Cogmind - Beta 12 X3 @@@ ROGUE MODE // 2022.09.09 @ 23:25:22 Player: albenzo Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (19) 95 Value Destroyed (412) 412 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4287 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 270/300 Energy 90/100 System Corruption 10% Temperature Hot (248) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Mini Grenade Launcher Greatsword Spear Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Scrap Engine Improved Heat Sink Small Storage Unit Structural Scanner 0b10 Alert Chip > --- WEAPON ----------- Missile Launcher Thermic Construct/G > --- INVENTORY -------- Improved Terrain Scan Processor Light Armor Plating Particle Gun Mini Grenade Launcher Greatsword Spear [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor 0b10 Alert Chip Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Missile Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 4 | . . . . . 2 2 . Weapon . | . . . . . . . . Parts Attached 34 | 6 9 5 . . 11 2 1 Power 6 | 1 1 2 . . 2 . . Engine 6 | 1 1 2 . . 2 . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 10 | 2 1 2 . . 5 . . Treads . | . . . . . . . . Leg 10 | 2 1 2 . . 5 . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 9 | 1 5 . . . 2 1 . Device 7 | . 5 . . . 1 1 . Storage 1 | 1 . . . . . . . Processor 1 | . . . . . 1 . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 9 | 2 2 1 . . 2 1 1 Energy Gun 6 | 1 2 1 . . 2 . . Energy Cannon . | . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . . . 1 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 13 | . 1 2 . . 2 . 8 Power 1 | . . 1 . . . . . Propulsion 4 | . . . . . 2 . 2 Utility 4 | . . . . . . . 4 Weapon 4 | . 1 1 . . . . 2 Highest Loss Streak 8 | . 1 2 . . 2 . 8 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 95 | . 97 99 100 100 100 84 55 Engine 11 | . 14 13 14 14 9 7 3 Leg 28 | . 28 28 28 28 36 30 14 Device 15 | . 12 14 14 14 18 22 17 Storage 12 | . 14 14 14 14 9 7 5 Processor 2 | . . . . . 9 7 5 Energy Gun 23 | . 26 28 28 28 18 7 6 Naked Turns . | . . . . . . . . Heaviest Build 24 | 13 17 17 15 15 20 24 18 Greatest Support 45 | 20 20 20 20 20 45 45 45 Greatest Overweight (x) 3 | . . . . . . . 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 7 Most Carried 8 | 6 8 8 8 8 8 8 8 Average Carried 7 | 3 7 7 7 8 7 6 7 Final Capacity 8 | 8 8 8 8 8 8 8 5 Final Carried 8 | 6 8 8 8 8 8 8 4 Class Distribution -------------------- 52% | Scavenger-Mutant 31% | Mutant 16% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Matter Collected 490 | 195 150 45 . . 100 . . Remotely . | . . . . . . . . Salvage Created 498 | . 204 174 . 19 101 . . Parts 41 | . 17 15 . 2 7 . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 18 | . 6 8 . 2 2 . . Guns 17 | . 6 8 . 2 1 . . Classes Destroyed 4 | . 3 . . . 1 . . Recycler 1 | . 1 . . . . . . Swarmer 11 | . 3 6 . 2 . . . Grunt 5 | . 3 2 . . . . . Sentry 2 | . . . . . 2 . . Best Kill Streak 4 | . 4 3 . 1 1 . . Combat Bots Only 4 | . 4 3 . 1 1 . . Max Kills in Single Turn 1 | . 1 1 . 1 1 . . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Damage Taken 1921 | . 192 435 . 139 123 . 1032 Core 876 | . 28 111 . 15 15 . 707 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 78 | 100 . . . 38 97 . . Volleys Fired 50 | . 14 20 . 8 7 . 1 Largest 2 | . 2 2 . 2 2 . 1 Hottest 130 | . 130 130 . 130 130 . 36 Shots Fired 100 | . 28 40 . 16 15 . 1 Gun 99 | . 28 40 . 16 15 . . Cannon . | . . . . . . . . Launcher 1 | . . . . . . . 1 Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal 99 | . 28 40 . 16 15 . . Explosive 1 | . . . . . . . 1 Electromagnetic . | . . . . . . . . Robot Hit Streak 7 | . 7 6 . 3 5 . 1 Robot Miss Streak 4 | . 1 4 . 3 1 . . Penetration Max . | . . . . . . . . Secondary Targets 2 | . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 58 | . 19 19 . 8 11 . 1 Core Hits 24 | . 10 9 . 2 3 . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 4 | . . 2 . 1 1 . . Burn 4 | . . 2 . 1 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1352 | . 258 300 . 168 164 . 462 Guns 890 | . 258 300 . 168 164 . . Cannons . | . . . . . . . . Explosions 438 | . . . . . . . 438 Melee . | . . . . . . . . Ramming 24 | . . . . . . . 24 Kinetic . | . . . . . . . . Thermal 890 | . 258 300 . 168 164 . . Explosive 438 | . . . . . . . 438 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 10 | . . . . . 3 . 10 Average Corruption 5 | . . . . . 3 . 10 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 8 | . . . . . 4 . 4 Matter Fused 3 | . . . . . 1 . 2 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 Data Loss (minor) 2 | . . . . . 2 . . Misfires 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 64 | . . . . . . . 64 Shots 1 | . . . . . . . 1 Rammed 7 | . . . . . . . 7 Targets Rammed 7 | . . . . . . . 7 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 248 | . 196 207 . 216 54 . 248 Average Temperature 83 | . 105 69 . 110 23 . 248 Received Heat Transfer 186 | . 78 54 . . 54 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 5 | . 3 1 . . 1 . . Heat Transferred 2421 | . 571 888 . 481 481 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Peak Influence 226 | . 225 226 . 65 88 39 37 Initial 39 | . . 11 . . 25 39 13 Average 72 | . 146 63 . 22 47 39 18 Maximum Alert Level 1 | . 1 1 . . . . . Low Security (%) 86 | 100 60 88 . 100 100 100 100 Level 1 13 | . 39 11 . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched . | . . . . . . . . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement . | . . . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Distress Signals 2 | . 1 . . . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 37 | . 10 13 . 3 5 . 6 Peak Tracking Total 6 | . 5 3 . 3 3 . 6 Tactical Retreats 3 | . 1 1 . 1 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Traps Triggered 1 | . . . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Machines Disabled 1 | . . 1 . . . . . Max in Single Turn 1 | . . 1 . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Machines Accessed 9 | . 6 . 1 . 2 . . Terminals 8 | . 6 . . . 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 27 | . 20 . 1 . 6 . . Successful 14 | . 11 . 1 . 2 . . Failed 12 | . 9 . . . 3 . . Catastrophic 5 | . 2 . . . 3 . . Database Lockouts 1 | . . . . . 1 . . Manual 11 | . 5 . 1 . 5 . . Terminals 26 | . 20 . . . 6 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 14 | . 11 . 1 . 2 . . Part Schematic 1 | . . . . . 1 . . Robot Analysis 2 | . 2 . . . . . . Prototype ID Bank 3 | . 2 . . . 1 . . Emergency Access Points 2 | . 2 . . . . . . Recycling Unit Index 1 | . 1 . . . . . . Alert Level 1 | . 1 . . . . . . Locate Traps 2 | . 2 . . . . . . Zone Layout 1 | . 1 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 6 . . . 2 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 1 . . . . Highest-Rated Group 31 | . . 31 31 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Robot Analysis Total 2 | . 2 . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Turns Passed 2273 | 57 469 773 259 54 345 208 108 Spaces Moved 1598 | 39 293 568 215 23 228 162 70 Core 32 | 6 . . . . . . 26 Treads . | . . . . . . . . Legs 1566 | 33 293 568 215 23 228 162 44 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 50 Average Speed 120 | 109 120 120 120 120 120 120 129 Slowest Speed 200 | 120 120 120 120 120 120 120 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 4 63 73 64 9 23 7 45 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 11 | . . . . . . . 11 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 11 | . . . . . . . 11 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Total 1860 | 50 390 620 216 33 285 179 87 Wait 116 | . 46 24 . 3 31 4 8 Move 1592 | 38 292 567 214 22 227 162 70 Hop . | . . . . . . . . Pick Up 30 | 6 14 1 1 . 5 3 . Fast Attach 12 | 6 1 1 . . 2 2 . Attach 11 | . 3 1 . . 6 . 1 Detach 2 | . 1 . . . . 1 . Swap 11 | . 5 3 . . 3 . . Drop 29 | . 14 3 1 . 4 7 . Fire 50 | . 14 20 . 8 7 . 1 Melee . | . . . . . . . . Ram 7 | . . . . . . . 7 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 13) 322 | -10/Materials | Build established: Mutant 509 | -10/Materials | Discovered new exit (range 16) 527 | -10/Materials | Entered Mines 528 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 531 | -10/Mines | Learned Materials terminal intel 712 | -10/Mines | Assembled infested the area 822 | -10/Mines | Discovered new exit (range 7) 829 | -10/Mines | Core integrity fell below 50% 1103 | -10/Mines | Received a Mining Laser from a helpful Derelict 1149 | -10/Mines | Build established: Scavenger-Mutant 1174 | -10/Mines | Discovered new exit (range 5) 1294 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1294 | -10/Mines | Discovered new exit (range 5) 1300 | -10/Mines | Entered Exiles 1300 | -10/Exiles | Accompanied by 1 ally 1318 | -10/Exiles | Discovered new exit (range 15) 1333 | -10/Exiles | Met 8R-AWN 1348 | -10/Exiles | Met EX-HEX 1386 | -10/Exiles | Met EX-BIN 1400 | -10/Exiles | Aligned with FarCom system 1401 | -10/Exiles | Given EX-Vault access code 1429 | -10/Exiles | Opened EX-Vault 1438 | -10/Exiles | Found 0b10 Alert Chip 1464 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1498 | -10/Exiles | Met EX-DEC 1544 | -10/Exiles | Discovered new exit (range 14) 1559 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 1559 | -10/Exiles | Entered Mines 1560 | -9/Mines | Learned location of Storage (-8) 1574 | -9/Mines | Discovered new exit (range 8) 1604 | -9/Mines | Learned Materials security intel 1607 | -9/Mines | Learned Materials stockpile data 1613 | -9/Mines | Entered Materials 1613 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1616 | -8/Materials | Loaded intel: 12 terminal locations 1804 | -8/Materials | Central database locked down 1913 | -8/Materials | Build established: Scavenger-Skirmisher 1956 | -8/Materials | Discovered new exit (range 3) 1958 | -8/Materials | Entered Factory 1958 | -7/Factory | Evolved 2 slots: Utility x2 1963 | -7/Factory | Found Scrap Engine 2166 | -7/Factory | Sucked down chute 2166 | -7/Factory | Entered Waste 2174 | -7/Waste | Spotted C-40 Crusher 2181 | -7/Waste | EMP discharged 2181 | -7/Waste | System corruption reached 10% 2190 | -7/Waste | Spotted C-40 Crusher 2202 | -7/Waste | Spotted C-40 Crusher 2213 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2215 | -7/Waste | Spotted C-40 Crusher 2217 | -7/Waste | Spotted C-40 Crusher 2223 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2227 | -7/Waste | Spotted C-40 Crusher 2238 | -7/Waste | Crushed by Compactor (1 part destroyed) 2240 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2256 | -7/Waste | Crushed by Compactor (1 part destroyed) 2266 | -7/Waste | Core integrity fell below 50% 2272 | -7/Waste | Core integrity fell below 20% 2273 | -7/Waste | Crushed by Compactor (1 part destroyed) 2274 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 02228_ System corrupted: Energy discharge (-22). 02238_ Imp. Heat Sink crushed. 02240_ Sml. Storage Unit crushed. 02240_ Structural Scanner crushed. 02241_ Scrap Engine consumes Particle Gun. 02243_ Imp. Terrain Scan Processor crushed. 02243_ Lgt. Armor Plating crushed. 02247_ Structural Scanner crushed. 02256_ 0b10 Alert Chip crushed. 02260_ Critical hit (Destroy). 02260_ Thermic Construct/G destroyed. 02260_ Scrap Engine damaged due to network destabilization (-9). 02265_ Slammed into C-40 Crusher. 02271_ ALERT: Foreign system detected. Charging EMP. 02271_ Slammed into C-40 Crusher. 02273_ System corrupted: Heat flow error (+264). 02273_ Missile Launcher crushed. 02274_ Scrap Engine destroyed. [Achievement: Back For More] [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????######????????????????????? | | ????????????????????##########???????????????????? | | ???????????????????## #???????????????????? | | ???????????????????## #???????????????????? | | ???????????????????## #???????????????????? | | ???????????????????## #???????????????????? | | ???????????????????## #???????????????????? | | ???????????????????## #???????????????????? | | ?????????########???# #???????????????????? | | ?????????########???# #???????????????????? | | ########### ##???###CC ###???????????????????? | | ########### ##????##CC ##????????????????????? | | #### ##????# CCCC #????????????????????? | | #### ####### CCCC #????????????????????? | | #### ####### CC@ #????????????????????? | | CCCC #????????????????????? | | CCCC #???????????????????? | | CC ##???????????????????? | | #????????????????????? | | #### ######## ##????????????????????? | | #### ######## ##????????????????????? | | #### ##????## ##????????? ##????????? | | ########### ##????## ######## ? ###???????? | | ########### ##????## ######## ###???????? | | ???????## ##????## ???????? | | ???????## ! ##????## ???????? | | ???????## ##????## ???????? | | ???????## = ##????## ???????? | | ???????#### ##????## ######## ###???????? | | ???????#### ##????## ######## ? ###???????? | | ?????????## ##????## ##????????? ##????????? | | ???????#### ######## ##????????? ##????????? | | ???????#### ######## ##????????????????????? | | ???????## ##????????????????????? | | ???????## ##????????????????????? | | ???????## ##????????????????????? | | ???????## ##????????????????????? | | ???????#### ######## ##????????????????????? | | ???????#### ######## ##????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 50 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Overachiever Challenges ------------ None Game ------ Seed RefineryLaserScythe Manual? 0 Play Time 00:21:42 Cumulative 63.4 hours Start 2022.09.09 @ 23:02:17 End 2022.09.09 @ 23:25:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 55 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 573a0625-369c-4436-ac85-870734f0ab73