Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.30 @ 04:12:23 Player: thingamajigger Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (18) 90 Value Destroyed (284) 284 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2414 Bonus ------- None Cogmind --------- Core Integrity 103/550 Matter 260/300 Energy 86/100 System Corruption 0% Temperature Cool (0) Movement Flying (40) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Cesium-ion Thruster > --- UTILITY (5) ------ Small Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Improved Utility Shielding Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster Experimental Targeting Computer Gauss Cannon Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Improved Utility Shielding Hacking Suite Component Analysis Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Xenon Bombardment Thruster Gauss Cannon [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Hover Unit Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Disposable Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Utility Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 3 | . . 1 . 2 . Weapon . | . . . . . . Parts Attached 47 | 7 7 4 10 14 5 Power 5 | 1 . 1 1 2 . Engine 5 | 1 . 1 1 2 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 17 | 2 2 1 3 4 5 Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel 2 | . . . 2 . . Hover 4 | . 2 1 1 . . Flight 9 | . . . . 4 5 Utility 13 | 2 3 1 1 6 . Device 5 | . 3 . 1 1 . Storage 4 | 2 . 1 . 1 . Processor 2 | . . . . 2 . Hackware 1 | . . . . 1 . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 12 | 2 2 1 5 2 . Energy Gun 8 | 2 1 . 4 1 . Energy Cannon 1 | . . 1 . . . Ballistic Gun 2 | . 1 . . 1 . Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 1 . . Parts Lost 22 | . 1 . 12 4 5 Power 1 | . . . . 1 . Propulsion 13 | . . . 6 2 5 Utility 2 | . . . 2 . . Weapon 6 | . 1 . 4 1 . Highest Loss Streak 12 | . 1 . 12 2 7 Average Slot Usage (%) 74 | . 97 88 68 61 62 Engine 7 | . 14 11 8 2 . Hover 17 | . 24 33 23 . . Flight 6 | . . . . 24 17 Device 8 | . 11 11 10 6 . Storage 10 | . 16 11 8 8 9 Processor 3 | . . . . 5 18 Hackware 2 | . . . . 5 9 Protection 1 | . . . . 2 9 Energy Gun 5 | . 18 2 2 2 . Energy Cannon 3 | . . 8 7 . . Ballistic Gun 6 | . 8 11 6 3 . Naked Turns 28 | . . . 25 3 . Heaviest Build 29 | 17 17 27 29 12 6 Greatest Support 24 | 20 22 24 24 14 18 Greatest Overweight (x) 5 | 1 5 1 3 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 12 | 8 8 12 10 6 6 Average Capacity 7 | 7 6 9 8 5 6 Most Carried 10 | 6 8 10 10 4 6 Average Carried 5 | 3 5 6 7 2 4 Final Capacity 10 | 8 6 10 4 6 6 Final Carried 10 | 6 6 10 4 3 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Mat Sto Matter Collected 687 | 320 54 82 103 128 . Remotely . | . . . . . . Salvage Created 841 | 179 352 186 124 . . Parts 51 | 17 20 10 4 . . Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Combat Hostiles Destroyed 20 | . 6 2 12 . . Guns 8 | . 6 . 2 . . Cannons 3 | . . 2 1 . . AOE 9 | . . . 9 . . Classes Destroyed 8 | 3 3 1 1 . . Worker 2 | 2 . . . . . Tunneler 3 | 3 . . . . . Hauler 1 | . 1 . . . . Recycler 4 | 1 1 1 1 . . Swarmer 3 | . 3 . . . . Grunt 3 | . 3 . . . . Sentry 2 | . . 2 . . . Assembled 12 | . . . 12 . . Best Kill Streak 12 | 2 7 3 12 . . Combat Bots Only 12 | . 6 2 12 . . Max Kills in Single Turn 2 | 1 2 1 2 . . Gunslinging 1 | . 1 . . . . Exploded 2 | . . . 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Sto Damage Taken 2131 | . 279 61 963 329 499 Core 875 | . 49 14 365 179 268 Absorbed by Shields . | . . . . . . Core Remaining (%) 61 | 100 80 . 5 . . Volleys Fired 72 | 18 23 6 22 3 . Largest 2 | 2 2 2 2 2 . Hottest 124 | 90 90 88 124 60 . Shots Fired 133 | 36 46 12 34 5 . Gun 115 | 36 46 6 22 5 . Cannon 10 | . . 6 4 . . Launcher 8 | . . . 8 . . Special . | . . . . . . Kinetic 32 | . 20 6 3 3 . Thermal 42 | 18 3 6 13 2 . Explosive 8 | . . . 8 . . Electromagnetic 51 | 18 23 . 10 . . Robot Hit Streak 9 | 6 6 8 9 . . Robot Miss Streak 6 | 2 3 1 4 6 . Penetration Max . | . . . . . . Secondary Targets 3 | . 2 . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 82 | 23 30 8 21 . . Core Hits 56 | 7 14 4 30 1 . Critical Hits 2 | . . . 2 . . Critical Kills 2 | . . . 2 . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1554 | 273 379 127 769 6 . Guns 835 | 273 379 25 152 6 . Cannons 164 | . . 102 62 . . Explosions 549 | . . . 549 . . Melee . | . . . . . . Ramming 6 | . . . 6 . . Kinetic 143 | . 102 25 10 6 . Thermal 333 | 115 25 102 91 . . Explosive 549 | . . . 549 . . Electromagnetic 523 | 158 252 . 113 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 14 | . . . 14 . . Average Corruption 11 | . . . 11 . . Corruption Purged . | . . . . . . Effects 4 | . . . 4 . . Matter Fused 2 | . . . 2 . . Parts Rejected 1 | . . . 1 . . Misdirections 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 6 | . . . 6 . . Projectiles . | . . . . . . Explosions 6 | . . . 6 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 47 | . . . 47 . . Shots 2 | . . . 2 . . Rammed 4 | . . . 4 . . Targets Rammed 4 | . . . 4 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 240 | 240 196 135 195 16 . Average Temperature 92 | 104 80 73 111 12 . Received Heat Transfer 773 | . 96 18 398 135 126 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 777 | 333 74 185 185 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Peak Influence 184 | 30 176 184 111 160 123 Initial 74 | . 19 74 71 5 63 Average 59 | 11 89 117 61 30 66 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . 1 . 1 2 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 3 | . . 1 . 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Distress Signals 4 | . 1 1 . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 72 | . 7 5 20 18 22 Peak Tracking Total 15 | . 4 3 6 15 15 Tactical Retreats 5 | . . . 1 1 3 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Traps Triggered 2 | . . . . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Mat Sto Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Machines Accessed 5 | . . 1 . . 4 Terminals 5 | . . 1 . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 15 | . . 2 . . 13 Successful 6 | . . . . . 6 Failed 9 | . . 2 . . 7 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 4 | . . . . . 4 Terminals 15 | . . 2 . . 13 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . . . . . 5 Open Door 2 | . . . . . 2 Unreport Threat 2 | . . . . . 2 Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . . . 1 Terminals 1 | . . . . . 1 Assimilate 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . . 1 . . 3 Full Trace Events 2 | . . . . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Mat Sto Turns Passed 941 | 135 154 94 314 154 90 Spaces Moved 929 | 56 84 78 253 263 195 Core 80 | 9 1 . 65 5 . Treads . | . . . . . . Legs 52 | 47 5 . . . . Wheels 29 | . . . 29 . . Hover 315 | . 78 78 159 . . Flight 453 | . . . . 258 195 Fastest Speed 34 | 50 56 52 50 37 34 Average Speed 65 | 112 66 84 94 39 39 Slowest Speed 300 | 150 300 112 240 100 40 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 22 | . . . . 9 13 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 3 17 9 77 37 56 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 2 | . . . 2 . . Spaces Dug . | . . . . . . Terrain Destroyed 54 | . . . 54 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 54 | . . . 54 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Total 1111 | 88 145 95 295 295 193 Wait 37 | 2 11 1 1 22 . Move 885 | 55 83 77 252 247 171 Hop 17 | . . . . 6 11 Pick Up 27 | 6 8 5 1 2 5 Fast Attach 26 | 7 3 1 2 10 3 Attach 18 | . 4 1 7 4 2 Detach 6 | . 3 1 1 1 . Swap 3 | . . 2 1 . . Drop 16 | . 10 1 4 . 1 Fire 72 | 18 23 6 22 3 . Melee . | . . . . . . Ram 4 | . . . 4 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -8/Materials -8/Storage History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 136 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 8) 290 | -10/Materials | Entered another Materials area 290 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 336 | -9/Materials | Build established: Mutant 344 | -9/Materials | Discovered new exit (range 3) 384 | -9/Materials | Entered Mines 532 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 554 | -9/Mines | Assembled infested the area 622 | -9/Mines | System corruption reached 10% 631 | -9/Mines | Core integrity fell below 50% 638 | -9/Mines | Destroyed 12 combat bots 680 | -9/Mines | Core integrity fell below 20% 693 | -9/Mines | Discovered new exit (range 8) 698 | -9/Mines | Entered Materials 698 | -8/Materials | Evolved 2 slots: Utility x2 710 | -8/Materials | Lost 12 parts (6n2u4w) 830 | -8/Materials | Discovered new exit (range 10) 841 | -8/Materials | Identified exit to Storage 852 | -8/Materials | Entered Storage 906 | -8/Storage | Core integrity fell below 50% 934 | -8/Storage | Found Prototype Processor 941 | -8/Storage | Core integrity fell below 20% 942 | -8/Storage | Self-destructed Last Messages --------------- System interface override in place. 00916_ Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. 00916_ ALERT: Suspicious activity at Terminal S009. Dispatching Investigation squad. 00921_ Connecting with Terminal... >>Alert(Purge) No threats on record. >>Layout(Zone) Retrieving Zone 2Q layout... Downloaded map data. 00926_ Connecting with Door Terminal... >>Open Sealed Heavy Doors opened. 00932_ Connecting with Door Terminal... >>Open Sealed Heavy Doors opened. 00932_ Dropped Component Analysis Suite. 00934_ Acquired Prototype Processor. Map ----- +----------------------------------------------------+ | # #??# ????????????????? | | # #??###+#####????????????????? | | ##"##????# #?###????????????????? | | T #????# #?#########??????????? | | #+###????# #?# #!!==#??????????? | | ####### ### ==#??????????? | | # ==#??????????? | | T + #??????????? | | ##T# ===#??????????? | | ######### ####????#??????????? | | ###???????# ###????????????????? | | #?????????# #?#????????????????? | | /#?????????# #???###????????????? | | #?????????# #???# #???#######??? | | #?????????# #??## #??? ! #??? | | ###???????# #??#T #??? ! #??? | | ""#???????# #####/#### #??? | | T"#???????# ! + #??? | | ""#???????########## # ! #??? | | ###????????????????# # *! #??? | | #??????????????????# ##/#####??? | | #?###??????????????# #??????? | | ####T###########????# #??????? | | ????????????????????# #??????? | | ????????????????????####+####???? | | ?????????????????????# @ #???? | | ?????????????????????# ""#?? | | ?????????????????????# """ Y"#?? | | ?????????????????????# """ ""#?? | | ?????????????????????# """ ###?? | | ?????????????????????# #???? | | ?????????????????????########???? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Coolant Potential 100 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 6 Utility Shielding 66 Evasion (%) 63 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Cya! Challenges ------------ None Game ------ Seed ArmoredDecoySabre Manual? 0 Play Time 00:14:25 Cumulative 43.6 hours Start 2021.04.30 @ 02:08:44 End 2021.04.30 @ 04:12:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 82 Adventurer 4 Explorer 7 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 61 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a856eb08-ce17-4b9d-81ec-f4f5fde96d04