Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.14 @ 07:24:43 Player: Demise Result: Destroyed by JY-GGJ(B) with Heavy Battle Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (15) 3000 Robots Destroyed (89) 445 Value Destroyed (2409) 2409 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (983) 983 TOTAL SCORE: 8857 Bonus ------- High Alert Combat Kills 57 Follower Combat Kills 742 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -816 Cogmind --------- Core Integrity 0/700 Matter 225/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (1150) Ox22 Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit High-capacity Storage Unit Advanced Terrain Scan Processor Hacking Suite > --- WEAPON (2) ------- Phasing Sabre > --- INVENTORY (20) --- Potential Leg Potential Leg High-capacity Battery (400) Improved Sensor Array Advanced Transmission Jammer System Shield Recalibrator Ripper Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Potential Leg Potential Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor Hacking Suite > --- WEAPON ----------- Shock Rifle Advanced Beam Cannon > --- INVENTORY -------- Armored Wheel Improved Heat Sink High-capacity Storage Unit High-capacity Battery Hardened Light Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Medium Reactive Plating Improved Assault Rifle Improved Assault Rifle Flak Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Improved Grenade Launcher Remote Datajack Mace [Rating: 55] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Armored Wheel Leg Potential Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Slots Evolved 6 | . . . 2 . . . 2 . . 2 . . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . 1 . . . . . Utility 5 | . . . 2 . . . 2 . . 1 . . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 173 | 9 10 10 18 1 3 . 14 25 4 26 11 10 8 17 7 Power 10 | 1 . 2 1 . . . . 1 . 2 . 2 . 1 . Engine 9 | 1 . 2 1 . . . . 1 . 2 . 2 . . . Core 1 | . . . . . . . . . . . . . . 1 . Reactor . | . . . . . . . . . . . . . . . . Propulsion 23 | 4 1 2 2 . 2 . . 2 1 7 . . 1 1 . Treads . | . . . . . . . . . . . . . . . . Leg 9 | . . 1 . . 2 . . 2 1 3 . . . . . Wheel 14 | 4 1 1 2 . . . . . . 4 . . 1 1 . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 76 | 4 3 4 8 . 1 . 9 8 1 10 5 6 5 9 3 Device 45 | 3 1 2 4 . . . 3 5 . 7 4 5 3 6 2 Storage 8 | . 1 2 2 . 1 . . 1 . . . . . . 1 Processor 5 | 1 1 . . . . . 1 . . 1 . 1 . . . Hackware 1 | . . . . . . . 1 . . . . . . . . Protection 17 | . . . 2 . . . 4 2 1 2 1 . 2 3 . Artifact . | . . . . . . . . . . . . . . . . Weapon 64 | . 6 2 7 1 . . 5 14 2 7 6 2 2 6 4 Energy Gun 6 | . 2 2 . . . . . . . 1 1 . . . . Energy Cannon 7 | . . . 3 1 . . . 1 . 2 . . . . . Ballistic Gun 16 | . 2 . 3 . . . 2 3 1 2 1 1 1 . . Ballistic Cannon 12 | . . . . . . . . 5 . . 2 1 1 2 1 Launcher 9 | . . . . . . . . 5 . . 1 . . 2 1 Special Weapon 7 | . 2 . 1 . . . 3 . 1 . . . . . . Impact Weapon 3 | . . . . . . . . . . 2 1 . . . . Slashing Weapon 4 | . . . . . . . . . . . . . . 2 2 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 3 . . . . . . 1 . . . . . Parts Lost 26 | . . 2 . . . . . . 4 2 2 . 2 4 10 Power 2 | . . . . . . . . . 1 . . . . . 1 Propulsion 6 | . . 1 . . . . . . 1 1 . . . 1 2 Utility 8 | . . . . . . . . . . . 1 . 1 2 4 Weapon 10 | . . 1 . . . . . . 2 1 1 . 1 1 3 Highest Loss Streak 10 | . . 2 . . . . . . 4 1 1 . 2 2 10 Average Slot Usage (%) 96 | . 100 97 95 100 100 100 99 100 97 92 93 99 96 90 89 Engine 7 | . 14 14 11 11 11 11 9 9 8 5 7 6 7 . . Leg 8 | . . 5 . . 8 22 18 18 17 12 . . . . . Wheel 12 | . 28 21 21 22 13 . . . . 8 23 23 21 14 14 Device 15 | . 13 11 18 22 22 22 13 9 15 13 16 23 20 19 22 Storage 10 | . . 2 9 11 11 11 9 16 18 15 7 7 7 7 7 Processor 11 | . 14 14 11 11 11 11 9 9 9 14 15 15 15 10 7 Hackware 5 | . . . . . . . 5 9 9 7 7 7 7 7 7 Protection 4 | . . . 3 . . . 15 9 2 1 . . 2 6 6 Energy Gun 1 | . 11 12 . . . . . . . 1 . . . . . Energy Cannon 3 | . . . 9 7 11 11 9 4 5 1 . . . . . Ballistic Gun 6 | . 8 14 10 11 11 11 1 4 9 6 . 5 7 7 6 Ballistic Cannon 2 | . . . . . . . . 8 . . 4 1 2 4 . Special Weapon 1 | . 8 . . 3 . . 7 . 2 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 99 | 11 23 25 37 33 49 49 63 99 80 94 98 60 67 64 68 Greatest Support 75 | 20 20 20 20 20 60 60 60 60 28 75 36 36 40 40 40 Greatest Overweight (x) 22 | 1 1 2 1 1 2 . 1 3 4 4 2 1 1 1 22 Average Overweight (x) . | . . . . 1 . . . 1 2 1 1 1 1 1 1 Largest Inventory Capacity 20 | 6 10 10 10 10 12 12 12 20 20 20 20 12 12 12 20 Average Capacity 13 | 5 4 4 9 10 11 12 12 18 20 20 12 12 12 12 12 Most Carried 20 | 6 5 6 10 10 12 12 12 20 20 20 20 12 12 12 11 Average Carried 13 | 4 4 4 8 10 11 11 11 16 19 19 12 11 11 10 10 Final Capacity 20 | 4 4 4 10 10 12 12 12 20 20 20 12 12 12 12 20 Final Carried 20 | 4 4 4 10 10 12 12 12 19 20 20 12 12 12 10 8 Class Distribution -------------------- 26% | Mutant 18% | Hauler-Mutant 17% | Skirmisher 14% | Hauler-Skirmisher 9% | Scavenger-Mutant 7% | Assassin 4% | Derelict-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Skirmisher | -9/Mines Skirmisher | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Skirmisher | -8/Materials Hauler-Mutant | -7/Factory Mutant | -7/Waste Assassin | -7/Factory Mutant | -7/Lower Caves Skirmisher | -7/Lower Caves Derelict-Assassin | -7/Zion Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Matter Collected 3780 | 371 78 152 255 50 . . 142 432 12 689 619 259 242 479 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3559 | 198 97 136 744 . . . 167 333 . 352 984 31 203 254 60 Parts 158 | 21 14 7 52 . . . 12 15 . 14 4 4 7 6 2 Haulers Intercepted 3 | . . . 2 . . . . . . 1 . . . . . Recyclers Shooed 1 | . . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . . . . . 15 9 . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Combat Hostiles Destroyed 70 | . 6 3 16 . . . 3 14 . 11 5 . 5 6 1 Melee 2 | . . . . . . . . . . 1 . . . . 1 Guns 20 | . 5 3 6 . . . . . . 2 . . 1 3 . Cannons 34 | . . . 10 . . . 3 9 . 8 . . 4 . . AOE 14 | . 1 . . . . . . 5 . . 5 . . 3 . Classes Destroyed 14 | 3 1 1 3 . . . . . . 3 2 1 . . . Worker 2 | 1 . . 1 . . . . . . . . . . . . Builder 1 | . . . . . . . . . . . . 1 . . . Tunneler 6 | 5 . . . . . . . . . . . 1 . . . Hauler 3 | . . . 2 . . . . . . 1 . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . . Swarmer 13 | . 6 . 2 . . . . 4 . . . . 1 . . Grunt 26 | . . 3 10 . . . . 7 . . . . 2 4 . Brawler 3 | . . . . . . . . . . 1 . . 1 1 . Duelist 3 | . . . 1 . . . . 1 . . . . . 1 . Sentry 9 | . . . 3 . . . 3 2 . . . . 1 . . Programmer 2 | . . . . . . . . . . 2 . . . . . Compactor 5 | . . . . . . . . . . . 5 . . . . Decomposer 1 | . . . . . . . . . . . . . . 1 . Assembled 8 | . . . . . . . . . . 8 . . . . . Surgeon 1 | . . . . . . . . . . . 1 . . . . Wasp 4 | . . . . . . . . . . . 4 . . . . Thug 1 | . . . . . . . . . . . . . . . 1 Best Kill Streak 4 | 3 3 2 4 . . . 1 3 . 4 2 1 4 3 1 Combat Bots Only 4 | . 3 2 4 . . . 1 3 . 4 2 . 4 3 1 Max Kills in Single Turn 5 | 1 1 1 1 . . . 1 3 . 1 5 1 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . 1 . . . . . . 3 . . 1 . . 2 . Melee 1 | . . . . . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Damage Taken 5738 | . 193 471 390 . . . 72 593 597 654 135 57 679 598 1299 Core 1153 | . 24 173 43 . . . . 94 99 117 . . 61 48 494 Absorbed by Shields 32 | . . . . . . . . 32 . . . . . . . Core Remaining (%) 68 | 100 . 21 . . . 89 . . 64 . . . . . . Volleys Fired 309 | 21 20 31 42 . . . 29 46 3 27 38 2 16 28 6 Largest 2 | 2 2 2 2 . . . 2 2 1 2 2 1 2 2 2 Hottest 118 | 80 100 85 100 . . . 100 116 100 118 103 23 71 71 71 Shots Fired 502 | 40 28 43 75 . . . 33 73 3 56 59 3 30 50 9 Gun 261 | 40 22 43 39 . . . 4 4 2 46 8 2 18 30 3 Cannon 166 | . . . 33 . . . 7 59 . 10 25 1 12 14 5 Launcher 43 | . . . . . . . . 10 . . 26 . . 6 1 Special 32 | . 6 . 3 . . . 22 . 1 . . . . . . Kinetic 279 | . 9 31 39 . . . 4 46 2 38 25 3 30 44 8 Thermal 127 | 19 6 9 36 . . . 29 17 1 10 . . . . . Explosive 43 | . . . . . . . . 10 . . 26 . . 6 1 Electromagnetic 53 | 21 13 3 . . . . . . . 8 8 . . . . Robot Hit Streak 27 | 4 6 11 17 . . . 26 27 7 12 19 10 11 8 10 Robot Miss Streak 3 | 2 2 2 3 . . . . 2 . 2 2 . 1 2 1 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 301 | 22 14 32 43 . . . 9 45 2 37 41 3 26 17 10 Core Hits 159 | 8 7 11 23 . . . 3 33 . 22 21 2 12 15 2 Critical Hits 15 | . . 1 5 . . . 2 5 . 1 . . . . 1 Critical Kills 7 | . . . 3 . . . 1 1 . 1 . . . . 1 Critical Parts Destroyed 7 | . . 1 2 . . . . 4 . . . . . . . Melee Attacks 18 | . . . . . . . . . . 13 . . . 3 2 Impact 13 | . . . . . . . . . . 13 . . . . . Slashing 5 | . . . . . . . . . . . . . . 3 2 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 9391 | 310 195 310 767 . . . 177 1468 47 707 3680 64 519 828 319 Guns 2131 | 264 120 310 313 . . . 33 49 35 461 3 27 237 227 52 Cannons 2741 | . . . 454 . . . 144 838 . 185 602 24 282 89 123 Explosions 4232 | 46 75 . . . . . . 581 . . 3075 . . 380 75 Melee 201 | . . . . . . . . . . . . . . 132 69 Ramming 86 | . . . . . . . . . 12 61 . 13 . . . Kinetic 3316 | . 19 187 313 . . . 33 662 35 404 602 51 519 316 175 Thermal 1288 | 110 75 95 454 . . . 144 225 . 185 . . . . . Explosive 4111 | . . . . . . . . 581 . . 3075 . . 380 75 Electromagnetic 389 | 200 101 28 . . . . . . . 57 3 . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 201 | . . . . . . . . . . . . . . 132 69 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . . . . 12 12 12 13 14 14 Average Corruption 10 | . . . . . . . . . . 6 12 12 12 13 11 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 187 | . . . . . . . . . . 54 34 30 28 38 3 Message Errors 35 | . . . . . . . . . . 8 4 6 6 9 2 Matter Fused 44 | . . . . . . . . . . 20 3 10 5 6 . Heat Flow Errors 19 | . . . . . . . . . . 4 5 2 3 5 . Energy Discharges 15 | . . . . . . . . . . 4 1 4 3 3 . Parts Rejected 2 | . . . . . . . . . . 1 1 . . . . Data Loss (minor) 13 | . . . . . . . . . . 3 2 1 . 6 1 Data Loss (major) 5 | . . . . . . . . . . 2 1 . 2 . . Misfires 8 | . . . . . . . . . . 5 1 1 1 . . Alerts 3 | . . . . . . . . . . . 3 . . . . Misdirections 27 | . . . . . . . . . . . 9 6 6 6 . Targeting Errors 11 | . . . . . . . . . . 5 3 . 2 1 . Weapon Failures 5 | . . . . . . . . . . 2 1 . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 242 | . 26 . . . . . . 43 . . 21 . . 135 17 Projectiles 47 | . . . . . . . . 16 . . . . . 14 17 Explosions 74 | . 26 . . . . . . 27 . . 21 . . . . Melee 121 | . . . . . . . . . . . . . . 121 . Knockbacks 11 | . . . . . . . . 6 . 1 . . . 2 2 Impact 1 | . . . . . . . . . . 1 . . . . . Kinetic 10 | . . . . . . . . 6 . . . . . 2 2 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 280 | . 25 . . . . . . 26 2 15 92 6 . 114 . Shots 10 | . 1 . . . . . . 1 . . 5 . . 3 . Rammed 8 | . . . . . . . . . 2 4 . 2 . . . Targets Rammed 14 | . . . . . . . . . 3 9 . 2 . . . Kicked 6 | . . . . . . . . . 1 5 . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 417 | 144 72 336 252 . . . 126 417 . 247 254 113 253 271 32 Average Temperature 80 | 52 25 106 69 . . . 24 171 . 78 100 61 63 82 18 Received Heat Transfer 1549 | . . 267 171 . . . 27 231 162 20 . 12 108 270 281 Effects 10 | . . 4 . . . . . 5 . . . . . 1 . Shutdowns 1 | . . . . . . . . 1 . . . . . . . Energy Bleed 2 | . . 1 . . . . . . . . . . . 1 . Interference 6 | . . 3 . . . . . 3 . . . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . . . 1 . . . 1 . . . . . . . . Heat Transferred 2285 | 200 50 222 814 . . . 259 407 . 333 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | 1 1 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Peak Influence 665 | 35 245 145 392 100 . . 116 665 349 422 167 229 . . . Average Influence 154 | 20 147 88 171 100 . . 32 393 156 119 103 92 . . . Maximum Alert Level 2 | . 1 . 1 . . . . 2 1 2 . 1 . . . Low Security (%) 69 | 100 46 100 53 100 . 100 100 22 59 71 100 80 . . . Level 1 17 | . 53 . 46 . . . . 22 40 11 . 19 . . . Level 2 13 | . . . . . . . . 54 . 16 . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 14 | . 4 . 2 . . . 2 . 1 5 . . . . . Investigation 6 | . . . . . . . 2 . 1 3 . . . . . Extermination 2 | . . . . . . . . . . 2 . . . . . Reinforcement 6 | . 4 . 2 . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Distress Signals 7 | . . . 3 . . . 1 . 3 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 150 | . 15 4 32 . . . 10 19 8 22 6 6 13 9 6 Peak Tracking Total 8 | . 5 2 8 . . . 3 6 8 6 2 5 4 3 6 Tactical Retreats 15 | . 1 . 3 . . . . 6 . 2 . . 2 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Traps Triggered 17 | . . . . . . . 1 5 . 9 . 1 1 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . . 4 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Machines Disabled 4 | . . . . . . . . 4 . . . . . . . Max in Single Turn 2 | . . . . . . . . 2 . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . 1 . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Machines Accessed 36 | . 1 . 8 . 1 . 5 . 7 11 . 3 . . . Terminals 24 | . 1 . 6 . . . 2 . 6 6 . 3 . . . Fabricators 2 | . . . . . . . . . . 2 . . . . . Repair Stations 4 | . . . 2 . . . 2 . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . Scanalyzers 2 | . . . . . . . . . 1 1 . . . . . Garrison Access 2 | . . . . . . . 1 . . 1 . . . . . Total Hacks 113 | . 4 . 36 . 1 . 11 . 24 29 . 8 . . . Successful 71 | . 2 . 24 . 1 . 6 . 18 15 . 5 . . . Failed 41 | . 2 . 12 . . . 5 . 5 14 . 3 . . . Catastrophic 2 | . . . 1 . . . 1 . . . . . . . . Database Lockouts 1 | . . . . . . . . . 1 . . . . . . Manual 64 | . 4 . 24 . 1 . 5 . 14 11 . 5 . . . Terminals 76 | . 4 . 24 . . . 5 . 20 15 . 8 . . . Fabricators 6 | . . . . . . . . . . 6 . . . . . Repair Stations 17 | . . . 12 . . . 5 . . . . . . . . Recycling Units 4 | . . . . . . . . . . 4 . . . . . Scanalyzers 7 | . . . . . . . . . 4 3 . . . . . Garrison Access 2 | . . . . . . . 1 . . 1 . . . . . Terminal Hacks 19 | . 1 . 7 . 1 . . . 6 2 . 2 . . . Part Schematic 5 | . . . 4 . . . . . 1 . . . . . . Robot Analysis 1 | . . . . . . . . . . 1 . . . . . Branch Access Points 4 | . 1 . 1 . . . . . 1 . . 1 . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . 1 . . . . . Unreport Threat 3 | . . . . . . . . . 2 . . 1 . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . 1 . . . . . . Hauler Manifests 1 | . . . . . . . . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . 3 . . . . . Load Schematic 2 | . . . . . . . . . . 2 . . . . . Build 1 | . . . . . . . . . . 1 . . . . . Repair Station Hacks 15 | . . . 12 . . . 3 . . . . . . . . Scan Component 8 | . . . 6 . . . 2 . . . . . . . . Repair 6 | . . . 5 . . . 1 . . . . . . . . Refit 1 | . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . 3 . . . . . Process 1 | . . . . . . . . . . 1 . . . . . Report Inventory 1 | . . . . . . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . . . . . . 1 . . . . . Scanalyzer 6 | . . . . . . . . . 4 2 . . . . . Insert Component 3 | . . . . . . . . . 2 1 . . . . . Analyze 3 | . . . . . . . . . 2 1 . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . 1 . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . Unauthorized Hacks 54 | . 2 . 14 . . . 4 . 17 10 . 7 . . . Terminals 23 | . 1 . 5 . . . 2 . 8 4 . 3 . . . Assimilate 2 | . . . . . . . . . 2 . . . . . . Botnet 21 | . 1 . 5 . . . 2 . 6 4 . 3 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 29 | . 1 . 7 . . . 4 . 5 9 . 3 . . . Full Trace Events 3 | . . . . . . . 1 . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . 4 . . . . . 3 1 . . . . . Parts Built 2 | . . . . . . . . . . 2 . . . . . Matter 124 | . . . . . . . . . . 124 . . . . . Time 31 | . . . . . . . . . . 31 . . . . . Total Part Build Rating 4 | . . . . . . . . . . 4 . . . . . Parts Repaired 6 | . . . 5 . . . 1 . . . . . . . . Time 243 | . . . 211 . . . 32 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 179 | . . . . . . . . . . 179 . . . . . Retrieved Matter 179 | . . . . . . . . . . 179 . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . 2 1 . . . . . Part Schematics Acquired 3 | . . . . . . . . . 2 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Used RIF Installer 1 | . . . . . . . . 1 . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Total Allies 28 | . . . . 3 . . . . 1 . 19 . 2 . 3 Largest Group 19 | . . . . 3 3 3 3 . 1 . 19 14 5 2 3 Highest-Rated Group 487 | . . . . 40 40 40 40 . 10 . 487 394 139 56 101 Highest-Rated Ally 42 | . . . . 16 16 16 16 . 10 . 35 35 31 30 42 Total Orders 7 | . . . . . . . 4 . 3 . . . . . . STAY 1 | . . . . . . . 1 . . . . . . . . GOTO 3 | . . . . . . . 1 . 2 . . . . . . FOLLOW 3 | . . . . . . . 2 . 1 . . . . . . Ally Attacks 131 | . . . . . . . 21 . . . . 77 27 6 . Total Damage 2702 | . . . . . . . 277 . . . . 1684 602 139 . Kills 29 | . . . . . . . 2 . . . . 17 8 2 . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Robot Analysis Total 1 | . . . . . . . . . . 1 . . . . . Derelict Logs Recovered 4 | . . 2 . 1 . . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Turns Passed 9828 | 147 299 567 881 198 300 75 1059 1343 458 1804 560 592 484 782 279 Spaces Moved 6171 | 75 254 553 498 195 263 72 479 578 188 1160 400 436 396 442 182 Core 1 | . . . . . . . . . . . . . . . 1 Treads . | . . . . . . . . . . . . . . . . Legs 2073 | 6 . . . . 100 72 479 578 188 650 . . . . . Wheels 4097 | 69 254 553 498 195 163 . . . . 510 400 436 396 442 181 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 80 | 80 80 80 80 90 90 90 90 90 180 100 100 100 100 105 105 Average Speed 105 | 84 80 80 87 90 93 90 93 143 205 114 100 100 100 105 110 Slowest Speed 1150 | 120 90 100 90 90 130 90 130 210 240 240 110 100 105 110 1150 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 71 94 52 49 69 25 31 69 23 32 96 12 56 53 12 Regions Visited 15 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 5 | . 1 . 1 . . . 1 . . . . 1 1 . . Unknown Exits Taken 7 | 1 . 1 . 1 1 1 . . 1 . . . . 1 . Scrap Searched 7 | . . 1 . 1 . . . . . . . . 2 3 . Spaces Dug 38 | . 6 . 3 . . . 22 . 1 4 . . . 2 . Terrain Destroyed 266 | 4 9 . 3 . . . 22 55 1 4 123 . 2 32 11 Melee 6 | . . . . . . . . . . 4 . . . 2 . Projectile 42 | . 6 . 3 . . . 22 1 1 . 1 . 2 6 . AOE 218 | 4 3 . . . . . . 54 . . 122 . . 24 11 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Total 8884 | 125 314 636 861 216 317 82 1013 1006 256 1565 495 591 450 703 254 Wait 2011 | 1 17 37 279 21 47 8 481 329 52 288 43 123 22 206 57 Move 6158 | 74 253 552 497 194 262 71 479 577 187 1160 399 435 395 441 182 Hop . | . . . . . . . . . . . . . . . . Pick Up 75 | 6 5 1 13 . 2 1 5 7 3 22 3 3 1 3 . Fast Attach 35 | 3 1 3 8 . 2 . 1 3 . 4 3 4 2 1 . Attach 24 | 1 . . 2 . . . 2 . . 8 2 . 1 5 3 Detach 5 | . 1 1 1 . . . . 1 . . . . 1 . . Swap 114 | 5 9 7 8 1 1 . 11 22 4 14 6 6 5 11 4 Drop 85 | 14 8 4 11 . 3 1 5 3 4 18 1 8 2 3 . Fire 309 | 21 20 31 42 . . . 29 46 3 27 38 2 16 28 6 Melee 18 | . . . . . . . . . . 13 . . . 3 2 Ram 2 | . . . . . . . . . . . . 2 . . . Kick 12 | . . . . . . . . . 3 9 . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . 18 . . . 8 . . . Rewire 10 | . . . . . . 1 . . . 2 . . 5 2 . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat / *Min x2 / Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 3) 148 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 4) 237 | -10/Materials | Identified exit to Mines 324 | -10/Materials | Discovered new exit (range 3) 418 | -10/Materials | Discovered new exit (range 16) 447 | -10/Materials | Entered Mines 484 | -10/Mines | Core integrity fell below 50% 521 | -10/Mines | Learned 4 Materials zone layouts 521 | -10/Mines | Discovered new exit (range 6) 903 | -10/Mines | Discovered new exit (range 10) 909 | -10/Mines | Learned Materials trap positions 1014 | -10/Mines | Entered Materials 1014 | -9/Materials | Evolved 2 slots: Utility x2 1015 | -9/Materials | Identified exit to Storage 1016 | -9/Materials | Loaded intel: 13 trap records 1041 | -9/Materials | Identified exit to Mines 1044 | -9/Materials | Build established: Scavenger-Mutant 1087 | -9/Materials | Repaired Wheel 1504 | -9/Materials | Discovered new exit (range 5) 1563 | -9/Materials | Repaired Adv. Beam Cannon 1638 | -9/Materials | Repaired Imp. Assault Rifle 1696 | -9/Materials | Repaired Adv. Beam Cannon 1730 | -9/Materials | Repaired Hrd. Light Armor Plating 1895 | -9/Materials | Entered Mines 1906 | -9/Mines | Assembled infested the area 1920 | -9/Mines | Learned Materials emergency access door positions 1984 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1996 | -9/Mines | Discovered new exit (range 15) 2012 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2070 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2070 | -9/Mines | Discovered new exit (range 5) 2093 | -9/Mines | Entered Exiles 2093 | -9/Exiles | Accompanied by 3 allies 2107 | -9/Exiles | Discovered new exit (range 15) 2118 | -9/Exiles | Met 8R-AWN 2130 | -9/Exiles | Met EX-HEX 2190 | -9/Exiles | Met EX-DEC 2208 | -9/Exiles | Met EX-BIN 2222 | -9/Exiles | Aligned with FarCom system 2223 | -9/Exiles | Given EX-Vault access code 2239 | -9/Exiles | Build established: Skirmisher 2270 | -9/Exiles | Opened EX-Vault 2277 | -9/Exiles | Found Potential Leg 2280 | -9/Exiles | Found Potential Leg 2300 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2367 | -9/Exiles | Discovered new exit (range 13) 2393 | -9/Exiles | Left Exiles lab with Potential Leg 2393 | -9/Exiles | Entered Mines 2393 | -8/Mines | Accompanied by 3 allies 2453 | -8/Mines | Discovered new exit (range 10) 2468 | -8/Mines | Entered Materials 2468 | -8/Materials | Accompanied by 3 allies 2468 | -8/Materials | Evolved 2 slots: Utility x2 2541 | -8/Materials | Repaired Arm. Wheel 2802 | -8/Materials | Discovered new exit (range 15) 3169 | -8/Materials | Build established: Mutant 3527 | -8/Materials | Identified exit to Garrison 3527 | -8/Materials | Entered Garrison 3570 | -8/Garrison | Triggered checkpoint 3661 | -8/Garrison | Spotted B-75 Beast 3740 | -8/Garrison | Discovered new exit (range 17) 3831 | -8/Garrison | Triggered checkpoint 3947 | -8/Garrison | Discovered new exit (range 18) 4027 | -8/Garrison | Build established: Hauler-Skirmisher 4258 | -8/Garrison | Triggered checkpoint 4543 | -8/Garrison | Build established: Hauler-Mutant 4709 | -8/Garrison | Discovered new exit (range 14) 4830 | -8/Garrison | Installed Relay Interface Framework 4870 | -8/Garrison | Entered Materials 4986 | -8/Materials | Central database locked down 5161 | -8/Materials | Build established: Hauler-Skirmisher 5299 | -8/Materials | Discovered new exit (range 10) 5328 | -8/Materials | Entered Factory 5328 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5357 | -7/Factory | Lost 4 parts (1p1n2w) 5475 | -7/Factory | Build established: Hauler-Mutant 6067 | -7/Factory | Build established: Hauler-Skirmisher 6097 | -7/Factory | Assembled infested ambush trap array 6538 | -7/Factory | Fabricated Arm. Wheel (x2) 6565 | -7/Factory | Build established: Hauler-Mutant 6622 | -7/Factory | Local fabrication network quarantined 6880 | -7/Factory | Build established: Hauler-Skirmisher 7067 | -7/Factory | System corruption reached 10% 7069 | -7/Factory | Discovered new exit (range 15) 7132 | -7/Factory | Sucked down chute 7132 | -7/Factory | Entered Waste 7166 | -7/Waste | Spotted C-40 Crusher 7191 | -7/Waste | Spotted C-40 Crusher 7194 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7211 | -7/Waste | Destroyed C-40 Crusher 7217 | -7/Waste | Destroyed C-40 Crusher 7235 | -7/Waste | Spotted C-40 Crusher 7248 | -7/Waste | Destroyed C-40 Crusher 7307 | -7/Waste | Spotted C-40 Crusher 7365 | -7/Waste | Destroyed C-40 Crusher 7367 | -7/Waste | Spotted C-40 Crusher 7368 | -7/Waste | Spotted C-40 Crusher 7403 | -7/Waste | Destroyed C-40 Crusher 7524 | -7/Waste | Warlord forces began an assault 7596 | -7/Waste | Discovered new exit (range 15) 7621 | -7/Waste | Build established: Mutant 7674 | -7/Waste | Identified exit to Factory 7692 | -7/Waste | Entered Factory 7692 | -7/Factory | Accompanied by 14 allies 8006 | -7/Factory | Build established: Assassin 8149 | -7/Factory | Identified exit to Lower Caves 8284 | -7/Factory | Entered Lower Caves 8284 | -7/Lower Caves | Accompanied by 5 allies 8337 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8403 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8563 | -7/Lower Caves | Encountered a Warlord checkpoint 8735 | -7/Lower Caves | Discovered new exit (range 11) 8760 | -7/Lower Caves | Identified exit to Lower Caves 8768 | -7/Lower Caves | Entered another Lower Caves area 8768 | -7/Lower Caves | Accompanied by 2 allies 8821 | -7/Lower Caves | Learned Factory trap positions 9353 | -7/Lower Caves | Build established: Skirmisher 9481 | -7/Lower Caves | Discovered new exit (range 15) 9550 | -7/Lower Caves | Entered Zion 9649 | -7/Zion | System corruption cleaned by Quarantine Array 9674 | -7/Zion | Build established: Derelict-Assassin 9679 | -7/Zion | Discovered new exit (range 16) 9777 | -7/Zion | Gained Derelict followers 9799 | -7/Zion | RIF detected upon attempting to enter Zion 9799 | -7/Zion | Attacked by Zionites 9799 | -7/Zion | Spotted JY-GGJ(B) 9799 | -7/Zion | Spotted DO-B46(B) 9816 | -7/Zion | Core integrity fell below 50% 9824 | -7/Zion | Core integrity fell below 20% 9829 | -7/Zion | Destroyed by JY-GGJ(B) with Heavy Battle Rifle Last Messages --------------- 09801_ Imp. Terrain Scanner destroyed. 09805_ 97-X7R(p) knocked back. 09805_ OO-Z4Q(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 09806_ Arm. Wheel destroyed. 09807_ Destroyed Riot Gun. 09810_ Arm. Huge Wheel destroyed. 09811_ Autogun destroyed. 09813_ Cooling System destroyed. 09813_ Destroyed Gravmag System. 09813_ 97-X7R(p) knocked back. 09816_ Imp. Medium Armor Plating destroyed. 09816_ Knocked back. 09817_ Adv. Assault Cannon destroyed. 09819_ Nuclear Core destroyed. 09819_ Imp. Grenade Launcher destroyed. 09820_ Imp. Heat Sink destroyed. 09820_ Knocked back. 09823_ EC-UC1(g) suffers critical hit. 09823_ EC-UC1(g) destroyed. 09826_ Knocked back. Map ----- +----------------------------------------------------+ | ??????????????????##??#########?## ##?#######? | | ??????????????????#####?######### < ####?###### | | ?????????????????##??######?##### #?######?# | | ???????????????????##?##?######### ##?####### | | ??????????????????##?##########?## ##?#?##### | | ??????????????????#######?######## ##?###?#?## | | ??????????????????######?########## ##?####?#### | | ???????????????#???#?#########??### #######?##### | | ???????????????????################ ############? | | ????????????????#??################ #### ####?# | | ?????????????????################## ### ###?# | | ?????????????##?#?################# ## ####? | | ??????????????#??##########" #" # # ## | | ????????????#?#?##########" #" ## | | ????????????###??######## "# # # | | ??????????"??#?########## # # | | ????????????"#?#?#?######" ##" # ### ## | | ??????????"??############## ##" ## ##?##? | | ???????????"?# # ####?###### ##### ####? | | ????????????## ######### ###### ####? | | ???????????"## BB """"""""#### ####### ##?# | | ????????? ??## BB """" "#### ####?#### #?? | | ???????" # ;### ######?## ## | | ???????" i p ## | | ??????" zBB !%* ### | | ???????" ""# BB @ ######### #####? | | ???????????"### "" """""######### ###### | | ????????? ??#?# """""""""""######### ######? | | ??????"??? ?"## "################ ######? | | ????????????""#############]![### ### ######## | | ?????????????#?##?######?## " ### ####### | | ??????????"?##?#?#?#####?##[ ## #### | | ????????????"??##?#########[ " ## ### | | ????????????#?#?###########[[[### ## ## | | ??????????????###?#####?########### ## | | ???????????????#?####?##?###??##?### ###### ## | | ??????????????#??###?####??######??## ###### ## | | ??????????????????#?#######?######?####### ### | | ??????????????????#######?##########?##?# ##?# | | ???????????????????#??#####?#####?##?##########?#? | | ?????????????????????#?###??###?##?###?##?#?####?# | | ????????????????#??#?##??????#?#?#####?#####???### | | ??????????????????#??#??#?####??????###??###??#??# | | ???????????????????##?##???#?###?????###???#?????# | | ???????????????????????#??????#?##?????#?##????### | | ????????????????????????????#???#??????####??#?##? | | ??????????????????????????#????????????###???#?### | | ????????????????????????????????????????####?#?#?? | | ?????????????????????????????????????#??????#?#?#? | | ?????????????????????????????????#????##????##?#?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 525 Core Shielding 20 Evasion (%) 44 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Hcp. Matter Pod | -9/Materials | Hacked Hcp. Battery | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Transmission Jammer | -8/Materials | Hacked Adv. Terrain Scanner | -8/Materials | Scanalyzed Imp. Grenade Launcher | -8/Materials | Scanalyzed Remote Datajack | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Wheel | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExplosiveGuidanceRegenerator Manual? 0 Play Time 02:10:48 Cumulative 121.9 hours Start 2019.11.13 @ 19:55:26 End 2019.11.14 @ 07:24:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 160 Rogue 149 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 43 Gallery% 54 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a854b6c1-6b9e-4d33-8d72-92d50e161f1e