Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.09 @ 03:16:55 Player: Allouette Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (108) 540 Value Destroyed (3769) 3769 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (965) 965 TOTAL SCORE: 8814 Bonus ------- High Alert Combat Kills 65 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/850 Matter 187/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit Targeting Computer Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Thermal Generator High-capacity Battery (250) High-capacity Matter Pod (200) Authchip [R/Combat] Relay Coupler [Specialist] (23) Improved Remote Datajack Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine Light Fission Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Target Analyzer Heavy Reflective Plating Relay Coupler [NC] Relay Coupler [Swarmer] > --- WEAPON ----------- Smartbomb Launcher > --- INVENTORY -------- Micro Nuclear Core Armored Huge Wheel Thermal Generator High-capacity Battery High-capacity Matter Pod Targeting Computer Cloaking Device Authchip [R/Combat] Relay Coupler [Specialist] Ion Cannon Ion Cannon Improved Remote Datajack [Rating: 62] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Neutrino Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Actuator Array Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Utility Shielding Weapon Datajack Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun KE Penetrator Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Great Maul Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Fac Fac Gar Slots Evolved 8 | . . 2 2 . 2 2 . Power 1 | . . . . . . 1 . Propulsion 2 | . . 2 . . . . . Utility 5 | . . . 2 . 2 1 . Weapon . | . . . . . . . . Parts Attached 149 | 5 9 30 28 29 30 9 9 Power 14 | 1 1 2 3 3 2 1 1 Engine 10 | 1 1 2 2 3 1 . . Core 4 | . . . 1 . 1 1 1 Reactor . | . . . . . . . . Propulsion 37 | 2 2 8 8 10 6 . 1 Treads 8 | . . 4 4 . . . . Leg 22 | 2 2 4 4 10 . . . Wheel 3 | . . . . . 2 . 1 Hover . | . . . . . . . . Flight 4 | . . . . . 4 . . Utility 37 | 1 3 4 10 6 9 2 2 Device 16 | . 1 1 5 4 4 . 1 Storage 7 | 1 2 1 1 2 . . . Processor 4 | . . 1 1 . . 1 1 Hackware 5 | . . . 1 . 4 . . Protection 5 | . . 1 2 . 1 1 . Artifact . | . . . . . . . . Weapon 61 | 1 3 16 7 10 13 6 5 Energy Gun 8 | 1 2 . 1 1 1 1 1 Energy Cannon 11 | . . 4 1 1 1 2 2 Ballistic Gun 11 | . . 4 . . 4 2 1 Ballistic Cannon 7 | . . 1 1 1 4 . . Launcher 7 | . . 4 . 2 . . 1 Special Weapon 5 | . . . . 1 3 1 . Impact Weapon 2 | . . . 1 1 . . . Slashing Weapon 4 | . . . 2 2 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 6 | . 1 3 1 1 . . . Unidentified Prototypes 2 | . . . 1 . 1 . . Corrupted Parts 2 | . . . . . 2 . . System Corruption 4 | . . . . . 4 . . Parts Lost 61 | . 3 15 2 11 12 2 16 Power 8 | . 1 1 . 1 2 . 3 Propulsion 20 | . . 7 1 6 3 . 3 Utility 14 | . . 2 1 1 4 1 5 Weapon 19 | . 2 5 . 3 3 1 5 Highest Loss Streak 16 | . 2 3 1 5 6 1 16 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 89 | . 98 82 97 90 82 76 73 Engine 9 | . 13 10 8 8 3 6 4 Treads 5 | . . 12 16 . . . . Leg 19 | . 28 17 17 30 7 . . Wheel 1 | . . . . . 4 13 11 Flight 1 | . . . . . 8 . . Device 9 | . 12 1 5 11 12 10 5 Storage 10 | . 14 11 9 9 7 6 6 Processor 3 | . . 6 6 3 . 3 6 Hackware 7 | . . . 7 9 18 13 11 Protection 1 | . . . 6 . 1 6 4 Energy Gun 6 | . 20 . 1 2 1 3 4 Energy Cannon 2 | . . 6 7 . . 1 . Ballistic Gun 2 | . . 5 . . 5 3 4 Ballistic Cannon 1 | . . 3 1 2 3 . . Slashing Weapon 1 | . . . 2 6 . . . Special Melee Weapon 2 | . 7 2 1 3 . . . Naked Turns . | . . . . . . . . Heaviest Build 59 | 9 29 38 45 48 59 59 59 Greatest Support 83 | 20 20 63 83 80 56 56 56 Greatest Overweight (x) 16 | 2 1 3 1 1 16 1 6 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 13 | 7 9 15 15 15 15 15 15 Most Carried 15 | 5 10 14 15 15 15 15 15 Average Carried 12 | 3 9 11 14 13 13 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 5 10 14 15 15 15 15 6 Class Distribution -------------------- 84% | Mutant 6% | Gladiator 5% | Scavenger-Mutant 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Resources | -11 -10 -9 -8 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Gar Fac Fac Gar Matter Collected 2549 | 221 172 621 321 344 685 97 88 Remotely . | . . . . . . . . Salvage Created 3591 | . 526 675 932 405 605 97 351 Parts 215 | . 33 44 51 28 32 6 21 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Fac Fac Gar Combat Hostiles Destroyed 92 | . 11 25 15 11 14 2 14 Melee 10 | . . . 6 4 . . . Guns 39 | . 10 8 . 2 11 2 6 Cannons 29 | . . 10 8 4 3 . 4 AOE 14 | . 1 7 1 1 . . 4 Classes Destroyed 12 | . 6 2 1 2 1 . . Worker 4 | . 1 1 . . 2 . . Recycler 3 | . 1 1 1 . . . . Operator 2 | . 2 . . . . . . Watcher 7 | . 3 2 2 . . . . Swarmer 34 | . 6 11 . 3 4 . 10 Cutter 1 | . . . . 1 . . . Grunt 25 | . 5 7 8 2 . . 3 Brawler 2 | . . 1 1 . . . . Sentry 19 | . . 6 4 3 4 1 1 Specialist 2 | . . . . 2 . . . Hunter 6 | . . . 2 . 3 1 . Programmer 3 | . . . . . 3 . . Best Kill Streak 13 | . 6 6 4 3 6 1 13 Combat Bots Only 13 | . 5 5 3 3 5 1 13 Max Kills in Single Turn 2 | . 2 2 2 1 1 1 2 Gunslinging 1 | . . 1 . . . . . Exploded 2 | . 1 2 1 1 . . 2 Melee 1 | . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Gar Fac Fac Gar Hostile Shots Fired 996 | . 60 194 89 131 241 72 209 Missed 273 | . 16 42 16 33 84 25 57 Damage Taken 9619 | . 481 1873 1175 1427 1841 499 2323 Core 1945 | . 135 352 121 229 255 72 781 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 35 | . . . 35 . . . . Ignored by Resistances 263 | . . . . . 44 121 98 Core Remaining (%) 51 | 100 46 12 . 36 63 . . Volleys Fired 254 | . 39 79 24 26 46 16 24 Largest 2 | . 2 2 2 2 2 2 2 Hottest 140 | . 80 95 124 113 140 108 120 Shots Fired 434 | . 61 131 44 44 84 28 42 Gun 244 | . 61 62 1 13 64 15 28 Cannon 165 | . . 59 43 27 17 9 10 Launcher 18 | . . 10 . 4 . . 4 Special 7 | . . . . . 3 4 . Kinetic 199 | . . 90 1 17 64 13 14 Thermal 134 | . 29 20 20 13 17 11 24 Explosive 14 | . . 10 . . . . 4 Electromagnetic 80 | . 32 11 23 14 . . . Robot Hit Streak 16 | . 5 15 12 16 10 7 15 Robot Miss Streak 9 | . 3 3 3 2 9 5 5 Penetration Max 1 | . . . . . 1 . 1 Secondary Targets 3 | . . 1 . . 1 . 1 Max Gunslinging Chain 1 | . . 1 . . 1 . 1 Shots Hit Robots 336 | . 37 92 55 48 53 21 30 Core Hits 198 | . 21 49 25 19 41 17 26 Critical Kills 3 | . . 1 . . 1 . 1 Critical Parts Destroyed 2 | . . . . . 1 1 . Critical Strikes 23 | . 2 5 3 6 5 1 1 Burn 2 | . . . . 2 . . . Destroy 5 | . . 1 . . 2 1 1 Blast 7 | . . 3 . 1 3 . . Corrupt 3 | . 2 1 . . . . . Sever 6 | . . . 3 3 . . . Melee Attacks 80 | . 5 9 37 29 . . . Impact 12 | . . . 10 2 . . . Slashing 47 | . . . 23 24 . . . Piercing . | . . . . . . . . Sneak Attacks 14 | . 5 5 3 1 . . . Combat Hostiles 1 | . . . . 1 . . . Follow-up Attacks 9 | . . . 7 2 . . . Damage Inflicted 8271 | . 587 1928 1593 1094 1304 354 1411 Guns 2754 | . 475 370 18 153 1003 236 499 Cannons 2517 | . . 813 651 445 301 118 189 Explosions 1777 | . 112 745 104 93 . . 723 Melee 1223 | . . . 820 403 . . . Ramming . | . . . . . . . . Kinetic 2425 | . . 758 28 299 888 213 239 Thermal 2099 | . 342 208 390 153 416 141 449 Explosive 1468 | . . 745 . . . . 723 Electromagnetic 1056 | . 245 217 355 239 . . . Impact 239 | . . . 204 35 . . . Slashing 984 | . . . 616 368 . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . . . 5 7 . 1 Average Corruption 5 | . . . . 4 6 . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 41 | . . . . 19 22 . . Message Errors 11 | . . . . 6 5 . . Matter Fused 11 | . . . . 3 8 . . Heat Flow Errors 4 | . . . . 1 3 . . Energy Discharges 5 | . . . . 3 2 . . Parts Rejected 1 | . . . . 1 . . . Data Loss (minor) 5 | . . . . 2 3 . . Data Loss (major) 1 | . . . . 1 . . . Alerts 3 | . . . . 2 1 . . Overload Shots . | . . . . . . . . Overflow Damage 90 | . . 1 8 . . . 81 Projectiles 28 | . . . 8 . . . 20 Explosions 62 | . . 1 . . . . 61 Melee . | . . . . . . . . Knockbacks 4 | . . . 1 2 1 . . Impact 1 | . . . 1 . . . . Kinetic 3 | . . . . 2 1 . . Secondary . | . . . . . . . . Self-Inflicted Damage 205 | . 65 . 46 . . . 94 Shots 5 | . 2 . 1 . . . 2 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 420 | . 104 390 420 307 264 12 60 Average Temperature 87 | . 43 88 138 92 85 8 26 Received Heat Transfer 1875 | . 156 558 477 288 150 60 186 Effects 7 | . . 1 6 . . . . Shutdowns 1 | . . . 1 . . . . Energy Bleed 2 | . . 1 1 . . . . Interference 2 | . . . 2 . . . . Matter Decay 1 | . . . 1 . . . . Damage (minor) 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . 1 . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . 1 . . 3 . . Heat Transferred 4229 | . 650 444 668 386 950 235 896 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . 2 . 1 . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Fac Fac Gar Peak Influence 430 | . 286 400 353 430 287 155 413 Initial 225 | . . . 126 158 225 85 108 Average 190 | . 74 213 193 353 196 106 209 Maximum Alert Level 2 | . 1 2 1 2 1 . 2 Low Security (%) 54 | 100 97 43 61 7 31 100 44 Level 1 36 | . 2 55 38 30 68 . 51 Level 2 9 | . . . . 61 . . 4 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . 2 3 1 . 4 3 . Investigation 5 | . 2 . . . 2 1 . Extermination 2 | . . . . . 2 . . Reinforcement 5 | . . 3 1 . . 1 . Assault . | . . . . . . . . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . 1 . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Fac Fac Gar Distress Signals 5 | . 2 2 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 133 | . 19 34 26 15 16 3 20 Peak Tracking Total 9 | . 5 8 3 4 5 1 9 Tactical Retreats 9 | . 1 1 5 2 . . . Traps | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Fac Fac Gar Traps Triggered 7 | . 2 . . 1 2 . 2 Indirectly 1 | . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Gar Fac Fac Gar Machines Disabled 13 | . 2 5 . . 3 1 2 Max in Single Turn 2 | . 1 2 . . 1 1 1 Garrison Relay 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Fac Fac Gar Machines Accessed 27 | . 9 3 5 2 5 2 1 Terminals 21 | . 7 3 4 2 3 1 1 Fabricators 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . 1 . . 1 . Total Hacks 58 | . 16 5 16 3 14 3 1 Successful 34 | . 12 5 9 1 5 1 1 Failed 24 | . 4 . 7 2 9 2 . Catastrophic 5 | . . . 2 . 2 1 . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 42 | . 12 5 13 3 6 2 1 Fabricators 5 | . . . . . 5 . . Repair Stations . | . . . . . . . . Recycling Units 7 | . 4 . . . 3 . . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . 3 . . 1 . Terminal Hacks 26 | . 9 5 8 1 2 . 1 Record 3 | . 1 . 2 . . . . Robot Schematic 1 | . . . . . 1 . . Prototype ID Bank 3 | . 1 1 1 . . . . Open DSF 1 | . . . . . 1 . . Emergency Access Points 4 | . 2 1 1 . . . . Alert Level 7 | . 4 2 1 . . . . Unreport Threat 1 | . . 1 . . . . . Locate Traps 1 | . . . 1 . . . . Surveillance Status 1 | . . . 1 . . . . Reinforcement Status 1 | . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . Garrison Registry 1 | . . . . 1 . . . Patrol Navigation 1 | . . . . . . . 1 Fabricator Hacks 2 | . . . . . 2 . . Network Status 2 | . . . . . 2 . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 4 | . 3 . . . 1 . . Report Inventory 2 | . 2 . . . . . . Retrieve Components 2 | . 1 . . . 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . 1 . Unlock Access 2 | . . . 1 . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . 2 . . . . . . Used 1 | . 1 . . . . . . Hacking Detections 19 | . 5 1 4 1 5 2 1 Full Trace Events 5 | . 1 . 1 . 2 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 20 | . 10 . . . 10 . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Gar Fac Fac Gar Used RIF Installer 1 | . . . . 1 . . . Robots Hacked 11 | . 3 4 2 . 1 1 . Non-combat 9 | . 3 2 2 . 1 1 . Combat 2 | . . 2 . . . . . Robot Hacks Applied 15 | . 5 5 3 . 1 1 . parse_system 6 | . 3 2 1 . . . . no_distress 5 | . 2 2 1 . . . . generate_echo 1 | . . . . . 1 . . find_recycling 2 | . . 1 1 . . . . block_reporting 1 | . . . . . . 1 . Relay Couplers Released 9 | . . . . 4 . . 5 Machine Destruction 5 | . . . . . . . 5 Programmers 4 | . . . . 4 . . . Attached 3 | . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Gar Fac Fac Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Fac Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Gar Fac Fac Gar Turns Passed 6712 | 52 1627 1025 1288 1055 1212 167 286 Spaces Moved 3592 | 35 912 418 679 663 616 105 164 Core 22 | 12 . . . . 6 . 4 Treads 467 | . . 140 327 . . . . Legs 2458 | 23 912 278 352 663 230 . . Wheels 445 | . . . . . 180 105 160 Hover . | . . . . . . . . Flight 200 | . . . . . 200 . . Fastest Speed 50 | 50 120 120 130 120 100 100 100 Average Speed 136 | 107 122 169 144 125 150 103 120 Slowest Speed 850 | 150 190 330 200 190 850 115 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 3 98 33 52 79 17 4 28 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 . . 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 128 | . 7 65 1 . 8 . 47 Melee . | . . . . . . . . Projectile 9 | . . 1 . . 8 . . AOE 119 | . 7 64 1 . . . 47 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Fac Fac Gar Total 4875 | 49 1363 608 896 800 812 136 211 Wait 613 | . 371 45 86 17 94 . . Move 3587 | 34 911 417 679 662 615 105 164 Hop . | . . . . . . . . Pick Up 123 | 10 17 23 24 24 18 4 3 Fast Attach 19 | . 1 . 10 4 3 1 . Attach 75 | 5 5 18 4 14 17 3 9 Detach 3 | . . 2 . 1 . . . Swap 55 | . 3 12 14 11 10 5 . Drop 71 | . 11 3 28 15 9 2 3 Fire 254 | . 39 79 24 26 46 16 24 Melee 67 | . 5 9 27 26 . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 8 | . . . . . . . 8 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -8/Materials (discovered 3 exits: *Fac / [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Garrison History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 53 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 8) 676 | -10/Materials | Discovered new exit (range 5) 865 | -10/Materials | Core integrity fell below 50% 1000 | -10/Materials | Discovered new exit (range 16) 1060 | -10/Materials | Discovered new exit (range 11) 1606 | -10/Materials | Discovered new exit (range 16) 1680 | -10/Materials | Entered another Materials area 1680 | -9/Materials | Evolved 2 slots: Propulsion x2 1889 | -9/Materials | Lost 3 parts (2n1u) 2038 | -9/Materials | Core integrity fell below 50% 2061 | -9/Materials | Lost 3 parts (2n1u) 2371 | -9/Materials | Lost 3 parts (1n2w) 2410 | -9/Materials | Core integrity fell below 20% 2437 | -9/Materials | Discovered new exit (range 9) 2451 | -9/Materials | Lost 3 parts (1p1n1w) 2705 | -9/Materials | Entered another Materials area 2705 | -8/Materials | Evolved 2 slots: Utility x2 3293 | -8/Materials | Discovered new exit (range 6) 3669 | -8/Materials | Build established: Gladiator 3700 | -8/Materials | Discovered new exit (range 12) 3993 | -8/Materials | Identified exit to Garrison 3993 | -8/Materials | Entered Garrison 4019 | -8/Garrison | Discovered new exit (range 57) 4019 | -8/Garrison | Discovered new exit (range 70) 4019 | -8/Garrison | Discovered new exit (range 49) 4053 | -8/Garrison | Triggered checkpoint 4118 | -8/Garrison | Build established: Mutant 4240 | -8/Garrison | Triggered checkpoint 4240 | -8/Garrison | Triggered checkpoint 4365 | -8/Garrison | Core integrity fell below 50% 4388 | -8/Garrison | Lost 5 parts (1p3n1w) 4489 | -8/Garrison | Triggered checkpoint 4534 | -8/Garrison | Installed Relay Interface Framework 4689 | -8/Garrison | Lost 3 parts (1n1u1w) 4943 | -8/Garrison | Spotted B-75 Beast 5023 | -8/Garrison | Triggered checkpoint 5048 | -8/Garrison | Entered Factory 5048 | -7/Factory | Evolved 2 slots: Utility x2 5521 | -7/Factory | Lost 6 parts (1p2n2u1w) 6013 | -7/Factory | Discovered new exit (range 13) 6260 | -7/Factory | Entered another Factory area 6260 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6348 | -6/Factory | Garrison activated, responded to threat 6404 | -6/Factory | Found Hvy. Reflective Plating 6427 | -6/Factory | Identified exit to Garrison 6427 | -6/Factory | Entered Garrison 6523 | -6/Garrison | Triggered checkpoint 6553 | -6/Garrison | Garrison Relay disabled 6619 | -6/Garrison | Triggered checkpoint 6626 | -6/Garrison | Triggered checkpoint 6663 | -6/Garrison | Triggered checkpoint 6697 | -6/Garrison | Core integrity fell below 50% 6708 | -6/Garrison | Core integrity fell below 20% 6713 | -6/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- Gauss Rifle destroyed. Lgt. Fission Core destroyed. Gatling Laser destroyed. Relay Coupler [Swarmer] destroyed. The unstable cave ceiling collapses. Destroyed VTOL Module. S-27 Virus destroyed. Destroyed Lgt. Nuclear Core. S-27 Virus destroyed. Imp. Heat Sink destroyed. S-27 Virus destroyed. Cloaking Device destroyed. Ion Cannon destroyed. Critical hit (Destroy). Arm. Huge Wheel destroyed. S-27 Virus destroyed. The unstable cave ceiling collapses. Mic. Nuclear Core destroyed. Ion Cannon destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ????????????????????????????# #?????# #?????? | | ????????????????????????????##### #?????# #?????? | | ????????????????????????????????# #?????# #?????? | | ????????????????????????????????# #?????# #?????? | | ????????????????????????????????# #?????# #?????? | | ????????????????????############# ####### #?????? | | ????????????????????# #?????? | | ????????????????????# #?????? | | ????????????????????# ######### ##########?????? | | ????????????????????# #???????# #??????????????? | | ????????????????????# #???????# #??????????????? | | ????????????????????# #???????# #??????????????? | | ??????????#?????????#^ #???????# #??????????????? | | ??????????# ?????? # #???????# #??????????????? | | ?????????## ## "" # ##??????# #??????????????? | | ?????????# ######## #??????????????? | | ??????? #??????????????? | | ??????? #??????????????? | | ????????## ## # ###########??????????????? | | ????????## ## ## ###??????????????????????? | | ???????? #??????????????????????? | | ???????# = #??????????????????????? | | ???????# %=#??????????????????????? | | ???????# % [%###????????????????????? | | ?????????# ## %==### ##???????????????????? | | ?????????# ??# #=%*=@ #######?????????????? | | ????????? =%%%sp #?????????????? | | ????????? s s s%= #?????????????? | | ?????????# =* #?????????????? | | ?????????## ## % # % ### #?????????????? | | ??????????# ?# ?# # ## ##?? #?????????????? | | ??????????T???##???# #?# #???? #?????????????? | | ??????????????????# ??# #????? #?????????????? | | ??????????????????# ??# #??????#?????????????? | | ??????????????????# ??# #????????????????????? | | ??????????????????## ???# #????????????????????? | | ???????????????????## ??? ????????????????????? | | ????????????????????# ??? ????????????????????? | | ????????????????????###???###????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 23 Energy Capacity 860 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 2 Additional Mass Support 6 Armor Coverage 600 Resistance: KI 20 Resistance: TH 25 Utility Shielding 33 Evasion (%) 59 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 70 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ O-24 Administrator | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Dynamic Key Please Form A Line Serviceable Loadout Troublemaker Challenges ------------ None Game ------ Seed GyrokineticIonSabre Manual? 0 Play Time 01:45:41 Cumulative 5.0 hours Start 2024.05.09 @ 01:30:32 End 2024.05.09 @ 03:16:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 13 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c1c191e6-b4f3-49a8-8ca3-20aee82815c2