Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.18 @ 17:22:55 Player: Kersh Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (197) 985 Value Destroyed (5617) 5617 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (642) 642 TOTAL SCORE: 10684 Bonus ------- High Alert Combat Kills 642 Cogmind --------- Core Integrity 627/850 Matter 244/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (800) Ox15 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Targeting Computer Hacking Suite Long-range Tractor Beam > --- WEAPON (2) ------- Gauss Cannon > --- INVENTORY (20) --- Improved Cooling System Large Matter Pod (0) Advanced Weight Redist. System Structural Scanner Improved Sensor Array Improved Target Analyzer Kinecellerator Hacking Suite System Shield System Restoration Module Heavy Assault Cannon Improved Grenade Launcher Scatter Rocket Array Great Maul Peak State ------------ > --- POWER ------------ Cooled Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Antigrav System Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Improved Shield Generator Hacking Suite Long-range Tractor Beam > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Improved Cooling System Large Matter Pod Advanced Weight Redist. System Structural Scanner Improved Sensor Array Improved Target Analyzer Kinecellerator Hacking Suite System Shield System Restoration Module Heavy Assault Cannon Improved Grenade Launcher Scatter Rocket Array Great Maul [Rating: 67] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Hover Unit Improved Linear Gravjet Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Light Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Maul Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . . 1 Propulsion 4 | . . 1 . 1 1 1 Utility 3 | . . 1 . 1 1 . Weapon . | . . . . . . . Parts Attached 159 | 9 18 24 23 42 28 15 Power 14 | 1 1 3 3 3 1 2 Engine 13 | 1 1 3 3 2 1 2 Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 41 | 2 2 6 5 11 13 2 Treads 28 | 2 2 6 5 7 6 . Leg . | . . . . . . . Wheel . | . . . . . . . Hover 13 | . . . . 4 7 2 Flight . | . . . . . . . Utility 41 | 2 5 3 3 15 8 5 Device 24 | 1 2 2 1 10 4 4 Storage 6 | 1 3 1 . . . 1 Processor 2 | . . . . 2 . . Hackware 1 | . . . . . 1 . Protection 8 | . . . 2 3 3 . Artifact . | . . . . . . . Weapon 63 | 4 10 12 12 13 6 6 Energy Gun 7 | 4 . . 3 . . . Energy Cannon 5 | . . . 4 1 . . Ballistic Gun 10 | . . 2 2 6 . . Ballistic Cannon 21 | . 6 5 . 3 4 3 Launcher 18 | . 4 5 1 3 2 3 Special Weapon . | . . . . . . . Impact Weapon 2 | . . . 2 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . . 4 2 1 . Parts Lost 25 | . . 7 . 2 3 13 Power 5 | . . 2 . . . 3 Propulsion 12 | . . 2 . 1 2 7 Utility 5 | . . 1 . 1 1 2 Weapon 3 | . . 2 . . . 1 Highest Loss Streak 5 | . . 4 . 1 2 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 98 94 99 93 92 79 Engine 8 | . 14 11 11 4 7 10 Treads 30 | . 28 32 33 30 34 . Hover 2 | . . . . 4 . 25 Device 11 | . 13 7 11 10 13 9 Storage 11 | . 14 21 13 9 7 6 Processor 3 | . . . . 7 7 6 Protection 5 | . . . 8 8 6 2 Energy Cannon 1 | . . . 5 3 . . Ballistic Gun 3 | . . 4 14 3 . . Ballistic Cannon 11 | . 27 15 . 5 10 9 Naked Turns . | . . . . . . . Heaviest Build 94 | 15 94 76 70 71 73 77 Greatest Support 116 | 40 40 60 63 89 116 58 Greatest Overweight (x) 3 | 1 2 1 1 1 1 3 Average Overweight (x) . | . . 1 . . . 1 Largest Inventory Capacity 25 | 8 25 20 20 20 20 20 Average Capacity 18 | 7 10 19 20 20 20 20 Most Carried 20 | 5 15 18 20 20 20 18 Average Carried 16 | 3 10 15 19 19 19 15 Final Capacity 20 | 8 15 20 20 20 20 20 Final Carried 20 | 5 15 17 20 19 16 15 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Matter Collected 5269 | 290 406 794 560 1061 1645 513 Remotely 1167 | . . 85 . . 603 479 Salvage Created 5209 | 150 417 922 899 1143 1235 443 Parts 385 | 11 44 92 65 66 85 22 Haulers Intercepted 15 | . 2 1 5 4 2 1 Recyclers Shooed 7 | . 1 . . 3 3 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Combat Hostiles Destroyed 133 | . 16 35 15 22 34 11 Melee 1 | . . . 1 . . . Guns 20 | . . 5 13 2 . . Cannons 61 | . 5 8 1 12 28 7 AOE 51 | . 11 22 . 8 6 4 Classes Destroyed 13 | 2 5 4 . 1 1 . Worker 8 | . . 5 1 1 1 . Builder 13 | . 3 5 1 . 4 . Tunneler 3 | 3 . . . . . . Hauler 15 | . 2 1 5 4 2 1 Recycler 10 | 1 1 . . 4 4 . Operator 1 | . . 1 . . . . Watcher 14 | . 3 3 2 4 2 . Swarmer 34 | . 9 8 3 8 6 . Grunt 61 | . 7 22 7 8 17 . Protector 1 | . . 1 . . . . Sentry 20 | . . 4 5 5 2 4 Hunter 9 | . . . . 1 2 6 Programmer 8 | . . . . . 7 1 Best Kill Streak 12 | 1 6 12 4 4 7 3 Combat Bots Only 7 | . 5 7 4 3 3 3 Max Kills in Single Turn 4 | 1 4 3 2 4 3 1 Gunslinging . | . . . . . . . Exploded 4 | . 4 2 . 3 3 1 Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Sto Mat Fac Fac Damage Taken 6485 | 29 256 1254 283 940 2409 1314 Core 857 | . 34 237 24 119 220 223 Absorbed by Shields 242 | . . . . 24 . 218 Regen/Repaired (Parts) 289 | . . 131 . . 158 . Core Remaining (%) 73 | 100 86 . 34 78 68 . Volleys Fired 447 | 17 37 63 47 88 158 37 Largest 2 | 2 2 2 2 2 2 2 Hottest 136 | 80 78 78 136 136 96 96 Shots Fired 671 | 18 67 94 93 122 219 58 Gun 136 | 18 . 16 85 17 . . Cannon 489 | . 60 56 8 96 217 52 Launcher 46 | . 7 22 . 9 2 6 Special . | . . . . . . . Kinetic 547 | . 60 72 85 61 217 52 Thermal 76 | 16 . . 8 52 . . Explosive 46 | . 7 22 . 9 2 6 Electromagnetic 2 | 2 . . . . . . Robot Hit Streak 13 | 6 9 10 10 11 13 6 Robot Miss Streak 7 | 2 3 3 5 7 6 3 Penetration Max 1 | . . . . 1 1 1 Secondary Targets . | . . . . . . . Shots Hit Robots 414 | 13 38 59 63 76 128 37 Core Hits 262 | 5 25 67 35 50 51 29 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 32 | . 1 . 2 4 20 5 Destroy 1 | . . . 1 . . . Blast 30 | . 1 . . 4 20 5 Smash 1 | . . . 1 . . . Melee Attacks 27 | . . . 27 . . . Impact 27 | . . . 27 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 16189 | 182 1485 3082 1182 3201 5405 1652 Guns 1500 | 147 . 154 945 254 . . Cannons 9823 | . 718 819 85 2128 4988 1085 Explosions 4678 | 35 767 2086 . 806 417 567 Melee 152 | . . . 152 . . . Ramming 36 | . . 23 . 13 . . Kinetic 10417 | . 718 973 945 1708 4988 1085 Thermal 1036 | 169 . 108 85 674 . . Explosive 4453 | . 767 1978 . 806 335 567 Electromagnetic 95 | 13 . . . . 82 . Impact 152 | . . . 152 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . 1 . . . 5 . Average Corruption 3 | . 1 . . . 3 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 32 | . 1 . . . 31 . Message Errors 9 | . . . . . 9 . Matter Fused 9 | . . . . . 9 . Heat Flow Errors 3 | . . . . . 3 . Energy Discharges 4 | . . . . . 4 . Data Loss (minor) 3 | . 1 . . . 2 . Misfires 1 | . . . . . 1 . Alerts 2 | . . . . . 2 . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 554 | . 27 37 59 192 220 19 Projectiles 446 | . 24 . . 183 220 19 Explosions 49 | . 3 37 . 9 . . Melee 59 | . . . 59 . . . Knockbacks 66 | . 6 6 1 3 45 5 Impact 1 | . . . 1 . . . Kinetic 62 | . 6 6 . 3 42 5 Secondary 3 | . . . . . 3 . Self-Inflicted Damage 361 | 29 39 121 . 75 79 18 Shots 13 | 1 1 5 . 2 3 1 Rammed 3 | . . 2 . 1 . . Targets Rammed 3 | . . 2 . 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 249 | 30 132 144 96 249 196 202 Average Temperature 36 | 18 30 34 27 45 26 70 Received Heat Transfer 1799 | . 42 495 96 261 735 170 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 2 | . . . 2 . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | 1 . . 2 3 . . Heat Transferred 1732 | 300 . 100 148 1184 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | 1 . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Peak Influence 1033 | 20 436 1033 684 524 599 294 Initial 391 | . 13 82 391 226 95 281 Average 318 | 5 176 472 533 262 305 142 Maximum Alert Level 3 | . 2 3 2 2 2 1 Low Security (%) 33 | 100 50 35 . 39 25 60 Level 1 33 | . 47 17 7 40 43 39 Level 2 27 | . 1 13 92 19 30 . Level 3 5 | . . 34 . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 36 | . 4 7 1 2 15 7 Investigation 16 | . 3 4 . 2 4 3 Extermination 7 | . . . . . 6 1 Reinforcement 9 | . 1 2 1 . 5 . Assault 1 | . . 1 . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . 1 . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Distress Signals 7 | . 2 5 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 206 | . 27 56 20 37 51 15 Peak Tracking Total 6 | . 5 6 3 4 4 4 Tactical Retreats 8 | . . 2 1 1 4 . Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Traps Triggered 6 | . 3 . . 1 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Machines Disabled 20 | . 3 5 2 2 8 . Max in Single Turn 3 | . 1 3 1 1 2 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Machines Accessed 44 | . 7 9 8 7 8 5 Terminals 32 | . 7 8 8 6 1 2 Fabricators 4 | . . . . . 1 3 Repair Stations 4 | . . 1 . . 3 . Recycling Units 1 | . . . . . 1 . Scanalyzers 3 | . . . . 1 2 . Garrison Access . | . . . . . . . Total Hacks 132 | . 25 25 19 27 21 15 Successful 72 | . 11 13 11 15 14 8 Failed 60 | . 14 12 8 12 7 7 Catastrophic 14 | . 2 2 4 1 3 2 Database Lockouts . | . . . . . . . Manual 78 | . 20 19 11 17 4 7 Terminals 99 | . 25 23 19 21 3 8 Fabricators 9 | . . . . . 2 7 Repair Stations 12 | . . 2 . . 10 . Recycling Units 1 | . . . . . 1 . Scanalyzers 11 | . . . . 6 5 . Garrison Access . | . . . . . . . Terminal Hacks 38 | . 8 6 11 8 2 3 Part Schematic 3 | . 1 . 2 . . . Robot Analysis 3 | . 1 . 1 1 . . Prototype ID Bank 3 | . . 1 1 1 . . Open Door 3 | . . . 3 . . . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . . . 1 . . . Terminal Index 4 | . 1 1 1 1 . . Fabricator Index 1 | . . . . . . 1 Alert Level 3 | . 1 1 . 1 . . Unreport Threat 9 | . 2 1 . 2 2 2 Locate Traps 3 | . . 1 . 2 . . Recall Investigation 1 | . 1 . . . . . Hauler Manifests 2 | . . 1 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks 6 | . . . . . 1 5 Load Schematic 3 | . . . . . . 3 Build 3 | . . . . . 1 2 Repair Station Hacks 7 | . . 2 . . 5 . Scan Component 4 | . . 1 . . 3 . Repair 3 | . . 1 . . 2 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 11 | . . . . 6 5 . Insert Component 4 | . . . . 2 2 . Analyze 7 | . . . . 4 3 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 10 | . 3 5 . 1 1 . Terminals 9 | . 3 5 . 1 . . Botnet 9 | . 3 5 . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Reject 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used . | . . . . . . . Hacking Detections 40 | . 6 9 6 7 7 5 Full Trace Events 20 | . 5 6 . 2 4 3 Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 6 | . 1 . 2 1 2 . Parts Built 4 | . . . . . 2 2 Authchips . | . . . . . . . Time 292 | . . . . . 58 234 Total Part Build Rating 28 | . . . . . 14 14 Parts Repaired 3 | . . 1 . . 2 . Time 98 | . . 26 . . 72 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . . . 2 1 . Part Schematics Acquired 3 | . . . . 1 2 . Parts Damaged 1 | . . . . 1 . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . 3 . Programmers 3 | . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Sto Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Robot Analysis Total 3 | . 1 . 1 1 . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Turns Passed 10629 | 289 1629 1711 1380 2029 3121 470 Spaces Moved 5003 | 153 899 611 624 1000 1436 280 Core 8 | 8 . . . . . . Treads 4581 | 145 899 611 624 874 1428 . Legs . | . . . . . . . Wheels . | . . . . . . . Hover 414 | . . . . 126 8 280 Flight . | . . . . . . . Fastest Speed 50 | 50 160 240 160 108 102 102 Average Speed 172 | 154 160 240 172 161 171 118 Slowest Speed 320 | 160 320 240 240 170 240 276 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 49 | 7 90 54 88 65 35 9 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 46 | . . 25 3 4 14 . Terrain Destroyed 398 | 4 40 163 3 52 92 44 Melee 3 | . . . 3 . . . Projectile 112 | . 5 2 . 17 77 11 AOE 283 | 4 35 161 . 35 15 33 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Total 6211 | 183 1021 751 786 1279 1840 351 Wait 382 | . 36 47 30 73 179 17 Move 4997 | 152 898 610 623 999 1435 280 Hop . | . . . . . . . Pick Up 80 | 4 18 5 10 28 14 1 Fast Attach 51 | 8 6 4 10 9 11 3 Attach 35 | . 1 6 1 14 9 4 Detach 17 | 1 3 . 1 8 3 1 Swap 73 | 1 11 14 12 19 8 8 Drop 99 | . 11 . 25 40 23 . Fire 447 | 17 37 63 47 88 158 37 Melee 27 | . . . 27 . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 3 | . . 2 . 1 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / *Sto) -9/Storage -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 57 | -11/Scrapyard | Discovered new exit (range 16) 290 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 497 | -10/Materials | Identified exit to Mines 770 | -10/Materials | Discovered new exit (range 16) 1014 | -10/Materials | Discovered new exit (range 5) 1919 | -10/Materials | Entered another Materials area 1919 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2172 | -9/Materials | Discovered new exit (range 14) 2627 | -9/Materials | Discovered new exit (range 10) 2984 | -9/Materials | Repaired Lgt. Treads 3119 | -9/Materials | First assault squad dispatched 3153 | -9/Materials | Core integrity fell below 50% 3173 | -9/Materials | Destroyed 7 combat bots 3175 | -9/Materials | Lost 4 parts (1p1n1u1w) 3318 | -9/Materials | Discovered new exit (range 15) 3322 | -9/Materials | Discovered new exit (range 5) 3438 | -9/Materials | Build established: Scavenger-Mutant 3509 | -9/Materials | Discovered new exit (range 7) 3630 | -9/Materials | Entered Storage 4479 | -9/Storage | Found Prototype Launcher 4479 | -9/Storage | Identified Scatter Rocket Array 4860 | -9/Storage | Discovered new exit (range 16) 5010 | -9/Storage | Entered Materials 5010 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5343 | -8/Materials | Build established: Mutant 6926 | -8/Materials | Discovered new exit (range 15) 7039 | -8/Materials | Entered Factory 7039 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7745 | -7/Factory | Repaired Broken Hvy. Assault Cannon 7999 | -7/Factory | Discovered new exit (range 4) 8230 | -7/Factory | Fabricated Imp. Linear Gravjet (x2) 9147 | -7/Factory | Repaired Hvy. Assault Cannon 9851 | -7/Factory | Build established: Scavenger-Mutant 10160 | -7/Factory | Entered another Factory area 10160 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 10381 | -6/Factory | Lost 3 parts (2n1u) 10439 | -6/Factory | Fabricated Imp. Linear Gravjet (x2) 10577 | -6/Factory | Lost 4 parts (1p3n) 10630 | -6/Factory | Self-destructed Last Messages --------------- 10614_ Imp. Deuterium Engine destroyed. 10615_ H-66 Slayer suffers critical hit (Blast). 10615_ H-66 Slayer destroyed. 10616_ Acquired 37 matter. 10616_ Acquired 5 matter. 10616_ R-10 Processor collects Gauss Rifle. 10617_ Gauss Cannon destroyed. 10617_ Imp. Linear Gravjet destroyed. 10619_ K-01 Serf collects debris. 10619_ R-10 Processor collects Flexi-carbon Leg. 10620_ Slug penetrates Wall. 10623_ Acquired 2 matter. 10624_ Y-54 Guardian Lgt. Treads blasted off. 10624_ K-01 Serf collects debris. 10626_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 10627_ Acquired 6 matter. 10627_ K-01 Serf collects debris. 10628_ Slug penetrates Y-54 Guardian. 10628_ Y-54 Guardian destroyed. 10629_ Acquired 44 matter. Map ----- +----------------------------------------------------+ | ???????????????????????????# [ ??# | | ??????????????????????? ?# ?"" 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Storage Unit | -10/Materials | Hacked Imp. Targeting Computer | -9/Storage | Hacked Tractor Beam | -9/Storage | Hacked Hvy. Assault Cannon | -8/Materials | Scanalyzed Med. Armor Plating | -7/Factory | Scanalyzed Imp. Linear Gravjet | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Linear Gravjet | x2 | -7/Factory | Preloaded Imp. Linear Gravjet | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordSurgeGuard Manual? 0 Play Time 01:41:24 Cumulative 33.2 hours Start 2023.02.18 @ 15:39:09 End 2023.02.18 @ 17:22:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 33 Adventurer 1 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 37 Achievement% 31 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 46b7680c-1f68-4a34-8f47-9e8ff187d244