . . Unreport Threat 5 | . . . . . . . . . 3 . . 2 . . Locate Traps 2 | . 1 . . . . . . . 1 . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . . . Recall Extermination 1 | . . . . . . . . . 1 . . . . . Registered Components 1 | . . . . . . . . 1 . . . . . . Zone Layout 2 | . 1 . . . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . . Build 2 | . . . . . . . . . . . 2 . . . Repair Station Hacks 4 | . . . . . . . 2 2 . . . . . . Scan Component 2 | . . . . . . . 1 1 . . . . . . Repair 2 | . . . . . . . 1 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . 1 . 1 2 . . . Seal Access 4 | . . . . . . . . 1 . 1 2 . . . Unauthorized Hacks 6 | . . . 3 . . . 1 . 1 . 1 . . . Terminals 6 | . . . 3 . . . 1 . 1 . 1 . . . Assimilate 4 | . . . 2 . . . 1 . . . 1 . . . Botnet 1 | . . . . . . . . . 1 . . . . . Detonate 1 | . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 32 | . 4 . 2 . . . 4 4 8 1 2 5 2 . Full Trace Events 5 | . . . 1 . . . 1 . 1 . . 1 1 . Feedback Events 1 | . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built 7 | . . . . . . . . . . . 7 . . . Authchips . | . . . . . . . . . . . . . . . Time 165 | . . . . . . . . . . . 165 . . . Total Robot Build Rating 22 | . . . . . . . . . . . 22 . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 1 1 . . . . . . Time 162 | . . . . . . . 108 54 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Total Allies 9 | . . . 1 . . . . . . . 8 . . . Largest Group 8 | . . . 1 . . . . . . . 8 . . . Highest-Rated Group 140 | . . . 10 . . . . . . . 140 . . . Highest-Rated Ally 30 | . . . 10 . . . . . . . 30 . . . Total Orders 4 | . . . . . . . . . . . 4 . . . STAY 4 | . . . . . . . . . . . 4 . . . Ally Attacks 2 | . . . . . . . . . . . 2 . . . Total Damage 176 | . . . . . . . . . . . 176 . . . Kills 1 | . . . . . . . . . . . 1 . . . Allies Corrupted 2 | . . . . . . . . . . . 2 . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Turns Passed 4239 | 17 301 38 244 294 86 24 743 321 320 91 673 340 399 348 Spaces Moved 6756 | 28 354 102 455 487 243 61 747 660 583 121 1274 567 435 639 Core 664 | 28 103 . . . . . . . . . . . 23 510 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 51 | . . . . . . . . . . . . . 51 . Hover . | . . . . . . . . . . . . . . . Flight 6041 | . 251 102 455 487 243 61 747 660 583 121 1274 567 361 129 Fastest Speed 23 | 50 37 37 34 34 34 34 32 32 28 28 23 34 34 30 Average Speed 35 | 50 42 37 34 34 34 34 35 33 29 28 27 36 54 46 Slowest Speed 300 | 50 120 37 37 34 34 34 195 34 34 28 104 40 300 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 27 | . . . 9 2 . 1 5 . . . 7 . 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 3 75 37 40 91 62 27 58 20 19 4 32 25 55 22 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . Known Exits Taken 8 | . 1 . 1 . . . 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 . . . . . . 1 . Scrap Searched 3 | . . . . 2 . 1 . . . . . . . . Spaces Dug 67 | . . . . . . . 15 4 4 . 25 16 3 . Terrain Destroyed 170 | . . . 21 . . . 65 4 4 . 25 16 35 . Melee 67 | . . . . . . . 15 4 4 . 25 16 3 . Projectile . | . . . . . . . . . . . . . . . AOE 103 | . . . 21 . . . 50 . . . . . 32 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Total 8028 | 29 438 101 494 561 246 63 1118 742 717 169 1524 648 517 661 Wait 834 | . 25 . 11 23 . 1 288 55 117 42 190 48 28 6 Move 6690 | 27 353 101 437 482 242 58 737 659 582 120 1259 566 428 639 Hop 25 | . . . 8 2 . 1 4 . . . 7 . 3 . Pick Up 26 | . 5 . 3 3 2 1 5 2 2 . 1 . 1 1 Fast Attach 66 | 2 8 . . 3 . . 10 5 4 . 13 5 13 3 Attach 27 | . . . 4 2 1 1 4 4 1 2 3 . 5 . Detach 8 | . . . . . . . . 2 . . 4 . 2 . Swap 20 | . 4 . 2 7 . . 2 2 1 1 1 . . . Drop 43 | . 4 . 4 7 1 1 6 5 4 . 8 1 2 . Fire 116 | . 39 . 25 32 . . 14 . . . . . 6 . Melee 170 | . . . . . . . 47 8 6 4 36 28 29 12 Ram 1 | . . . . . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . 2 . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -5/Factory -4/Factory -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -2/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 18 | -11/Scrapyard | Entered Materials 54 | -10/Materials | Discovered new exit (range 10) 167 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Identified exit to Mines 319 | -10/Materials | Entered Mines 355 | -10/Mines | Discovered new exit (range 5) 357 | -10/Mines | Entered Materials 357 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 430 | -9/Materials | Identified exit to Mines 573 | -9/Materials | Discovered new exit (range 14) 601 | -9/Materials | Entered Mines 621 | -9/Mines | Lost 4 parts (1p3n) 623 | -9/Mines | Build established: Scavenger-Mutant 669 | -9/Mines | Learned Materials stockpile data 672 | -9/Mines | Discovered new exit (range 12) 675 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 676 | -9/Mines | Found Prototype Device 686 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 830 | -9/Mines | Learned location of Storage (-7) 892 | -9/Mines | Discovered new exit (range 3) 895 | -9/Mines | Entered Exiles 904 | -9/Exiles | Met 8R-AWN 909 | -9/Exiles | Met EX-HEX 920 | -9/Exiles | Met EX-BIN 923 | -9/Exiles | Aligned with FarCom system 924 | -9/Exiles | Given EX-Vault access code 932 | -9/Exiles | Opened EX-Vault 934 | -9/Exiles | Found Modified TNC 941 | -9/Exiles | Found Trap Reconfigurator 949 | -9/Exiles | Warned to stay clear of 0b10 Research branches 960 | -9/Exiles | Met EX-DEC 978 | -9/Exiles | Discovered new exit (range 10) 981 | -9/Exiles | Stole two prototypes: Modified TNC, Trap Reconfigurator 981 | -9/Exiles | Entered Mines 1000 | -8/Mines | Discovered new exit (range 16) 1005 | -8/Mines | Entered Materials 1005 | -8/Materials | Evolved 2 slots: Utility x2 1006 | -8/Materials | Identified Exp. Sensor Array 1124 | -8/Materials | Repaired Exp. Sensor Array 1316 | -8/Materials | Lost 4 parts (1p2n1w) 1584 | -8/Materials | Build established: Scavenger-Scout 1729 | -8/Materials | Lost 4 parts (1p2n1u) 1730 | -8/Materials | Discovered new exit (range 16) 1746 | -8/Materials | Identified exit to Factory 1748 | -8/Materials | Entered Factory 1748 | -7/Factory | Evolved 2 slots: Utility x2 1750 | -7/Factory | FarCom data flow suspended 1907 | -7/Factory | Found Prototype Launcher 1907 | -7/Factory | Identified Rocket Array 1980 | -7/Factory | Discovered new exit (range 20) 1986 | -7/Factory | Identified exit to Factory 2053 | -7/Factory | Repaired Exp. Sensor Array 2069 | -7/Factory | Entered another Factory area 2069 | -6/Factory | Evolved 2 slots: Propulsion x2 2149 | -6/Factory | Identified exit to Lower Caves 2149 | -6/Factory | Identified exit to Extension 2262 | -6/Factory | Spotted B-75 Beast 2386 | -6/Factory | Discovered new exit (range 9) 2388 | -6/Factory | Identified exit to Factory 2389 | -6/Factory | Entered another Factory area 2389 | -5/Factory | Evolved 2 slots: Utility x2 2476 | -5/Factory | Discovered new exit (range 4) 2477 | -5/Factory | Identified exit to Factory 2480 | -5/Factory | Entered another Factory area 2480 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 2586 | -4/Factory | Fabricated K-01 Serf? 2594 | -4/Factory | Fabricated B-60 Warrior? 2772 | -4/Factory | Found Prototype Hackware 2772 | -4/Factory | Identified Exp. Hacking Suite 2860 | -4/Factory | Lost 7 parts (2p4n1u) 3118 | -4/Factory | Discovered new exit (range 15) 3153 | -4/Factory | Lost 3 parts (1p1n1u) 3153 | -4/Factory | Identified exit to Research 3153 | -4/Factory | Entered Research 3153 | -3/Research | Spotted B-86 Titan 3153 | -3/Research | Evolved 2 slots: Utility x2 3340 | -3/Research | Identified exit to Armory 3340 | -3/Research | Identified exit to Quarantine 3423 | -3/Research | Build established: Hacker-Scout 3488 | -3/Research | Spotted B-90 Cyclops 3493 | -3/Research | Entered Quarantine 3588 | -3/Quarantine | Lost 4 parts (1p2n1u) 3674 | -3/Quarantine | Lost 5 parts (2n3u) 3741 | -3/Quarantine | Core integrity fell below 50% 3778 | -3/Quarantine | Lost 10 parts (2p3n3u2w) 3840 | -3/Quarantine | Found Prototype Device 3840 | -3/Quarantine | Identified Exp. Thermal Shield 3856 | -3/Quarantine | System corruption reached 10% 3876 | -3/Quarantine | Core integrity fell below 20% 3891 | -3/Quarantine | Discovered new exit (range 4) 3892 | -3/Quarantine | Entered Research 3892 | -2/Research | Evolved 2 slots: Utility x2 3958 | -2/Research | Lost 5 parts (2n2u1w) 3986 | -2/Research | Core integrity fell below 50% 4020 | -2/Research | Core integrity fell below 20% 4076 | -2/Research | Spotted B-90 Cyclops 4240 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 04142_ ALERT: Rogue bot located, Programmers report to Research Zone 7Y. 04161_ Acquired Micro-nuke Launcher. 04162_ System corrupted: Component data lost. 04178_ System corrupted: Energy discharge (-32). 04198_ System corrupted: Component data lost. 04210_ Acquired Diametric Drive. 04213_ System corrupted: Matter fused (-8). 04215_ Knocked back. 04215_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04219_ O-24 Administrator uses terminal to summon reinforcements. 04219_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R001. 04219_ O-24 Administrator locks terminal. 04221_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04228_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R016. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????###############??????????????? | | ???????????????????# #??????????????? | | ???????????????????# #??????????????? | | ???????????????????# ""Y"" #??????????????? | | ???????????????????# """"" ###########????? | | ?????????######????# + #? | | ?????????# !#????# * ##########/#???? | | ?????????# #????#######+#########????????????? | | ?????????# #??###### #????????????? | | ?????????# #### @ #?????????? ?? | | ?????????# + l #?????????? ?? | | ?????????# #### ggg + ??????? ?? | | ?????????# #??# #### g g # ! ?????? ?? | | ?????????# #??# ########### #?????????? ?? | | ?????????# #?##+#"""T"""### #?????? ??? ?? | | ?????????######?# [[[ # #???? ???? ?? | | ????????????????# [[[ # ####"###### #? | | ????????????????# [[[ # #? | | ????????????????# + #? | | ????????????????# # #? | | ????????????????#########+#### """"" ? | | ????????????????????# # """"" #? | | ????????????????????# # """"" #? | | ????????????????????# """ # #??# #? | | ????????????????????# """ # ####+## | | ????????????????????# """ + # | | ????????????????????# """ # ""# | | ????????????????????# """ # ""# | | ????????????????????# # T"# """" | | ????????????????????# # ""# """" | | ????????????????????########## ""# """" | | ?????????????????????????????# % # """" | | ?????????????????????????????# + | | ?????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 28 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 150 Evasion (%) 65 Targeting Accuracy 5 Offensive Hacking 38 Defensive Hacking 10 Item Schematics ----------------- Flight Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ K-01 Serf | x4 | -4/Factory | Preloaded B-60 Warrior | x3 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssemblyAntigravDrive Manual? 0 Play Time 01:12:48 Cumulative 93.2 hours Start 2024.11.14 @ 03:47:12 End 2024.11.14 @ 17:31:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 61 Adventurer 16 Explorer 2 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0 Lore% 17 Gallery% 56 Achievement% 51 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7e56757b-34f1-4c80-a785-a8bad3ecde55