Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.20 @ 18:15:08 Player: Figgis Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (17) 85 Value Destroyed (283) 283 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (73) 73 TOTAL SCORE: 2501 Bonus ------- Follower Combat Kills 73 Cogmind --------- Core Integrity 550/550 Matter 300/300 Energy 242/250 System Corruption 1% Temperature Cool (0) Movement Treading (320) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Light Treads > --- UTILITY (4) ------ High-capacity Storage Unit Weight Redist. System Light Armor Plating Shield Generator > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (20) --- Light Ion Engine Huge Storage Unit Experimental Sensor Array Power Shielding Utility Shielding Utility Shielding Utility Shielding Improved Light Armor Plating Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Weight Redist. System Light Armor Plating Shield Generator > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Huge Storage Unit Experimental Sensor Array Power Shielding Utility Shielding Utility Shielding Utility Shielding Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Weight Redist. System Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 17 | 3 9 1 . 2 2 Power 2 | 1 . . . 1 . Engine 2 | 1 . . . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 2 2 . . 1 . Treads 5 | 2 2 . . 1 . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | . 2 1 . . 2 Device 2 | . . 1 . . 1 Storage 2 | . 2 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 5 | . 5 . . . . Energy Gun 2 | . 2 . . . . Energy Cannon . | . . . . . . Ballistic Gun 3 | . 3 . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 5 | . 2 1 . 1 1 Power 1 | . . . . 1 . Propulsion 2 | . . 1 . . 1 Utility . | . . . . . . Weapon 2 | . 2 . . . . Highest Loss Streak 2 | . 2 1 . 1 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 85 | . 82 84 85 93 80 Engine 13 | . 14 14 14 14 9 Treads 20 | . 28 19 14 22 18 Device 8 | . . 8 14 14 18 Storage 13 | . 13 14 14 14 9 Energy Gun 1 | . 7 . . . . Ballistic Gun 24 | . 18 28 28 28 18 Naked Turns . | . . . . . . Heaviest Build 56 | 3 49 49 49 51 56 Greatest Support 46 | 3 40 40 26 46 46 Greatest Overweight (x) 1 | . 1 1 1 1 1 Average Overweight (x) . | . . 1 1 1 1 Largest Inventory Capacity 20 | 5 20 20 20 20 20 Average Capacity 18 | 5 14 20 20 20 20 Most Carried 13 | 5 11 11 13 13 12 Average Carried 9 | 4 8 10 10 11 10 Final Capacity 20 | 5 20 20 20 20 20 Final Carried 13 | 5 11 10 10 13 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Jun Mat Min Exi Min Mat Matter Collected 496 | 230 138 70 . 36 22 Remotely . | . . . . . . Salvage Created 405 | . 352 43 . 10 . Parts 34 | . 24 8 . 2 . Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Combat Hostiles Destroyed 14 | . 10 3 . 1 . Guns 14 | . 10 3 . 1 . Classes Destroyed 4 | . 4 . . . . Hauler 1 | . 1 . . . . Watcher 2 | . 2 . . . . Swarmer 10 | . 6 3 . 1 . Grunt 4 | . 4 . . . . Best Kill Streak 4 | . 4 3 . 1 . Combat Bots Only 3 | . 3 3 . 1 . Max Kills in Single Turn 2 | . 1 2 . 1 . Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Jun Mat Min Exi Min Mat Damage Taken 804 | . 584 36 . 173 11 Core 118 | . 91 . . 27 . Absorbed by Shields 4 | . . . . . 4 Core Remaining (%) 76 | 100 . . . 52 . Volleys Fired 42 | . 36 3 . 3 . Largest 2 | . 2 2 . 2 . Hottest 90 | . 90 46 . 46 . Shots Fired 76 | . 64 6 . 6 . Gun 76 | . 64 6 . 6 . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 48 | . 36 6 . 6 . Thermal 15 | . 15 . . . . Explosive . | . . . . . . Electromagnetic 13 | . 13 . . . . Robot Hit Streak 10 | . 10 4 . 3 . Robot Miss Streak 6 | . 6 2 . 4 . Penetration Max . | . . . . . . Secondary Targets 5 | . 4 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 47 | . 41 4 . 2 . Core Hits 22 | . 18 3 . 1 . Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 2 | . 2 . . . . Critical Strikes 3 | . 3 . . . . Destroy 3 | . 3 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 667 | . 575 61 . 31 . Guns 667 | . 575 61 . 31 . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 425 | . 333 61 . 31 . Thermal 133 | . 133 . . . . Explosive . | . . . . . . Electromagnetic 109 | . 109 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 218 | . 218 . . 1 . Average Temperature 90 | . 91 . . 1 . Received Heat Transfer 249 | . 168 . . 75 6 Effects 1 | . 1 . . . . Interference 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 370 | . 370 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Peak Influence 214 | . 214 70 . 98 15 Initial 19 | . . 19 . . . Average 48 | . 103 25 . 21 2 Maximum Alert Level 1 | . 1 . . . . Low Security (%) 97 | 100 93 100 . 100 100 Level 1 2 | . 6 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 2 . . . 1 Investigation 2 | . 1 . . . 1 Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Distress Signals 5 | . 1 . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 36 | . 17 3 . 9 7 Peak Tracking Total 8 | . 4 3 . 3 8 Tactical Retreats 3 | . 1 . . 2 . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Traps Triggered 4 | . 3 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Jun Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Machines Accessed 9 | . 5 . 1 . 3 Terminals 7 | . 5 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 25 | . 15 . 1 . 9 Successful 11 | . 6 . 1 . 4 Failed 14 | . 9 . . . 5 Catastrophic 3 | . 1 . . . 2 Database Lockouts . | . . . . . . Manual 7 | . 5 . . . 2 Terminals 21 | . 15 . . . 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . . . . 3 Garrison Access . | . . . . . . Terminal Hacks 9 | . 6 . 1 . 2 Record 1 | . . . 1 . . Robot Analysis 2 | . 2 . . . . Prototype ID Bank 1 | . 1 . . . . Branch Access Points 1 | . 1 . . . . Locate Traps 2 | . 2 . . . . Patrol Status 1 | . . . . . 1 Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . . 2 Insert Component 2 | . . . . . 2 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 5 . . . 3 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Jun Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Jun Mat Min Exi Min Mat Total Allies 5 | . . 3 . 2 . Largest Group 3 | . . 3 3 3 2 Highest-Rated Group 41 | . . 40 40 41 41 Highest-Rated Ally 31 | . . 16 16 31 31 Total Orders . | . . . . . . Ally Attacks 24 | . . . . 24 . Total Damage 276 | . . . . 276 . Kills 3 | . . . . 3 . Allies Corrupted 1 | . . . . . 1 Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Jun Mat Min Exi Min Mat Turns Passed 3986 | 28 1013 1203 967 518 257 Spaces Moved 1724 | 37 487 496 402 200 102 Core 105 | 37 68 . . . . Treads 1619 | . 419 496 402 200 102 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 50 240 240 240 240 Average Speed 219 | 50 180 240 240 240 240 Slowest Speed 240 | 50 240 240 240 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 52 | 4 77 78 88 49 18 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 4 | . . 3 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Total 1859 | 45 556 504 407 233 114 Wait 50 | . 13 5 . 24 8 Move 1719 | 36 486 495 401 199 102 Hop . | . . . . . . Pick Up 25 | 6 10 . 3 5 1 Fast Attach 6 | 2 4 . . . . Attach 10 | 1 4 1 . 2 2 Detach . | . . . . . . Swap 1 | . 1 . . . . Drop 6 | . 2 . 3 . 1 Fire 42 | . 36 3 . 3 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 16) 29 | -11/Junkyard | Entered Materials 33 | -10/Materials | Identified exit to Mines 63 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 8) 970 | -10/Materials | Discovered new exit (range 6) 1042 | -10/Materials | Entered Mines 1270 | -10/Mines | Discovered new exit (range 7) 1271 | -10/Mines | Learned location of Storage (-7) 1537 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1861 | -10/Mines | Discovered new exit (range 15) 2049 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2049 | -10/Mines | Discovered new exit (range 5) 2245 | -10/Mines | Entered Exiles 2245 | -10/Exiles | Found Exiles lab abandoned 2245 | -10/Exiles | Accompanied by 3 allies 3191 | -10/Exiles | Discovered new exit (range 10) 3212 | -10/Exiles | Entered Mines 3212 | -9/Mines | Accompanied by 3 allies 3515 | -9/Mines | Assembled infested the area 3582 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3587 | -9/Mines | Found Prototype Device 3681 | -9/Mines | Discovered new exit (range 8) 3730 | -9/Mines | Entered Materials 3730 | -8/Materials | Accompanied by 2 allies 3730 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3735 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3958 | -8/Materials | Identified Exp. Sensor Array 3987 | -8/Materials | Self-destructed Last Messages --------------- 03941_ ZG-6UA(g) triggered Shock Trap. 03941_ The floor emits a surge of raw power. 03942_ ZG-6UA(g) triggered Shock Trap. 03942_ The floor emits a surge of raw power. 03943_ ZG-6UA(g) system terminally corrupted. 03944_ Acquired 22 matter. 03958_ Connecting with Scanalyzer... >>Insert(Prototype Device) Scanning Exp. Sensor Array... Ready to analyze. >>Insert(Broken Exp. Sensor Array) Scanning Broken Exp. Sensor Array... Ready to analyze. 03958_ ALERT: Suspicious activity at Scanalyzer M002. Dispatching Investigation squad. 03983_ W-25 Informer sends out distress signal. 03985_ C-30 ARC bursts open, deploying its payload. 03985_ L-31 Rogue unfolds itself. 03985_ G-47 Trooper unfolds itself. 03985_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????###?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?########????????????? | | ????????????????????????? ?# "" #????????????? | | ????????????????????????? ## ""S #????????????? | | ?????????????????????????? # "" #????????????? | | ?????????????????????????? ## #????????????? | | ?????????????????????????? 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""" g T"#""" ## | | ???????????? ???""gg ""# ## ##+#### ###??? | | ???????????????? % g # ## #? ??? #????? | | ??????????????? l ######## #? ?? ?##### | | ?????????????? ### ########+## ?# ?# # | | ?????????????? ??# # #? + ?# # | | ????????????????!!???# # """ """ # # ## # | | ?????????????????????# # """ """ + [ ## ### # | | ?????????????????????# # """ """ # ## #?# # | | ?????????????????????# + # ## #?# # | | ?????????????????????# # # ## #?# # | | ?????????????????????# ### ! ####### #?#! # | | ?????????????????????# #?# #?# #?# #?# # | | ?????????????????????# #?##+##############+### # | | ??????????????######## #??# #???????# + # | | ??????????????# # #??# #???????# """ # # | | ??????????????#""" # #### #???????# """ # # | | ??????????????#""" # #???????# """ # # | | ??????????????#""" # ######???????# # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FocalMatterLoader Manual? 0 Play Time 00:12:16 Cumulative 77.0 hours Start 2023.10.20 @ 16:43:06 End 2023.10.20 @ 18:15:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 130 Rogue 127 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 51 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea2f35fa-3116-4b04-974a-4507817da968