Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.25 @ 18:25:58 Player: amhuman Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (130) 650 Value Destroyed (5288) 5288 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (2323) 2323 TOTAL SCORE: 16821 Bonus ------- High Alert Combat Kills 455 Follower Combat Kills 468 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/1600 Matter 276/300 Energy 99/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (11) ----- Improved Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Experimental Optical Array Advanced Targeting Computer Advanced Targeting Computer Improved Hacking Suite System Shield > --- WEAPON ----------- Gamma Rifle Gamma Rifle Mini Assault Cannon > --- INVENTORY -------- VTOL Module Impulse Thruster Compact Battery Relay Coupler [NC] Long-range Proton Cannon KE Penetrator Mass Driver Hypervelocity Gauss Cannon Smartbomb Launcher [Rating: 125] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit VTOL Module Utility Advanced Targeting Computer Device Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Layered Medium Armor Plating Weapon Shotgun Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Shotgun Ballistic Cannon Mini Assault Cannon Launcher Smartbomb Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Fac Res Res Acc Gar Acc Slots Evolved 18 | . . . 2 . . . 2 2 . 2 . . 2 2 2 2 2 . . Power 1 | . . . . . . . . . . . . . . 1 . . . . . Propulsion 7 | . . . 2 . . . . 1 . 2 . . . . 1 . 1 . . Utility 9 | . . . . . . . 2 1 . . . . 1 1 1 2 1 . . Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . Parts Attached 268 | 6 7 5 24 1 . 5 29 38 14 29 26 2 20 2 16 9 6 28 1 Power 29 | 1 2 1 4 . . 1 4 4 1 2 2 . 2 . 3 . . 2 . Engine 13 | 1 2 1 4 . . . 2 1 . . 2 . . . . . . . . Core 12 | . . . . . . 1 2 3 1 2 . . 2 . 1 . . . . Reactor 4 | . . . . . . . . . . . . . . . 2 . . 2 . Propulsion 99 | 2 1 2 10 . . 1 16 13 5 13 12 . 8 . 5 3 . 8 . Treads 18 | 2 1 . 2 . . . 4 1 . . 3 . . . . . . 5 . Leg 27 | . . 2 7 . . 1 12 . . . 4 . 1 . . . . . . Wheel 1 | . . . 1 . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . 5 . . . . 1 . . 3 . Flight 44 | . . . . . . . . 12 5 8 5 . 7 . 4 3 . . . Utility 54 | 1 3 1 5 . . 1 3 8 1 5 3 . 7 1 3 1 1 9 1 Device 17 | . 1 1 2 . . 1 . 4 . 1 1 . 3 . . 1 . 2 . Storage 8 | 1 2 . 2 . . . . 1 . . . . 1 . . . . 1 . Processor 13 | . . . . . . . 3 2 . 1 2 . . . 3 . . 1 1 Hackware 12 | . . . . . . . . . 1 3 . . 3 1 . . 1 3 . Protection 4 | . . . 1 . . . . 1 . . . . . . . . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 86 | 2 1 1 5 1 . 2 6 13 7 9 9 2 3 1 5 5 5 9 . Energy Gun 29 | 1 1 . 3 . . . 4 7 2 3 1 1 . . 3 . 1 2 . Energy Cannon 11 | . . . . . . . . 1 1 2 . 1 . . . 2 1 3 . Ballistic Gun 14 | 1 . 1 2 . . 2 2 3 . . 1 . . . . 1 . 1 . Ballistic Cannon 13 | . . . . . . . . 1 . 3 3 . 1 1 2 1 . 1 . Launcher 3 | . . . . . . . . . . . . . . . . 1 1 1 . Special Weapon 6 | . . . . . . . . . 1 1 . . 1 . . . 2 1 . Impact Weapon 2 | . . . . . . . . . . . 1 . 1 . . . . . . Slashing Weapon 8 | . . . . 1 . . . 1 3 . 3 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . . . . 7 . 2 . . 1 . 2 1 . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . 1 . System Corruption 7 | . . . . . . . . . . . . . . . . . . 7 . Parts Lost 125 | . 6 1 12 . . 5 6 15 2 3 18 3 11 5 10 3 8 17 . Power 20 | . 2 1 4 . . . 1 3 . 1 2 . 1 . 3 . 1 1 . Propulsion 61 | . 2 . 6 . . 3 1 8 1 2 12 2 6 4 2 3 3 6 . Utility 24 | . . . 1 . . 1 . 3 1 . 3 1 2 . 3 . 3 6 . Weapon 20 | . 2 . 1 . . 1 4 1 . . 1 . 2 1 2 . 1 4 . Highest Loss Streak 14 | . 5 1 6 . . 4 3 4 2 1 12 3 6 2 5 2 6 14 . To Critical Strikes 1 | . . . . . . 1 . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 87 99 81 77 77 84 91 94 98 99 80 81 82 64 61 66 49 53 3 Engine 3 | . 13 14 7 . . . 2 1 . . 1 6 1 . 3 . . . . Core 2 | . . . . . . 9 5 5 7 6 1 . 3 4 . . . . . Treads 6 | . 23 . 3 . . . 9 16 . . 4 . . . . . . 10 . Leg 11 | . . 27 28 33 33 28 23 . . . 8 26 8 . . . . . . Flight 10 | . . . . . . . . 17 37 44 24 6 20 17 12 17 7 . . Device 5 | . 6 13 8 . . 5 . 8 4 1 4 . 6 5 1 3 3 4 . Storage 7 | . 14 14 11 11 11 11 9 6 7 6 6 6 2 5 4 4 3 2 . Processor 11 | . . . . . . . 24 19 23 12 9 20 11 5 10 17 16 11 3 Hackware 4 | . . . . . . . . . . 11 5 . 9 19 14 8 11 9 . Energy Gun 5 | . 17 14 11 11 . . 7 8 8 . . 5 1 . 5 2 . 1 . Ballistic Gun 5 | . 10 13 9 11 11 21 8 5 . . 1 . . . . . . 2 . Peak Build Rating 125 | 6 7 9 15 13 13 15 30 48 48 63 63 57 69 55 125 118 87 119 4 Average Rating 37 | 4 6 8 11 11 13 14 24 35 45 57 46 46 52 46 74 99 68 74 2 On Entrance 32 | . 6 5 9 10 13 13 14 30 48 45 63 54 46 52 31 103 82 18 . Naked Turns 15 | . . . . . . . . . . . . . . . . . . 5 10 Heaviest Build 75 | 11 31 29 34 26 26 32 31 39 25 27 29 33 35 23 52 40 35 75 . Greatest Support 170 | 40 40 20 45 10 10 30 80 80 25 40 65 65 68 32 69 56 28 170 3 Greatest Overweight (x) 7 | . 1 1 7 2 2 3 1 1 1 2 1 . 1 . . 1 1 1 . Average Overweight (x) . | . . 1 . 2 2 1 . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 15 15 15 15 15 10 10 10 10 10 10 10 10 10 5 5 Average Capacity 11 | 7 13 15 15 15 15 15 15 12 10 10 10 10 7 10 10 10 9 5 5 Most Carried 15 | 2 13 15 15 14 14 14 15 15 10 10 10 8 10 10 10 10 10 5 . Average Carried 10 | . 6 14 14 14 14 12 14 12 9 9 8 8 7 9 9 9 9 4 . Final Capacity 15 | 8 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 15 | 1 13 15 14 14 14 12 15 10 10 10 8 8 10 10 10 10 10 . . Class Distribution -------------------- 39% | Scavenger-Mutant 24% | Mutant 8% | Sprinter 7% | Hacker-Sprinter 6% | Scavenger-Sprinter 5% | Scavenger-Gunner 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Sprinter | -7/Garrison Sprinter | -6/Factory Scavenger-Gladiator | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Mutant | -1/Access Mutant | -1/Garrison Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Fac Res Res Acc Gar Acc Matter Collected 4378 | 242 134 60 313 . . 203 607 757 75 328 499 11 233 . 162 20 . 734 . Remotely 88 | . . . . . . 88 . . . . . . . . . . . . . Salvage Created 4534 | . 432 93 637 . . 314 717 888 23 43 235 125 352 53 96 100 128 298 . Parts 222 | . 27 5 37 . . 17 37 37 3 1 14 1 17 . 5 5 9 7 . Haulers Intercepted 3 | . . . . . . . 1 . . . . . 2 . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . . 13 1 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Fac Res Res Acc Gar Acc Combat Hostiles Destroyed 119 | . 11 3 18 . . 10 19 17 1 2 8 2 9 1 2 5 4 7 . Guns 85 | . 11 2 16 . . 10 18 17 1 . 3 1 2 . . . 1 3 . Cannons 20 | . . . . . . . . . . 2 5 1 7 1 2 1 . 1 . AOE 10 | . . . . . . . . . . . . . . . . 4 3 3 . Classes Destroyed 13 | . 3 . 2 . . 1 2 3 1 . . 1 . . . . . . . Worker 1 | . . . 1 . . . . . . . . . . . . . . . . Hauler 3 | . . . . . . . 1 . . . . . 2 . . . . . . Recycler 2 | . . . . . . . . 1 . . . . . . . . 1 . . Operator 1 | . . . . . . . . 1 . . . . . . . . . . . Watcher 4 | . 1 . 1 . . . . 2 . . . . . . . . . . . Swarmer 47 | . 3 1 6 . . 4 7 3 . 2 4 . 9 . . 4 4 . . Cutter 1 | . . . . . . . . . 1 . . . . . . . . . . Grunt 49 | . 8 2 9 . . 5 9 11 . . . 1 . . . . . 4 . Brawler 1 | . . . . . . . . . . . . 1 . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . . . . Sentry 7 | . . . 3 . . . 2 1 . . . . . 1 . . . . . Hunter 5 | . . . . . . . 1 . . . 4 . . . . . . . . Programmer 8 | . . . . . . . . 2 . . . . . . 2 1 . 3 . Best Kill Streak 8 | . 3 2 8 . . 4 4 4 1 2 4 2 4 1 2 5 5 4 . Combat Bots Only 8 | . 3 2 8 . . 4 4 4 1 2 4 2 4 1 2 5 4 4 . Max Kills in Single Turn 4 | . 2 1 2 . . 2 1 2 1 1 1 1 1 1 1 2 4 2 . Gunslinging 1 | . 1 . . . . . . 1 . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . . . . . 2 3 2 . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Fac Res Res Acc Gar Acc Hostile Shots Fired 1431 | . 79 24 139 . . 53 113 204 10 45 189 28 56 65 110 27 55 226 8 Missed 441 | . 9 3 37 . . 14 26 49 4 26 52 12 20 35 44 10 23 75 2 Damage Taken 16632 | . 848 231 1048 . . 560 1266 2040 127 605 1765 303 936 618 1242 506 785 3618 134 Core 3982 | . 113 18 222 . . 90 137 281 13 261 474 56 191 191 143 181 385 1092 134 Absorbed by Shields 44 | . . . . . . . . . . . . . . . 13 . . 31 . Core Remaining (%) 64 | 100 . 47 . . . 22 75 . 58 . . 6 80 83 89 87 . . . Volleys Fired 372 | . 36 14 43 . . 21 57 63 5 11 26 8 15 5 7 8 8 45 . Largest 3 | . 2 2 2 . . 2 2 2 2 2 2 2 3 1 3 3 1 2 . Hottest 228 | . 100 70 112 . . 46 121 90 135 90 101 105 153 61 150 228 81 108 . Shots Fired 659 | . 72 25 84 . . 42 98 122 7 16 41 16 42 5 16 16 8 49 . Gun 529 | . 72 25 84 . . 42 98 122 4 5 13 8 14 . 7 3 6 26 . Cannon 109 | . . . . . . . . . . 6 28 8 28 5 9 11 1 13 . Launcher 10 | . . . . . . . . . . . . . . . . 2 1 7 . Special 11 | . . . . . . . . . 3 5 . . . . . . . 3 . Kinetic 348 | . 28 11 24 . . 42 66 67 . 5 40 . 13 5 9 6 . 32 . Thermal 252 | . 44 14 60 . . . 32 35 2 6 1 16 29 . 2 5 6 . . Explosive 10 | . . . . . . . . . . . . . . . . 2 1 7 . Electromagnetic 38 | . . . . . . . . 20 2 . . . . . 5 3 1 7 . Robot Hit Streak 23 | . 10 3 11 . . 11 23 21 2 4 6 5 13 6 8 7 8 16 . Robot Miss Streak 11 | . 3 4 4 . . 3 3 4 3 3 11 1 3 . 3 2 2 3 . Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 21 | . 3 . 7 . . 2 4 4 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 1 1 . . . . . . . . . . Shots Hit Robots 483 | . 47 12 64 . . 33 85 98 5 8 32 12 23 7 9 12 4 32 . Core Hits 250 | . 22 6 28 . . 24 38 49 1 2 24 5 11 1 5 7 7 20 . Critical Kills 4 | . . . . . . . 1 1 . . . . . 1 . . . 1 . Critical Parts Destroyed 11 | . . . . . . . 1 . . . . . . 2 . . . 8 . Critical Strikes 39 | . 3 3 7 . . . 5 3 . . 2 3 . 4 . . . 9 . Burn 21 | . 3 3 7 . . . 3 2 . . . 3 . . . . . . . Destroy 16 | . . . . . . . 2 1 . . . . . 4 . . . 9 . Blast 2 | . . . . . . . . . . . 2 . . . . . . . . Melee Attacks 41 | . . . . 1 . . . 2 23 . 4 . 5 6 . . . . . Impact 11 | . . . . . . . . . . . . . 5 6 . . . . . Slashing 30 | . . . . 1 . . . 2 23 . 4 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 11402 | . 506 168 1094 . . 598 1410 2001 56 156 536 319 694 124 266 853 750 1871 . Guns 7154 | . 506 168 1094 . . 598 1410 1965 56 18 153 131 177 . 112 5 90 671 . Cannons 1746 | . . . . . . . . . . 78 345 188 402 72 154 328 . 179 . Explosions 2224 | . . . . . . . . 36 . . . . . . . 520 660 1008 . Melee 202 | . . . . . . . . . . . 38 . 112 52 . . . . . Ramming 76 | . . . . . . . . . . 60 . . 3 . . . . 13 . Kinetic 5202 | . 190 77 358 . . 598 1001 1064 . 78 498 . 185 72 154 149 . 778 . Thermal 3126 | . 316 91 736 . . . 409 552 22 18 . 319 394 . . 179 90 . . Explosive 2188 | . . . . . . . . . . . . . . . . 520 660 1008 . Electromagnetic 608 | . . . . . . . . 385 34 . . . . . 112 5 . 72 . Impact 164 | . . . . . . . . . . . . . 112 52 . . . . . Slashing 38 | . . . . . . . . . . . 38 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 23 | . 1 1 . . . . . . . 3 3 3 . . 10 3 . 23 23 Average Corruption 5 | . 1 1 . . . . . . . 3 3 3 . . 6 2 . 16 23 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 62 | . 3 6 . . . . . . . . 8 4 . . 11 2 . 26 2 Message Errors 13 | . . . . . . . . . . . 2 1 . . 3 . . 5 2 Matter Fused 14 | . . 1 . . . . . . . . 3 1 . . 1 1 . 7 . Heat Flow Errors 14 | . 1 3 . . . . . . . . 1 2 . . 3 . . 4 . Energy Discharges 8 | . 1 1 . . . . . . . . 1 . . . 2 . . 3 . Data Loss (minor) 3 | . 1 1 . . . . . . . . . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . . . . . 1 . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . . 1 . . . . Alerts 2 | . . . . . . . . . . . . . . . 1 1 . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . 2 . Weapon Failures 4 | . . . . . . . . . . . . . . . . . . 4 . Overload Shots 4 | . . . . . . . . 2 . 1 . . 1 . . . . . . Effects 1 | . . . . . . . . 1 . . . . . . . . . . . Heat Surge 1 | . . . . . . . . 1 . . . . . . . . . . . Overflow Damage 162 | . . . . . . . . . . . 1 . 122 . . 1 25 13 . Projectiles 9 | . . . . . . . . . . . . . 3 . . . . 6 . Explosions 64 | . . . . . . . . . . . . . 31 . . 1 25 7 . Melee 89 | . . . . . . . . . . . 1 . 88 . . . . . . Knockbacks 19 | . . . . . . . . . . 1 14 . . . 1 3 . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 19 | . . . . . . . . . . 1 14 . . . 1 3 . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 378 | . . . . . . . . 18 . 60 . . 94 . . 36 84 86 . Shots 6 | . . . . . . . . 1 . . . . 1 . . 1 1 2 . Rammed 8 | . . . . . . . . . . . . . . . . . . 8 . Targets Rammed 10 | . . . . . . . . . . . . . 2 . . . . 8 . Kicked 2 | . . . . . . . . . . . . . 2 . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 523 | . 479 270 188 . . 63 273 523 140 303 114 185 204 4 221 289 16 197 . Average Temperature 109 | . 186 112 82 . . 36 101 140 19 101 71 71 72 4 79 115 15 84 . Received Heat Transfer 3159 | . 420 111 363 . . 252 621 810 18 45 6 144 45 99 36 . 45 126 18 Effects 23 | . 9 . . . . . . 13 . . . . . . 1 . . . . Shutdowns 4 | . 3 . . . . . . 1 . . . . . . . . . . . Energy Bleed 6 | . 2 . . . . . . 3 . . . . . . 1 . . . . Interference 2 | . 2 . . . . . . . . . . . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . . . . . . . Damage (major) 9 | . 1 . . . . . . 8 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . 4 . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . 1 . . . . . . Robots Melted 3 | . . . 2 . . . 1 . . . . . . . . . . . . Combat Hostiles 3 | . . . 2 . . . 1 . . . . . . . . . . . . Parts Melted 18 | . 1 2 6 . . . 3 3 . . . 2 1 . . . . . . Heat Transferred 8241 | . 1110 481 2294 . . . 1184 1271 50 37 . 859 696 . . 148 111 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Fac Res Res Acc Gar Acc Peak Influence 1192 | . 290 79 420 85 . 180 498 308 311 434 . . 339 259 578 565 620 1192 715 Initial 715 | . . 39 . 85 . . 70 163 148 163 . . 34 60 135 327 332 472 715 Average 258 | . 103 48 168 85 . 104 304 171 204 334 . . 178 114 318 390 446 775 715 Maximum Alert Level 4 | . 1 . 2 . . . 2 1 1 2 . . 1 1 2 2 2 4 3 Low Security (%) 53 | 100 90 100 53 100 . 100 18 76 57 10 . . 69 89 28 . . . . Level 1 27 | . 9 . 42 . . . 65 23 42 57 . . 30 10 38 62 27 . . Level 2 12 | . . . 3 . . . 16 . . 31 . . . . 33 37 72 36 . Level 3 5 | . . . . . . . . . . . . . . . . . . 46 100 Level 4 1 | . . . . . . . . . . . . . . . . . . 16 . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 2 . 2 . . . 2 9 . 2 . . 1 5 5 2 2 . . Investigation 8 | . 2 . . . . . 1 1 . . . . . 1 1 . 2 . . Extermination 3 | . . . . . . . . 1 . . . . 1 . 1 . . . . Reinforcement 12 | . . . 2 . . . 1 1 . 2 . . . 2 3 1 . . . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 9 | . . . . . . . . 6 . . . . . 2 . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Fac Res Res Acc Gar Acc Distress Signals 13 | . 2 . 3 . . . 3 . . 1 . . . 1 2 . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 284 | . 16 5 24 . . 10 32 27 5 18 14 3 24 21 28 10 17 27 3 Peak Tracking Total 10 | . 9 2 7 . . 4 6 4 3 5 6 3 6 10 10 5 7 8 3 Tactical Retreats 31 | . . . . . . . 3 1 . 5 3 1 5 3 6 1 1 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Fac Res Res Acc Gar Acc Traps Triggered 20 | . 2 . 2 . . . 6 2 2 1 . . . . 3 . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Fac Res Res Acc Gar Acc Machines Disabled 13 | . . . . . . . . . 1 2 . . 5 . . . 3 2 . Max in Single Turn 4 | . . . . . . . . . 1 . . . 4 . . . 2 1 . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . 1 . . Garrison Relay 2 | . . . . . . . . . 1 . . . . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Fac Res Res Acc Gar Acc Machines Accessed 67 | . 4 . 4 . . 1 6 5 1 9 1 . 10 6 12 2 6 . . Terminals 50 | . 2 . 4 . . 1 4 2 1 7 . . 9 5 9 2 4 . . Fabricators 3 | . . . . . . . . 1 . 2 . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . 2 . . . . Recycling Units 4 | . 2 . . . . . 1 . . . . . 1 . . . . . . Scanalyzers 2 | . . . . . . . . 1 . . . . . . 1 . . . . Garrison Access 5 | . . . . . . . 1 1 . . . . . 1 . . 2 . . Total Hacks 177 | . 10 . 17 . . 2 12 13 1 19 1 . 37 16 33 3 13 . . Successful 86 | . 8 . 8 . . . 7 6 1 6 1 . 17 12 13 2 5 . . Failed 89 | . 2 . 9 . . 2 4 7 . 13 . . 19 4 20 1 8 . . Catastrophic 16 | . 1 . 2 . . . . 1 . 5 . . 3 . 3 . 1 . . Database Lockouts 2 | . . . . . . . 1 . . . . . 1 . . . . . . Manual 148 | . 10 . 19 . . 2 16 9 . 17 . . 33 12 21 2 7 . . Terminals 149 | . 8 . 17 . . 2 10 8 1 14 . . 33 15 29 3 9 . . Fabricators 6 | . . . . . . . . 1 . 5 . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . 3 . . . . Recycling Units 7 | . 2 . . . . . 1 . . . . . 4 . . . . . . Scanalyzers 4 | . . . . . . . . 3 . . . . . . 1 . . . . Garrison Access 7 | . . . . . . . 1 1 . . . . . 1 . . 4 . . Terminal Hacks 36 | . 4 . 4 . . . 2 1 1 1 1 . 6 7 6 1 2 . . Record 6 | . . . . . . . . . . 1 . . . 1 2 . 2 . . Part Schematic 2 | . . . . . . . . 1 . . . . 1 . . . . . . Robot Analysis 9 | . 3 . 2 . . . 2 . . . . . 1 . . 1 . . . Open Door 2 | . . . . . . . . . 1 . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . 1 . . . . . Level Access Points 2 | . . . . . . . . . . . . . 1 1 . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . Terminal Index 5 | . 1 . 1 . . . . . . . . . 1 1 1 . . . . Fabricator Index 2 | . . . . . . . . . . . . . 1 . 1 . . . . Unreport Threat 1 | . . . . . . . . . . . . . 1 . . . . . . Transport Status 1 | . . . . . . . . . . . . . . . 1 . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . 1 . . . . . Registered Components 3 | . . . . . . . . . . . . . . 2 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . 2 . . . . Refit 2 | . . . . . . . . . . . . . . . 2 . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . Report Inventory 1 | . . . . . . . . . . . . . 1 . . . . . . Scanalyzer 2 | . . . . . . . . 2 . . . . . . . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . . . . . . . Analyze 1 | . . . . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 1 . . . . . . . . 2 . . Unlock Access 2 | . . . . . . . . 1 . . . . . . . . 1 . . Seal Access 2 | . . . . . . . 1 . . . . . . . . . 1 . . Unauthorized Hacks 41 | . 4 . 4 . . . 4 2 . 5 . . 10 5 5 1 1 . . Terminals 34 | . 2 . 4 . . . 3 2 . 5 . . 7 4 5 1 1 . . Assimilate 3 | . . . . . . . 1 . . . . . 1 . 1 . . . . Botnet 31 | . 2 . 4 . . . 2 2 . 5 . . 6 4 4 1 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . . . 1 . . . . . 3 . . . . . . Reject 1 | . . . . . . . . . . . . . 1 . . . . . . Recyclers 1 | . . . . . . . . . . . . . 1 . . . . . . Mask 1 | . . . . . . . . . . . . . 1 . . . . . . Tunnel 3 | . 2 . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . Eject 1 | . . . . . . . . . . . . . . 1 . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 2 . 4 . . 1 5 4 . 9 . . 9 4 10 2 6 . . Full Trace Events 1 | . . . . . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 1 . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Fac Res Res Acc Gar Acc Used RIF Installer 2 | . . . . . . . . . 2 . . . . . . . . . . Program Shield 1 | . . . . . . . . . 1 . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . 2 3 . . . . . . . 1 . Non-combat 1 | . . . . . . . . . . 1 . . . . . . . . . Combat 5 | . . . . . . . . . 2 2 . . . . . . . 1 . Robot Hacks Applied 6 | . . . . . . . . . 2 3 . . . . . . . 1 . amplify_resonance 1 | . . . . . . . . . . . . . . . . . . 1 . formatsys_high 5 | . . . . . . . . . 2 3 . . . . . . . . . Relay Couplers Released 12 | . . . . . . . . . 4 . . . . 3 . . . 5 . Ejected 3 | . . . . . . . . . . . . . . 3 . . . . . Machine Destruction 9 | . . . . . . . . . 4 . . . . . . . . 5 . Attached 7 | . . . . . . . . . 1 2 . . . . . . 1 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . 1 . . . . . . . 2 . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Fac Res Res Acc Gar Acc Total Allies 14 | . . 1 . . . . 1 . 4 4 . . 1 . 1 . . 2 . Largest Group 4 | . . 1 . . . . 1 . 4 4 . . 1 1 1 . . 2 . Highest-Rated Group 264 | . . 31 . . . . 10 . 110 110 . . 26 26 26 . . 264 . Highest-Rated Ally 148 | . . 31 . . . . 10 . 39 41 . . 26 26 26 . . 148 . Total Orders 1 | . . . . . . . . . . . . . 1 . . . . . . EXPLORE 1 | . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 65 | . . 5 . . . . . . 7 14 . . . . . . . 39 . Total Damage 2395 | . . 65 . . . . . . 58 291 . . . . . . . 1981 . Kills 12 | . . . . . . . . . 1 4 . . . . . . . 7 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . 2 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Fac Res Res Acc Gar Acc Robot Analysis Total 9 | . 3 . 2 . . . 2 . . . . . 1 . . 1 . . . Derelict Logs Recovered 1 | . . . . . . . . . . . 1 . . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . 1 . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Fac Res Res Acc Gar Acc Turns Passed 8223 | 95 539 596 464 14 410 344 873 1128 229 416 488 241 791 163 382 87 233 695 35 Spaces Moved 8617 | 55 230 286 195 10 373 137 459 1147 380 1011 653 179 1436 408 748 163 401 280 66 Core 177 | 3 . . 3 . . . . . . . . . . . . . 48 57 66 Treads 1004 | 52 230 2 19 . . . 112 351 . . 21 . . . . . . 217 . Legs 1399 | . . 284 145 . . 132 347 . . . 122 179 190 . . . . . . Wheels 416 | . . . 28 10 373 5 . . . . . . . . . . . . . Hover 128 | . . . . . . . . . . 10 . . . . 112 . . 6 . Flight 5493 | . . . . . . . . 796 380 1001 510 . 1246 408 636 163 353 . . Fastest Speed 17 | 50 160 190 110 110 110 110 120 23 23 17 23 120 26 25 31 27 34 50 50 Average Speed 68 | 154 176 190 135 110 110 189 138 71 23 21 50 120 41 28 38 30 43 140 50 Slowest Speed 400 | 160 240 240 400 110 110 330 250 240 104 170 250 120 129 35 80 112 120 240 50 Overloaded Moves 80 | . . . . . . . . . . . 80 . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 30 | . . . . . . . . 2 . 5 2 . 2 4 13 1 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 5 40 54 29 3 86 38 42 31 37 31 84 23 39 14 34 5 16 45 2 Regions Visited 19 Branch Regions 6 Pre-discovered Areas 4 | . 2 1 . . . . 1 . . . . . . . . . . . . Known Exits Taken 8 | . . . 1 . . . . 1 . 1 1 1 1 1 . . 1 . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 1 . . . . . . . 1 1 . . . Scrap Searched 3 | . . 1 . . . . . . . . 2 . . . . . . . . Spaces Dug 34 | . . . . . . . . 3 17 1 2 . 5 2 2 2 . . . Terrain Destroyed 210 | . . . . . . . . 7 17 3 7 . 21 2 4 34 31 84 . Melee 27 | . . . . . . . . 2 17 . 2 . 4 2 . . . . . Projectile 20 | . . . . . . . . 1 . 1 4 . 4 . 4 3 1 2 . AOE 160 | . . . . . . . . 4 . . . . 13 . . 31 30 82 . Terrain Rammed 2 | . . . . . . . . . . 2 . . . . . . . . . Walls Destroyed 2 | . . . . . . . . . . 2 . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Fac Res Res Acc Gar Acc Total 10157 | 63 297 317 309 11 372 179 602 1327 487 1184 760 188 1589 433 811 184 455 522 67 Wait 597 | . 10 5 24 . . 17 26 40 16 103 45 . 89 12 40 . 31 139 . Move 8540 | 54 229 285 194 9 372 136 458 1142 378 1001 648 178 1431 399 721 161 399 279 66 Hop 29 | . . . . . . . . 2 . 4 2 . 2 4 13 1 1 . . Pick Up 121 | 2 13 6 12 . . . 16 23 5 17 5 . 11 1 4 1 1 4 . Fast Attach 139 | 6 3 1 13 . . 2 26 11 5 8 13 . 16 1 11 4 2 16 1 Attach 71 | . 3 4 5 . . 2 3 13 . 8 8 . 4 1 4 3 3 10 . Detach 21 | . 1 1 . . . . . 2 1 . 2 . 3 1 . 2 5 3 . Swap 59 | . 1 . 6 1 . 1 . 14 9 14 5 2 . . 1 2 1 2 . Drop 106 | 1 1 1 12 . . . 16 15 9 16 2 . 11 3 8 2 4 5 . Fire 372 | . 36 14 43 . . 21 57 63 5 11 26 8 15 5 7 8 8 45 . Melee 41 | . . . . 1 . . . 2 23 . 4 . 5 6 . . . . . Ram 5 | . . . . . . . . . . 2 . . . . . . . 3 . Kick 2 | . . . . . . . . . . . . . 2 . . . . . . Crush 5 | . . . . . . . . . . . . . . . . . . 5 . Escape Stasis 38 | . . . . . . . . . 36 . . . . . 2 . . . . Rewire 11 | . . . . . . . . . . . . . . . . . . 11 . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 5 exits: *Fac x4 / [*Ext]) -4/Factory (discovered 5 exits: *Res x4 / [*Upp]) -3/Research -2/Research -1/Access -1/Garrison -1/Access History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 96 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 519 | -10/Materials | Lost 5 parts (2p2n1w) 600 | -10/Materials | Discovered new exit (range 13) 635 | -10/Materials | Entered Mines 640 | -10/Mines | Escorted by a lone wolf Derelict 660 | -10/Mines | Learned location of Storage (-8) 711 | -10/Mines | Core integrity fell below 50% 887 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 946 | -10/Mines | Build established: Scavenger-Mutant 1005 | -10/Mines | Discovered new exit (range 11) 1231 | -10/Mines | Entered Materials 1231 | -9/Materials | Evolved 2 slots: Propulsion x2 1333 | -9/Materials | Identified exit to Mines 1558 | -9/Materials | Lost 6 parts (2p4n) 1579 | -9/Materials | Destroyed 8 combat bots 1611 | -9/Materials | Core integrity fell below 50% 1649 | -9/Materials | Lost 5 parts (1p2n1u1w) 1695 | -9/Materials | Entered Mines 1706 | -9/Mines | Discovered new exit (range 3) 1709 | -9/Mines | Entered Exiles 1727 | -9/Exiles | Discovered new exit (range 14) 1742 | -9/Exiles | Met 8R-AWN 1760 | -9/Exiles | Met EX-HEX 1804 | -9/Exiles | Met EX-BIN 1892 | -9/Exiles | Met EX-DEC 1933 | -9/Exiles | Visited The Gauntlet 2107 | -9/Exiles | Discovered new exit (range 14) 2119 | -9/Exiles | Entered Mines 2386 | -8/Mines | Lost 4 parts (3n1w) 2450 | -8/Mines | Discovered new exit (range 8) 2463 | -8/Mines | Entered Materials 2463 | -8/Materials | Evolved 2 slots: Utility x2 2678 | -8/Materials | Lost 3 parts (1p1n1w) 2792 | -8/Materials | Central database locked down 3322 | -8/Materials | Discovered new exit (range 8) 3336 | -8/Materials | Entered Factory 3336 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3405 | -7/Factory | Build established: Mutant 3715 | -7/Factory | Garrison activated, responded to threat 3759 | -7/Factory | Lost 4 parts (1p2n1u) 3789 | -7/Factory | Identified exit to Garrison 3988 | -7/Factory | Discovered new exit (range 8) 4014 | -7/Factory | Build established: Scavenger-Mutant 4048 | -7/Factory | Lost 3 parts (2n1w) 4086 | -7/Factory | Garrison activated, responded to threat 4113 | -7/Factory | Lost 3 parts (1p1n1u) 4255 | -7/Factory | Lost 3 parts (2n1u) 4456 | -7/Factory | Identified exit to Factory 4464 | -7/Factory | Entered Garrison 4502 | -7/Garrison | Installed Relay Interface Framework 4526 | -7/Garrison | Triggered checkpoint 4597 | -7/Garrison | Expanded RIF knowledge: Program Shield 4600 | -7/Garrison | Rescued a captive Derelict 4601 | -7/Garrison | Rescued a captive Derelict 4651 | -7/Garrison | Discovered exit to Factory (range 10) 4658 | -7/Garrison | Triggered checkpoint 4660 | -7/Garrison | Garrison Relay disabled 4693 | -7/Garrison | Entered Factory 4693 | -6/Factory | Accompanied by 4 allies 4693 | -6/Factory | Evolved 2 slots: Propulsion x2 4712 | -6/Factory | Spotted B-75 Beast 4794 | -6/Factory | Lost 5 allies 4819 | -6/Factory | Discovered new exit (range 14) 4888 | -6/Factory | Discovered new exit (range 11) 4993 | -6/Factory | Discovered new exit (range 4) 5043 | -6/Factory | Search patrols dispatched 5053 | -6/Factory | Build established: Sprinter 5109 | -6/Factory | Identified exit to Lower Caves 5109 | -6/Factory | Entered Lower Caves 5274 | -6/Lower Caves | Core integrity fell below 50% 5335 | -6/Lower Caves | Learned Factory trap positions 5354 | -6/Lower Caves | Lost 12 parts (1p9n2u) 5383 | -6/Lower Caves | Core integrity fell below 20% 5451 | -6/Lower Caves | Lost 6 parts (1p3n1u1w) 5584 | -6/Lower Caves | Discovered new exit (range 12) 5596 | -6/Lower Caves | Identified exit to Lower Caves 5597 | -6/Lower Caves | Entered another Lower Caves area 5659 | -6/Lower Caves | Lost 3 parts (2n1u) 5732 | -6/Lower Caves | Discovered new exit (range 6) 5738 | -6/Lower Caves | Identified exit to Factory 5838 | -6/Lower Caves | Entered Factory 5838 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5839 | -5/Factory | Loaded intel: 127 trap records 5891 | -5/Factory | Build established: Scavenger-Mutant 6152 | -5/Factory | Lost 6 parts (1p4n1w) 6227 | -5/Factory | Discovered new exit (range 6) 6297 | -5/Factory | Identified exit to Factory 6386 | -5/Factory | Central database locked down 6585 | -5/Factory | Discovered new exit (range 16) 6629 | -5/Factory | Entered another Factory area 6629 | -4/Factory | Accompanied by 1 ally 6629 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6636 | -4/Factory | Identified exit to DSF 6660 | -4/Factory | Discovered new exit (range 13) 6672 | -4/Factory | Build established: Hacker-Sprinter 6737 | -4/Factory | Identified exit to Research 6792 | -4/Factory | Entered Research 6792 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7018 | -3/Research | Lost 3 parts (1p2u) 7030 | -3/Research | Spotted B-86 Titan 7093 | -3/Research | Lost 5 parts (2p1u2w) 7114 | -3/Research | System corruption reached 10% 7118 | -3/Research | Spotted B-86 Titan 7157 | -3/Research | Discovered new exit (range 7) 7174 | -3/Research | Entered another Research area 7174 | -2/Research | Evolved 2 slots: Utility x2 7204 | -2/Research | Garrison activated, responded to threat 7254 | -2/Research | Discovered new exit (range 10) 7261 | -2/Research | Entered Access 7261 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 7325 | -1/Access | Energy Cycler disabled 7494 | -1/Access | Identified exit to Garrison 7494 | -1/Access | Entered Garrison 7495 | -1/Garrison | Spotted B-75 Beast 7502 | -1/Garrison | Rewired B-86 Titan 7520 | -1/Garrison | Allies destroyed B-75 Beast 7521 | -1/Garrison | Lost 6 parts (1p2n3u) 7551 | -1/Garrison | Rewired B-90 Cyclops 7732 | -1/Garrison | System corruption reached 10% 7736 | -1/Garrison | Build established: Mutant 7889 | -1/Garrison | Garrison Relay disabled 8114 | -1/Garrison | Spotted B-99 Colossus 8131 | -1/Garrison | Triggered checkpoint 8149 | -1/Garrison | Core integrity fell below 50% 8184 | -1/Garrison | Discovered new exit (range 11) 8185 | -1/Garrison | Core integrity fell below 20% 8189 | -1/Garrison | Entered Access 8205 | -1/Access | Lost 14 parts (1p6n5u2w) 8224 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 08184_ Detecting nearby RIF Installer. 08187_ Penetrated by Slug. 08189_ Attempting to access garrison exit controls... RIF authorized. LOCATION=UNKNOWN GOAL=ESCAPE 08192_ ALERT: Access garrison breached. 08192_ ALERT: Machine network offline. 08197_ 6UIX1NJV1L:==QDSFJQD4Y47 08199_ Acquired Imp. Melee Analysis Suite. 08220_ Triggered Ambush Trap. 08220_ B-74 Champion emerges from a hatch in the floor. 08220_ G-73 Enforcer emerges from a hatch in the floor. 08220_ S-43 Plague emerges from a hatch in the floor. 08221_ FUT1/&UVT09>AAN OR1U%6 6| 08221_ U-05 Engineer lays Concrete. <x3> Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????+???? | | ????????????????????????? ???? | | ????????????????????????# ???? | | ???????????????????????? #??? | | ????????????????????????# #??? | | ????????????????????????# #??? | | ??????????#####????????## ##?? | | ??????????# ???????# #?? | | ??????????# ??????? #?? | | ??????????# = ??????? ??? | | ??????????# ??????# #??? | | ??????????? ! #######@#??? | | ??????????????? + #??? | | ??????????????????# gs #??? | | ################??# #??? | | #??# #??? | | #??# #??? | | #### #??? | | ! + #??? | | # ######? | | # # #? | | + # #? | | ? ####### # #? | | ? #?????# # !#? | | ? #?????# # #? | | #######+###########??# # ?? | | #??# ##+#??? | | #??# #??? | | #??# #??? | | #### #??? | | #??? | | #######+#### | | #???# # | | +##################???# # | | ??????????????????????# # | | ??????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 37 Energy Capacity 425 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 825 Evasion (%) 66 Targeting Accuracy 16 Melee Accuracy 6 Target Analysis 8 Recoil Reduction 5 Offensive Hacking 26 Defensive Hacking 20 Relay Coupler Types 3 Relay Coupler Value 89 Item Schematics ----------------- Med. Storage Unit | -7/Factory | Hacked Imp. Propulsion Shielding | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LatentKineticRigger Manual? 0 Play Time 03:50:08 Cumulative 179.6 hours Start 2025.04.22 @ 21:51:39 End 2025.04.25 @ 18:25:58 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 174 Rogue 174 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 59 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 21a7d3df-38b1-4475-86c3-35023661289f