Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 20:55:24 Player: Florist Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (91) 455 Value Destroyed (3170) 3170 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 8205 Bonus ------- Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 190/300 Energy 98/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -7/Data Miner Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Signal Interpreter Improved Targeting Computer Improved Targeting Computer Recalibrator > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Weapon Shielding Recalibrator Recalibrator Recalibrator Particle Gun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Medium Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter Improved Targeting Computer Improved Targeting Computer Recalibrator > --- WEAPON ----------- Flak Gun AWS/Gauss Slug Cannon > --- INVENTORY -------- Light Deuterium Engine Improved Deuterium Engine Light Treads Light Treads Light Treads Light Treads Light Treads Medium Matter Pod Experimental Sensor Array Weapon Shielding Weapon Shielding Improved Weapon Shielding Recalibrator Recalibrator Recalibrator Arc Projector Ion Cannon Barrage Gun Heavy Flail [Rating: 52] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Improved Targeting Computer Device Recalibrator Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Weapon Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Impact Weapon Heavy Flail Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Slots Evolved 6 | . . . . . 4 2 . . . Power . | . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . Utility 3 | . . . . . 1 2 . . . Weapon 2 | . . . . . 2 . . . . Parts Attached 60 | 6 5 2 . 8 3 16 3 9 8 Power 6 | 1 . . . 1 . 2 . 1 1 Engine 5 | 1 . . . . . 2 . 1 1 Core 1 | . . . . 1 . . . . . Reactor . | . . . . . . . . . . Propulsion 18 | 2 . . . 4 1 4 1 3 3 Treads 18 | 2 . . . 4 1 4 1 3 3 Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 11 | 1 3 . . . 1 6 . . . Device 2 | . . . . . . 2 . . . Storage 3 | 1 2 . . . . . . . . Processor 3 | . 1 . . . 1 1 . . . Hackware . | . . . . . . . . . . Protection 3 | . . . . . . 3 . . . Artifact . | . . . . . . . . . . Weapon 25 | 2 2 2 . 3 1 4 2 5 4 Energy Gun 5 | . . 1 . . . 1 . 2 1 Energy Cannon 1 | . . . . . . . . 1 . Ballistic Gun 13 | 2 1 1 . 3 1 3 1 . 1 Ballistic Cannon 3 | . . . . . . . 1 1 1 Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 1 Slashing Weapon 1 | . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 25 | . . . . 6 . 2 . 6 11 Power 3 | . . . . 1 . . . 1 1 Propulsion 10 | . . . . 2 . . . 2 6 Utility . | . . . . . . . . . . Weapon 12 | . . . . 3 . 2 . 3 4 Highest Loss Streak 11 | . . . . 6 . 1 . 3 11 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 94 | . 95 100 100 99 88 91 92 94 79 Engine 7 | . 14 14 14 9 . 2 7 6 7 Core 1 | . . . . 4 9 4 . . . Treads 24 | . 28 28 28 27 25 23 23 22 21 Device 3 | . . . . . . 6 7 7 7 Storage 9 | . 14 14 14 14 9 7 7 7 7 Processor 18 | . 9 14 14 14 18 23 23 23 23 Energy Gun 4 | . . 11 14 9 . 3 . 4 7 Ballistic Gun 18 | . 23 14 14 18 27 18 18 15 . Ballistic Cannon 1 | . . . . . . . 3 2 1 Naked Turns . | . . . . . . . . . . Heaviest Build 72 | 12 47 47 47 49 59 69 72 72 72 Greatest Support 76 | 40 40 40 40 40 60 68 76 76 60 Greatest Overweight (x) 3 | . 1 1 1 1 1 1 1 3 2 Average Overweight (x) . | . . 1 1 1 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 13 20 20 20 20 20 20 20 19 Most Carried 20 | 5 11 10 12 15 18 18 19 20 19 Average Carried 14 | 3 8 10 11 12 10 15 17 18 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 5 Final Carried 19 | 4 10 10 12 11 18 15 19 16 5 Class Distribution -------------------- 40% | Mutant 30% | Gunner 14% | Scavenger-Gunner 9% | Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Data Miner Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Matter Collected 1924 | 256 202 85 . 189 220 270 247 455 . Remotely . | . . . . . . . . . . Salvage Created 3530 | . 371 172 . 141 709 851 281 1005 . Parts 195 | . 27 8 . 9 59 40 7 45 . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 3 | . 2 . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 56 | . . . . . . . 13 43 . Prevented 1 | . . . . . . . . 1 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Combat Hostiles Destroyed 75 | . 6 3 . 6 17 12 7 24 . Guns 67 | . 6 2 . 6 17 12 4 20 . Cannons 7 | . . . . . . . 3 4 . AOE 1 | . . 1 . . . . . . . Classes Destroyed 11 | . 5 1 . . 2 2 . 1 . Worker 1 | . . 1 . . . . . . . Builder 1 | . . . . . . 1 . . . Recycler 3 | . 1 . . . . 2 . . . Operator 2 | . 1 . . . 1 . . . . Watcher 9 | . 3 . . . 4 2 . . . Swarmer 22 | . 2 . . 4 8 . 2 6 . Grunt 38 | . 4 3 . 2 5 7 2 15 . Brawler 2 | . . . . . 1 . 1 . . Duelist 1 | . . . . . . . . 1 . Sentry 9 | . . . . . 3 3 1 2 . Programmer 3 | . . . . . . 2 1 . . Best Kill Streak 7 | . 4 3 . 4 4 7 2 7 . Combat Bots Only 7 | . 2 2 . 4 4 5 2 7 . Max Kills in Single Turn 2 | . 1 2 . 1 2 2 1 2 . Gunslinging . | . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Hostile Shots Fired 398 | . 36 18 . 79 26 87 31 76 45 Missed 113 | . 11 6 . 15 8 30 5 25 13 Damage Taken 4714 | . 249 185 . 681 196 547 402 975 1479 Core 945 | . 20 62 . 92 30 59 63 83 536 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 8 | . . . . . . 8 . . . Core Remaining (%) 74 | 100 . . . 30 94 . . . . Volleys Fired 171 | . 26 13 . 26 15 34 14 34 9 Largest 4 | . 2 2 . 2 2 2 2 4 2 Hottest 232 | . 40 60 . 60 40 83 83 232 124 Shots Fired 504 | . 52 26 . 50 89 102 40 120 25 Gun 466 | . 52 26 . 50 89 102 28 98 21 Cannon 38 | . . . . . . . 12 22 4 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 451 | . 52 19 . 46 89 98 38 96 13 Thermal 25 | . . . . . . . . 22 3 Explosive . | . . . . . . . . . . Electromagnetic 28 | . . 7 . 4 . 4 2 2 9 Robot Hit Streak 17 | . 4 5 . 12 12 15 16 17 5 Robot Miss Streak 5 | . 4 2 . 3 2 5 4 3 3 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . 1 . . . . . . 2 . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . Autonomous 164 | . . . . . 59 43 14 38 10 Shots Hit Robots 343 | . 24 16 . 35 70 77 25 82 14 Core Hits 181 | . 15 8 . 12 28 39 15 59 5 Critical Kills 2 | . . . . . 2 . . . . Critical Parts Destroyed 3 | . . . . . 1 1 . 1 . Critical Strikes 7 | . . . . . 4 1 . 1 1 Burn 1 | . . . . . . . . . 1 Destroy 6 | . . . . . 4 1 . 1 . Melee Attacks 4 | . 3 . . . . . . . 1 Impact 1 | . . . . . . . . . 1 Slashing 3 | . 3 . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7374 | . 293 245 . 441 1874 1690 616 1859 356 Guns 6877 | . 293 199 . 441 1874 1690 461 1653 266 Cannons 361 | . . . . . . . 155 206 . Explosions 46 | . . 46 . . . . . . . Melee 90 | . . . . . . . . . 90 Ramming . | . . . . . . . . . . Kinetic 6814 | . 293 147 . 386 1874 1688 616 1597 213 Thermal 320 | . . 46 . . . . . 262 12 Explosive . | . . . . . . . . . . Electromagnetic 150 | . . 52 . 55 . 2 . . 41 Impact 90 | . . . . . . . . . 90 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 15 | . . . . . . 2 3 15 15 Average Corruption 3 | . . . . . . 1 2 3 15 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 100 | . . . . . . 9 38 41 12 Message Errors 23 | . . . . . . 1 9 10 3 Matter Fused 27 | . . . . . . 4 11 9 3 Heat Flow Errors 9 | . . . . . . . 3 4 2 Energy Discharges 9 | . . . . . . 1 5 3 . Parts Rejected 1 | . . . . . . 1 . . . Parts Fused 4 | . . . . . . . 3 1 . Data Loss (minor) 11 | . . . . . . . 4 6 1 Data Loss (major) 7 | . . . . . . 1 3 2 1 Misfires 3 | . . . . . . . . 3 . Alerts 4 | . . . . . . 1 . 2 1 Misdirections 1 | . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 1 | . . . . . . . . . 1 Impact 1 | . . . . . . . . . 1 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 411 | . . 51 . 45 16 11 270 411 148 Average Temperature 67 | . . 22 . 18 10 6 71 88 49 Received Heat Transfer 1134 | . 93 105 . 336 63 120 144 273 . Effects 8 | . . . . . . . 3 5 . Shutdowns 1 | . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . 1 . Interference 5 | . . . . . . . 3 2 . Short Circuit 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | . . . . . . . 2 3 . Heat Transferred 605 | . . 50 . . . . . 444 111 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Peak Influence 334 | . 185 123 . 110 265 334 . . . Initial 120 | . . . . . . 120 . . . Average 79 | . 55 46 . 7 104 164 . . . Maximum Alert Level 1 | . . . . . 1 1 . . . Low Security (%) 90 | 100 100 100 . 100 88 73 . . . Level 1 9 | . . . . . 11 26 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 10 | . 1 . . . 2 6 . 1 . Investigation 5 | . 1 . . . 1 2 . 1 . Extermination 2 | . . . . . . 2 . . . Reinforcement 3 | . . . . . 1 2 . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Distress Signals 2 | . . . . . 1 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 102 | . 12 4 . 8 23 16 10 25 4 Peak Tracking Total 7 | . 4 2 . 4 5 3 5 7 3 Tactical Retreats 6 | . 2 1 . . . 1 1 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Traps Triggered 1 | . 1 . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Machines Disabled 6 | . . 1 . . 3 . . 1 1 Max in Single Turn 1 | . . 1 . . 1 . . 1 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Machines Accessed 17 | . 3 . 2 . 3 2 2 1 4 Terminals 7 | . 3 . . . 3 . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 87 | . 6 . 24 . 9 6 8 4 30 Successful 75 | . 5 . 24 . 3 1 8 4 30 Failed 12 | . 1 . . . 6 5 . . . Catastrophic 4 | . . . . . 3 1 . . . Database Lockouts . | . . . . . . . . . . Manual 14 | . 5 . 1 . 8 . . . . Terminals 19 | . 6 . . . 9 . . 4 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . . . . . 3 . . . Garrison Access 3 | . . . . . . 3 . . . Terminal Hacks 71 | . 2 . 24 . 3 . 8 4 30 Record 45 | . . . 23 . . . 7 4 11 Part Schematic 12 | . . . . . 1 . . . 11 Robot Schematic 5 | . . . . . . . . . 5 Prototype ID Bank 3 | . . . . . . . . . 3 Open Door 1 | . . . . . . . 1 . . Branch Access Points 1 | . . . . . 1 . . . . Alert Level 2 | . 1 . . . 1 . . . . Disarm Traps 1 | . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . Insert Component 1 | . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 3 | . 3 . . . . . . . . Terminals 3 | . 3 . . . . . . . . Botnet 3 | . 3 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 8 | . 2 . . . 3 2 . 1 . Full Trace Events 4 | . . . . . 1 2 . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 12 | . . . . . 1 . . . 11 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Total Allies 3 | . . . . . . . 3 . . Largest Group 3 | . . . . . . . 3 1 . Highest-Rated Group 71 | . . . . . . . 71 20 . Highest-Rated Ally 31 | . . . . . . . 31 20 . Total Orders . | . . . . . . . . . . Ally Attacks 1 | . . . . . . . . 1 . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 1 . . 3 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Turns Passed 11348 | 79 1071 453 1031 1492 1044 1473 2324 2163 218 Spaces Moved 5535 | 49 524 172 428 549 580 657 1249 1220 107 Core 21 | 13 . . . . . . . . 8 Treads 5514 | 36 524 172 428 549 580 657 1249 1220 99 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 160 160 160 160 50 Average Speed 188 | 130 180 240 240 240 167 187 179 165 165 Slowest Speed 400 | 160 240 240 240 240 240 240 240 400 320 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . Exploration Rate (%) 62 | 4 76 38 78 97 44 18 98 97 79 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 4 | . . . 1 1 . . 1 . 1 Known Exits Taken 8 | . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched 12 | . . . . 1 . . 5 6 . Spaces Dug 4 | . 3 . . . . . . 1 . Terrain Destroyed 70 | . 3 10 . . 23 7 7 20 . Melee 3 | . 3 . . . . . . . . Projectile 57 | . . . . . 23 7 7 20 . AOE 10 | . . 10 . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Total 6148 | 64 595 186 433 674 624 844 1298 1298 132 Wait 281 | . 23 . 5 69 10 120 24 28 2 Move 5525 | 48 523 171 427 548 579 656 1248 1218 107 Hop . | . . . . . . . . . . Pick Up 62 | 10 11 . 1 7 14 9 4 6 . Fast Attach . | . . . . . . . . . . Attach 40 | 6 1 . . 6 3 9 . 8 7 Detach 5 | . . . . . . 2 . . 3 Swap 20 | . 4 2 . 2 . 7 3 1 1 Drop 20 | . 4 . . 2 3 7 . 2 2 Fire 171 | . 26 13 . 26 15 34 14 34 9 Melee 4 | . 3 . . . . . . . 1 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 1 | . . . . . . . . 1 . Rewire 19 | . . . . 14 . . 5 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner (discovered 1 exit: *Pro) History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 12) 369 | -10/Materials | Discovered new exit (range 16) 416 | -10/Materials | Identified exit to Materials 825 | -10/Materials | Discovered exit to Materials (range 3) 1127 | -10/Materials | Identified exit to Mines 1151 | -10/Materials | Entered Mines 1230 | -10/Mines | Discovered exit to Materials (range 6) 1592 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1594 | -10/Mines | Discovered new exit (range 5) 1601 | -10/Mines | Identified exit to Exiles 1604 | -10/Mines | Entered Exiles 1664 | -10/Exiles | Met 8R-AWN 1705 | -10/Exiles | Met EX-HEX 1867 | -10/Exiles | Visited The Gauntlet 1928 | -10/Exiles | Met EX-DEC 2008 | -10/Exiles | Met EX-BIN 2041 | -10/Exiles | Aligned with FarCom system 2044 | -10/Exiles | Given EX-Vault access code 2099 | -10/Exiles | Opened EX-Vault 2118 | -10/Exiles | Found AWS/Gauss 2172 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2251 | -10/Exiles | Learned location of Zion (-6) 2321 | -10/Exiles | Discovered new exit (range 14) 2347 | -10/Exiles | Identified exit to Mines 2604 | -10/Exiles | Discovered exit to Mines (range 14) 2635 | -10/Exiles | Left Exiles lab with AWS/Gauss 2635 | -10/Exiles | Entered Mines 2945 | -9/Mines | Discovered new exit (range 13) 2971 | -9/Mines | Identified exit to Materials 3048 | -9/Mines | Discovered exit to Materials (range 8) 3123 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3273 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3278 | -9/Mines | Found Prototype Device 3310 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3442 | -9/Mines | Learned location of Storage (-7) 3641 | -9/Mines | Core integrity fell below 50% 3685 | -9/Mines | Lost 6 parts (1p2n3w) 4127 | -9/Mines | Entered Materials 4127 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 4416 | -8/Materials | Build established: Skirmisher 4855 | -8/Materials | Discovered new exit (range 12) 4885 | -8/Materials | Identified exit to Factory 5112 | -8/Materials | Discovered exit to Factory (range 11) 5171 | -8/Materials | Entered Factory 5171 | -7/Factory | Evolved 2 slots: Utility x2 5205 | -7/Factory | Identified Exp. Sensor Array 6400 | -7/Factory | Build established: Scavenger-Gunner 6625 | -7/Factory | Discovered new exit (range 9) 6641 | -7/Factory | Identified exit to Lower Caves 6644 | -7/Factory | Entered Lower Caves 6673 | -7/Lower Caves | Identified exit to Lower Caves 7108 | -7/Lower Caves | Encountered a Warlord checkpoint 7130 | -7/Lower Caves | Learned 4 Factory zone layouts 7491 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8116 | -7/Lower Caves | Build established: Gunner 8308 | -7/Lower Caves | Learned Factory emergency access door positions 8318 | -7/Lower Caves | A Commander dispatched an escort 8340 | -7/Lower Caves | Learned 8 Factory zone layouts 8340 | -7/Lower Caves | Learned Armory emergency access door positions 8340 | -7/Lower Caves | Learned Factory terminal intel 8340 | -7/Lower Caves | Learned Research terminal intel 8968 | -7/Lower Caves | Entered another Lower Caves area 8968 | -7/Lower Caves | Accompanied by 3 allies 8969 | -7/Lower Caves | Commander's escort returned to base 8969 | -7/Lower Caves | Commander's escort returned to base 9102 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9193 | -7/Lower Caves | Encountered a Warlord checkpoint 9414 | -7/Lower Caves | Learned location of 1 exit from Factory 10215 | -7/Lower Caves | Discovered new exit (range 15) 10239 | -7/Lower Caves | Identified exit to Data Miner 10340 | -7/Lower Caves | Attracted the attention of an 0b10 base 10396 | -7/Lower Caves | Destroyed 7 combat bots 10981 | -7/Lower Caves | Crushed by falling debris 10982 | -7/Lower Caves | System corruption reached 10% 11012 | -7/Lower Caves | Lost 3 parts (2n1w) 11131 | -7/Lower Caves | Entered Data Miner 11131 | -7/Data Miner | Discovered new exit (range 6) 11141 | -7/Data Miner | Identified exit to Proximity Caves 11179 | -7/Data Miner | Met Data Miner 11209 | -7/Data Miner | Learned location of Section 7 (-2) 11209 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11230 | -7/Data Miner | Received God Mode back door access code from Data Miner 11287 | -7/Data Miner | Data Conduit disabled 11331 | -7/Data Miner | Core integrity fell below 50% 11348 | -7/Data Miner | Core integrity fell below 20% 11349 | -7/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- Data Miner disappears through a trap door. Slug penetrates Enhanced Grunt. AWS/Gauss suddenly breaks down. Slug penetrates Data Conduit. Enhanced Grunt shuts down. Slug Cannon destroyed. Lgt. Treads destroyed. Enhanced Grunt suffers critical hit (Burn). Broken AWS/Gauss destroyed. System corrupted: Matter fused (-10). Hvy. Laser destroyed. Arc Projector destroyed. Enhanced Grunt reactivates. Lgt. Treads destroyed. Imp. Deuterium Engine destroyed. Lgt. Treads destroyed. System corrupted: Heat flow error (+175). Lgt. Treads destroyed. Dropped Hcp. Storage Unit. Dropped Lgt. Deuterium Engine. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????####???????? | | ??????###############?????##?#?????### #???????? | | ????#"""""""""""""""###### # #?#?### #???????? | | ???#""""""""" " " "# # # # ## > ##???????? | | ???"""""""""" ######??? | | ???""""""" #??? | | ??#"""" gg #??? | | ??#""""" #??? | | ??#""""" g @ g ##??? | | ???""""""" """" """""""""""#####???? | | ???"""""""" !! """"###############???????? | | ???#""""""" /!! """###?????????????????????? | | ????#"""""" *!* "#####???????????????????????? | | ?????#######"#; "#???????????????????????????? | | ???????????#"##; "#???????????????????????????? | | ???????????#"### "#???????????????????????????? | | ???????????#"## "#???????????????????????????? | | ???????????#"## "#???????????????????????????? | | ?????????????# "#???????????????????????????? | | ?????????????### "#???????????????????????????? | | ???????????????# "##??????????????????????????? | | ??????????????## ""#??????????????????????????? | | ???????????#?## ""#??????????????????????????? | | ?????????"##"#"X ""#??????????????????????????? | | ?????????"""""" "####???????????????????????? | | ?????????#""""" X"""""???????????????????????? | | ?????????###"#"X "##"#???????????????????????? | | ???????????#?## X""""#???????????????????????? | | ??????????????## "##"#???????????????????????? | | ???????????????#######??????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 12 Recoil Reduction 3 Item Schematics ----------------- Weapon Shielding | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Phase Shifter | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Hardcell Cannon | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The Oracle Challenges ------------ None Game ------ Seed StasisSwordRefractor Manual? 0 Play Time 00:52:46 Cumulative 32.1 hours Start 2024.04.06 @ 20:01:12 End 2024.04.06 @ 20:55:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 35 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: eb7d49ac-6082-43c5-b0f9-9d32309e8cf6