Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.08 @ 04:56:07 Player: High Tyrol Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (467) 467 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 982 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 292/300 Energy 248/250 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Weight Redist. System > --- WEAPON (2) ------- Shotgun Shotgun > --- INVENTORY (15) --- Improved Ion Engine Improved Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Heat Sink Improved Heat Sink Weight Redist. System Weight Redist. System Weight Redist. System Shotgun Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Weight Redist. System > --- WEAPON ----------- Shotgun Shotgun > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Heat Sink Improved Heat Sink Weight Redist. System Weight Redist. System Weight Redist. System Shotgun Rocket Launcher [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Weapon Shotgun Energy Gun Medium Laser Ballistic Gun Shotgun Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | 7 10 3 Power 4 | 1 3 . Engine 4 | 1 3 . Core . | . . . Reactor . | . . . Propulsion 7 | 2 2 3 Treads . | . . . Leg 7 | 2 2 3 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device 2 | 1 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 3 . Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 3 | . 3 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 2 1 Power . | . . . Propulsion 2 | . 1 1 Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 99 98 Engine 14 | . 14 14 Leg 27 | . 28 26 Device 14 | . 14 14 Storage 14 | . 14 14 Ballistic Gun 27 | . 27 28 Naked Turns . | . . . Heaviest Build 33 | 13 33 31 Greatest Support 32 | 20 26 32 Greatest Overweight (x) 2 | . 2 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 10 | 7 10 15 Most Carried 15 | 8 15 15 Average Carried 10 | 4 9 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 8 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 722 | 249 379 94 Remotely . | . . . Salvage Created 568 | 52 417 99 Parts 47 | 8 35 4 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 16 | . 14 2 Guns 16 | . 14 2 Classes Destroyed 6 | 1 5 . Worker 2 | . 1 1 Tunneler 3 | 3 . . Hauler 1 | . 1 . Watcher 1 | . 1 . Swarmer 6 | . 6 . Grunt 10 | . 8 2 Best Kill Streak 5 | 3 5 3 Combat Bots Only 5 | . 5 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 876 | . 613 263 Core 256 | . 138 118 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 48 | 4 35 9 Largest 2 | 2 2 2 Hottest 100 | 100 46 46 Shots Fired 96 | 8 70 18 Gun 96 | 8 70 18 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 88 | . 70 18 Thermal 8 | 8 . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 17 | 3 7 17 Robot Miss Streak 8 | 1 4 8 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 69 | 6 51 12 Core Hits 39 | 3 29 7 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | 1 . . Burn 1 | 1 . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1161 | 75 859 227 Guns 1126 | 75 835 216 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 35 | . 24 11 Kinetic 1051 | . 835 216 Thermal 75 | 75 . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 5 | . 4 1 Kicked 5 | . 4 1 Crushed . | . . . Highest Temperature 78 | 78 20 10 Average Temperature 15 | 39 5 4 Received Heat Transfer 363 | . 228 135 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | 1 . . Heat Transferred 296 | 296 . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 353 | 15 353 141 Initial 96 | . 9 96 Average 128 | 6 138 112 Maximum Alert Level 1 | . 1 . Low Security (%) 64 | 100 58 100 Level 1 35 | . 41 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | . 22 5 Peak Tracking Total 5 | . 5 3 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 5 | . 5 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 18 . Successful 9 | . 9 . Failed 9 | . 9 . Catastrophic . | . . . Database Lockouts . | . . . Manual 17 | . 17 . Terminals 16 | . 16 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Robot Analysis 4 | . 4 . Terminal Index 1 | . 1 . Recycling Unit Index 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 1 | . 1 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 4 | . 4 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1478 | 85 1265 128 Spaces Moved 542 | 48 438 56 Core 4 | 4 . . Treads . | . . . Legs 538 | 44 438 56 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 152 | 114 155 168 Slowest Speed 260 | 120 260 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 3 67 13 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1098 | 66 958 74 Wait 438 | . 435 3 Move 540 | 47 437 56 Hop . | . . . Pick Up 28 | 8 19 1 Fast Attach 10 | 7 3 . Attach 2 | . 1 1 Detach 1 | . 1 . Swap 8 | . 6 2 Drop 18 | . 17 1 Fire 48 | 4 35 9 Melee . | . . . Ram . | . . . Kick 5 | . 4 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 1008 | -10/Materials | Discovered new exit (range 8) 1015 | -10/Materials | Core integrity fell below 50% 1287 | -10/Materials | Discovered new exit (range 13) 1351 | -10/Materials | Entered Mines 1415 | -10/Mines | Core integrity fell below 20% 1416 | -10/Mines | Discovered new exit (range 10) 1464 | -10/Mines | Learned 4 Materials zone layouts 1479 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01365_ Found Sml. Laser. 01365_ Found Datajack. 01365_ Found Structural Scanner. 01365_ Found 30 Matter. 01366_ Acquired 5 matter. 01416_ EXIT=FOUND 01420_ Aluminum Leg destroyed. 01425_ G-34 Mercenary destroyed. 01428_ Acquired 25 matter. 01431_ G-47 Trooper destroyed. 01433_ K-01 Serf collects debris. 01434_ K-01 Serf destroyed. 01437_ Acquired 44 matter. 01441_ Acquired Imp. Heat Sink. 01450_ Dropped Aluminum Leg. 01451_ Acquired 2 matter. 01456_ Acquired 18 matter. 01461_ Kicked R-06 Scavenger. 01464_ Acquired derelict log, extracted data. Data stored: Materials zone layouts (x4). 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