Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.22 @ 12:59:50 Player: Inkie Result: Destroyed by DO-768(z) with Zionite Laser-S Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (135) 675 Value Destroyed (5364) 5364 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (2112) 2112 TOTAL SCORE: 13671 Bonus ------- High Alert Combat Kills 255 Follower Combat Kills 310 Entered Garrisons 200 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -253 Cogmind --------- Core Integrity 0/850 Matter 295/300 Energy 118/125 System Corruption 0% Temperature Cool (45) Movement Treading (162) Location -6/Deep Caves Parts ------- > --- POWER (2) -------- Dark-Angular Reactor > --- PROPULSION (4) --- Treaded Compact-Armored Exoskeleton > --- UTILITY (6) ------ Armored Scrap Engine High-capacity Storage Unit 0b10 Alert Chip Experimental Targeting Computer Improved Light Armor Plating > --- WEAPON (3) ------- Hpw. Thermic Neutron Construct/G > --- INVENTORY (20) --- Armored Treads Improved Cooling System Zionite Biocell (600) Zionite Biocell (600) High-capacity Matter Pod (200) Gravity Neutralizer Structural Scanner Improved Terrain Scan Processor Encrypted Comm Array Stasis Canceller Improved Hardlight Generator Improved Trap Extractor (2/6 EM Surge) Improved Datajack RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores Mace Chainsword Peak State ------------ > --- POWER ------------ Dark-Angular Reactor > --- PROPULSION ------- Treaded Compact-Armored Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink High-capacity Storage Unit 0b10 Alert Chip Experimental Targeting Computer > --- WEAPON ----------- Hyp. Kinetic Caster Construct/C Hpw. Thermic Neutron Construct/G > --- INVENTORY -------- Armored Treads Improved Cooling System Energy Well High-capacity Matter Pod Gravity Neutralizer Structural Scanner Advanced Terrain Scanner Improved Terrain Scan Processor Stasis Canceller Improved Light Armor Plating Improved Light Armor Plating Hardlight Generator Improved Hardlight Generator Improved Trap Extractor Improved Datajack Mace Dirty Bomb Trap Dirty Bomb Trap Signal Generator [Rating: 82] Favorites ----------- Power Constructs Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Constructs Propulsion Light Treads Treads Light Treads Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor 0b10 Alert Chip Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Ion Burst Cannon Ballistic Gun Assault Rifle Ballistic Cannon Constructs Launcher Grenade Launcher Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Gar Sto Rec Fac Low Low Zio Dee Slots Evolved 8 | . . . . . 4 . . . 4 . . . . Power 1 | . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . . . . . 2 . . . . Utility 4 | . . . . . 4 . . . . . . . . Weapon 1 | . . . . . . . . . 1 . . . . Parts Attached 134 | 6 2 2 1 2 37 10 34 1 25 1 . . 13 Power 9 | 1 . . . . 4 . 3 . 1 . . . . Engine 5 | 1 . . . . 1 . 2 . 1 . . . . Core 4 | . . . . . 3 . 1 . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 23 | 2 . . . . 7 . 14 . . . . . . Treads 19 | 2 . . . . 6 . 11 . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 1 | . . . . . . . 1 . . . . . . Flight 3 | . . . . . 1 . 2 . . . . . . Utility 49 | 1 . 1 1 2 10 2 5 1 15 1 . . 10 Device 31 | . . 1 . 2 6 1 2 1 12 1 . . 5 Storage 5 | 1 . . 1 . . . 1 . . . . . 2 Processor 3 | . . . . . 1 1 . . 1 . . . . Hackware 1 | . . . . . 1 . . . . . . . . Protection 9 | . . . . . 2 . 2 . 2 . . . 3 Artifact . | . . . . . . . . . . . . . . Weapon 53 | 2 2 1 . . 16 8 12 . 9 . . . 3 Energy Gun 19 | 1 . . . . 9 5 4 . . . . . . Energy Cannon 9 | . . . . . . . 5 . 4 . . . . Ballistic Gun 4 | 1 1 . . . 1 . 1 . . . . . . Ballistic Cannon 2 | . . . . . . . . . 2 . . . . Launcher 5 | . 1 1 . . . . . . 1 . . . 2 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . 6 3 2 . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . 2 . . . . Unidentified Prototypes 18 | . . . . . 4 . 8 . 2 . . . 4 Parts Lost 27 | . . . . . 2 3 6 . 10 . 1 . 5 Power 4 | . . . . . . . 1 . 2 . . . 1 Propulsion 3 | . . . . . . . 3 . . . . . . Utility 7 | . . . . . 2 1 1 . 3 . . . . Weapon 13 | . . . . . . 2 1 . 5 . 1 . 4 Highest Loss Streak 3 | . . . . . 1 2 2 . 3 . 1 . 3 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 85 88 100 100 92 99 98 90 57 59 60 61 56 Engine 5 | . 14 14 14 14 2 . 6 9 3 4 . . . Core 3 | . . . . . 6 9 2 . 2 1 6 6 2 Treads 15 | . 28 28 28 28 18 18 17 18 3 . 1 6 6 Device 12 | . . 3 14 14 23 9 9 9 14 12 13 13 9 Storage 9 | . 14 14 14 14 9 9 9 9 6 6 6 6 6 Processor 9 | . . . . . 2 17 18 18 7 13 13 13 13 Hackware 3 | . . . . . 5 9 9 9 2 . . . . Protection 3 | . . . . . 6 9 8 . . . . . 2 Energy Gun 7 | . 14 14 14 14 13 17 4 9 1 5 . 1 5 Energy Cannon 1 | . . . . . . . 5 . 2 . . . . Ballistic Gun 2 | . 14 13 . . . . . . 2 . 6 4 . Ballistic Cannon 1 | . . . . . . . . . 2 6 6 7 5 Launcher 2 | . . . 14 14 . . . . . . . . 1 Slashing Weapon 2 | . . . . . 4 . 8 9 1 . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 86 | 12 12 14 49 51 63 62 64 57 86 65 65 66 68 Greatest Support 151 | 40 40 40 40 40 44 42 45 40 90 90 133 151 151 Greatest Overweight (x) 2 | . . . 1 1 1 1 1 1 2 . . . . Average Overweight (x) . | . . . . 1 1 1 1 1 . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 8 8 16 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 1 2 2 16 12 20 19 20 20 20 19 20 20 20 Average Carried 16 | . 1 2 9 9 18 17 19 20 18 18 19 19 19 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 1 2 2 6 12 19 17 20 20 19 19 20 20 19 Scrap Engine Consumption 88 | . . . . . . . . 2 60 4 4 8 10 Constructs Created 8 | . . . . . . . . . 5 . . 1 2 Constructs Modified 24 | . . . . . . . . . 17 2 1 4 . Class Distribution -------------------- 67% | Mutant 31% | Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Storage Mutant | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Zion Construct | -6/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ----------- Run | Jun Mat Min Exi Min Mat Gar Sto Rec Fac Low Low Zio Dee Matter Collected 2721 | 206 2 101 30 67 388 85 345 10 885 343 150 1 108 Remotely . | . . . . . . . . . . . . . . Salvage Created 5779 | . 7 28 . 73 1438 350 1590 . 1620 327 305 . 41 Parts 275 | . 5 2 . . 76 18 80 . 72 9 10 . 3 Haulers Intercepted 8 | . . . . . 4 . 3 . 1 . . . . Recyclers Shooed 2 | . . . . . . . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . . 6 3 7 . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Gar Sto Rec Fac Low Low Zio Dee Combat Hostiles Destroyed 116 | . 2 . . 3 30 8 27 . 38 4 3 . 1 Melee 15 | . . . . . 6 . 8 . . . . . 1 Guns 39 | . . . . . 20 5 1 . 13 . . . . Cannons 46 | . . . . . . . 17 . 22 4 3 . . AOE 13 | . 2 . . 3 4 3 . . 1 . . . . Classes Destroyed 15 | . 1 1 . 2 3 . 5 . 1 1 . . 1 Worker 2 | . . . . . . . 2 . . . . . . Builder 3 | . . 1 . . 1 . . . 1 . . . . Hauler 8 | . . . . . 4 . 3 . 1 . . . . Recycler 2 | . . . . . . . 1 . 1 . . . . Operator 2 | . . . . . . . 2 . . . . . . Watcher 1 | . . . . . . . 1 . . . . . . Swarmer 37 | . 2 . . . 10 3 . . 20 . 2 . . Grunt 40 | . . . . 2 11 4 17 . 6 . . . . Brawler 1 | . . . . 1 . . . . . . . . . Protector 1 | . . . . . . . 1 . . . . . . Sentry 23 | . . . . . 7 1 9 . 4 1 1 . . Hunter 7 | . . . . . 2 . . . 2 3 . . . Programmer 6 | . . . . . . . . . 6 . . . . Z-Light 1 | . . . . . . . . . . . . . 1 Samaritan 6 | . . . . . . . . . . 2 4 . . Thug 1 | . . . . 1 . . . . . . . . . Best Kill Streak 6 | . 2 1 . 3 5 3 6 . 5 2 3 . 1 Combat Bots Only 5 | . 2 . . 3 5 3 5 . 5 2 3 . 1 Max Kills in Single Turn 3 | . 2 1 . 2 3 2 1 . 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . 2 . . 2 2 2 . . 1 . . . . Melee 1 | . . . . . 1 . 1 . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Gar Sto Rec Fac Low Low Zio Dee Damage Taken 9796 | . 79 . . 77 1151 401 1273 30 4688 396 352 . 1349 Core 1241 | . 8 . . 12 169 77 107 . 486 72 54 . 256 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 199 | . . . . . 70 28 10 . 91 . . . . Regen/Repaired (Parts) 3111 | . . . . . . . 241 . 1984 176 361 249 100 Core Remaining (%) 75 | 100 . . . 92 . . . 35 . . . . . Volleys Fired 359 | . 2 3 . 4 49 42 59 . 150 16 19 1 14 Largest 3 | . 2 2 . 1 2 2 2 . 3 2 2 1 3 Hottest 235 | . 70 70 . 30 126 100 100 . 208 147 151 71 235 Shots Fired 562 | . 3 5 . 4 98 70 72 . 226 32 31 1 20 Gun 335 | . 2 4 . . 98 70 27 . 89 16 14 1 14 Cannon 219 | . . . . . . . 45 . 135 16 17 . 6 Launcher 8 | . 1 1 . 4 . . . . 2 . . . . Special . | . . . . . . . . . . . . . . Kinetic 164 | . 1 2 . . 4 . . . 103 16 31 1 6 Thermal 251 | . 1 2 . . 52 . 45 . 121 16 . . 14 Explosive 6 | . 1 1 . 4 . . . . . . . . . Electromagnetic 141 | . . . . . 42 70 27 . 2 . . . . Robot Hit Streak 20 | . 1 3 . 1 20 17 7 . 9 8 8 . 9 Robot Miss Streak 7 | . 2 1 . 1 3 3 6 . 4 1 1 . 7 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 6 | . . . . . 5 1 . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . . . . Shots Hit Robots 413 | . 1 3 . 1 99 32 98 . 133 21 18 . 7 Core Hits 214 | . 3 1 . 7 53 16 56 . 62 9 5 . 2 Critical Kills 2 | . . . . . . . . . 2 . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 12 | . . . . . 4 . 4 . 2 1 . . 1 Burn 2 | . . . . . 1 . . . . 1 . . . Meltdown 2 | . . . . . . . . . 2 . . . . Destroy 1 | . . . . . . . . . . . . . 1 Sever 7 | . . . . . 3 . 4 . . . . . . Melee Attacks 97 | . . . . . 36 7 51 . 2 . . . 1 Impact . | . . . . . . . . . . . . . . Slashing 97 | . . . . . 36 7 51 . 2 . . . 1 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . 6 . 8 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 12923 | . 64 41 . 332 2424 727 3441 . 4203 784 680 . 227 Guns 3901 | . . 35 . . 1273 535 387 . 1234 108 186 . 143 Cannons 5651 | . . . . . . . 1588 . 2839 676 494 . 54 Explosions 874 | . 64 . . 325 163 192 . . 130 . . . . Melee 2484 | . . . . . 988 . 1466 . . . . . 30 Ramming 13 | . . 6 . 7 . . . . . . . . . Kinetic 3424 | . . 10 . . 43 . . . 1961 676 680 . 54 Thermal 4984 | . . 25 . . 816 192 1588 . 2112 108 . . 143 Explosive 389 | . 64 . . 325 . . . . . . . . . Electromagnetic 1629 | . . . . . 577 535 387 . 130 . . . . Impact . | . . . . . . . . . . . . . . Slashing 2484 | . . . . . 988 . 1466 . . . . . 30 Piercing . | . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . . . . . 19 19 19 19 . Average Corruption 16 | . . . . . . . . . 15 19 19 19 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 143 | . . . . . . . . . 109 14 19 1 . Message Errors 29 | . . . . . . . . . 20 3 6 . . Matter Fused 37 | . . . . . . . . . 30 2 5 . . Heat Flow Errors 18 | . . . . . . . . . 14 2 1 1 . Energy Discharges 15 | . . . . . . . . . 11 2 2 . . Parts Rejected 3 | . . . . . . . . . 3 . . . . Parts Fused 2 | . . . . . . . . . 1 1 . . . Data Loss (minor) 12 | . . . . . . . . . 8 3 1 . . Data Loss (major) 6 | . . . . . . . . . 5 1 . . . Misfires 4 | . . . . . . . . . 4 . . . . Alerts 3 | . . . . . . . . . 3 . . . . Misdirections 3 | . . . . . . . . . 3 . . . . Weapon Failures 11 | . . . . . . . . . 7 . 4 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 629 | . . . . . 90 39 186 . 122 49 143 . . Projectiles 298 | . . . . . . . . . 106 49 143 . . Explosions 55 | . . . . . . 39 . . 16 . . . . Melee 276 | . . . . . 90 . 186 . . . . . . Knockbacks 19 | . . . . . . . . . 15 3 1 . . Impact . | . . . . . . . . . . . . . . Kinetic 18 | . . . . . . . . . 14 3 1 . . Secondary 1 | . . . . . . . . . 1 . . . . Self-Inflicted Damage 80 | . . . . . . 63 . . 17 . . . . Shots 4 | . . . . . . 2 . . 2 . . . . Rammed 3 | . . 1 . 2 . . . . . . . . . Targets Rammed 3 | . . 1 . 2 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 437 | . 9 18 . 4 218 116 130 . 318 437 217 247 135 Average Temperature 71 | . 6 10 . 4 36 44 33 . 67 171 81 111 41 Received Heat Transfer 2349 | . 15 . . 9 432 135 711 9 549 24 87 . 378 Effects 2 | . . . . . . . . . . 2 . . . Shutdowns 1 | . . . . . . . . . . 1 . . . Matter Decay 1 | . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . Parts Fried 9 | . . . . . 1 2 6 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . . 2 . . . . Parts Melted 25 | . . . . 2 5 . 4 . 11 3 . . . Heat Transferred 8143 | . . 74 . . 1667 150 1887 . 3965 400 . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 2 3 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Gar Sto Rec Fac Low Low Zio Dee Peak Influence 671 | . 74 28 . 113 333 537 474 184 671 . . . . Initial 350 | . . 28 . . 14 216 261 184 350 . . . . Average 209 | . 33 9 . 13 88 410 272 102 413 . . . . Maximum Alert Level 2 | . . . . . 1 2 2 . 2 . . . . Low Security (%) 54 | 100 100 100 . 100 92 . 28 100 10 . . . . Level 1 27 | . . . . . 7 39 56 . 40 . . . . Level 2 18 | . . . . . . 60 14 . 49 . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 29 | . 1 . . 1 8 . 6 . 13 . . . . Investigation 8 | . 1 . . . 1 . 2 . 4 . . . . Extermination 5 | . . . . . . . . . 5 . . . . Reinforcement 7 | . . . . . 3 . 3 . 1 . . . . Assault 2 | . . . . 1 . . 1 . . . . . . Garrison 7 | . . . . . 4 . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Gar Sto Rec Fac Low Low Zio Dee Distress Signals 16 | . . . . . 9 . 2 . 5 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 205 | . 5 . . 3 51 9 43 2 73 4 6 . 9 Peak Tracking Total 18 | . 3 . . 3 4 4 5 2 18 2 3 . 3 Tactical Retreats 11 | . . . . . 2 1 2 . 4 . 2 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Gar Sto Rec Fac Low Low Zio Dee Traps Triggered 11 | . . . . 1 1 3 1 . 5 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 35 | . . . . . . . . . 35 . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 2 | . . . . . . . . . 2 . . . . Reprogrammed 3 | . . . . . . . . . 3 . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted 4 | . . . . 2 . . . . 2 . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . 2 2 2 2 2 4 4 4 4 2 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ---------- Run | Jun Mat Min Exi Min Mat Gar Sto Rec Fac Low Low Zio Dee Machines Disabled 14 | . . . . . 1 4 6 . 2 . . . 1 Max in Single Turn 2 | . . . . . 1 1 2 . 1 . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Garrison Relay 2 | . . . . . . 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Gar Sto Rec Fac Low Low Zio Dee Machines Accessed 37 | . 3 . 2 1 4 2 9 7 9 . . . . Terminals 20 | . 3 . . . 3 2 5 1 6 . . . . Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations 2 | . . . . . . . 2 . . . . . . Recycling Units 7 | . . . . . . . 1 6 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . 1 . 2 . . . . Total Hacks 99 | . 9 . 2 1 14 5 32 11 25 . . . . Successful 51 | . 4 . 2 1 5 2 18 9 10 . . . . Failed 48 | . 5 . . . 9 3 14 2 15 . . . . Catastrophic 9 | . 1 . . . . 1 3 . 4 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 64 | . 9 . 1 . 11 1 16 10 11 . . 5 . Terminals 58 | . 9 . . . 11 5 13 5 15 . . . . Fabricators 5 | . . . . . . . . . 5 . . . . Repair Stations 11 | . . . . . . . 11 . . . . . . Recycling Units 10 | . . . . . . . 4 6 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 12 | . . . . . 3 . 4 . 5 . . . . Terminal Hacks 19 | . 3 . 2 1 2 2 4 2 3 . . . . Record 1 | . . . 1 . . . . . . . . . . Robot Schematic 1 | . . . . . . . 1 . . . . . . Robot Analysis 3 | . 2 . . . . . . 1 . . . . . Open Door 3 | . . . . 1 . . 2 . . . . . . Level Access Points 1 | . . . . . . . . . 1 . . . . Branch Access Points 2 | . 1 . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . Garrison Index 1 | . . . . . 1 . . . . . . . . Unreport Threat 2 | . . . . . 1 . . 1 . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . Security Stations 1 | . . . . . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 3 . . . . Network Status 1 | . . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . 1 . . . . Repair Station Hacks 8 | . . . . . . . 8 . . . . . . Scan Component 5 | . . . . . . . 5 . . . . . . Repair 3 | . . . . . . . 3 . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . . . . Unlock Access 2 | . . . . . 1 . 1 . . . . . . Unauthorized Hacks 18 | . 1 . . . 2 . 4 7 4 . . . . Terminals 7 | . 1 . . . 2 . 1 1 2 . . . . Botnet 7 | . 1 . . . 2 . 1 1 2 . . . . Fabricators 2 | . . . . . . . . . 2 . . . . Prioritize 1 | . . . . . . . . . 1 . . . . Fabnet 1 | . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 9 | . . . . . . . 3 6 . . . . . Monitor 1 | . . . . . . . 1 . . . . . . Reject 1 | . . . . . . . 1 . . . . . . Recyclers 1 | . . . . . . . 1 . . . . . . Tunnel 6 | . . . . . . . . 6 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 26 | . 2 . . . 4 2 8 1 9 . . . . Full Trace Events 8 | . 1 . . . . 1 3 . 3 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 1 . . . . 4 . Robots Built 1 | . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . Time 58 | . . . . . . . . . 58 . . . . Total Robot Build Rating 3 | . . . . . . . . . 3 . . . . Part Schematics Acquired 13 | . . . . . . . . . . . . 13 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . 3 . . . . . . Time 156 | . . . . . . . 156 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------------ Run | Jun Mat Min Exi Min Mat Gar Sto Rec Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . . . 8 1 . 3 . . . . Machine Destruction 9 | . . . . . . 8 1 . . . . . . Programmers 3 | . . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Gar Sto Rec Fac Low Low Zio Dee Total Allies 7 | . . . . 4 . . . . 1 . . 2 . Largest Group 3 | . . . . 3 2 . . . 1 . . 2 2 Highest-Rated Group 192 | . . . . 40 32 . . . 23 . . 192 192 Highest-Rated Ally 96 | . . . . 31 16 . . . 23 . . 96 96 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 91 | . . . . 18 19 . . . . . . . 54 Total Damage 2278 | . . . . 254 234 . . . . . . . 1790 Kills 14 | . . . . 3 3 . . . . . . . 8 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Gar Sto Rec Fac Low Low Zio Dee Robot Analysis Total 3 | . 2 . . . . . . 1 . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------------- Run | Jun Mat Min Exi Min Mat Gar Sto Rec Fac Low Low Zio Dee Turns Passed 16252 | 90 144 1272 747 1541 1973 914 3090 599 2587 384 393 1832 686 Spaces Moved 6742 | 55 85 259 350 623 589 316 805 235 1229 365 341 1121 369 Core 6 | 6 . . . . . . . . . . . . . Treads 5420 | 49 85 259 350 623 589 316 805 235 568 . 51 1121 369 Legs . | . . . . . . . . . . . . . . Wheels 362 | . . . . . . . . . 362 . . . . Hover . | . . . . . . . . . . . . . . Flight 954 | . . . . . . . . . 299 365 290 . . Fastest Speed 50 | 50 160 160 160 240 225 232 232 250 88 88 88 162 162 Average Speed 185 | 148 160 160 209 240 229 232 233 250 163 88 99 162 162 Slowest Speed 266 | 160 160 160 240 240 240 232 250 250 266 88 162 162 162 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . 3 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 16 46 70 85 44 41 93 56 33 60 62 87 35 Regions Visited 13 Branch Regions 9 Pre-discovered Areas 9 | . . 1 1 . . . . 6 . 1 . . . Known Exits Taken 4 | . 1 . . . 1 . . . 1 . . 1 . Unknown Exits Taken 8 | 1 . 1 1 1 . . 1 1 . 1 1 . . Scrap Searched 11 | . . 2 . 3 . . . . . 1 2 3 . Spaces Dug 42 | . . . . 11 11 2 7 . 8 . 3 . . Terrain Destroyed 120 | . 10 3 . 29 20 15 7 . 20 1 12 . 3 Melee 22 | . . . . . 11 2 7 . 2 . . . . Projectile 34 | . . . . . . . . . 18 1 12 . 3 AOE 64 | . 10 3 . 29 9 13 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Gar Sto Rec Fac Low Low Zio Dee Total 9751 | 61 89 1110 367 662 1056 411 1844 251 1565 396 363 1138 438 Wait 2216 | . . 846 . 26 295 31 854 12 100 14 1 9 28 Move 6724 | 54 84 258 349 622 589 315 804 234 1222 364 340 1120 369 Hop 3 | . . . . . . . . . 3 . . . . Pick Up 70 | 1 1 . 10 6 19 . 12 1 11 1 2 4 2 Fast Attach 55 | 6 . 1 . . 17 1 16 1 6 . . . 7 Attach 23 | . . . . . 2 2 7 . 7 1 . . 4 Detach 13 | . . . . . 2 . 8 . 1 . . . 2 Swap 56 | . 2 1 1 2 18 7 11 . 12 . . . 2 Drop 91 | . . . 7 . 29 . 22 3 16 . 1 4 9 Fire 359 | . 2 3 . 4 49 42 59 . 150 16 19 1 14 Melee 97 | . . . . . 36 7 51 . 2 . . . 1 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 3 | . . 1 . 2 . . . . . . . . . Escape Stasis 6 | . . . . . . 6 . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap 35 | . . . . . . . . . 35 . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 16) 91 | -11/Junkyard | Entered Materials 103 | -10/Materials | Identified exit to Mines 235 | -10/Materials | Entered Mines 314 | -10/Mines | Build established: Mutant 339 | -10/Mines | Assembled infested the area 1288 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1288 | -10/Mines | Discovered new exit (range 5) 1507 | -10/Mines | Entered Exiles 1551 | -10/Exiles | Met 8R-AWN 1575 | -10/Exiles | Met EX-HEX 1659 | -10/Exiles | Met EX-DEC 1892 | -10/Exiles | Met EX-BIN 1928 | -10/Exiles | Aligned with FarCom system 1931 | -10/Exiles | Given EX-Vault access code 1991 | -10/Exiles | Opened EX-Vault 2003 | -10/Exiles | Found Deploy-a-Sentry 2006 | -10/Exiles | Found Deploy-a-Sentry 2010 | -10/Exiles | Found Deploy-a-Sentry 2015 | -10/Exiles | Found 0b10 Alert Chip 2019 | -10/Exiles | Found Cloak of Protection 2068 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2154 | -10/Exiles | Learned location of Zion (-6) 2226 | -10/Exiles | Discovered new exit (range 10) 2254 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 2254 | -10/Exiles | Entered Mines 2277 | -9/Mines | Met a Derelict testing a Signal Generator 2298 | -9/Mines | Found Signal Generator 2624 | -9/Mines | Learned Materials stockpile data 2682 | -9/Mines | Discovered new exit (range 5) 2733 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3045 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3112 | -9/Mines | Discovered new exit (range 15) 3795 | -9/Mines | Entered Materials 3795 | -8/Materials | Accompanied by 2 allies 3795 | -8/Materials | Evolved 4 slots: Utility x4 4234 | -8/Materials | Discovered new exit (range 14) 5407 | -8/Materials | Garrison activated, responded to threat 5728 | -8/Materials | Garrison activated, responded to threat 5768 | -8/Materials | Identified exit to Garrison 5768 | -8/Materials | Entered Garrison 5872 | -8/Garrison | Triggered checkpoint 5983 | -8/Garrison | Garrison Relay disabled 6252 | -8/Garrison | Triggered checkpoint 6417 | -8/Garrison | Learned Storage security intel 6432 | -8/Garrison | Triggered checkpoint 6474 | -8/Garrison | Garrison Relay disabled 6526 | -8/Garrison | Discovered new exit (range 12) 6682 | -8/Garrison | Entered Storage 6865 | -8/Storage | Core integrity fell below 50% 8032 | -8/Storage | Discovered new exit (range 16) 8192 | -8/Storage | Identified exit to Garrison 8898 | -8/Storage | Repaired Ion Burst Cannon 8937 | -8/Storage | Repaired Imp. Light Armor Plating 8977 | -8/Storage | Repaired Adv. Treads 9767 | -8/Storage | Used back door to open Recycling access 9767 | -8/Storage | Discovered new exit (range 3) 9772 | -8/Storage | Entered Recycling 9784 | -8/Recycling | Found Scrap Engine 10334 | -8/Recycling | Discovered new exit (range 16) 10371 | -8/Recycling | Entered Factory 10371 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x2, Weapon x1 10866 | -6/Factory | Lost 3 parts (1u2w) 10996 | -6/Factory | System corruption reached 10% 11368 | -6/Factory | Build established: Construct 11501 | -6/Factory | Garrison activated, responded to threat 12520 | -6/Factory | Identified exit to Factory 12520 | -6/Factory | Identified exit to Lower Caves 12690 | -6/Factory | Fabricated M-28 Smith? 12791 | -6/Factory | Found Prototype Processor 12791 | -6/Factory | Identified Exp. Targeting Computer 12935 | -6/Factory | Cargo convoy interrupted 12939 | -6/Factory | Core integrity fell below 50% 12958 | -6/Factory | Entered Lower Caves 12964 | -6/Lower Caves | Met a Warlord Commander 12965 | -6/Lower Caves | Learned location of Warlord (-4) 12967 | -6/Lower Caves | Found Encrypted Comm Array 13094 | -6/Lower Caves | Learned Factory security intel 13238 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13259 | -6/Lower Caves | Discovered new exit (range 13) 13342 | -6/Lower Caves | Entered another Lower Caves area 13675 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13708 | -6/Lower Caves | Discovered new exit (range 12) 13735 | -6/Lower Caves | Entered Zion 13786 | -6/Zion | System corruption cleaned by Quarantine Array 13826 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 14026 | -6/Zion | Discovered new exit (range 16) 14128 | -6/Zion | Learned Factory emergency access door positions 14130 | -6/Zion | Identified exit to Deep Caves 14575 | -6/Zion | Given A8's code to call for help 15123 | -6/Zion | Rebuked by Imprinter 15329 | -6/Zion | Found Prototype Special Weapon 15332 | -6/Zion | Found Prototype Special Weapon 15334 | -6/Zion | Found Prototype Special Weapon 15337 | -6/Zion | Found Prototype Special Weapon 15529 | -6/Zion | Opened final containment barrier to the Deep Caves 15532 | -6/Zion | Enhanced Grunt warped into view, answering call for help 15534 | -6/Zion | Enhanced Grunt warped into view, answering call for help 15556 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 15567 | -6/Zion | Entered Deep Caves 15567 | -6/Deep Caves | Accompanied by 2 allies 15864 | -6/Deep Caves | Attacked by Z-Imprinter 15890 | -6/Deep Caves | Core integrity fell below 20% 15907 | -6/Deep Caves | Lost 3 parts (1p2w) 15908 | -6/Deep Caves | Allies destroyed Z-Imprinter 15984 | -6/Deep Caves | Z-Facility disabled 16169 | -6/Deep Caves | Found Prototype Device 16169 | -6/Deep Caves | Identified Exp. Thermal Shield 16253 | -6/Deep Caves | Destroyed by DO-768(z) with Zionite Laser-S Last Messages --------------- 16148_ Acquired 20 matter. 16151_ Acquired Prototype Storage. 16151_ Identified Zio. Biocell. 16153_ Dropped Zio. Biocell. 16153_ Acquired 10 matter. 16159_ Arm. Scrap Engine reinforces its armored shell (+100). 16163_ Arm. Scrap Engine constructs Hpw. Thermic Neutron Construct/G. 16169_ Acquired Prototype Device. 16169_ Identified Exp. Thermal Shield. 16171_ Dropped Exp. Thermal Shield. 16173_ Dropped Energy Well. 16176_ Extracted 600 energy. 16178_ Acquired Zio. Biocell. 16182_ Arm. Scrap Engine constructs Dark-Angular Reactor. 16182_ Extracted 350 energy. 16184_ Acquired 10 matter. 16199_ Acquired Imp. Light Armor Plating. 16200_ Acquired 3 matter. 16205_ Acquired 7 matter. 16248_ Lrn. Missile Launcher destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????#############???####?????? | | ???????????????????????# !![[!=*!!!!#???# #????## | | ???????????????????????# z #???# #?#### | | ???????????????????????#z;## ##???????# ### | | ??????????????????????##z;##???#"######## ### | | ????????????????????### @ ###### " "##!## | | ????????????????????# # ! ##!! | | ????????????????????# !!!%!! | | ????????????????????## % !% !! | | ?????????????????????### !% | | ???????????????????????## | | ???????????????????????# """"" | | ???????????????????????# """" | | ???????????????????????# """"" | | ???????????????????# """"" | | ???????????????????#[[# """"? | | ???????????????????##?## """?? | | ???????????????????????# """?? | | ??????????????????????# """?? | | ??????????????????????## ""??? | | ???????????????????????# ""??? | | ???????????????????????# "??? | | ?????????????????????? "??? | | ?????????????????????? "??? | | ?????????????????????? ???? | | ???????????????????????? ?????? | | ?????????????????????????? ???????? | | ????????????????????????????? ??????????? | | ??????????????????????????????? ????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 34 Energy Capacity 444 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 30 Utility Shielding 66 Evasion (%) 52 Targeting Accuracy 12 Recoil Reduction 4 Offensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Beamcaster | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Bore Cannon | -6/Zion | Archive Mass Driver | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Railgun | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Plasma Flamer | -6/Zion | Archive Imp. Launcher Guidance Computer | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Robot Schematics ------------------ M-28 Smith | -8/Storage | Hacked A-02 Transporter | -6/Zion | Archive R-10 Processor | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive D-83 Annihilator | -6/Zion | Archive Fabricated ------------ M-28 Smith | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NovaHardcellMeganuke Manual? 0 Play Time 01:23:00 Cumulative 428.8 hours Start 2023.03.22 @ 11:34:28 End 2023.03.22 @ 12:59:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 466 Rogue 457 Adventurer 8 Explorer 1 Win Type - Total 7 Types 4/1/2/0/0/0/0/0/0 Lore% 79 Gallery% 90 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0b7f48cd-a880-4236-915b-27a800a62e82