Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.28 @ 11:35:24 Player: MrPainting Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (78) 390 Value Destroyed (2505) 2505 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (105) 105 TOTAL SCORE: 7540 Bonus ------- High Alert Combat Kills 45 Follower Combat Kills 60 Cogmind --------- Core Integrity 829/1000 Matter 396/450 Energy 230/230 System Corruption 3% Temperature Cool (26) Location -5/Factory Parts ------- Power (2) Light Nuclear Core Micro Fission Core Propulsion (4) Carbon-fiber Leg Utility (8) Advanced Heat Sink Compact Matter Pod Improved Signal Interpreter Improved Utility Shielding Medium Reactive Plating EM Shield Hacking Suite Long-range Tractor Beam Weapon (3) Shock Rifle Shock Rifle Improved Remote Datajack Inventory (4) Advanced ECM Suite Advanced Reclamation Unit Peak State ------------ Power Light Nuclear Core Micro Fission Core Propulsion Carbon-fiber Leg Utility Advanced Heat Sink Compact Matter Pod Improved Signal Interpreter Improved Utility Shielding Medium Reactive Plating EM Shield Hacking Suite Long-range Tractor Beam Weapon Shock Rifle Shock Rifle Improved Remote Datajack Inventory Advanced ECM Suite Advanced Reclamation Unit [Rating: 53] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility Improved Signal Interpreter Device Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Flak Gun Energy Gun Shock Rifle Energy Cannon Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Slots Evolved 10 | . . . . . 4 2 2 . . 2 Power 1 | . . . . . . . 1 . . . Propulsion 2 | . . . . . 2 . . . . . Utility 6 | . . . . . 2 1 1 . . 2 Weapon 1 | . . . . . . 1 . . . . Parts Attached 128 | 5 10 2 3 . 32 50 6 4 7 9 Power 14 | 1 2 1 . . 2 5 1 . 1 1 Engine 7 | 1 2 1 . . . 2 1 . . . Core 7 | . . . . . 2 3 . . 1 1 Reactor . | . . . . . . . . . . . Propulsion 33 | 2 2 1 2 . 13 12 . 1 . . Treads 12 | . . . . . 1 11 . . . . Leg 21 | 2 2 1 2 . 12 1 . 1 . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 35 | . 2 . . . 8 15 1 1 4 4 Device 9 | . . . . . . 3 1 1 1 3 Storage 6 | . 1 . . . 1 3 . . 1 . Processor 2 | . 1 . . . . 1 . . . . Hackware 4 | . . . . . 3 . . . . 1 Protection 14 | . . . . . 4 8 . . 2 . Artifact . | . . . . . . . . . . . Weapon 46 | 2 4 . 1 . 9 18 4 2 2 4 Energy Gun 16 | 1 1 . . . 3 7 1 . . 3 Energy Cannon 9 | . 2 . . . 1 2 3 . 1 . Ballistic Gun 16 | 1 1 . 1 . 2 8 . 2 1 . Ballistic Cannon 2 | . . . . . 1 1 . . . . Launcher 1 | . . . . . 1 . . . . . Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 . . . . Parts Lost 37 | . 2 . . . 16 6 . 9 . 4 Power 6 | . 1 . . . 2 1 . 2 . . Propulsion 12 | . . . . . 8 2 . 2 . . Utility 8 | . . . . . 2 1 . 4 . 1 Weapon 11 | . 1 . . . 4 2 . 1 . 3 Highest Loss Streak 9 | . 1 . . . 4 2 . 9 . 3 Average Slot Usage (%) 87 | . 82 100 100 100 81 92 92 82 64 76 Engine 8 | . 13 14 14 14 5 4 13 10 . . Core 1 | . . . . . 3 2 . . 4 6 Treads 9 | . . . . . 2 19 26 21 . . Leg 15 | . 28 28 28 28 23 9 . . 6 5 Device 4 | . . . . . . 4 12 10 4 11 Storage 8 | . 8 14 14 14 9 7 6 6 11 10 Processor 7 | . 4 14 14 14 9 7 6 6 6 5 Hackware 1 | . . . . . 11 . . . . 4 Protection 5 | . . . . . 3 10 6 4 9 11 Energy Gun 5 | . 5 . . . 1 10 18 . . 1 Energy Cannon 9 | . 16 28 22 14 1 . 1 17 6 4 Ballistic Gun 6 | . 5 . 5 14 5 10 . 2 13 9 Naked Turns . | . . . . . . . . . . . Heaviest Build 97 | 7 29 33 33 33 49 94 97 97 77 83 Greatest Support 86 | 20 20 25 35 35 62 86 86 86 15 15 Greatest Overweight (x) 15 | . 1 1 1 . 1 2 1 15 5 5 Average Overweight (x) . | . . 1 . . . . . 1 4 4 Largest Inventory Capacity 16 | 4 10 10 10 10 16 12 12 12 12 12 Average Capacity 10 | 4 7 10 10 10 10 11 12 12 12 10 Most Carried 12 | 4 10 10 10 10 10 12 12 12 11 6 Average Carried 9 | . 6 9 9 10 9 10 10 11 6 4 Final Capacity 4 | . . . . . . . . . . 4 Final Carried 2 | . . . . . . . . . . 2 Class Distribution -------------------- 39% | Mutant 17% | Scavenger-Tank 15% | Scavenger-Skirmisher 13% | Tank 8% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Tank | -6/Lower Caves Tank | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Matter Collected 2492 | 171 323 136 30 20 578 759 . 250 100 125 Remotely 165 | . . . . . . . . . 40 125 Salvage Created 3261 | . 453 127 49 63 627 1485 . 248 84 125 Parts 172 | . 33 5 3 5 34 76 . 10 2 4 Haulers Intercepted 4 | . 1 . . . . 3 . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . 9 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 53 | . 9 2 1 4 14 17 . 4 . 2 Melee 2 | . . . . . 2 . . . . . Guns 31 | . 8 . . 2 7 11 . 1 . 2 Cannons 13 | . . 2 1 2 3 2 . 3 . . AOE 4 | . 1 . . . 2 1 . . . . Classes Destroyed 13 | . 6 1 1 . 1 2 . 1 1 . Builder 6 | . 2 . . . 1 3 . . . . Hauler 4 | . 1 . . . . 3 . . . . Recycler 5 | . . . . . . 5 . . . . Mechanic 1 | . . 1 . . . . . . . . Operator 3 | . 1 . . . 2 . . . . . Watcher 4 | . 2 . . . 1 1 . . . . Swarmer 11 | . 3 . . 4 . 4 . . . . Grunt 27 | . 6 2 . . 10 5 . 3 . 1 Duelist 1 | . . . . . . . . 1 . . Sentry 7 | . . . . . 2 5 . . . . Hunter 4 | . . . 1 . 2 1 . . . . Programmer 3 | . . . . . . 2 . . . 1 Samaritan 2 | . . . . . . . . . 2 . Best Kill Streak 8 | . 7 1 1 4 7 8 . 3 . 1 Combat Bots Only 6 | . 6 1 1 4 4 3 . 3 . 1 Max Kills in Single Turn 2 | . 2 1 1 1 2 2 . 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . 1 . . . 1 1 . . . . Melee 1 | . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Damage Taken 6478 | . 500 67 . 68 2283 1496 . 1416 . 648 Core 1238 | . 129 . . 6 436 111 . 385 . 171 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 60 | 100 . . . 46 20 84 . . 54 . Volleys Fired 228 | . 49 10 2 5 53 68 . 23 3 15 Largest 3 | . 2 2 2 2 2 3 . 3 3 3 Hottest 240 | . 136 136 136 96 96 208 . 240 146 168 Shots Fired 490 | . 98 20 4 10 95 176 . 40 9 38 Gun 334 | . 80 . . 5 53 154 . 11 6 25 Cannon 152 | . 18 20 4 5 40 22 . 29 3 11 Launcher 2 | . . . . . 2 . . . . . Special 2 | . . . . . . . . . . 2 Kinetic 231 | . 40 . . 5 77 73 . 11 6 19 Thermal 144 | . 24 20 4 5 16 32 . 29 3 11 Explosive 2 | . . . . . 2 . . . . . Electromagnetic 111 | . 34 . . . . 71 . . . 6 Robot Hit Streak 13 | . 5 3 1 3 7 13 . 6 5 13 Robot Miss Streak 8 | . 5 2 2 2 7 6 . 8 2 6 Penetration Max 1 | . . . . . . 1 . . . . Secondary Targets 2 | . 1 . . . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . Shots Hit Robots 333 | . 50 12 1 5 83 123 . 25 4 30 Core Hits 172 | . 20 3 1 4 42 65 . 13 8 16 Critical Hits 5 | . . 1 . . 2 1 . 1 . . Critical Kills 2 | . . . . . 1 1 . . . . Critical Parts Destroyed 3 | . . 1 . . 1 . . 1 . . Melee Attacks 26 | . . . . . 26 . . . . . Impact . | . . . . . . . . . . . Slashing 26 | . . . . . 26 . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6889 | . 930 245 20 108 2182 2225 . 408 152 619 Guns 3697 | . 564 . . 45 627 1825 . 131 92 413 Cannons 2052 | . 225 245 20 63 626 330 . 277 60 206 Explosions 479 | . 141 . . . 268 70 . . . . Melee 661 | . . . . . 661 . . . . . Ramming . | . . . . . . . . . . . Kinetic 2664 | . 218 . . 45 982 849 . 131 92 347 Thermal 2035 | . 447 245 20 63 271 446 . 277 60 206 Explosive 268 | . . . . . 268 . . . . . Electromagnetic 1261 | . 265 . . . . 930 . . . 66 Impact . | . . . . . . . . . . . Slashing 661 | . . . . . 661 . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . 1 1 1 . 2 . . . 3 Average Corruption 1 | . . 1 1 1 . 1 . . . 2 Corruption Purged . | . . . . . . . . . . . Effects 22 | . . 1 4 1 . 10 . . . 6 Message Errors 6 | . . . 4 . . 2 . . . . Heat Flow Errors 5 | . . . . . . 4 . . . 1 Energy Discharges 2 | . . . . . . 2 . . . . Data Loss (minor) 3 | . . 1 . 1 . 1 . . . . Targeting Errors 4 | . . . . . . . . . . 4 Weapon Failures 2 | . . . . . . 1 . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 58 | . 11 . . 1 31 6 . . . 9 Projectiles 31 | . 11 . . 1 4 6 . . . 9 Explosions . | . . . . . . . . . . . Melee 27 | . . . . . 27 . . . . . Knockbacks 11 | . . . . . 8 3 . . . . Impact . | . . . . . . . . . . . Kinetic 11 | . . . . . 8 3 . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 231 | . 41 . . . . 190 . . . . Shots 5 | . 2 . . . . 3 . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 1169 | . 208 334 81 126 416 336 . 1169 66 575 Average Temperature 181 | . 62 122 45 57 137 97 . 754 32 207 Received Heat Transfer 1995 | . 222 . . . 837 261 . 486 . 189 Effects 67 | . . . . . 4 4 . 49 . 10 Shutdowns 13 | . . . . . 1 . . 9 . 3 Energy Bleed 6 | . . . . . . . . 5 . 1 Interference 13 | . . . . . 2 4 . 7 . . Matter Decay 7 | . . . . . 1 . . 5 . 1 Short Circuit 5 | . . . . . . . . 4 . 1 Damage (minor) 9 | . . . . . . . . 7 . 2 Damage (major) 12 | . . . . . . . . 10 . 2 Damage (core) 2 | . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 3 . . . . Combat Hostiles 3 | . . . . . . 3 . . . . Parts Fried 8 | . . . . . . 8 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 6 | . 2 1 . . . 2 . 1 . . Heat Transferred 3516 | . 742 444 37 111 518 818 . 550 74 222 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . 2 . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Peak Influence 732 | . 306 92 . 90 230 732 335 . . 64 Average Influence 231 | . 127 78 . 46 100 401 335 . . 26 Maximum Alert Level 3 | . 1 . . . 1 3 1 . . . Low Security (%) 53 | . . . . . . . . . . . Level 1 30 | . . . . . . . . . . . Level 2 14 | . . . . . . . . . . . Level 3 1 | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 16 | . 2 1 . . 3 6 1 . . 3 Investigation 3 | . 1 . . . . 2 . . . . Extermination 4 | . . . . . . 2 1 . . 1 Reinforcement 6 | . 1 . . . 3 2 . . . . Assault 1 | . . 1 . . . . . . . . Garrison 2 | . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Distress Signals 5 | . 1 . . . 4 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 99 | . 27 6 . 5 24 28 . 4 . 5 Peak Tracking Total 7 | . 6 4 . 4 7 3 1 4 . 3 Tactical Retreats 6 | . 1 . . 1 2 2 . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Traps Triggered 7 | . 1 2 . . . 4 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Machines Disabled 9 | . 1 . . . 1 7 . . . . Max in Single Turn 2 | . 1 . . . 1 2 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Machines Accessed 12 | . 3 1 . . 1 7 . . . . Terminals 6 | . 2 . . . 1 3 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units 2 | . 1 . . . . 1 . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 26 | . 5 1 . . 3 17 . . . . Successful 15 | . 2 1 . . 2 10 . . . . Failed 11 | . 3 . . . 1 7 . . . . Catastrophic 1 | . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 7 | . 4 . . . 2 1 . . . . Terminals 11 | . 4 . . . 3 4 . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 3 | . . . . . . 3 . . . . Recycling Units 3 | . 1 . . . . 2 . . . . Scanalyzers 6 | . . . . . . 6 . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 4 | . . 1 . . 1 2 . . . . Open Door 1 | . . 1 . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . Alert Level 1 | . . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . Load Schematic 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks 1 | . . . . . . 1 . . . . Scan Component 1 | . . . . . . 1 . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . Scanalyzer 5 | . . . . . . 5 . . . . Insert Component 2 | . . . . . . 2 . . . . Analyze 3 | . . . . . . 3 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 8 | . 5 . . . 3 . . . . . Terminals 2 | . 1 . . . 1 . . . . . Assimilate 1 | . 1 . . . . . . . . . Botnet 1 | . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 9 | . 2 . . . . 7 . . . . Full Trace Events 2 | . . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . Parts Built 2 | . . . . . . 2 . . . . Matter 146 | . . . . . . 146 . . . . Time 73 | . . . . . . 73 . . . . Total Part Build Rating 6 | . . . . . . 6 . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . 2 Non-combat . | . . . . . . . . . . . Combat 2 | . . . . . . . . . . 2 Robot Hacks Applied 2 | . . . . . . . . . . 2 parse_system 2 | . . . . . . . . . . 2 Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Total Allies 2 | . 1 1 . . . . . . . . Largest Group 1 | . 1 1 . . . . . . . . Highest-Rated Group 31 | . 10 31 . . . . . . . . Highest-Rated Ally 31 | . 10 31 . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 11 | . . 11 . . . . . . . . Total Damage 128 | . . 128 . . . . . . . . Kills 2 | . . 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . . 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Turns Passed 6247 | 57 975 347 531 93 737 1838 293 794 272 310 Spaces Moved 3232 | 41 568 201 381 60 285 925 182 409 99 81 Core 8 | 7 . . . . . . . 1 . . Treads 1197 | . . . . . 52 613 182 350 . . Legs 2027 | 34 568 201 381 60 233 312 . 58 99 81 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 150 130 130 120 120 148 168 210 180 Average Speed 153 | 108 137 150 135 130 135 152 148 175 256 258 Slowest Speed 800 | 120 150 150 150 130 165 180 168 800 270 270 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 32 | 4 86 35 87 21 23 28 4 57 12 2 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . 2 . . . . . . . . Known Exits Taken 8 | . 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 2 | 1 . . . . . . . 1 . . Scrap Searched 6 | . . 2 . 1 . . . 2 1 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 61 | . 7 . . . 18 30 . . 1 5 Melee . | . . . . . . . . . . . Projectile 11 | . . . . . 2 3 . . 1 5 AOE 50 | . 7 . . . 16 27 . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac Total 4030 | 53 664 231 395 65 488 1217 204 449 111 153 Wait 254 | 3 8 3 . 1 66 114 8 10 . 41 Move 3222 | 40 567 200 380 59 284 924 181 408 98 81 Hop . | . . . . . . . . . . . Pick Up 91 | 5 22 7 4 . 17 23 5 1 2 5 Fast Attach 30 | . . 1 1 . 13 14 1 . . . Attach 46 | 5 6 . . . 9 8 2 3 5 8 Detach 3 | . . . . . . 2 . . . 1 Swap 52 | . 4 1 2 . 10 28 3 1 2 1 Drop 78 | . 8 9 6 . 10 36 4 3 1 1 Fire 228 | . 49 10 2 5 53 68 . 23 3 15 Melee 26 | . . . . . 26 . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 7) 367 | -10/Materials | Core integrity fell below 50% 424 | -10/Materials | Discovered new exit (range 15) 576 | -10/Materials | Discovered new exit (range 16) 984 | -10/Materials | Discovered new exit (range 15) 1032 | -10/Materials | Identified exit to Mines 1033 | -10/Materials | Entered Mines 1034 | -10/Mines | Met a Derelict testing a Signal Generator 1182 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1224 | -10/Mines | Learned location of Zion (-7) 1319 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1319 | -10/Mines | Discovered new exit (range 5) 1377 | -10/Mines | Identified exit to Exiles 1380 | -10/Mines | Entered Exiles 1380 | -10/Exiles | Found Exiles lab destroyed 1898 | -10/Exiles | Discovered new exit (range 10) 1907 | -10/Exiles | Identified exit to Mines 1911 | -10/Exiles | Entered Mines 1970 | -9/Mines | Found a hidden stash of uninstalled traps 1986 | -9/Mines | Discovered new exit (range 13) 2003 | -9/Mines | Identified exit to Materials 2004 | -9/Mines | Entered Materials 2004 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2135 | -8/Materials | Lost 4 parts (2n2w) 2227 | -8/Materials | Lost 3 parts (2n1w) 2455 | -8/Materials | Lost 3 parts (1p1n1w) 2535 | -8/Materials | Core integrity fell below 50% 2603 | -8/Materials | Lost 4 parts (1p2n1u) 2730 | -8/Materials | Discovered new exit (range 10) 2740 | -8/Materials | Identified exit to Factory 2741 | -8/Materials | Entered Factory 2741 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3196 | -7/Factory | Discovered new exit (range 12) 3283 | -7/Factory | Identified exit to Factory 3590 | -7/Factory | Build established: Scavenger-Tank 3843 | -7/Factory | Local fabrication network quarantined 3865 | -7/Factory | Fabricated Adv. Treads (x2) 4416 | -7/Factory | Build established: Tank 4539 | -7/Factory | Discovered exit to Factory (range 15) 4579 | -7/Factory | Entered another Factory area 4579 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4754 | -6/Factory | Build established: Scavenger-Skirmisher 4836 | -6/Factory | Discovered new exit (range 3) 4870 | -6/Factory | Identified exit to Lower Caves 4872 | -6/Factory | Entered Lower Caves 5265 | -6/Lower Caves | Encountered a Warlord checkpoint 5561 | -6/Lower Caves | Lost 9 parts (2p2n4u1w) 5635 | -6/Lower Caves | Discovered new exit (range 16) 5666 | -6/Lower Caves | Entered another Lower Caves area 5848 | -6/Lower Caves | Discovered new exit (range 11) 5878 | -6/Lower Caves | Identified exit to Factory 5938 | -6/Lower Caves | Entered Factory 5938 | -5/Factory | Evolved 2 slots: Utility x2 6020 | -5/Factory | Build established: Tank 6140 | -5/Factory | Garrison activated, responded to threat 6233 | -5/Factory | Lost 3 parts (1u2w) 6248 | -5/Factory | Self-destructed Last Messages --------------- 06213_ R-10 Processor collects Carbon-fiber Leg. 06216_ Acquired Adv. Heat Sink. 06219_ Dropped Shock Rifle. 06220_ R-10 Processor collects Shock Rifle. 06228_ Acquired Adv. Reclamation Unit. 06240_ Y-64 Sentinel emerges from the garrison. 06240_ Penetrated by Slug. 06242_ Flak Gun destroyed. 06242_ Slug penetrates Fusion Modulator. 06242_ Penetrated by Slug. 06245_ Slug penetrates Fusion Modulator. 06246_ Jacked Y-64 Sentinel... >>parse_system Reading system data... 06247_ Jacked Y-64 Sentinel... >>parse_system Reading system data... 06248_ Penetrated by Slug. 06248_ Critical hit. 06248_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????##???????????????????????????????????????????? | | ???? ???????????????????????????????????????????? | | ???? ???????????????????????????????????????????? | | ???"" ???????????????????????????????????????????? | | ??""" ??????????????????????????????????????????? | | #??"" ??????????????????????????????????????????? | | #? "??????????????????????????????????????????? | | #? "??????????????????????????????????????????? | | #?? "??????????????????????????????????????????? | | #####+#############+######???????????????????????? | | ???????????????????????? | | ??????????????????????? | | ??????????????????????? | | ??????????????????????? | | ??????????????????????? | | ###/#"####""############+####??????????????????? | | # # # R !#??????????????????? | | # """""" # # #??????????????????? | | # """""" # ; """ ! #??????????????????? | | # """""" # # """ #??????????????????? | | # """""" # # """ "" #??????????????????? | | # # ; @YG" #??????????????????? | | ### # / Y"" #??????????????????? | | # ?# # #??????????????????? | | " # # ;##########??????????????????? | | " ####################???????????????????????????? | | " #??????????????????????????????????????????????? | | " #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 27 Energy Capacity 480 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 825 Resistance: KI 30 Resistance: EM 25 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 40 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 21 Item Schematics ----------------- Adv. Treads | -7/Factory | Scanalyzed Hrd. Heavy Armor Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidanceGatlingCore Manual? 0 Play Time 01:01:05 Cumulative 39.6 hours Start 2019.10.28 @ 10:32:54 End 2019.10.28 @ 11:35:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 27 Gallery% 32 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7aaa4903-297c-424e-885e-f13eb18125b7