Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.19 @ 18:45:48 Player: ChromeKnight Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (24) 4800 Robots Destroyed (113) 565 Value Destroyed (5768) 5768 Prototype IDs (245) 4900 Alien Tech Used (3) 600 Bonus (7383) 7383 TOTAL SCORE: 28016 Bonus ------- High Alert Combat Kills 599 Follower Combat Kills 1597 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Pursued by Intercept 1500 Friendly Fire -513 Cogmind --------- Core Integrity 0/1450 Matter 167/300 Energy 98/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- Enhanced Optical Array Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Enhanced Nova Cannon YOLO Cannon Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor Light Particle Reactor > --- PROPULSION ------- Zionite Composite Leg II Zionite Composite Leg II Zionite Composite Leg II Centrium Leg > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Large Storage Unit Large Storage Unit Enhanced Optical Array Experimental Signal Interpreter Advanced Target Analyzer Advanced Target Analyzer Improved Core Shielding > --- WEAPON ----------- Core Cannon Core Cannon > --- INVENTORY -------- Light Antimatter Reactor Zionite Heavy DM Reactor Zionite Composite Leg II Zionite Composite Leg II Dimensional Node Initializer Dimensional Node Initializer High-powered Transdimensional Reconstructor Gamma Rifle Phase Gun Phase Gun Enhanced Nova Cannon YOLO Cannon Precision Grenade Launcher CR-A16's Pointy Stick [Rating: 169] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Reactor Zionite Heavy DM Reactor Propulsion Enhanced Flexi-carbon Leg Leg Enhanced Flexi-carbon Leg Hover Unit Experimental Gyrokinetic Inverter Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Enhanced Optical Array Protection Powered Armor Weapon Heavy Machine Gun Energy Gun Zionite Phaser-M Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon AWS/Autocannon Launcher Grenade Launcher Slashing Weapon Chainsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Qua Sec Slots Evolved 16 | . . . . . 4 . 2 . . . . . . 2 . . . . 2 2 2 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Utility 10 | . . . . . 1 . 2 . . . . . . 2 . . . . 2 . 2 1 . . Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Parts Attached 155 | 6 9 3 1 2 17 . 2 . 2 . 5 10 3 12 3 1 2 8 13 6 23 6 16 5 Power 25 | 1 . 1 . 2 3 . . . 1 . 1 1 . 1 . . . 1 2 . 5 1 4 1 Engine 6 | 1 . 1 . 2 2 . . . . . . . . . . . . . . . . . . . Core 7 | . . . . . 1 . . . 1 . 1 . . 1 . . . 1 2 . . . . . Reactor 12 | . . . . . . . . . . . . 1 . . . . . . . . 5 1 4 1 Propulsion 32 | 2 3 1 . . 1 . . . . . 1 4 . 2 . 1 1 . 3 . 8 1 3 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Leg 29 | 2 3 1 . . . . . . . . . 4 . 2 . 1 1 . 3 . 8 1 3 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Flight 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Utility 51 | 1 4 . 1 . 5 . 2 . 1 . 2 4 . 7 . . 1 3 6 2 6 3 2 1 Device 14 | . 1 . . . . . . . . . . 2 . 2 . . . 1 3 . 4 1 . . Storage 11 | 1 3 . 1 . 4 . . . 1 . . 1 . . . . . . . . . . . . Processor 11 | . . . . . 1 . . . . . . 1 . 2 . . . 1 2 1 1 . 1 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . Protection 15 | . . . . . . . 2 . . . 2 . . 3 . . 1 1 1 1 1 2 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 47 | 2 2 1 . . 8 . . . . . 1 1 3 2 3 . . 4 2 4 4 1 7 2 Energy Gun 9 | . . . . . . . . . . . . . . . . . . . . . 4 1 4 . Energy Cannon 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 2 Ballistic Gun 9 | 2 2 . . . 2 . . . . . . . . . 3 . . . . . . . . . Ballistic Cannon 14 | . . . . . 1 . . . . . . 1 1 2 . . . 3 2 4 . . . . Launcher 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . 4 . . . . . 1 . 1 . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 1 . . . . . . . . . . . . . . 1 5 . 2 1 Parts Lost 39 | . . . . . 2 . . . . . . . . 2 . . . 2 3 . 1 3 24 2 Power 10 | . . . . . 1 . . . . . . . . 1 . . . . 1 . . . 6 1 Propulsion 6 | . . . . . . . . . . . . . . . . . . . . . 1 . 5 . Utility 14 | . . . . . . . . . . . . . . 1 . . . 2 . . . 1 9 1 Weapon 9 | . . . . . 1 . . . . . . . . . . . . . 2 . . 2 4 . Highest Loss Streak 17 | . . . . . 2 . . . . . . . . 1 . . . 1 2 . 1 3 17 2 Average Slot Usage (%) 86 | . 90 96 91 100 59 72 74 76 76 76 67 62 83 85 87 100 100 99 95 87 88 89 83 22 Engine 2 | . 14 14 14 14 5 9 7 7 1 . . . . . . . . . . . . . . . Core 2 | . . . . . 3 . . . 5 7 7 3 . . 6 6 6 6 4 5 2 . . . Reactor 2 | . . . . . . . . . . . . 3 7 5 . . . . . . 4 13 11 . Leg 20 | . 28 28 28 28 . . . . . . . 8 30 26 26 26 26 26 23 21 18 17 16 3 Flight 1 | . . . . . 9 9 7 7 7 7 5 4 . . . . . . . . . . . . Device 5 | . 2 . . . . . . . . . . 2 . 10 6 6 6 1 13 7 11 13 11 . Storage 13 | . 16 24 20 28 18 18 15 15 15 15 15 13 15 13 13 13 13 13 11 10 9 8 7 . Processor 12 | . . . . . . 9 7 7 7 7 7 5 7 10 20 20 20 22 17 19 16 13 13 14 Protection 6 | . . . . . . . 13 15 15 15 13 15 15 10 6 6 6 6 5 5 5 7 9 . Energy Gun 1 | . . . . . . . . . . . . . . . . . . . . . 4 15 10 . Ballistic Gun 7 | . 28 24 14 14 8 . . . . . . . . . 2 20 20 13 9 . . . . . Ballistic Cannon 3 | . . . . . . . . . . . . 1 5 6 5 . . 5 5 17 12 . . . Launcher 1 | . . 3 14 14 5 . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 8 27 23 23 23 23 16 1 . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 133 | 12 41 41 30 30 50 50 70 70 70 67 67 119 128 130 105 60 66 78 76 97 126 133 129 15 Greatest Support 114 | 20 20 20 20 20 72 72 72 72 72 72 72 92 92 92 90 90 92 92 92 78 112 112 114 28 Greatest Overweight (x) 15 | . 2 2 1 1 . . . . . . 15 1 1 2 1 . . . . 1 1 1 1 . Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . . . . . . 1 . . Largest Inventory Capacity 20 | 6 16 16 12 12 20 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 4 Average Capacity 14 | 5 7 14 10 12 14 16 16 16 16 16 16 14 16 16 16 16 16 16 16 16 16 16 15 4 Most Carried 16 | 1 6 5 12 12 16 14 14 13 16 16 16 16 16 16 16 14 16 16 16 16 16 16 16 4 Average Carried 13 | . 2 3 7 12 10 14 12 13 15 16 14 13 15 15 15 13 15 15 15 15 15 15 15 3 Final Capacity 16 | 6 16 10 12 12 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 4 4 Final Carried 16 | 1 3 4 12 12 14 14 13 13 16 16 15 16 15 16 13 14 16 15 15 16 16 16 4 3 Class Distribution -------------------- 41% | Scavenger-Gunner 27% | Mutant 21% | Scavenger-Tank 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Tank | -3/Research Scavenger-Tank | -2/Research Scavenger-Tank | -2/Quarantine Scavenger-Mutant | -2/Section 7 Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Qua Sec Matter Collected 3345 | 203 127 96 . 21 499 . 48 . 39 6 30 152 59 136 81 119 28 356 463 198 589 60 35 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5108 | . 127 84 . 24 505 . 48 . 82 98 18 242 158 497 306 92 . 254 412 402 312 645 802 . Parts 230 | . 4 2 . 5 19 . 2 . 6 5 6 6 7 17 13 6 . 21 12 13 10 27 49 . Haulers Intercepted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Recyclers Shooed 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 53 | . . . . . . . . . . 6 . . 7 . 9 6 . 25 . . . . . . Prevented 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Qua Sec Combat Hostiles Destroyed 97 | . 3 2 . 3 11 . 1 . 1 4 1 4 4 14 9 4 . 6 7 5 1 6 11 . Melee 12 | . . . . . 4 . 1 . 1 4 1 . . . . . . 1 . . . . . . Guns 38 | . 3 2 . 1 4 . . . . . . . . . 1 4 . 4 3 . . 6 10 . Cannons 36 | . . . . . . . . . . . . 3 4 14 7 . . 1 4 1 1 . 1 . AOE 9 | . . . . 2 3 . . . . . . . . . . . . . . 4 . . . . Classes Destroyed 18 | . 1 . . 1 5 . 1 . . . 1 . . 2 2 . . . . 1 1 2 1 . Worker 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Builder 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycler 4 | . . . . . 1 . . . . . . . . . . . . . . 1 2 . . . Operator 4 | . . . . . 2 . . . 1 . . . . . . . . . 1 . . . . . Watcher 3 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . Swarmer 21 | . . . . 3 . . . . . 4 . . . . 3 4 . 3 . 4 . . . . Grunt 34 | . 3 2 . . 8 . . . . . . . 3 6 2 . . . 5 . . 1 4 . Brawler 3 | . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . . Duelist 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Sentry 11 | . . . . . 1 . . . 1 . . . . 2 . . . 1 1 1 . 4 . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Programmer 12 | . . . . . . . 1 . . . . . 1 2 . . . 1 . . 1 . 6 . Behemoth 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Enhanced Grunt 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . Tracker 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Combat Programmer 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Master Thief 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Fireman 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Best Kill Streak 5 | . 2 2 . 3 5 . 1 . 2 3 1 4 3 4 3 4 . 3 3 5 2 3 3 . Combat Bots Only 4 | . 2 2 . 3 4 . 1 . 1 3 1 4 3 3 3 4 . 3 3 4 1 2 3 . Max Kills in Single Turn 5 | . 1 1 . 3 2 . 1 . 1 1 1 1 1 1 1 2 . 1 1 5 1 1 1 . Gunslinging 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploded 4 | . . . . 2 1 . . . . . . . . . . . . . . 4 . . . . Melee 1 | . . . . . 1 . 1 . 1 1 1 . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Qua Sec Damage Taken 14430 | . 486 260 . 22 602 104 60 . 117 653 60 506 421 1099 162 116 . 1227 1142 136 796 831 4512 1118 Core 2230 | . 174 24 . . 65 61 16 . 6 12 . 47 . 216 13 . . 107 100 3 45 26 602 713 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 78 | 100 . . . 20 . 77 . . . . . . 88 . . . . 60 90 99 96 . . . Volleys Fired 207 | 1 23 16 . 1 20 . . . . . . . . 8 1 4 . 27 22 3 15 28 37 1 Largest 4 | 2 2 2 . 2 2 . . . . . . . . 1 3 3 . 3 3 4 4 4 4 1 Hottest 600 | 40 40 40 . 50 55 . . . . . . . . 48 90 90 . 121 117 232 296 296 600 100 Shots Fired 643 | 2 46 32 . 2 37 . . . . . . 15 12 63 25 12 . 70 61 11 60 90 104 1 Gun 401 | 2 46 32 . 1 27 . . . . . . . . . 3 12 . 54 35 . 8 90 91 . Cannon 231 | . . . . . . . . . . . . 15 12 63 22 . . 16 26 11 52 . 13 1 Launcher 11 | . . . . 1 10 . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 429 | 2 46 32 . 1 27 . . . . . . 15 12 63 25 12 . 70 61 11 52 . . . Thermal 54 | . . . . . . . . . . . . . . . . . . . . . . 2 51 1 Explosive 11 | . . . . 1 10 . . . . . . . . . . . . . . . . . . . Electromagnetic 73 | . . . . . . . . . . . . . . . . . . . . . 4 44 25 . Phasic 76 | . . . . . . . . . . . . . . . . . . . . . 4 44 28 . Robot Hit Streak 19 | . 6 5 . 3 10 . . . . . . 16 19 10 12 3 . 9 8 3 5 12 15 . Robot Miss Streak 7 | 2 2 4 . . 4 . . . . . . . 1 2 3 3 . 7 3 2 5 2 3 . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 5 | . . 1 . . . . . . . . . . . . . 2 . . . . . 1 1 . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . 1 . . . . . 1 1 . Autonomous 105 | . . . . . . . . . . . . 15 12 55 23 . . . . . . . . . Shots Hit Robots 396 | . 32 16 . 1 37 . 7 . 3 12 3 16 10 44 17 5 . 35 39 5 21 49 44 . Core Hits 208 | . 11 6 . 3 32 . 1 . 3 4 2 7 4 19 8 4 . 12 17 19 10 18 28 . Critical Hits 20 | . . . . . 2 . . . . 1 . . . 1 . . . 1 8 2 3 2 . . Critical Kills 6 | . . . . . . . . . . 1 . . . 1 . . . . 1 1 2 . . . Critical Parts Destroyed 11 | . . . . . 2 . . . . . . . . . . . . 1 6 1 1 . . . Melee Attacks 73 | . . . . . 15 8 10 . 4 28 6 1 . . . . . 1 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 72 | . . . . . 15 8 10 . 4 28 6 1 . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 14 | . . . . . 2 . 2 . 1 9 . . . . . . . . . . . . . . Damage Inflicted 18529 | . 340 194 . 100 1121 . 272 . 131 443 107 1419 963 4157 1625 123 . 807 1471 519 1003 1675 2059 . Guns 5511 | . 340 193 . 10 377 . . . . . . . . . 25 123 . 684 741 . 107 1675 1236 . Cannons 10617 | . . . . . . . . . . . . 1307 963 4153 1600 . . 82 730 208 751 . 823 . Explosions 962 | . . . . 90 416 . . . . . . . . . . . . . . 311 145 . . . Melee 1434 | . . . . . 328 . 272 . 131 443 107 112 . . . . . 41 . . . . . . Ramming 5 | . . 1 . . . . . . . . . . . 4 . . . . . . . . . . Kinetic 12287 | . 340 193 . 10 377 . . . . . . 1307 963 4153 1625 123 . 766 1471 208 751 . . . Thermal 1429 | . . . . . . . . . . . . . . . . . . . . . . . 1429 . Explosive 651 | . . . . 90 416 . . . . . . . . . . . . . . . 145 . . . Electromagnetic 1206 | . . . . . . . . . . . . . . . . . . . . 311 25 691 179 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1393 | . . . . . 328 . 272 . 131 443 107 112 . . . . . . . . . . . . Piercing 41 | . . . . . . . . . . . . . . . . . . 41 . . . . . . Phasic 1517 | . . . . . . . . . . . . . . . . . . . . . 82 984 451 . Highest Corruption 22 | . . . . . . . . 9 9 9 9 9 9 8 8 8 8 . 3 1 . . 21 22 Average Corruption 8 | . . . . . . . . 9 9 9 9 9 9 6 8 8 8 . 3 1 . . 6 21 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 132 | . . . . . . . . 1 4 18 4 4 18 3 19 18 4 . 12 1 . . 13 13 Message Errors 27 | . . . . . . . . . 1 5 . . 6 . 3 5 1 . 2 . . . 3 1 Matter Fused 35 | . . . . . . . . 1 1 2 4 . 5 3 2 4 1 . 3 . . . 3 6 Heat Flow Errors 9 | . . . . . . . . . 2 2 . 2 1 . . . . . 1 . . . . 1 Energy Discharges 16 | . . . . . . . . . . 1 . . 2 . 7 . 1 . 1 . . . 4 . Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 15 | . . . . . . . . . . 1 . . 3 . 4 4 1 . 1 . . . . 1 Data Loss (major) 7 | . . . . . . . . . . . . 2 1 . 3 1 . . . . . . . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Targeting Errors 17 | . . . . . . . . . . 7 . . . . . 3 . . 4 1 . . 2 . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2161 | . . . . . . . 1 . . 77 . 225 263 829 515 . . . . . 83 . 168 . Projectiles 2031 | . . . . . . . . . . . . 173 263 829 515 . . . . . 83 . 168 . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . Melee 130 | . . . . . . . 1 . . 77 . 52 . . . . . . . . . . . . Knockbacks 61 | . . . . . . . . . . . . 11 6 25 9 . . 2 1 1 6 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 55 | . . . . . . . . . . . . 10 6 22 7 . . 2 1 1 6 . . . Secondary 6 | . . . . . . . . . . . . 1 . 3 2 . . . . . . . . . Self-Inflicted Damage 115 | . . . . . 30 . . . . . . . . . . . . . . 23 62 . . . Shots 5 | . . . . . 2 . . . . . . . . . . . . . . 2 1 . . . Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Kicked 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 343 | . 34 4 . . 29 . . . 170 209 . 189 185 38 32 70 . 342 246 96 177 102 343 119 Average Temperature 71 | . 15 2 . . 18 . . . 81 99 . 96 98 22 17 37 . 104 50 39 68 35 153 79 Received Heat Transfer 1779 | . 228 147 . . 216 27 . . 36 42 . 66 135 168 9 . . 126 192 9 27 90 189 72 Effects 6 | . . . . . . . . . . . . . . . . . . 2 . . . . 4 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Interference 5 | . . . . . . . . . . . . . . . . . . 2 . . . . 3 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . . . . . . . . . . . . 3 1 . Impact Corruptions 5 | . . . . . . . . . . . . . . 1 4 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 814 | . . . . . . . . . . . . . . . . . . . . . . . 814 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Qua Sec Peak Influence 1042 | . 106 90 . 85 504 220 160 71 144 . . . . 197 . . . . 278 349 1026 1042 813 580 Initial 585 | . . 40 . . 33 128 100 56 49 . . . . . . . . . . 135 84 502 585 378 Average 300 | . 54 72 . 83 294 184 128 60 73 . . . . 66 . . . . 137 263 573 669 697 419 Maximum Alert Level 3 | . . . . . 2 1 . . . . . . . . . . . . 1 1 3 3 3 2 Low Security (%) 53 | 100 100 100 . 100 26 45 100 100 100 . . . . 100 . . . . 67 27 22 . . . Level 1 16 | . . . . . 48 55 . . . . . . . . . . . . 32 72 14 . . 64 Level 2 18 | . . . . . 25 . . . . . . . . . . . . . . . 13 63 60 35 Level 3 12 | . . . . . . . . . . . . . . . . . . . . . 48 36 39 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . . . . . 4 . . . 1 . . . . 4 . . . . 1 . 2 6 6 1 Investigation 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Extermination 6 | . . . . . . . . . . . . . . 2 . . . . . . 1 1 2 . Reinforcement 6 | . . . . . 3 . . . 1 . . . . . . . . . . . . 1 1 . Assault 4 | . . . . . . . . . . . . . . . . . . . . . 1 3 . . Garrison 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Intercept 6 | . . . . . . . . . . . . . . 2 . . . . . . . 1 3 . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Qua Sec Distress Signals 8 | . . . . . 1 1 . . . . . . . . . . . . 3 . 1 . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 248 | . 6 2 . 3 30 4 4 5 3 16 4 4 4 15 11 4 . 13 25 7 14 35 18 21 Peak Tracking Total 15 | . 4 2 . 3 8 4 3 5 1 7 4 3 3 3 4 4 . 5 7 4 7 15 5 8 Tactical Retreats 18 | . 2 . . . . . . . . 3 . . . . 2 . . 2 1 . 2 . 3 3 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Qua Sec Traps Triggered 5 | . . . . . 1 . 1 . . . . . . 2 . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Qua Sec Machines Disabled 24 | . . . . . . 1 . . . . . . . 2 . . . . 2 4 3 5 5 2 Max in Single Turn 4 | . . . . . . 1 . . . . . . . 1 . . . . 1 4 2 1 1 2 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Qua Sec Machines Accessed 11 | . 1 . 1 . 1 . . . . . . 4 . 2 . 1 . . . . 1 . . . Terminals 4 | . 1 . . . 1 . . . . . . . . 1 . 1 . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 35 | . 1 . 1 . 2 . . . . . . 25 . 3 . 1 . . . . 2 . . . Successful 32 | . 1 . 1 . 1 . . . . . . 25 . 1 . 1 . . . . 2 . . . Failed 3 | . . . . . 1 . . . . . . . . 2 . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 41 | . 1 . 1 . 2 . . . . . . . . . . . . . 12 8 4 5 4 4 Terminals 6 | . 1 . . . 2 . . . . . . . . 2 . 1 . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . 1 . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 28 | . . . 1 . . . . . . . . 25 . 1 . 1 . . . . . . . . Record 12 | . . . . . . . . . . . . 11 . . . 1 . . . . . . . . Part Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Terminals 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 4 | . 1 . . . 1 . . . . . . . . 1 . . . . . . 1 . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Matter 278 | . . . . . . . . . . . . . . . . . . . . . 278 . . . Time 139 | . . . . . . . . . . . . . . . . . . . . . 139 . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . . . . 18 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Qua Sec Total Allies 24 | . . . . 3 . . . 1 . . . . . . . . 4 . 6 5 3 2 . . Largest Group 6 | . . . . 3 3 . . 1 . . . . . . . . 4 4 6 4 4 3 . . Highest-Rated Group 424 | . . . . 40 40 . . 31 . . . . . . . . 155 155 166 306 386 424 . . Highest-Rated Ally 180 | . . . . 16 16 . . 31 . . . . . . . . 40 40 29 103 180 180 . . Zionite Dispatches 9 | . . . . . . . . . . . . . . . . . . . 3 3 2 1 . . Heavy 3 | . . . . . . . . . . . . . . . . . . . . 1 1 1 . . Fire 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Infowar Resupply 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Total Orders 3 | . . . . . . . . . . . . . . . . . . . 2 1 . . . . DROP 3 | . . . . . . . . . . . . . . . . . . . 2 1 . . . . Ally Attacks 211 | . . . . . 31 . . 5 . . . . . . . . . 19 39 7 40 70 . . Total Damage 7640 | . . . . . 431 . . 63 . . . . . . . . . 250 729 334 1963 3870 . . Kills 45 | . . . . . 4 . . . . . . . . . . . . 4 8 2 13 14 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Qua Sec Robot Analysis Total 115 | . . . . . . . . . . . . 115 . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . 1 . . . . . . 1 . 2 . 2 3 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 3 | . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Qua Sec Turns Passed 11068 | 58 391 461 366 210 412 140 129 32 169 382 169 181 567 1093 648 483 1105 927 540 433 540 648 741 243 Spaces Moved 8119 | 46 230 236 242 137 394 204 193 63 288 625 244 164 379 679 442 393 865 385 339 290 281 321 366 313 Core 90 | 13 . . . . . . . . . . 1 . . . . . . . . . . . . 76 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Legs 5723 | 33 230 236 242 137 . . . . . . . 37 379 679 442 393 865 385 339 290 281 321 366 68 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 169 | . . . . . . . . . . . . . . . . . . . . . . . . 169 Flight 2137 | . . . . . 394 204 193 63 288 625 243 127 . . . . . . . . . . . . Fastest Speed 50 | 50 120 150 150 150 50 50 50 50 50 50 50 50 120 120 120 120 120 120 120 120 110 170 110 50 Average Speed 113 | 100 130 171 150 150 50 50 50 50 50 50 53 79 141 149 145 120 120 120 120 138 153 170 151 73 Slowest Speed 800 | 120 180 180 150 150 50 50 50 50 50 50 800 150 150 180 150 120 120 120 120 150 170 170 170 110 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . 5 3 . . 5 . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 45 | 3 53 73 61 40 38 37 9 77 15 69 46 83 65 21 80 67 90 66 14 10 11 14 44 41 Regions Visited 24 Branch Regions 14 Pre-discovered Areas 30 | . . . . . . . . . . . . 26 . . 1 . . 1 . . . . 2 . Known Exits Taken 10 | . . . . . . 1 . . . . . . . 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 12 | 1 1 1 1 1 1 . . . 1 1 1 1 1 . . . . . . . . . 1 . Scrap Searched 19 | . . 1 . 1 . . . . . 4 2 . 3 . . 2 4 2 . . . . . . Spaces Dug 54 | . . . . . 2 2 . . . . . . . 2 . . . . . . 31 8 9 . Terrain Destroyed 269 | . . . . 8 88 2 . . . . . . 2 11 6 2 . . 9 3 56 16 53 13 Melee 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . Projectile 129 | . . . . . . . . . . . . . 2 11 6 2 . . 9 3 27 16 53 . AOE 136 | . . . . 8 86 . . . . . . . . . . . . . . . 29 . . 13 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Qua Sec Total 9493 | 53 277 260 245 141 551 228 214 62 306 663 274 213 412 757 446 398 933 799 428 317 356 359 476 325 Wait 749 | . 12 1 . . 79 22 11 . . 20 11 27 26 15 . . 62 372 38 4 17 2 30 . Move 8073 | 45 229 235 241 136 386 197 193 62 277 624 243 163 378 678 441 392 864 384 338 289 280 320 365 313 Hop 10 | . . . . . 2 3 . . 5 . . . . . . . . . . . . . . . Pick Up 90 | 1 . . 3 . 14 . 1 . 10 . 4 5 3 22 . 1 3 1 6 3 1 1 11 . Fast Attach 75 | 6 2 1 . 1 10 . . . 1 . 2 4 1 5 . 1 . 5 7 3 13 3 6 4 Attach 44 | . . . 1 . 6 . 2 . . . 2 5 2 5 3 . 1 3 2 1 1 1 7 2 Detach 17 | . 1 1 . . 4 . . . . . . 4 . 1 . . . 1 . 1 2 . . 2 Swap 38 | . 7 2 . 1 1 . . . 1 . 1 1 . 2 . . 1 . 4 2 9 2 4 . Drop 127 | . 3 3 . 2 16 . . . 9 . 5 3 2 20 1 . 2 5 11 6 18 2 16 3 Fire 207 | 1 23 16 . 1 20 . . . . . . . . 8 1 4 . 27 22 3 15 28 37 1 Melee 56 | . . . . . 13 6 7 . 3 19 6 1 . . . . . 1 . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac / [*Sto]) -8/Storage -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Ext) -4/Factory -3/Research -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 (discovered 1 exit: *Acc) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Core integrity fell below 50% 329 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 8) 408 | -10/Materials | Discovered new exit (range 14) 450 | -10/Materials | Entered Mines 479 | -10/Mines | Met a Derelict bent on vengeance 575 | -10/Mines | Discovered new exit (range 14) 714 | -10/Mines | Learned Materials security intel 745 | -10/Mines | Discovered new exit (range 13) 905 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 905 | -10/Mines | Discovered new exit (range 5) 911 | -10/Mines | Entered Exiles 949 | -10/Exiles | Met 8R-AWN 974 | -10/Exiles | Met EX-HEX 1043 | -10/Exiles | Met EX-BIN 1064 | -10/Exiles | Aligned with FarCom system 1066 | -10/Exiles | Given EX-Vault access code 1109 | -10/Exiles | Opened EX-Vault 1121 | -10/Exiles | Found Flying Fortress v7 1126 | -10/Exiles | Found AWS/Autocannon 1129 | -10/Exiles | Found YOLO Cannon 1161 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1211 | -10/Exiles | Met EX-DEC 1260 | -10/Exiles | Discovered new exit (range 14) 1277 | -10/Exiles | Stole three prototypes: Flying Fortress v7, AWS/Autocannon, YOLO Cannon 1277 | -10/Exiles | Entered Mines 1382 | -9/Mines | Learned location of 1 exit from Materials 1439 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1468 | -9/Mines | Discovered new exit (range 13) 1487 | -9/Mines | Entered Materials 1487 | -8/Materials | Accompanied by 3 allies 1487 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1488 | -8/Materials | Identified exit to Factory 1854 | -8/Materials | Found Powered Armor 1856 | -8/Materials | Found Powered Armor 1859 | -8/Materials | Found Powered Armor 1861 | -8/Materials | Found Powered Armor 1893 | -8/Materials | Discovered new exit (range 15) 1899 | -8/Materials | Entered Storage 2025 | -8/Storage | Discovered exit to Factory (range 20) 2039 | -8/Storage | Entered Factory 2039 | -7/Factory | Evolved 2 slots: Utility x2 2041 | -7/Factory | FarCom data flow suspended 2127 | -7/Factory | Discovered new exit (range 8) 2168 | -7/Factory | Sucked down chute 2168 | -7/Factory | Entered Waste 2169 | -7/Waste | Met a frightened Derelict 2174 | -7/Waste | Spotted C-40 Crusher 2175 | -7/Waste | Spotted C-40 Crusher 2183 | -7/Waste | EMP discharged 2184 | -7/Waste | Spotted C-40 Crusher 2184 | -7/Waste | Spotted C-40 Crusher 2184 | -7/Waste | Spotted C-40 Crusher 2188 | -7/Waste | Discovered new exit (range 22) 2188 | -7/Waste | Spotted C-40 Crusher 2200 | -7/Waste | Entered Factory 2348 | -7/Factory | Discovered new exit (range 21) 2369 | -7/Factory | Entered Lower Caves 2370 | -7/Lower Caves | Encountered a Warlord checkpoint 2401 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2747 | -7/Lower Caves | Discovered new exit (range 8) 2751 | -7/Lower Caves | Entered another Lower Caves area 2858 | -7/Lower Caves | Discovered new exit (range 19) 2858 | -7/Lower Caves | Learned Factory emergency access door positions 2861 | -7/Lower Caves | Spotted OU-DTX(f) 2861 | -7/Lower Caves | Spotted Z0-5GH(f) 2861 | -7/Lower Caves | Spotted F6-UYS(f) 2862 | -7/Lower Caves | Spotted GV-N56(f) 2863 | -7/Lower Caves | Encountered a Master Thief 2863 | -7/Lower Caves | Encountered a Master Thief 2863 | -7/Lower Caves | Encountered a Master Thief 2863 | -7/Lower Caves | Encountered a Master Thief 2869 | -7/Lower Caves | Destroyed GV-N56(f) 2874 | -7/Lower Caves | Chainsword stolen by Master Thief 2879 | -7/Lower Caves | Chainsword stolen by Master Thief 2884 | -7/Lower Caves | Imp. Carbon-fiber Leg stolen by Master Thief 2920 | -7/Lower Caves | Entered Data Miner 2920 | -7/Data Miner | Discovered new exit (range 6) 2927 | -7/Data Miner | Met Data Miner 2939 | -7/Data Miner | Learned location of Section 7 (-2) 2939 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2947 | -7/Data Miner | Received God Mode back door access code from Data Miner 2959 | -7/Data Miner | Interfaced with the Data Conduit 3101 | -7/Data Miner | Entered Proximity Caves 3170 | -6/Proximity Caves | Learned Factory terminal intel 3212 | -6/Proximity Caves | Spotted B-75 Beast 3458 | -6/Proximity Caves | Learned 8 Factory zone layouts 3529 | -6/Proximity Caves | Build established: Scavenger-Tank 3628 | -6/Proximity Caves | Discovered new exit (range 11) 3668 | -6/Proximity Caves | Entered Factory 3668 | -6/Factory | Evolved 2 slots: Utility x2 3671 | -6/Factory | Loaded intel: 305 machine locations 3672 | -6/Factory | Loaded intel: 20 terminal locations 3991 | -6/Factory | Destroyed B-75 Beast 4241 | -6/Factory | Discovered new exit (range 12) 4266 | -6/Factory | Identified exit to Factory 4466 | -6/Factory | Intercept squad dispatched 4498 | -6/Factory | Spotted Tracker 4552 | -6/Factory | Identified exit to Lower Caves 4574 | -6/Factory | Destroyed Tracker 4580 | -6/Factory | Spotted Combat Programmer 4590 | -6/Factory | Destroyed Combat Programmer 4761 | -6/Factory | Entered Lower Caves 4811 | -6/Lower Caves | Build established: Scavenger-Gunner 4866 | -6/Lower Caves | Learned Factory security intel 5097 | -6/Lower Caves | Ambushed by wild Derelicts 5338 | -6/Lower Caves | Encountered a Warlord checkpoint 5384 | -6/Lower Caves | Discovered new exit (range 20) 5408 | -6/Lower Caves | Identified exit to Lower Caves 5409 | -6/Lower Caves | Entered another Lower Caves area 5504 | -6/Lower Caves | Learned 4 Factory zone layouts 5526 | -6/Lower Caves | Learned location of 1 exit from Factory 5799 | -6/Lower Caves | Learned Factory garrison access intel 5843 | -6/Lower Caves | Discovered new exit (range 9) 5852 | -6/Lower Caves | Identified exit to Zion 5892 | -6/Lower Caves | Entered Zion 5980 | -6/Zion | Discovered new exit (range 8) 6051 | -6/Zion | System corruption cleaned by Quarantine Array 6153 | -6/Zion | Found CR-A16's Pointy Stick 6222 | -6/Zion | Given the Hacking Drone Bay 6222 | -6/Zion | Found Prototype Device 6662 | -6/Zion | Imprinted 6664 | -6/Zion | Declared Zion's savior 6934 | -6/Zion | Identified exit to Proximity Caves 6997 | -6/Zion | Entered Proximity Caves 6997 | -5/Proximity Caves | Accompanied by 4 allies 7128 | -5/Proximity Caves | Spotted B-75 Beast 7211 | -5/Proximity Caves | Destroyed B-75 Beast 7254 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7608 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7842 | -5/Proximity Caves | Learned Factory garrison access intel 7907 | -5/Proximity Caves | Discovered exit to Factory (range 13) 7924 | -5/Proximity Caves | Entered Factory 7924 | -5/Factory | Evolved 2 slots: Utility x2 7925 | -5/Factory | Identified exit to Extension 7928 | -5/Factory | Loaded intel: 273 machine locations 7929 | -5/Factory | Loaded intel: 4 garrison access locations 7952 | -5/Factory | Zion Fire squad teleported in 8193 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 8194 | -5/Factory | Zion Infowar Resupply teleported in 8199 | -5/Factory | Found Exp. Signal Interpreter 8247 | -5/Factory | Zion Infowar Resupply teleported in 8259 | -5/Factory | Found Exp. Signal Interpreter 8378 | -5/Factory | Spotted B-75 Beast 8438 | -5/Factory | Allies destroyed B-75 Beast 8441 | -5/Factory | Discovered new exit (range 16) 8450 | -5/Factory | Garrison activated, responded to threat 8458 | -5/Factory | Identified exit to Factory 8464 | -5/Factory | Entered another Factory area 8464 | -4/Factory | Accompanied by 1 ally 8464 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 8465 | -4/Factory | Loaded intel: 275 machine locations 8466 | -4/Factory | Loaded intel: 3 garrison access locations 8542 | -4/Factory | Zion Melee Resupply teleported in 8548 | -4/Factory | Found Prototype Processor 8548 | -4/Factory | Identified Exp. Melee Analysis Suite 8603 | -4/Factory | Zion Heavy squad teleported in 8676 | -4/Factory | Discovered new exit (range 15) 8701 | -4/Factory | Identified exit to Research 8762 | -4/Factory | Zion Demo squad teleported in 8897 | -4/Factory | Entered Research 8897 | -3/Research | Accompanied by 4 allies 8897 | -3/Research | Evolved 2 slots: Utility x2 8898 | -3/Research | Loaded intel: 108 machine locations 9100 | -3/Research | Local fabrication network quarantined 9104 | -3/Research | Zion hero teleported in (7V-RTL) 9128 | -3/Research | Fabricated Quantum Reactor? 9207 | -3/Research | Zion Heavy squad teleported in 9221 | -3/Research | P-80 Master assimilated allied TL-PVK(Z) 9288 | -3/Research | Found Prototype Protection 9288 | -3/Research | Identified Zio. Weapon Casing 9342 | -3/Research | Build established: Scavenger-Tank 9430 | -3/Research | Discovered new exit (range 4) 9433 | -3/Research | Identified exit to Research 9437 | -3/Research | Entered another Research area 9437 | -2/Research | Accompanied by 1 ally (7V-RTL) 9437 | -2/Research | Evolved 2 slots: Power x1, Utility x1 9438 | -2/Research | Loaded intel: 103 machine locations 9632 | -2/Research | Discovered new exit (range 18) 9666 | -2/Research | Identified exit to Access 9687 | -2/Research | First assault squad dispatched 9856 | -2/Research | Retrieved Zion intel report: Branch Access 9856 | -2/Research | Identified exit to Quarantine 9857 | -2/Research | Zion Heavy squad teleported in 9876 | -2/Research | Spotted B-90 Cyclops 9878 | -2/Research | Spotted B-90 Cyclops 9898 | -2/Research | Allies destroyed B-90 Cyclops 9971 | -2/Research | Lost 3 parts (1u2w) 10020 | -2/Research | Found Zio. Weapon Casing 10045 | -2/Research | Intercept squad dispatched 10085 | -2/Research | Spotted Tracker 10085 | -2/Research | Spotted Tracker 10085 | -2/Research | Entered Quarantine 10086 | -2/Quarantine | Loaded intel: 69 machine locations 10226 | -2/Quarantine | Found Alien Energy Cannon 10266 | -2/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-1 10313 | -2/Quarantine | Found Alien Artifact 10322 | -2/Quarantine | Found Alien Artifact 10325 | -2/Quarantine | Found Alien Artifact 10436 | -2/Quarantine | Found Alien Artifact 10439 | -2/Quarantine | Identified Subatomic Replicator 10439 | -2/Quarantine | Used Subatomic Replicator to replicate Alien Energy Cannon 10525 | -2/Quarantine | Discovered exit to Access (range 12) 10656 | -2/Quarantine | System corruption reached 10% 10692 | -2/Quarantine | Lost 5 parts (2p1u2w) 10711 | -2/Quarantine | Identified Core Cannon (x2) 10730 | -2/Quarantine | Spotted Fortress 10745 | -2/Quarantine | Intercept squad dispatched 10749 | -2/Quarantine | Spotted Tracker 10749 | -2/Quarantine | Spotted Tracker 10774 | -2/Quarantine | Spotted Combat Programmer 10774 | -2/Quarantine | Spotted Combat Programmer 10775 | -2/Quarantine | Destroyed Tracker 10821 | -2/Quarantine | Discovered new exit (range 5) 10826 | -2/Quarantine | Entered Section 7 10827 | -2/Section 7 | Loaded intel: 145 machine locations 10851 | -2/Section 7 | Lost 17 parts (4p5n6u2w) 10992 | -2/Section 7 | Discovered exit to Access (range 13) 10995 | -2/Section 7 | Core integrity fell below 50% 11004 | -2/Section 7 | Spotted B-90 Cyclops 11009 | -2/Section 7 | Identified Hpw. Transdimensional Reconstructor 11009 | -2/Section 7 | Warped through subspace 11037 | -2/Section 7 | Spotted Executioner 11038 | -2/Section 7 | Spotted Executioner 11043 | -2/Section 7 | Core integrity fell below 20% 11069 | -2/Section 7 | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 11021_ Detecting system override signal. 11026_ System corrupted: Heat flow error (+164). 11027_ Sealed Heavy Doors breached. 11027_ Door Terminal disabled. 11031_ Dropped Exp. Gyrokinetic Inverter. 11041_ System corrupted: Matter fused (-8). 11043_ ALERT: Suspicious activity at Terminal 7015. Dispatching Investigation squad. 11050_ Detecting system override signal. 11053_ Connecting with Power Cell Monitoring... >>\\ZION-INTEL [ Establishing connection... ] [ Retrieving vulnerable data list... ] [ 1 : Component Stockpiles ] [ 2 : Main Access ] [ 3 : Emergency Access ] [ 4 : Depthwide Sectors/-1 ] 11059_ BRGQE 34JB O4R7NFDC=Q 11069_ Construction Supplies damaged. 11069_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?""""""""""??"?T??T?""??""?"?"?""?""""""""""???? | | ??"""""""""???"????"?????"?"""?"??"" "?"?"????? | | ?????????"???????????"??""?????""? ????????? | | ??????? ?????????########"""#### ????????? | | ""????? ???????? T ????????? | | """??? ??????? c""????????? | | "?""?? ??????? " ???????? | | "? "" ?????? "" """"""" | | " " "" ????? "?????" | | " "" ??"""" ?""""??? | | " " """ c ?"""" ?????????? | | " "" ?" "" ???????????? | | " " """" " " ?????????????? | | " ? "" " ???????????????? | | " """"""" ?????????????????? | | " """""" ?????????????? ????? | | " """"""" """""""""""""? ???? | | @ """""""""""? ???? | | " " " " " " ??? | | " ??? | | """ ??? | | " " ?? | | """"" u ?? | | """ """" " " " ??? | | """"" "?" " " s """""""""????" | | " A "?"?" " """ss ""?????"????" | | " """""""""" s """""""""""????" | | """ " " " " """ u "?"??????? | | T " " " " c """"""""""""""????? | | " " " "" ""?????"????? | | """""""""""""????? | | "" "" ??????? | | "" " u ????? | | "" """"""""" ????? | | " """""""""" """""""""""" ???""" | | "" """""""""" """"""""""""""? ?????" | | """????? """""""""""""?????"?" | | """""??? ???????????????""" | | ""??? ??????"??????""" | | "" "??? ?????"????????? | | "" ?? ??"""????????? | | "" ? ??"??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 149 Energy Generation 73 Energy Capacity 660 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 800 Resistance: EX 50 Core Shielding 30 Propulsion Shielding 66 Weapon Shielding 100 Weapon Cycling 30 Evasion (%) 60 Targeting Accuracy 8 Melee Accuracy 12 Target Analysis 8 Armor Integrity Analysis 50 Kinecelleration 40 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Quantum Reactor | x2 | -3/Research | Preloaded Alien Tech Used ----------------- Subatomic Replicator Core Cannon High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed MetafieldAdvancedMeganuke Manual? 0 Play Time 01:27:26 Cumulative 220.6 hours Start 2021.05.19 @ 15:25:06 End 2021.05.19 @ 18:45:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 419 Rogue 264 Adventurer 148 Explorer 7 Win Type - Total 8 Types 6/0/1/1/0/0/0/0/0 Lore% 74 Gallery% 85 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/X11 Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 24f6ddc5-111a-4e75-9763-dd73fde5cb48