Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.02.19 @ 17:37:44 Player: Blade_Drake Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (56) 280 Value Destroyed (1349) 1349 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2609 Bonus ------- None Cogmind --------- Core Integrity 347/400 Matter 300/300 Energy 325/325 System Corruption 5% Temperature Cool (0) Movement Walking (130) Location -9/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine Light Nuclear Core > --- PROPULSION (2) --- Titanium Leg Titanium Leg > --- UTILITY (3) ------ Cooling System Targeting Computer Core Shielding > --- WEAPON (3) ------- Improved EM Shotgun EM Pulse Cannon Heavy Assault Rifle > --- INVENTORY (4) ---- Light Armor Plating Advanced Beam Cannon Autogun Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Cooling System Targeting Computer Core Shielding > --- WEAPON ----------- Improved EM Shotgun Advanced Beam Cannon Heavy Assault Rifle > --- INVENTORY -------- Light Armor Plating EM Pulse Cannon Autogun Datajack [Rating: 23] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Targeting Computer Device Cooling System Processor Targeting Computer Protection Core Shielding Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Special Weapon Welding Torch Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 3 | . 1 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . 1 . Parts Attached 67 | 7 32 28 Power 7 | 1 2 4 Engine 4 | 1 . 3 Core 3 | . 2 1 Reactor . | . . . Propulsion 19 | 2 12 5 Treads 7 | 2 2 3 Leg 7 | . 5 2 Wheel . | . . . Hover 3 | . 3 . Flight 2 | . 2 . Utility 4 | 2 . 2 Device 1 | . . 1 Storage . | . . . Processor 1 | 1 . . Hackware . | . . . Protection 2 | 1 . 1 Artifact . | . . . Weapon 37 | 2 18 17 Energy Gun 11 | 1 6 4 Energy Cannon 11 | . 6 5 Ballistic Gun 7 | 1 2 4 Ballistic Cannon . | . . . Launcher 5 | . 3 2 Special Weapon 2 | . 1 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes 2 | . . 2 Parts Lost 2 | . 1 1 Power . | . . . Propulsion 2 | . 1 1 Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . 1 1 Average Slot Usage (%) 97 | . 97 98 Engine 5 | . 1 9 Core 9 | . 10 9 Treads 2 | . 3 1 Leg 15 | . 13 18 Hover 3 | . 7 . Device 4 | . . 9 Processor 10 | . 12 10 Protection 11 | . 12 10 Energy Gun 13 | . 15 10 Energy Cannon 8 | . 12 4 Ballistic Gun 7 | . 4 9 Launcher 1 | . 1 2 Special Melee Weapon 1 | . . 2 Naked Turns . | . . . Heaviest Build 27 | 10 16 27 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 8 | . 4 8 Average Overweight (x) . | . . . Largest Inventory Capacity 4 | 4 4 4 Average Capacity 4 | 4 4 4 Most Carried 4 | 4 4 4 Average Carried 3 | . 3 3 Final Capacity 4 | 4 4 4 Final Carried 4 | . 3 4 Class Distribution -------------------- 40% | Hacker-Mutant 31% | Hacker-Gunner 23% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 1482 | 213 574 695 Remotely . | . . . Salvage Created 2119 | . 691 1428 Parts 134 | . 43 91 Haulers Intercepted 2 | . . 2 Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 32 | . 11 21 Guns 23 | . 3 20 Cannons 9 | . 8 1 Classes Destroyed 11 | . 4 7 Worker 5 | . . 5 Builder 4 | . . 4 Tunneler 1 | . . 1 Hauler 2 | . . 2 Recycler 4 | . 3 1 Operator 1 | . . 1 Watcher 7 | . 3 4 Swarmer 4 | . 1 3 Grunt 20 | . 10 10 Duelist 1 | . . 1 Sentry 7 | . . 7 Best Kill Streak 10 | . 5 10 Combat Bots Only 5 | . 5 5 Max Kills in Single Turn 2 | . 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 738 | . 295 443 Core 88 | . 35 53 Absorbed by Shields . | . . . Core Remaining (%) 93 | 100 86 . Volleys Fired 139 | . 55 84 Largest 3 | . 3 3 Hottest 181 | . 181 161 Shots Fired 283 | . 101 182 Gun 208 | . 54 154 Cannon 53 | . 33 20 Launcher 14 | . 10 4 Special 8 | . 4 4 Kinetic 116 | . 31 85 Thermal 95 | . 31 64 Explosive 14 | . 10 4 Electromagnetic 58 | . 29 29 Robot Hit Streak 34 | . 30 34 Robot Miss Streak 2 | . 1 2 Penetration Max . | . . . Secondary Targets 5 | . 1 4 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 191 | . 59 132 Core Hits 78 | . 24 54 Critical Hits 1 | . . 1 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Melee Attacks 1 | . . 1 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . . 1 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3289 | . 1074 2215 Guns 2333 | . 468 1865 Cannons 768 | . 540 228 Explosions 188 | . 66 122 Melee . | . . . Ramming . | . . . Kinetic 1072 | . 218 854 Thermal 1288 | . 403 885 Explosive 89 | . 23 66 Electromagnetic 840 | . 430 410 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . . 5 Average Corruption 5 | . . 5 Corruption Purged . | . . . Effects 7 | . . 7 Message Errors 1 | . . 1 Matter Fused 1 | . . 1 Energy Discharges 1 | . . 1 Data Loss (major) 1 | . . 1 Targeting Errors 3 | . . 3 Overload Shots . | . . . Overflow Damage 14 | . 14 . Projectiles 14 | . 14 . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 66 | . 35 31 Shots 4 | . 2 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 448 | . 448 351 Average Temperature 167 | . 180 132 Received Heat Transfer 468 | . 201 267 Effects 9 | . 9 . Shutdowns 3 | . 3 . Energy Bleed 2 | . 2 . Interference 2 | . 2 . Short Circuit 1 | . 1 . Damage (minor) 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 3 | . 1 2 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . . 3 Heat Transferred 2728 | . 777 1951 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 1 1 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 323 | . 180 323 Initial . | . . . Average 81 | . 47 114 Maximum Alert Level 1 | . . 1 Low Security (%) 93 | 100 100 86 Level 1 6 | . . 13 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 7 | . 2 5 Investigation 6 | . 2 4 Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 43 | . 14 29 Peak Tracking Total 5 | . 5 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 3 | . 1 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 5 | . 4 1 Reused 1 | . 1 . Traps Extracted . | . . . Installed . | . . . Triggered 1 | . 1 . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 4 | . 1 3 Max in Single Turn 1 | . 1 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 20 | . 7 13 Terminals 15 | . 5 10 Fabricators . | . . . Repair Stations 3 | . 1 2 Recycling Units 1 | . 1 . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 64 | . 24 40 Successful 50 | . 20 30 Failed 14 | . 4 10 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 41 | . 16 25 Terminals 41 | . 12 29 Fabricators . | . . . Repair Stations 14 | . 7 7 Recycling Units 5 | . 5 . Scanalyzers 4 | . . 4 Garrison Access . | . . . Terminal Hacks 12 | . 3 9 Part Schematic 3 | . . 3 Prototype ID Bank 1 | . . 1 Terminal Index 2 | . 1 1 Reprogram Traps 3 | . 2 1 Hauler Manifests 1 | . . 1 Registered Prototypes 1 | . . 1 Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 14 | . 7 7 Scan Component 6 | . 3 3 Repair 6 | . 3 3 Refit 2 | . 1 1 Recycling Unit Hacks 3 | . 3 . Recycle Component 1 | . 1 . Process 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer 4 | . . 4 Insert Component 3 | . . 3 Analyze 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks 17 | . 7 10 Terminals 15 | . 5 10 Botnet 15 | . 5 10 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Monitor 1 | . 1 . Recyclers 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 15 | . 5 10 Full Trace Events 8 | . 2 6 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 4 | . . 4 Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 6 | . 3 3 Time 198 | . 102 96 Parts Recycled 1 | . 1 . Recycled Matter 210 | . 210 . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked 1 | . . 1 Non-combat 1 | . . 1 Combat . | . . . Robot Hacks Applied 1 | . . 1 parse_system 1 | . . 1 Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 3368 | 69 1578 1721 Spaces Moved 1891 | 44 991 856 Core 20 | 13 6 1 Treads 148 | 31 104 13 Legs 1373 | . 531 842 Wheels . | . . . Hover 346 | . 346 . Flight 4 | . 4 . Fastest Speed 50 | 50 116 120 Average Speed 130 | 127 124 137 Slowest Speed 450 | 160 250 450 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 51 | 4 82 68 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug 98 | . 62 36 Terrain Destroyed 115 | . 74 41 Melee . | . . . Projectile . | . . . AOE 115 | . 74 41 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 2528 | 57 1245 1226 Wait 355 | . 123 232 Move 1889 | 43 990 856 Hop . | . . . Pick Up 38 | 7 20 11 Fast Attach 16 | . 8 8 Attach 22 | 7 8 7 Detach 6 | . 5 1 Swap 29 | . 16 13 Drop 33 | . 20 13 Fire 139 | . 55 84 Melee 1 | . . 1 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 3 exits: *Mat x2 / *Min) History --------- Turn | Location | Event 8 | -11/Scrapyard | Identified exit to Materials 8 | -11/Scrapyard | Discovered exit to Materials (range 15) 70 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Evolved 1 slot: Weapon x1 419 | -10/Materials | Identified exit to Materials 419 | -10/Materials | Discovered exit to Materials (range 13) 524 | -10/Materials | Discovered exit to Materials (range 5) 994 | -10/Materials | Discovered exit to Materials (range 16) 1166 | -10/Materials | Identified exit to Mines 1166 | -10/Materials | Discovered exit to Mines (range 13) 1428 | -10/Materials | Repaired Lgt. Nuclear Core 1471 | -10/Materials | Repaired Lgt. EM Pulse Cannon 1505 | -10/Materials | Repaired Particle Gun 1648 | -10/Materials | Entered another Materials area 1648 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 2435 | -9/Materials | Identified exit to Materials 2435 | -9/Materials | Discovered exit to Materials (range 3) 2707 | -9/Materials | Build established: Hacker-Mutant 2743 | -9/Materials | Repaired Ion Engine 2791 | -9/Materials | Repaired Lgt. Nuclear Core 2824 | -9/Materials | Repaired Particle Gun 2951 | -9/Materials | Discovered exit to Materials (range 15) 3135 | -9/Materials | Build established: Hacker-Gunner 3287 | -9/Materials | Identified exit to Mines 3287 | -9/Materials | Discovered exit to Mines (range 8) 3369 | -9/Materials | Self-destructed Last Messages --------------- Awaiting botnet instructions. >>Prototypes Downloading prototype IDs... Imp. Assault Rifle Enh. Autogun >>Schematic(EM Pulse Gun) Downloading schematic... EM Pulse Gun Rating: 1 Schematic downloaded. >>Schematic(Rocket Launcher) Downloading schematic... Rocket Launcher Rating: 2 Schematic downloaded. >>Schematic(Transport Network Coupler) Downloading schematic... Transport Network Coupler Rating: 1 Schematic downloaded. 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Grenade Launcher | -9/Materials | Scanalyzed EM Pulse Gun | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Transport Network Coupler | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleSuperchargedGenerator Manual? 0 Play Time 01:08:53 Cumulative 11.4 hours Start 2021.02.19 @ 16:16:18 End 2021.02.19 @ 17:37:44 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 7 Rogue 0 Adventurer 0 Explorer 7 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 18 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c904fd49-7629-40f7-9081-2c72137fda1f