Cogmind - Beta 11 X9 @@@ ROGUE MODE // 2021.12.25 @ 20:34:53 // Winter2021/Sauler Player: leiavoia Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (21) 4200 Robots Destroyed (120) 600 Value Destroyed (4187) 4187 Prototype IDs (35) 700 Alien Tech Used (1) 200 Bonus (2385) 2385 TOTAL SCORE: 14772 Bonus ------- Follower Combat Kills 74 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1208 Friendly Fire -497 Cogmind --------- Core Integrity 0/1000 Matter 271/300 Energy 512/700 System Corruption 6% Temperature Critical (523) Movement Walking (470) Ox5 Location -5/Warlord Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (6) --- Flexi-carbon Leg > --- UTILITY (7) ------ Advanced Cooling System High-capacity Storage Unit Spectral Analyzer Advanced Signal Interpreter Experimental Targeting Computer Experimental Targeting Computer Improved Weapon Cycler > --- WEAPON (3) ------- Vortex Driver Vortex Driver Helical Railgun > --- INVENTORY (20) --- High-capacity Storage Unit Matter Compressor (250) Long-range Sensor Array System Mapper Mini Drone Bay (3/3) BFG-9k Vortex Edition Helical Railgun Great Axe Peak State ------------ > --- POWER ------------ Angular Momentum Engine Cold Fusion Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Experimental Myomer Leg Experimental Myomer Leg > --- UTILITY ---------- High-capacity Storage Unit Spectral Analyzer Long-range Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Experimental Targeting Computer Advanced Remote Shield > --- WEAPON ----------- Vortex Shotgun Vortex Shotgun Helical Railgun > --- INVENTORY -------- Vortex Chain Reactor Advanced Cooling System High-capacity Storage Unit Matter Compressor Improved Weapon Cycler System Mapper Mini Drone Bay Vortex Driver Vortex Driver BFG-9k Vortex Edition Helical Railgun Helical Railgun Heavy Missile Launcher Great Axe [Rating: 136] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Carbon-fiber Leg Treads Improved Treads Leg Improved Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Protection Medium Reactive Plating Weapon Precision Shock Rifle Energy Gun Precision Shock Rifle Energy Cannon Particle Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Slots Evolved 10 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . . . 1 1 . . . . 1 . . . . 1 . . . Utility 4 | . . . 1 . . . 1 1 . . . . 1 . . . . . . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 206 | 1 4 11 8 5 2 6 23 28 . 6 6 2 12 2 3 . 12 30 1 14 30 Power 19 | . 1 2 1 1 . 2 1 3 . . . . 2 . . . . 5 . . 1 Engine 11 | . 1 2 1 1 . 2 1 1 . . . . . . . . . 2 . . . Core 5 | . . . . . . . . 2 . . . . 1 . . . . 2 . . . Reactor 3 | . . . . . . . . . . . . . 1 . . . . 1 . . 1 Propulsion 37 | . . 3 2 . . 1 6 4 . 1 . . 2 . . . 3 5 . 1 9 Treads 7 | . . 3 1 . . 1 1 . . . . . 1 . . . . . . . . Leg 24 | . . . . . . . . 4 . 1 . . 1 . . . 3 5 . 1 9 Wheel 6 | . . . 1 . . . 5 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 64 | . 3 1 2 1 . . 6 8 . 1 4 . 3 . . . 8 9 . 9 9 Device 41 | . 1 . 2 1 . . 6 4 . . 4 . 2 . . . 4 5 . 6 6 Storage 4 | . 2 . . . . . . . . . . . . . . . 1 1 . . . Processor 8 | . . . . . . . . 2 . . . . 1 . . . . 1 . 1 3 Hackware . | . . . . . . . . . . . . . . . . . . . . . . Protection 11 | . . 1 . . . . . 2 . 1 . . . . . . 3 2 . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 86 | 1 . 5 3 3 2 3 10 13 . 4 2 2 5 2 3 . 1 11 1 4 11 Energy Gun 37 | . . 2 . . . . 6 7 . 2 1 . 2 . 2 . 1 6 1 4 3 Energy Cannon 8 | . . . 1 . . . . 3 . . . . . . . . . 1 . . 3 Ballistic Gun 12 | 1 . . 1 2 . 2 2 . . . . . . . . . . . . . 4 Ballistic Cannon 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . Launcher 12 | . . 2 1 1 2 1 . . . . . 1 1 1 1 . . . . . 1 Special Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . 2 1 . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . . . . 2 . 2 1 1 1 1 . . . 3 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . . . 2 3 . . . . 1 . . . . 2 . . 9 Corrupted Parts 6 | . . . . . . . . . . . . . . . . . 2 . . . 4 System Corruption 36 | . . . . . . . . . . . . . . . . . 13 . . . 23 Parts Lost 38 | . . 9 1 . . 2 6 . . . . . . . 1 . 2 4 . . 13 Power 6 | . . 2 . . . 1 . . . . . . . . . . . 1 . . 2 Propulsion 14 | . . 3 . . . 1 3 . . . . . . . . . 1 . . . 6 Utility 5 | . . . . . . . 1 . . . . . . . . . . 3 . . 1 Weapon 13 | . . 4 1 . . . 2 . . . . . . . 1 . 1 . . . 4 Highest Loss Streak 13 | . . 9 1 . . 1 5 . . . . . . . 1 . 1 1 . . 13 Average Slot Usage (%) 99 | . 100 95 91 100 100 99 93 99 100 100 100 100 99 100 99 100 98 98 100 100 98 Engine 4 | . 14 13 11 11 11 10 9 2 . . . . . . . . . . 5 5 4 Core 3 | . . . . . . . . 4 7 7 7 7 6 6 6 6 6 4 . . . Treads 4 | . . 18 12 11 11 19 11 . . . . . 2 . . . . . . . . Leg 22 | . 28 8 . . . . . 29 30 30 30 30 29 33 33 33 31 33 33 33 32 Wheel 2 | . . . 9 11 11 2 11 . . . . . . . . . . . . . . Device 17 | . 14 4 13 22 22 22 26 22 23 19 15 15 19 20 20 20 17 12 11 10 13 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 Processor 7 | . . . . . . . . 6 7 7 7 7 9 13 13 13 13 13 16 19 19 Protection 2 | . . 9 7 . . . . 1 . 2 7 7 2 . . . 1 4 5 2 . Energy Gun 12 | . 14 12 9 . . . 13 16 23 21 19 15 14 13 12 13 18 10 5 11 12 Energy Cannon 3 | . . . 1 11 11 11 2 1 . . . . . . . . . 1 5 4 3 Ballistic Gun 4 | . 14 4 4 16 19 13 8 . . . . . . . . . . . . . . Launcher 1 | . . 3 4 5 2 8 2 . . . . 4 . 1 6 6 1 . . . . Slashing Weapon 1 | . . . . . . . . 2 . 1 2 2 2 4 . . . 1 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 111 | 12 50 50 56 58 59 61 64 70 64 83 83 85 91 67 68 68 93 97 98 98 111 Greatest Support 130 | 20 20 40 40 10 10 43 43 72 72 74 74 74 89 89 89 89 93 111 105 105 130 Greatest Overweight (x) 5 | . 2 2 5 5 5 5 3 . . 1 1 1 1 . . . 1 . . . . Average Overweight (x) 1 | . . 1 4 5 5 2 1 . . . 1 1 . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 14 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 8 17 18 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 19 | 6 11 14 14 19 20 18 19 19 19 19 19 20 19 19 20 20 19 19 20 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 8 17 14 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 13 Class Distribution -------------------- 33% | Mutant 25% | Skirmisher 24% | Scavenger-Skirmisher 7% | Scavenger-Assassin 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Skirmisher | -9/Mines Skirmisher | -9/Exiles Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Assassin | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Assassin | -6/Factory Scavenger-Assassin | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Matter Collected 3612 | 222 73 36 40 199 . 199 593 316 10 60 60 93 184 23 116 . 215 542 86 170 375 Remotely 533 | . . . . . . . 503 . . . 30 . . . . . . . . . . Salvage Created 4812 | 85 143 100 71 234 . 171 593 533 75 261 . 87 371 . 220 . 214 1101 . 312 241 Parts 247 | 4 9 3 4 19 . 18 26 34 4 13 . 10 19 . 6 . 19 38 . 16 5 Haulers Intercepted 9 | . 1 . . . . . 1 3 . . . . 1 . . . . 3 . . . Recyclers Shooed 4 | . . 1 . . . . 1 . . . . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 120 | . . . . . . . . . . 14 1 5 . . 4 . 13 . 6 14 63 Prevented 33 | . . . . . . . . . 4 8 . 1 . . . . 5 . . 6 9 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Combat Hostiles Destroyed 102 | . 2 10 3 12 . 11 3 4 1 6 . 6 7 . 4 . 11 9 . 5 8 Guns 41 | . 2 3 2 5 . 2 3 3 . 5 . 1 2 . 2 . 3 4 . 2 2 Cannons 11 | . . . . . . 1 . 1 . . . . 3 . . . . 1 . 2 3 AOE 42 | . . 7 1 7 . 8 . . . . . 5 2 . 2 . 7 . . . 3 Classes Destroyed 16 | 2 3 2 . 2 . 1 2 1 . . . . 1 . . . . . . . 2 Worker 5 | . 1 . . . . 1 1 1 . . . . . . . . . 1 . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . Hauler 9 | . 1 . . . . . 1 3 . . . . 1 . . . . 3 . . . Recycler 9 | 1 . 1 . . . 1 4 1 . . . . . . . . . 1 . . . Watcher 2 | . . . . . . . 2 . . . . . . . . . . . . . . Swarmer 36 | . . . . 7 . 7 . . . 4 . 5 3 . . . 9 . . 1 . Grunt 27 | . 2 . 3 4 . 3 1 1 . . . . 3 . 4 . 1 2 . . 3 Brawler 1 | . . . . . . . . . . . . . 1 . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . . Sentry 10 | . . . . . . . 1 2 1 1 . 1 . . . . . 3 . 1 . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . Hunter 8 | . . . . . . 1 1 . . 1 . . . . . . 1 2 . 2 . Programmer 6 | . . . . . . . . 1 . . . . . . . . . 2 . 1 2 Striker 1 | . . . . . . . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . 1 Assembled 9 | . . 9 . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 9 | 2 1 8 2 4 . 4 5 1 1 5 . 4 4 . 4 . 9 5 . 2 5 Combat Bots Only 9 | . 1 7 2 4 . 4 2 1 1 5 . 4 4 . 4 . 9 3 . 2 5 Max Kills in Single Turn 3 | 1 1 3 1 3 . 2 2 1 1 1 . 2 1 . 2 . 3 2 . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 1 3 . 2 . . . . . 2 1 . 2 . 3 . . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Damage Taken 8360 | . 43 1046 138 229 . 345 592 167 108 182 . 170 351 . 215 . 486 567 . 277 3444 Core 1521 | . 11 106 20 50 . 16 52 16 20 . . . 20 . . . 66 125 . . 1019 Absorbed by Shields 28 | . . . . . . . . . . . . . . . . . . . . . 28 Core Remaining (%) 84 | 100 . 53 . . . 78 90 . . . . 94 . . . . 89 . . . . Volleys Fired 225 | 4 11 14 6 12 24 15 20 12 3 9 . 8 13 3 3 . 13 28 . 13 14 Largest 3 | 2 2 2 3 3 1 3 3 3 3 3 . 3 3 1 2 . 3 3 . 3 3 Hottest 243 | 70 70 140 140 122 68 125 165 180 165 165 . 149 165 39 94 . 195 190 . 243 238 Shots Fired 514 | 8 22 27 13 26 24 32 56 30 9 23 . 12 36 3 5 . 39 81 1 34 33 Gun 372 | 8 22 15 8 18 . 11 51 24 9 23 . 6 29 . 2 . 33 69 . 29 15 Cannon 80 | . . . . 4 21 11 1 6 . . . . 5 . . . . 12 1 5 14 Launcher 58 | . . 11 2 4 3 10 4 . . . . 6 2 3 3 . 6 . . . 4 Special 4 | . . 1 3 . . . . . . . . . . . . . . . . . . Kinetic 99 | 4 11 2 2 18 . 11 31 . . . . . 5 . . . . 6 1 . 8 Thermal 129 | 4 11 14 9 4 21 11 15 6 . . . . . . . . 13 9 . 12 . Explosive 58 | . . 11 2 4 3 10 4 . . . . 6 2 3 3 . 6 . . . 4 Electromagnetic 207 | . . . . . . . 6 24 9 23 . 6 29 . 2 . 20 66 . 22 . Entropic 21 | . . . . . . . . . . . . . . . . . . . . . 21 Robot Hit Streak 16 | 4 5 6 13 6 . 5 10 13 12 8 . 7 10 . 8 . 14 9 . 8 16 Robot Miss Streak 7 | 1 2 4 . 7 . 5 3 1 1 1 . 1 5 . . . 3 2 . 2 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 5 | . . . . . . . 1 . . . . . 2 . . . . 2 . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . 1 . . . . 1 . . . Shots Hit Robots 305 | 6 15 14 12 17 . 18 31 19 8 15 . 8 19 . 3 . 23 48 . 21 28 Core Hits 239 | 3 8 23 6 17 . 26 17 14 2 8 . 10 22 . 9 . 17 26 . 8 23 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 14 | . . . . . . . . 1 1 . . . 1 . . . 1 3 . . 7 Burn 1 | . . . . . . . . . . . . . . . . . 1 . . . . Blast 1 | . . . . . . . . . . . . . . . . . . 1 . . . Corrupt 5 | . . . . . . . . 1 1 . . . 1 . . . . 2 . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . 1 Sunder 6 | . . . . . . . . . . . . . . . . . . . . . 6 Melee Attacks 50 | . . . . . . . 2 20 . 2 1 5 8 3 . . . 9 . . . Impact 18 | . . . . . . . 2 16 . . . . . . . . . . . . . Slashing 32 | . . . . . . . . 4 . 2 1 5 8 3 . . . 9 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 12483 | 77 180 601 189 544 . 1016 847 530 139 264 . 614 763 . 284 . 1210 1264 . 609 3352 Guns 4768 | 77 180 94 90 121 . 138 620 289 139 264 . 68 293 . 42 . 433 964 . 367 589 Cannons 2122 | . . . . 81 . 166 20 187 . . . . 65 . . . . 239 . 242 1122 Explosions 5337 | . . 468 27 342 . 712 207 . . . . 546 318 . 242 . 777 57 . . 1641 Melee 141 | . . . . . . . . 54 . . . . 87 . . . . . . . . Ramming 19 | . . 15 . . . . . . . . . . . . . . . 4 . . . Kinetic 1289 | 39 91 26 22 121 . 138 375 . . . . . 65 . . . . 151 . . 261 Thermal 1760 | 38 89 92 140 81 . 166 168 187 . . . . . . . . 187 196 . 351 65 Explosive 5215 | . . 468 27 342 . 712 207 . . . . 546 318 . 242 . 777 . . . 1576 Electromagnetic 2609 | . . . . . . . 97 289 139 264 . 68 293 . 42 . 246 913 . 258 . Impact 54 | . . . . . . . . 54 . . . . . . . . . . . . . Slashing 87 | . . . . . . . . . . . . . 87 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Entropic 1450 | . . . . . . . . . . . . . . . . . . . . . 1450 Highest Corruption 30 | . . . . . . . . 1 1 1 1 . . . . . 13 6 6 7 30 Average Corruption 3 | . . . . . . . . 1 1 1 1 . . . . . 5 2 6 6 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Effects 55 | . . . . . . . . 1 5 3 . . . . . . 15 . 16 12 3 Message Errors 11 | . . . . . . . . . 2 2 . . . . . . 5 . 1 1 . Matter Fused 14 | . . . . . . . . . . . . . . . . . 1 . 5 5 3 Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . Energy Discharges 10 | . . . . . . . . 1 2 1 . . . . . . 1 . 3 2 . Data Loss (minor) 6 | . . . . . . . . . 1 . . . . . . . 2 . 2 1 . Data Loss (major) 7 | . . . . . . . . . . . . . . . . . 2 . 3 2 . Misfires 4 | . . . . . . . . . . . . . . . . . 3 . 1 . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots 11 | . . . . . . . . 6 . . . . . . . . . . . 5 . Effects 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . 1 . Heat Surge 1 | . . . . . . . . 1 . . . . . . . . . . . . . Overflow Damage 352 | . . 8 . . . 5 4 17 . . . 14 47 . . . 50 . . . 207 Projectiles 158 | . . . . . . . . 17 . . . . . . . . . . . . 141 Explosions 147 | . . 8 . . . 5 4 . . . . 14 . . . . 50 . . . 66 Melee 47 | . . . . . . . . . . . . . 47 . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 325 | . . 101 11 14 . . . . . . . . . . 26 . 57 . . . 116 Shots 12 | . . 4 1 1 . . . . . . . . . . 1 . 3 . . . 2 Rammed 6 | . . 6 . . . . . . . . . . . . . . . . . . . Targets Rammed 7 | . . 6 . . . . . . . . . . . . . . . 1 . . . Kicked 1 | . . . . . . . . . . . . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 682 | 36 36 134 111 48 36 99 248 139 87 72 . 100 372 . . . 242 215 106 224 682 Average Temperature 74 | 19 16 55 50 25 15 30 103 32 49 37 . 47 130 . . . 44 52 63 85 285 Received Heat Transfer 1213 | . 24 100 72 21 . 144 162 54 30 . . 24 81 . 120 . 18 72 . . 291 Effects 21 | . . . . . . . . . . . . . . . . . . . . 3 18 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . 1 Interference 7 | . . . . . . . . . . . . . . . . . . . . 3 4 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . 1 Damage (major) 8 | . . . . . . . . . . . . . . . . . . . . . 8 Damage (core) 3 | . . . . . . . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . 1 1 . . . . . . 1 4 . 1 . Combat Hostiles 8 | . . . . . . . . . 1 1 . . . . . . 1 4 . 1 . Parts Fried 25 | . . . . . . . 2 1 1 2 . . . . . . 4 10 . 5 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . 1 . . . . . . . . . 1 . 2 . Heat Transferred 2992 | 111 259 212 300 148 . 296 333 150 . . . . . . . . 550 235 . 348 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Peak Influence 319 | 10 95 46 105 315 . 192 180 111 . . . . 232 . . . . 319 . . . Initial 76 | . 6 36 . 40 . . 27 6 . . . . . . . . . 76 . . . Average 77 | 8 44 12 51 144 . 51 78 27 . . . . 121 . . . . 142 . . . Maximum Alert Level 1 | . . . . 1 . . . . . . . . 1 . . . . 1 . . . Low Security (%) 89 | 100 100 100 100 79 . 100 100 100 . . . . 60 . . . . 72 . . . Level 1 10 | . . . . 20 . . . . . . . . 39 . . . . 27 . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . 1 . 1 . . . 1 3 . . . . 3 . . . . 6 . . . Investigation 6 | . 1 . . . . . . 2 . . . . 1 . . . . 2 . . . Extermination 3 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . Reinforcement 5 | . . . 1 . . . 1 . . . . . 1 . . . . 2 . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Distress Signals 3 | . . . . . . . 1 1 . . . . . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 145 | . 2 20 6 14 . 9 7 6 1 7 . 9 8 . 4 . 11 12 . 9 20 Peak Tracking Total 12 | . 1 7 3 4 . 3 4 2 1 5 . 3 4 . 4 . 5 4 . 2 12 Tactical Retreats 11 | . . . . 1 . . . 1 . 1 . 3 1 . . . . . . 4 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Traps Triggered 1 | . . . . . . . . 1 . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . . . . . 2 . . 1 . . . 11 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Machines Disabled 11 | . . . 1 1 1 3 2 . . 1 . . . . . . . 2 . . . Max in Single Turn 2 | . . . 1 1 1 2 1 . . 1 . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Machines Accessed 35 | . 3 . . . 4 . 3 4 1 . 1 . 2 1 1 4 . 9 . . 2 Terminals 11 | . 2 . . . . . 3 2 . . . . 1 . . . . 3 . . . Fabricators 4 | . . . . . . . . 2 . . . . . . . . . 2 . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . . Recycling Units 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . 2 . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . Total Hacks 86 | . 7 . . . 4 . 7 9 1 . 3 . 4 1 1 28 . 19 . . 2 Successful 64 | . 4 . . . 4 . 5 4 1 . 3 . 1 1 1 28 . 10 . . 2 Failed 22 | . 3 . . . . . 2 5 . . . . 3 . . . . 9 . . . Catastrophic 6 | . . . . . . . . . . . . . 3 . . . . 3 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 15 | . 1 . . . . . 4 2 . 1 . . . . . . . 6 . . 1 Terminals 26 | . 5 . . . . . 7 4 . . . . 2 . . . . 8 . . . Fabricators 9 | . . . . . . . . 5 . . . . . . . . . 4 . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . 2 . . . Recycling Units 4 | . 2 . . . . . . . . . . . 2 . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . 4 . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . Terminal Hacks 50 | . 3 . . . 4 . 4 . 1 . 3 . 1 1 1 28 . 2 . . 2 Record 15 | . . . . . 4 . . . . . . . . . . 11 . . . . . Part Schematic 13 | . . . . . . . . . . . 3 . . . . 9 . 1 . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . 5 . . . . . Prototype ID Bank 7 | . 1 . . . . . 3 . . . . . . . . 3 . . . . . Open Door 5 | . . . . . . . . . 1 . . . . 1 1 . . . . . 2 Branch Access Points 3 | . 1 . . . . . 1 . . . . . 1 . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 2 . . . . . . . . . 2 . . . Network Status 4 | . . . . . . . . 2 . . . . . . . . . 2 . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . . . . . . 4 . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . 2 . . . Analyze 2 | . . . . . . . . . . . . . . . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . . . . . 1 2 . . . . . . . . . 1 . . . Terminals 1 | . . . . . . . 1 . . . . . . . . . . . . . . Operators 1 | . . . . . . . 1 . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . 2 . . . . . . . . . 1 . . . Liberate 1 | . . . . . . . . 1 . . . . . . . . . . . . . Fabnet 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 3 . . . . . 3 4 . . . . 2 . . . . 8 . . . Full Trace Events 7 | . 2 . . . . . . 2 . . . . 1 . . . . 2 . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 3 . . . . 5 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . . . . . . . . . 18 . . . . 9 . 2 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . 4 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . 1 . . . . . 2 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . 1 . . . . . 2 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . 3 3 3 3 3 1 1 1 1 1 Autooverrided 3 | . . . . . . . . . . . . . . . 1 . . . . . 2 Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Total Allies 4 | . . . . . . . . . . . . . . . 1 . 1 . . . 2 Largest Group 1 | . . . . . . . . . . . . . . . 1 . 1 1 . . . Highest-Rated Group 95 | . . . . . . . . . . . . . . . 20 . 95 86 . . . Highest-Rated Ally 95 | . . . . . . . . . . . . . . . 20 . 95 86 . . . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . 2 EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . 1 RETURN 1 | . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 31 | . . . . . . . . . . . . . . . 3 . 18 9 . . 1 Total Damage 1000 | . . . . . . . . . . . . . . . 66 . 557 377 . . . Kills 4 | . . . . . . . . . . . . . . . . . 3 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . . . 1 . . . . 3 1 2 1 . 1 1 . 3 . 2 . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . . 3 Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . . . 3 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Turns Passed 15674 | 40 331 321 204 537 1627 1257 549 1029 794 710 2278 849 511 565 440 93 643 960 508 599 829 Spaces Moved 9367 | 21 148 98 108 292 841 554 289 675 586 476 1192 428 297 454 356 78 469 601 423 392 589 Core . | . . . . . . . . . . . . . . . . . . . . . . Treads 514 | . . 62 8 . . 383 61 . . . . . . . . . . . . . . Legs 7221 | 21 148 36 . . . . . 675 586 476 1192 428 297 454 356 78 469 601 423 392 589 Wheels 1632 | . . . 100 292 841 171 228 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 108 | 120 120 240 140 155 155 155 120 120 120 120 190 190 120 120 120 120 120 120 120 120 108 Average Speed 146 | 120 184 247 154 155 155 213 146 120 120 138 190 190 141 120 120 120 123 120 120 120 115 Slowest Speed 260 | 120 260 260 240 155 155 240 240 120 120 190 190 190 190 120 120 120 190 120 120 120 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 3 20 38 14 65 95 93 33 25 65 60 88 64 9 57 56 69 60 18 61 58 97 Regions Visited 21 Branch Regions 15 Pre-discovered Areas 7 | . . . . 1 . . . . 1 . 2 . . . 1 1 1 . . . . Known Exits Taken 9 | . 1 . . . . . . . . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 12 | 1 . 1 1 1 1 1 1 1 1 1 1 1 . . . . . . . . . Scrap Searched 23 | . . . . . . 1 . . 6 1 3 3 . 1 3 . 3 . 1 1 . Spaces Dug 43 | . . . . . . . 2 16 . 1 . 5 7 3 . . . 9 . . . Terrain Destroyed 564 | . . 33 12 32 45 80 36 19 . 1 . 37 25 54 47 . 70 19 2 1 51 Melee 43 | . . . . . . . 2 16 . 1 . 5 7 3 . . . 9 . . . Projectile 35 | . . . . . . . 1 3 . . . . . . . . . 4 2 1 24 AOE 486 | . . 33 12 32 45 80 33 . . . . 32 18 51 47 . 70 6 . . 27 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Total 10779 | 27 185 139 126 361 1139 603 379 842 673 502 1202 444 344 469 364 77 499 766 424 493 721 Wait 681 | . 12 5 1 31 273 17 3 62 79 7 . . 4 . . . 2 72 . 66 47 Move 9346 | 20 147 97 107 291 840 553 288 674 585 475 1191 427 296 453 355 77 468 600 422 391 589 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 119 | 2 9 6 2 12 . 6 21 18 3 1 2 1 4 4 1 . 2 10 . 4 11 Fast Attach 39 | . . . 3 1 . . 4 6 . . . . 4 . 1 . 1 8 . . 11 Attach 44 | . 1 9 2 . . 2 8 5 . . . . 2 . . . 1 7 . 1 6 Detach 5 | . . . . . . . 1 1 . . . . 1 . . . . . . . 2 Swap 125 | 1 3 2 3 4 2 4 11 17 . 6 6 2 6 2 2 . 10 17 1 13 13 Drop 133 | . 2 . 2 10 . 6 21 22 3 2 2 1 6 4 2 . 2 14 1 5 28 Fire 225 | 4 11 14 6 12 24 15 20 12 3 9 . 8 13 3 3 . 13 28 . 13 14 Melee 50 | . . . . . . . 2 20 . 2 1 5 8 3 . . . 9 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . 1 . . . Crush 6 | . . 6 . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . 5 . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 3) 41 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 372 | -10/Materials | Entered Mines 379 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 423 | -10/Mines | Assembled infested the area 428 | -10/Mines | Assisted by a Guerilla fighting off Assembled 543 | -10/Mines | Destroyed 7 combat bots 552 | -10/Mines | Lost 9 parts (2p3n4w) 676 | -10/Mines | Discovered new exit (range 5) 679 | -10/Mines | Met a Derelict testing a Signal Generator 693 | -10/Mines | Entered Materials 693 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 845 | -9/Materials | Discovered new exit (range 16) 897 | -9/Materials | Entered Mines 921 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 951 | -9/Mines | Discovered new exit (range 7) 1426 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1428 | -9/Mines | Discovered new exit (range 5) 1434 | -9/Mines | Entered Exiles 1434 | -9/Exiles | Found Exiles lab abandoned 1552 | -9/Exiles | Build established: Skirmisher 2092 | -9/Exiles | Discovered new exit (range 10) 2919 | -9/Exiles | Build established: Mutant 3036 | -9/Exiles | Discovered new exit (range 14) 3061 | -9/Exiles | Entered Mines 4250 | -8/Mines | Discovered new exit (range 13) 4318 | -8/Mines | Entered Materials 4318 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4549 | -8/Materials | Lost 5 parts (3n1u1w) 4818 | -8/Materials | Build established: Scavenger-Skirmisher 4865 | -8/Materials | Discovered new exit (range 3) 4867 | -8/Materials | Entered Factory 4867 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5160 | -7/Factory | Build established: Scavenger-Assassin 5587 | -7/Factory | Discovered new exit (range 14) 5886 | -7/Factory | Discovered new exit (range 8) 5896 | -7/Factory | Entered Lower Caves 6120 | -7/Lower Caves | Build established: Skirmisher 6157 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6273 | -7/Lower Caves | Learned Factory stockpile data 6337 | -7/Lower Caves | Learned Factory terminal intel 6350 | -7/Lower Caves | Encountered a Warlord checkpoint 6424 | -7/Lower Caves | Learned location of Zion (-7) 6661 | -7/Lower Caves | Discovered new exit (range 5) 6690 | -7/Lower Caves | Entered another Lower Caves area 6740 | -7/Lower Caves | Discovered new exit (range 8) 7021 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 7269 | -7/Lower Caves | Learned location of 1 exit from Factory 7287 | -7/Lower Caves | Found Alien Artifact 7318 | -7/Lower Caves | Discovered new exit (range 14) 7348 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7400 | -7/Lower Caves | Entered Zion 7671 | -7/Zion | Discovered new exit (range 16) 7751 | -7/Zion | System corruption cleaned by Quarantine Array 7800 | -7/Zion | Build established: Mutant 7973 | -7/Zion | Learned Factory garrison access intel 8051 | -7/Zion | Given the Hacking Drone Bay 8140 | -7/Zion | Learned Factory recycling unit intel 8195 | -7/Zion | Learned location of 1 exit from Lower Caves 8212 | -7/Zion | Learned Factory trap positions 8224 | -7/Zion | Learned location of Data Miner (-6) 8260 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 8363 | -7/Zion | Visited the Megawrench Repair Shop 8363 | -7/Zion | Megawrench repaired 12 parts 9678 | -7/Zion | Entered Proximity Caves 9962 | -6/Proximity Caves | Learned 4 Factory zone layouts 10325 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10451 | -6/Proximity Caves | Discovered new exit (range 10) 10527 | -6/Proximity Caves | Entered Factory 10527 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10528 | -6/Factory | Identified exit to Factory 10530 | -6/Factory | Loaded intel: 124 trap records 10532 | -6/Factory | Loaded intel: 25 terminal locations 10533 | -6/Factory | Loaded intel: 6 recycling unit locations 10534 | -6/Factory | Loaded intel: 4 garrison access locations 10805 | -6/Factory | Identified exit to Lower Caves 11038 | -6/Factory | Entered Lower Caves 11039 | -6/Lower Caves | Identified exit to Lower Caves 11095 | -6/Lower Caves | Build established: Scavenger-Assassin 11500 | -6/Lower Caves | Learned 12 Factory zone layouts 11603 | -6/Lower Caves | Entered another Lower Caves area 11906 | -6/Lower Caves | Build established: Scavenger-Skirmisher 12037 | -6/Lower Caves | Discovered new exit (range 5) 12042 | -6/Lower Caves | Identified exit to Data Miner 12043 | -6/Lower Caves | Entered Data Miner 12043 | -6/Data Miner | Discovered new exit (range 6) 12066 | -6/Data Miner | Met Data Miner 12089 | -6/Data Miner | Learned location of Section 7 (-2) 12089 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12108 | -6/Data Miner | Received God Mode back door access code from Data Miner 12135 | -6/Data Miner | Identified exit to Proximity Caves 12136 | -6/Data Miner | Entered Proximity Caves 12181 | -5/Proximity Caves | Destroyed 9 combat bots 12267 | -5/Proximity Caves | Escorted by Enhanced Grunt 12352 | -5/Proximity Caves | Learned Factory emergency access door positions 12500 | -5/Proximity Caves | Learned location of Warlord (-5) 12674 | -5/Proximity Caves | Discovered exit to Factory (range 11) 12779 | -5/Proximity Caves | System corruption reached 10% 12779 | -5/Proximity Caves | Entered Factory 12779 | -5/Factory | Accompanied by 1 ally 12779 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 12780 | -5/Factory | Identified exit to Upper Caves 12781 | -5/Factory | Identified exit to Factory 12838 | -5/Factory | Identified Core Expander 12838 | -5/Factory | Installed Core Expander, added new Utility slot 13010 | -5/Factory | Garrison activated, responded to threat 13438 | -5/Factory | Incoming investigation squad redirected 13704 | -5/Factory | Incoming investigation squad redirected 13739 | -5/Factory | Entered Upper Caves 13871 | -5/Upper Caves | Learned Factory security intel 13932 | -5/Upper Caves | Encountered a Warlord checkpoint 13957 | -5/Upper Caves | Learned location of 1 exit from Factory 14238 | -5/Upper Caves | Discovered new exit (range 8) 14246 | -5/Upper Caves | Identified exit to Upper Caves 14247 | -5/Upper Caves | Entered another Upper Caves area 14297 | -5/Upper Caves | Discovered exit to Factory (range 8) 14325 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14824 | -5/Upper Caves | Discovered new exit (range 17) 14842 | -5/Upper Caves | Identified exit to Warlord 14846 | -5/Upper Caves | Entered Warlord 14879 | -5/Warlord | System corruption reached 10% 14883 | -5/Warlord | System corruption reached 30% 14895 | -5/Warlord | System corruption cleaned by Quarantine Array 15027 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 15027 | -5/Warlord | Discovered new exit (range 98) 15110 | -5/Warlord | Visited the Vortex Lab 15111 | -5/Warlord | Warlord's base attacked by MAIN.C 15114 | -5/Warlord | Found Prototype Energy Gun 15114 | -5/Warlord | Identified Vortex Shotgun 15117 | -5/Warlord | Found Vortex Shotgun 15126 | -5/Warlord | Met EX-DEC 15130 | -5/Warlord | Found Prototype Energy Cannon 15135 | -5/Warlord | Found Prototype Energy Cannon 15135 | -5/Warlord | Identified Vortex Driver 15138 | -5/Warlord | Found Vortex Driver 15209 | -5/Warlord | Met Warlord 15220 | -5/Warlord | Opened Warlord's prototype stash 15224 | -5/Warlord | Found Prototype Reactor 15230 | -5/Warlord | Found Prototype Processor 15230 | -5/Warlord | Identified Exp. Targeting Computer 15244 | -5/Warlord | Found Prototype Processor 15244 | -5/Warlord | Identified Spectral Analyzer 15265 | -5/Warlord | Found Prototype Hackware 15461 | -5/Warlord | Warlord forces counterattacked 15485 | -5/Warlord | Opened side exit 15533 | -5/Warlord | Spotted Executioner 15570 | -5/Warlord | Spotted Executioner 15570 | -5/Warlord | Spotted Executioner 15612 | -5/Warlord | Spotted Executioner 15616 | -5/Warlord | Spotted Striker 15618 | -5/Warlord | Found Exp. Targeting Computer 15624 | -5/Warlord | Spotted Executioner 15628 | -5/Warlord | Destroyed Striker 15638 | -5/Warlord | Identified Vortex Chain Reactor 15642 | -5/Warlord | P-70 Sage assimilated allied FT-0IK(b) 15647 | -5/Warlord | P-80 Master assimilated allied VP-CL2(g) 15653 | -5/Warlord | P-80 Master assimilated allied SV-Y0A(b) 15653 | -5/Warlord | Destroyed Executioner 15663 | -5/Warlord | Core integrity fell below 50% 15665 | -5/Warlord | Core integrity fell below 20% 15676 | -5/Warlord | Core destroyed Last Messages --------------- 15668_ Slug penetrates G-67 Veteran. 15668_ Destroyed Lgt. Antimatter Reactor. 15668_ Vortex penetrates Earth. 15668_ Vortex penetrates G-67 Veteran. 15668_ G-67 Veteran destroyed. 15669_ The unstable cave ceiling collapses. 15670_ Overheating: System interference. 15670_ Vortex Driver temporarily disabled. 15670_ Adv. Signal Interpreter temporarily disabled. 15671_ P-70 Sage fails to hack 2S-68V(M). 15672_ Overheating: Energy bleed (-130). 15672_ Slug penetrates P-70 Sage. 15672_ P-70 Sage destroyed. 15672_ Slug penetrates Wall. 15672_ Vortex penetrates Earth. 15673_ Overheating: Adv. Cooling System damaged (-25). 15673_ FT-0IK(b) destroyed. 15674_ Overheating: Flexi-carbon Leg damaged (-7). 15675_ Vortex penetrates SV-Y0A(b). 15676_ Overheating: Core damaged (-180). Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ????????####?????????# ???????? | | ???????## ##????????";###????? | | ??????## #???????## ###??? | | ??????# #??????## ##?? | | ??????# ##?????## <%=#?? | | ??????# #????## [ #?? | | ??????# ####?# #??? | | ??????## ^ ## ## #### | | ???????### ### # # # | | ?????????## #?# # # # | | ??????????#; #?? %% % | | ???????????# ##### | | ???????????# ? | | ???????????## ;; = % #% ;;? | | ????????????## %[%%[% % % ## | | ?????????????##%=b*== !=b *[;# | | ?????????????# ;M%/![%!%M[ ;# | | ?????????????# ;==%%*!# ==!% ? | | ???????????????#!%!!!%; % = ## | | ##?????????????####=%[;;][ % ;# | | "############?????##[%% %= [## | | """"""""""""#????###=[%[ !]!= | | " %=%"[[" ""#?####!%![*=!@%! ## | | !=%%%!! ###%%%%!%%[%]*;; # | | %%%!%[% +%%!*!%%M!%=[!!; # | | !%%=%*%%%%%%%%%%%=%=!*%%;* ; ## | | %%%%%=% % ;;;;%%[%=#%!;% ; #? | | %!=[" % """###[!!!*%= !; ;;#? | | """""""""""## |=*%# ;;; ^;#? | | "############ #; !##; # ; # | | ##?????????# ###; #?# ; # | | ??????????# ??## ### ; # | | ?????????# ???# ### ## # | | ????????# ???## ##?# #? # | | ???????# ????# #??#; ;#? # | | ?????????????# #??#;#^ ;#?## | | ?????????????" ##??# # ##??? | | ????????????## #???# ## ##??? | | ????????????## ##?? ## #??? | | ???????????## ##? ## #??? | | ???????????# ## # #??? | | ???????##### ## #;# #??? | | ??????## # #### ## #??? | | ??????# #?## ## #??? | | ??????# ##?# ## ##??? | | ??????# ## #?## #???? | | ??????###### #??### ##???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 450 Resistance: KI 30 Core Shielding 20 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 24 Recoil Reduction 2 Matter Filtering 30 Item Schematics ----------------- Core Analyzer | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Matter Filter | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Lance | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Hvy. Treads | -7/Zion | Archive Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Plasma Flamer | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free KE Penetrator | -5/Factory | Scanalyzed Adv. Hacking Suite | -5/Factory | Hacked Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Y-72 Warden | -7/Zion | Archive A-15 Conveyor | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free P-60 Hacker | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- Reappropriation Challenges ------------ None Game ------ Seed AntimissilePoweredScanner Manual? 0 Play Time 03:11:05 Cumulative 528.0 hours Start 2021.12.25 @ 16:35:32 End 2021.12.25 @ 20:34:53 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2021/Sauler Game No. 119 Rogue 88 Adventurer 31 Explorer 0 Win Type - Total 27 Types 22/0/2/3/0/0/0/0/0 Lore% 73 Gallery% 82 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7598ccb0-03aa-492a-a553-5581c1b2624d