Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.05 @ 22:20:43 Player: Jimzor Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (115) 575 Value Destroyed (3311) 3311 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (643) 643 TOTAL SCORE: 6809 Bonus ------- High Alert Combat Kills 443 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 95/100 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit Visual Processing Unit Signal Interpreter > --- WEAPON (2) ------- Mace > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Improved Heat Sink Large Matter Pod (150) Hacking Suite Relay Coupler [NC] (25) Relay Coupler [NC] (26) Relay Coupler [Grunt] (26) Relay Coupler [Grunt] (29) Relay Coupler [Sentry] (18) Relay Coupler [Hunter] (18) Relay Coupler [Hunter] (18) Relay Coupler [Hunter] (17) Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Sensor Array Signal Interpreter Propulsion Shielding Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Bore Cannon > --- INVENTORY -------- Cooled Ion Engine Wheel Wheel Wheel Wheel Improved Heat Sink Hacking Suite Particle Gun Spread Laser Autogun High-powered Shotgun Mini Grenade Launcher Mace [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Visual Processing Unit Device Structural Scanner Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Bore Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Mace Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Gar Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . . 2 . 2 . Weapon . | . . . . . . . Parts Attached 91 | 7 14 4 30 5 2 29 Power 13 | 1 2 . 5 . . 5 Engine 11 | 1 2 . 5 . . 3 Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 29 | 2 6 2 9 2 . 8 Treads 4 | . . . . . . 4 Leg . | . . . . . . . Wheel 25 | 2 6 2 9 2 . 4 Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | 2 3 . 6 1 2 3 Device 5 | 1 . . 1 1 . 2 Storage 3 | 1 2 . . . . . Processor 2 | . 1 . . . 1 . Hackware . | . . . . . . . Protection 7 | . . . 5 . 1 1 Artifact . | . . . . . . . Weapon 32 | 2 3 2 10 2 . 13 Energy Gun 6 | 1 . . . . . 5 Energy Cannon 3 | . . . 1 1 . 1 Ballistic Gun 14 | 1 1 1 6 . . 5 Ballistic Cannon 2 | . . 1 1 . . . Launcher 4 | . 1 . 1 1 . 1 Special Weapon 1 | . 1 . . . . . Impact Weapon 2 | . . . 1 . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 4 . . . Corrupted Parts 2 | . 2 . . . . . System Corruption 7 | . 7 . . . . . Parts Lost 33 | . . . 5 . . 28 Power 4 | . . . . . . 4 Propulsion 11 | . . . 3 . . 8 Utility 7 | . . . 2 . . 5 Weapon 11 | . . . . . . 11 Highest Loss Streak 7 | . . . 2 . . 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 99 100 98 100 100 74 Engine 9 | . 13 14 11 11 9 5 Treads 2 | . . . . . . 9 Wheel 18 | . 27 28 21 22 18 5 Device 5 | . 5 . 6 11 9 4 Storage 10 | . 14 14 11 11 9 9 Processor 12 | . 8 14 11 11 18 18 Protection 8 | . . . 14 11 18 4 Energy Gun 5 | . 14 14 . . . 7 Energy Cannon 1 | . . . 1 8 9 2 Ballistic Gun 7 | . 13 2 8 . . 4 Ballistic Cannon 5 | . . 9 10 11 9 . Naked Turns . | . . . . . . . Heaviest Build 46 | 12 30 36 45 43 46 46 Greatest Support 40 | 20 20 20 26 26 22 40 Greatest Overweight (x) 4 | . 1 1 4 3 2 3 Average Overweight (x) 1 | . . 1 1 1 2 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 Most Carried 15 | 8 15 15 15 15 14 15 Average Carried 12 | 5 11 14 14 15 13 12 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 8 14 15 15 15 13 13 Class Distribution -------------------- 67% | Scavenger-Mutant 25% | Mutant 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Jun Mat Min Mat Min Mat Gar Matter Collected 3119 | 301 135 83 1956 14 . 630 Remotely . | . . . . . . . Salvage Created 3869 | 284 378 74 2105 . . 1028 Parts 210 | 15 24 8 117 . . 46 Haulers Intercepted 7 | . 1 . 6 . . . Recyclers Shooed 3 | . 2 . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Gar Combat Hostiles Destroyed 68 | . 4 2 30 . . 32 Guns 40 | . 4 . 15 . . 21 Cannons 16 | . . . 15 . . 1 AOE 12 | . . 2 . . . 10 Classes Destroyed 13 | 3 4 1 2 . . 3 Worker 12 | 2 4 2 4 . . . Builder 5 | . . 2 3 . . . Tunneler 6 | 6 . . . . . . Hauler 7 | . 1 . 6 . . . Recycler 9 | 1 1 . 7 . . . Operator 2 | . 1 . 1 . . . Watcher 6 | . 1 . 5 . . . Swarmer 15 | . . . 4 . . 11 Grunt 37 | . 4 2 20 . . 11 Brawler 1 | . . . . . . 1 Duelist 1 | . . . . . . 1 Sentry 12 | . . . 6 . . 6 Hunter 2 | . . . . . . 2 Best Kill Streak 11 | 4 4 3 7 . . 11 Combat Bots Only 11 | . 1 2 4 . . 11 Max Kills in Single Turn 3 | 1 1 1 2 . . 3 Gunslinging . | . . . . . . . Exploded 2 | . . 1 . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Jun Mat Min Mat Min Mat Gar Damage Taken 4253 | . 193 132 1081 . . 2847 Core 751 | . 43 23 115 . . 570 Absorbed by Shields 106 | . . . . . . 106 Redirected to Shielding 103 | . . . 50 . . 53 Core Remaining (%) 81 | 100 . 73 . 71 . . Volleys Fired 364 | 31 50 13 161 . 3 106 Largest 2 | 2 2 2 2 . 1 2 Hottest 125 | 70 100 107 125 . 57 121 Shots Fired 644 | 62 95 26 285 . 3 173 Gun 435 | 62 92 13 116 . . 152 Cannon 191 | . . 8 169 . 3 11 Launcher 15 | . . 5 . . . 10 Special 3 | . 3 . . . . . Kinetic 446 | 31 47 8 268 . 3 89 Thermal 183 | 31 48 13 17 . . 74 Explosive 15 | . . 5 . . . 10 Electromagnetic . | . . . . . . . Robot Hit Streak 10 | 6 9 4 8 . . 10 Robot Miss Streak 15 | 2 4 2 11 . . 15 Penetration Max 1 | . . . 1 . . . Secondary Targets 5 | . . . . . . 5 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 375 | 40 57 17 138 . . 123 Core Hits 197 | 15 24 9 75 . . 74 Critical Kills 20 | . . 2 17 . . 1 Critical Parts Destroyed 19 | . . 3 16 . . . Critical Strikes 49 | 2 3 6 33 . . 5 Burn 10 | 2 3 1 . . . 4 Destroy 39 | . . 5 33 . . 1 Melee Attacks 3 | . . . . . . 3 Impact 3 | . . . . . . 3 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6588 | 423 620 468 2413 . . 2664 Guns 3818 | 423 620 101 1109 . . 1565 Cannons 1614 | . . 125 1304 . . 185 Explosions 1117 | . . 242 . . . 875 Melee 39 | . . . . . . 39 Ramming . | . . . . . . . Kinetic 3688 | 148 235 125 2306 . . 874 Thermal 1744 | 275 385 101 107 . . 876 Explosive 1117 | . . 242 . . . 875 Electromagnetic . | . . . . . . . Impact 39 | . . . . . . 39 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 10 | . 10 10 . . . . Average Corruption 7 | . 6 10 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 27 | . 22 5 . . . . Message Errors 7 | . 7 . . . . . Matter Fused 6 | . 4 2 . . . . Heat Flow Errors 2 | . 1 1 . . . . Energy Discharges 5 | . 4 1 . . . . Data Loss (minor) 4 | . 3 1 . . . . Misfires 1 | . 1 . . . . . Weapon Failures 2 | . 2 . . . . . Overload Shots . | . . . . . . . Overflow Damage 26 | . . 4 7 . . 15 Projectiles 11 | . . 4 7 . . . Explosions 15 | . . . . . . 15 Melee . | . . . . . . . Knockbacks 9 | . . 2 7 . . . Impact . | . . . . . . . Kinetic 9 | . . 2 7 . . . Secondary . | . . . . . . . Self-Inflicted Damage 255 | . . 40 . . . 215 Shots 12 | . . 4 . . . 8 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 334 | 40 258 334 330 . 36 327 Average Temperature 69 | 20 63 103 68 . 20 82 Received Heat Transfer 1446 | . 90 54 492 . . 810 Effects 3 | . . . . . . 3 Interference 3 | . . . . . . 3 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 7 | 1 . . . . . 6 Heat Transferred 5186 | 962 1369 370 222 . . 2263 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Gar Peak Influence 864 | 45 169 114 864 324 145 812 Initial 324 | . 29 16 44 324 126 94 Average 399 | 23 75 93 558 324 138 504 Maximum Alert Level 3 | . . . 3 1 . 3 Low Security (%) 34 | 100 100 100 10 . 100 9 Level 1 12 | . . . 16 100 . 9 Level 2 33 | . . . 44 . . 57 Level 3 18 | . . . 29 . . 24 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 3 . 8 . 1 . Investigation 6 | . 2 . 3 . 1 . Extermination . | . . . . . . . Reinforcement 6 | . 1 . 5 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . 2 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Mat Gar Distress Signals 2 | . 1 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 86 | . 9 2 43 . . 32 Peak Tracking Total 12 | . 2 2 4 . . 12 Tactical Retreats 1 | . . . 1 . . . Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Gar Traps Triggered 10 | . 2 . 2 . . 6 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 4 | . . . 4 . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Jun Mat Min Mat Min Mat Gar Machines Disabled 13 | . . . 10 . . 3 Max in Single Turn 1 | . . . 1 . . 1 Garrison Relay 3 | . . . . . . 3 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Mat Gar Machines Accessed 17 | . 4 . 9 . 3 1 Terminals 14 | . 3 . 8 . 2 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 48 | . 10 . 31 . 5 2 Successful 9 | . 2 . 5 . 2 . Failed 39 | . 8 . 26 . 3 2 Catastrophic 18 | . 4 . 12 . 1 1 Database Lockouts . | . . . . . . . Manual 38 | . 11 . 25 . 2 . Terminals 45 | . 9 . 30 . 4 2 Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 7 | . 1 . 5 . 1 . Robot Analysis 2 | . . . 1 . 1 . Level Access Points 1 | . . . 1 . . . Locate Traps 1 | . . . 1 . . . Disarm Traps 1 | . . . 1 . . . Surveillance Status 1 | . 1 . . . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 1 | . 1 . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Tunnel 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 16 | . 4 . 9 . 2 1 Full Trace Events 6 | . 1 . 3 . 1 1 Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Jun Mat Min Mat Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 12 | . . . . . . 12 Machine Destruction 12 | . . . . . . 12 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Jun Mat Min Mat Min Mat Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Gar Robot Analysis Total 2 | . . . 1 . 1 . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Jun Mat Min Mat Min Mat Gar Turns Passed 4239 | 224 681 157 1717 151 128 1181 Spaces Moved 2574 | 114 537 117 1053 122 55 576 Core 5 | 5 . . . . . . Treads 288 | . . . . . . 288 Legs . | . . . . . . . Wheels 2281 | 109 537 117 1053 122 55 288 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 95 95 100 115 95 Average Speed 108 | 78 88 95 107 104 115 139 Slowest Speed 240 | 80 95 95 140 135 115 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 48 | 4 85 38 83 46 16 68 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . 1 . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 1 | . . . . 1 . . Spaces Dug 8 | . 3 . 2 . 3 . Terrain Destroyed 166 | . 3 28 90 . 3 42 Melee . | . . . . . . . Projectile 98 | . 3 2 90 . 3 . AOE 68 | . . 26 . . . 42 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Mat Gar Total 3391 | 191 653 136 1367 143 116 785 Wait 200 | 26 30 . 63 15 56 10 Move 2569 | 113 536 116 1052 121 55 576 Hop . | . . . . . . . Pick Up 80 | 14 13 1 25 . . 27 Fast Attach 14 | 1 1 . 8 2 . 2 Attach 42 | 6 4 . 7 . 2 23 Detach 3 | . 1 . 1 . . 1 Swap 37 | . 9 4 15 3 . 6 Drop 53 | . 9 2 35 2 . 5 Fire 364 | 31 50 13 161 . 3 106 Melee 3 | . . . . . . 3 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 26 | . . . . . . 26 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 18 | -11/Junkyard | Discovered new exit (range 15) 225 | -11/Junkyard | Entered Materials 311 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 15) 563 | -10/Materials | Discovered new exit (range 18) 727 | -10/Materials | Discovered new exit (range 8) 897 | -10/Materials | System corruption reached 10% 906 | -10/Materials | Entered Mines 955 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1002 | -10/Mines | Learned Materials emergency access door positions 1041 | -10/Mines | Discovered new exit (range 15) 1063 | -10/Mines | Entered Materials 1063 | -9/Materials | Evolved 2 slots: Utility x2 1263 | -9/Materials | Identified exit to Materials 1489 | -9/Materials | Build established: Scavenger-Mutant 2519 | -9/Materials | Discovered new exit (range 12) 2780 | -9/Materials | Entered Mines 2839 | -9/Mines | Assembled infested the area 2844 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2844 | -9/Mines | Learned Materials stockpile data 2912 | -9/Mines | Discovered exit to Materials (range 17) 2931 | -9/Mines | Entered Materials 2931 | -8/Materials | Evolved 2 slots: Utility x2 3059 | -8/Materials | Identified exit to Garrison 3059 | -8/Materials | Entered Garrison 3086 | -8/Garrison | Triggered checkpoint 3137 | -8/Garrison | Garrison Relay disabled 3239 | -8/Garrison | Lost 4 parts (2n1u1w) 3240 | -8/Garrison | Triggered checkpoint 3278 | -8/Garrison | Core integrity fell below 50% 3298 | -8/Garrison | Destroyed 11 combat bots 3307 | -8/Garrison | Lost 7 parts (1p2n3u1w) 3368 | -8/Garrison | Discovered new exit (range 8) 3375 | -8/Garrison | Identified exit to Factory 3496 | -8/Garrison | Triggered checkpoint 3547 | -8/Garrison | Lost 4 parts (1n3w) 3555 | -8/Garrison | Garrison Relay disabled 3664 | -8/Garrison | Triggered checkpoint 3728 | -8/Garrison | Discovered exit to Factory (range 17) 3742 | -8/Garrison | Triggered checkpoint 3804 | -8/Garrison | Garrison Relay disabled 3941 | -8/Garrison | Core integrity fell below 20% 3943 | -8/Garrison | Triggered checkpoint 4008 | -8/Garrison | Lost 4 parts (1n3w) 4202 | -8/Garrison | Triggered checkpoint 4240 | -8/Garrison | Destroyed by L-31 Rogue with Katana Last Messages --------------- 04190_ Field strength at 70. 04193_ Field strength at 40. 04194_ Field strength at 10. 04195_ Stasis field depleted. 04202_ Beams of light sweep through the air. An alarm sounds. 04207_ Triggered Stasis Trap. 04207_ A bubble of rippling energy engulfs the area. 04207_ Field strength at 70. 04216_ Imp. Heat Sink destroyed. 04220_ L-31 Rogue destroyed. 04220_ Switching to secondary target: L-31 Rogue. 04223_ Lgt. Armor Plating severed. 04225_ Particle Gun destroyed. 04233_ Stasis field depleted. 04233_ Lgt. Assault Rifle destroyed. 04238_ Lgt. Treads destroyed. 04238_ Imp. Ion Engine destroyed. 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