Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.16 @ 15:14:05 Player: BagelsSniperWolf Result: Destroyed by X-72 Disruptor with Arc Projector Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (73) 365 Value Destroyed (2520) 2520 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (869) 869 TOTAL SCORE: 6794 Bonus ------- Follower Combat Kills 413 Met Imprinter 300 Was Imprinted 300 Friendly Fire -144 Cogmind --------- Core Integrity 0/700 Matter 281/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Advanced Visual Processing Unit Improved Terrain Scan Processor Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Makeshift Power Source Light Angular Momentum Engine > --- PROPULSION ------- Makeshift Leg Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Improved Terrain Scan Processor Target Analyzer > --- WEAPON ----------- Heavy Missile Launcher Molecular Deconstructor > --- INVENTORY -------- Advanced Assault Cannon Mini Grenade Launcher [Rating: 54] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Backup Propulsion III Flight Unit Xenon Bombardment Thruster Utility Target Analyzer Device Heat Sink Storage Large Storage Unit Processor Target Analyzer Weapon Assault Cannon Energy Gun Improved Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Special Weapon Molecular Deconstructor Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Slots Evolved 6 | . . 2 2 2 . . . Power 2 | . . 1 1 . . . . Propulsion 1 | . . . 1 . . . . Utility 2 | . . 1 . 1 . . . Weapon 1 | . . . . 1 . . . Parts Attached 97 | 5 7 16 35 7 10 7 10 Power 26 | 1 1 4 14 1 3 1 1 Engine 9 | 1 1 2 2 . 1 1 1 Core 17 | . . 2 12 1 2 . . Reactor . | . . . . . . . . Propulsion 21 | 2 2 2 9 . 4 . 2 Treads 10 | . . . 8 . 2 . . Leg 7 | . 2 2 1 . 1 . 1 Wheel 3 | 2 . . . . . . 1 Hover . | . . . . . . . . Flight 1 | . . . . . 1 . . Utility 23 | 1 1 6 5 2 2 4 2 Device 14 | . . 5 3 1 . 4 1 Storage 3 | 1 . 1 1 . . . . Processor 6 | . 1 . 1 1 2 . 1 Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 27 | 1 3 4 7 4 1 2 5 Energy Gun 4 | . 2 1 . 1 . . . Energy Cannon 5 | . . 3 1 . . 1 . Ballistic Gun 3 | 1 . . . 2 . . . Ballistic Cannon 9 | . . . 5 1 1 . 2 Launcher 4 | . 1 . 1 . . 1 1 Special Weapon 2 | . . . . . . . 2 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . 1 1 Parts Lost 50 | . 3 1 17 8 6 . 15 Power 17 | . 1 . 8 3 2 . 3 Propulsion 13 | . 1 . 5 2 2 . 3 Utility 8 | . . 1 2 1 1 . 3 Weapon 12 | . 1 . 2 2 1 . 6 Highest Loss Streak 8 | . 3 1 8 5 5 . 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 80 | . 84 98 96 64 63 78 73 Engine 5 | . 12 . 7 . 2 7 14 Core 9 | . . 21 18 12 9 . . Treads 11 | . . . 24 7 2 15 5 Leg 6 | . 15 22 2 . 2 7 10 Device 9 | . . 17 12 10 4 11 3 Storage 4 | . 14 11 9 4 . . . Processor 9 | . 6 3 4 1 18 15 16 Energy Gun 2 | . 13 6 . 2 7 1 . Energy Cannon 4 | . . 15 8 . . 5 . Ballistic Gun 1 | . 4 . . 4 4 . . Ballistic Cannon 6 | . . . 9 9 2 7 10 Launcher 2 | . 6 . . 4 . 5 7 Naked Turns . | . . . . . . . . Heaviest Build 51 | 12 15 34 49 51 20 38 38 Greatest Support 60 | 26 26 23 60 40 56 56 56 Greatest Overweight (x) 12 | . . 1 2 12 6 . 3 Average Overweight (x) . | . . . . 1 1 . . Largest Inventory Capacity 15 | 8 8 10 15 15 5 5 5 Average Capacity 8 | 6 8 8 14 11 5 5 5 Most Carried 14 | 5 6 8 14 6 5 4 5 Average Carried 4 | 3 4 5 10 4 . 1 3 Final Capacity 15 | 8 8 10 15 5 5 5 5 Final Carried 6 | 5 6 6 5 5 . 3 . Class Distribution -------------------- 41% | Mutant 20% | Scavenger-Gunner 19% | Scavenger-Mutant 8% | Derelict-Gunner 5% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Scavenger-Gunner | -7/Zion Derelict-Gunner | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Matter Collected 2337 | 149 217 155 833 53 437 56 437 Remotely . | . . . . . . . . Salvage Created 2217 | . 263 414 941 47 315 . 237 Parts 112 | . 23 18 50 5 7 . 9 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 27 | . . . . . 14 . 13 Prevented 7 | . . . . . . . 7 Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Combat Hostiles Destroyed 64 | . 9 10 25 3 7 . 10 Guns 16 | . 8 . . 1 7 . . Cannons 36 | . . 10 23 1 . . 2 AOE 12 | . 1 . 2 1 . . 8 Classes Destroyed 15 | . 3 3 5 1 . . 3 Worker 1 | . . 1 . . . . . Recycler 3 | . . 2 1 . . . . Mechanic 1 | . . . 1 . . . . Operator 1 | . . . 1 . . . . Drone 2 | . . . . . . . 2 Watcher 3 | . 1 1 1 . . . . Swarmer 17 | . 4 7 4 . 1 . 1 Grunt 26 | . 5 2 13 . 2 . 4 Brawler 1 | . . . . . . . 1 Duelist 4 | . . . 1 . 2 . 1 Sentry 6 | . . 1 3 . 2 . . Specialist 1 | . . . . . . . 1 Hunter 4 | . . . 3 1 . . . Programmer 2 | . . . . 2 . . . Heavy 1 | . . . 1 . . . . Best Kill Streak 4 | . 4 3 4 1 3 . 4 Combat Bots Only 4 | . 4 3 4 1 3 . 4 Max Kills in Single Turn 2 | . 2 1 2 1 1 . 2 Gunslinging 1 | . 1 . . . . . . Exploded 2 | . 1 . 1 1 . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Hostile Shots Fired 614 | . 54 70 220 47 42 . 181 Missed 168 | . 7 19 49 10 13 . 70 Damage Taken 7045 | . 563 519 3087 595 508 . 1773 Core 1376 | . 139 94 443 120 179 . 401 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 59 | 100 44 76 19 . . . . Volleys Fired 235 | . 37 35 98 13 20 . 32 Largest 3 | . 2 2 2 3 1 . 2 Hottest 136 | . 100 136 136 118 75 . 128 Shots Fired 381 | . 46 70 175 28 20 . 42 Gun 76 | . 45 4 . 7 20 . . Cannon 274 | . . 66 173 15 . . 20 Launcher 30 | . 1 . 2 6 . . 21 Special 1 | . . . . . . . 1 Kinetic 158 | . 17 . 103 19 . . 19 Thermal 192 | . 28 70 70 3 20 . 1 Explosive 30 | . 1 . 2 6 . . 21 Electromagnetic . | . . . . . . . . Robot Hit Streak 16 | . 7 9 16 10 16 . 7 Robot Miss Streak 7 | . 2 3 4 5 3 . 7 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 240 | . 29 38 116 20 20 . 17 Core Hits 148 | . 15 14 51 9 32 . 27 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 9 | . 2 1 5 1 . . . Burn 3 | . 2 1 . . . . . Blast 6 | . . . 5 1 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6934 | . 402 797 2921 494 434 . 1886 Guns 947 | . 362 37 . 114 434 . . Cannons 3855 | . . 760 2713 222 . . 160 Explosions 2132 | . 40 . 208 158 . . 1726 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 2403 | . 140 . 1852 276 . . 135 Thermal 2399 | . 222 797 861 60 434 . 25 Explosive 2132 | . 40 . 208 158 . . 1726 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . 6 6 6 3 Average Corruption 4 | . . . . 3 6 6 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 46 | . . . . 12 26 3 5 Message Errors 11 | . . . . 2 8 . 1 Matter Fused 8 | . . . . 1 6 1 . Heat Flow Errors 4 | . . . . 1 1 . 2 Energy Discharges 6 | . . . . 2 4 . . Parts Fused 3 | . . . . 1 2 . . Data Loss (minor) 9 | . . . . 4 2 2 1 Data Loss (major) 4 | . . . . . 3 . 1 Alerts 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 77 | . . 2 11 26 . . 38 Projectiles 39 | . . 2 11 26 . . . Explosions 38 | . . . . . . . 38 Melee . | . . . . . . . . Knockbacks 29 | . . . 25 2 . . 2 Impact . | . . . . . . . . Kinetic 23 | . . . 19 2 . . 2 Secondary 6 | . . . 6 . . . . Self-Inflicted Damage 210 | . . . 52 32 . . 126 Shots 8 | . . . 2 1 . . 5 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 570 | . 178 324 570 245 148 . 303 Average Temperature 158 | . 79 103 220 64 50 . 74 Received Heat Transfer 1704 | . 273 129 1017 . 117 . 168 Effects 62 | . . . 62 . . . . Shutdowns 26 | . . . 26 . . . . Energy Bleed 4 | . . . 4 . . . . Interference 4 | . . . 4 . . . . Matter Decay 7 | . . . 7 . . . . Short Circuit 3 | . . . 3 . . . . Damage (minor) 3 | . . . 3 . . . . Damage (major) 13 | . . . 13 . . . . Damage (core) 2 | . . . 2 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 11 | . 2 1 7 . 1 . . Heat Transferred 4372 | . 814 1554 1554 40 360 . 50 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Peak Influence 254 | . 246 254 243 165 . . . Initial 103 | . . 103 92 65 . . . Average 100 | . 125 139 110 56 . . . Maximum Alert Level 1 | . 1 1 1 . . . . Low Security (%) 93 | 100 92 80 93 100 . . . Level 1 6 | . 7 19 6 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 2 1 6 4 . . 1 Investigation 6 | . 2 . 3 1 . . . Extermination 2 | . . . . 2 . . . Reinforcement 5 | . . 1 3 1 . . . Assault 1 | . . . . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Distress Signals 5 | . 2 1 2 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 104 | . 11 15 35 7 9 . 27 Peak Tracking Total 7 | . 6 3 4 3 4 . 7 Tactical Retreats 2 | . . . 1 . 1 . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . . 2 . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Machines Disabled 6 | . . 1 1 1 . . 3 Max in Single Turn 1 | . . 1 1 1 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Machines Accessed 15 | . 2 2 5 5 . 1 . Terminals 10 | . 2 2 5 1 . . . Fabricators 2 | . . . . 2 . . . Repair Stations 2 | . . . . 2 . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 55 | . 8 8 19 14 . 6 . Successful 34 | . 5 6 15 2 . 6 . Failed 21 | . 3 2 4 12 . . . Catastrophic 4 | . . . 1 3 . . . Database Lockouts . | . . . . . . . . Manual 9 | . . 1 3 . . 4 1 Terminals 39 | . 8 8 19 4 . . . Fabricators 5 | . . . . 5 . . . Repair Stations 5 | . . . . 5 . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 32 | . 5 6 15 . . 6 . Record 17 | . 3 2 12 . . . . Part Schematic 6 | . . . . . . 6 . Robot Analysis 1 | . . 1 . . . . . Prototype ID Bank 2 | . 1 1 . . . . . Alert Level 1 | . . . 1 . . . . Locate Traps 1 | . . . 1 . . . . Zone Layout 4 | . 1 2 1 . . . . Fabricator Hacks 1 | . . . . 1 . . . Network Status 1 | . . . . 1 . . . Repair Station Hacks 1 | . . . . 1 . . . Refit 1 | . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 11 | . 2 . 5 4 . . . Full Trace Events 5 | . 1 . 3 1 . . . Feedback Events 1 | . . . . 1 . . . Corruption 1 | . . . . 1 . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 3 | . . . . . . 3 . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 20 | . . . . . . 20 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Zio Pro Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Total Allies 4 | . . . . . . 4 . Largest Group 4 | . . . . . . 4 4 Highest-Rated Group 154 | . . . . . . 154 154 Highest-Rated Ally 41 | . . . . . . 41 41 Total Orders . | . . . . . . . . Ally Attacks 56 | . . . . . . . 56 Total Damage 1510 | . . . . . . . 1510 Kills 14 | . . . . . . . 14 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Robot Analysis Total 1 | . . 1 . . . . . Derelict Logs Recovered 3 | . . . . . 2 . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Turns Passed 6541 | 45 264 571 1612 916 919 1593 621 Spaces Moved 3136 | 37 127 222 609 423 397 946 375 Core 104 | 7 . . . 21 20 . 56 Treads 1808 | . . . 552 192 94 946 24 Legs 564 | . 72 222 57 . 61 . 152 Wheels 228 | 30 55 . . . . . 143 Hover 372 | . . . . 210 162 . . Flight 60 | . . . . . 60 . . Fastest Speed 50 | 50 90 120 170 80 80 160 50 Average Speed 171 | 84 108 184 172 198 217 160 139 Slowest Speed 650 | 100 120 190 330 650 350 160 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 3 30 24 48 11 64 88 42 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . 1 3 1 Spaces Dug . | . . . . . . . . Terrain Destroyed 258 | . 7 . 15 30 . . 206 Melee . | . . . . . . . . Projectile 19 | . . . 10 . . . 9 AOE 239 | . 7 . 5 30 . . 197 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Total 3929 | 50 207 313 995 477 432 1027 428 Wait 348 | . 29 18 214 21 1 63 2 Move 3129 | 36 126 221 608 422 396 945 375 Hop . | . . . . . . . . Pick Up 85 | 9 7 13 28 9 5 9 5 Fast Attach 1 | 1 . . . . . . . Attach 70 | 4 6 6 21 6 10 7 10 Detach 3 | . . . . . . 1 2 Swap 26 | . 1 10 14 1 . . . Drop 32 | . 1 10 12 5 . 2 2 Fire 235 | . 37 35 98 13 20 . 32 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Core integrity fell below 50% 156 | -10/Materials | Lost 3 parts (1p1n1w) 251 | -10/Materials | Discovered new exit (range 10) 310 | -10/Materials | Entered another Materials area 310 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 635 | -9/Materials | Build established: Mutant 856 | -9/Materials | Discovered new exit (range 14) 881 | -9/Materials | Entered another Materials area 881 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1662 | -8/Materials | Lost 8 parts (3p3n2u) 2007 | -8/Materials | Build established: Scavenger-Mutant 2344 | -8/Materials | Discovered new exit (range 14) 2388 | -8/Materials | Core integrity fell below 50% 2440 | -8/Materials | Core integrity fell below 20% 2470 | -8/Materials | Lost 8 parts (4p2n2w) 2493 | -8/Materials | Entered Factory 2493 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2799 | -7/Factory | Build established: Skirmisher 3104 | -7/Factory | Lost 5 parts (1p1n1u2w) 3399 | -7/Factory | Discovered new exit (range 7) 3409 | -7/Factory | Entered Lower Caves 3411 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3429 | -7/Lower Caves | Learned location of 1 exit from Factory 3606 | -7/Lower Caves | Build established: Mutant 3705 | -7/Lower Caves | Learned location of Zion (-7) 3977 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4033 | -7/Lower Caves | Lost 5 parts (2p1n1u1w) 4312 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4328 | -7/Lower Caves | Entered Zion 4402 | -7/Zion | System corruption cleaned by Quarantine Array 4484 | -7/Zion | Build established: Scavenger-Mutant 4802 | -7/Zion | Found Prototype Device 4803 | -7/Zion | Identified Phasing AFG 4997 | -7/Zion | Build established: Scavenger-Gunner 5114 | -7/Zion | Imprinted 5116 | -7/Zion | Declared Zion's savior 5505 | -7/Zion | Received a hallucinogenic algorithm 5857 | -7/Zion | Discovered new exit (range 14) 5921 | -7/Zion | Entered Proximity Caves 5921 | -6/Proximity Caves | Accompanied by 4 allies 5923 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6024 | -6/Proximity Caves | Spotter reported a threat 6063 | -6/Proximity Caves | Lost 3 allies 6098 | -6/Proximity Caves | Spotter reported a threat 6126 | -6/Proximity Caves | Spotter reported a threat 6151 | -6/Proximity Caves | Spotter reported a threat 6203 | -6/Proximity Caves | Spotter reported a threat 6207 | -6/Proximity Caves | Build established: Derelict-Gunner 6207 | -6/Proximity Caves | Learned location of 1 exit from Factory 6308 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 6326 | -6/Proximity Caves | Found Prototype Special Weapon 6327 | -6/Proximity Caves | Identified Molecular Deconstructor 6415 | -6/Proximity Caves | Spotter reported a threat 6424 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 6440 | -6/Proximity Caves | Spotted B-75 Beast 6448 | -6/Proximity Caves | Core integrity fell below 50% 6490 | -6/Proximity Caves | Lost 6 parts (1p1n1u3w) 6509 | -6/Proximity Caves | Core integrity fell below 20% 6542 | -6/Proximity Caves | Destroyed by X-72 Disruptor with Arc Projector Last Messages --------------- Adv. Heat Sink destroyed. The unstable cave ceiling collapses. Armor Integrity Analyzer fries itself beyond repair. Lgt. Ion Engine destroyed. Arm. Huge Wheel destroyed. Slug penetrates B-75 Beast. Acquired 5 matter. Penetrated by Slug. Mak. Power Source destroyed. Acquired 6 matter. Entropy package melds with Wall. Slug penetrates Wall. Wall disintegrates. Wall destabilizing. Wall disintegrates. Penetrated by Slug. Slug penetrates Wall. Molecular Deconstructor destroyed. Slug penetrates Wall. Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????####???????????????????? | | ####?????????????????????##" #???????????????????? | | #??###???????????????## ""????????????????????? | | #??# #??????????????#" "##???????????????????? | | ##??# ######????????# "##??????????????????? | | #????# ##???????# ##?????????????????? | | ##?????# #???????# ###???????????????? | | ##????## ########### ## #???????????????? | | # #????## ### #???????????????? | | # ##???# h x@ #???????????????? | | ## ##?## h### ## ##???????????????? | | ## #"" % ###?# ## ##???????????????? | | ## ##??# ## #???????????????? | | #??# ## #???????????????? | | "" ### ##??#### #### #???????????????? | | ## #####?# #??????## #??###???????????????? | | ###??????# #??????####????????????????????? | | #????????# ?????????????????????????????? | | ????????## #???????????????????????????? | | ?????????# ## ##???????????????????????????? | | ?????????# #?###????????????????????????????? | | ?????????# #????????????????????????????????? | | ##????????? #????????????????????????????????? | | #??????????? ????????????????????????????????? | | ???????????? ????????????????????????????????? | | #???????????? ????????????????????????????????? | | ????????????? ????????????????????????????????? | | ???????????? ???????????????????????????????? | | ????????????? ????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 33 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 110 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 3 Energy Filtering 30 Item Schematics ----------------- Lrn. Proton Cannon | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive System Restoration Module | -7/Zion | Archive System Guard | -7/Zion | Archive Gravmag System | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Flak Gun | -7/Zion | Archive Fission Core | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Riot Gun | -7/Zion | Free Arc Thrower | -7/Zion | Free Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Flamer | -7/Zion | Free Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Serviceable Loadout Universal Adapter Challenges ------------ None Game ------ Seed CorruptionMultinovaFalx Manual? 0 Play Time 01:31:38 Cumulative 8.6 hours Start 2024.04.16 @ 12:51:58 End 2024.04.16 @ 15:14:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 12 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 32128ae2-fda3-44b6-bd27-e81668fc04a2