Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 01:17:31 Player: TheDoorMatt Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (78) 390 Value Destroyed (2469) 2469 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (73) 73 TOTAL SCORE: 5252 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 40 Cogmind --------- Core Integrity 0/700 Matter 257/300 Energy 48/100 System Corruption 1% Temperature Cool (12) Movement Rolling (100) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (6) ------ Large Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- Great Axe > --- INVENTORY (15) --- Carbon-fiber Leg Carbon-fiber Leg Improved Cooling System Transmission Jammer Arc Projector Pulse Rifle Heavy Laser Minigun Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Signal Interpreter Transmission Jammer Advanced ECM Suite Improved Shield Generator > --- WEAPON ----------- Arc Projector Particle Gun Great Axe > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Armored Huge Wheel Improved Cooling System Transmission Jammer Improved Shield Generator EM Shotgun Arc Projector Arc Projector Pulse Rifle Heavy Laser Minigun Axe [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion . | . . . . . Utility 4 | . . 1 1 2 Weapon 1 | . . 1 . . Parts Attached 92 | 6 3 24 17 42 Power 14 | 1 . 2 6 5 Engine 5 | 1 . 2 2 . Core 9 | . . . 4 5 Reactor . | . . . . . Propulsion 16 | 2 . 7 1 6 Treads . | . . . . . Leg 15 | 2 . 7 1 5 Wheel 1 | . . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 36 | 1 2 7 5 21 Device 26 | . 2 4 4 16 Storage 3 | 1 . 2 . . Processor 2 | . . . . 2 Hackware . | . . . . . Protection 5 | . . 1 1 3 Artifact . | . . . . . Weapon 26 | 2 1 8 5 10 Energy Gun 14 | 1 1 4 2 6 Energy Cannon 3 | . . 1 1 1 Ballistic Gun 8 | 1 . 3 2 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 50 | . 3 7 6 34 Power 9 | . . . 3 6 Propulsion 8 | . 1 3 . 4 Utility 18 | . 1 2 1 14 Weapon 15 | . 1 2 2 10 Highest Loss Streak 15 | . 3 3 4 15 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 86 94 99 90 Engine 6 | . 14 10 13 . Core 6 | . . . 3 13 Leg 17 | . 20 20 18 14 Device 18 | . 12 16 18 21 Storage 9 | . 14 11 9 7 Processor 2 | . . . . 6 Protection 4 | . . 4 8 3 Energy Gun 11 | . 18 20 12 5 Energy Cannon 3 | . . . 5 4 Ballistic Gun 7 | . 6 10 8 5 Slashing Weapon 1 | . . . . 4 Naked Turns . | . . . . . Heaviest Build 54 | 13 14 47 54 54 Greatest Support 35 | 20 20 30 32 35 Greatest Overweight (x) 9 | 3 1 2 1 9 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 13 | 7 8 10 15 15 Most Carried 15 | 4 8 14 15 15 Average Carried 10 | 2 5 8 12 12 Final Capacity 15 | 8 8 15 15 15 Final Carried 15 | 2 8 12 15 9 Class Distribution -------------------- 24% | Tank 17% | Mutant 16% | Infiltrator-Mutant 13% | Scavenger-Skirmisher 13% | Scavenger-Tank 7% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Infiltrator-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1525 | 191 304 426 254 350 Remotely . | . . . . . Salvage Created 3352 | . 310 1383 892 767 Parts 163 | . 8 64 48 43 Haulers Intercepted 3 | . . 3 . . Recyclers Shooed 4 | . . 3 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 62 | . 7 18 19 18 Melee 5 | . . . . 5 Guns 47 | . 7 18 15 7 Cannons 9 | . . . 3 6 AOE 1 | . . . 1 . Classes Destroyed 11 | . 1 7 . 3 Worker 4 | . . 3 . 1 Tunneler 1 | . . . . 1 Hauler 3 | . . 3 . . Recycler 6 | . . 4 2 . Operator 1 | . . 1 . . Watcher 1 | . . 1 . . Swarmer 15 | . . 4 5 6 Grunt 34 | . 7 11 10 6 Duelist 1 | . . . . 1 Sentry 9 | . . 3 4 2 Programmer 3 | . . . . 3 Best Kill Streak 6 | . 3 6 4 6 Combat Bots Only 6 | . 3 5 4 6 Max Kills in Single Turn 2 | . 1 2 2 1 Gunslinging 1 | . . . 1 . Exploded 1 | . . . 1 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 668 | . 61 91 124 392 Missed 183 | . 12 23 36 112 Damage Taken 6522 | . 579 809 1300 3834 Core 1225 | . 118 187 212 708 Absorbed by Shields 105 | . . . . 105 Core Remaining (%) 66 | 100 52 53 61 . Volleys Fired 224 | . 37 77 53 57 Largest 3 | . 2 3 3 3 Hottest 145 | . 90 110 145 145 Shots Fired 495 | . 63 167 151 114 Gun 441 | . 63 167 124 87 Cannon 54 | . . . 27 27 Launcher . | . . . . . Special . | . . . . . Kinetic 182 | . 20 77 52 33 Thermal 215 | . 43 56 59 57 Explosive . | . . . . . Electromagnetic 98 | . . 34 40 24 Robot Hit Streak 14 | . 9 14 10 10 Robot Miss Streak 5 | . 3 4 5 4 Penetration Max . | . . . . . Secondary Targets 9 | . 2 4 3 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 363 | . 48 110 109 96 Core Hits 190 | . 17 56 73 44 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . 3 1 . 2 Burn 3 | . 3 . . . Destroy 1 | . . 1 . . Sever 2 | . . . . 2 Melee Attacks 18 | . . . . 18 Impact . | . . . . . Slashing 18 | . . . . 18 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6085 | . 528 1789 1735 2033 Guns 4257 | . 528 1590 1257 882 Cannons 738 | . . . 347 391 Explosions 475 | . . 199 131 145 Melee 615 | . . . . 615 Ramming . | . . . . . Kinetic 1337 | . 114 631 324 268 Thermal 2839 | . 414 643 863 919 Explosive . | . . . . . Electromagnetic 1294 | . . 515 548 231 Impact . | . . . . . Slashing 615 | . . . . 615 Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged 1 | . . . . 1 Corruption Blocked . | . . . . . Effects 3 | . . . . 3 Matter Fused 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 82 | . . 4 11 67 Projectiles . | . . . . . Explosions 56 | . . 4 11 41 Melee 26 | . . . . 26 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 190 | . . 24 38 128 Shots 4 | . . 1 1 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 409 | . 409 206 47 261 Average Temperature 93 | . 160 64 14 67 Received Heat Transfer 2114 | . 330 339 594 851 Effects 4 | . 4 . . . Shutdowns 2 | . 2 . . . Energy Bleed 2 | . 2 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . . 2 2 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . 1 . 2 3 Heat Transferred 5373 | . 1420 1275 1190 1488 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 7 | . . 3 2 2 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 437 | . 134 321 437 253 Initial 130 | . . 12 68 130 Average 121 | . 71 160 220 73 Maximum Alert Level 2 | . . 1 2 1 Low Security (%) 81 | 100 100 71 51 94 Level 1 17 | . . 28 44 5 Level 2 . | . . . 4 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 1 . 5 5 Investigation 3 | . 1 . 1 1 Extermination 3 | . . . . 3 Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 8 | . 1 3 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 113 | . 10 39 28 36 Peak Tracking Total 7 | . 5 7 5 6 Tactical Retreats 10 | . . 4 2 4 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 1 . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 3 | . . . . 3 Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 5 | . . 3 1 1 Max in Single Turn 1 | . . 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 4 | . 1 . . 3 Terminals 3 | . 1 . . 2 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . 3 . . 7 Successful 6 | . 2 . . 4 Failed 4 | . 1 . . 3 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 7 | . 3 . . 4 Fabricators 3 | . . . . 3 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 2 . . 2 Terminal Index 1 | . 1 . . . Alert Level 1 | . . . . 1 Locate Traps 1 | . 1 . . . Recall Reinforcements 1 | . . . . 1 Fabricator Hacks 2 | . . . . 2 Network Status 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 2 | . . . . 2 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built 3 | . . . . 3 Authchips . | . . . . . Time 99 | . . . . 99 Total Robot Build Rating 6 | . . . . 6 Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies 3 | . . . . 3 Largest Group 3 | . . . . 3 Highest-Rated Group 54 | . . . . 54 Highest-Rated Ally 18 | . . . . 18 Total Orders . | . . . . . Ally Attacks 11 | . . . . 11 Total Damage 226 | . . . . 226 Kills 2 | . . . . 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4755 | 58 454 1284 836 2123 Spaces Moved 1733 | 44 219 429 313 728 Core 19 | 17 . . . 2 Treads . | . . . . . Legs 1712 | 27 219 429 313 724 Wheels 2 | . . . . 2 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 190 100 Average Speed 184 | 105 154 183 191 195 Slowest Speed 500 | 200 190 260 195 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 3 43 41 38 23 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 42 | . . 6 13 23 Melee . | . . . . . Projectile 5 | . . . 5 . AOE 37 | . . 6 8 23 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2848 | 53 276 783 436 1300 Wait 668 | . 10 211 36 411 Move 1729 | 43 218 428 312 728 Hop . | . . . . . Pick Up 71 | 4 8 25 10 24 Fast Attach 36 | 4 1 7 9 15 Attach 38 | 2 2 7 5 22 Detach 1 | . . . . 1 Swap 19 | . . 11 3 5 Drop 44 | . . 17 8 19 Fire 224 | . 37 77 53 57 Melee 18 | . . . . 18 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Lost 3 parts (1n1u1w) 305 | -10/Materials | Discovered new exit (range 13) 311 | -10/Materials | Build established: Mutant 513 | -10/Materials | Entered another Materials area 513 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1242 | -9/Materials | Lost 3 parts (2n1u) 1276 | -9/Materials | Build established: Scavenger-Skirmisher 1605 | -9/Materials | Build established: Tank 1745 | -9/Materials | Discovered new exit (range 16) 1797 | -9/Materials | Entered another Materials area 1797 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2242 | -8/Materials | Garrison activated, responded to threat 2539 | -8/Materials | Discovered new exit (range 12) 2603 | -8/Materials | Lost 4 parts (2p1u1w) 2633 | -8/Materials | Entered Factory 2633 | -7/Factory | Evolved 2 slots: Utility x2 2921 | -7/Factory | Build established: Scavenger-Skirmisher 3004 | -7/Factory | Lost 3 parts (1p1u1w) 3304 | -7/Factory | Build established: Scavenger-Tank 3409 | -7/Factory | Cargo convoy interrupted 3439 | -7/Factory | Fabricated L-31 Rogue (x3) 3501 | -7/Factory | Lost 3 allies 3503 | -7/Factory | Core integrity fell below 50% 3561 | -7/Factory | Lost 15 parts (2p2n7u4w) 3842 | -7/Factory | Build established: Scavenger-Mutant 4210 | -7/Factory | Build established: Infiltrator-Mutant 4725 | -7/Factory | Lost 9 parts (2p2n2u3w) 4725 | -7/Factory | Core integrity fell below 20% 4756 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- R-06 Scavenger collects Imp. Terrain Scanner. R-06 Scavenger collects Wheel. K-01 Serf collects debris. Chain reaction triggered in Lgt. Ion Engine. U-05 Engineer lays Concrete. Y-54 Guardian Imp. Light Armor Plating severed. U-05 Engineer lays Concrete. Y-54 Guardian misfires. EM Shotgun destroyed. Transmission Jammer destroyed. R-06 Scavenger collects Imp. Light Armor Plating. Imp. Cooling System destroyed. Destroyed Gatling Laser. System corrupted: Energy discharge (-14). Y-54 Guardian destroyed. R-06 Scavenger collects Imp. Deuterium Engine. G-47 Trooper destroyed. Imp. Shield Generator destroyed. Destroyed Imp. Heat Sink. 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