Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.17 @ 22:42:17 Player: xack Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (24) 4800 Robots Destroyed (194) 970 Value Destroyed (7434) 7434 Prototype IDs (65) 1300 Alien Tech Used (3) 600 Bonus (2176) 2176 TOTAL SCORE: 21280 Bonus ------- High Alert Combat Kills 49 Follower Combat Kills 727 Registered with UFD 300 Met Data Miner 300 Met Zhirov 300 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1450 Matter 209/300 Energy 45/100 System Corruption 70% Temperature Cool (0) Movement Walking (120) Location -2/Quarantine Parts ------- > --- POWER (2) -------- Improved Fusion Compressor > --- PROPULSION (7) --- Centrium Leg High-density Centrium Leg > --- UTILITY (10) ----- Advanced Heat Sink Large Storage Unit Machine Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer (fused) ECM Suite Experimental Hacking Suite Experimental System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Small Storage Unit Peak State ------------ > --- POWER ------------ Light Neutrino Core Micro Antimatter Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Centrium Leg High-density Centrium Leg Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Machine Analyzer Advanced Signal Interpreter Advanced Transmission Jammer Advanced Phase Shifter Hardened Heavy Armor Plating Experimental Hacking Suite Experimental System Shield > --- WEAPON ----------- Gamma Rifle Gamma Rifle Enhanced Nova Cannon Advanced Remote Datajack > --- INVENTORY -------- Experimental Power Amplifier Advanced Heat Sink Hardened Heavy Armor Plating Improved Powered Armor Transdimensional Reconstructor Transdimensional Reconstructor Transdimensional Reconstructor [Rating: 167] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Gravmag System Flight Unit Field Propulsion Drive Utility Improved Melee Analysis Suite Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Hardened Light Armor Plating Artifact Phase Redirector Weapon Great Axe Energy Gun Improved Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Linear Accelerator Launcher Smartbomb Launcher Special Weapon Advanced Remote Datajack Impact Weapon Hammer Slashing Weapon Great Axe Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Slots Evolved 16 | . . 2 2 . . . 4 . . . . 2 . . . . 2 . . . . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 5 | . . 1 1 . . . 1 . . . . 1 . . . . . . . . . . 1 . Utility 8 | . . . 1 . . . 3 . . . . 1 . . . . 2 . . . . 1 . . Weapon 2 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 248 | 7 13 26 11 13 . 2 8 1 3 . 4 29 2 19 . 1 9 3 . 2 6 36 16 37 Power 25 | 1 2 4 2 2 . . . . . . . 3 . 2 . . . 1 . . 1 3 1 3 Engine 13 | 1 2 4 2 2 . . . . . . . 2 . . . . . . . . . . . . Core 5 | . . . . . . . . . . . . 1 . 1 . . . 1 . . . . . 2 Reactor 7 | . . . . . . . . . . . . . . 1 . . . . . . 1 3 1 1 Propulsion 74 | 2 3 9 3 5 . . 2 1 1 . 2 12 . 7 . . 2 1 . . . 9 5 10 Treads 29 | 2 . 9 3 5 . . 2 1 1 . 1 2 . . . . . . . . . . 2 1 Leg 21 | . 1 . . . . . . . . . . 8 . 1 . . . . . . . 5 3 3 Wheel 4 | . 2 . . . . . . . . . 1 . . . . . . . . . . 1 . . Hover 17 | . . . . . . . . . . . . 2 . 6 . . 2 1 . . . 1 . 5 Flight 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Utility 98 | 2 3 6 3 2 . 1 6 . 1 . 2 12 1 10 . 1 7 1 . 2 4 13 4 17 Device 38 | 1 . 2 2 1 . . 1 . 1 . . 3 . 4 . . 3 . . . 2 9 2 7 Storage 11 | 1 2 1 . . . . 1 . . . . 1 . 1 . . . . . 1 . 1 . 2 Processor 17 | . . 1 1 . . . 2 . . . . 3 . 3 . . 3 . . . 2 1 . 1 Hackware 6 | . . 1 . . . . . . . . . . . 1 . . 1 . . . . 1 1 1 Protection 25 | . 1 1 . 1 . 1 2 . . . 2 5 1 1 . 1 . 1 . 1 . 1 1 5 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 51 | 2 5 7 3 4 . 1 . . 1 . . 2 1 . . . . . . . 1 11 6 7 Energy Gun 12 | 1 1 2 . 2 . . . . . . . . . . . . . . . . . 1 . 5 Energy Cannon 9 | . . 2 . . . . . . 1 . . 1 . . . . . . . . . 1 3 1 Ballistic Gun 10 | 1 2 3 . 1 . . . . . . . . . . . . . . . . . 2 1 . Ballistic Cannon 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . Launcher 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . Special Weapon 5 | . 1 . . . . . . . . . . . . . . . . . . . . 1 2 1 Impact Weapon 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Slashing Weapon 6 | . . . 3 1 . 1 . . . . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . 1 . 5 . 1 . . . . . 2 . . . . 1 . . 3 2 4 1 4 Parts Lost 130 | . 5 2 1 2 . . . . 2 . 6 19 8 1 1 2 . 4 . . 15 17 22 23 Power 13 | . . . . 1 . . . . . . . 3 1 . . . . 1 . . 2 1 2 2 Propulsion 48 | . 2 2 . 1 . . . . 1 . 4 11 2 . 1 1 . 2 . . 6 3 6 6 Utility 43 | . 1 . 1 . . . . . 1 . 2 5 4 1 . 1 . 1 . . 5 7 6 8 Weapon 26 | . 2 . . . . . . . . . . . 1 . . . . . . . 2 6 8 7 Highest Loss Streak 16 | . 2 1 1 1 . . . . 1 . 6 9 8 1 1 2 . 4 . . 15 9 16 7 To Critical Strikes 4 | . . . . . . . . . . . . 2 . . . . . . . . . . 2 . Average Backups 14 | 2 9 14 19 19 20 19 19 20 19 20 19 18 11 6 14 14 14 13 12 13 9 8 9 5 Power 1 | . 1 . 1 . 1 1 2 2 2 2 2 2 . . 1 1 1 . . . . . . . Propulsion 2 | . 1 2 3 2 3 3 3 4 3 3 2 . . . 1 1 1 1 1 1 . 2 2 . Utility 8 | . 3 7 8 10 11 11 10 11 10 12 11 12 8 4 11 11 10 9 9 9 7 3 6 3 Weapon 2 | 1 3 3 6 5 5 4 3 2 2 2 2 2 1 1 1 1 1 1 1 1 . 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 50 | . 1 5 6 2 . 2 1 . 2 . . 4 8 3 . . 7 1 . . 1 1 5 1 Power 5 | . . 1 1 . . . . . 1 . . . 2 . . . . . . . . . . . Propulsion 5 | . . . 1 . . . . . . . . . . . . . 2 . . . . 1 1 . Utility 26 | . 1 3 1 . . . 1 . . . . 4 5 . . . 5 1 . . 1 . 3 1 Weapon 12 | . . 1 3 2 . 2 . . 1 . . . . 3 . . . . . . . . . . Tool/Special 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Average Slot Usage (%) 84 | . 99 98 99 99 100 89 85 86 85 86 82 81 52 55 85 76 88 86 84 84 66 72 74 71 Engine 5 | . 14 10 9 8 9 9 6 6 6 6 6 4 2 . . . . . . . . . . . Treads 18 | . 19 27 36 35 36 36 32 33 33 33 29 13 . . . . . . . . . . 1 1 Leg 3 | . 1 1 . . . . . . . . . 13 12 1 . . 4 . . . 2 11 14 10 Hover 4 | . . . . . . . . . . . . . 2 8 32 25 26 28 26 26 13 . . 6 Device 9 | . 9 5 16 6 9 9 12 13 12 13 9 3 2 6 8 5 8 9 10 10 12 13 13 10 Storage 6 | . 14 11 9 9 9 9 6 6 6 6 6 5 2 1 5 5 5 5 5 5 3 2 4 3 Processor 11 | . . . . 9 9 9 13 13 13 13 13 19 17 20 17 17 20 21 21 21 22 16 12 8 Hackware 2 | . . . . . . . . . . . . . . 4 5 5 7 8 5 5 3 3 6 5 Protection 3 | . 3 4 . 2 . . 5 6 6 6 8 10 2 1 2 2 3 2 5 5 2 2 . 4 Energy Gun 2 | . 14 9 8 . . . . . . . . . . . . . . . . . . 2 . 4 Ballistic Gun 3 | . 10 18 15 . . . . . . . . . . . . . . . . . . 2 . . Slashing Weapon 7 | . . . 2 26 27 17 6 6 6 6 6 5 5 5 5 5 5 5 5 5 2 . 3 . Peak Build Rating 167 | 7 9 20 29 32 30 30 39 40 48 43 46 69 67 73 73 67 94 94 88 96 95 144 161 167 Average Rating 55 | 5 8 15 23 29 30 26 37 39 41 43 43 59 41 43 70 62 87 91 88 89 65 122 142 125 On Entrance 47 | . 7 9 20 29 30 30 24 37 40 43 43 46 67 15 73 66 65 94 88 88 91 36 120 33 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 106 | 12 33 58 63 64 61 61 59 59 59 59 78 81 62 42 47 47 47 48 41 41 41 93 83 106 Greatest Support 169 | 40 40 60 80 80 80 80 100 108 108 108 108 129 68 60 60 50 63 63 55 55 55 141 169 92 Greatest Overweight (x) 3 | . 3 3 . 1 . . . . . . 1 1 2 1 . 1 . 1 . . 2 3 1 2 Average Overweight (x) . | . 1 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 15 | 7 12 15 20 20 20 20 20 20 20 20 20 20 13 7 15 15 15 15 15 15 11 11 15 10 Most Carried 20 | 4 14 20 20 20 20 20 20 20 20 20 20 20 20 15 15 15 15 15 12 15 14 15 15 11 Average Carried 14 | 2 9 14 19 19 20 19 19 20 19 20 19 18 11 6 14 14 14 13 12 13 9 10 13 6 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 5 15 15 15 15 15 15 15 5 15 15 15 Final Carried 20 | 4 13 20 20 20 20 20 20 20 20 20 20 20 5 15 14 15 15 12 12 15 4 11 12 1 Class Distribution -------------------- 24% | Mutant 14% | Scavenger-Mutant 13% | Commander-Gladiator 9% | Commander-Mutant 7% | Scavenger-Gunner 6% | Scavenger-Skirmisher 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Commander-Gladiator | -8/Storage Commander-Gladiator | -8/Recycling Commander-Mutant | -8/Scraptown Commander-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Scavenger-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Ninja | -4/Upper Caves Ninja | -4/Zhirov Mutant | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Hacker-Mutant | -2/Research Scavenger-Tank | -2/Quarantine Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Matter Collected 5324 | 276 457 930 230 282 51 38 110 10 30 . 45 253 126 274 . 85 80 118 . 61 38 949 458 423 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10399 | 103 559 2147 381 442 744 . 47 331 260 . 230 1053 454 470 29 86 270 111 . 301 30 969 645 737 Parts 500 | 8 24 113 29 24 24 . 6 9 17 . 11 52 2 23 . 1 12 9 . 4 . 42 33 57 Haulers Intercepted 14 | . 1 5 1 2 . . . . . . . 1 . 1 . . 1 . . . . 2 . . Recyclers Shooed 8 | 1 . 2 . . 1 . . . . . . . . . . . . . . . . 2 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . . 5 11 . 9 . . . . . . 11 . 3 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Combat Hostiles Destroyed 138 | . 12 33 8 6 2 . 1 4 5 . 3 18 2 6 1 1 . 4 . . 1 15 7 9 Melee 51 | . . . . 6 2 . 1 4 5 . 3 18 . 6 1 1 . 4 . . . . . . Guns 48 | . 11 24 6 . . . . . . . . . . . . . . . . . . 5 . 2 Cannons 30 | . . 9 . . . . . . . . . . . . . . . . . . . 9 5 7 AOE 4 | . . . 2 . . . . . . . . . 2 . . . . . . . . . . . Classes Destroyed 18 | 2 3 6 1 . . . 1 1 . . 1 . 1 . . . . . . . . . 1 1 Worker 5 | . . 1 1 . . . . . . . . . . . . . . . . . . 1 2 . Builder 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . 1 Tunneler 4 | 2 . 1 . . . . . . . . . 1 . . . . . . . . . . . . Hauler 14 | . 1 5 1 2 . . . . . . . 1 . 1 . . 1 . . . . 2 . . Recycler 14 | 1 . 6 . . 5 . . . . . . 1 . . . . 1 . . . . . . . Operator 5 | . . 2 . . . . . . . . . 1 . . . . 1 . . . . 1 . . Watcher 10 | . 2 3 2 1 . . . . . . . . . . . . . . . . . 2 . . Swarmer 35 | . . 7 3 . . . . . 5 . . 9 . . 1 . . 4 . . 1 5 . . Grunt 48 | . 12 17 3 4 1 . . 4 . . . 4 . 3 . . . . . . . . . . Brawler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 16 | . . 7 2 1 1 . . . . . . 2 . 1 . 1 . . . . . . 1 . Hunter 8 | . . . . . . . . . . . 2 1 . . . . . . . . . 2 2 1 Programmer 25 | . . . . . . . 1 . . . 1 2 . 2 . . . . . . . 8 3 8 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Compactor 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Decomposer 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . Samaritan 4 | . . . . . . . . 1 3 . . . . . . . . . . . . . . . Best Kill Streak 8 | 3 3 6 7 3 3 . 1 4 3 . 2 8 2 4 1 1 2 4 . . 1 5 2 3 Combat Bots Only 8 | . 2 6 3 3 1 . 1 4 3 . 2 8 2 4 1 1 . 4 . . 1 5 2 3 Max Kills in Single Turn 4 | 1 1 2 4 1 1 . 1 1 1 . 1 1 2 1 1 1 1 1 . . 1 1 1 1 Gunslinging 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . . . . 2 . . . . . . . . . . . Melee 1 | . . . . 1 1 . 1 1 1 . 1 1 . 1 1 1 . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Hostile Shots Fired 2000 | . 89 123 21 26 4 . 4 10 34 . 93 245 8 25 6 18 . 53 . . 93 465 318 365 Missed 574 | . 23 32 5 7 1 . 2 2 10 . 12 47 1 6 . 5 . 12 . . 28 188 93 100 Hits 1426 | . 66 91 16 19 3 . 2 8 24 . 81 198 7 19 6 13 . 41 . . 65 277 225 265 Melee 15 | . . 2 . 6 . . . . . . . . 7 . . . . . . . . . . . Projectile 1411 | . 66 89 16 13 3 . 2 8 24 . 81 198 . 19 6 13 . 41 . . 65 277 225 265 AOE 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Critical Strikes 69 | . 1 3 1 1 . . 1 . . . 4 6 5 1 . . . . . . 2 17 5 22 Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Damage Taken 27763 | . 821 1074 240 454 49 . 52 143 367 . 1063 3528 438 391 142 308 41 614 . . 1692 5093 5065 6188 Core 4508 | . 131 77 56 63 31 . . . 66 . 154 351 209 212 . 67 8 54 . . 740 876 736 677 Absorbed by Shields 43 | . . . . . . . . . . . . . . . . . . . . . 43 . . . Reduced by Siege Mode 74 | . . . . . . . . . . . . . . . . . . . . . . . 74 . Redirected to Core 240 | . . . . . . . . . . . . . . . . . . . . . . . . 240 Ignored by Resistances 360 | . . . . . . . . . . . 360 . . . . . . . . . . . . . Regen/Repaired (Parts) 198 | . . 15 . . . . 183 . . . . . . . . . . . . . . . . . Core Remaining (%) 55 | 100 47 80 . . . 72 . . . . 74 . . . . 16 . . . . 26 32 . . Volleys Fired 492 | 6 68 103 19 . . . . . . . . . 5 . . . . . . . . 128 74 89 Largest 4 | 2 2 3 3 . . . . . . . . . 1 . . . . . . . . 4 1 3 Hottest 270 | 70 165 141 102 . . . . . . . . . 46 . . . . . . . . 234 120 270 Shots Fired 880 | 12 128 296 57 . . . . . . . . . 5 . . . . . . . . 195 74 113 Gun 590 | 12 121 249 57 . . . . . . . . . . . . . . . . . . 89 . 62 Cannon 278 | . . 47 . . . . . . . . . . . . . . . . . . . 106 74 51 Launcher 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . Special 7 | . 7 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 389 | 6 58 179 38 . . . . . . . . . . . . . . . . . . 108 . . Thermal 432 | 6 70 117 19 . . . . . . . . . . . . . . . . . . 87 68 65 Explosive 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . Electromagnetic 54 | . . . . . . . . . . . . . . . . . . . . . . . 6 48 Robot Hit Streak 19 | 2 11 12 17 . . . . . . . . . . . . . . . . . . 19 16 9 Robot Miss Streak 5 | 2 3 5 3 . . . . . . . . . . . . . . . . . . 5 3 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Secondary Targets 6 | . 1 3 1 . . . . . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . 1 Capacitor 129 | . . . . . . . . . . . . . . . . . . . . . . 53 73 3 Shots Hit Robots 701 | 6 80 156 38 23 21 . 2 11 13 . 16 60 . 15 1 9 5 4 . 5 2 111 53 70 Core Hits 295 | 4 30 73 21 9 12 . 1 9 6 . 6 24 5 12 1 1 3 4 . 4 . 32 12 26 Critical Kills 6 | . . 2 . . . . . . . . . . . . . . . . . . . 2 2 . Critical Parts Destroyed 13 | . 1 . 1 . . . . . . . . . . . . . . . . . 1 10 . . Critical Strikes 42 | . 1 8 2 4 . . . 2 2 . . . . . . 4 . . . . 1 14 3 1 Burn 7 | . . 6 1 . . . . . . . . . . . . . . . . . . . . . Meltdown 4 | . . 1 . . . . . . . . . . . . . . . . . . . 1 2 . Destroy 14 | . 1 1 1 . . . . . . . . . . . . . . . . . . 11 . . Blast 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Smash 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Sever 5 | . . . . 4 . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 323 | . 8 2 4 37 27 . 4 11 13 . 19 83 . 30 2 11 29 14 . 5 11 2 11 . Impact 15 | . 8 2 . . . . . . . . . . . . . . . . . . 5 . . . Slashing 308 | . . . 4 37 27 . 4 11 13 . 19 83 . 30 2 11 29 14 . 5 6 2 11 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 34 | . . . . 4 7 . 1 5 5 . . 5 . 3 . . 2 . . . . . 2 . Combat Hostiles 3 | . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . Follow-up Attacks 11 | . . . . 7 3 . . . . . 1 . . . . . . . . . . . . . Damage Inflicted 24549 | 62 1105 2503 1070 952 1455 . 123 715 733 . 679 2834 1706 773 39 355 274 155 . 403 91 3795 2440 2287 Guns 6082 | 62 1029 1846 645 . . . . . . . . . . . . . . . . . . 1849 . 651 Cannons 6324 | . . 657 . . . . . . . . . . . . . . . . . . . 1929 2177 1561 Explosions 2131 | . . . 425 . . . . . . . . . 1706 . . . . . . . . . . . Melee 9889 | . 28 . . 952 1455 . 123 715 733 . 679 2834 . 773 39 355 274 155 . 403 91 17 263 . Ramming 75 | . . . . . . . . . . . . . . . . . . . . . . . . 75 Kinetic 4124 | 24 520 1241 376 . . . . . . . . . . . . . . . . . . 1963 . . Thermal 8344 | 38 557 1262 694 . . . . . . . . . . . . . . . . . . 1815 2155 1823 Explosive 1706 | . . . . . . . . . . . . . 1706 . . . . . . . . . . . Electromagnetic 411 | . . . . . . . . . . . . . . . . . . . . . . . 22 389 Impact 119 | . 28 . . . . . . . . . . . . . . . . . . . 91 . . . Slashing 9770 | . . . . 952 1455 . 123 715 733 . 679 2834 . 773 39 355 274 155 . 403 . 17 263 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 70 | . . . 5 5 5 . . . . . . 4 4 5 . . . . . . . 16 15 70 Average Corruption 11 | . . . 4 5 5 . . . . . . 3 4 4 . . . . . . . 12 11 31 Corruption Purged 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 228 | . . . 13 15 20 . . . . . . 13 3 22 . . . . . . . 27 21 94 Message Errors 48 | . . . 5 6 4 . . . . . . . 1 4 . . . . . . . 3 5 20 Matter Fused 47 | . . . 2 1 7 . . . . . . 4 1 4 . . . . . . . 9 2 17 Heat Flow Errors 26 | . . . 1 2 3 . . . . . . 2 . 3 . . . . . . . 4 2 9 Energy Discharges 27 | . . . 1 4 3 . . . . . . . . 4 . . . . . . . 1 3 11 Parts Rejected 6 | . . . 1 1 . . . . . . . . 1 . . . . . . . . 2 . 1 Parts Fused 6 | . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . 3 Data Loss (minor) 25 | . . . . . . . . . . . . 3 . 2 . . . . . . . 3 3 14 Data Loss (major) 10 | . . . 2 . 2 . . . . . . 1 . 2 . . . . . . . 2 1 . Misfires 5 | . . . . . . . . . . . . . . . . . . . . . . 1 2 2 Alerts 8 | . . . 1 1 . . . . . . . 2 . 2 . . . . . . . . . 2 Misdirections 10 | . . . . . . . . . . . . . . . . . . . . . . 2 1 7 Weapon Failures 10 | . . . . . . . . . . . . . . . . . . . . . . . 2 8 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1462 | . . 12 65 21 236 . . 44 124 . 12 378 16 49 . . 54 . . 52 61 102 53 183 Projectiles 318 | . . 12 . . . . . . . . . . . . . . . . . . . 102 21 183 Explosions 81 | . . . 65 . . . . . . . . . 16 . . . . . . . . . . . Melee 1063 | . . . . 21 236 . . 44 124 . 12 378 . 49 . . 54 . . 52 61 . 32 . Knockbacks 11 | . . . . . . . . . . . . . . . . . . . . . . 11 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 10 | . . . . . . . . . . . . . . . . . . . . . . 10 . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 140 | . . . . . . . . . . . . . 140 . . . . . . . . . . . Shots 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . Rammed 22 | . . . . . . . . . . . . . . . . . . . . . . . . 22 Targets Rammed 22 | . . . . . . . . . . . . . . . . . . . . . . . . 22 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 445 | 60 343 385 182 248 255 . . . . . . 269 . 158 . . . . . . 351 320 445 215 Average Temperature 110 | 23 98 120 70 118 101 . . . . . . 107 . 77 . . . . . . 188 101 161 45 Received Heat Transfer 2763 | . 483 411 108 99 9 . 9 72 . . . 498 . 90 27 45 . . . . 518 286 108 . Effects 17 | . 5 6 . . . . . . . . . . . . . . . . . . . 3 3 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Interference 10 | . 2 5 . . . . . . . . . . . . . . . . . . . 3 . . Short Circuit 3 | . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Turns 17 | . . . . . . . . . . . . . . . . . . . . . . . 17 . Longest Duration 17 | . . . . . . . . . . . . . . . . . . . . . . . 17 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 Combat Hostiles 3 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . Robots Melted 6 | . 1 1 . . . . . . . . . . . . . . . . . . . 2 2 . Combat Hostiles 4 | . 1 . . . . . . . . . . . . . . . . . . . . 1 2 . Parts Melted 15 | . 1 6 . . . . . . . . . . . . . . . . . . . 3 5 . Heat Transferred 10562 | 111 1469 2960 916 . . . . . . . . . . . . . . . . . . 1961 1739 1406 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Maximum Alert Level 2 | . . 2 1 1 1 . . . . . . 1 . . . . . . . . . . . . Low Security (%) 87 | 100 100 67 71 53 71 . 100 . . . . 81 100 100 . . 100 . . . . 100 100 100 Level 1 10 | . . 19 28 46 28 . . . . . . 18 . . . . . . . . . . . . Level 2 1 | . . 12 . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 608 | 10 84 608 279 357 259 . 87 . . . . 245 75 74 . . 51 . . . . 193 84 127 Initial 122 | . . 22 122 91 118 . . . . . . . 75 . . . . . . . . . 84 . Average 74 | 1 24 175 129 210 155 . 18 . . . . 63 29 17 . . 8 . . . . 43 26 20 Influence Increases 6676 | 15 442 1099 383 704 549 . 244 90 125 . 65 648 64 256 110 20 168 125 . 5 75 740 294 455 Destroy 0b10 Robot/C 3260 | . 240 660 160 400 180 . 120 80 100 . 60 360 . 120 20 20 . 80 . . 20 300 140 200 Destroy 0b10 Robot/NC 345 | 15 15 90 30 25 65 . 10 . . . 5 20 . 5 . . 15 . . 5 . 30 10 5 Destroy Leader 688 | . 66 166 46 86 . . 42 10 10 . . 72 . 32 . . 2 . . . 10 66 40 40 Allied During Kill 276 | . . . . 130 106 . 40 . . . . . . . . . . . . . . . . . Successful Hack 459 | . 23 43 17 33 17 . 30 . . . . 38 . 47 . . 77 . . . . 39 26 69 Select Force Hacks 300 | . 60 60 . . 180 . . . . . . . . . . . . . . . . . . . Disable Machine 390 | . 30 60 90 30 . . . . . . . 30 . 15 . . 30 . . . . . 15 90 Destroy Structure 373 | . 8 5 40 . 1 . 2 . . . . 8 64 22 . . 44 . . . . 80 63 36 Partial Spotted 30 | . . 15 . . . . . . . . . . . . . . . . . . . 15 . . Lose Combat Pursuer 555 | . . . . . . . . . 15 . . 120 . 15 90 . . 45 . . 45 210 . 15 Influence Decreases 6676 | 15 387 864 456 616 693 161 240 94 125 . 65 432 280 256 40 90 168 100 25 5 75 589 445 455 Entered New Map 906 | . . 33 168 126 187 161 . 3 . . . . 141 . . 14 . . 6 . . . 67 . Time Decay 4487 | 15 337 511 278 350 486 . 189 91 115 . 55 293 59 246 30 56 168 90 19 5 55 439 291 309 Lost Part 792 | . 50 20 10 20 . . . . 10 . 10 139 80 10 10 20 . 10 . . 20 150 87 146 Lost Ally 191 | . . . . 120 20 . 51 . . . . . . . . . . . . . . . . . Purge Threat 300 | . . 300 . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 44 | . 4 4 1 6 . . 5 . . . . 2 . 4 . . 2 . . . . 6 2 8 Investigation 9 | . 2 2 . . . . 1 . . . . 1 . 2 . . . . . . . 1 . . Extermination 19 | . . . . . . . 3 . . . . 1 . 2 . . 2 . . . . 4 2 5 Reinforcement 11 | . 2 2 1 1 . . 1 . . . . . . . . . . . . . . 1 . 3 Assault 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Distress Signals 12 | . 2 2 . 3 . . 1 . . . . . . 1 . . . . . . . . 2 1 Communications Jammed 63 | . . . . . . . 2 . . . . 26 . . . . . . . . . 23 . 12 Distress Signals 62 | . . . . . . . 2 . . . . 26 . . . . . . . . . 22 . 12 Times Spotted 290 | . 25 43 12 17 7 . 5 4 6 . 3 33 6 8 7 1 2 7 . . 6 45 20 33 Peak Tracking Total 14 | . 3 4 3 6 4 . 3 2 4 . 3 6 4 5 7 1 2 5 . . 4 14 12 7 Tactical Retreats 19 | . . . . . . . . . 1 . . 3 . 1 2 . . 3 . . 2 6 . 1 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Traps Triggered 18 | . . 3 4 1 . . . . . . . 2 . 3 . . 1 . . . . . . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Machines Disabled 26 | . 2 4 6 2 . . . . . . . 2 . 1 . . 2 . . . . . 1 6 Max in Single Turn 6 | . 1 1 6 1 . . . . . . . 1 . 1 . . 1 . . . . . 1 1 Garrison Access 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Machines Accessed 95 | . 8 7 2 9 12 6 7 . . 4 . 7 . 5 . . 8 1 . 4 . 7 3 5 Terminals 57 | . 6 4 2 9 6 . 4 . . . . 5 . 4 . . 7 . . . . 4 2 4 Fabricators 5 | . . . . . . . 1 . . . . 1 . 1 . . . . . . . 2 . . Repair Stations 5 | . . 1 . . . . 2 . . . . . . . . . . . . . . . 1 1 Recycling Units 10 | . 2 2 . . 6 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . Total Hacks 273 | . 20 19 8 27 30 19 14 . . 30 . 20 . 12 . . 17 4 . 17 . 19 7 10 Successful 170 | . 9 13 3 16 14 19 6 . . 30 . 8 . 6 . . 10 4 . 17 . 8 2 5 Failed 102 | . 11 5 5 11 16 . 8 . . . . 12 . 6 . . 7 . . . . 11 5 5 Catastrophic 20 | . 2 . . 1 2 . 3 . . . . 3 . 2 . . 3 . . . . 1 2 1 Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 87 | . 14 7 4 17 10 . 2 . . . . 10 . 5 . . 7 . . . . 6 3 2 Terminals 167 | . 18 14 8 27 24 . 10 . . . . 15 . 10 . . 16 . . . . 11 6 8 Fabricators 12 | . . . . . . . 1 . . . . 3 . 2 . . . . . . . 6 . . Repair Stations 9 | . . 3 . . . . 3 . . . . . . . . . . . . . . . 1 2 Recycling Units 10 | . 2 2 . . 6 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . 2 . . . . 1 . . . . 2 . . Terminal Hacks 126 | . 5 7 2 11 7 19 2 . . 30 . 4 . 3 . . 7 4 . 17 . 3 1 4 Record 40 | . . . . . . 17 . . . 11 . . . . . . . 4 . 5 . 1 . 2 Part Schematic 24 | . 1 1 . 2 3 . . . . 12 . 1 . . . . . . . 4 . . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . 1 . . . . . . . . . . . . 4 . . . . Prototype ID Bank 17 | . 2 1 1 3 3 . . . . 3 . . . . . . . . . 4 . . . . Open Door 3 | . . . . 2 . 1 . . . . . . . . . . . . . . . . . . Level Access Points 3 | . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . . Branch Access Points 9 | . . 1 1 . . . 1 . . . . 1 . 1 . . 1 . . . . 1 1 1 Machine Index 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabricator Index 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Alert Level 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . 1 . . 2 . . . . . . . . . . . . 2 . . . . . . . Transport Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Proto ID Catalog 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . 1 . 2 . . . . . . . 2 . . Load Schematic 3 | . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . . Build 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Repair Station Hacks 4 | . . 2 . . . . 2 . . . . . . . . . . . . . . . . . Scan Component 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Repair 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Seal Access 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Unauthorized Hacks 33 | . 4 4 1 5 7 . 2 . . . . 2 . 1 . . 2 . . . . 3 1 1 Terminals 23 | . 2 2 1 5 1 . 2 . . . . 2 . 1 . . 2 . . . . 3 1 1 Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Botnet 22 | . 2 2 1 5 1 . 2 . . . . 2 . 1 . . 2 . . . . 2 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 2 2 . . 6 . . . . . . . . . . . . . . . . . . . Tunnel 10 | . 2 2 . . 6 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 63 | . 6 4 2 8 6 . 6 . . . . 7 . 5 . . 6 . . . . 7 3 3 Full Trace Events 7 | . 1 . . . 2 . 1 . . . . 1 . 1 . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 4 . . . . . . . . . . . . . 2 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . 1 1 . 2 3 . . . . 12 . 1 . . . . . . . 4 . . . 3 Parts Built 3 | . . . . . . . . . . . . . . 2 . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 93 | . . . . . . . . . . . . . . 42 . . . . . . . 51 . . Total Part Build Rating 9 | . . . . . . . . . . . . . . 8 . . . . . . . 1 . . Parts Repaired 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Time 102 | . . 64 . . . . 38 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Total Allies 14 | . . . . 12 2 . . . . . . . . . . . . . . . . . . . Largest Group 10 | . . . . 10 8 7 7 . . . . . . . . . . . . . . . . . Highest-Rated Group 173 | . . . . 173 132 127 127 . . . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 29 29 29 . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 198 | . . . . 102 44 . 52 . . . . . . . . . . . . . . . . . Total Damage 2592 | . . . . 1346 565 . 681 . . . . . . . . . . . . . . . . . Kills 31 | . . . . 16 8 . 7 . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Active Infowar (turns) 17191 | 19 894 44 548 566 1261 2241 985 641 682 133 430 1320 204 1111 167 182 625 583 159 101 375 1485 896 1539 Optics 5507 | . . . . . . . . . . . . . . 1074 167 182 625 583 159 101 375 1474 767 . Sensors 5186 | . . . . . . . . . . . . 74 104 418 139 164 622 556 159 101 227 1023 348 1251 Seismic 8183 | 19 894 . 548 566 1261 2241 981 641 673 133 226 . . . . . . . . . . . . . T.N.C. 44 | . . 44 . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 8712 | . . . . . . . . . . . . 1285 204 1111 167 182 625 583 159 101 375 1485 896 1539 Jamming 5953 | . . . . . . . 984 641 682 133 430 806 . . . . 267 40 13 . 26 372 479 1080 ECM 14 | . . . . . . . . . . . . . . . . . . . . . . . . 14 Robot Analysis Total 5 | . . . . . . . 1 . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 5 | . . . . . . . . . . . . . . . 2 1 . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Turns Passed 19745 | 132 1265 1836 605 786 1261 2242 985 641 682 133 430 1320 204 1111 167 182 625 583 159 101 375 1485 896 1539 Spaces Moved 13050 | 67 692 828 306 384 730 1385 533 380 399 83 216 623 171 927 363 250 793 756 261 156 576 985 550 636 Core 739 | 5 . . . . . . . . . . . . 88 295 . . . . . . 289 62 . . Treads 6058 | 62 351 711 306 384 730 1385 533 380 399 83 216 273 . . . . . . . . . . 45 200 Legs 2497 | . . . . . . . . . . . . 350 83 272 . . . . . . . 851 505 436 Wheels 458 | . 341 117 . . . . . . . . . . . . . . . . . . . . . . Hover 3255 | . . . . . . . . . . . . . . 360 363 250 793 756 261 156 287 29 . . Flight 43 | . . . . . . . . . . . . . . . . . . . . . . 43 . . Fastest Speed 37 | 50 95 125 160 160 160 160 160 160 160 162 162 112 100 40 40 44 41 41 48 48 50 37 113 116 Average Speed 120 | 151 139 164 160 160 160 160 161 160 160 162 172 158 106 82 41 49 52 42 48 48 55 108 119 159 Slowest Speed 260 | 160 160 240 160 240 160 160 162 160 162 162 246 245 260 120 44 108 58 100 48 48 150 260 190 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . 3 Exploration Rate (%) 48 | 5 97 62 27 49 97 89 15 49 52 69 36 13 78 19 62 26 22 82 49 61 79 23 12 42 Regions Visited 24 Branch Regions 14 Pre-discovered Areas 15 | . 2 2 . . 6 . . . . 1 . . . . 1 . . . . 3 . . . . Known Exits Taken 11 | . . . 1 . . . 1 . . . . . . 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 . 1 1 1 . 1 1 1 1 . . . 1 . . . . . . . . . Scrap Searched 12 | . . . . . . 3 . . 3 . 1 . . . . 1 . 4 . . . . . . Spaces Dug 102 | . 8 1 4 . 1 . 2 . . . . 4 . 11 1 . 22 8 . . 6 17 11 6 Terrain Destroyed 232 | . 8 1 39 . 1 . 2 . . . . 4 56 11 1 . 22 8 . . 6 39 22 12 Melee 68 | . 4 1 4 . 1 . 2 . . . . 4 . 11 1 . 22 8 . . 6 1 3 . Projectile 73 | . 4 . . . . . . . . . . . . . . . . . . . . 38 19 12 AOE 91 | . . . 35 . . . . . . . . . 56 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Qua Total 15904 | 83 834 1087 375 506 786 1413 653 398 422 82 248 840 185 1228 373 298 958 997 294 172 613 1271 769 1019 Wait 1303 | . 29 55 3 59 22 18 90 6 1 . 2 65 2 207 6 27 104 219 34 . 12 69 84 189 Move 13027 | 66 691 827 305 383 729 1384 532 379 398 82 215 623 170 926 362 249 792 755 260 155 575 984 549 636 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 196 | 4 16 29 12 7 . 1 10 . 4 . 5 20 2 18 . 2 9 1 . 3 . 23 16 14 Fast Attach 110 | 7 . 7 3 2 . 1 . . 1 . 1 14 4 13 . 1 1 . . 4 1 18 5 27 Attach 111 | . 5 5 4 2 . . 6 . 2 . 5 13 1 5 . 4 3 3 . . 9 14 12 18 Detach 18 | . . . 1 . . 3 . . . . 1 1 . 2 . 3 1 . . . . 2 2 2 Swap 143 | . 11 32 10 17 . 2 5 1 . . . 5 . 5 3 1 10 4 . 2 2 17 7 9 Drop 145 | . 6 27 14 10 . 4 6 1 3 . 1 16 1 7 . . 9 1 . 3 3 14 9 10 Fire 492 | 6 68 103 19 . . . . . . . . . 5 . . . . . . . . 128 74 89 Melee 304 | . 8 2 4 26 20 . 4 11 13 . 18 83 . 30 2 11 29 14 . 5 11 2 11 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 22 | . . . . . . . . . . . . . . . . . . . . . . . . 22 Escape Stasis 15 | . . . . . . . . . . . . . . 15 . . . . . . . . . . Rewire 18 | . . . . . 15 . . . . . . . . . . . . . . . . . . 3 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Waste -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 8 exits: Res x4 / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 6 exits: *Res x3 / Arm / Tes x2) -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine History --------- Turn | Location | Event 50 | -11/Scrapyard | Discovered new exit (range 16) 133 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 15) 474 | -10/Materials | Discovered new exit (range 16) 712 | -10/Materials | Discovered new exit (range 4) 779 | -10/Materials | Discovered new exit (range 5) 1125 | -10/Materials | Discovered new exit (range 3) 1140 | -10/Materials | Discovered new exit (range 16) 1227 | -10/Materials | Core integrity fell below 50% 1398 | -10/Materials | Entered another Materials area 1398 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1767 | -9/Materials | Build established: Tank 1842 | -9/Materials | Central database locked down 2131 | -9/Materials | Identified exit to Mines 2352 | -9/Materials | Discovered new exit (range 10) 2571 | -9/Materials | Repaired Broken Imp. Medium Laser? 2669 | -9/Materials | Build established: Scavenger-Gunner 3081 | -9/Materials | Discovered new exit (range 7) 3234 | -9/Materials | Entered another Materials area 3234 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3236 | -8/Materials | Discovered new exit (range 5) 3589 | -8/Materials | Identified exit to Storage 3839 | -8/Materials | Entered Storage 4107 | -8/Storage | Build established: Scavenger-Gladiator 4115 | -8/Storage | Met a pair of Derelict thieves 4224 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4315 | -8/Storage | Garrison activated, responded to threat 4325 | -8/Storage | Used back door to open Recycling access 4325 | -8/Storage | Discovered new exit (range 5) 4549 | -8/Storage | Build established: Commander-Gladiator 4625 | -8/Storage | Entered Recycling 4625 | -8/Recycling | Accompanied by 6 allies 4806 | -8/Recycling | Scanned before Scraplab entrance 5491 | -8/Recycling | Discovered new exit (range 16) 5848 | -8/Recycling | Entered Scraplab 5861 | -8/Recycling | Discovered new exit (range 4) 5886 | -8/Recycling | Entered Scraptown 5886 | -8/Scraptown | Accompanied by 7 allies 5886 | -8/Scraptown | System corruption cleaned by C-Scrubber 6040 | -8/Scraptown | Visited Assassins FH 6062 | -8/Scraptown | Visited SPCMW 6099 | -8/Scraptown | Visited Symbiants 6131 | -8/Scraptown | Visited Comm Corps 6189 | -8/Scraptown | Visited Cyclists 6232 | -8/Scraptown | Visited TADAMA 6291 | -8/Scraptown | Visited UFD Registry 6291 | -8/Scraptown | Registered with UFD as "Gununit" 6326 | -8/Scraptown | Visited Abandonware Association 6338 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 6344 | -8/Scraptown | Learned abandonware demo "REPAIR.EXE" 6379 | -8/Scraptown | Visited Science Guys 6430 | -8/Scraptown | Visited A0-MCA Data Center 6440 | -8/Scraptown | Given a B+ rating by A0-MCA 6470 | -8/Scraptown | Visited Derelict Rescue Squad 6587 | -8/Scraptown | Visited Scrap Suit Storage 6630 | -8/Scraptown | Visited Science Testing Area 6683 | -8/Scraptown | Visited Modified Component R&D 6738 | -8/Scraptown | Visited Sword Containment 6763 | -8/Scraptown | Visited Curators Association 6802 | -8/Scraptown | Visited Research Penetration Think Tank 7239 | -8/Scraptown | Build established: Commander-Mutant 7483 | -8/Scraptown | Discovered new exit (range 11) 7545 | -8/Scraptown | Entered Cyclist Reading Room 8103 | -8/Scraptown | Discovered new exit (range 5) 8128 | -8/Scraptown | Entered Factory 8128 | -6/Factory | Accompanied by 7 allies 8128 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 8817 | -6/Factory | Discovered new exit (range 10) 8871 | -6/Factory | Lost 3 allies 8930 | -6/Factory | Repaired Arm. Treads 8982 | -6/Factory | Identified exit to Lower Caves 9113 | -6/Factory | Entered Lower Caves 9144 | -6/Lower Caves | Build established: Scavenger-Mutant 9734 | -6/Lower Caves | Discovered new exit (range 14) 9754 | -6/Lower Caves | Entered another Lower Caves area 10156 | -6/Lower Caves | Encountered a Warlord checkpoint 10419 | -6/Lower Caves | Discovered new exit (range 12) 10436 | -6/Lower Caves | Entered Data Miner 10436 | -6/Data Miner | Discovered new exit (range 6) 10467 | -6/Data Miner | Met Data Miner 10505 | -6/Data Miner | Learned location of Section 7 (-2) 10505 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10534 | -6/Data Miner | Received God Mode back door access code from Data Miner 10569 | -6/Data Miner | Entered Proximity Caves 10796 | -5/Proximity Caves | Ambushed by research squad 10873 | -5/Proximity Caves | Lost 6 parts (4n2u) 10970 | -5/Proximity Caves | Discovered new exit (range 16) 10999 | -5/Proximity Caves | Entered Factory 10999 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11086 | -5/Factory | Build established: Mutant 11404 | -5/Factory | Identified exit to Upper Caves 11474 | -5/Factory | Discovered new exit (range 15) 11592 | -5/Factory | Lost 3 parts (3n) 11906 | -5/Factory | Lost 9 parts (2p3n4u) 11908 | -5/Factory | Destroyed 8 combat bots 12319 | -5/Factory | Sucked down chute 12319 | -5/Factory | Entered Waste 12351 | -5/Waste | Spotted C-40 Crusher 12382 | -5/Waste | Spotted C-40 Crusher 12399 | -5/Waste | Spotted C-40 Crusher 12400 | -5/Waste | Spotted C-40 Crusher 12410 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12420 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12421 | -5/Waste | Destroyed C-40 Crusher 12421 | -5/Waste | Destroyed C-40 Crusher 12423 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12426 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 12431 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12431 | -5/Waste | Spotted C-40 Crusher 12435 | -5/Waste | Core integrity fell below 50% 12438 | -5/Waste | Found Damper Plating 12464 | -5/Waste | Spotted C-40 Crusher 12465 | -5/Waste | Lost 8 parts (1p2n4u1w) 12504 | -5/Waste | Discovered new exit (range 11) 12523 | -5/Waste | Entered Factory 12597 | -5/Factory | Discovered exit to Upper Caves (range 22) 12705 | -5/Factory | Fabricated Microactuators? 13186 | -5/Factory | Identified exit to Factory 13634 | -5/Factory | Entered Upper Caves 13687 | -5/Upper Caves | Spotted B-75 Beast 13726 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13738 | -5/Upper Caves | Learned location of 1 exit from Factory 13782 | -5/Upper Caves | Learned location of Warlord (-5) 13795 | -5/Upper Caves | Discovered new exit (range 13) 13801 | -5/Upper Caves | Entered another Upper Caves area 13806 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13865 | -5/Upper Caves | Core integrity fell below 20% 13949 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 13963 | -5/Upper Caves | Discovered exit to Factory (range 4) 13983 | -5/Upper Caves | Entered Factory 13983 | -4/Factory | Evolved 2 slots: Utility x2 13984 | -4/Factory | Identified exit to Research 14003 | -4/Factory | Found Quantum Capacitor 14060 | -4/Factory | Found Prototype Processor 14060 | -4/Factory | Identified Exp. Signal Interpreter 14212 | -4/Factory | Identified exit to Upper Caves 14212 | -4/Factory | Identified exit to Extension 14429 | -4/Factory | Spotted B-86 Titan 14554 | -4/Factory | Found Powered Armor 14608 | -4/Factory | Entered Upper Caves 14609 | -4/Upper Caves | Encountered a Warlord checkpoint 14642 | -4/Upper Caves | Learned Research interactive machine intel 14683 | -4/Upper Caves | Build established: Hacker-Ninja 14818 | -4/Upper Caves | Learned Research trap positions 14818 | -4/Upper Caves | Learned Extension stockpile data 14818 | -4/Upper Caves | Learned Research terminal intel 14819 | -4/Upper Caves | Entered an active Warlord outpost 15008 | -4/Upper Caves | Lost 4 parts (1p2n1u) 15147 | -4/Upper Caves | Discovered new exit (range 15) 15155 | -4/Upper Caves | Identified exit to Upper Caves 15191 | -4/Upper Caves | Entered another Upper Caves area 15252 | -4/Upper Caves | Build established: Ninja 15272 | -4/Upper Caves | Learned Research trap positions 15345 | -4/Upper Caves | Discovered new exit (range 12) 15350 | -4/Upper Caves | Identified exit to Zhirov 15350 | -4/Upper Caves | Entered Zhirov 15350 | -4/Zhirov | Discovered new exit (range 3) 15359 | -4/Zhirov | Met Zhirov 15368 | -4/Zhirov | Learned location of Quarantine (-2) 15368 | -4/Zhirov | Learned location of Testing (-3) 15368 | -4/Zhirov | Learned location of Command (-1) 15373 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15380 | -4/Zhirov | Found Alien Artifact 15380 | -4/Zhirov | Identified Integrated Reactor 15380 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 15389 | -4/Zhirov | Found Alien Artifact 15450 | -4/Zhirov | Identified exit to Proximity Caves 15451 | -4/Zhirov | Entered Proximity Caves 15612 | -3/Proximity Caves | Spotted B-86 Titan 15621 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15646 | -3/Proximity Caves | Identified Transdimensional Reconstructor 15646 | -3/Proximity Caves | Warped through subspace 15672 | -3/Proximity Caves | Core integrity fell below 50% 15713 | -3/Proximity Caves | Lost 15 parts (2p6n5u2w) 15826 | -3/Proximity Caves | Entered Research 15826 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 15827 | -3/Research | Loaded intel: 72 trap records 15828 | -3/Research | Loaded intel: 44 interactive machine locations 15829 | -3/Research | Loaded intel: 21 terminal locations 15924 | -3/Research | Build established: Mutant 15973 | -3/Research | Lost 9 parts (2n5u2w) 16263 | -3/Research | Identified exit to Armory 16263 | -3/Research | Identified exit to Testing 16354 | -3/Research | Found Quantum Capacitor 16371 | -3/Research | Build established: Scavenger-Skirmisher 16712 | -3/Research | Core integrity fell below 50% 16747 | -3/Research | System corruption reached 10% 16903 | -3/Research | Identified exit to Research 17039 | -3/Research | Fabricated Hcp. Storage Unit? 17135 | -3/Research | Spotted Striker 17136 | -3/Research | Cargo convoy interrupted 17181 | -3/Research | Lost 4 parts (1u3w) 17311 | -3/Research | Entered another Research area 17311 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 17312 | -2/Research | Loaded intel: 64 trap records 17547 | -2/Research | Found Prototype Hackware 17547 | -2/Research | Identified Exp. System Shield 17628 | -2/Research | Identified exit to Quarantine 17791 | -2/Research | System corruption reached 10% 18011 | -2/Research | Spotted B-90 Cyclops 18095 | -2/Research | Destroyed B-90 Cyclops 18207 | -2/Research | Core integrity fell below 50% 18207 | -2/Research | Entered Quarantine 18214 | -2/Quarantine | Lost 16 parts (2p4n5u5w) 18274 | -2/Quarantine | Found Alien Artifact 18274 | -2/Quarantine | Identified Phase Redirector 18423 | -2/Quarantine | Found Imp. Powered Armor 18502 | -2/Quarantine | Build established: Mutant 18725 | -2/Quarantine | Scanned by Researcher 18761 | -2/Quarantine | Found Transdimensional Reconstructor 18770 | -2/Quarantine | Found Transdimensional Reconstructor 18773 | -2/Quarantine | Found Transdimensional Reconstructor 18977 | -2/Quarantine | Found Prototype Hackware 18977 | -2/Quarantine | Identified Exp. Hacking Suite 19098 | -2/Quarantine | System corruption reached 30% 19228 | -2/Quarantine | Core integrity fell below 20% 19251 | -2/Quarantine | Build established: Scavenger-Tank 19264 | -2/Quarantine | Warped through subspace 19292 | -2/Quarantine | Lost 5 parts (1p2u2w) 19472 | -2/Quarantine | Warped through subspace 19479 | -2/Quarantine | Lost 4 parts (1n3w) 19595 | -2/Quarantine | Warped through subspace 19746 | -2/Quarantine | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 19647_ Connecting with Repair Station... 19675_ GY,TJ0S#< 7BUCTFX/SFR: 19693_ System corrupted: Energy discharge (-32). 19699_ Adv. Heavy Siege Treads destroyed. 19708_ 4PO7U0FBOAVP6II YNFSOALNNENRY1NYTZUOMYJ 19711_ Imp. Powered Armor destroyed. 19714_ System corrupted: Enh. Quantum Rifle failed to cycle. 19714_ Subatomic Condenser disabled. 19717_ Organic Neutralizer disabled. 19719_ Biometal Leg destroyed. 19723_ Imp. Antigrav System destroyed. 19725_ System corrupted: Energy discharge (-15). 19725_ Quarantine Pod disabled. 19729_ Adv. Phase Shifter destroyed. 19731_ Enh. Quantum Rifle destroyed. 19737_ Adv. Heat Sink destroyed. 19737_ Organic Neutralizer disabled. 19740_ I/0SW2%:A /KCCYO7L/Q 19740_ System corrupted: Centrium Leg stumbles. Map ----- +----------------------------------------------------+ | ??????????# !=% # ## #?????????????# | | ??"""?????# # #####+################## | | ??"""?????# ! = # | | ??"""?????# =%*# | | ??????????# !=%!!# | | ? """ #???# " """ *# ! | | ? """ #???# """"" "!# """ ######+########### | | ? """ #???# """" " # """ #?# ## | | ? ############### """" #?# """ ## | | ?#+#### """ #?# """ ## | | ?# ##?# s #?# """ ## | | ? ### k R #?# ## | | ? " #?# """ ## | | ? #### ################# #?# """ ## | | ?####??# #???????????????# #?# """ ## | | ???????# #???????????????# R #?# ## | | ???????#####???????????????# #?#######+### | | ???????????????????????????# |#???# ## | | ??????????#############???## ^###?#"" ## | | ??????????#"""""""""""#??### ^^m# #?#"" ## ? | | ?????????## """"T"""" ######!c=####?#"T ## ? | | ?????????# ###! #????#"" #?? ? | | ?????????# """ """ """ #?#!|######"" #?????? | | ?????????# """ """ """ #?# # #?????? | | ?????????# """ """ " " #?# # #?????? | | ?????????# p @###+#### # #?????? | | ?????????# " p # ## # #?????? | | ?????????# " """ "" # ## ##+########??? | | ?????????# " " """ """ # / #??? | | ?????????# # """ ## #??? | | ?????????#######+#+###+#### """ ### ######## #??? | | ?????????# #???# #??# """ #?# #??????#[|#??? | | ?????????# #???# #??# #?# #?######%!#??? | | ?????????# #???# #??# #?# #?# =!!#??? | | ?????????# #???# ##+############+### #??? | | ?????########### # # # ######??? | | ?????# # # """ # # #????#### | | ?????# # # """ # "" / ###### T | | ?????# """"" # # """ # " # # | | ?????# """"" # # # "c""" # + | | ?????# """"" # # "" + """*" ###### # | | ?????# + / """ # """"" #????# # ! | | ?????# """ """ # # """ # #????# # | | ?????# """T""" # # ############### # %" | | ################ ###########?????# ## #### | | !####### # =#?? | | #?? | | #?? | | ############ !#?? | | ###################+###########????# # ######?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Energy Generation 43 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Additional Mass Support 9 Armor Coverage 1600 Resistance: KI 30 Resistance: EM 90 Melee Speed Boost 40 Phase Shifting 15 Evasion (%) 70 Melee Accuracy 24 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 16 Defensive Hacking 16 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -9/Materials | Hacked Huge Storage Unit | -8/Storage | Hacked Plasma Cutter | -8/Storage | Hacked Power Maul | -8/Recycling | Hacked Imp. Medium Armor Plating | -8/Recycling | Hacked Imp. Utility Shielding | -8/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Imp. Point Defense System | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Imp. Launcher Guidance Computer | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Microactuators | -5/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Adv. Myomer Leg | -2/Quarantine | Archive Adv. Thermal Defense Suite | -2/Quarantine | Archive Lrn. Phase Cannon | -2/Quarantine | Archive Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free R-06 Scavenger | -2/Quarantine | Archive B-74 Champion | -2/Quarantine | Archive Fabricated ------------ Microactuators | x2 | -5/Factory Hcp. Storage Unit | x1 | -3/Research Repaired ---------- Imp. Medium Laser | 83% | -9/Materials | Broken Arm. Treads | 39% | -6/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Phase Redirector Achievements -------------- None Challenges ------------ None Game ------ Seed ThrowingNuclearRefractor Manual? 0 Play Time 03:59:31 Cumulative 197.9 hours Start 2025.08.17 @ 16:39:31 End 2025.08.17 @ 22:42:17 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 73 Gallery% 71 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98fcdf11-b15e-43a8-ba8e-f71759bfd645