Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.02 @ 13:04:43 Player: aoemica Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (293) 1465 Value Destroyed (11953) 11953 Prototype IDs (324) 6480 Alien Tech Used (14) 2800 Bonus (45893) 45893 TOTAL SCORE: 80291 Bonus ------- High Alert Combat Kills 1261 Follower Combat Kills 5362 Entered Garrisons 200 Network Hubs Disabled 400 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Met Zhirov 300 Built Enhanced Grunts 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed Architect 15000 Win 3000 Friendly Fire -8630 Cogmind --------- Core Integrity 974/1600 Matter 375/425 Energy 825/840 System Corruption 0% Temperature Cool (0) Movement Walking (110) Location Near Former Tau Ceti IV Parts ------- > --- POWER (3) -------- Zero-point Reactor Vortex Chain Reactor > --- PROPULSION (7) --- Armored Heavy Treads Zionite Supercomposite Leg Zionite Supercomposite Leg Zionite Supercomposite Leg Zionite Supercomposite Leg Zionite Supercomposite Leg > --- UTILITY (12) ----- Advanced Power Amplifier High-capacity Storage Unit Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Experimental Weapon Cycler Zionite Shade Armor Medium Regenerative Plating AEGIS Remote Shield Microwarp Drive > --- WEAPON (4) ------- Potential Cannon Sigix Broadsword > --- INVENTORY (20) --- Improved Quantum Reactor Improved Quantum Reactor Zionite Supercomposite Leg Zionite Biocell Array (750) Zionite Biocell Array (197) Experimental Targeting Computer Experimental Phase Shifter Zionite Shade Armor Zionite Shade Armor Zionite Shade Armor Long-range Tractor Beam Integrity Redistributor Compact HERF Cannon Perforator Peak State ------------ > --- POWER ------------ Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- Armored Heavy Treads Zionite Supercomposite Leg Zionite Supercomposite Leg Zionite Supercomposite Leg Zionite Supercomposite Leg Zionite Supercomposite Leg > --- UTILITY ---------- Advanced Power Amplifier High-capacity Storage Unit Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Experimental Weapon Cycler Zionite Shade Armor Medium Regenerative Plating AEGIS Remote Shield Microwarp Drive > --- WEAPON ----------- Perforator Sigix Broadsword > --- INVENTORY -------- Improved Quantum Reactor Improved Quantum Reactor Zionite Supercomposite Leg Zionite Biocell Array Zionite Biocell Array Experimental Targeting Computer Experimental Phase Shifter Zionite Shade Armor Zionite Shade Armor Zionite Shade Armor Long-range Tractor Beam High-powered Transdimensional Reconstructor Core Regenerator Integrity Redistributor Integrity Redistributor Compact HERF Cannon Potential Cannon [Rating: 274] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Zionite Supercomposite Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Lightpack 2.0 Device Experimental Sensor Array Storage Lightpack 2.0 Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Medium Regenerative Plating Artifact Spacefold Activator Weapon Improved Datajack Energy Gun Small Laser Energy Cannon Potential Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Scythe Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 4 . . . 2 . . . . 2 . . . . 2 . . . . . . 2 . . 2 . 2 . . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Propulsion 5 | . . . . . 1 . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . Utility 10 | . . . . . 3 . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 2 . 2 . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 337 | 1 21 2 4 6 39 8 29 11 7 4 5 . 1 5 . . 1 6 6 . 6 4 . 4 1 15 10 2 9 6 16 4 4 1 62 37 Power 29 | . 2 . . . 2 . 3 1 1 . . . . . . . . 1 1 . 2 . . . . 2 . . 2 . 7 . . . 5 . Engine 7 | . 2 . . . 2 . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Core 13 | . . . . . . . 2 . 1 . . . . . . . . 1 1 . 2 . . . . 1 . . 1 . 3 . . . 1 . Reactor 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 . . . 4 . Propulsion 68 | . 4 . 1 2 14 1 11 4 1 . . . . 1 . . . 2 1 . 1 . . . . 3 . 1 3 2 3 1 . . 11 1 Treads 28 | . 2 . . 1 13 1 9 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Leg 12 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 1 Wheel 3 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 25 | . . . . . . . 2 3 1 . . . . 1 . . . 2 1 . 1 . . . . 3 . 1 3 2 3 1 . . 1 . Utility 140 | 1 3 2 . . 7 2 5 . 4 3 5 . . 3 . . 1 2 3 . 1 4 . 4 1 10 6 1 4 4 5 1 4 1 35 18 Device 74 | 1 2 2 . . 5 1 2 . 1 2 4 . . 1 . . . . 1 . . 3 . 1 1 6 3 1 2 3 4 1 . 1 15 11 Storage 9 | . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 6 . Processor 16 | . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . 9 . Hackware 9 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . 3 . . 1 . . . . . 3 . Protection 27 | . . . . . 1 1 . . 1 1 1 . . 1 . . . 2 2 . 1 1 . 3 . 1 2 . . . 1 . . . 2 6 Artifact 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 Weapon 100 | . 12 . 3 4 16 5 10 6 1 1 . . 1 1 . . . 1 1 . 2 . . . . . 4 . . . 1 2 . . 11 18 Energy Gun 5 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Cannon 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 9 Ballistic Gun 18 | . . . . . 5 3 7 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 26 | . 5 . 2 3 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 9 Launcher 17 | . 3 . . 1 6 1 1 2 . 1 . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . . . 1 . . . . . Special Melee Weapon 7 | . . . 1 . . . . . . . . . . 1 . . . 1 . . 1 . . . . . 2 . . . . 1 . . . . Unidentified Prototypes 14 | . . 1 . . 2 . 3 . . 1 . . . 1 . . . . . . . . . 3 . . 1 2 . . . . . . . . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . System Corruption 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Parts Lost 14 | . . . . . . . 4 . . . . . . . . . . . . . . . . . 1 . 1 . 5 . 1 1 . . . 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Utility 8 | . . . . . . . 4 . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . 1 Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . . Highest Loss Streak 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . 1 . 3 . 1 1 . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 100 100 100 100 100 97 98 76 81 78 78 78 86 87 87 87 86 87 88 87 88 88 87 87 83 84 80 84 87 82 84 82 76 76 79 Engine 4 | . 14 14 14 14 9 9 4 1 6 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Core 3 | . . . . . . . 4 7 . 7 7 7 7 6 6 6 6 6 5 5 4 5 5 5 5 7 10 10 9 9 6 4 4 3 1 . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 4 3 4 7 Treads 11 | . 23 28 21 20 25 27 26 26 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Leg 2 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 19 Flight 12 | . . . . . . . . . 30 29 28 28 28 31 31 31 31 31 33 33 33 33 33 33 33 30 30 29 27 28 24 25 25 23 9 . Device 11 | . 13 14 14 14 23 18 12 8 7 6 6 7 7 6 6 6 6 5 4 5 5 5 5 5 4 8 5 5 11 4 11 11 8 11 11 13 Storage 7 | . 14 14 14 14 9 9 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 3 Processor 8 | . . . . . 9 9 11 18 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 9 12 12 12 12 11 17 15 Hackware 2 | . . . . . . . . . 5 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 9 8 8 8 7 2 . Protection 4 | . . . . . 3 9 9 9 1 . . . . 6 6 6 6 6 11 11 11 10 11 10 11 5 9 5 4 4 4 4 4 3 1 6 Energy Gun 1 | . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . . . . . 13 8 12 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . 16 28 22 27 4 8 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 . 7 14 14 14 14 12 12 12 12 12 10 5 . . . . . . . . . . . . 4 3 3 3 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 5 10 11 11 11 11 10 9 10 9 9 4 3 . . . . Special Melee Weapon 1 | . . . 5 . . . . . . . . . . 5 6 6 6 6 5 5 5 5 5 5 5 5 4 5 4 4 4 5 4 3 . . Peak Build Rating 274 | 7 12 20 16 19 42 45 46 44 76 80 76 76 78 86 86 87 89 89 106 107 113 113 113 119 114 136 138 138 147 150 165 185 200 200 263 274 Average Rating 96 | 6 9 12 13 16 34 42 44 42 69 75 75 76 76 84 86 86 88 88 100 106 109 112 113 113 112 125 132 132 144 144 156 166 196 192 214 262 On Entrance 94 | 6 7 12 13 16 19 42 45 42 35 76 76 76 76 76 86 86 87 89 81 106 107 113 113 113 114 111 134 138 137 136 150 160 185 200 192 259 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 185 | 13 94 94 94 97 129 127 114 103 18 25 20 18 18 22 22 22 22 29 30 26 27 27 27 27 27 33 38 32 33 31 36 40 40 40 185 172 Greatest Support 175 | 20 40 40 40 40 62 64 66 64 20 20 20 20 20 25 25 25 25 25 30 30 30 32 30 30 32 46 46 39 46 44 44 47 47 47 175 175 Greatest Overweight (x) 6 | . 2 2 5 6 6 1 2 6 . 1 . . . . . . . 1 . . . . . . . . 1 . . . . . 1 . 1 . Average Overweight (x) . | . . 2 3 4 2 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 40 | 8 25 25 25 25 25 25 25 25 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 20 Average Capacity 30 | 8 18 25 25 25 25 25 25 25 39 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 26 20 Most Carried 40 | 7 25 25 25 25 25 25 25 25 21 20 19 18 18 19 20 21 22 22 31 32 36 36 36 36 36 40 40 40 38 39 39 38 40 40 40 20 Average Carried 24 | 6 17 24 24 24 24 24 24 24 15 18 18 18 17 16 19 20 21 21 22 31 33 36 36 35 35 37 39 36 36 35 37 37 38 39 20 18 Final Capacity 40 | 8 25 25 25 25 25 25 25 25 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 20 20 Final Carried 40 | 7 25 25 25 25 25 25 24 21 19 19 18 18 18 19 20 21 21 22 31 32 36 36 36 36 35 40 40 39 32 39 36 38 39 40 20 15 Class Distribution -------------------- 38% | Mutant 15% | Hauler-Sprinter 12% | Messiah-Mutant 8% | Trapper-Sprinter 7% | Commander-Sprinter 4% | Trapper-Ninja 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Storage Hauler-Sprinter | -7/Factory Hauler-Sprinter | -7/Lower Caves Hauler-Sprinter | -7/Lower Caves Hauler-Sprinter | -7/Zion Hauler-Sprinter | -6/Proximity Caves Hauler-Sprinter | -6/Factory Commander-Sprinter | -6/Extension Commander-Sprinter | -6/Cetus Commander-Sprinter | -6/Archives Hauler-Sprinter | -6/Hub_04(d) Hauler-Sprinter | -5/Factory Hauler-Sprinter | -5/Waste Hauler-Sprinter | -5/Factory Trapper-Sprinter | -5/Upper Caves Trapper-Sprinter | -5/Upper Caves Trapper-Mutant | -5/Zhirov Trapper-Sprinter | -4/Proximity Caves Trapper-Sprinter | -4/Factory Trapper-Sprinter | -4/Armory Trapper-Sprinter | -4/Lab Trapper-Ninja | -3/Research Trapper-Scout | -3/Testing Trapper-Ninja | -2/Research Trapper-Ninja | -2/Quarantine Alien-Ninja | -2/Section 7 Trapper-Ninja | -1/Access Messiah-Mutant | -1/Command Messiah-Mutant | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 9887 | 235 638 82 . 172 1491 642 1249 776 110 74 48 2 . 73 . . . 70 60 . 87 78 18 50 55 172 297 . 70 52 83 15 50 168 1530 1440 Remotely 1230 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1230 Salvage Created 12950 | 224 765 107 . 72 1591 622 993 821 274 . 17 . . 885 265 34 151 163 207 . 162 21 . 99 66 460 65 . 63 204 133 37 50 48 2087 2264 Parts 788 | 17 54 10 . 10 108 48 58 64 17 . 4 . . 37 14 . 8 9 7 . 2 2 . . . 19 7 . 5 5 11 3 4 2 125 138 Haulers Intercepted 28 | . 2 . . . 6 . 6 2 4 . . . . 3 . . . . 1 . 1 . . . . 2 . . . 1 . . . . . . Recyclers Shooed 4 | 1 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . . 2 6 . 6 . . . . . . . . 14 . . . . . . . . . . . . . . Prevented 12 | . . . . . . . . . . 2 3 . 6 . . . . . . . . 1 . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 164 | . 18 5 . 5 28 22 18 15 . 1 . . . . 4 . . . . . . . . . . 1 5 . . . . . . . 14 28 Melee 7 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . 1 . . . . . . . . 2 . Guns 59 | . 10 . . . 16 5 16 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 63 | . 3 5 . 4 3 10 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 26 AOE 33 | . 5 . . 1 9 7 1 3 . 1 . . . . . . . . . . . . . . . . 5 . . . . . . . . 1 Classes Destroyed 21 | 3 6 . . . 4 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . 5 . Worker 14 | 2 1 2 . . 2 . 2 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . Builder 3 | . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 28 | . 2 . . . 6 . 6 2 4 . . . . 3 . . . . 1 . 1 . . . . 2 . . . 1 . . . . . . Recycler 14 | 1 2 . . . 3 . . 1 . . . . . 3 . . . . 1 . . . . . . 1 . . . . . . . . 2 . Minesweeper 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Mechanic 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Operator 16 | . 1 . . . 1 . 3 2 1 . . . . 2 . . 4 . . . . . . . . . . . 1 . 1 . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Watcher 36 | . 2 . . . 1 . 4 1 2 . . . . 3 2 . . 1 1 . 2 . . . . 3 1 . 1 2 3 1 1 1 4 . Swarmer 37 | . 6 2 . 3 3 8 4 4 . 1 . . . . 1 . . . . . . . . . . . 5 . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 57 | . 12 3 . 2 16 8 8 4 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 . Brawler 3 | . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 24 | . . . . . 7 4 4 6 . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Specialist 5 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Hunter 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Enhanced Grunt 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Z-EX 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Martyr 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 11 | 4 5 3 . 3 11 5 4 5 1 1 1 . . 4 1 . 4 1 2 . 1 1 . . . 2 5 . 1 1 1 1 1 1 9 6 Combat Bots Only 8 | . 5 3 . 3 8 5 3 4 . 1 . . . . 1 . . . . . . . . . . 1 5 . . . . . . . 8 6 Max Kills in Single Turn 3 | 1 2 1 . 1 3 3 1 2 1 1 1 . . 1 1 1 1 1 1 . 1 1 . . 1 1 2 . 1 1 1 1 1 1 3 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 . . 1 3 3 1 2 . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . Uniques/NPCs Destroyed 6 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 3 A7 (-6/Cetus) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Hostile Shots Fired 1174 | . 50 6 . 16 159 108 94 56 19 9 2 . 3 2 13 . . 5 . . . . 1 . 13 31 24 . 37 21 13 26 8 9 44 405 Missed 394 | . 13 . . 3 42 36 20 15 8 7 1 . 1 1 7 . . 2 . . . . 1 . 8 18 7 . 26 13 3 13 3 5 17 124 Damage Taken 10874 | . 389 63 . 101 1188 539 837 349 141 . 16 . 43 17 60 . . 237 64 . . . . . 95 461 290 . 509 165 233 287 599 103 712 3376 Core 1909 | . 92 . . 15 134 57 95 57 21 . 16 . 21 17 35 . . 85 . . . . . . 22 46 88 . 70 21 25 . 362 77 . 553 Absorbed by Shields 4010 | . . . . . 429 214 282 137 . . . . . . . . . . . . . . . . . . 10 . . . . . . . . 2938 Reduced by Siege Mode 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 Redirected to Shielding 74 | . . . . . . . . . . . . . . . . . . . . . . . . . . 30 44 . . . . . . . . . Ignored by Resistances 3071 | . . . . . 104 233 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2734 Regen/Repaired (Parts) 4612 | . . . . . . . . . . . . . . . . . . 3 47 . 65 48 6 52 12 310 98 . 4 121 300 122 798 26 441 2159 Core Remaining (%) 75 | 100 . . . 57 . . . 37 . . . . 91 . . . . 83 . . . . . . 97 . . 82 . 93 . . 59 . . 60 Volleys Fired 703 | 25 87 7 . 13 131 66 111 52 . 1 . . 1 . . . . . . . . . . . . . 3 . . . . . . . 108 98 Largest 2 | 2 2 2 . 2 2 2 2 2 . 1 . . 1 . . . . . . . . . . . . . 1 . . . . . . . 1 1 Hottest 200 | 60 80 78 . 78 87 73 78 55 . 39 . . 36 . . . . . . . . . . . . . 46 . . . . . . . 200 200 Shots Fired 1088 | 50 131 14 . 22 244 98 217 100 . 1 . . 1 . . . . . . . . . . . . . 3 . . . . . . . 109 98 Gun 700 | 50 92 . . . 186 36 168 96 . . . . . . . . . . . . . . . . . . . . . . . . . . 72 . Cannon 342 | . 26 14 . 21 47 58 46 . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 98 Launcher 41 | . 13 . . 1 11 4 3 4 . 1 . . 1 . . . . . . . . . . . . . 3 . . . . . . . . . Special 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Kinetic 794 | 25 40 14 . 21 233 94 214 96 . . . . . . . . . . . . . . . . . . . . . . . . . . 25 32 Thermal 244 | 25 78 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 79 62 Explosive 41 | . 13 . . 1 11 4 3 4 . 1 . . 1 . . . . . . . . . . . . . 3 . . . . . . . . . Electromagnetic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Robot Hit Streak 39 | 5 17 7 . 4 14 13 11 8 . . . . . . . . . . . . . . . . . . . . . . . . . . 25 39 Robot Miss Streak 9 | 2 5 1 . 6 6 3 5 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 8 9 Penetration Max 1 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Secondary Targets 5 | . . . . . 1 . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 882 | 34 79 11 4 8 138 44 129 59 15 . 1 . . 27 37 13 5 3 9 . 9 2 . 3 1 16 17 . 3 14 11 1 2 1 107 79 Core Hits 527 | 11 43 7 . 6 71 31 45 36 7 1 . . . 13 6 3 3 6 4 . 1 . . 1 1 7 9 . 2 3 5 1 . . 78 126 Critical Kills 38 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 24 Critical Parts Destroyed 59 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 27 Critical Strikes 150 | . 2 . . 1 6 6 4 . . . . . . 2 1 2 . . 2 . 1 1 . . . 1 . . . 1 1 . . . 61 58 Burn 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Destroy 114 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 58 Blast 17 | . 2 . . 1 5 6 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 11 | . . . . . . . . . . . . . . 2 1 2 . . 2 . . . . . . . . . . . . . . . 4 . Impale 5 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . . 1 1 . . . . . Melee Attacks 715 | . . . 4 . . . 8 . 59 34 1 2 8 53 41 13 7 18 30 . 31 11 19 3 30 36 70 14 19 36 39 15 28 4 82 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 356 | . . . . . . . 8 . 59 34 1 2 8 53 15 12 7 17 26 . . . . . . . . . . . . . 28 4 82 . Piercing 310 | . . . . . . . . . . . . . . . . . . . 3 . 30 11 19 3 30 36 55 14 19 36 39 15 . . . . Sneak Attacks 121 | . . . 4 . . . 3 . 4 . 1 . . 10 29 13 3 2 3 . 4 2 . . 1 5 15 . . 1 3 . . . 18 . Combat Hostiles 4 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . 1 . Follow-up Attacks 23 | . . . . . . . . . . . . . . 5 2 2 . . 2 . 4 1 . . . 3 1 . . 3 . . . . . . Damage Inflicted 37339 | 306 1383 262 . 300 3460 1717 3616 1615 689 48 92 . . 1407 575 664 461 351 421 . 486 122 . 192 67 827 564 . 131 716 621 53 238 102 3827 12026 Guns 7721 | 306 722 . . . 1942 379 2296 1142 . . . . . . . . . . . . . . . . . . . . . . . . . . 934 . Cannons 10260 | . 273 234 . 227 594 755 780 . . . . . . . . . . . . . . . . . . . . . . . . . . . 398 6999 Explosions 8261 | . 339 . . 73 888 583 232 469 . 48 . . . . . . . 211 . . . . . . . . 391 . . . . . . . . 5027 Melee 10904 | . . . . . . . 232 . 689 . 92 . . 1407 575 664 461 140 421 . 486 122 . 192 67 827 173 . 131 716 621 53 238 102 2495 . Ramming 193 | . 49 28 . . 36 . 76 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 9710 | 108 382 234 . 227 2536 1134 3076 1142 . . . . . . . . . . . . . . . . . . . . . . . . . . 398 473 Thermal 13161 | 198 613 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 934 11416 Explosive 3023 | . 339 . . 73 888 583 232 469 . 48 . . . . . . . . . . . . . . . . 391 . . . . . . . . . Electromagnetic 348 | . . . . . . . . . . . . . . . . . . 211 . . . . . . . . . . . . . . . . . 137 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 7429 | . . . . . . . 232 . 689 . 92 . . 1407 575 664 461 140 334 . . . . . . . . . . . . . 238 102 2495 . Piercing 3475 | . . . . . . . . . . . . . . . . . . . 87 . 486 122 . 192 67 827 173 . 131 716 621 53 . . . . Highest Corruption 10 | . . . . . . . 3 3 . . . . . . . . . 2 . 6 6 6 6 6 6 3 10 10 9 9 . 4 4 1 2 . Average Corruption 4 | . . . . . . . 2 3 . . . . . . . . . 1 . 6 6 6 6 6 6 2 8 10 3 9 . 2 4 1 1 . Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 199 | . . . . . . . 32 16 . . . . . . . . . . . . 14 13 7 4 9 16 30 7 1 12 . 3 18 . 17 . Message Errors 51 | . . . . . . . 6 7 . . . . . . . . . . . . 4 2 3 1 3 4 5 2 . 2 . 1 7 . 4 . Matter Fused 54 | . . . . . . . 5 1 . . . . . . . . . . . . 7 2 2 2 5 4 13 3 . 3 . 1 3 . 3 . Heat Flow Errors 25 | . . . . . . . 4 3 . . . . . . . . . . . . . 2 . 1 . 1 5 . . 2 . 1 2 . 4 . Energy Discharges 20 | . . . . . . . 4 1 . . . . . . . . . . . . . 4 . . . 3 1 1 . 2 . . 2 . 2 . Parts Rejected 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Data Loss (minor) 28 | . . . . . . . 7 3 . . . . . . . . . . . . 2 2 1 . . 1 4 1 1 1 . . 3 . 2 . Data Loss (major) 8 | . . . . . . . 1 . . . . . . . . . . . . . 1 1 1 . . 2 . . . 1 . . 1 . . . Misfires 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alerts 7 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2423 | . 38 . . 3 16 . 16 7 19 . 72 . . 89 89 . 131 . 15 . 163 120 . . . 88 60 . 14 66 168 . 113 47 695 394 Projectiles 235 | . . . . 3 . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 216 Explosions 263 | . 38 . . . 16 . . 7 . . . . . . . . . . . . . . . . . . 24 . . . . . . . . 178 Melee 1925 | . . . . . . . . . 19 . 72 . . 89 89 . 131 . 15 . 163 120 . . . 88 36 . 14 66 168 . 113 47 695 . Knockbacks 34 | . 1 . . 2 3 7 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 6 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 34 | . 1 . . 2 3 7 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 6 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 264 | . . . . . 13 29 51 . . . . . . . . . . 109 . . . . . . . . . . . . . . . . . 62 Shots 6 | . . . . . 1 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 Rammed 25 | . 6 4 . . 5 . 7 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 29 | . 7 5 . . 6 . 7 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . 1 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 269 | 40 120 126 . 126 4 20 117 247 . . . . . 12 2 . . 2 86 4 9 269 58 235 . 235 244 . 129 207 23 200 138 106 233 140 Average Temperature 34 | 20 39 54 . 47 2 5 22 39 . . . . . 7 2 . . 2 14 3 3 41 7 79 . 69 78 . 67 51 14 123 60 56 64 45 Received Heat Transfer 1297 | . 141 36 . . 416 84 335 78 6 . . . . . 6 . . . . . . . . . . 57 33 . 9 24 9 9 9 9 36 . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Siege Activations 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Total Turns 87 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 87 Longest Duration 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | 1 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 8084 | 450 1350 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2701 3583 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 1724 | 40 431 84 . 130 531 1205 586 522 288 . . . . 356 590 358 370 1042 594 146 232 . . . . 401 598 . 176 488 564 627 751 412 1724 . Initial 586 | . 26 45 . . . 257 586 142 159 . . . . 166 174 262 143 7 478 146 102 . . . . 12 93 . . 96 274 261 240 271 263 . Average 299 | 18 109 31 . 78 188 766 217 365 142 . . . . 270 387 325 262 668 515 146 137 . . . . 205 357 . 61 195 419 369 521 319 800 . Maximum Alert Level 5 | . 2 . . . 2 4 2 2 1 . . . . 1 2 1 1 3 2 . 1 . . . . 2 2 . . 2 2 2 3 2 5 . Low Security (%) 35 | 100 81 100 . 100 55 . 52 6 70 . . . . 15 5 . 50 9 . 100 80 . . . . 29 19 . 100 73 . . . . . . Level 1 27 | . 17 . . . 42 20 39 52 29 . . . . 84 48 100 49 7 3 . 19 . . . . 69 37 . . 19 34 77 18 99 3 . Level 2 13 | . . . . . 2 20 7 40 . . . . . . 46 . . 41 96 . . . . . . 1 43 . . 7 65 22 79 . 2 . Level 3 4 | . . . . . . 29 . . . . . . . . . . . 41 . . . . . . . . . . . . . . 1 . 11 . Level 4 1 | . . . . . . 29 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 82 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 73 | . 5 . . 1 6 . 5 1 2 . . . . 6 1 . . 5 2 . 1 . . . . 10 6 . 1 2 2 1 3 1 12 . Investigation 26 | . 3 . . 1 3 . 1 1 . . . . . 3 . . . 2 1 . . . . . . 4 4 . . 1 . . 1 . 1 . Extermination 14 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 2 1 . . 1 2 1 . . 4 . Reinforcement 25 | . 2 . . . 2 . 3 . 1 . . . . 2 1 . . 3 . . 1 . . . . 4 1 . 1 . . . 2 1 1 . Assault 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Garrison 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . Construction Impeded 3 | . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . . 1 . . . . . . . . 1 . . 1 . . . . 2 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 43 | . . . . . 6 . 1 2 3 . . . . . 2 1 . 1 . . 1 . . . . . 2 . 1 1 4 . . . 18 . Communications Jammed 84 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . . . 45 1 20 2 10 . Distress Signals 72 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . 34 1 20 2 10 . Times Spotted 588 | . 31 6 . 3 45 22 29 20 24 5 11 . 5 15 19 5 5 15 4 5 5 8 4 . 2 36 40 . 20 23 32 20 21 7 52 49 Peak Tracking Total 13 | . 3 3 . 3 6 5 3 4 6 4 6 . 2 7 6 5 1 5 2 5 2 5 4 . 1 8 13 . 10 13 7 6 9 6 11 7 Tactical Retreats 72 | . . . . . 3 5 1 1 7 2 1 . . 2 2 . . . . . 2 1 1 . 2 8 5 . 3 3 6 3 7 1 6 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 22 | . 2 . . . 1 4 . 1 . . . . . . 1 . . 2 2 . 1 . . . . 1 2 . 1 . 1 1 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . Triggered 14 | . . . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . 10 . Most Traps Carried 16 | . . . . . . . . . . . 7 7 7 7 7 7 7 7 7 7 7 16 16 16 16 16 16 16 16 16 16 16 16 16 16 . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 62 | . . . . . 2 8 3 5 2 . . . . . . . 3 9 . . . . . . . . 8 2 . 4 . 4 5 . 4 3 Max in Single Turn 1 | . . . . . 1 1 1 1 1 . . . . . . . . 1 . . . . . . . . 1 1 . 1 . 1 1 . 1 1 Garrison Access 10 | . . . . . . . . . 1 . . . . 1 . . . 1 2 . 1 . . . . . . . . 1 1 . 1 1 . . Garrison Relay 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Network Hub 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 104 | . 6 . 1 1 11 1 7 5 15 . 1 . . 7 6 . . 1 4 . 4 1 . 4 1 5 4 . 3 3 3 1 2 4 3 . Terminals 49 | . 3 . . . 8 1 6 4 12 . . . . . 5 . . . . . . 1 . . 1 . 1 . . . . . 1 3 3 . Fabricators 10 | . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . 3 3 . . . . . . . . . Repair Stations 7 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . 1 1 1 . . . . Recycling Units 11 | . 2 . . . 2 . 1 1 . . . . . 2 1 . . . 1 . 1 . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . 1 1 1 . . . . . Garrison Access 14 | . . . . . 1 . . . 2 . . . . 1 . . . 1 2 . 1 . . . . . . . 2 1 1 . 1 1 . . Total Hacks 259 | . 14 . 1 1 22 2 19 10 26 . 1 . . 18 9 . . 2 10 . 11 4 . 17 5 19 11 . 11 10 15 4 3 9 5 . Successful 151 | . 9 . 1 1 8 . 10 2 8 . 1 . . 9 5 . . 1 6 . 8 4 . 17 5 16 7 . 7 6 8 3 2 4 3 . Failed 108 | . 5 . . . 14 2 9 8 18 . . . . 9 4 . . 1 4 . 3 . . . . 3 4 . 4 4 7 1 1 5 2 . Catastrophic 17 | . 1 . . . 6 . 1 1 2 . . . . 1 . . . . . . . . . . . 1 . . 3 . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 363 | . 13 . 1 . 21 . 13 10 14 . . . . 29 20 1 . 20 25 . 15 . . . . 25 36 . 5 22 18 22 23 7 23 . Terminals 107 | . 11 . . . 19 2 18 8 19 . . . . . 7 . . . . . . 4 . . 5 . 1 . . . . . 2 6 5 . Fabricators 39 | . . . . . . . . . . . . . . 10 . . . . 3 . . . . . . 16 10 . . . . . . . . . Repair Stations 21 | . 1 . . . . . . . . . . . . . . . . . . . 3 . . . . 3 . . . 2 8 4 . . . . Recycling Units 20 | . 2 . . . 2 . 1 2 . . . . . 5 2 . . . 4 . 2 . . . . . . . . . . . . . . . Scanalyzers 29 | . . . . . . . . . 4 . . . . 2 . . . . . . 5 . . . . . . . 7 6 5 . . . . . Garrison Access 23 | . . . . . 1 . . . 3 . . . . 1 . . . 2 3 . 1 . . . . . . . 4 2 2 . 1 3 . . Terminal Hacks 60 | . 4 . 1 1 2 . 6 1 6 . 1 . . . 4 . . . . . . 4 . 17 5 . 1 . . . . . 1 3 3 . Record 14 | . . . . . . . . . . . . . . . . . . . . . . 4 . 5 5 . . . . . . . . . . . Part Schematic 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Open Door 12 | . . . . 1 . . . . . . 1 . . . 4 . . . . . . . . . . . 1 . . . . . 1 3 1 . Branch Access Points 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 18 | . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . 11 3 . . . . . . . . . Load Schematic 11 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . 6 2 . . . . . . . . . Build 7 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 5 1 . . . . . . . . . Repair Station Hacks 10 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . 4 2 . . . . Scan Component 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 1 . . . . Repair 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 1 . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer 20 | . . . . . . . . . . . . . . 2 . . . . . . 4 . . . . . . . 7 4 3 . . . . . Insert Component 16 | . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . . 5 4 3 . . . . . Analyze 4 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 2 . . . . . . . Garrison Access Hacks 11 | . . . . . 1 . . . 1 . . . . 1 . . . 1 2 . 1 . . . . . . . . 1 1 . 1 1 . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 10 | . . . . . . . . . 1 . . . . 1 . . . 1 2 . 1 . . . . . . . . 1 1 . 1 1 . . Unauthorized Hacks 30 | . 5 . . . 5 . 4 1 1 . . . . 3 . . . . 2 . 1 . . . . 3 3 . . 1 . 1 . . . . Terminals 9 | . 2 . . . 3 . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 5 | . 2 . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 8 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . 2 3 . . . . . . . . . Prioritize 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . . . . . . . . Recompile 5 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 2 . . . . . . . . . Repair Stations 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . Mechanics 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Patch 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Recycling Units 9 | . 2 . . . 2 . 1 1 . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . Recyclers 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Tunnel 7 | . 2 . . . 2 . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . . . . . . . 1 2 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Used 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 65 | . 3 . . . 9 1 6 4 12 . . . . 4 5 . . 1 1 . 2 1 . . 1 3 3 . 3 1 2 1 . 1 1 . Full Trace Events 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 29 | . . . . . . . . . . . . 4 . . . . . 4 5 . . . . . . . . . . . . 5 8 . 3 . Robots Built 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 116 | . . . . . . . . . . . . . . 116 . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 137 | . 1 . . . . . . . . . . 15 . 1 13 . . 9 . . 1 . . 4 . 15 13 . 1 . 12 16 12 . 24 . Parts Built 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 . . . . . . . . . Authchips 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Time 451 | . . . . . . . . . . . . . . . . . . . . . . . . . . 358 93 . . . . . . . . . Total Part Build Rating 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . 24 7 . . . . . . . . . Parts Repaired 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 1 . . . . Time 236 | . . . . . . . . . . . . . . . . . . . . . 31 . . . . 38 . . . . 97 70 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . . . . . . . . . . . . . 10 . . . 3 . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 12 | . . . 4 . . . . . . . . . . . . 1 . 1 1 . . . . . . . . . . . . . . . 5 . Non-combat 5 | . . . 3 . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Combat 7 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 5 . Robot Hacks Applied 12 | . . . 4 . . . . . . . . . . . . 1 . 1 1 . . . . . . . . . . . . . . . 5 . parse_system 10 | . . . 4 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 5 . find_chute 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . check_alert 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 10 | . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 29 | . . . . . . . . . . . . . . . 18 . . . . . . . . . . . 10 . . . . . . . 1 . Allies Hacked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Total Allies 126 | . . 1 . . . . . . . . . 4 . 4 28 5 . 3 3 . 2 . . . . 3 24 . . . 1 . . . 48 . Largest Group 28 | . . 1 1 . . . . . . . . 4 4 4 16 16 16 15 3 2 2 2 . . . 3 15 . . . 1 . . . 28 . Highest-Rated Group 3557 | . . 31 31 . . . . . . . . 152 152 236 608 840 812 784 97 70 170 170 . . . 117 686 . . . 167 . . . 3557 . Highest-Rated Ally 269 | . . 31 31 . . . . . . . . 38 38 70 159 159 96 96 35 35 85 85 . . . 39 65 . . . 167 . . . 269 . Zionite Dispatches 9 | . . . . . . . . . . . . . . 1 1 . . 1 2 . 1 . . . . 1 1 . . . 1 . . . . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Light 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Fire 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Total Orders 56 | . . . . . . . . . . . . . . 2 . 1 . 6 1 . . . . . . . 7 . . . . . . . 31 8 STAY 29 | . . . . . . . . . . . . . . 1 . . . 5 . . . . . . . . 4 . . . . . . . 19 . ROAM 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . FOLLOW 17 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . 3 . . . . . . . 12 . DROP 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . EXPLORE 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 RETURN 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Ally Attacks 832 | . . 4 . . . . . . . . . . 28 30 154 36 26 130 . . . 12 . . . 38 91 . . . 19 . . . 261 3 Total Damage 32794 | . . 22 . . . . . . . . . . 616 739 3485 528 666 3254 . . . 763 . . . 467 2245 . . . 1123 . . . 18804 82 Kills 152 | . . 1 . . . . . . . . . . 5 5 26 5 4 24 . . . 6 . . . 9 12 . . . 9 . . . 46 . Allies Corrupted 11 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . 2 . . . . . . . 5 . Allies Melted 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 2 . . . . . . . 2 2 1 3 . . . . . . . . . 1 . 1 . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Zionite Intel Received 64 | . . . . . . . . . . . . . . 5 3 . . 5 4 . 3 . . . . 5 7 . 1 6 4 6 7 1 7 . Main Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . 1 . Branch Access 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . . . . . . Emergency Access 6 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . 1 1 . 1 . Guard Positions 6 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . 1 . 1 1 . . . Component Stockpiles 6 | . . . . . . . . . . . . . . 1 . . . 1 1 . . . . . . . 1 . . 1 . . 1 . . . Prototype Stockpiles 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 . 1 . . . Component Schematics 6 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . . . 1 1 . 1 . Prototype Schematics 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . 1 . Unaware Schematics 6 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . 1 2 . 1 . Unaware Analyses 5 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 . . . 1 . . . 1 . Trap Installations 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Active Terminals 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 1 . Active Garrisons 4 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . 1 . 1 . . . . Depthwide Sectors/0 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 . . . . . . Depthwide Sectors/-1 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 36860 | 141 3121 2054 715 430 3018 1701 3077 1344 1123 549 340 385 304 669 1810 308 802 694 438 16 533 466 299 179 363 876 978 208 301 326 781 420 614 106 6803 568 Spaces Moved 35861 | 45 1200 624 306 161 933 640 758 473 2372 865 613 789 461 1403 1360 157 95 1016 958 63 1109 619 552 135 784 1825 1675 273 734 775 1409 1004 1198 364 7759 354 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4333 | . 909 624 114 61 755 640 758 472 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 3644 | 45 291 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3093 215 Wheels 470 | . . . 192 100 178 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 27250 | . . . . . . . . 1 2372 865 613 789 461 1403 1360 157 95 1016 958 63 1109 619 552 135 784 1825 1675 273 734 775 1409 1004 1173 364 4666 . Fastest Speed 7 | 120 120 320 175 175 175 233 225 233 28 28 28 28 28 26 26 26 26 26 23 23 22 19 22 22 19 12 12 21 12 7 12 12 13 13 13 110 Average Speed 63 | 120 220 320 229 232 250 234 229 235 28 28 28 28 28 26 26 26 26 26 23 23 22 21 22 22 21 21 20 21 20 19 20 21 21 21 60 110 Slowest Speed 450 | 120 320 320 320 320 323 238 305 450 28 98 28 28 28 26 26 26 26 102 23 23 23 22 22 22 22 22 99 21 21 21 25 22 92 22 210 110 Overloaded Moves 339 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 44 31 . 69 33 25 81 14 18 19 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 96 | . . . . . . . . . 9 . . . . 14 4 . . 9 2 . 5 . . . 3 8 3 . 7 4 16 4 3 1 4 . Cave-ins Triggered 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 1 Spacefolds 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . Microwarps 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Exploration Rate (%) 59 | 4 98 99 67 28 68 53 55 82 57 80 65 87 52 29 87 48 73 66 28 79 21 66 70 60 65 36 64 89 23 82 35 81 79 12 72 26 Regions Visited 36 Branch Regions 23 Pre-discovered Areas 45 | . 2 1 . . 2 . 1 1 . 1 . 2 1 11 . . . 4 . . . 1 1 3 1 . 6 . . 3 2 2 . . . . Known Exits Taken 27 | . . . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 18 | . . 1 . 1 . . . . . 2 3 4 . . . . . . . . . 3 2 . 2 . . . . . . . . . . . Spaces Dug 479 | . 14 . . 2 44 35 5 . 34 28 . . 7 15 1 . . 9 15 . 8 7 12 . 25 11 65 . 11 10 14 8 10 2 69 18 Terrain Destroyed 1426 | . 61 . . 11 109 40 77 30 34 32 . . 20 15 1 . . 168 15 . 8 7 12 . 25 11 78 . 11 10 14 8 10 2 153 464 Melee 305 | . . . . . . . 4 . 34 28 . . 7 15 1 . . 9 15 . 8 7 12 . 25 11 27 . 11 10 14 8 10 2 47 . Projectile 89 | . . . . 5 22 1 38 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 16 AOE 951 | . 61 . . 6 87 39 35 26 . 4 . . 13 . . . . 159 . . . . . . . . 51 . . . . . . . 72 398 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Total 47747 | 87 1540 658 319 195 1453 757 1884 630 2734 1118 776 950 622 1623 2789 405 860 1405 1134 63 1334 926 701 278 919 2248 2207 407 849 879 1800 1175 1469 381 9733 439 Wait 9098 | 15 184 18 . 9 279 31 936 66 290 218 158 161 152 181 1342 237 756 377 134 . 194 295 137 131 112 373 437 103 85 58 340 150 238 13 856 32 Move 35509 | 44 1199 623 305 160 933 639 757 472 2354 864 612 788 460 1379 1351 156 94 997 954 62 1098 618 551 134 778 1809 1668 272 721 766 1378 995 1176 361 7751 230 Hop 83 | . . . . . . . . . 8 . . . . 9 4 . . 9 2 . 5 . . . 2 7 3 . 5 4 14 4 3 1 3 . Pick Up 636 | 2 24 1 2 3 27 3 12 4 9 . . . . 6 2 1 2 1 12 1 6 . . 1 . 10 8 9 1 8 5 3 10 1 452 10 Fast Attach 104 | . 8 1 . . 3 3 7 1 2 1 . . . 1 . . . 5 2 . 5 . . 3 . 3 . 2 1 2 12 2 4 . 25 11 Attach 107 | 1 1 1 1 1 10 1 6 4 4 2 . . 1 2 . . . . 3 . . . . 2 1 5 3 2 8 1 4 2 2 . 22 17 Detach 76 | . 1 . . . 1 . 1 7 1 2 . . 1 . . . . 1 1 . . . . 2 . 2 . 1 2 3 3 1 1 . 34 11 Swap 140 | . 12 . 3 5 26 4 16 6 1 2 5 . . 2 . . 1 1 1 . 1 4 . . . 7 8 . . 3 . 1 2 1 16 12 Drop 528 | . 17 2 4 4 37 6 23 12 6 . . . . 1 . . 1 . 2 . 3 . . 2 . 4 7 9 . 3 6 . 5 . 356 18 Fire 703 | 25 87 7 . 13 131 66 111 52 . 1 . . 1 . . . . . . . . . . . . . 3 . . . . . . . 108 98 Melee 621 | . . . 4 . . . 8 . 59 28 1 1 7 42 38 11 6 14 23 . 22 9 13 3 26 28 57 9 14 31 38 15 28 4 82 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 29 | . 7 5 . . 6 . 7 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 58 | . . . . . . 4 . 2 . . . . . . 18 . . . . . . . . . . . 13 . 12 . . . . . 9 . Rewire 37 | . . . . . . . . . . . . . . . 34 . . . . . . . . . . . . . . . . . . . 3 . Trap 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 16 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -6/Archives (discovered 2 exits: *Hub x2) -6/Hub_04(d) (discovered 3 exits: *Fac x3) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x4 / Upp x2 / *Arm) -4/Armory (discovered 3 exits: *Res x2 / *Lab) -4/Lab -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: *Sur x2 / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 3) 142 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 13) 852 | -10/Materials | Discovered new exit (range 3) 989 | -10/Materials | Discovered new exit (range 9) 1284 | -10/Materials | Discovered new exit (range 15) 3263 | -10/Materials | Entered Mines 3270 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3270 | -10/Mines | Discovered new exit (range 5) 3316 | -10/Mines | Met a Derelict bent on vengeance 3391 | -10/Mines | Learned Materials garrison access intel 3689 | -10/Mines | Found a hidden stash of uninstalled traps 3802 | -10/Mines | Escorted by a lone wolf Derelict 4028 | -10/Mines | Learned location of Zion (-7) 4086 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 4099 | -10/Mines | Found Prototype Device 4099 | -10/Mines | Identified Exp. Sensor Array 4250 | -10/Mines | Discovered new exit (range 4) 4336 | -10/Mines | Discovered new exit (range 11) 5317 | -10/Mines | Entered Exiles 5317 | -10/Exiles | Accompanied by 1 ally 5372 | -10/Exiles | Discovered new exit (range 15) 5404 | -10/Exiles | Met 8R-AWN 5461 | -10/Exiles | Met EX-HEX 5552 | -10/Exiles | Met EX-BIN 5653 | -10/Exiles | Met EX-DEC 5756 | -10/Exiles | Aligned with FarCom system 5758 | -10/Exiles | Given EX-Vault access code 5800 | -10/Exiles | Opened EX-Vault 5813 | -10/Exiles | Found Lightpack 2.0 5818 | -10/Exiles | Found Superbattery 5855 | -10/Exiles | Warned to stay clear of 0b10 Research branches 6008 | -10/Exiles | Discovered new exit (range 12) 6032 | -10/Exiles | Stole two prototypes: Lightpack 2.0, Superbattery 6032 | -10/Exiles | Entered Mines 6184 | -9/Mines | Met a Derelict shopkeep closing up shop 6242 | -9/Mines | Discovered new exit (range 5) 6403 | -9/Mines | Assembled infested the area 6408 | -9/Mines | Assisted by a Guerilla fighting off Assembled 6462 | -9/Mines | Entered Materials 6462 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 6463 | -8/Materials | Loaded intel: 1 garrison access location 7215 | -8/Materials | Build established: Scavenger-Mutant 7793 | -8/Materials | Discovered new exit (range 15) 7983 | -8/Materials | Discovered new exit (range 15) 8536 | -8/Materials | Build established: Mutant 9216 | -8/Materials | Garrison activated, responded to threat 9299 | -8/Materials | Destroyed 8 combat bots 9437 | -8/Materials | Discovered new exit (range 16) 9480 | -8/Materials | Identified exit to Garrison 9480 | -8/Materials | Entered Garrison 9518 | -8/Garrison | Triggered checkpoint 9833 | -8/Garrison | Garrison Relay disabled 9927 | -8/Garrison | Triggered checkpoint 10103 | -8/Garrison | Discovered new exit (range 10) 10178 | -8/Garrison | Triggered checkpoint 10227 | -8/Garrison | Discovered new exit (range 5) 10354 | -8/Garrison | Triggered checkpoint 10500 | -8/Garrison | Triggered checkpoint 10563 | -8/Garrison | Garrison Relay disabled 10583 | -8/Garrison | Garrison Relay disabled 10697 | -8/Garrison | Discovered new exit (range 10) 11181 | -8/Garrison | Entered Materials 11379 | -8/Materials | Garrison activated, responded to threat 11405 | -8/Materials | Identified exit to Storage 14009 | -8/Materials | Core integrity fell below 50% 14258 | -8/Materials | Entered Storage 15410 | -8/Storage | Discovered new exit (range 16) 15585 | -8/Storage | Identified exit to Factory 15602 | -8/Storage | Entered Factory 15602 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15604 | -7/Factory | FarCom data flow suspended 15788 | -7/Factory | Identified exit to Lower Caves 15903 | -7/Factory | Build established: Hauler-Sprinter 16420 | -7/Factory | Crushed by falling debris 16424 | -7/Factory | Discovered new exit (range 8) 16725 | -7/Factory | Entered Lower Caves 16775 | -7/Lower Caves | Met a Warlord Commander 16776 | -7/Lower Caves | Learned location of Warlord (-4) 16777 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 16790 | -7/Lower Caves | Spotted B-75 Beast 17064 | -7/Lower Caves | Encountered a Warlord checkpoint 17077 | -7/Lower Caves | Found Alien Artifact 17077 | -7/Lower Caves | Identified Core Expander 17077 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 17221 | -7/Lower Caves | Identified exit to Lower Caves 17274 | -7/Lower Caves | Entered another Lower Caves area 17298 | -7/Lower Caves | Attacked by a faux Warlord 17358 | -7/Lower Caves | Learned Factory trap positions 17602 | -7/Lower Caves | Discovered new exit (range 15) 17602 | -7/Lower Caves | Spotted P8-FP3(f) 17602 | -7/Lower Caves | Spotted GC-I5V(f) 17602 | -7/Lower Caves | Spotted 3E-EXR(f) 17603 | -7/Lower Caves | Spotted 6H-N8E(f) 17604 | -7/Lower Caves | Encountered a Master Thief 17605 | -7/Lower Caves | Encountered a Master Thief 17605 | -7/Lower Caves | Encountered a Master Thief 17610 | -7/Lower Caves | Encountered a Master Thief 17614 | -7/Lower Caves | Identified exit to Zion 17614 | -7/Lower Caves | Entered Zion 17622 | -7/Zion | Given A8's code to call for help 17642 | -7/Zion | Discovered new exit (range 12) 17728 | -7/Zion | Met Imprinter 17733 | -7/Zion | Imprinted 17735 | -7/Zion | Declared Zion's savior 17750 | -7/Zion | Learned Factory emergency access door positions 17779 | -7/Zion | Learned location of Data Miner (-6) 17784 | -7/Zion | Learned 12 Factory zone layouts 17840 | -7/Zion | Identified exit to Proximity Caves 17999 | -7/Zion | Entered Proximity Caves 17999 | -6/Proximity Caves | Accompanied by 4 allies 18001 | -6/Proximity Caves | Spotter reported a threat 18084 | -6/Proximity Caves | Learned location of Extension (-6) 18090 | -6/Proximity Caves | Identified exit to Factory 18201 | -6/Proximity Caves | Lost 3 allies 18299 | -6/Proximity Caves | Spotted B-75 Beast 18303 | -6/Proximity Caves | Entered Factory 18303 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18304 | -6/Factory | Identified exit to Extension 18304 | -6/Factory | Identified exit to Factory 18305 | -6/Factory | Loaded intel: 88 trap records 18318 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 18343 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 18354 | -6/Factory | Retrieved Zion intel report: Emergency Access 18391 | -6/Factory | Spotted B-75 Beast 18401 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 18409 | -6/Factory | Discovered exit to Factory (range 16) 18482 | -6/Factory | Retrieved Zion intel report: Guard Positions 18483 | -6/Factory | Zion Light squad teleported in 18616 | -6/Factory | Fabricated O-24 Administrator (x1) 18972 | -6/Factory | Entered Extension 19014 | -6/Extension | Zion Fire squad teleported in 19118 | -6/Extension | Enhanced Grunt warped into view, answering call for help 19119 | -6/Extension | Enhanced Grunt warped into view, answering call for help 19121 | -6/Extension | Retrieved Zion intel report: Trap Installations 19287 | -6/Extension | Rescued a captive Derelict 19344 | -6/Extension | Lost 4 allies 19561 | -6/Extension | Rescued A7 19648 | -6/Extension | Rescued a captive Derelict 19654 | -6/Extension | Rescued a captive Derelict 19890 | -6/Extension | Spotted B-75 Beast 19909 | -6/Extension | Allies destroyed B-75 Beast 19923 | -6/Extension | Lost 4 allies 19951 | -6/Extension | Retrieved Zion intel report: Unaware Analyses 19969 | -6/Extension | Retrieved Zion intel report: Component Schematics 19974 | -6/Extension | Rescued a captive Derelict 19981 | -6/Extension | Rescued a captive Derelict 20230 | -6/Extension | Terminal network hard line cut 20308 | -6/Extension | Build established: Commander-Sprinter 20386 | -6/Extension | Discovered new exit (range 16) 20386 | -6/Extension | Discovered exit to Factory (range 14) 20723 | -6/Extension | Identified exit to Cetus 20782 | -6/Extension | Entered Cetus 20782 | -6/Cetus | Accompanied by 16 allies (A7) 20787 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 20861 | -6/Cetus | Spotted Cetus Guard 20861 | -6/Cetus | Spotted Cetus Guard 20871 | -6/Cetus | Spotted Cetus Guard 20872 | -6/Cetus | Spotted Cetus Guard 20875 | -6/Cetus | Allies destroyed Cetus Guard 20875 | -6/Cetus | Allies destroyed Cetus Guard 20878 | -6/Cetus | Allies destroyed Cetus Guard 20879 | -6/Cetus | Allies destroyed Cetus Guard 20907 | -6/Cetus | Lost 4 allies 20914 | -6/Cetus | Started Cetus Manufacturing Module 20939 | -6/Cetus | Manufactured an Enhanced Grunt 20964 | -6/Cetus | Manufactured an Enhanced Grunt 20989 | -6/Cetus | Manufactured an Enhanced Grunt 21014 | -6/Cetus | Manufactured an Enhanced Grunt 21015 | -6/Cetus | Found Med. Regenerative Plating 21016 | -6/Cetus | Murdered A7 21019 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 21033 | -6/Cetus | Discovered new exit (range 15) 21037 | -6/Cetus | Identified exit to Archives 21039 | -6/Cetus | Manufactured an Enhanced Grunt 21090 | -6/Cetus | Entered Archives 21090 | -6/Archives | Accompanied by 16 allies 21133 | -6/Archives | Discovered new exit (range 14) 21139 | -6/Archives | Discovered new exit (range 16) 21169 | -6/Archives | Identified exit to Hub_04(d) 21892 | -6/Archives | Entered Hub_04(d) 21892 | -6/Hub_04(d) | Accompanied by 15 allies 21892 | -6/Hub_04(d) | Discovered exit to Factory (range 11) 21918 | -6/Hub_04(d) | Retrieved Zion intel report: Active Garrisons 21925 | -6/Hub_04(d) | Retrieved Zion intel report: Component Stockpiles 22008 | -6/Hub_04(d) | Retrieved Zion intel report: Depthwide Sectors/-5 22011 | -6/Hub_04(d) | Spotted B-75 Beast 22274 | -6/Hub_04(d) | Retrieved Zion intel report: Unaware Schematics 22275 | -6/Hub_04(d) | Discovered exit to Factory (range 16) 22407 | -6/Hub_04(d) | Build established: Hauler-Sprinter 22433 | -6/Hub_04(d) | Discovered exit to Factory (range 4) 22502 | -6/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 22529 | -6/Hub_04(d) | Network Hub disabled 22538 | -6/Hub_04(d) | Spotted Lightning 22538 | -6/Hub_04(d) | Spotted Lightning 22540 | -6/Hub_04(d) | Spotted Lightning 22565 | -6/Hub_04(d) | Lost 3 allies 22568 | -6/Hub_04(d) | Zion Light squad teleported in 22573 | -6/Hub_04(d) | Network Hub disabled 22586 | -6/Hub_04(d) | Entered Factory 22586 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22587 | -5/Factory | Identified exit to Upper Caves 22615 | -5/Factory | Lost 3 allies 22739 | -5/Factory | Retrieved Zion intel report: Branch Access 22757 | -5/Factory | Discovered new exit (range 10) 22767 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 22792 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 22965 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 22966 | -5/Factory | Zion Explosive Resupply teleported in 23018 | -5/Factory | Zion Demo squad teleported in 23024 | -5/Factory | Sucked down chute 23024 | -5/Factory | Entered Waste 23027 | -5/Waste | Spotted C-40 Crusher 23029 | -5/Waste | Spotted C-40 Crusher 23030 | -5/Waste | Spotted C-40 Crusher 23033 | -5/Waste | Spotted C-40 Crusher 23035 | -5/Waste | Spotted C-40 Crusher 23035 | -5/Waste | Discovered new exit (range 16) 23039 | -5/Waste | 2 allies followed down the chute 23039 | -5/Waste | EMP discharged 23040 | -5/Waste | Identified exit to Factory 23040 | -5/Waste | Entered Factory 23193 | -5/Factory | Repaired Adv. Transmission Jammer 23218 | -5/Factory | Retrieved Zion intel report: Guard Positions 23221 | -5/Factory | Discovered exit to Upper Caves (range 15) 23223 | -5/Factory | Retrieved Zion intel report: Emergency Access 23232 | -5/Factory | Retrieved Zion intel report: Active Garrisons 23567 | -5/Factory | Zion Heavy squad teleported in 23573 | -5/Factory | Entered Upper Caves 23573 | -5/Upper Caves | Accompanied by 2 allies 23591 | -5/Upper Caves | Encountered a Warlord checkpoint 23664 | -5/Upper Caves | Learned Factory terminal intel 23664 | -5/Upper Caves | Learned Extension stockpile data 23664 | -5/Upper Caves | Learned Extension trap positions 23692 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 23782 | -5/Upper Caves | Lost 3 allies 23956 | -5/Upper Caves | Discovered new exit (range 9) 23957 | -5/Upper Caves | Identified exit to Upper Caves 24039 | -5/Upper Caves | Entered another Upper Caves area 24324 | -5/Upper Caves | Discovered new exit (range 10) 24326 | -5/Upper Caves | Identified exit to Zhirov 24334 | -5/Upper Caves | Build established: Trapper-Sprinter 24338 | -5/Upper Caves | Entered Zhirov 24338 | -5/Zhirov | Discovered new exit (range 3) 24342 | -5/Zhirov | Met Zhirov 24348 | -5/Zhirov | Found Alien Artifact 24348 | -5/Zhirov | Identified Integrated Dissipator 24348 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 24387 | -5/Zhirov | Found Alien Artifact 24393 | -5/Zhirov | Learned location of Quarantine (-2) 24393 | -5/Zhirov | Learned location of Testing (-3) 24395 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 24401 | -5/Zhirov | Identified exit to Proximity Caves 24517 | -5/Zhirov | Entered Proximity Caves 24681 | -4/Proximity Caves | Spotted B-86 Titan 24801 | -4/Proximity Caves | Learned Research security intel 24847 | -4/Proximity Caves | Learned Armory stockpile data 24847 | -4/Proximity Caves | Learned Factory emergency access door positions 24847 | -4/Proximity Caves | Learned 8 Research zone layouts 24878 | -4/Proximity Caves | Discovered new exit (range 6) 24879 | -4/Proximity Caves | Identified exit to Factory 24880 | -4/Proximity Caves | Entered Factory 24880 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 24881 | -4/Factory | Identified exit to Upper Caves 24883 | -4/Factory | Loaded intel: 26 terminal locations 24938 | -4/Factory | Zion Fire squad teleported in 24960 | -4/Factory | Fabricated Cld. VTOL Module? 25013 | -4/Factory | Retrieved Zion intel report: Main Access 25013 | -4/Factory | Identified exit to Research 25014 | -4/Factory | Retrieved Zion intel report: Component Schematics 25055 | -4/Factory | Fabricated Cld. Cesium-ion Thruster? 25073 | -4/Factory | Fabricated Cld. VTOL Module? 25163 | -4/Factory | Lost 3 allies 25203 | -4/Factory | Retrieved Zion intel report: Active Terminals 25360 | -4/Factory | Repaired Lgt. Deuterium Engine 25364 | -4/Factory | Retrieved Zion intel report: Guard Positions 25419 | -4/Factory | Retrieved Zion intel report: Branch Access 25419 | -4/Factory | Identified exit to Armory 25522 | -4/Factory | Fabricated Cld. VTOL Module (x1) 25586 | -4/Factory | Fabricated Assault Drone Bay (x1) 25756 | -4/Factory | Entered Armory 25819 | -4/Armory | Retrieved Zion intel report: Active Terminals 26130 | -4/Armory | Retrieved Zion intel report: Prototype Stockpiles 26214 | -4/Armory | Retrieved Zion intel report: Component Stockpiles 26215 | -4/Armory | Retrieved Zion intel report: Unaware Analyses 26288 | -4/Armory | Retrieved Zion intel report: Depthwide Sectors/-4 26289 | -4/Armory | Retrieved Zion intel report: Component Schematics 26370 | -4/Armory | Spotted B-86 Titan 26472 | -4/Armory | Lost 5 allies 26480 | -4/Armory | System corruption reached 10% 26491 | -4/Armory | Identified Transdimensional Reconstructor 26491 | -4/Armory | Warped through subspace to slip node 26491 | -4/Armory | Discovered new exit (range 1) 26491 | -4/Armory | Identified exit to Lab 26504 | -4/Armory | Retrieved Zion intel report: Main Access 26505 | -4/Armory | Zion Fire squad teleported in 26531 | -4/Armory | Assisted by bots powering up and referring to "LRC-V3" 26540 | -4/Armory | Found Prototype Hackware 26647 | -4/Armory | Fabricated Assault Drone Bay (x1) 26649 | -4/Armory | Lost 15 allies 26734 | -4/Armory | Entered Lab 26734 | -4/Lab | Discovered exit to Research (range 9) 26737 | -4/Lab | Hidden lab's door opened automatically 26737 | -4/Lab | Sensor layout match revealed 26745 | -4/Lab | Gained access to the hidden lab's interior 26753 | -4/Lab | Found Alien Artifact 26753 | -4/Lab | Identified Integrated Mediator 26753 | -4/Lab | Installed Integrated Mediator, increased core attachment efficiency 26770 | -4/Lab | Found Transdimensional Reconstructor 26784 | -4/Lab | Found Prototype Hackware 26801 | -4/Lab | Found Prototype Energy Cannon 26808 | -4/Lab | Found Prototype Energy Cannon 26813 | -4/Lab | Found Prototype Device 26839 | -4/Lab | Found Alien Artifact 26936 | -4/Lab | Identified Core Reset Matrix 26936 | -4/Lab | Used Core Reset Matrix 26940 | -4/Lab | Sensed 1 artifact in vicinity 26942 | -4/Lab | Entered Research 26942 | -3/Research | Evolved 2 slots: Utility x2 27087 | -3/Research | Retrieved Zion intel report: Branch Access 27087 | -3/Research | Identified exit to Testing 27202 | -3/Research | Identified Quantum Router 27202 | -3/Research | Identified Exp. System Shield 27202 | -3/Research | Identified AEGIS Remote Shield 27202 | -3/Research | Identified Potential Cannon (x2) 27220 | -3/Research | Lost 3 parts (1n2u) 27223 | -3/Research | Spotted B-86 Titan 27234 | -3/Research | Crushed by falling debris 27243 | -3/Research | Entered Testing 27314 | -3/Testing | Found Prototype Hackware 27339 | -3/Testing | Retrieved Zion intel report: Trap Installations 27345 | -3/Testing | Retrieved Zion intel report: Guard Positions 27345 | -3/Testing | Spotted Striker 27345 | -3/Testing | Spotted Striker 27388 | -3/Testing | Spotted PD-PV2RMF2O6F 27395 | -3/Testing | Retrieved Zion intel report: Component Stockpiles 27424 | -3/Testing | Retrieved Zion intel report: Emergency Access 27503 | -3/Testing | Retrieved Zion intel report: Active Garrisons 27514 | -3/Testing | Identified System Mapper 27525 | -3/Testing | Found Prototype Ballistic Cannon 27530 | -3/Testing | Retrieved Zion intel report: Depthwide Sectors/-3 27541 | -3/Testing | Discovered new exit (range 10) 27569 | -3/Testing | Identified exit to Research 27569 | -3/Testing | Entered Research 27569 | -2/Research | Evolved 2 slots: Utility x2 27583 | -2/Research | Spotted B-90 Cyclops 27650 | -2/Research | Retrieved Zion intel report: Prototype Schematics 27674 | -2/Research | Spotted B-90 Cyclops 27727 | -2/Research | Retrieved Zion intel report: Prototype Stockpiles 27742 | -2/Research | Discovered new exit (range 19) 27745 | -2/Research | Retrieved Zion intel report: Depthwide Sectors/-1 27746 | -2/Research | Zion hero teleported in (P1-3CE) 27760 | -2/Research | Identified exit to Access 27819 | -2/Research | Search patrols dispatched 27825 | -2/Research | Repaired Broken Cld. Field Propulsion Drive 27903 | -2/Research | Build established: Trapper-Ninja 27916 | -2/Research | Repaired Cld. VTOL Module 27990 | -2/Research | Retrieved Zion intel report: Unaware Analyses 28248 | -2/Research | Found Prototype Hackware 28249 | -2/Research | Found Prototype Processor 28319 | -2/Research | Search patrols dispatched 28323 | -2/Research | Identified Perforator 28323 | -2/Research | Identified Exp. Core Analyzer 28323 | -2/Research | Identified Exp. Hacking Suite 28345 | -2/Research | Discovered new exit (range 9) 28350 | -2/Research | Identified exit to Quarantine 28350 | -2/Research | Entered Quarantine 28351 | -2/Quarantine | Detected hypermatrix surge 28351 | -2/Quarantine | Sensed 6 artifacts in vicinity 28356 | -2/Quarantine | Retrieved Zion intel report: Active Garrisons 28383 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 28384 | -2/Quarantine | Retrieved Zion intel report: Guard Positions 28391 | -2/Quarantine | Found Subatomic Replicator 28442 | -2/Quarantine | Repaired Cld. VTOL Module? 28598 | -2/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-1 28626 | -2/Quarantine | Discovered exit to Access (range 4) 28632 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 28678 | -2/Quarantine | Retrieved Zion intel report: Emergency Access 28678 | -2/Quarantine | Cryocooling Duct disabled 28682 | -2/Quarantine | Cryocooling Duct disabled 28687 | -2/Quarantine | Warped through subspace 28693 | -2/Quarantine | Ambient heat levels rising (+20) 28693 | -2/Quarantine | Non-combat units ordered to evacuate 28697 | -2/Quarantine | Ambient heat levels rising (+20) 28697 | -2/Quarantine | Combat units ordered to evacuate 28744 | -2/Quarantine | Found Sigix Broadsword 28753 | -2/Quarantine | Spotted Fortress 28766 | -2/Quarantine | Discovered new exit (range 13) 28768 | -2/Quarantine | Identified exit to Section 7 28770 | -2/Quarantine | Entered Section 7 28771 | -2/Section 7 | Sensed 18 artifacts in vicinity 28782 | -2/Section 7 | Found Microwarp Drive 28800 | -2/Section 7 | Found Spacefold Activator 28910 | -2/Section 7 | Used Subatomic Replicator to create Supercharged Integrated Reactor 28912 | -2/Section 7 | Installed Supercharged Integrated Reactor, increased core energy generation (+15) 28946 | -2/Section 7 | Retrieved Zion intel report: Component Stockpiles 28954 | -2/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 28967 | -2/Section 7 | Spotted Alpha 7 28971 | -2/Section 7 | Spotted Alpha 7 28979 | -2/Section 7 | Retrieved Zion intel report: Unaware Schematics 28984 | -2/Section 7 | Retrieved Zion intel report: Component Schematics 29009 | -2/Section 7 | Spotted Executioner 29016 | -2/Section 7 | Spotted B-99 Colossus 29020 | -2/Section 7 | Search patrols dispatched 29039 | -2/Section 7 | Found Integrity Redistributor 29039 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-85) 29042 | -2/Section 7 | Found Integrity Redistributor 29043 | -2/Section 7 | Found Integrity Redistributor 29053 | -2/Section 7 | Found LRC Matter Compressor 29053 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 29183 | -2/Section 7 | Found Sigix Sheargun 29199 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 29200 | -2/Section 7 | Found Transdimensional Reconstructor 29201 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 29225 | -2/Section 7 | Spotted Executioner 29257 | -2/Section 7 | Retrieved Zion intel report: Emergency Access 29265 | -2/Section 7 | Spotted S7 Guard 29267 | -2/Section 7 | Found Core Regenerator 29270 | -2/Section 7 | Search patrols dispatched 29279 | -2/Section 7 | Retrieved Zion intel report: Unaware Schematics 29333 | -2/Section 7 | Build established: Alien-Ninja 29380 | -2/Section 7 | Spotted B-90 Cyclops 29380 | -2/Section 7 | Discovered exit to Access (range 17) 29380 | -2/Section 7 | Retrieved Zion intel report: Guard Positions 29384 | -2/Section 7 | Entered Access 29384 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 29406 | -1/Access | Retrieved Zion intel report: Active Terminals 29478 | -1/Access | Discovered new exit (range 20) 29489 | -1/Access | Identified exit to Command 29490 | -1/Access | Entered Command 29515 | -1/Command | Retrieved Zion intel report: Active Terminals 29519 | -1/Command | Spotted B-99 Colossus 29710 | -1/Command | Disengaged cave seal 29710 | -1/Command | Zionites emerged from the dark tunnel 29772 | -1/Command | Retrieved Zion intel report: Main Access 29772 | -1/Command | Identified exit to Surface 29774 | -1/Command | Retrieved Zion intel report: Component Schematics 29777 | -1/Command | Retrieved Zion intel report: Emergency Access 29785 | -1/Command | Retrieved Zion intel report: Unaware Schematics 29787 | -1/Command | Retrieved Zion intel report: Prototype Schematics 29948 | -1/Command | Retrieved Zion intel report: Unaware Analyses 30128 | -1/Command | Disengaged cave seal 30128 | -1/Command | Zionites emerged from the dark tunnel 30162 | -1/Command | Build established: Wizard-Sprinter 30272 | -1/Command | First assault squad dispatched 30328 | -1/Command | Rewired B-99 Colossus 30379 | -1/Command | Spotted M Guard 30379 | -1/Command | Spotted M Guard 30379 | -1/Command | Spotted Combat Programmer 30379 | -1/Command | Spotted Combat Programmer 30418 | -1/Command | Destroyed Combat Programmer 30419 | -1/Command | Destroyed Combat Programmer 30498 | -1/Command | Allies destroyed M Guard 30504 | -1/Command | Spotted Alpha 7 30540 | -1/Command | Spotted B-99 Colossus 30627 | -1/Command | Allies destroyed Alpha 7 30652 | -1/Command | Build established: Commander-Sprinter 30700 | -1/Command | Destroyed 8 combat bots 30714 | -1/Command | All MAIN.C guards destroyed 30773 | -1/Command | Met MAIN.C 30781 | -1/Command | 0b10 Conduit disabled 30784 | -1/Command | Allies destroyed MAIN.C Shell 30784 | -1/Command | MAIN.C activated Command garrisons 30800 | -1/Command | Allies destroyed MAIN.C 30803 | -1/Command | Discovered exit to Surface (range 33) 30803 | -1/Command | Discovered exit to Surface (range 97) 30803 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 30804 | -1/Command | Found Zero-point Reactor 30806 | -1/Command | Found Exp. Targeting Computer 30827 | -1/Command | Lost 3 allies 31098 | -1/Command | Build established: Alien-Sprinter 31391 | -1/Command | Found Exp. System Purifier 31600 | -1/Command | Found Exp. Targeting Computer 31601 | -1/Command | Found Exp. Core Analyzer 31841 | -1/Command | Murdered Z-Experimental 31846 | -1/Command | Found Zio. Shade Armor 31849 | -1/Command | Found Exp. Targeting Computer 31854 | -1/Command | Found Zio. Shade Armor 31858 | -1/Command | Found Zio. Shade Armor 31864 | -1/Command | Found Zio. Shade Armor 31870 | -1/Command | Found Exp. Weapon Cycler 32048 | -1/Command | Build established: Scavenger-Mutant 32361 | -1/Command | Build established: Messiah-Mutant 33411 | -1/Command | Murdered Z-Experimental 33415 | -1/Command | Found Zio. Shade Armor 33417 | -1/Command | Found Zio. Shade Armor 33426 | -1/Command | Found Zio. Shade Armor 33428 | -1/Command | Found Zio. Shade Armor 33481 | -1/Command | Found Vortex Chain Reactor 33483 | -1/Command | Found Zero-point Reactor 34318 | -1/Command | Found Quantum Capacitor 35552 | -1/Command | Found Exp. Targeting Computer 36286 | -1/Command | Warped through subspace to slip node 36286 | -1/Command | Discovered new exit (range 5) 36293 | -1/Command | Entered Access_0 36294 | -1/Access_0 | Sensed 4 artifacts in vicinity 36294 | -1/Access_0 | Met Architect 36301 | -1/Access_0 | Architect warped through subspace 36309 | -1/Access_0 | Destroyed A8 36335 | -1/Access_0 | Architect warped through subspace 36370 | -1/Access_0 | Subspace Access Node disabled 36390 | -1/Access_0 | Architect warped through subspace 36418 | -1/Access_0 | Architect warped through subspace 36436 | -1/Access_0 | Subspace Access Node disabled 36442 | -1/Access_0 | Architect warped through subspace 36467 | -1/Access_0 | Architect warped through subspace 36500 | -1/Access_0 | Architect warped through subspace 36511 | -1/Access_0 | Found Exp. Phase Shifter 36532 | -1/Access_0 | Architect warped through subspace 36551 | -1/Access_0 | Architect warped through subspace 36593 | -1/Access_0 | Architect warped through subspace 36603 | -1/Access_0 | Architect warped through subspace 36623 | -1/Access_0 | A6 warped into view 36634 | -1/Access_0 | Destroyed A6 36643 | -1/Access_0 | Architect warped through subspace 36676 | -1/Access_0 | Architect warped through subspace 36699 | -1/Access_0 | Architect warped through subspace 36703 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-219) 36717 | -1/Access_0 | Architect warped through subspace 36734 | -1/Access_0 | Architect warped through subspace 36751 | -1/Access_0 | Architect warped through subspace 36759 | -1/Access_0 | Architect warped through subspace 36775 | -1/Access_0 | Subspace Access Node disabled 36788 | -1/Access_0 | Architect warped through subspace 36807 | -1/Access_0 | Architect warped through subspace 36819 | -1/Access_0 | Core integrity fell below 50% 36823 | -1/Access_0 | Architect warped through subspace 36837 | -1/Access_0 | Subspace Access Node disabled 36839 | -1/Access_0 | Used Core Regenerator, restored core integrity (+400) 36856 | -1/Access_0 | Destroyed Architect 36857 | -1/Access_0 | Architect triggered a singularity event 36858 | -1/Access_0 | Warped through subspace to slip node 36858 | -1/Access_0 | Discovered exit to Surface (range 8) 36861 | *** | Escaped singularity! Last Messages --------------- 36851_ Extracted 456 energy. 36852_ Extracted 208 energy. 36852_ Penetrated by Quantum Shear. 36853_ Architect regenerates Modified Sigix Sheargun. 36853_ Acquired Zio. Biocell Array. 36856_ Quantum Shear penetrates Earth. 36856_ Penetrated by Quantum Shear. 36856_ Architect: "If I can't win, no one wins!" 36856_ Architect destroyed. 36857_ A0_COM: Initiating irreversible singularity event. Goodbye. 36858_ A0_COM: 10. 36858_ Warped through subspace, drawn to slip node. 36858_ EXIT=FOUND: SURFACE 36859_ A0_COM: 9. 36859_ Microwarped (distance 8). 36860_ A0_COM: 8. 36861_ A0_COM: 7. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ???????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 121 Energy Capacity 950 Matter Stores 425 Matter Capacity 425 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Power Amplification 30 Additional Mass Support 16 Armor Coverage 900 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Propulsion Shielding 66 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 70 Targeting Accuracy 24 Target Analysis 12 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 3 Salvage Targeting 8 Offensive Hacking 74 Authchip Count 5 Trap Extractor Capacity 8 Item Schematics ----------------- Cld. Field Propulsion Drive | -3/Research | Scanalyzed Gravity Neutralizer | -2/Research | Z-intel Exp. Heat Sink | -2/Research | Z-intel Exp. Gyrokinetic Inverter | -2/Research | Z-intel Exp. Terrain Scanner | -2/Research | Z-intel Exp. Power Amplifier | -2/Research | Z-intel Imp. Energy Well | -2/Research | Z-intel Exp. Myomer Leg | -2/Research | Z-intel Exp. Biometal Leg | -2/Research | Z-intel Diametric Drive | -2/Research | Z-intel Quantum Shading Machine | -2/Research | Z-intel Exp. Q-thruster | -2/Research | Z-intel Adv. Myomer Leg | -2/Research | Z-intel Imp. Thermal Shield | -2/Quarantine | Z-intel Adv. Terrain Scan Processor | -2/Quarantine | Z-intel Recoil Nullifier | -2/Quarantine | Z-intel Field Propulsion Drive | -2/Quarantine | Z-intel Adv. Focal Shield | -2/Quarantine | Z-intel Reaction Control System | -2/Quarantine | Z-intel Graphene Brace | -2/Quarantine | Z-intel Antimissile System | -2/Quarantine | Z-intel Huge Storage Unit | -2/Quarantine | Z-intel Hardcell Cannon | -2/Quarantine | Z-intel Drone Bay | -2/Quarantine | Z-intel Com. Wheel | -2/Quarantine | Z-intel Particle Reactor | -2/Quarantine | Z-intel Adv. Hardlight Generator | -2/Quarantine | Z-intel Imp. Dynamic Insulation System | -2/Quarantine | Z-intel Adv. Cloaking Device | -2/Quarantine | Z-intel Com. Battery | -2/Section 7 | Z-intel Antimatter Reactor | -2/Section 7 | Z-intel Com. Matter Pod | -2/Section 7 | Z-intel Phase Shifter | -2/Section 7 | Z-intel Adv. Heavy Treads | -2/Section 7 | Z-intel Impulse Thruster Array | -2/Section 7 | Z-intel Cmb. Antigrav System | -2/Section 7 | Z-intel Launcher Loader | -2/Section 7 | Z-intel Adv. Targeting Computer | -2/Section 7 | Z-intel Adv. Medium Treads | -2/Section 7 | Z-intel Hacking Suite | -2/Section 7 | Z-intel Power Amplifier | -2/Section 7 | Z-intel Energy Filter | -1/Command | Z-intel Com. HERF Cannon | -1/Command | Z-intel Adv. Datajack | -1/Command | Z-intel Hvy. Treads | -1/Command | Z-intel Adv. Particle Charger | -1/Command | Z-intel Adv. Remote Datajack | -1/Command | Z-intel Hyp. Railgun | -1/Command | Z-intel Imp. Force Field | -1/Command | Z-intel Lgt. Particle Reactor | -1/Command | Z-intel Microactuators | -1/Command | Z-intel Imp. Focal Shield | -1/Command | Z-intel Imp. Fusion Compressor | -1/Command | Z-intel Force Lance | -1/Command | Z-intel Lrn. Sensor Array | -1/Command | Z-intel Imp. Linear Gravjet | -1/Command | Z-intel Energy Well | -1/Command | Z-intel Imp. Q-thruster | -1/Command | Z-intel Exp. Target Analyzer | -1/Command | Z-intel Imp. Diametric Drive | -1/Command | Z-intel Com. Particle Reactor | -1/Command | Z-intel Hdn. Centrium Leg | -1/Command | Z-intel Hvy. Wave Gun | -1/Command | Z-intel Hvy. Proton Missile Launcher | -1/Command | Z-intel Exp. Hacking Suite | -1/Command | Z-intel Robot Schematics ------------------ A-15 Conveyor | -2/Quarantine | Z-intel G-73 Enforcer | -2/Quarantine | Z-intel A-27 Freighter | -2/Quarantine | Z-intel H-88 Terminator | -2/Quarantine | Z-intel K-01 Serf | -2/Quarantine | Z-intel A-02 Transporter | -2/Section 7 | Z-intel C-65 Expert | -2/Section 7 | Z-intel T-07 Excavator | -2/Section 7 | Z-intel R-10 Processor | -2/Section 7 | Z-intel X-77 Beamer | -2/Section 7 | Z-intel R-06 Scavenger | -2/Section 7 | Z-intel S-43 Plague | -2/Section 7 | Z-intel E-15 Imp | -2/Section 7 | Z-intel Y-72 Warden | -1/Command | Z-intel D-83 Annihilator | -1/Command | Z-intel C-57 Dissector | -1/Command | Z-intel Fabricated ------------ O-24 Administrator | x1 | -6/Factory | Preloaded Cld. VTOL Module | x1 | -4/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -4/Factory | Authchip Cld. VTOL Module | x1 | -4/Factory Cld. VTOL Module | x1 | -4/Factory | Authchip Assault Drone Bay | x1 | -4/Factory Assault Drone Bay | x1 | -4/Armory Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Integrated Mediator Core Reset Matrix Sigix Broadsword Spacefold Activator Subatomic Replicator Supercharged Integrated Reactor Integrity Redistributor LRC Matter Compressor Microwarp Drive Core Regenerator High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ClaymoresElectronUnit Manual? 0 Play Time 06:54:20 Cumulative 1089.2 hours Start 2024.11.01 @ 13:13:43 End 2024.11.02 @ 13:04:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 498 Rogue 497 Adventurer 1 Explorer 0 Win Type 6 Total 176 Types 52/13/29/5/2/1/69/3/2 Lore% 93 Gallery% 99 Achievement% 93 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e45b8e50-7ad9-44a9-af8a-8b9340ffa71f