Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.11 @ 13:32:01 Player: Matt Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (38) 190 Value Destroyed (1147) 1147 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (206) 206 TOTAL SCORE: 3443 Bonus ------- Follower Combat Kills 206 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 73/100 System Corruption 7% Temperature Cool (9) Movement Walking (120) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (4) ------ Disposable Heat Sink > --- WEAPON (2) ------- Precision Beam Rifle > --- INVENTORY (5) ---- Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Xenon Bombardment Thruster > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Signal Interpreter Seismic Detector > --- WEAPON ----------- Heavy Particle Gun Precision Beam Rifle > --- INVENTORY -------- Nuclear Core Micro Nuclear Core Micro Nuclear Core Improved Titanium Leg Improved Heat Sink Disposable Heat Sink Target Analyzer Improved Light Armor Plating Improved Light Armor Plating Hacking Suite Precision Beam Rifle Precision Beam Rifle Precision Beam Rifle Advanced Beam Cannon Mini Grenade Launcher [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Xenon Bombardment Thruster Utility Signal Interpreter Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 63 | 7 6 10 33 7 Power 7 | 1 1 1 3 1 Engine 5 | 1 1 1 2 . Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 23 | 2 1 3 15 2 Treads 1 | . . 1 . . Leg 14 | 2 1 2 8 1 Wheel . | . . . . . Hover 2 | . . . 2 . Flight 6 | . . . 5 1 Utility 13 | 2 . 2 7 2 Device 6 | 1 . 1 2 2 Storage 3 | 1 . 1 1 . Processor 2 | . . . 2 . Hackware 1 | . . . 1 . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 20 | 2 4 4 8 2 Energy Gun 8 | 2 . 1 5 . Energy Cannon 3 | . . 1 2 . Ballistic Gun 3 | . 2 1 . . Ballistic Cannon . | . . . . . Launcher 4 | . 1 1 . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes 5 | . . . 4 1 Parts Lost 25 | . 5 1 5 14 Power 4 | . 1 . 1 2 Propulsion 11 | . 1 1 3 6 Utility 5 | . 1 . . 4 Weapon 5 | . 2 . 1 2 Highest Loss Streak 14 | . 4 1 4 14 To Critical Strikes . | . . . . . Average Backups 9 | 3 7 9 12 4 Power 1 | . 2 1 1 . Propulsion 1 | 1 2 . 1 . Utility 3 | . 1 4 4 1 Weapon 3 | . 1 3 4 . Tool/Special . | . . . . . Unused Backups 27 | . 3 3 19 2 Power 6 | . . . 6 . Propulsion 6 | . 3 . 3 . Utility 10 | . . 3 6 1 Weapon 4 | . . . 4 . Tool/Special 1 | . . . . 1 Average Slot Usage (%) 94 | . 96 96 96 74 Engine 8 | . 12 10 7 . Core 1 | . . . 1 7 Treads 3 | . . 10 1 . Leg 25 | . 28 32 27 . Flight 3 | . . . 3 17 Device 13 | . 14 9 17 9 Storage 8 | . 14 11 7 . Processor 5 | . . . 9 11 Hackware 1 | . . . . 7 Energy Gun 8 | . 7 1 9 14 Energy Cannon 5 | . . 8 6 . Ballistic Gun 4 | . 13 9 . . Launcher 1 | . 2 1 . 2 Peak Build Rating 38 | 9 9 13 38 35 Average Rating 17 | 5 8 10 23 25 On Entrance 12 | . 9 4 12 35 Avg Prop Armor Cover (%) 9 | . . 8 10 11 Naked Turns . | . . . . . Heaviest Build 37 | 12 14 31 37 12 Greatest Support 75 | 20 20 30 75 18 Greatest Overweight (x) 5 | . . 1 5 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 15 15 5 Average Capacity 10 | 7 8 10 13 5 Most Carried 15 | 7 8 15 15 5 Average Carried 9 | 3 7 9 12 4 Final Capacity 15 | 8 8 15 5 5 Final Carried 15 | 7 8 15 5 1 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1301 | 245 102 32 670 252 Remotely . | . . . . . Salvage Created 1125 | 27 160 32 634 272 Parts 70 | 5 16 1 29 19 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 31 | . 9 1 14 7 Guns 19 | . 3 1 9 6 Cannons 4 | . . . 4 . AOE 6 | . 6 . . . Classes Destroyed 9 | 1 2 . 4 2 Builder 2 | . . . . 2 Tunneler 1 | 1 . . . . Operator 2 | . . . 1 1 Watcher 2 | . . . 2 . Swarmer 12 | . 6 . 3 3 Grunt 14 | . 3 1 7 3 Brawler 1 | . . . . 1 Sentry 2 | . . . 2 . Hunter 2 | . . . 2 . Best Kill Streak 6 | 1 6 1 6 6 Combat Bots Only 6 | . 6 1 6 4 Max Kills in Single Turn 2 | 1 2 1 1 1 Gunslinging . | . . . . . Exploded 2 | . 2 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 280 | . 89 5 109 77 Missed 94 | . 28 2 40 24 Hits 186 | . 61 3 69 53 Melee 4 | . . . . 4 Projectile 182 | . 61 3 69 49 Critical Strikes 5 | . 1 . 2 2 Damage Taken 2823 | . 773 34 963 1053 Core 687 | . 129 . 118 440 Absorbed by Shields . | . . . . . Core Remaining (%) 82 | 100 48 100 . . Volleys Fired 128 | 1 22 3 71 31 Largest 2 | 1 2 2 2 2 Hottest 136 | 40 40 133 136 122 Shots Fired 169 | 1 32 6 91 39 Gun 118 | 1 26 3 59 29 Cannon 31 | . . 3 28 . Launcher 20 | . 6 . 4 10 Special . | . . . . . Kinetic 24 | . 24 . . . Thermal 122 | . . 6 87 29 Explosive 20 | . 6 . 4 10 Electromagnetic 3 | 1 2 . . . Robot Hit Streak 22 | 1 8 7 22 22 Robot Miss Streak 3 | . 2 2 3 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 121 | 1 24 6 65 25 Core Hits 74 | 1 14 4 35 20 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . . . 3 3 Burn 6 | . . . 3 3 Melee Attacks 7 | . 7 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 5 | . 5 . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2554 | 13 531 93 1389 528 Guns 1440 | 13 225 33 740 429 Cannons 450 | . . 60 390 . Explosions 657 | . 306 . 254 97 Melee . | . . . . . Ramming 7 | . . . 5 2 Kinetic 225 | . 225 . . . Thermal 1652 | . . 93 1130 429 Explosive 657 | . 306 . 254 97 Electromagnetic 13 | 13 . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . . 1 7 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . . . 4 2 Message Errors 1 | . . . . 1 Matter Fused 4 | . . . 4 . Heat Flow Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 76 | . 30 . 8 38 Projectiles . | . . . . . Explosions 76 | . 30 . 8 38 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 279 | . 86 . . 193 Shots 11 | . 3 . . 8 Rammed 1 | . . . . 1 Targets Rammed 2 | . . . 1 1 Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 444 | . 9 72 153 444 Average Temperature 98 | . 4 32 48 160 Received Heat Transfer 1173 | . 309 18 432 414 Effects 2 | . . . . 2 Interference 1 | . . . . 1 Matter Decay 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 12 | . . . 11 1 Heat Transferred 3875 | . . 156 2627 1092 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level 1 | . 1 . . 1 Low Security (%) 93 | 100 95 100 100 46 Level 1 6 | . 4 . . 53 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 380 | 5 200 46 149 380 Initial 46 | . . 46 . 27 Average 78 | . 107 7 82 190 Influence Increases 1376 | 5 290 20 485 576 Destroy 0b10 Robot/C 760 | . 180 20 280 280 Destroy 0b10 Robot/NC 35 | 5 . . 15 15 Destroy Leader 174 | . 30 . 74 70 Allied During Kill 40 | . . . . 40 Successful Hack 23 | . . . 10 13 Disable Machine 120 | . 45 . 30 45 Destroy Structure 89 | . 35 . 16 38 Partial Spotted 90 | . . . 60 30 Lose Combat Pursuer 45 | . . . . 45 Influence Decreases 1043 | 5 180 130 420 308 Entered New Map 102 | . . 64 . 38 Time Decay 661 | 5 130 66 370 90 Lost Part 240 | . 50 . 50 140 Lost Ally 40 | . . . . 40 Squads Dispatched 6 | . 1 . 2 3 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . . . 2 1 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 3 | . . 1 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | . 11 4 24 26 Peak Tracking Total 10 | . 5 4 7 10 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 8 | . 3 . 2 3 Max in Single Turn 2 | . 1 . 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 9 | . 1 2 2 4 Terminals 9 | . 1 2 2 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 22 | . 2 5 8 7 Successful 10 | . . 3 3 4 Failed 12 | . 2 2 5 3 Catastrophic 3 | . . 1 . 2 Database Lockouts . | . . . . . Manual 9 | . . 2 . 7 Terminals 22 | . 2 5 8 7 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . . 3 3 3 Record 5 | . . 3 2 . Level Access Points 1 | . . . . 1 Branch Access Points 1 | . . . . 1 Emergency Access Points 1 | . . . . 1 Dispatch Records 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . . 1 Terminals 1 | . . . . 1 Operators 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 7 | . 1 2 2 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked 3 | . 3 . . . Non-combat 3 | . 3 . . . Combat . | . . . . . Robot Hacks Applied 3 | . 3 . . . parse_system 3 | . 3 . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 33 | . . . . 33 Total Damage 529 | . . . . 529 Kills 7 | . . . . 7 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 1394 | 20 341 . 913 120 Terrain 361 | 20 341 . . . Structural 56 | . . . . 56 Seismic 1025 | . . . 913 112 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 1931 | 81 346 395 913 196 Spaces Moved 1280 | 54 214 280 504 228 Core 11 | 5 . . . 6 Treads . | . . . . . Legs 901 | 49 214 280 355 3 Wheels . | . . . . . Hover . | . . . . . Flight 368 | . . . 149 219 Fastest Speed 31 | 50 120 120 31 34 Average Speed 97 | 113 120 120 99 38 Slowest Speed 450 | 120 120 190 450 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . . 1 . Potential Cave-ins . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 28 | 4 33 23 31 49 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 6 | . . . . 6 Terrain Destroyed 98 | . 38 . 13 47 Melee . | . . . . . Projectile . | . . . . . AOE 98 | . 38 . 13 47 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1799 | 69 268 330 835 297 Wait 156 | 1 1 12 122 20 Move 1274 | 53 213 279 501 228 Hop 1 | . . . 1 . Pick Up 73 | 7 7 16 42 1 Fast Attach 35 | 7 1 3 19 5 Attach 19 | . 4 4 7 4 Detach 6 | . 2 . 3 1 Swap 33 | . 5 6 20 2 Drop 65 | . 6 7 48 4 Fire 128 | 1 22 3 71 31 Melee 7 | . 7 . . . Ram 1 | . . . . 1 Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: Fac / Rec) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 14) 320 | -10/Materials | Build established: Mutant 418 | -10/Materials | Core integrity fell below 50% 428 | -10/Materials | Entered another Materials area 428 | -9/Materials | Evolved 2 slots: Propulsion x2 454 | -9/Materials | Lost 4 parts (1p1n1u1w) 796 | -9/Materials | Discovered new exit (range 4) 823 | -9/Materials | Entered another Materials area 823 | -8/Materials | Evolved 2 slots: Utility x2 993 | -8/Materials | Lost 4 parts (1p2n1w) 1322 | -8/Materials | Build established: Scavenger-Mutant 1674 | -8/Materials | Discovered new exit (range 11) 1678 | -8/Materials | Identified exit to Factory 1720 | -8/Materials | Discovered new exit (range 9) 1726 | -8/Materials | Identified exit to Storage 1736 | -8/Materials | Entered Storage 1772 | -8/Storage | Met a pair of Derelict thieves 1812 | -8/Storage | Identified exit to Recycling 1884 | -8/Storage | Core integrity fell below 50% 1920 | -8/Storage | Build established: Mutant 1920 | -8/Storage | Crushed by falling debris 1921 | -8/Storage | Core integrity fell below 20% 1932 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01907_ System corrupted by crushing effect (+2). 01907_ System corrupted by crushing effect (+3). 01913_ Mic. Nuclear Core destroyed. 01913_ System corrupted by crushing effect (+1). 01914_ B-36 Bruiser suffers critical hit (Burn). 01916_ B-36 Bruiser destroyed. 01917_ The unstable cave ceiling collapses. 01918_ K-01 Serf collects debris. 01920_ The unstable cave ceiling collapses. 01920_ Crushed by falling debris. 01920_ G-50 Soldier suffers critical hit (Burn). 01922_ K-01 Serf collects debris. 01922_ G-50 Soldier destroyed. 01926_ Slammed into G-47 Trooper. 01927_ Acquired 61 matter. 01927_ Acquired Carbon-fiber Leg. 01930_ The unstable cave ceiling collapses. 01930_ G-47 Trooper crushed by falling debris. 01930_ G-47 Trooper destroyed. 01930_ Broken Rnf. Ion Engine crushed. 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"""##??????? | | """ + ##########+#### = G"##??????? | | # ###### % =[%! """##??????? | | # ##??## =""" #####??????? | | # ##??## "" #####??????? | | !!! # ##??## """"" ##????????? | | !! # ##??## # ###????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 50 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Target Analysis 5 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- I Have A Map? Junior Dev Oops True Hacker Challenges ------------ None Game ------ Seed NullFireNukerbomber Manual? 0 Play Time 01:25:08 Cumulative 9.1 hours Start 2026.05.10 @ 18:56:19 End 2026.05.11 @ 13:32:01 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Terminus Map View 50x44 Zoom Use 13% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e0615e3d-9462-408b-b08b-650b73d94dd5