Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.28 @ 12:51:43 Player: shapeshifter Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (7) 35 Value Destroyed (113) 113 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 808 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 300/300 System Corruption 3% Temperature Cool (9) Movement Core (750) Ox14 Location -9/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit Large Battery > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Scrap Shield Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Wheel Wheel EM Pulse Gun [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Terrain Scanner Storage High-capacity Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 13 | 6 4 . 3 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 2 . . Treads 2 | 2 . . . Leg . | . . . . Wheel 2 | . 2 . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 2 . 1 Device 1 | . 1 . . Storage 3 | 1 1 . 1 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 3 | 2 . . 1 Energy Gun 2 | 1 . . 1 Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . . 6 4 Power 2 | . . 1 1 Propulsion 4 | . . 2 2 Utility 1 | . . 1 . Weapon 3 | . . 2 1 Highest Loss Streak 6 | . . 6 4 To Critical Strikes . | . . . . Average Backups 3 | 2 4 5 1 Power . | . 1 1 . Propulsion 1 | 1 2 1 . Utility . | . . 1 1 Weapon . | 1 1 1 . Tool/Special . | . . . . Unused Backups 1 | . . . 1 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 81 | . 93 91 59 Engine 10 | . 14 10 7 Treads 10 | . 5 3 22 Wheel 15 | . 22 22 . Device 7 | . 7 13 . Storage 17 | . 14 14 24 Energy Gun 10 | . 14 13 3 Ballistic Gun 9 | . 14 14 . Peak Build Rating 7 | 6 7 7 6 Average Rating 5 | 4 6 6 4 On Entrance 4 | . 6 7 3 Naked Turns . | . . . . Heaviest Build 48 | 10 46 46 48 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 14 | . 2 14 1 Average Overweight (x) 1 | . 1 2 . Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 17 | 6 18 20 20 Most Carried 7 | 5 5 7 5 Average Carried 3 | 2 4 5 2 Final Capacity 20 | 8 20 20 20 Final Carried 5 | 4 5 5 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Rec Matter Collected 324 | 194 102 28 . Remotely . | . . . . Salvage Created 175 | . 108 67 . Parts 16 | . 10 6 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 6 | . . 6 . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 6 | . 2 4 . Guns 6 | . 2 4 . Classes Destroyed 3 | . 2 1 . Builder 1 | . 1 . . Swarmer 4 | . . 4 . Grunt 2 | . 2 . . Best Kill Streak 4 | . 2 4 . Combat Bots Only 4 | . 2 4 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 157 | . 23 91 43 Missed 55 | . 9 31 15 Hits 102 | . 14 60 28 Projectile 102 | . 14 60 28 Critical Strikes 3 | . . . 3 Damage Taken 1017 | . 158 440 419 Core 254 | . 23 112 119 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 26 | . 9 12 5 Largest 2 | . 2 2 1 Hottest 60 | . 60 60 40 Shots Fired 47 | . 18 24 5 Gun 47 | . 18 24 5 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 21 | . 9 12 . Thermal 21 | . 9 12 . Explosive . | . . . . Electromagnetic 5 | . . . 5 Robot Hit Streak 9 | . 4 9 3 Robot Miss Streak 5 | . 1 5 1 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 30 | . 12 14 4 Core Hits 13 | . 6 5 2 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 337 | . 136 142 59 Guns 315 | . 127 142 46 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 22 | . 9 . 13 Kinetic 116 | . 38 78 . Thermal 153 | . 89 64 . Explosive . | . . . . Electromagnetic 46 | . . . 46 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 2 2 3 Average Corruption 2 | . 2 2 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . 1 3 2 Message Errors 2 | . . 1 1 Heat Flow Errors 2 | . 1 1 . Energy Discharges 1 | . . 1 . Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 4 | . 4 . . Shots . | . . . . Rammed 11 | . 2 . 9 Targets Rammed 11 | . 2 . 9 Kicked . | . . . . Crushed . | . . . . Highest Temperature 84 | . 84 66 36 Average Temperature 31 | . 41 20 16 Received Heat Transfer 561 | . 84 288 189 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 350 | . 200 150 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 64 | . 30 . 64 Initial 31 | . . . 31 Average 13 | . 6 . 28 Influence Increases 243 | . 45 155 43 Destroy 0b10 Robot/C 120 | . 40 80 . Destroy 0b10 Robot/NC 5 | . 5 . . Successful Hack 43 | . . . 43 Lose Combat Pursuer 75 | . . 75 . Influence Decreases 243 | . 35 100 108 Entered New Map 40 | . . 6 34 Time Decay 123 | . 35 34 54 Lost Part 80 | . . 60 20 Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 14 | . 6 7 1 Peak Tracking Total 6 | . 5 6 1 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Rec Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Machines Accessed 3 | . . . 3 Terminals 3 | . . . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . . . 12 Successful 6 | . . . 6 Failed 6 | . . . 6 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 12 | . . . 12 Terminals 12 | . . . 12 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . . . 4 Prototype ID Bank 1 | . . . 1 Level Access Points 1 | . . . 1 Zone Layout 2 | . . . 2 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . . . 2 Terminals 2 | . . . 2 Botnet 2 | . . . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . . 3 Full Trace Events 3 | . . . 3 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 235 | . 75 160 . Terrain 235 | . 75 160 . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Rec Turns Passed 558 | 88 141 177 152 Spaces Moved 296 | 57 82 112 45 Core 17 | 16 . 1 . Treads 107 | 41 13 8 45 Legs . | . . . . Wheels 172 | . 69 103 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 110 110 160 Average Speed 136 | 129 117 123 215 Slowest Speed 750 | 160 160 750 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 12 | 4 21 10 13 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Total 373 | 72 109 130 62 Wait 13 | . 9 4 . Move 293 | 56 81 111 45 Hop . | . . . . Pick Up 14 | 10 3 1 . Fast Attach . | . . . . Attach 13 | 6 2 2 3 Detach . | . . . . Swap 2 | . 2 . . Drop 1 | . 1 . . Fire 26 | . 9 12 5 Melee . | . . . . Ram 5 | . 2 . 3 Kick . | . . . . Crush 6 | . . . 6 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -9/Recycling (discovered 1 exit: Fac) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 6) 230 | -10/Materials | Entered Subcaves 231 | -10/Subcaves | Approached by a straggling Scientist 309 | -10/Subcaves | Build established: Mutant 370 | -10/Subcaves | Discovered new exit (range 8) 405 | -10/Subcaves | Core integrity fell below 50% 407 | -10/Subcaves | Entered Recycling 433 | -9/Recycling | Lost 6 parts (1p2n1u2w) 439 | -9/Recycling | Identified exit to Factory 554 | -9/Recycling | Core integrity fell below 20% 559 | -9/Recycling | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Downloaded map data. >>Access(Main) Found 1 level access point to Factory: (59,25) Map updated. 00491_ Y-45 Defender springs to life. 00495_ SQ 6ALSMW|Z 00500_ EM Pulse Gun destroyed. 00500_ Critical hit (Burn: +37). 00516_ System corrupted: Component data lost. 00517_ Lgt. Treads destroyed. 00517_ Slammed into Y-45 Defender. 00529_ Lgt. Ion Engine destroyed. 00530_ Slammed into Y-45 Defender. 00535_ Lgt. Treads destroyed. 00536_ Slammed into Y-45 Defender. 00547_ Y-45 Defender IFF system glitched. 00550_ Critical hit (Burn: +37). 00551_ Slammed into Y-45 Defender. 00556_ Critical hit (Burn: +37). 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