Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.23 @ 00:08:49 Player: Dytto Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (68) 340 Value Destroyed (2043) 2043 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (83) 83 TOTAL SCORE: 5046 Bonus ------- High Alert Combat Kills 83 Cogmind --------- Core Integrity 0/700 Matter 262/300 Energy 96/100 System Corruption 2% Temperature Cool (9) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Salvage Targeting Computer Melee Analysis Suite Advanced ECM Suite Hacking Suite > --- WEAPON (3) ------- Gauss Cannon > --- INVENTORY (5) ---- Armored Huge Wheel Shock Absorption System System Restoration Module Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Fission Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Salvage Targeting Computer Melee Analysis Suite Advanced ECM Suite Hacking Suite > --- WEAPON ----------- Lightning Gun Improved Assault Rifle Heavy Mace > --- INVENTORY -------- VTOL Module VTOL Module Improved Sensor Array Shock Absorption System System Restoration Module [Rating: 41] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Melee Analysis Suite Device Sensor Array Storage Large Battery Processor Melee Analysis Suite Hackware System Shield Protection Layered Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . 1 . 1 Weapon 1 | . . . . 1 . Parts Attached 97 | 5 7 12 28 28 17 Power 16 | 1 1 1 5 6 2 Engine 8 | 1 1 1 4 1 . Core 8 | . . . 1 5 2 Reactor . | . . . . . . Propulsion 25 | 2 2 3 7 5 6 Treads . | . . . . . . Leg 17 | . 2 3 6 5 1 Wheel 4 | 2 . . 1 . 1 Hover 1 | . . . . . 1 Flight 3 | . . . . . 3 Utility 22 | . 3 3 8 4 4 Device 10 | . 3 1 3 1 2 Storage 2 | . . 1 1 . . Processor 4 | . . . 3 1 . Hackware 2 | . . . . 1 1 Protection 4 | . . 1 1 1 1 Artifact . | . . . . . . Weapon 34 | 2 1 5 8 13 5 Energy Gun 9 | 1 . . . 6 2 Energy Cannon 7 | . . 1 5 1 . Ballistic Gun 6 | 1 . . 2 1 2 Ballistic Cannon 5 | . . 2 . 2 1 Launcher 3 | . . 2 1 . . Special Weapon 1 | . 1 . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon 2 | . . . . 2 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . . 3 1 Parts Lost 51 | . . 6 21 11 13 Power 12 | . . 1 4 3 4 Propulsion 14 | . . 1 6 5 2 Utility 10 | . . 2 5 1 2 Weapon 15 | . . 2 6 2 5 Highest Loss Streak 12 | . . 2 12 4 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 99 98 75 86 70 Engine 7 | . 14 13 6 1 . Core 4 | . . . 2 10 12 Leg 21 | . 24 28 20 21 5 Wheel 1 | . 3 . . . 2 Device 11 | . 27 10 10 3 5 Storage 3 | . . 14 2 . . Processor 7 | . . . 11 14 15 Hackware 1 | . . . . 3 3 Protection 2 | . . 2 2 4 2 Energy Gun 6 | . 13 . . 9 8 Energy Cannon 4 | . . 5 12 4 . Ballistic Gun 4 | . 14 1 4 . 1 Ballistic Cannon 2 | . . 6 . 4 . Launcher 2 | . . 10 2 . . Special Weapon 1 | . . 3 . . . Impact Weapon 1 | . . . . 4 6 Naked Turns . | . . . . . . Heaviest Build 27 | 6 9 22 20 27 25 Greatest Support 38 | 26 26 28 38 35 28 Greatest Overweight (x) 7 | . . . 4 2 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 Average Carried 4 | . 4 4 2 3 3 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 2 5 5 1 5 4 Class Distribution -------------------- 79% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 1721 | 250 85 630 308 298 150 Remotely . | . . . . . . Salvage Created 2299 | . 252 86 621 899 441 Parts 133 | . 17 7 44 48 17 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed 70 | . 9 11 16 26 8 Melee 15 | . . . . 13 2 Guns 20 | . 9 . 2 6 3 Cannons 22 | . . 5 13 4 . AOE 6 | . . 6 . . . Classes Destroyed 10 | . 3 1 3 2 1 Worker 1 | . . . 1 . . Builder 1 | . . . 1 . . Operator 1 | . . . . 1 . Watcher 3 | . 1 . . . 2 Swarmer 25 | . 6 3 4 11 1 Grunt 21 | . 3 . 7 8 3 Duelist 3 | . . . . 1 2 Sentry 11 | . . . 5 6 . Programmer 2 | . . . . . 2 Assembled 8 | . . 8 . . . Best Kill Streak 8 | . 4 3 8 4 3 Combat Bots Only 4 | . 3 3 4 4 3 Max Kills in Single Turn 2 | . 1 2 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . . 1 . . . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 5944 | . 307 647 1825 1324 1841 Core 1527 | . 58 116 399 240 714 Absorbed by Shields 472 | . 127 29 . 316 . Core Remaining (%) 46 | 100 . 30 . 56 . Volleys Fired 185 | . 25 44 57 31 28 Largest 3 | . 2 2 2 3 2 Hottest 150 | . 70 90 150 149 118 Shots Fired 297 | . 42 67 92 62 34 Gun 133 | . 42 . 22 39 30 Cannon 129 | . . 37 65 23 4 Launcher 27 | . . 22 5 . . Special 8 | . . 8 . . . Kinetic 102 | . 25 37 22 8 10 Thermal 159 | . 17 8 65 54 15 Explosive 27 | . . 22 5 . . Electromagnetic 9 | . . . . . 9 Robot Hit Streak 14 | . 4 2 14 5 8 Robot Miss Streak 16 | . 7 16 3 6 4 Penetration Max . | . . . . . . Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 208 | . 18 15 61 71 43 Core Hits 103 | . 14 14 24 35 16 Critical Kills 3 | . . 2 . . 1 Critical Parts Destroyed 5 | . . . 1 2 2 Critical Strikes 12 | . . 2 1 5 4 Burn 2 | . . . . 1 1 Destroy 3 | . . 2 1 . . Smash 5 | . . . . 2 3 Sever 2 | . . . . 2 . Melee Attacks 80 | . . . . 56 24 Impact 40 | . . . . 16 24 Slashing 40 | . . . . 40 . Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5444 | . 229 599 1348 2050 1218 Guns 1319 | . 229 . 248 471 371 Cannons 1380 | . . 117 1040 193 30 Explosions 498 | . . 438 60 . . Melee 2192 | . . . . 1377 815 Ramming 11 | . . . . 9 2 Kinetic 689 | . 103 117 248 103 118 Thermal 1970 | . 126 44 1040 561 199 Explosive 498 | . . 438 60 . . Electromagnetic 84 | . . . . . 84 Impact 1408 | . . . . 593 815 Slashing 784 | . . . . 784 . Piercing . | . . . . . . Highest Corruption 5 | . . 5 . . 2 Average Corruption 3 | . . 5 . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 36 | . . 27 . . 9 Message Errors 10 | . . 7 . . 3 Matter Fused 7 | . . 5 . . 2 Heat Flow Errors 6 | . . 5 . . 1 Energy Discharges 4 | . . 3 . . 1 Data Loss (minor) 7 | . . 6 . . 1 Misfires 1 | . . 1 . . . Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 412 | . . 38 11 204 159 Projectiles 14 | . . . 11 3 . Explosions 38 | . . 38 . . . Melee 360 | . . . . 201 159 Knockbacks 14 | . . 1 . 7 6 Impact 9 | . . . . 3 6 Kinetic 3 | . . 1 . 2 . Secondary 2 | . . . . 2 . Self-Inflicted Damage 202 | . . 191 10 . 1 Shots 9 | . . 8 1 . . Rammed 1 | . . . . . 1 Targets Rammed 8 | . . . . 7 1 Kicked 7 | . . . . 7 . Crushed . | . . . . . . Highest Temperature 447 | . 80 325 284 447 221 Average Temperature 88 | . 33 107 102 86 70 Received Heat Transfer 1698 | . 52 . 633 569 444 Effects 9 | . . . 6 2 1 Energy Bleed 4 | . . . 3 . 1 Interference 5 | . . . 3 2 . Siege Activations . | . . . . . . Robots Corrupted 3 | . . . . . 3 Combat Hostiles 3 | . . . . . 3 Parts Fried 6 | . . . . 2 4 Impact Corruptions 14 | . . . . 6 8 Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 4 | . 1 . 1 . 2 Heat Transferred 3811 | . 370 148 1702 1110 481 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 493 | . 155 139 286 493 192 Initial 177 | . . 5 . 46 177 Average 139 | . 28 52 167 330 95 Maximum Alert Level 2 | . . . 1 2 . Low Security (%) 72 | 100 100 100 62 9 100 Level 1 22 | . . . 37 67 . Level 2 5 | . . . . 22 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 1 . 1 2 2 Investigation 2 | . 1 . 1 . . Extermination 2 | . . . . . 2 Reinforcement 2 | . . . . 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals 4 | . 1 . . 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 117 | . 19 12 18 49 19 Peak Tracking Total 7 | . 4 3 5 7 5 Tactical Retreats 11 | . . 1 1 7 2 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered 7 | . 2 . . 2 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 1 | . 1 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled 4 | . . 1 . 3 . Max in Single Turn 1 | . . 1 . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed 15 | . 4 . 2 5 4 Terminals 11 | . 4 . 1 4 2 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 2 | . . . . 1 1 Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 35 | . 9 . 9 11 6 Successful 21 | . 5 . 5 8 3 Failed 13 | . 4 . 3 3 3 Catastrophic 3 | . 2 . . . 1 Database Lockouts 1 | . . . 1 . . Manual 12 | . 8 . 4 . . Terminals 28 | . 9 . 6 9 4 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 3 | . . . . 2 1 Scanalyzers 3 | . . . 3 . . Garrison Access . | . . . . . . Terminal Hacks 16 | . 5 . 3 6 2 Record 13 | . 4 . 3 5 1 Open DSF 1 | . . . . . 1 Branch Access Points 1 | . . . . 1 . Reprogram Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . . . . 2 1 Recycle Component 2 | . . . . 1 1 Process 1 | . . . . 1 . Scanalyzer 2 | . . . 2 . . Insert Component 2 | . . . 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 4 . 1 4 3 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 2 | . . . . 1 1 Recycled Matter 313 | . . . . 313 . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 6577 | 59 1508 1462 869 1674 1005 Spaces Moved 4133 | 46 922 1093 512 903 657 Core 146 | 6 . . 111 . 29 Treads . | . . . . . . Legs 3333 | . 774 1093 398 903 165 Wheels 470 | 40 148 . 3 . 279 Hover 82 | . . . . . 82 Flight 102 | . . . . . 102 Fastest Speed 32 | 50 90 120 50 120 32 Average Speed 124 | 85 115 120 122 139 128 Slowest Speed 400 | 100 120 120 250 260 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 3 77 99 25 61 12 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . 3 . . . Spaces Dug 25 | . . 25 . . . Terrain Destroyed 196 | . . 156 36 2 2 Melee . | . . . . . . Projectile 40 | . . 27 9 2 2 AOE 156 | . . 129 27 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 5121 | 62 1333 1167 658 1159 742 Wait 534 | 10 355 8 51 108 2 Move 4128 | 45 921 1092 511 902 657 Hop . | . . . . . . Pick Up 40 | 2 14 6 4 11 3 Fast Attach 61 | 5 2 5 17 20 12 Attach 25 | . . 2 11 7 5 Detach 16 | . . . 5 7 4 Swap 11 | . 5 5 . 1 . Drop 33 | . 11 5 2 9 6 Fire 185 | . 25 44 57 31 28 Melee 80 | . . . . 56 24 Ram 1 | . . . . . 1 Kick 7 | . . . . 7 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory (discovered 1 exit: Sto) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 5) 1128 | -10/Materials | Discovered new exit (range 16) 1568 | -10/Materials | Entered Mines 1588 | -10/Mines | Assembled infested the area 1647 | -10/Mines | Met a Derelict bent on vengeance 1718 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2035 | -10/Mines | Discovered new exit (range 16) 2095 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2188 | -10/Mines | Core integrity fell below 50% 2297 | -10/Mines | Learned Materials garrison access intel 2314 | -10/Mines | Discovered new exit (range 4) 3030 | -10/Mines | Entered Materials 3030 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3298 | -9/Materials | Discovered new exit (range 12) 3324 | -9/Materials | Lost 3 parts (1p2n) 3422 | -9/Materials | Central database locked down 3607 | -9/Materials | Lost 12 parts (1p4n3u4w) 3646 | -9/Materials | Core integrity fell below 50% 3721 | -9/Materials | Core integrity fell below 20% 3745 | -9/Materials | Lost 3 parts (1p1u1w) 3899 | -9/Materials | Entered another Materials area 3899 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 3900 | -8/Materials | Loaded intel: 1 garrison access location 4081 | -8/Materials | Build established: Scavenger-Mutant 4386 | -8/Materials | Discovered new exit (range 15) 4566 | -8/Materials | Lost 3 parts (1p1n1u) 4638 | -8/Materials | Lost 4 parts (2p1n1w) 5090 | -8/Materials | Build established: Mutant 5573 | -8/Materials | Entered Factory 5573 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5574 | -7/Factory | Identified exit to Storage 5918 | -7/Factory | Core integrity fell below 50% 5936 | -7/Factory | Lost 7 parts (2p2n2u1w) 6485 | -7/Factory | Lost 3 parts (1p2w) 6546 | -7/Factory | Core integrity fell below 20% 6578 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06496_ G-47 Trooper destroyed. 06503_ Acquired 13 matter. 06503_ R-06 Scavenger collects Mic. Nuclear Core. 06506_ R-06 Scavenger collects Lgt. Nuclear Core. 06507_ Lgt. Fission Core destroyed. 06509_ ALY##YNLVS/UJE5MR|=LZX 06511_ R-06 Scavenger collects Shock Rifle. 06515_ R-06 Scavenger collects Aluminum Leg. 06522_ Acquired 3 matter. 06533_ Slammed into R-06 Scavenger. 06547_ Critical hit (Burn: +37). 06552_ Acquired Gauss Cannon. 06567_ System corrupted: Imp. Assault Rifle jammed. 06573_ ALERT: Rogue bot located, Programmers report to Factory Zone 1B. 06577_ Nuclear Reactor explodes. 06577_ Imp. Assault Rifle destroyed. 06577_ Y-54 Guardian destroyed. 06577_ Nuclear Reactor explodes. 06577_ Scanalyzer disabled. 06578_ Slug penetrates Earth. 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