Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.12.22 @ 18:26:22 Player: Genju Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (114) 570 Value Destroyed (3681) 3681 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (541) 541 TOTAL SCORE: 8012 Bonus ------- High Alert Combat Kills 41 Entered DSFs 500 Cogmind --------- Core Integrity 571/850 Matter 216/300 Energy 54/100 System Corruption 3% Temperature Cool (0) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Flexi-carbon Leg > --- UTILITY (7) ------ Medium Storage Unit Advanced Weight Redist. System Advanced Signal Interpreter Dynamic Insulation System > --- WEAPON (3) ------- Gauss Rifle > --- INVENTORY (10) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Authchip [Device] Remote Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Weight Redist. System Sensor Array Advanced Signal Interpreter ECM Suite Dynamic Insulation System > --- WEAPON ----------- Gauss Rifle Gauss Rifle Remote Datajack > --- INVENTORY -------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Authchip [Device] High-powered Shotgun Gauss Rifle Gauss Rifle Remote Datajack [Rating: 60] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Sensor Array Device Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware System Shield Weapon EM Pulse Cannon Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac DSF Fac Slots Evolved 9 | . 1 2 2 2 . 2 Power 1 | . . . 1 . . . Propulsion 2 | . . 1 1 . . . Utility 5 | . 1 1 . 2 . 1 Weapon 1 | . . . . . . 1 Parts Attached 74 | 7 2 14 26 3 7 15 Power 20 | 1 . 3 11 . 2 3 Engine 18 | 1 . 3 9 . 2 3 Core 2 | . . . 2 . . . Reactor . | . . . . . . . Propulsion 24 | 2 1 6 6 1 4 4 Treads . | . . . . . . . Leg 24 | 2 1 6 6 1 4 4 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 2 1 3 1 2 1 2 Device 6 | 1 . 2 . 1 1 1 Storage 1 | . 1 . . . . . Processor 4 | 1 . 1 1 . . 1 Hackware 1 | . . . . 1 . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 18 | 2 . 2 8 . . 6 Energy Gun 2 | 1 . . 1 . . . Energy Cannon 5 | . . 2 3 . . . Ballistic Gun 9 | 1 . . 3 . . 5 Ballistic Cannon 1 | . . . 1 . . . Launcher . | . . . . . . . Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 19 | . . . 4 . 3 12 Power 4 | . . . . . 2 2 Propulsion 4 | . . . 1 . . 3 Utility 4 | . . . . . 1 3 Weapon 7 | . . . 3 . . 4 Highest Loss Streak 12 | . . . 1 . 3 12 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 99 | . 99 99 99 100 95 97 Engine 12 | . 12 9 15 14 12 11 Leg 29 | . 24 29 32 28 27 24 Device 18 | . 12 18 16 21 22 30 Storage 8 | . 12 10 8 7 7 6 Processor 9 | . 12 11 8 7 7 6 Energy Gun 2 | . 12 2 2 . . . Energy Cannon 7 | . . 15 7 . . . Ballistic Gun 6 | . 12 1 3 14 14 11 Naked Turns . | . . . . . . . Heaviest Build 51 | 10 20 30 37 35 42 51 Greatest Support 85 | 20 20 39 59 69 85 85 Greatest Overweight (x) 1 | 1 1 . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 5 10 10 10 10 10 10 Average Capacity 9 | 5 10 10 10 10 10 10 Most Carried 10 | 5 10 10 10 10 10 10 Average Carried 9 | 3 7 9 9 9 9 8 Final Capacity 10 | 5 10 10 10 10 10 10 Final Carried 10 | 5 9 10 10 10 10 7 Class Distribution -------------------- 64% | Hacker-Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/DSF Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac DSF Fac Matter Collected 1718 | 231 80 290 473 30 215 399 Remotely . | . . . . . . . Salvage Created 4217 | . 150 1357 1809 . 387 514 Parts 243 | . 22 78 94 . 24 25 Haulers Intercepted 1 | . . . . . . 1 Recyclers Shooed 2 | . . . 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac DSF Fac Combat Hostiles Destroyed 89 | . 6 29 37 . 8 9 Guns 37 | . 6 12 2 . 8 9 Cannons 35 | . . 12 23 . . . AOE 4 | . . 2 2 . . . Classes Destroyed 13 | . 2 4 3 . 2 2 Worker 4 | . . 2 2 . . . Builder 2 | . . . 2 . . . Hauler 1 | . . . . . . 1 Recycler 1 | . . . 1 . . . Operator 5 | . . 2 3 . . . Watcher 12 | . 3 4 5 . . . Swarmer 27 | . 6 6 10 . 2 3 Grunt 34 | . . 13 17 . 3 1 Sentry 19 | . . 10 9 . . . Specialist 2 | . . . . . 2 . Hunter 2 | . . . 1 . . 1 Programmer 4 | . . . . . . 4 Heavy 1 | . . . . . 1 . Best Kill Streak 12 | . 2 4 12 . 5 5 Combat Bots Only 9 | . 2 4 9 . 5 4 Max Kills in Single Turn 2 | . 1 2 2 . 1 2 Gunslinging 1 | . . . . . . 1 Exploded 2 | . . 2 1 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac DSF Fac Damage Taken 3309 | . 37 425 821 9 464 1553 Core 461 | . 9 40 82 . 51 279 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 202 | . . 55 98 . . 49 Core Remaining (%) 92 | 100 96 90 85 . 92 . Volleys Fired 229 | . 11 73 86 . 20 39 Largest 3 | . 2 2 2 . 2 3 Hottest 126 | . 70 126 126 . 56 84 Shots Fired 456 | . 22 142 161 . 40 91 Gun 269 | . 22 90 26 . 40 91 Cannon 187 | . . 52 135 . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 227 | . 11 46 39 . 40 91 Thermal 73 | . 11 44 18 . . . Explosive . | . . . . . . . Electromagnetic 156 | . . 52 104 . . . Robot Hit Streak 34 | . 11 26 34 . 17 13 Robot Miss Streak 8 | . 1 3 8 . 1 2 Penetration Max 1 | . . . . . 1 1 Secondary Targets 7 | . 1 2 . . 1 3 Max Gunslinging Chain 2 | . 1 1 . . 1 2 Shots Hit Robots 377 | . 16 108 141 . 36 76 Core Hits 190 | . 9 44 88 . 15 34 Critical Kills 2 | . . . . . . 2 Critical Parts Destroyed 2 | . . . . . . 2 Critical Strikes 13 | . 2 4 3 . . 4 Burn 6 | . 2 4 . . . . Destroy 4 | . . . . . . 4 Corrupt 3 | . . . 3 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8607 | . 202 2004 3726 . 762 1913 Guns 4193 | . 202 911 405 . 762 1913 Cannons 3875 | . . 933 2942 . . . Explosions 539 | . . 160 379 . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 4069 | . 102 472 820 . 762 1913 Thermal 1348 | . 100 599 649 . . . Explosive . | . . . . . . . Electromagnetic 3190 | . . 933 2257 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . . 3 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . . . . . 2 Matter Fused 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 148 | . . 19 129 . . . Projectiles 54 | . . 19 35 . . . Explosions 94 | . . . 94 . . . Melee . | . . . . . . . Knockbacks 15 | . . . 15 . . . Impact . | . . . . . . . Kinetic 11 | . . . 11 . . . Secondary 4 | . . . 4 . . . Self-Inflicted Damage 53 | . . . 53 . . . Shots 1 | . . . 1 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 492 | . 36 243 492 . . 84 Average Temperature 119 | . 12 48 170 . . 43 Received Heat Transfer 1161 | . . 279 558 . 117 207 Effects 22 | . . . 22 . . . Shutdowns 10 | . . . 10 . . . Energy Bleed 2 | . . . 2 . . . Interference 4 | . . . 4 . . . Damage (minor) 2 | . . . 2 . . . Damage (major) 4 | . . . 4 . . . Siege Activations . | . . . . . . . Robots Corrupted 13 | . . 3 10 . . . Combat Hostiles 13 | . . 3 10 . . . Parts Fried 21 | . . 5 16 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . 2 . . . 1 Heat Transferred 3277 | . 444 1791 1042 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | . . 3 3 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac DSF Fac Peak Influence 481 | . 100 439 481 33 241 125 Initial 93 | . . . . . 17 93 Average 117 | . 41 147 147 11 92 82 Maximum Alert Level 2 | . . 2 2 . 1 . Low Security (%) 75 | 100 100 68 61 100 81 100 Level 1 22 | . . 30 33 . 18 . Level 2 2 | . . 1 5 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . 1 . Squads Dispatched 16 | . . 3 6 1 2 4 Investigation 3 | . . . 2 . . 1 Extermination 3 | . . . . 1 . 2 Reinforcement 10 | . . 3 4 . 2 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac DSF Fac Distress Signals 13 | . . 6 4 1 . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 123 | . 9 40 44 1 9 20 Peak Tracking Total 7 | . 2 3 5 2 3 7 Tactical Retreats 10 | . . 4 2 1 3 . Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac DSF Fac Traps Triggered 5 | . 1 . 1 . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . 1 . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac DSF Fac Machines Disabled 9 | . . 3 4 . 1 1 Max in Single Turn 2 | . . 1 2 . 1 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac DSF Fac Machines Accessed 42 | . 10 12 13 2 . 5 Terminals 28 | . 8 8 8 2 . 2 Fabricators . | . . . . . . . Repair Stations 4 | . . 1 2 . . 1 Recycling Units 7 | . 2 2 2 . . 1 Scanalyzers 1 | . . 1 . . . . Garrison Access 2 | . . . 1 . . 1 Total Hacks 152 | . 51 45 36 10 . 10 Successful 103 | . 39 32 21 5 . 6 Failed 49 | . 12 13 15 5 . 4 Catastrophic 2 | . . 2 . . . . Database Lockouts . | . . . . . . . Manual 136 | . 52 40 27 10 . 7 Terminals 124 | . 48 38 24 10 . 4 Fabricators . | . . . . . . . Repair Stations 9 | . . 2 4 . . 3 Recycling Units 13 | . 3 3 5 . . 2 Scanalyzers 2 | . . 2 . . . . Garrison Access 4 | . . . 3 . . 1 Terminal Hacks 47 | . 29 12 3 3 . . Record 2 | . . 1 1 . . . Part Schematic 30 | . 19 9 . 2 . . Open DSF 1 | . . . . 1 . . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . Machine Index 2 | . 1 . 1 . . . Terminal Index 1 | . 1 . . . . . Recycling Unit Index 1 | . 1 . . . . . Alert Level 1 | . . 1 . . . . Unreport Threat 1 | . 1 . . . . . Patrol Status 4 | . 2 1 1 . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 8 | . . 2 4 . . 2 Scan Component 4 | . . 1 2 . . 1 Repair 4 | . . 1 2 . . 1 Recycling Unit Hacks 2 | . . 1 1 . . . Retrieve Components 2 | . . 1 1 . . . Scanalyzer 2 | . . 2 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 44 | . 10 15 13 2 . 4 Terminals 37 | . 8 13 11 2 . 3 Assimilate 11 | . . 6 3 1 . 1 Botnet 26 | . 8 7 8 1 . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . 2 2 2 . . . Reject 6 | . 2 2 2 . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Reprogram 1 | . . . . . . 1 Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 40 | . 10 11 13 1 . 5 Full Trace Events 2 | . . . 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 31 | . 19 10 . 2 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . . 1 2 . . 1 Time 102 | . . 32 51 . . 19 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 15 | . . 6 9 . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac DSF Fac Total Allies 2 | . . . . . . 2 Largest Group 2 | . . . . . . 2 Highest-Rated Group 82 | . . . . . . 82 Highest-Rated Ally 41 | . . . . . . 41 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac DSF Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac DSF Fac Turns Passed 7425 | 89 936 2088 2864 267 258 923 Spaces Moved 4389 | 64 640 1403 1483 207 138 454 Core 16 | 16 . . . . . . Treads . | . . . . . . . Legs 4373 | 48 640 1403 1483 207 138 454 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 122 120 Average Speed 120 | 110 120 120 120 121 124 123 Slowest Speed 190 | 120 190 120 120 122 126 125 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 54 | 4 96 88 98 5 79 12 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 43 | . . 6 37 . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 43 | . . 6 37 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac DSF Fac Total 6092 | 82 785 1671 2410 222 185 737 Wait 1273 | . 123 149 770 9 4 218 Move 4383 | 63 639 1402 1482 206 137 454 Hop . | . . . . . . . Pick Up 81 | 12 8 15 25 3 10 8 Fast Attach 10 | . . 3 4 . 1 2 Attach 33 | 7 2 2 10 2 3 7 Detach 1 | . . . 1 . . . Swap 31 | . . 9 12 1 3 6 Drop 51 | . 2 18 20 1 7 3 Fire 229 | . 11 73 86 . 20 39 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 4 exits: *Mat / *Min x2 / *Sto) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Identified exit to Materials 17 | -11/Scrapyard | Discovered exit to Materials (range 14) 90 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Evolved 1 slot: Utility x1 283 | -10/Materials | Identified exit to Mines 283 | -10/Materials | Discovered exit to Mines (range 7) 283 | -10/Materials | Discovered exit to Mines (range 16) 301 | -10/Materials | Build established: Hacker-Mutant 496 | -10/Materials | Identified exit to Materials 496 | -10/Materials | Discovered exit to Materials (range 3) 715 | -10/Materials | Discovered exit to Materials (range 12) 977 | -10/Materials | Discovered exit to Materials (range 12) 1026 | -10/Materials | Entered another Materials area 1026 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1026 | -9/Materials | Identified exit to Mines 1026 | -9/Materials | Discovered exit to Mines (range 10) 1513 | -9/Materials | Discovered exit to Mines (range 16) 1578 | -9/Materials | Identified exit to Storage 1578 | -9/Materials | Discovered exit to Storage (range 14) 2216 | -9/Materials | Build established: Scavenger-Mutant 2581 | -9/Materials | Identified exit to Materials 2581 | -9/Materials | Discovered exit to Materials (range 11) 2779 | -9/Materials | Repaired Imp. Ion Engine 3114 | -9/Materials | Entered another Materials area 3114 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 3753 | -8/Materials | Identified exit to Factory 3753 | -8/Materials | Discovered exit to Factory (range 6) 3992 | -8/Materials | Build established: Hacker-Mutant 4013 | -8/Materials | Repaired Imp. Ion Engine 4319 | -8/Materials | Destroyed 9 combat bots 4505 | -8/Materials | Discovered exit to Factory (range 8) 4760 | -8/Materials | Repaired Lgt. Deuterium Engine 5471 | -8/Materials | Discovered exit to Factory (range 16) 5978 | -8/Materials | Entered Factory 5978 | -7/Factory | Evolved 2 slots: Utility x2 6245 | -7/Factory | Identified exit to DSF 6245 | -7/Factory | Entered DSF 6328 | -7/DSF | Additional patrols routed to DSF 6419 | -7/DSF | Lost 3 parts (2p1u) 6480 | -7/DSF | Sterilization system engaged 6487 | -7/DSF | Identified exit to Factory 6487 | -7/DSF | Discovered exit to Factory (range 14) 6500 | -7/DSF | Ambient heat levels rising (+10) 6503 | -7/DSF | Entered Factory 6503 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6810 | -6/Factory | Build established: Scavenger-Mutant 6956 | -6/Factory | Repaired Lgt. Deuterium Engine 7311 | -6/Factory | Build established: Hacker-Mutant 7353 | -6/Factory | Cargo convoy interrupted 7426 | -6/Factory | Self-destructed Last Messages --------------- Penetrated by Slug. Angular Momentum Engine destroyed. Penetrated by Slug. K-01 Serf collects debris. U-05 Engineer lays Concrete. Gauss Rifle destroyed. U-05 Engineer lays Concrete. Slug penetrates A-15 Conveyor. A-15 Conveyor suffers critical hit (Destroy). Hpw. Shotgun destroyed. K-01 Serf collects debris. Slug penetrates G-50 Soldier. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer lays Concrete. Slug penetrates G-50 Soldier. Critical hit (Burn: +37). U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????????????????????????????????????# | | ?????????????????????????????????##########+#+#### | | ????????????????????????????????? ! ?# | | ?????????????????????????????????? # ## | | ???????????????????????????????????"" """ # # | | ???????????????????????????????????"" """ + #[ | | ???????????????????????????????????"" 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""" # #? | | ?????????????# #??????! #?????# """ # #? | | ?????????????# #?????? #?????# """ + #? | | ?????????????# #?????? #?????# # #? | | ?????????????+ +??????!!!??????#[ [ # #? | | ?????????????# #????#####?############### ## | | ?????????????# !############ w | | ?????????????# %%[=%*!]kA!!!* *%! | | ?????????????# %=%=!gi!@!!!= ! | | ?????????????# *=[h!!!!!!!]% A | | ?????????????##########!#####! u | | ???????????????############## #;##+########## | | ???????????????# # # #?????? | | ???????????????# """ """ # + #?????? | | ???????????????# """ """ + ## #?????? | | ???????????????# """ """ # ## ! #?????? | | ???????????????# = # ## #?????? | | ???????????????############## ## #?????? | | ????????????????????????????###+#### #?????? | | ???????????????????????????????????#########?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 31 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 EM Shielding 2 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Ion Engine | -10/Materials | Hacked Sensor Array | -10/Materials | Hacked Signal Interpreter | -10/Materials | Hacked Aluminum Leg | -10/Materials | Hacked EM Pulse Gun | -10/Materials | Hacked ECM Suite | -10/Materials | Hacked Datajack | -10/Materials | Hacked Welding Torch | -10/Materials | Hacked Assault Rifle | -10/Materials | Hacked Mining Laser | -10/Materials | Hacked Structural Scanner | -10/Materials | Hacked Wheel | -10/Materials | Hacked Lgt. Ion Engine | -10/Materials | Hacked Imp. Aluminum Leg | -10/Materials | Hacked EM Shotgun | -10/Materials | Hacked Flight Unit | -10/Materials | Hacked Med. Battery | -10/Materials | Hacked Med. Laser | -10/Materials | Hacked Seismic Detector | -10/Materials | Hacked Transport Network Coupler | -9/Materials | Hacked EMP Blaster | -9/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Hacked Hvy. EM Pulse Gun | -9/Materials | Hacked Plasma Cutter | -9/Materials | Hacked Heat Sink | -9/Materials | Hacked VTOL Module | -9/Materials | Hacked Cargo Storage Unit | -9/Materials | Hacked Shield Generator | -9/Materials | Hacked Imp. Flight Unit | -9/Materials | Scanalyzed Titanium Leg | -7/Factory | Hacked Adv. ECM Suite | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Please Form A Line Challenges ------------ None Game ------ Seed BattleWeightDissipator Manual? 0 Play Time 01:44:51 Cumulative 11.5 hours Start 2022.12.21 @ 15:04:20 End 2022.12.22 @ 18:26:22 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 23 Rogue 1 Adventurer 3 Explorer 19 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 14 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b5267f66-ef06-4478-80e9-4fe4a9ecd2d2