Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.02 @ 18:15:19

Player: Oldman Pu

Result: Destroyed by Z3-RWH(R) with Subdweller Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (31)      155
Value Destroyed (761)      761
Prototype IDs (1)          20
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1336

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     248/300
Energy                     236/250
System Corruption          3%
Temperature                Cool (7)
Movement                   Rolling (115) Ox1
Location                   -10/Subcaves

 Parts 
-------
>               --- POWER (1) --------
                Ion Engine
>               --- PROPULSION (2) ---
        Compact Wheel
        Compact Wheel
>               --- UTILITY (2) ------
  High-capacity Storage Unit
          Light Armor Plating
>               --- WEAPON (2) -------
       Advanced Beam Cannon
                Battle Rifle
>               --- INVENTORY (20) ---
                Ion Engine
                Ion Engine
       Improved Heat Sink
       Improved Heat Sink
                Disposable Heat Sink
                Disposable Heat Sink
  High-capacity Storage Unit
          Light Armor Plating
          Light Armor Plating
          Light Armor Plating
                Scrap Shield
                Particle Gun
                Beam Cannon
       Advanced Beam Cannon
       Advanced Beam Cannon
                Assault Rifle
                Bore Cannon

 Peak State 
------------
>               --- POWER ------------
                Ion Engine
>               --- PROPULSION -------
                Wheel
        Compact Wheel
>               --- UTILITY ----------
       Improved Heat Sink
  High-capacity Storage Unit
>               --- WEAPON -----------
       Advanced Beam Cannon
       Advanced Beam Cannon
>               --- INVENTORY --------
                Ion Engine
                Ion Engine
        Compact Wheel
        Compact Wheel
       Improved Heat Sink
                Disposable Heat Sink
                Disposable Heat Sink
  High-capacity Storage Unit
          Light Armor Plating
          Light Armor Plating
          Light Armor Plating
          Light Armor Plating
                Scrap Shield
                Particle Gun
                Beam Cannon
       Advanced Beam Cannon
                Assault Rifle
                Assault Rifle
                Bore Cannon
[Rating: 16]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Compact Wheel
  Wheel                    Compact Wheel
Utility                    Improved Heat Sink
  Device                   Improved Heat Sink
  Storage                  High-capacity Storage Unit
  Protection               Light Armor Plating
Weapon                     Assault Rifle
  Energy Cannon            Advanced Beam Cannon
  Ballistic Gun            Assault Rifle

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             19   | 6   8   5   
  Power                    3    | 1   2   .   
    Engine                 3    | 1   2   .   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               6    | 2   2   2   
    Treads                 .    | .   .   .   
    Leg                    .    | .   .   .   
    Wheel                  6    | 2   2   2   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  5    | 1   3   1   
    Device                 2    | .   2   .   
    Storage                2    | 1   1   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             1    | .   .   1   
    Artifact               .    | .   .   .   
  Weapon                   5    | 2   1   2   
    Energy Gun             .    | .   .   .   
    Energy Cannon          2    | .   1   1   
    Ballistic Gun          3    | 2   .   1   
    Ballistic Cannon       .    | .   .   .   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  1    | .   1   .   
Parts Lost                 3    | .   1   2   
  Power                    1    | .   1   .   
  Propulsion               2    | .   .   2   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
  Highest Loss Streak      2    | .   1   2   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     98   | .   98  98  
  Engine                   13   | .   13  14  
  Wheel                    27   | .   28  26  
  Device                   12   | .   12  11  
  Storage                  14   | .   14  14  
  Energy Cannon            10   | .   10  19  
  Ballistic Gun            17   | .   17  8   
Naked Turns                .    | .   .   .   
Heaviest Build             54   | 14  52  54  
  Greatest Support         32   | 3   32  32  
  Greatest Overweight (x)  4    | 4   4   3   
  Average Overweight (x)   .    | 2   .   1   
Largest Inventory Capacity 20   | 8   20  20  
  Average Capacity         16   | 7   16  20  
  Most Carried             20   | 2   20  20  
  Average Carried          11   | 1   11  19  
  Final Capacity           20   | 8   20  20  
  Final Carried            20   | 2   20  18  

 Class Distribution 
--------------------
 66% | Mutant
 33% | Scavenger-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
 Scavenger-Mutant | -10/Subcaves

 Resources                      | -11  -10  -10  
-----------                Run  | Yrd  Mat  Sub  
Matter Collected           724  | 139  517  68   
  Remotely                 .    | .    .    .    
Salvage Created            1220 | .    1095 125  
  Parts                    70   | .    62   8    
Haulers Intercepted        2    | .    2    .    
Recyclers Shooed           2    | .    2    .    
Parts Field Recycled       .    | .    .    .    
  Retrieved Matter         .    | .    .    .    
Parts Self-Destructed      .    | .    .    .    
  Prevented                .    | .    .    .    

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  21   | .   18  3   
  Guns                     9    | .   8   1   
  Cannons                  12   | .   10  2   
Classes Destroyed          8    | .   7   1   
  Worker                   1    | .   1   .   
  Builder                  2    | .   2   .   
  Hauler                   2    | .   2   .   
  Recycler                 2    | .   2   .   
  Watcher                  3    | .   3   .   
  Swarmer                  3    | .   3   .   
  Grunt                    15   | .   15  .   
  Subdweller               3    | .   .   3   
Best Kill Streak           5    | .   5   2   
  Combat Bots Only         3    | .   3   2   
Max Kills in Single Turn   2    | .   2   1   
  Gunslinging              .    | .   .   .   
  Exploded                 .    | .   .   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        80   | .    59   21   
  Missed                   19   | .    15   4    
Damage Taken               984  | .    568  416  
  Core                     264  | .    213  51   
  Absorbed by Shields      .    | .    .    .    
  Regen/Repaired (Parts)   30   | .    30   .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              76   | .    70   6    
  Largest                  2    | .    2    2    
  Hottest                  136  | .    88   136  
Shots Fired                152  | .    140  12   
  Gun                      113  | .    109  4    
  Cannon                   39   | .    31   8    
  Launcher                 .    | .    .    .    
  Special                  .    | .    .    .    
  Kinetic                  113  | .    109  4    
  Thermal                  39   | .    31   8    
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         15   | .    15   10   
  Robot Miss Streak        5    | .    5    1    
  Penetration Max          .    | .    .    .    
  Secondary Targets        .    | .    .    .    
Shots Hit Robots           102  | .    92   10   
  Core Hits                49   | .    43   6    
  Critical Kills           1    | .    1    .    
  Critical Parts Destroyed 1    | .    1    .    
  Critical Strikes         2    | .    2    .    
    Destroy                2    | .    2    .    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1516 | .    1334 182  
  Guns                     924  | .    883  41   
  Cannons                  592  | .    451  141  
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
  Ramming                  .    | .    .    .    
  Kinetic                  924  | .    883  41   
  Thermal                  592  | .    451  141  
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         3    | .    3    3    
  Average Corruption       1    | .    1    3    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
  Effects                  15   | .    12   3    
    Message Errors         5    | .    4    1    
    Matter Fused           6    | .    4    2    
    Energy Discharges      3    | .    3    .    
    Data Loss (major)      1    | .    1    .    
Overload Shots             .    | .    .    .    
Overflow Damage            .    | .    .    .    
  Projectiles              .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      .    | .    .    .    
  Shots                    .    | .    .    .    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        38   | .    4    38   
  Average Temperature      8    | .    1    18   
  Received Heat Transfer   384  | .    270  114  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             2    | .    1    1    
  Heat Transferred         1073 | .    814  259  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             300  | .   300 .   
  Initial                  .    | .   .   .   
  Average                  144  | .   151 .   
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         76   | 100 75  .   
  Level 1                  23   | .   24  .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          6    | .   6   .   
  Investigation            4    | .   4   .   
  Extermination            .    | .   .   .   
  Reinforcement            2    | .   2   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           3    | .   3   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              32   | .   26  6   
  Peak Tracking Total      5    | .   4   5   
  Tactical Retreats        .    | .   .   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            5    | .   5   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          6    | .   6   .   
  Terminals                5    | .   5   .   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                16   | .   16  .   
  Successful               10   | .   10  .   
  Failed                   6    | .   6   .   
    Catastrophic           1    | .   1   .   
  Database Lockouts        .    | .   .   .   
  Manual                   .    | .   .   .   
  Terminals                13   | .   13  .   
  Fabricators              .    | .   .   .   
  Repair Stations          3    | .   3   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             8    | .   8   .   
  Record                   1    | .   1   .   
  Branch Access Points     1    | .   1   .   
  Emergency Access Points  1    | .   1   .   
  Recycling Unit Index     1    | .   1   .   
  Alert Level              1    | .   1   .   
  Locate Traps             1    | .   1   .   
  Transport Status         1    | .   1   .   
  Hauler Manifests         1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       2    | .   2   .   
  Scan Component           1    | .   1   .   
  Repair                   1    | .   1   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         5    | .   5   .   
  Full Trace Events        2    | .   2   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             1    | .   1   .   
  Time                     38   | .   38  .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              1    | .   .   1   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               1770 | 80   1563 127  
Spaces Moved               1030 | 37   921  72   
  Core                     65   | 37   28   .    
  Treads                   .    | .    .    .    
  Legs                     .    | .    .    .    
  Wheels                   965  | .    893  72   
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   100  105  
  Average Speed            116  | 193  113  112  
  Slowest Speed            250  | 250  250  145  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       37   | 5    99   8    
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          .    | .    .    .    
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      .    | .    .    .    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Sub  
Total                      1452 | 44   1298 110  
  Wait                     299  | .    279  20   
  Move                     1028 | 36   920  72   
  Hop                      .    | .    .    .    
  Pick Up                  23   | 2    18   3    
  Fast Attach              8    | 6    2    .    
  Attach                   4    | .    2    2    
  Detach                   .    | .    .    .    
  Swap                     7    | .    4    3    
  Drop                     7    | .    3    4    
  Fire                     76   | .    70   6    
  Melee                    .    | .    .    .    
  Ram                      .    | .    .    .    
  Kick                     .    | .    .    .    
  Crush                    .    | .    .    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     .    | .    .    .    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub])
-10/Subcaves (discovered 1 exit: Mat)

 History 
---------
 Turn | Location      | Event
   11 | -11/Scrapyard | Discovered new exit (range 15)
   81 | -11/Scrapyard | Entered Materials
  311 | -10/Materials | Build established: Mutant
  340 | -10/Materials | Discovered new exit (range 15)
  474 | -10/Materials | Core integrity fell below 50%
  559 | -10/Materials | Discovered new exit (range 11)
  654 | -10/Materials | Repaired Imp. Heat Sink?
  831 | -10/Materials | Discovered new exit (range 15)
  876 | -10/Materials | Identified exit to Mines
 1211 | -10/Materials | Discovered new exit (range 8)
 1217 | -10/Materials | Core integrity fell below 20%
 1431 | -10/Materials | Build established: Scavenger-Mutant
 1636 | -10/Materials | Discovered new exit (range 7)
 1644 | -10/Materials | Entered Subcaves
 1658 | -10/Subcaves  | Identified exit to Materials
 1728 | -10/Subcaves  | Ambushed by swarm of Subdwellers
 1771 | -10/Subcaves  | Destroyed by Z3-RWH(R) with Subdweller Laser

 Last Messages 
---------------
01710_ 31-5PB(h) suffers critical hit (Meltdown).
01714_ System corrupted: Matter fused (-7).
01714_ Dropped Assault Rifle.
01714_ Acquired Bore Cannon.
01720_ Subatomizers dissect the Battle Rifle.
01723_ TL-I3E(R) destroyed.
01726_ Acquired 41 matter.
A mess of Twisted Machinery falls from the cavern ceiling.
01730_ Dropped Assault Rifle.
01730_ Acquired Battle Rifle.
01731_ GP-G7R(R) emerges from the Twisted Machinery.
01731_ YD-K6L(R) emerges from the Twisted Machinery.
01731_ DE-TJ1(R) emerges from the Twisted Machinery.
01731_ Acquired 27 matter.
01732_ Wheel destroyed.
01738_ M0A9X=UHVCQWHAGPW9HXAPI4LW40DCED#FS
01746_ Com. Wheel destroyed.
01762_ Disposable Heat Sink melted.
01762_ GP-G7R(R) destroyed.
01771_ YD-K6L(R) destroyed.

 Map 
-----
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| ??????????????????????#    "   "   ##????????????? |
| ??????????????????????#             ###??????????? |
| ?????????????????????#   ##"*         #??????????? |
| ????????????????????#   ## "%= "#    ##??????????? |
| ????????????????????## ## ""  "##    #???????????? |
| ?????????????????????#####" % "#     ##??????????? |
| ?????????????????????# ##    [        #??????????? |
| ???????????????#######    =           #??????????? |
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| ??????????????????##                  ???????????? |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           39
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                40

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              SegregatorSignalPenetrator
  Manual?         0
Play Time         00:14:47
  Cumulative      292.4 hours
  Start           2024.05.01 @ 19:34:34
  End             2024.05.02 @ 18:15:19
Sessions          4
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          242
  Rogue           230
  Adventurer      12
  Explorer        0
Win Type          -
  Total           1
  Types           1/0/0/0/0/0/0/0/0
Lore%             34
Gallery%          51
Achievement%      37
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              32/SmallcapsGlow
Map View          77x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 2b91e05d-6334-40d0-826e-2879b9b10309