Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.21 @ 01:43:16 Player: Suslik Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (140) 700 Value Destroyed (3982) 3982 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (44) 44 TOTAL SCORE: 7186 Bonus ------- High Alert Combat Kills 23 Follower Combat Kills 21 Cogmind --------- Core Integrity 295/550 Matter 178/300 Energy 47/150 System Corruption 1% Temperature Cool (1) Movement Treading (205) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (2) --- Light Treads Armored Treads > --- UTILITY (6) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Flak Cannon EMP Blaster > --- INVENTORY (28) --- Nuclear Core Light Treads Light Treads Light Treads Compact Wheel Armored Wheel Armored Wheel High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Battery (400) High-capacity Matter Pod (200) Heavy EM Pulse Gun Small Laser Faulty Improved Assault Rifle Flak Cannon Rocket Launcher Mini Grenade Launcher Datajack Hammer Power Maul Katana Scythe Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Weapon Shielding Light Armor Plating > --- WEAPON ----------- Heavy Particle Gun Flak Cannon > --- INVENTORY -------- Nuclear Core Light Treads Light Treads Light Treads Light Treads Armored Treads Compact Wheel Armored Wheel Armored Wheel High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Battery High-capacity Matter Pod Heavy EM Pulse Gun Small Laser Improved Assault Rifle Flak Cannon Flak Cannon EMP Blaster Rocket Launcher Mini Grenade Launcher Datajack Hammer Power Maul Katana Scythe [Rating: 29] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Flak Cannon Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . 2 . . . 2 Weapon . | . . . . . . . . Parts Attached 88 | . 14 1 30 10 . 6 27 Power 6 | . 1 1 3 . . . 1 Engine 3 | . 1 1 1 . . . . Core 3 | . . . 2 . . . 1 Reactor . | . . . . . . . . Propulsion 18 | . 6 . 5 2 . . 5 Treads 13 | . 3 . 3 2 . . 5 Leg 2 | . 1 . 1 . . . . Wheel 3 | . 2 . 1 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 24 | . 2 . 10 2 . 2 8 Device 2 | . . . 1 . . . 1 Storage 8 | . 2 . 4 . . . 2 Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 14 | . . . 5 2 . 2 5 Artifact . | . . . . . . . . Weapon 40 | . 5 . 12 6 . 4 13 Energy Gun 7 | . 2 . 4 . . . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 6 | . 3 . 3 . . . . Ballistic Cannon 15 | . . . 3 3 . 2 7 Launcher 12 | . . . 2 3 . 2 5 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Parts Lost 40 | . 10 1 13 4 . 1 11 Power 4 | . 1 1 2 . . . . Propulsion 12 | . 4 . 3 2 . . 3 Utility 13 | . . . 4 2 . 1 6 Weapon 11 | . 5 . 4 . . . 2 Highest Loss Streak 3 | . 3 1 3 2 . 1 3 Average Slot Usage (%) 97 | . 97 100 96 98 100 100 91 Engine 5 | . 14 14 7 . . . . Core 6 | . . . 3 11 11 11 9 Treads 17 | . 16 . 17 20 22 22 17 Leg 2 | . 5 14 2 . . . . Wheel 2 | . 5 14 2 . . . . Storage 29 | . 26 28 29 33 33 33 27 Protection 8 | . . . 11 11 11 11 14 Energy Gun 5 | . 15 14 7 . . . . Ballistic Gun 4 | . 12 14 4 . . . . Ballistic Cannon 12 | . . . 9 21 22 21 16 Naked Turns . | . . . . . . . . Heaviest Build 123 | 13 73 71 120 122 122 122 123 Greatest Support 40 | 20 40 16 40 40 40 40 40 Greatest Overweight (x) 7 | . 4 4 7 5 3 3 5 Average Overweight (x) 2 | . 1 4 2 2 3 2 2 Largest Inventory Capacity 28 | . 20 20 28 28 28 28 28 Average Capacity 25 | . 17 20 25 28 28 28 28 Most Carried 28 | . 15 18 28 28 26 28 28 Average Carried 22 | . 10 16 21 26 26 27 27 Final Capacity 28 | 6 20 20 28 28 28 28 28 Final Carried 28 | 6 15 18 28 26 26 28 24 Class Distribution -------------------- 97% | Hauler-Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 2870 | 193 404 14 688 538 . 107 926 Remotely . | . . . . . . . . Salvage Created 4321 | . 669 101 1521 409 . 115 1506 Parts 258 | . 60 5 83 32 . 6 72 Haulers Intercepted 5 | . . . 3 . . . 2 Recyclers Shooed 6 | . 1 1 2 1 . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 114 | . 19 2 35 24 . 6 28 Guns 39 | . 19 2 18 . . . . Cannons 46 | . . . 12 15 . 3 16 AOE 26 | . . . 4 9 . 3 10 Classes Destroyed 12 | . 5 . 2 1 . 1 3 Worker 8 | . 1 1 1 1 . 1 3 Builder 3 | . . . . . . . 3 Hauler 5 | . . . 3 . . . 2 Recycler 5 | . 2 . 2 1 . . . Mechanic 1 | . . . . . . . 1 Watcher 4 | . 1 . 2 . . . 1 Swarmer 29 | . 9 . 6 14 . . . Grunt 68 | . 10 2 21 9 . 5 21 Brawler 1 | . . . . 1 . . . Duelist 2 | . . . . . . 1 1 Sentry 13 | . . . 8 . . . 5 Hunter 1 | . . . . . . . 1 Best Kill Streak 10 | . 5 2 4 10 . 4 5 Combat Bots Only 8 | . 3 2 3 8 . 3 4 Max Kills in Single Turn 4 | . 1 1 4 3 . 2 2 Gunslinging . | . . . . . . . . Exploded 3 | . . . 3 3 . 2 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 6029 | . 1187 148 1852 607 . 259 1976 Core 810 | . 169 64 259 48 . 15 255 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 41 | 100 . 6 . . . 19 . Volleys Fired 372 | . 86 11 145 38 . 13 79 Largest 2 | . 2 2 2 2 . 2 2 Hottest 101 | . 100 85 101 88 . 88 88 Shots Fired 681 | . 164 22 282 64 . 20 129 Gun 375 | . 164 22 189 . . . . Cannon 254 | . . . 87 53 . 14 100 Launcher 52 | . . . 6 11 . 6 29 Special . | . . . . . . . . Kinetic 472 | . 97 11 197 53 . 14 100 Thermal 118 | . 67 11 40 . . . . Explosive 23 | . . . 6 11 . 6 . Electromagnetic 68 | . . . 39 . . . 29 Robot Hit Streak 25 | . 9 12 25 6 . 10 10 Robot Miss Streak 9 | . 3 3 6 9 . 3 6 Penetration Max . | . . . . . . . . Secondary Targets 8 | . 6 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . Shots Hit Robots 504 | . 111 16 196 49 . 18 114 Core Hits 312 | . 48 6 74 45 . 22 117 Critical Hits 3 | . . . 3 . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed 3 | . . . 3 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10069 | . 1080 201 3134 1645 . 942 3067 Guns 2658 | . 1070 201 1387 . . . . Cannons 3210 | . . . 984 497 . 241 1488 Explosions 3921 | . . . 711 1070 . 618 1522 Melee . | . . . . . . . . Ramming 280 | . 10 . 52 78 . 83 57 Kinetic 4402 | . 527 59 1590 497 . 241 1488 Thermal 1100 | . 543 142 415 . . . . Explosive 2399 | . . . 711 1070 . 618 . Electromagnetic 1888 | . . . 366 . . . 1522 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . 1 1 . . . . 1 Average Corruption 1 | . 1 1 . . . . 1 Corruption Purged . | . . . . . . . . Effects 1 | . 1 . . . . . . Energy Discharges 1 | . 1 . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 146 | . . . 80 48 . 10 8 Projectiles 13 | . . . 7 2 . . 4 Explosions 125 | . . . 73 46 . 2 4 Melee 8 | . . . . . . 8 . Knockbacks 56 | . . . 11 11 . 13 21 Impact 2 | . . . . . . 2 . Kinetic 49 | . . . 9 11 . 9 20 Secondary 5 | . . . 2 . . 2 1 Self-Inflicted Damage 249 | . 4 . 60 45 . . 140 Shots 14 | . . . 2 1 . . 11 Rammed 23 | . 3 . 5 4 . 7 4 Targets Rammed 23 | . 3 . 5 4 . 7 4 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 378 | . 322 291 378 240 . 212 343 Average Temperature 86 | . 80 116 86 85 . 86 89 Received Heat Transfer 2487 | . 420 84 789 132 . 144 918 Effects 7 | . 1 . 4 2 . . . Shutdowns 1 | . . . 1 . . . . Energy Bleed 1 | . . . . 1 . . . Interference 3 | . 1 . 1 1 . . . Matter Decay 1 | . . . 1 . . . . Short Circuit 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted 3 | . . . 1 . . . 2 Combat Hostiles 3 | . . . 1 . . . 2 Parts Fried 10 | . . . 5 . . . 5 Impact Corruptions 3 | . . . 1 . . 1 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . 1 1 . . . . . Heat Transferred 2727 | . 1437 333 957 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 469 | . 248 101 469 311 . 85 424 Average Influence 129 | . 132 72 174 147 . 24 163 Maximum Alert Level 2 | . 1 . 2 1 . . 2 Low Security (%) 78 | . 75 100 63 86 . 100 66 Level 1 19 | . 24 . 29 13 . . 32 Level 2 1 | . . . 6 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 6 . 6 . . . 3 Investigation 7 | . 3 . 3 . . . 1 Extermination . | . . . . . . . . Reinforcement 8 | . 3 . 3 . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 11 | . 1 . 4 . . . 6 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 186 | . 33 5 63 31 . 6 48 Peak Tracking Total 7 | . 4 2 6 4 . 3 7 Tactical Retreats 27 | . 3 . 13 7 . . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 3 | . 2 . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 3 | . . . 3 . . . . Max in Single Turn 2 | . . . 2 . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 12 | . 6 . 5 . . . 1 Terminals 8 | . 4 . 3 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 35 | . 16 . 15 . . . 4 Successful 18 | . 9 . 7 . . . 2 Failed 17 | . 7 . 8 . . . 2 Catastrophic 2 | . 2 . . . . . . Database Lockouts . | . . . . . . . . Manual 26 | . 11 . 13 . . . 2 Terminals 25 | . 10 . 11 . . . 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 10 | . 6 . 4 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 11 | . 4 . 5 . . . 2 Prototype ID Bank 1 | . . . 1 . . . . Unreport Threat 1 | . . . 1 . . . . Transport Status 1 | . . . . . . . 1 Recall Reinforcements 1 | . 1 . . . . . . Hauler Manifests 7 | . 3 . 3 . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 4 | . 3 . 1 . . . . Report Inventory 3 | . 2 . 1 . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 11 | . 6 . 5 . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . Tunnel 3 | . 2 . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 3 . 3 . . . 1 Full Trace Events 4 | . 2 . 2 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . 3 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies 5 | . . 5 . . . . . Largest Group 5 | . . 5 1 . . . . Highest-Rated Group 80 | . . 80 9 . . . . Highest-Rated Ally 31 | . . 31 9 . . . . Total Orders . | . . . . . . . . Ally Attacks 28 | . . 28 . . . . . Total Damage 399 | . . 399 . . . . . Kills 4 | . . 4 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 8307 | . 1364 604 2061 1580 322 1218 1158 Spaces Moved 3702 | 1 676 399 834 708 147 538 399 Core . | . . . . . . . . Treads 2764 | . 335 . 637 708 147 538 399 Legs 61 | 1 60 . . . . . . Wheels 877 | . 281 399 197 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 140 140 200 220 200 200 Average Speed 188 | 120 155 140 185 205 220 215 219 Slowest Speed 270 | 120 180 140 200 260 220 220 270 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 67 | 1 95 84 73 98 49 95 46 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 5 | . 2 1 1 1 . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 4 | . . 1 . 2 . 1 . Spaces Dug 20 | . . . . 16 . . 4 Terrain Destroyed 165 | . . . 46 92 . 20 7 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 165 | . . . 46 92 . 20 7 Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 4388 | . 844 425 1088 762 146 569 554 Wait 108 | . 44 11 29 1 . 1 22 Move 3695 | . 675 398 833 707 146 537 399 Hop . | . . . . . . . . Pick Up 74 | . 20 4 33 2 . 4 11 Fast Attach 8 | . 2 . 4 . . . 2 Attach 42 | . 11 1 14 4 . 1 11 Detach 2 | . . . 1 . . . 1 Swap 38 | . 1 . 12 6 . 5 14 Drop 26 | . 2 . 12 . . 1 11 Fire 372 | . 86 11 145 38 . 13 79 Melee . | . . . . . . . . Ram 2 | . 2 . . . . . . Kick . | . . . . . . . . Crush 21 | . 1 . 5 4 . 7 4 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 16) 419 | -10/Materials | Discovered new exit (range 9) 521 | -10/Materials | Build established: Hauler-Mutant 597 | -10/Materials | Discovered new exit (range 5) 908 | -10/Materials | Core integrity fell below 50% 909 | -10/Materials | Lost 3 parts (1p1n1w) 1109 | -10/Materials | Discovered new exit (range 3) 1365 | -10/Materials | Entered Mines 1383 | -10/Mines | Core integrity fell below 20% 1424 | -10/Mines | Learned location of Zion (-6) 1537 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1557 | -10/Mines | Learned Materials garrison access intel 1599 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1746 | -10/Mines | Discovered new exit (range 9) 1869 | -10/Mines | Assembled infested the area 1969 | -10/Mines | Entered Materials 1969 | -9/Materials | Accompanied by 1 ally 1969 | -9/Materials | Evolved 2 slots: Utility x2 2179 | -9/Materials | Lost 3 parts (2n1u) 2332 | -9/Materials | Lost 3 parts (1p1u1w) 3169 | -9/Materials | Discovered new exit (range 11) 3335 | -9/Materials | Core integrity fell below 50% 3738 | -9/Materials | Discovered new exit (range 15) 3907 | -9/Materials | Discovered new exit (range 8) 3998 | -9/Materials | Discovered new exit (range 16) 4030 | -9/Materials | Entered Mines 4084 | -9/Mines | Discovered new exit (range 7) 4252 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4252 | -9/Mines | Discovered new exit (range 5) 4352 | -9/Mines | Discovered new exit (range 14) 4396 | -9/Mines | Destroyed 8 combat bots 4514 | -9/Mines | Learned Materials trap positions 5610 | -9/Mines | Entered Exiles 5665 | -9/Exiles | Met 8R-AWN 5701 | -9/Exiles | Met EX-HEX 5789 | -9/Exiles | Met EX-DEC 5912 | -9/Exiles | Discovered new exit (range 11) 5932 | -9/Exiles | Entered Mines 5937 | -8/Mines | Discovered new exit (range 9) 6579 | -8/Mines | Discovered new exit (range 9) 6869 | -8/Mines | Core integrity fell below 20% 7150 | -8/Mines | Entered Materials 7150 | -8/Materials | Evolved 2 slots: Utility x2 7151 | -8/Materials | Loaded intel: 21 trap records 7152 | -8/Materials | Loaded intel: 1 garrison access location 7648 | -8/Materials | Discovered new exit (range 15) 8122 | -8/Materials | Lost 3 parts (1n2u) 8221 | -8/Materials | Discovered new exit (range 8) 8308 | -8/Materials | Self-destructed Last Messages --------------- 08144_ K-01 Serf collects debris. 08154_ ALERT: Alarm triggered, dispatching investigation squad. 08155_ K-01 Serf collects debris. 08162_ W-25 Informer sends out distress signal. 08164_ Flak Cannon destroyed. 08169_ G-47 Trooper destroyed. 08171_ Arm. Treads destroyed. 08173_ G-47 Trooper destroyed. 08173_ Chain reaction triggered in Lgt. Nuclear Core. 08179_ Y-45 Defender destroyed. 08179_ Door malfunctions. 08221_ EXIT=FOUND 08296_ L-31 Rogue destroyed. 08298_ Chain reaction triggered in Imp. Ion Engine. 08298_ G-47 Trooper destroyed. 08303_ U-05 Engineer lays Concrete. 08304_ U-05 Engineer destroyed. 08304_ K-01 Serf destroyed. 08307_ ALERT: Construction progress impeded, dispatching reinforcements to local area. Map ----- +----------------------------------------------------+ | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ###???????????????????????????????????????????? | | ??????????????????????? ??????????????????????? | | ???????????????????????" ?????????????????????? | | ??????????????????????"" ?????????????????????? | | ???????????????????????" ???????????????#?????? | | ??????????????????????? ?????????+#??? #?????? | | ??????????????????????? ????????# ### +?????? | | ???????????????????????#+######## ^ ??????? | | ???????????????????????# ^ ??????? | | ???????????????????????# #?# #?????? | | #####+##????############ #?# #?????? | | ? #?# #?????? | | ? #?# #?????? | | ? #?# #?????? | | #####+###??????######### ##+####### #?????? | | ???????????????????????# # # #?????? | | ???????????????????????# # # #?????? | | ???????????????????????# # # #?????? | | ???????????????????????# @ # + #?????? | | ???????????????????????#=% # # #?????? | | ???????????????????????# ! # # #####?? | | ???????????????????????# % + #?? | | ???????????????????????# % [ #### #?? | | ???????????????????????# = #??# #?? | | ???????????????????????# #########??# #?? | | ???????????????????????# ##??????????# #?? | | ???????????????????????# g%u#???????????# #?? | | ???????????????????????# = #?########### #?? | | ???????????????????????# #?# #?? | | ???????????????????????# #?# < #?? | | ???????????????????????# #?# #?? | | ???????????????????????+ #?# ##?? | | ???????????????????????# #?# [ #??? | | ???????????????????????# #?# !%! #??? | | ???????????????????????# #?#=%*######## #??? | | ???????????????????????# #?#[=%# # #??? | | ???????????????????????# #?# = # + #??? | | ???????????????????????# #?# " # #??? | | #####??????????????????+ #?# " # #??? | | #??????????????????# #?# # + #??? | | "" #??????????????????# #?# ######## #??? | | "" #??????????????????# ### ######## #??? | | "" #??????????????????# %! #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Weapon Shielding 66 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UltimateFissionDoublenader Manual? 0 Play Time 00:41:12 Cumulative 209.8 hours Start 2019.11.20 @ 02:18:26 End 2019.11.21 @ 01:43:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 181 Rogue 171 Adventurer 10 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0 Lore% 66 Gallery% 82 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f333bc1-61d1-4698-bb1b-63afd66e13fa