Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.17 @ 17:03:44 Player: Demise Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (48) 240 Value Destroyed (875) 875 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (45) 45 TOTAL SCORE: 5660 Bonus ------- High Alert Combat Kills 45 Cogmind --------- Core Integrity 0/1150 Matter 225/300 Energy 90/100 System Corruption 25% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Hardened Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Hypervelocity Gauss Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Cesium-ion Thruster Cooled VTOL Module Nuclear Pulse Array > --- UTILITY ---------- Improved Cooling System Improved Sensor Array Advanced Signal Interpreter Seismic Detector Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON ----------- Powered Hammer Powered Hammer > --- INVENTORY -------- Hardened Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Hypervelocity Gauss Rifle [Rating: 75] Favorites ----------- Power Light Fission Core Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Xenon Bombardment Thruster Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Powered Hammer Ballistic Gun Light Assault Rifle Impact Weapon Powered Hammer Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power 1 | . . . . . . 1 . Propulsion 6 | . . 1 1 1 1 . 2 Utility 5 | . . 1 1 1 1 1 . Weapon . | . . . . . . . . Parts Attached 78 | 9 6 2 14 15 11 8 13 Power 10 | 1 1 . . 4 1 1 2 Engine 5 | 1 1 . . 2 . 1 . Core 3 | . . . . 2 1 . . Reactor 2 | . . . . . . . 2 Propulsion 30 | 3 3 . 4 6 2 3 9 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 6 | 3 3 . . . . . . Hover . | . . . . . . . . Flight 24 | . . . 4 6 2 3 9 Utility 29 | 3 2 1 8 3 7 4 1 Device 12 | 2 . . 2 1 5 1 1 Storage 1 | 1 . . . . . . . Processor 9 | . 1 1 5 1 1 . . Hackware 4 | . . . 1 1 1 1 . Protection 3 | . 1 . . . . 2 . Artifact . | . . . . . . . . Weapon 9 | 2 . 1 2 2 1 . 1 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 4 | 2 . 1 . . . . 1 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . 1 1 . . Slashing Weapon 3 | . . . 2 1 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 1 2 . . . Parts Lost 35 | . 5 2 2 2 . 3 21 Power 3 | . 1 . . . . 1 1 Propulsion 19 | . 2 . 1 1 . 2 13 Utility 10 | . 1 1 1 1 . . 6 Weapon 3 | . 1 1 . . . . 1 Highest Loss Streak 8 | . 5 2 1 2 . 3 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 70 | . 76 23 36 75 98 96 43 Engine 2 | . 9 . . . . 5 1 Core 2 | . . . . 4 6 4 . Wheel 2 | . 21 . . . . . . Flight 21 | . . . 3 26 39 32 15 Device 10 | . 3 . 8 15 13 16 6 Storage 1 | . 10 . . . . . . Processor 6 | . 2 14 18 7 6 5 3 Hackware 10 | . . . 3 11 19 17 8 Ballistic Gun 2 | . 21 8 . . . . . Impact Weapon 4 | . . . . . 10 11 6 Slashing Weapon 2 | . . . 3 6 2 . . Naked Turns 46 | . 11 . . . . . 35 Heaviest Build 29 | 11 15 2 5 14 16 29 22 Greatest Support 42 | 26 20 3 8 27 34 34 42 Greatest Overweight (x) 3 | . . . 1 . . . 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 Average Capacity 5 | 6 7 5 5 5 5 5 5 Most Carried 8 | 8 8 5 5 5 5 5 5 Average Carried 4 | 4 7 4 4 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 Final Carried 8 | 8 4 5 5 5 5 4 4 Class Distribution -------------------- 51% | Hacker-Sprinter 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Matter Collected 1051 | 378 56 . 135 85 202 41 154 Remotely . | . . . . . . . . Salvage Created 1318 | 367 202 . 118 85 173 41 332 Parts 84 | 26 13 . 19 4 8 . 14 Haulers Intercepted 1 | . . . . 1 . . . Recyclers Shooed 2 | . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 21 | . 5 . 6 . 2 . 8 Melee 15 | . . . 6 . 1 . 8 Guns 5 | . 5 . . . . . . Classes Destroyed 9 | 3 1 . 2 1 1 1 . Worker 7 | 2 . . . 2 3 . . Builder 3 | . . . . . 2 1 . Tunneler 9 | 9 . . . . . . . Hauler 1 | . . . . 1 . . . Recycler 2 | 1 . . . . . . 1 Operator 1 | . . . . . . 1 . Watcher 4 | . . . 1 . 1 . 2 Swarmer 16 | . . . 6 . 2 . 8 Grunt 5 | . 5 . . . . . . Best Kill Streak 6 | 5 2 . 6 1 3 1 5 Combat Bots Only 6 | . 2 . 6 . 2 . 5 Max Kills in Single Turn 1 | 1 1 . 1 1 1 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Damage Taken 4171 | . 617 391 278 139 173 300 2273 Core 1939 | . 182 269 203 52 49 18 1166 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 87 | . 8 . . 34 . 45 . Core Remaining (%) 72 | 100 27 32 63 92 94 98 . Volleys Fired 89 | 44 34 3 . . . . 8 Largest 2 | 2 2 1 . . . . 1 Hottest 40 | 40 40 20 . . . . 33 Shots Fired 164 | 88 65 3 . . . . 8 Gun 164 | 88 65 3 . . . . 8 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 164 | 88 65 3 . . . . 8 Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 11 | 11 7 1 . . . . 1 Robot Miss Streak 5 | 3 4 2 . . . . 5 Penetration Max 1 | . . . . . . . 1 Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 138 | 54 35 1 8 6 12 4 18 Core Hits 59 | 22 15 2 6 2 3 . 9 Critical Kills 2 | . . . . . 1 . 1 Critical Parts Destroyed 5 | 2 . . . . . 1 2 Critical Strikes 8 | 2 . . . 1 1 1 3 Destroy 2 | 2 . . . . . . . Smash 5 | . . . . . 1 1 3 Sever 1 | . . . . 1 . . . Melee Attacks 196 | . . . 18 24 75 26 53 Impact 151 | . . . . 1 71 26 53 Slashing 45 | . . . 18 23 4 . . Piercing . | . . . . . . . . Sneak Attacks 13 | . . . . 4 6 2 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks 3 | . . . . . 2 . 1 Damage Inflicted 3624 | 450 284 28 299 424 899 303 937 Guns 761 | 450 284 11 . . . . 16 Cannons . | . . . . . . . . Explosions 119 | . . . . . . . 119 Melee 2714 | . . . 299 424 899 303 789 Ramming 30 | . . 17 . . . . 13 Kinetic 761 | 450 284 11 . . . . 16 Thermal . | . . . . . . . . Explosive 119 | . . . . . . . 119 Electromagnetic . | . . . . . . . . Impact 1991 | . . . . . 899 303 789 Slashing 723 | . . . 299 424 . . . Piercing . | . . . . . . . . Highest Corruption 25 | . . . . 7 1 1 25 Average Corruption 6 | . . . . 7 1 1 19 Corruption Purged 1 | . . . . . 1 . . Corruption Blocked . | . . . . . . . . Effects 34 | . . . . 14 4 2 14 Message Errors 7 | . . . . 2 3 . 2 Matter Fused 10 | . . . . 5 1 . 4 Heat Flow Errors 5 | . . . . 2 . . 3 Energy Discharges 4 | . . . . 3 . 1 . Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 2 | . . . . 2 . . . Data Loss (major) 2 | . . . . . . 1 1 Misdirections 3 | . . . . . . . 3 Overload Shots . | . . . . . . . . Overflow Damage 772 | . . . 19 99 219 163 272 Projectiles . | . . . . . . . . Explosions 46 | . . . . . . . 46 Melee 726 | . . . 19 99 219 163 226 Knockbacks 7 | . . . . . 2 2 3 Impact 7 | . . . . . 2 2 3 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 113 | . . 8 . . . . 105 Shots 1 | . . . . . . . 1 Rammed 3 | . . 2 . . . . 1 Targets Rammed 3 | . . 2 . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 344 | . 137 . . 193 122 344 257 Average Temperature 54 | . 50 . . 95 29 153 107 Received Heat Transfer 762 | . 345 156 99 . . 27 135 Effects 2 | . . . . . . 2 . Interference 2 | . . . . . . 2 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 12 | . . . . . 7 2 3 Impact Corruptions 27 | . . . . . 9 10 8 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged 1 | . . . . . . . 1 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Peak Influence 821 | 60 219 192 434 291 337 269 821 Initial 197 | . 39 87 72 197 55 93 125 Average 204 | 27 145 121 167 204 156 178 457 Maximum Alert Level 3 | . 1 . 2 1 1 1 3 Low Security (%) 62 | 100 86 100 73 38 72 78 16 Level 1 28 | . 13 . 16 61 27 21 34 Level 2 7 | . . . 9 . . . 37 Level 3 1 | . . . . . . . 11 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 20 | . 3 1 3 1 1 4 7 Investigation 9 | . 3 . 1 . 1 2 2 Extermination 1 | . . . . . . 1 . Reinforcement 7 | . . 1 2 1 . 1 2 Assault 3 | . . . . . . . 3 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Distress Signals 11 | . . 1 1 1 3 1 4 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 135 | . 13 14 26 2 15 12 53 Peak Tracking Total 16 | . 4 11 12 2 6 11 16 Tactical Retreats 22 | . 1 2 3 1 4 . 11 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Traps Triggered 2 | . . . 1 . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Disabled 2 | . . . . . . . 2 Max in Single Turn 1 | . . . . . . . 1 Garrison Access 5 | . . . . 2 1 . 2 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Accessed 41 | . 3 . 4 14 7 6 7 Terminals 13 | . 1 . 2 5 2 3 . Fabricators 10 | . . . . 3 2 2 3 Repair Stations 3 | . 1 . . 1 . 1 . Recycling Units 10 | . 1 . 2 3 2 . 2 Scanalyzers . | . . . . . . . . Garrison Access 5 | . . . . 2 1 . 2 Total Hacks 133 | . 14 . 14 36 18 28 23 Successful 70 | . 7 . 10 21 9 13 10 Failed 63 | . 7 . 4 15 9 15 13 Catastrophic 15 | . . . 1 5 4 3 2 Database Lockouts . | . . . . . . . . Manual 72 | . 3 . 9 14 14 19 13 Terminals 52 | . 4 . 11 16 5 16 . Fabricators 33 | . . . . 7 6 8 12 Repair Stations 13 | . 5 . . 4 . 4 . Recycling Units 28 | . 5 . 3 7 6 . 7 Scanalyzers . | . . . . . . . . Garrison Access 7 | . . . . 2 1 . 4 Terminal Hacks 10 | . 1 . 2 3 1 3 . Prototype ID Bank 1 | . 1 . . . . . . Level Access Points 2 | . . . 1 . . 1 . Branch Access Points 1 | . . . 1 . . . . Terminal Index 2 | . . . . 1 . 1 . Fabricator Index 1 | . . . . 1 . . . Locate Traps 3 | . . . . 1 1 1 . Fabricator Hacks 3 | . . . . 1 . 1 1 Network Status 1 | . . . . 1 . . . Build 2 | . . . . . . 1 1 Repair Station Hacks 11 | . 3 . . 4 . 4 . Scan Component 6 | . 2 . . 2 . 2 . Repair 5 | . 1 . . 2 . 2 . Recycling Unit Hacks 11 | . 1 . 3 3 2 . 2 Retrieve Components 11 | . 1 . 3 3 2 . 2 Scanalyzer . | . . . . . . . . Garrison Access Hacks 4 | . . . . 2 1 . 1 Seal Access 4 | . . . . 2 1 . 1 Unauthorized Hacks 31 | . 2 . 5 8 5 5 6 Terminals 13 | . 1 . 5 4 1 2 . Track 2 | . . . 2 . . . . Assimilate 1 | . . . . 1 . . . Botnet 8 | . 1 . 2 2 1 2 . Operators 2 | . . . 1 1 . . . Fabricators 12 | . . . . 4 . 3 5 Fabnet 8 | . . . . 3 . 2 3 Haulers 4 | . . . . 1 . 1 2 Repair Stations . | . . . . . . . . Recycling Units 6 | . 1 . . . 4 . 1 Reject 1 | . . . . . 1 . . Recyclers 3 | . . . . . 2 . 1 Mask 1 | . . . . . 1 . . Tunnel 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 29 | . 3 . 3 10 4 6 3 Full Trace Events 7 | . 2 . . . 1 2 2 Feedback Events 2 | . . . . . 1 1 . Corruption 2 | . . . . . 1 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 3 | . . . . . . 2 1 Authchips . | . . . . . . . . Time 175 | . . . . . . 58 117 Total Part Build Rating 21 | . . . . . . 14 7 Parts Repaired 5 | . 1 . . 2 . 2 . Time 226 | . 36 . . 70 . 120 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 16 | . . . 3 3 2 . 8 Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 5 | . . . . . 1 . 4 Non-combat . | . . . . . . . . Combat 5 | . . . . . 1 . 4 Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 Machine Destruction 2 | . . . . . . . 2 Fabnet Peak Effective % 9 | . . . . . 9 3 6 Autooverrided 5 | . . . . . 1 . 4 Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total Allies 6 | . . . . 1 1 . 4 Largest Group 1 | . . . . 1 . . 1 Highest-Rated Group 56 | . . . . 26 . . 56 Highest-Rated Ally 56 | . . . . 26 . . 56 Total Orders . | . . . . . . . . Ally Attacks 5 | . . . . . . . 5 Total Damage 118 | . . . . . . . 118 Kills 1 | . . . . . . . 1 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Turns Passed 2729 | 284 255 100 294 531 492 311 462 Spaces Moved 4802 | 177 209 174 263 1122 1281 709 867 Core 499 | 1 88 174 141 . . . 95 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 297 | 176 121 . . . . . . Hover . | . . . . . . . . Flight 4006 | . . . 122 1122 1281 709 772 Fastest Speed 21 | 50 50 50 35 24 21 22 23 Average Speed 32 | 82 67 50 46 27 22 23 32 Slowest Speed 200 | 100 80 50 100 37 24 26 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 25 | . . . . . . . 25 Cave-ins Triggered 1 | . . . . 1 . . . Exploration Rate (%) 29 | 7 35 36 43 34 37 16 28 Regions Visited 7 Branch Regions . Pre-discovered Areas 1 | . 1 . . . . . . Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 102 | . . . 4 17 46 14 21 Terrain Destroyed 120 | . . . 4 17 46 14 39 Melee 102 | . . . 4 17 46 14 21 Projectile . | . . . . . . . . AOE 18 | . . . . . . . 18 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total 5531 | 253 273 182 406 1301 1379 813 924 Wait 341 | . 16 . 96 127 14 75 13 Move 4746 | 176 208 173 262 1121 1280 708 818 Hop 24 | . . . . . . . 24 Pick Up 36 | 15 3 2 6 5 4 1 . Fast Attach 49 | 8 1 1 10 11 5 3 10 Attach 17 | 1 3 1 3 4 1 2 2 Detach 14 | 1 1 . 5 4 1 . 2 Swap 12 | . 2 . 1 . 5 3 1 Drop 31 | 8 5 . 5 5 8 . . Fire 89 | 44 34 3 . . . . 8 Melee 169 | . . . 18 24 61 21 45 Ram 3 | . . 2 . . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 5 exits: *Fac x3 / Sto x2) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 285 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 328 | -10/Materials | Repaired Broken Wheel 482 | -10/Materials | Core integrity fell below 50% 489 | -10/Materials | Released all parts (4) 514 | -10/Materials | Lost 5 parts (1p2n1u1w) 537 | -10/Materials | Discovered new exit (range 7) 540 | -10/Materials | Entered another Materials area 540 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 631 | -9/Materials | Core integrity fell below 50% 638 | -9/Materials | Discovered new exit (range 4) 640 | -9/Materials | Entered another Materials area 640 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 647 | -8/Materials | Identified exit to Factory 838 | -8/Materials | Identified exit to Storage 934 | -8/Materials | Entered Factory 934 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 963 | -7/Factory | Crushed by falling debris 1241 | -7/Factory | Repaired Flight Unit 1287 | -7/Factory | Repaired Chainsword 1301 | -7/Factory | Discovered new exit (range 6) 1302 | -7/Factory | Identified exit to Factory 1405 | -7/Factory | Discovered exit to Factory (range 15) 1417 | -7/Factory | Build established: Hacker-Sprinter 1465 | -7/Factory | Entered another Factory area 1465 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1659 | -6/Factory | Local machine network offline 1871 | -6/Factory | Discovered new exit (range 5) 1872 | -6/Factory | Identified exit to Factory 1957 | -6/Factory | Entered another Factory area 1957 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2104 | -5/Factory | Repaired Nuclear Pulse Thruster? 2181 | -5/Factory | Repaired Imp. Cesium-ion Thruster 2192 | -5/Factory | Identified exit to Factory 2260 | -5/Factory | Fabricated Imp. Force Field? 2268 | -5/Factory | Entered another Factory area 2268 | -4/Factory | Evolved 2 slots: Propulsion x2 2282 | -4/Factory | Lost 3 parts (1p2n) 2377 | -4/Factory | Spotted B-86 Titan 2403 | -4/Factory | Fabricated Adv. Transmission Jammer? 2446 | -4/Factory | System corruption reached 10% 2487 | -4/Factory | Lost 8 parts (1p4n3u) 2518 | -4/Factory | First assault squad dispatched 2605 | -4/Factory | Lost 4 parts (2n1u1w) 2616 | -4/Factory | Local machine network offline 2658 | -4/Factory | Core integrity fell below 50% 2706 | -4/Factory | Lost 6 parts (6n) 2726 | -4/Factory | Core integrity fell below 20% 2730 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 02706_ HV Slug penetrates Wall. 02710_ HV Slug penetrates Construction Platform. 02715_ HV Slug penetrates Wall. 02717_ MAZY&T5GX/R/XJK96E 1AWI=I0VPGDC&ENI, K 02717_ HV Slug penetrates S-27 Virus. 02719_ HV Slug penetrates Wall. 02721_ HV Slug penetrates S-27 Virus. 02721_ HV Slug penetrates H-77 Assassin. 02726_ Slammed into S-27 Virus. 02726_ S-27 Virus destroyed. 02726_ Slug penetrates Construction Platform. 02726_ Construction Platform disabled. 02726_ Penetrated by Slug. 02727_ Acquired 30 matter. 02727_ Penetrated by Slug. 02727_ Slug penetrates Y-64 Sentinel. 02728_ Acquired VTOL Module. 02728_ Penetrated by Slug. 02730_ VTOL Module destroyed. 02730_ Penetrated by Slug. 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""" # #?# ????# ##/## ## | | ???????????????"" """ # #?? ????# # # | | ???????????????"" """ + #?? ????# # """ # | | ????????????# # #?# #???# # """ ]# | | ????????????# *# #?# #???# # """ + | | ????????????# * ?# #?# #???# # # | | ????????????##########?# #?# #???# * # # | | ?????????????#########?# #?# #???# %= ######## | | ?????????????# ?# #?# ##### =!#??????# | | ?????????????# ## ### R =%#???? ?# | | ?????????????# # /#???" ## | | ?????????????# # #???" ## | | ?????????????# #??"" ## | | ?????????????# ! #? ## | | ?????????????# # """ ## | | ?????????????# # """ + | | ?????????????# ! + """ # | | ???????? ########## # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 31 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 65 Targeting Accuracy 10 Target Analysis 5 Offensive Hacking 10 Defensive Hacking 26 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Force Field | x2 | -5/Factory | Preloaded Adv. Transmission Jammer | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrenadeSniperInverter Manual? 0 Play Time 01:00:15 Cumulative 606.2 hours Start 2022.06.17 @ 15:02:02 End 2022.06.17 @ 17:03:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 487 Rogue 487 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 72 Gallery% 84 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75f071d9-cebe-436a-8834-8cc0e0b0faba