Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.24 @ 14:05:55 Player: Minty Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (114) 570 Value Destroyed (4432) 4432 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1271) 1271 TOTAL SCORE: 11353 Bonus ------- High Alert Combat Kills 673 Follower Combat Kills 98 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 68/300 Energy 96/100 System Corruption 1% Temperature Cool (27) Movement Core (150) Ox2 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Improved Signal Interpreter Hacking Suite > --- WEAPON (3) ------- Enhanced Gauss Cannon > --- INVENTORY (5) ---- Precision Shock Rifle Force Rifle Variable Charge Gun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Cooled Fission Core > --- PROPULSION ------- Cooled Airjet Antigrav System Cooled Gravmag System > --- UTILITY ---------- Cooling System Large Storage Unit Improved Sensor Array Improved Signal Interpreter Core Analyzer Improved Transmission Jammer Hacking Suite Authchip [R/Combat] > --- WEAPON ----------- Precision Shock Rifle Improved Arc Projector Gatling Laser > --- INVENTORY -------- Weapon Cycler Advanced ECM Suite System Restoration Module Force Rifle Dispersion Rifle Flak Gun Flak Gun Enhanced Gauss Cannon Improved Grenade Launcher Precision Grenade Launcher Improved Datajack Multitool Multitool Shrapnel Trap [Rating: 76] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Improved Titanium Leg Wheel Armored Wheel Hover Unit Cooled Gravmag System Flight Unit Nuclear Pulse Array Utility Cooling System Device Cooling System Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Multitool Impact Weapon Maul Build | -11 -10 -10 -10 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Fac Slots Evolved 12 | . . . . 4 2 2 . 2 2 Power 1 | . . . . . . 1 . . . Propulsion 3 | . . . . 1 1 . . . 1 Utility 7 | . . . . 2 1 1 . 2 1 Weapon 1 | . . . . 1 . . . . . Parts Attached 159 | . 5 . 15 48 40 4 11 19 17 Power 12 | . . . 1 3 3 1 1 2 1 Engine 6 | . . . 1 . 3 1 . 1 . Core 6 | . . . . 3 . . 1 1 1 Reactor . | . . . . . . . . . . Propulsion 28 | . 2 . 6 6 7 . . 4 3 Treads 4 | . . . . 3 1 . . . . Leg 6 | . . . . . 5 . . . 1 Wheel 12 | . 2 . 6 3 1 . . . . Hover 4 | . . . . . . . . 4 . Flight 2 | . . . . . . . . . 2 Utility 31 | . 1 . 1 10 8 2 2 4 3 Device 16 | . . . . 4 6 1 1 2 2 Storage 2 | . . . . 2 . . . . . Processor 4 | . . . . 1 1 1 . 1 . Hackware 3 | . . . . . 1 . 1 1 . Protection 6 | . 1 . 1 3 . . . . 1 Artifact . | . . . . . . . . . . Weapon 88 | . 2 . 7 29 22 1 8 9 10 Energy Gun 36 | . . . . 16 9 . 4 5 2 Energy Cannon 1 | . . . 1 . . . . . . Ballistic Gun 15 | . . . 2 2 6 1 3 . 1 Ballistic Cannon 4 | . . . . . 1 . . 1 2 Launcher 14 | . . . . 3 4 . 1 2 4 Special Weapon 13 | . . . 1 8 2 . . 1 1 Impact Weapon 5 | . 2 . 3 . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 12 | . . . . 3 4 . . 3 2 Parts Lost 35 | . . . 3 1 3 . 7 9 12 Power 5 | . . . 1 . . . 1 2 1 Propulsion 14 | . . . 2 1 1 . 3 2 5 Utility 9 | . . . . . . . 2 4 3 Weapon 7 | . . . . . 2 . 1 1 3 Highest Loss Streak 9 | . . . 2 1 1 . 3 9 7 To Critical Strikes 2 | . . . . . . . 2 . . Average Slot Usage (%) 86 | . 88 100 99 93 97 99 77 69 39 Engine 5 | . 14 14 14 . 5 12 6 3 . Core 2 | . . . . 8 1 . . 5 1 Treads 7 | . . . . 19 15 . . . . Leg 5 | . 18 . . . 10 26 17 . . Wheel 7 | . 9 28 27 6 2 . . . . Hover 2 | . . . . . . . . 11 7 Device 9 | . . . . 8 15 20 16 14 4 Storage 8 | . 14 14 14 9 7 6 6 5 3 Processor 6 | . . . . 6 10 13 6 6 9 Hackware 2 | . . . . . 3 . 2 7 5 Protection 4 | . 3 14 14 8 . . . . . Energy Gun 10 | . . . . 19 18 13 7 7 . Ballistic Gun 3 | . 19 . 4 2 3 6 8 2 . Impact Weapon 5 | . 8 28 22 1 . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 61 | 14 17 17 20 42 50 55 59 61 38 Greatest Support 60 | 20 24 24 24 60 60 60 60 39 38 Greatest Overweight (x) 6 | . 1 . 6 2 4 . 2 4 2 Average Overweight (x) . | . . . . . 1 . . 1 . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 15 15 Average Capacity 11 | 8 8 8 8 9 15 15 15 15 12 Most Carried 15 | 6 8 8 8 13 15 15 15 15 15 Average Carried 11 | 6 6 7 7 8 14 13 14 14 11 Final Capacity 15 | 8 8 8 8 15 15 15 15 15 5 Final Carried 15 | 6 7 8 8 12 15 14 15 14 3 Class Distribution -------------------- 41% | Mutant 39% | Gunner 6% | Scavenger-Mutant 4% | Tank 4% | Scavenger-Skirmisher 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Gunner | -8/Materials Gunner | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/DSF Scavenger-Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -10 -8 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Fac Matter Collected 2517 | 200 176 . 210 651 519 . 410 188 163 Remotely . | . . . . . . . . . . Salvage Created 3972 | . 217 79 307 945 1053 . 443 500 428 Parts 191 | . 14 3 15 41 61 . 10 21 26 Haulers Intercepted 3 | . 1 . . 2 . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Fac Combat Hostiles Destroyed 89 | . 5 3 7 18 24 . 8 11 13 Melee 5 | . . 2 3 . . . . . . Guns 40 | . 5 . 1 11 16 . 4 3 . Cannons 3 | . . . 1 1 . . . . 1 AOE 36 | . . . . 5 7 . 4 8 12 Classes Destroyed 15 | . 4 2 2 2 4 . 1 . . Worker 5 | . . 2 . 2 . . . 1 . Builder 3 | . . . . 1 2 . . . . Tunneler 5 | . . 1 . . . . . 2 2 Hauler 3 | . 1 . . 2 . . . . . Recycler 1 | . . . . . 1 . . . . Operator 5 | . . . . . 1 . . 2 2 Watcher 3 | . 1 . . . 2 . . . . Swarmer 21 | . 3 3 . . 7 . 2 2 4 Grunt 45 | . 2 . . 17 12 . 3 5 6 Sentry 7 | . . . . 1 3 . . 2 1 Hunter 5 | . . . . . 1 . 2 2 . Programmer 3 | . . . . . 1 . . . 2 Heavy 1 | . . . . . . . 1 . . Artisan 2 | . . . 2 . . . . . . Subdweller 7 | . . . 7 . . . . . . Best Kill Streak 12 | . 3 3 2 6 6 . 5 3 12 Combat Bots Only 11 | . 3 3 2 3 6 . 5 3 11 Max Kills in Single Turn 4 | . 1 1 1 2 3 . 3 2 4 Gunslinging 1 | . . . . . 1 . . . . Exploded 3 | . . . . 1 3 . 3 2 3 Melee 1 | . . 1 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Fac Hostile Shots Fired 628 | . 17 9 46 119 145 . 68 68 156 Missed 220 | . 4 2 11 32 63 . 20 25 63 Damage Taken 7679 | . 133 56 704 1437 1074 . 1066 1099 2110 Core 2111 | . 32 . 193 208 50 . 194 283 1151 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 63 | . . 3 13 47 . . . . . Core Remaining (%) 68 | 100 . . 10 62 92 . 77 71 . Volleys Fired 208 | . 21 . 16 51 50 . 22 24 24 Largest 3 | . 2 . 2 3 3 . 3 3 1 Hottest 256 | . 40 . 100 175 256 . 256 200 57 Shots Fired 426 | . 42 . 31 117 115 . 54 43 24 Gun 365 | . 42 . 25 96 110 . 49 38 5 Cannon 16 | . . . 5 . . . . . 11 Launcher 33 | . . . . 10 5 . 5 5 8 Special 12 | . . . 1 11 . . . . . Kinetic 137 | . 42 . 25 12 14 . 32 . 12 Thermal 226 | . . . 6 95 95 . 17 13 . Explosive 33 | . . . . 10 5 . 5 5 8 Electromagnetic 30 | . . . . . 1 . . 25 4 Robot Hit Streak 12 | . 5 . 7 8 10 . 5 11 12 Robot Miss Streak 11 | . 3 . 1 6 8 . 11 2 3 Penetration Max . | . . . . . . . . . . Secondary Targets 9 | . 1 . . 3 4 . 1 . . Max Gunslinging Chain 1 | . 1 . . 1 1 . 1 . . Shots Hit Robots 312 | . 24 6 38 77 74 . 42 34 17 Core Hits 265 | . 11 2 9 58 63 . 51 36 35 Critical Kills 6 | . . 1 2 . 3 . . . . Critical Parts Destroyed 3 | . . . 2 . 1 . . . . Critical Strikes 19 | . . 1 6 4 7 . . . 1 Burn 6 | . . . . 4 2 . . . . Destroy 5 | . . . . . 5 . . . . Blast 1 | . . . . . . . . . 1 Smash 7 | . . 1 6 . . . . . . Melee Attacks 53 | . 1 9 42 1 . . . . . Impact 53 | . 1 9 42 1 . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . 3 1 . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 1 | . . . 1 . . . . . . Damage Inflicted 11536 | . 265 402 1021 1934 2242 19 1531 1964 2158 Guns 4579 | . 265 . 189 1141 1563 . 773 566 82 Cannons 219 | . . . 17 . . . . . 202 Explosions 5375 | . . . . 699 667 . 758 1398 1853 Melee 1241 | . . 402 805 34 . . . . . Ramming 57 | . . . . 5 12 19 . . 21 Kinetic 1431 | . 265 . 189 106 211 . 447 . 213 Thermal 3491 | . . . 27 1090 1330 . 326 541 177 Explosive 4927 | . . . . 699 667 . 758 1127 1676 Electromagnetic 389 | . . . . . 22 . . 296 71 Impact 1241 | . . 402 805 34 . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . 5 2 . . . 1 Average Corruption 3 | . . . . 5 1 . . . 1 Corruption Purged 2 | . . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . . Effects 32 | . . . . 28 3 . . . 1 Message Errors 3 | . . . . 2 1 . . . . Matter Fused 6 | . . . . 5 1 . . . . Heat Flow Errors 3 | . . . . 2 . . . . 1 Energy Discharges 4 | . . . . 4 . . . . . Parts Fused 1 | . . . . 1 . . . . . Data Loss (minor) 11 | . . . . 10 1 . . . . Alerts 1 | . . . . 1 . . . . . Weapon Failures 3 | . . . . 3 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 538 | . . 196 140 5 21 . 28 39 109 Projectiles . | . . . . . . . . . . Explosions 202 | . . . . 5 21 . 28 39 109 Melee 336 | . . 196 140 . . . . . . Knockbacks 11 | . . 2 7 1 . . . . 1 Impact 9 | . . 2 6 1 . . . . . Kinetic 1 | . . . . . . . . . 1 Secondary 1 | . . . 1 . . . . . . Self-Inflicted Damage 545 | . . . . 44 49 . 14 122 316 Shots 17 | . . . . 1 2 . 2 5 7 Rammed 10 | . . . . 2 2 . . . 6 Targets Rammed 11 | . . . . 2 2 1 . . 6 Kicked 1 | . . . . . . 1 . . . Crushed . | . . . . . . . . . . Highest Temperature 312 | . 2 . . 305 312 . 72 115 80 Average Temperature 84 | . 2 . . 107 65 . 37 38 37 Received Heat Transfer 1947 | . 45 . 90 819 264 . 45 207 477 Effects 2 | . . . . 2 . . . . . Energy Bleed 1 | . . . . 1 . . . . . Interference 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 7 | . . 4 1 . . . . . 2 Impact Corruptions 13 | . . 8 5 . . . . . . Robots Melted 2 | . . . . 1 1 . . . . Combat Hostiles 2 | . . . . 1 1 . . . . Parts Melted 12 | . . . 1 5 6 . . . . Heat Transferred 6288 | . . . 117 2344 2381 . 546 750 150 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 1 1 Alert | -11 -10 -10 -10 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Fac Peak Influence 1067 | . 163 148 . 483 706 319 389 762 1067 Initial 373 | . . 63 . . 149 319 223 203 373 Average 396 | . 126 122 . 316 521 319 292 344 558 Maximum Alert Level 3 | . . . . 2 3 1 1 3 3 Low Security (%) 15 | 100 100 100 . 16 . . 2 7 . Level 1 36 | . . . . 57 10 100 97 63 34 Level 2 43 | . . . . 25 87 . . 21 42 Level 3 4 | . . . . . 1 . . 7 23 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . Squads Dispatched 28 | . 1 . . 5 10 1 1 4 6 Investigation 17 | . 1 . . 4 7 1 . 1 3 Extermination 2 | . . . . . 1 . . . 1 Reinforcement 9 | . . . . 1 2 . 1 3 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . 1 . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Fac Distress Signals 5 | . . . . 1 2 . . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 135 | . 9 3 9 25 28 . 9 12 40 Peak Tracking Total 15 | . 3 3 4 4 6 . 3 4 15 Tactical Retreats 8 | . . . 2 . 1 . . 1 4 Traps | -11 -10 -10 -10 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Fac Traps Triggered 5 | . . . . 1 1 . 1 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 6 | . . . . . . . . 6 . Reused 2 | . . . . 1 . . . 1 . Traps Extracted . | . . . . . . . . . . Installed 2 | . . . . 1 . . . 1 . Triggered 2 | . . . . 1 . . . 1 . Most Traps Carried 2 | . . . 2 2 1 1 1 1 . Objects Rigged 6 | . . . . . . . . 6 . Exploded 4 | . . . . . . . . 4 . Machines | -11 -10 -10 -10 -8 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Fac Machines Disabled 22 | . 1 . . 1 2 . 1 12 5 Max in Single Turn 4 | . 1 . . 1 1 . 1 4 2 Garrison Access 1 | . . . . . 1 . . . . Machines Repaired 1 | . . . . . . . . . 1 Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Fac Machines Accessed 26 | . 2 . . 4 9 2 . 3 6 Terminals 14 | . 2 . . 4 3 1 . 3 1 Fabricators 5 | . . . . . 2 1 . . 2 Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . . . 2 . . . 1 Scanalyzers 3 | . . . . . 1 . . . 2 Garrison Access 1 | . . . . . 1 . . . . Total Hacks 77 | . 6 . . 8 32 6 . 9 16 Successful 34 | . 2 . . 5 11 4 . 5 7 Failed 43 | . 4 . . 3 21 2 . 4 9 Catastrophic 7 | . 3 . . . 2 . . 1 1 Database Lockouts . | . . . . . . . . . . Manual 32 | . 1 . . 8 13 1 . 6 3 Terminals 38 | . 6 . . 8 11 2 . 9 2 Fabricators 16 | . . . . . 8 4 . . 4 Repair Stations . | . . . . . . . . . . Recycling Units 12 | . . . . . 7 . . . 5 Scanalyzers 8 | . . . . . 3 . . . 5 Garrison Access 3 | . . . . . 3 . . . . Terminal Hacks 8 | . 1 . . 2 1 1 . 2 1 Part Schematic 1 | . . . . 1 . . . . . Robot Analysis 1 | . . . . . 1 . . . . Prototype ID Bank 1 | . . . . 1 . . . . . Open DSF 1 | . . . . . . 1 . . . Emergency Access Points 1 | . 1 . . . . . . . . Alert Level 1 | . . . . . . . . . 1 Locate Traps 1 | . . . . . . . . 1 . Reprogram Traps 1 | . . . . . . . . 1 . Fabricator Hacks 7 | . . . . . 3 2 . . 2 Network Status 2 | . . . . . . 1 . . 1 Load Schematic 2 | . . . . . 1 1 . . . Build 3 | . . . . . 2 . . . 1 Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . 2 . . . 1 Process 2 | . . . . . 1 . . . 1 Retrieve Matter 1 | . . . . . 1 . . . . Scanalyzer 4 | . . . . . 2 . . . 2 Insert Component 2 | . . . . . 1 . . . 1 Analyze 2 | . . . . . 1 . . . 1 Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 12 | . 1 . . 3 3 1 . 3 1 Terminals 9 | . 1 . . 3 2 . . 3 . Assimilate 1 | . . . . . . . . 1 . Botnet 6 | . 1 . . 3 1 . . 1 . Detonate 1 | . . . . . . . . 1 . Search 1 | . . . . . 1 . . . . Fabricators 1 | . . . . . . 1 . . . Prioritize 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 Extract 1 | . . . . . . . . . 1 Garrison Access 1 | . . . . . 1 . . . . Jam 1 | . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 19 | . 2 . . . 8 2 . 2 5 Full Trace Events 14 | . 1 . . 4 5 1 . 1 2 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 2 | . . . . . . . . . 2 Authchips . | . . . . . . . . . . Time 93 | . . . . . . . . . 93 Total Robot Build Rating 14 | . . . . . . . . . 14 Part Schematics Acquired 3 | . . . . 1 1 . . . 1 Parts Built 3 | . . . . . 3 . . . . Authchips . | . . . . . . . . . . Time 153 | . . . . . 153 . . . . Total Part Build Rating 17 | . . . . . 17 . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 383 | . . . . . 127 . . . 256 Retrieved Matter 127 | . . . . . 127 . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . 1 Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Fac Total Allies 2 | . . . . . . . . . 2 Largest Group 2 | . . . . . . . . . 2 Highest-Rated Group 112 | . . . . . . . . . 112 Highest-Rated Ally 56 | . . . . . . . . . 56 Total Orders . | . . . . . . . . . . Ally Attacks 18 | . . . . . . . . . 18 Total Damage 737 | . . . . . . . . . 737 Kills 5 | . . . . . . . . . 5 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Fac Robot Analysis Total 1 | . . . . . 1 . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Fac Turns Passed 5427 | 3 311 177 855 964 1586 94 243 691 503 Spaces Moved 3693 | 3 216 165 749 516 833 67 82 516 546 Core 61 | . . . 1 . . . . . 60 Treads 490 | . . . . 310 180 . . . . Legs 632 | 3 120 . . . 330 67 82 9 21 Wheels 1538 | . 96 165 748 206 323 . . . . Hover 844 | . . . . . . . . 507 337 Flight 128 | . . . . . . . . . 128 Fastest Speed 39 | 120 90 90 80 83 130 130 130 51 39 Average Speed 109 | 120 106 90 86 137 143 130 170 111 54 Slowest Speed 350 | 120 120 90 350 250 270 130 270 270 200 Overloaded Moves 20 | . . . . . . . . 17 3 Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 29 | 3 42 41 48 31 29 2 74 15 13 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched 10 | . . 1 9 . . . . . . Spaces Dug 6 | . . . 6 . . . . . . Terrain Destroyed 478 | . . . 6 109 28 . 24 167 144 Melee 6 | . . . 6 . . . . . . Projectile 9 | . . . . 4 . . . . 5 AOE 463 | . . . . 105 28 . 24 167 139 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Fac Total 4599 | 2 257 175 849 665 1134 73 134 591 719 Wait 349 | . . 1 16 6 175 . 19 14 118 Move 3682 | 2 215 164 748 515 832 66 81 515 544 Hop 1 | . . . . . . . . . 1 Pick Up 32 | . 5 1 7 6 9 1 . 2 1 Fast Attach 68 | . 5 . 5 19 17 . 4 10 8 Attach 23 | . . . 3 3 3 3 . 4 7 Detach 25 | . 2 . 2 4 4 1 1 6 5 Swap 68 | . . . 7 26 20 1 7 5 2 Drop 75 | . 8 . 9 27 20 . . 9 2 Fire 208 | . 21 . 16 51 50 . 22 24 24 Melee 47 | . 1 9 36 1 . . . . . Ram 6 | . . . . . . . . . 6 Kick 1 | . . . . . . 1 . . . Crush 4 | . . . . 2 2 . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap 2 | . . . . 1 . . . 1 . Miscellaneous 8 | . . . . 4 2 . . 1 1 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/DSF -5/Factory -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Discovered new exit (range 10) 203 | -10/Materials | Discovered new exit (range 5) 308 | -10/Materials | Build established: Mutant 315 | -10/Materials | Entered Mines 343 | -10/Mines | Met a Derelict bent on vengeance 490 | -10/Mines | Discovered new exit (range 3) 492 | -10/Mines | Entered Subcaves 721 | -10/Subcaves | Discovered new exit (range 9) 807 | -10/Subcaves | Core integrity fell below 50% 825 | -10/Subcaves | Discovered new exit (range 7) 883 | -10/Subcaves | Learned Materials garrison access intel 934 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 943 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 945 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 952 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1096 | -10/Subcaves | Core integrity fell below 20% 1347 | -10/Subcaves | Entered Materials 1347 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1348 | -8/Materials | Loaded intel: 1 garrison access location 1502 | -8/Materials | Discovered new exit (range 9) 1997 | -8/Materials | Build established: Gunner 2043 | -8/Materials | Discovered new exit (range 5) 2311 | -8/Materials | Entered Factory 2311 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2494 | -7/Factory | Fabricated Imp. Grenade Launcher (x1) 2933 | -7/Factory | Fabricated Dispersion Rifle (x2) 3882 | -7/Factory | Discovered new exit (range 11) 3897 | -7/Factory | Entered another Factory area 3897 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3991 | -6/Factory | Identified exit to DSF 3991 | -6/Factory | Entered DSF 4020 | -6/DSF | Additional patrols routed to DSF 4059 | -6/DSF | Lost 3 parts (1p2u) 4170 | -6/DSF | Discovered new exit (range 16) 4225 | -6/DSF | Sterilization system engaged 4232 | -6/DSF | Identified exit to Factory 4234 | -6/DSF | Entered Factory 4234 | -5/Factory | Evolved 2 slots: Utility x2 4367 | -5/Factory | Discovered new exit (range 15) 4382 | -5/Factory | Identified exit to Factory 4864 | -5/Factory | Lost 9 parts (2p2n4u1w) 4925 | -5/Factory | Entered another Factory area 4925 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5081 | -4/Factory | Fabricated H-77 Assassin? 5089 | -4/Factory | Build established: Mutant 5315 | -4/Factory | Core integrity fell below 50% 5345 | -4/Factory | Lost 7 parts (1p4n1u1w) 5352 | -4/Factory | Destroyed 11 combat bots 5398 | -4/Factory | Core integrity fell below 20% 5428 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 05421_ Connecting with Recycling Unit... >>Recycling(Process) Analyzing inventory... Recycling at 100% efficiency: Quantum Rifle (9) Nova Cannon (35) Adv. Weapon Cycler (7) Plasma Rifle (30) Flexi-carbon Leg (50) Adv. Heat Sink (25) Field Laser (31) Flexi-carbon Leg (43) Plasma Rifle (26) 05421_ ALERT: Suspicious activity at Recycling Unit F003. Dispatching Investigation squad. 05422_ Slug penetrates W-44 Eye. 05422_ W-44 Eye knocked back. 05424_ W-44 Eye suffers critical hit (Blast). 05424_ Destroyed Adv. Signal Interpreter. 05428_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | +#####??# #???## ## | | #??# #######????# # | | #??# #??????????## #! # | | """ #??# #???????????# # #| | | """ #??# #???????????# #% # | | """ #??# #???????????## # ## | | """ #??# ###??????????# ## ###? | | #?? #??????????## % ##??? | | """ ## #??????????#" #??? | | """ / +??????????## # ##??? | | """ ## ! #???????????# " #???? | | """ #?? #???????????##"""""""# #???? | | #?? ##???????????# ## # # # #???? | | ######??? ?#????????????? ?####### #???? | | ######??????????????????? ???????# #???? | | ???? * ########### #???? | | ######???????????? #???? | | #????????????????????????### #???? | | #??????????????????????????# #???? | | #????????????????#?????????# #???? | | #????????????????# ??#######+######## #???? | | #????????????????# ??# #??? #???? | | #????????????????# ?# """ """ #??? #???? | | #????????????????# ?# "Y" """ #??? ???? | | ?????????????????# # " " """ #??? ???? | | ??????????""" # # @ + ?? ???? | | ??????????""" ] + g/ %% ## ? ??? | | ??????????""" # g # ! w / #?? ? ??? | | ?????????????????# ######;######???+?#??? | | ???????????????? ??????? ?????????????? | | ???????????????# ????????""????????????? | | ???????????????# ?????????"T"???????????? | | ???????????????# ?????????? ??????????? | | ???????????????# ??????????? ??????????? | | ???????????????# ????????????=???????????? | | ???????????????# ?????????????????????????? | | ???????????????##?????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 34 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Additional Mass Support 16 Armor Coverage 225 Propulsion Shielding 33 Weapon Shielding 33 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 62 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Imp. Grenade Launcher | -8/Materials | Hacked Multitool | -7/Factory | Scanalyzed Lance | -4/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Imp. Grenade Launcher | x1 | -7/Factory Dispersion Rifle | x2 | -7/Factory | Preloaded H-77 Assassin | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SystemCentriumReconfigurator Manual? 0 Play Time 00:36:49 Cumulative 777.5 hours Start 2024.06.24 @ 13:29:37 End 2024.06.24 @ 14:05:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 882 Rogue 604 Adventurer 124 Explorer 154 Win Type - Total 31 Types 25/0/4/1/0/0/0/1/0 Lore% 84 Gallery% 92 Achievement% 77 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 781b85de-2b20-46ad-b54b-86e9e174307d