Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.12 @ 23:00:49 Player: CDGotthats Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (177) 885 Value Destroyed (5432) 5432 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1099) 1099 TOTAL SCORE: 13016 Bonus ------- High Alert Combat Kills 599 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Advanced Targeting Computer Improved Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Enhanced Fission Core Medium Matter Pod (100) Makeshift Trap Scanner Advanced System Shield Corruption Screen Peak State ------------ > --- POWER ------------ Heavy Ion Engine Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Small Storage Unit Core Analyzer Recoil Stabilizer Weapon Cycler Improved Reaction Control System Medium Reactive Plating > --- WEAPON ----------- Coil Gun Heavy Machine Gun Gauss Cannon > --- INVENTORY -------- Advanced Heat Sink Advanced Salvage Targeting Computer Utility Shielding Medium Reactive Plating Corruption Screen EM Shotgun Minigun Plasma Cutter [Rating: 70] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Fission Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Core Analyzer Hackware System Shield Protection Medium Reactive Plating Weapon Light Assault Rifle Energy Gun EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Fac Fac Upp Upp Slots Evolved 12 | . . . 2 . 2 2 2 . 2 2 . . Power 2 | . . . . . . 1 . . 1 . . . Propulsion 4 | . . . 2 . . . . . . 2 . . Utility 5 | . . . . . 2 . 2 . 1 . . . Weapon 1 | . . . . . . 1 . . . . . . Parts Attached 183 | 8 13 6 20 24 38 28 3 8 13 9 7 6 Power 20 | 2 3 1 2 1 1 4 . 1 1 2 1 1 Engine 15 | 2 3 1 1 1 1 4 . 1 1 . . . Core 5 | . . . 1 . . . . . . 2 1 1 Reactor . | . . . . . . . . . . . . . Propulsion 59 | 2 2 2 7 15 13 10 . 2 4 . 1 1 Treads 9 | 2 . . . . . 6 . . . . . 1 Leg 43 | . 2 2 5 12 11 4 . 2 4 . 1 . Wheel 5 | . . . . 3 2 . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2 | . . . 2 . . . . . . . . . Utility 52 | 2 2 2 3 2 13 5 2 3 7 4 3 4 Device 22 | 1 1 1 . 2 4 2 2 3 3 1 1 1 Storage 8 | 1 1 . 1 . 2 . . . 1 1 . 1 Processor 9 | . . 1 . . 2 1 . . 2 1 . 2 Hackware 2 | . . . . . 2 . . . . . . . Protection 11 | . . . 2 . 3 2 . . 1 1 2 . Artifact . | . . . . . . . . . . . . . Weapon 52 | 2 6 1 8 6 11 9 1 2 1 3 2 . Energy Gun 6 | . . . . 1 1 2 . . . . 2 . Energy Cannon 6 | . . . . 3 1 2 . . . . . . Ballistic Gun 26 | 2 5 1 3 . 7 3 1 1 1 2 . . Ballistic Cannon 6 | . . . 2 . . 2 . 1 . 1 . . Launcher 6 | . 1 . 2 2 1 . . . . . . . Special Weapon 1 | . . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . Unidentified Prototypes 5 | . . . . 2 1 1 . . . 1 . . Parts Lost 33 | . . . 2 5 6 1 . . 10 6 2 1 Power 4 | . . . . . 1 1 . . 2 . . . Propulsion 14 | . . . 2 3 2 . . . 3 3 . 1 Utility 9 | . . . . 1 3 . . . 3 1 1 . Weapon 6 | . . . . 1 . . . . 2 2 1 . Highest Loss Streak 6 | . . . 1 2 4 1 . . 6 3 1 1 To Critical Strikes 1 | . . . . . . . . . 1 . . . Average Slot Usage (%) 86 | . 99 95 95 89 96 99 99 99 86 51 8 20 Engine 9 | . 13 14 5 11 9 14 13 13 9 . . . Treads 7 | . 17 . . . . 23 . . . . . 4 Leg 18 | . 10 28 25 33 31 6 26 25 22 13 2 . Device 9 | . 14 . 1 9 11 6 20 20 20 10 1 4 Storage 8 | . 14 14 11 11 9 7 6 6 5 8 . 1 Processor 4 | . . 13 . . 3 7 6 6 6 7 . 4 Hackware 1 | . . . . . 7 . . . . . . . Protection 4 | . . . 9 1 4 7 6 6 4 2 1 . Energy Gun 1 | . . . . 4 2 2 6 1 . . . . Energy Cannon 4 | . . . . 10 8 7 . . . . . . Ballistic Gun 9 | . 27 23 8 . 7 8 12 12 8 1 . . Ballistic Cannon 1 | . . . 5 . . 3 . 4 4 2 . . Peak Build Rating 70 | 7 7 7 16 22 38 44 49 61 70 63 22 25 Average Rating 28 | 5 6 6 12 17 26 42 48 54 62 42 11 18 On Entrance 21 | . 7 7 7 13 22 29 41 49 61 34 2 2 Naked Turns 116 | . . . . . . . . . . 7 87 22 Heaviest Build 80 | 13 15 12 22 23 44 58 52 65 80 45 20 20 Greatest Support 82 | 40 40 20 43 52 56 82 62 74 74 50 20 23 Greatest Overweight (x) 2 | . . . 2 1 1 2 . 1 1 2 . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 8 8 8 10 10 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 9 9 5 5 Most Carried 10 | 8 8 8 8 8 8 8 8 8 10 10 5 5 Average Carried 7 | 4 7 7 7 7 7 7 7 7 8 9 4 2 Final Capacity 10 | 8 8 8 8 8 8 8 8 8 10 5 5 5 Final Carried 10 | 7 8 6 7 8 8 8 8 8 10 5 5 5 Class Distribution -------------------- 44% | Mutant 25% | Scavenger-Mutant 11% | Tank 7% | Gunner 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Tank | -7/Factory Gunner | -6/Factory Scavenger-Gunner | -6/DSF Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Fac Fac Upp Upp Matter Collected 4210 | 300 222 163 293 540 850 426 . 260 604 307 85 160 Remotely . | . . . . . . . . . . . . . Salvage Created 6052 | 136 402 253 445 1060 1712 589 . 260 653 315 227 . Parts 373 | 11 36 18 44 60 100 38 . 16 36 12 2 . Haulers Intercepted 6 | . . . 1 4 1 . . . . . . . Recyclers Shooed 5 | 2 . . . 2 . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . 1 . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Fac Fac Upp Upp Combat Hostiles Destroyed 123 | . 11 8 14 16 36 19 . 4 10 5 . . Melee 7 | . . . . . . 7 . . . . . . Guns 63 | . 11 8 4 3 21 5 . 2 7 2 . . Cannons 34 | . . . 3 8 12 4 . 2 3 2 . . AOE 16 | . . . 7 4 3 1 . . . 1 . . Classes Destroyed 18 | 2 4 . 3 2 5 1 . 1 . . . . Worker 12 | . 1 . 1 2 5 1 . . 1 1 . . Builder 8 | . . . 2 2 2 . . . 2 . . . Tunneler 4 | 3 . . . . 1 . . . . . . . Hauler 6 | . . . 1 4 1 . . . . . . . Recycler 7 | 1 1 . . 2 . 1 . . 1 1 . . Mechanic 1 | . . . . . 1 . . . . . . . Operator 2 | . . . . 1 1 . . . . . . . Watcher 14 | . 1 . 4 1 2 2 . . 2 2 . . Swarmer 35 | . 6 6 3 . 7 10 . . . 3 . . Cutter 2 | . . . . . 2 . . . . . . . Grunt 46 | . 5 2 7 9 15 4 . . 4 . . . Brawler 4 | . . . . 1 3 . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . Sentry 19 | . . . 4 6 6 1 . . . 2 . . Specialist 4 | . . . . . . . . 4 . . . . Hunter 3 | . . . . . 1 . . . 2 . . . Programmer 8 | . . . . . . 4 . . 4 . . . Heavy 1 | . . . . . 1 . . . . . . . Best Kill Streak 9 | 3 3 3 8 5 9 4 . 3 8 5 . . Combat Bots Only 4 | . 3 3 4 4 4 4 . 3 4 2 . . Max Kills in Single Turn 4 | 1 1 1 3 3 4 2 . 2 2 3 . . Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . 2 3 1 1 . . . 1 . . Melee 1 | . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Fac Fac Upp Upp Hostile Shots Fired 942 | . 50 41 124 46 139 154 . 20 189 66 100 13 Missed 287 | . 10 6 46 16 36 46 . 3 62 24 38 . Damage Taken 9988 | . 387 344 1055 600 1836 1495 . 277 1794 817 1129 254 Core 2208 | . 86 70 118 157 270 108 . 34 210 244 700 211 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 23 | . . . . . . . . . . 23 . . Ignored by Resistances 722 | . . . . . 27 235 . 96 364 . . . Regen/Repaired (Parts) 161 | . 27 . . 5 129 . . . . . . . Core Remaining (%) 68 | 100 . 37 . 31 50 84 . 96 79 . . . Volleys Fired 465 | 15 46 27 65 66 98 36 . 6 54 33 19 . Largest 3 | 2 2 2 2 2 2 3 . 3 3 2 1 . Hottest 203 | 40 40 40 100 136 136 203 . 103 108 81 94 . Shots Fired 836 | 30 87 45 109 96 179 98 . 18 117 38 19 . Gun 530 | 30 85 45 58 43 98 55 . 14 73 10 19 . Cannon 252 | . . . 24 42 67 43 . 4 44 28 . . Launcher 46 | . 2 . 22 8 14 . . . . . . . Special 8 | . . . 5 3 . . . . . . . . Kinetic 549 | 30 85 45 82 . 82 54 . 16 117 38 . . Thermal 171 | . . . 5 45 67 35 . . . . 19 . Explosive 46 | . 2 . 22 8 14 . . . . . . . Electromagnetic 70 | . . . . 43 16 9 . 2 . . . . Robot Hit Streak 15 | 4 5 7 11 13 12 15 . 5 10 8 4 . Robot Miss Streak 7 | 2 5 3 4 4 4 7 . 2 3 4 2 . Penetration Max 1 | . . . . . 1 1 . . 1 1 . . Secondary Targets 3 | . . 1 2 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . Shots Hit Robots 523 | 16 45 31 58 60 134 69 . 10 67 23 10 . Core Hits 322 | 9 28 15 42 34 90 40 . 8 32 15 7 2 Critical Kills 5 | . . 1 . 1 1 1 . . 1 . . . Critical Parts Destroyed 2 | . . . . . . . . . 1 1 . . Critical Strikes 14 | . . 1 . 2 1 1 . 1 6 2 . . Meltdown 2 | . . . . 1 . 1 . . . . . . Destroy 5 | . . 1 . . 1 . . . 2 1 . . Blast 6 | . . . . . . . . 1 4 1 . . Corrupt 1 | . . . . 1 . . . . . . . . Melee Attacks 2 | . . . . . 2 . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12635 | 127 509 271 1456 2054 3312 1695 . 214 1771 904 313 9 Guns 5587 | 125 428 271 271 693 1395 706 . 158 1045 182 313 . Cannons 3957 | . . . 313 558 1101 768 . 56 712 449 . . Explosions 2812 | . 81 . 864 731 783 80 . . . 273 . . Melee . | . . . . . . . . . . . . . Ramming 207 | 2 . . 8 . 33 141 . . 14 . . 9 Kinetic 6017 | 125 428 271 584 . 1189 842 . 190 1757 631 . . Thermal 3353 | . . . . 726 1391 650 . . . 273 313 . Explosive 2073 | . 81 . 864 635 493 . . . . . . . Electromagnetic 985 | . . . . 693 206 62 . 24 . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . 3 3 . 1 . 4 . . 6 . . 2 Average Corruption 2 | . 2 3 . 1 . 2 . . 3 . . 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 47 | . 8 11 . 3 . 17 . . 8 . . . Message Errors 13 | . 2 3 . 1 . 5 . . 2 . . . Matter Fused 13 | . 2 5 . 1 . 3 . . 2 . . . Heat Flow Errors 4 | . . . . . . 3 . . 1 . . . Energy Discharges 6 | . 1 1 . . . 3 . . 1 . . . Parts Rejected 2 | . 2 . . . . . . . . . . . Data Loss (minor) 4 | . . 2 . 1 . . . . 1 . . . Data Loss (major) 2 | . . . . . . 2 . . . . . . Misfires 1 | . . . . . . . . . 1 . . . Alerts 1 | . . . . . . 1 . . . . . . Weapon Failures 1 | . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 153 | . . . . 63 43 23 . . 9 15 . . Projectiles 49 | . . . . 1 16 23 . . 9 . . . Explosions 104 | . . . . 62 27 . . . . 15 . . Melee . | . . . . . . . . . . . . . Knockbacks 18 | . . . 2 . . 5 . . 10 1 . . Impact . | . . . . . . . . . . . . . Kinetic 18 | . . . 2 . . 5 . . 10 1 . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 338 | . . . 23 85 79 147 . . . . . 4 Shots 7 | . . . 1 2 2 2 . . . . . . Rammed 27 | 2 . . . . . 22 . . . . . 3 Targets Rammed 48 | 2 . . 1 . 8 30 . . 4 . . 3 Kicked 14 | . . . 1 . 8 1 . . 4 . . . Crushed 7 | . . . . . . 7 . . . . . . Highest Temperature 397 | . 24 18 231 181 198 397 . . 183 3 229 . Average Temperature 67 | . 10 11 43 54 46 124 . . 30 3 86 . Received Heat Transfer 1881 | . 150 87 402 156 585 153 . 18 117 195 . 18 Effects 9 | . . . . . . 9 . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . Interference 5 | . . . . . . 5 . . . . . . Short Circuit 2 | . . . . . . 2 . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 6 | . . . . 6 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 3 | . . . . 1 . 2 . . . . . . Combat Hostiles 3 | . . . . 1 . 2 . . . . . . Parts Melted 12 | . . . . 4 2 5 . . . 1 . . Heat Transferred 5072 | . . . . 1299 2137 979 . . . 250 407 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . 2 2 . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Fac Fac Upp Upp Peak Influence 984 | 20 210 182 461 743 984 490 258 300 269 275 . . Initial 376 | . 13 42 23 194 313 376 240 180 157 25 . . Average 315 | 5 80 80 238 471 658 329 240 246 141 81 . . Maximum Alert Level 3 | . 1 . 2 3 3 2 1 1 1 1 . . Low Security (%) 35 | 100 90 100 40 6 . . . 2 94 78 . . Level 1 36 | . 9 . 43 29 17 81 100 97 5 21 . . Level 2 16 | . . . 15 45 34 18 . . . . . . Level 3 10 | . . . . 18 47 . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 30 | . 3 . 3 5 7 6 1 1 3 1 . . Investigation 6 | . 1 . . . 2 1 1 . 1 . . . Extermination 5 | . . . . . . 3 . . 2 . . . Reinforcement 15 | . 2 . 3 2 4 2 . 1 . 1 . . Assault 1 | . . . . . 1 . . . . . . . Garrison 3 | . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 4 | . . . 1 1 1 . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Fac Fac Upp Upp Distress Signals 11 | . 2 . 2 1 2 1 . . 1 2 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 224 | . 17 8 29 24 61 30 . 7 16 12 10 10 Peak Tracking Total 14 | . 5 3 5 3 5 4 . 4 6 6 9 14 Tactical Retreats 22 | . 1 . 1 . 9 1 . 2 . 2 4 2 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Fac Fac Upp Upp Traps Triggered 8 | . 2 . . 3 1 2 . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Fac Fac Upp Upp Machines Disabled 27 | . 1 . 5 8 1 6 . . 2 4 . . Max in Single Turn 4 | . 1 . 1 1 1 3 . . 1 4 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Fac Fac Upp Upp Machines Accessed 41 | . 5 1 3 6 8 12 2 . 3 . 1 . Terminals 28 | . 3 . 2 4 7 8 2 . 2 . . . Fabricators 1 | . . . . . . 1 . . . . . . Repair Stations 7 | . 1 . . 2 1 2 . . 1 . . . Recycling Units 2 | . 1 . . . . 1 . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 115 | . 13 1 9 14 27 28 15 . 7 . 1 . Successful 76 | . 10 1 6 9 17 17 11 . 4 . 1 . Failed 39 | . 3 . 3 5 10 11 4 . 3 . . . Catastrophic 5 | . . . . . 3 1 . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 25 | . . . 5 . 4 4 12 . . . . . Terminals 86 | . 7 . 8 8 25 19 15 . 4 . . . Fabricators 1 | . . . . . . 1 . . . . . . Repair Stations 18 | . 4 . . 6 2 3 . . 3 . . . Recycling Units 7 | . 2 . . . . 5 . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 59 | . 6 1 5 5 15 12 11 . 3 . 1 . Record 31 | . 2 . 5 . 7 5 10 . 2 . . . Part Schematic 1 | . . . . 1 . . . . . . . . Prototype ID Bank 2 | . . . . . 1 . . . 1 . . . Open Door 4 | . . 1 . 2 . . . . . . 1 . Open DSF 2 | . . . . . . 1 1 . . . . . Emergency Access Points 2 | . . . . . 1 1 . . . . . . Alert Level 7 | . 2 . . . 3 2 . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Dispatch Records 2 | . . . . . . 2 . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . . . Investigation Status 2 | . . . . 1 1 . . . . . . . Reinforcement Status 1 | . . . . . . 1 . . . . . . Assault Status 1 | . . . . . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . Network Status 1 | . . . . . . 1 . . . . . . Repair Station Hacks 10 | . 2 . . 4 2 1 . . 1 . . . Scan Component 7 | . 1 . . 3 1 1 . . 1 . . . Repair 3 | . 1 . . 1 1 . . . . . . . Recycling Unit Hacks 5 | . 2 . . . . 3 . . . . . . Process 1 | . . . . . . 1 . . . . . . Report Inventory 3 | . 1 . . . . 2 . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 29 | . 3 . 1 4 8 8 2 . 3 . . . Full Trace Events 4 | . 1 . . . . 1 1 . 1 . . . Feedback Events 1 | . . . . . . 1 . . . . . . Corruption 1 | . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 3 | . 1 . . 1 1 . . . . . . . Time 113 | . 26 . . 36 51 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 20 | . . . . . . 20 . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . . Non-combat 1 | . . . . . 1 . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . 2 . . . . . . . parse_system 1 | . . . . . 1 . . . . . . . no_distress 1 | . . . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Fac Fac Upp Upp Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Fac Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . . . . . 1 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Fac Fac Upp Upp Turns Passed 10062 | 233 887 654 694 799 1761 2388 199 158 930 371 283 705 Spaces Moved 5683 | 109 411 455 333 423 850 1203 136 93 585 222 350 513 Core 440 | 7 . . . . . . . . . 14 286 133 Treads 1608 | 102 228 . . . . 898 . . . . . 380 Legs 3519 | . 183 455 333 390 767 305 136 93 585 208 64 . Wheels 116 | . . . . 33 83 . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 86 100 120 120 120 120 50 50 50 Average Speed 128 | 152 142 120 134 120 118 157 120 121 125 121 62 131 Slowest Speed 330 | 160 160 120 260 190 190 330 120 190 190 260 120 160 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 43 | 6 66 98 37 84 58 32 5 52 12 6 58 51 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . . 1 1 1 . Scrap Searched 5 | . . 1 . . . . . . . . 2 2 Spaces Dug 5 | . . . 5 . . . . . . . . . Terrain Destroyed 283 | . 4 . 89 50 55 44 . 1 9 25 6 . Melee . | . . . . . . . . . . . . . Projectile 32 | . . . 5 . 2 2 . 1 9 7 6 . AOE 251 | . 4 . 84 50 53 42 . . . 18 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Fac Fac Upp Upp Total 7685 | 149 644 529 473 613 1432 1608 172 128 701 300 393 543 Wait 1013 | 5 148 29 22 64 367 265 30 10 20 24 11 18 Move 5671 | 108 410 454 332 422 849 1202 135 92 584 221 349 513 Hop . | . . . . . . . . . . . . . Pick Up 103 | 10 11 2 11 11 26 12 2 2 8 4 4 . Fast Attach 106 | 4 8 1 10 18 19 18 1 5 10 5 4 3 Attach 45 | 4 2 4 1 2 9 8 2 1 2 4 3 3 Detach 49 | 1 1 2 4 5 10 9 1 4 6 3 . 3 Swap 32 | . 3 1 9 4 10 2 . 2 1 . . . Drop 146 | . 15 4 18 21 34 26 1 6 12 6 3 . Fire 465 | 15 46 27 65 66 98 36 . 6 54 33 19 . Melee 2 | . . . . . 2 . . . . . . . Ram 3 | . . . . . . . . . . . . 3 Kick 14 | . . . 1 . 8 1 . . 4 . . . Crush 31 | 2 . . . . . 29 . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 5 | . . 5 . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/DSF -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 234 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 616 | -10/Materials | Repaired Grenade Launcher 1084 | -10/Materials | Discovered new exit (range 18) 1121 | -10/Materials | Entered Mines 1227 | -10/Mines | Learned Materials terminal intel 1267 | -10/Mines | Learned Materials garrison access intel 1282 | -10/Mines | Found the Drone Emporium 1450 | -10/Mines | Discovered new exit (range 6) 1460 | -10/Mines | Core integrity fell below 50% 1752 | -10/Mines | Discovered new exit (range 9) 1775 | -10/Mines | Entered Materials 1775 | -9/Materials | Evolved 2 slots: Propulsion x2 1776 | -9/Materials | Loaded intel: 12 terminal locations 2025 | -9/Materials | Build established: Scavenger-Mutant 2266 | -9/Materials | Discovered new exit (range 16) 2370 | -9/Materials | Discovered new exit (range 15) 2469 | -9/Materials | Entered Storage 2689 | -9/Storage | Repaired Corrupted Com. Wheel 2738 | -9/Storage | Core integrity fell below 50% 2819 | -9/Storage | Build established: Mutant 3000 | -9/Storage | Garrison activated, responded to threat 3240 | -9/Storage | Discovered new exit (range 6) 3268 | -9/Storage | Entered Materials 3268 | -8/Materials | Evolved 2 slots: Utility x2 3923 | -8/Materials | Lost 4 parts (1n3u) 4154 | -8/Materials | Repaired Adv. Beam Cannon 4431 | -8/Materials | Build established: Scavenger-Mutant 4868 | -8/Materials | First assault squad dispatched 4999 | -8/Materials | Discovered new exit (range 3) 5029 | -8/Materials | Entered Factory 5029 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 5298 | -7/Factory | Build established: Tank 6393 | -7/Factory | Discovered new exit (range 16) 6548 | -7/Factory | Build established: Mutant 7224 | -7/Factory | Build established: Gunner 7264 | -7/Factory | Discovered new exit (range 6) 7417 | -7/Factory | Entered another Factory area 7417 | -6/Factory | Evolved 2 slots: Utility x2 7615 | -6/Factory | Identified exit to DSF 7616 | -6/Factory | Entered DSF 7635 | -6/DSF | Additional patrols routed to DSF 7758 | -6/DSF | Discovered new exit (range 13) 7774 | -6/DSF | Entered Factory 7774 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7909 | -5/Factory | Build established: Scavenger-Gunner 8507 | -5/Factory | Build established: Scavenger-Mutant 8664 | -5/Factory | Discovered new exit (range 3) 8704 | -5/Factory | Entered another Factory area 8704 | -4/Factory | Evolved 2 slots: Propulsion x2 8734 | -4/Factory | Lost 6 parts (1p1n2u2w) 9009 | -4/Factory | Discovered new exit (range 14) 9051 | -4/Factory | Lost 3 parts (2n1w) 9068 | -4/Factory | Released all parts (4) 9075 | -4/Factory | Entered Upper Caves 9119 | -4/Upper Caves | Learned Research emergency access door positions 9165 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 9202 | -4/Upper Caves | Discovered new exit (range 6) 9316 | -4/Upper Caves | Build established: Mutant 9336 | -4/Upper Caves | Core integrity fell below 50% 9343 | -4/Upper Caves | Released all parts (3) 9352 | -4/Upper Caves | Core integrity fell below 20% 9358 | -4/Upper Caves | Entered another Upper Caves area 9467 | -4/Upper Caves | Discovered new exit (range 9) 10044 | -4/Upper Caves | Learned Research terminal intel 10063 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Acquired 1 matter. Acquired 3 matter. Acquired 5 matter. Acquired 2 matter. Searching scrap... Found Mak. Hacking Suite. Found Adv. Field Recycling Unit. Found 65 Matter. Acquired 65 matter. Imp. Treads destroyed. Slammed into S-27 Virus. Destabilizing: System corrupted (+2). Slammed into S-27 Virus. Adv. Targeting Computer broken. Destabilizing: Short circuit. Acquired derelict log, extracted data. Data stored: Research terminal intel. Penetrated by Slug. Slug penetrates Wall. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????######################????????????? | | ???????????????# #????????????? | | ???????????????# #?????###????? | | ???????????????# ######++######## #?????# ##???? | | ???????????????# #??????????????# #?????# ##??? | | ???????????????# #?????????? "??# #?????# ##?? | | ???????????????# #???????? ???# #????## ##? | | ???????????????# #??????? " # #???## #? | | ???????????????# #????? 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Leap Before You Look Maximum Efficiency Significant Disruption Challenges ------------ None Game ------ Seed ImprinterCompactAutohacker Manual? 0 Play Time 05:36:25 Cumulative 16.2 hours Start 2024.08.09 @ 11:48:33 End 2025.03.12 @ 23:00:49 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 1 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/VGA_Max Map View 76x50 Zoom Use 2% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b268a29d-e980-4bcf-bc0f-5d15876a3de6