Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.03 @ 22:26:19 Player: MTF Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (479) 2395 Value Destroyed (26117) 26117 Prototype IDs (310) 6200 Alien Tech Used (13) 2600 Bonus (57529) 57529 TOTAL SCORE: 106741 Bonus ------- High Alert Combat Kills 2639 Follower Combat Kills 469 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 220 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Recovered Sigix Corpse 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -1499 Cogmind --------- Core Integrity 674/1600 Matter 285/300 Energy 1066/1090 System Corruption 0% Temperature Cool (12) Movement Treading (135) Location To Fleet Rendezvous Parts ------- > --- POWER (4) -------- Improved Quantum Reactor Zero-point Reactor Vortex Chain Reactor > --- PROPULSION (6) --- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY (13) ----- Experimental Cooling System Huge Storage Unit Surveybot 24 Chip Assembled Combat Suite Experimental Armor Integrity Analyzer Precision Energy Filter Advanced Particle Accelerator Quantum Capacitor SHELL Armor AEGIS Remote Shield > --- WEAPON (3) ------- Cooled Nova Cannon Improved Potential Cannon > --- INVENTORY (25) --- Improved Quantum Reactor Improved Quantum Reactor Biometal Heavy Treads Advanced Heavy Siege Treads Experimental Power Amplifier Experimental Energy Well (600) Experimental Energy Well (600) Zionite Biocell (600) Zionite Biocell (600) Zionite Biocell (600) Experimental Matter Compressor (500) Long-range Terrain Scanner Advanced Force Field Spacefold Activator Potential Cannon Improved Potential Cannon Hellfire Missile Launcher Sigix Corpse Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Enhanced Armored Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Experimental Cooling System Huge Storage Unit Surveybot 24 Chip Assembled Combat Suite Experimental Targeting Computer Experimental Armor Integrity Analyzer Quantum Capacitor SHELL Armor AEGIS Remote Shield Spacefold Activator > --- WEAPON ----------- Cooled Nova Cannon Improved Potential Cannon > --- INVENTORY -------- Improved Quantum Reactor Improved Quantum Reactor Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Power Amplifier Experimental Energy Well Experimental Energy Well Zionite Biocell Zionite Biocell Zionite Biocell Experimental Matter Compressor Long-range Terrain Scanner Precision Energy Filter Advanced Particle Accelerator Advanced Force Field Advanced Force Field Transdimensional Reconstructor Compact HERF Cannon Potential Cannon Improved Potential Cannon Hellfire Missile Launcher [Rating: 271] Favorites ----------- Power Vortex Chain Reactor Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Assembled Alloy Armor Artifact Spacefold Activator Weapon Assembled Focal Cannon Energy Gun Medium Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Advanced EMP Blaster Impact Weapon Heavy Mace Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 4 . 2 . . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . 2 . . 2 . . Power 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Propulsion 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Utility 10 | . . . . . 2 . 1 . . . . . 2 . . . . 2 . . . . . . 2 . . . . . . . . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Attached 610 | 5 23 8 2 5 30 66 19 16 10 7 36 3 5 7 13 2 1 5 4 21 5 4 12 6 12 2 9 9 2 32 24 17 38 42 17 45 46 Power 30 | . 1 1 . 1 . 7 2 2 . . 2 . . . . . . . . . . . 1 . . . . . . 1 3 . . 1 2 6 . Engine 12 | . 1 1 . . . 6 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 16 | . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . 1 3 . . 1 2 6 . Propulsion 71 | 2 2 . . 2 5 27 3 1 . . 2 . . . . . . 1 1 . . . 2 . 2 . . . . 2 1 3 2 3 2 5 3 Treads 64 | 2 2 . . 2 4 26 2 1 . . 2 . . . . . . . 1 . . . . . 1 . . . . 2 1 3 2 3 2 5 3 Leg 4 | . . . . . 1 . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . Wheel 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 376 | 2 3 . . 2 8 10 12 5 5 3 18 3 5 4 10 2 1 4 3 13 5 4 9 4 9 2 9 9 2 29 20 13 31 37 13 26 41 Device 271 | 2 1 . . 2 3 4 6 2 4 2 6 2 2 2 5 . 1 2 2 7 5 4 4 4 7 2 6 4 2 19 16 11 29 32 11 20 40 Storage 17 | . 2 . . . 1 1 1 . . . 2 . . . . . . . . 1 . . 2 . . . . 1 . 2 . 1 1 . . 2 . Processor 9 | . . . . . . . 1 . . 1 1 . . . . . . . . . . . . . . . . 1 . . 2 . . . 1 2 . Hackware 5 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . Protection 69 | . . . . . 4 3 4 3 1 . 9 1 3 2 5 2 . 2 1 5 . . 3 . 1 . 3 3 . 8 2 1 1 1 1 . . Artifact 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 Weapon 133 | 1 17 7 2 . 17 22 2 8 5 4 14 . . 3 3 . . . . 8 . . . 2 1 . . . . . . 1 5 1 . 8 2 Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 5 2 Ballistic Gun 41 | . 8 6 2 . 10 11 1 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 13 | . . . . . . 6 . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Launcher 56 | . 9 1 . . 7 5 . 4 2 1 9 . . 3 2 . . . . 7 . . . 2 1 . . . . . . 1 1 . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 11 | . . . . . . . 1 1 2 2 3 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 32 | . . . . 1 1 4 1 1 . . 5 . . . . . . . . . . . 4 . . . . 2 . . 4 . 5 3 . 1 . Parts Lost 41 | . 1 3 . . 3 7 1 2 . . 8 . . . . . . . . 5 1 1 . . 2 1 . . . 2 . . . 2 . 2 . Power 6 | . . 1 . . . 1 . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 10 | . 1 . . . 2 4 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 22 | . . . . . 1 2 . . . . 5 . . . . . . . . 5 1 1 . . 2 1 . . . 2 . . . 1 . 1 . Weapon 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Highest Loss Streak 4 | . 1 3 . . 1 2 1 2 . . 3 . . . . . . . . 4 1 1 . . 1 1 . . . 2 . . . 1 . 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 99 99 76 99 94 98 94 90 92 89 85 78 80 80 80 81 81 82 81 76 80 82 83 83 85 84 84 82 85 85 77 78 70 69 69 72 68 Engine 2 | . 14 14 14 . . 5 13 13 14 14 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . 6 7 6 6 6 6 6 5 5 5 4 5 5 5 5 5 5 5 5 9 9 8 8 8 11 14 11 Treads 11 | . 27 28 28 27 35 35 22 14 14 14 8 . . . . . . . 1 5 1 . . . . 5 5 5 5 4 8 11 12 12 11 10 11 Leg 4 | . . . . . . . . . . . 5 14 12 12 12 12 12 11 7 . 7 11 14 22 19 10 10 10 10 9 1 . . . . . . Wheel 2 | . . . . . . . 3 7 7 7 7 7 6 6 6 6 6 4 5 5 5 5 3 . . . . . . . . . . . . . . Device 18 | . 14 14 14 14 8 11 14 16 20 21 8 13 15 17 18 18 18 22 22 17 26 26 24 16 22 24 24 23 25 21 17 16 15 16 20 20 19 Storage 8 | . 14 14 14 14 9 10 7 7 7 7 9 14 12 12 12 12 12 11 11 11 11 11 11 11 10 9 10 9 10 9 9 8 5 4 3 3 3 Processor 6 | . . . . . . . 7 7 7 7 12 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 6 10 9 9 12 12 11 9 10 10 Protection 6 | . . . . . 13 9 7 7 7 7 8 . 8 6 5 6 6 9 10 14 5 5 6 11 9 10 10 10 10 9 8 7 4 4 3 3 3 Energy Cannon 6 | . . . . . . . . . . . 3 14 12 11 11 12 12 11 11 10 10 11 10 10 9 10 10 9 10 13 13 11 11 11 3 5 7 Ballistic Gun 3 | . 27 27 4 28 17 15 6 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 245 | 15 91 30 28 30 112 110 130 124 133 118 159 159 170 170 170 166 165 172 172 182 165 166 175 175 177 165 172 174 166 211 216 221 220 226 236 245 245 Greatest Support 255 | 40 40 40 40 40 80 86 83 28 28 28 28 28 28 28 28 28 60 60 60 28 48 48 140 120 120 60 60 60 60 60 130 225 225 235 235 255 255 Greatest Overweight (x) 6 | . 2 . . . 1 2 4 4 4 4 5 5 6 6 6 5 5 6 6 6 5 3 5 1 2 2 5 2 2 3 3 1 . 1 1 1 . Average Overweight (x) 2 | . . . . . . 1 2 3 4 4 4 5 5 5 5 5 4 4 5 5 3 3 2 1 1 2 2 1 2 3 1 . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 17 15 15 15 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 22 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 15 15 15 15 25 25 25 25 23 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 5 10 13 14 13 21 24 24 24 23 24 23 25 23 24 24 25 25 24 24 24 22 22 24 24 24 24 24 21 25 24 24 24 24 24 24 23 24 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 5 15 13 13 15 25 25 25 23 23 25 25 25 25 25 25 25 25 25 25 22 22 23 25 25 24 25 25 25 25 25 25 25 25 25 25 25 22 Class Distribution -------------------- 27% | Golem 21% | Mutant 19% | Generator-Mutant 9% | Scavenger-Mutant 6% | Alien-Mutant 5% | Assassin 4% | Generator-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Skirmisher | -7/Lower Caves Assassin | -7/Lower Caves Assassin | -7/Zion Mutant | -7/Deep Caves Golem | -6/Proximity Caves Mutant | -6/Factory Golem | -6/Lower Caves Golem | -6/Lower Caves Golem | -6/Data Miner Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Waste Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Commander-Golem | -5/Warlord Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Zhirov Skirmisher | -3/Proximity Caves Generator-Skirmisher | -3/Research Generator-Skirmisher | -3/Quarantine Generator-Mutant | -2/Research Generator-Mutant | -2/Testing Generator-Mutant | -2/Section 7 Generator-Mutant | -1/Access Generator-Mutant | -1/Command Generator-Mutant | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 12882 | 262 811 319 . 104 645 2064 776 307 147 94 1223 258 72 170 160 . 30 50 40 178 317 278 638 310 221 118 213 153 . 400 208 332 685 252 68 719 260 Remotely 122 | 49 . . . . 73 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 31163 | 92 1056 373 . 32 630 2474 928 520 182 . 5966 . 596 635 476 . 30 602 1660 1588 355 263 157 696 1336 107 73 123 . 1376 513 326 1848 1761 330 1928 2131 Parts 1075 | 6 79 13 . 2 31 128 33 22 6 . 50 . 26 29 20 . 1 12 31 68 1 6 6 13 48 7 3 2 . 105 38 19 46 92 20 59 53 Haulers Intercepted 16 | . 2 . . . . 6 1 . . . . . 1 . 1 . . 1 . 1 . . . . 2 . . . . . . . 1 . . . . Recyclers Shooed 11 | . 2 . . . . 3 1 . . . . . . . . . . 1 . 1 . . . . 2 . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 151 | . . . . . . . . 15 6 4 . . . 6 18 . 1 . . . 1 6 72 13 . 7 . 2 . . . . . . . . . Prevented 33 | . . . . . . . . . 3 . . . . 18 5 . . . . . . . 7 . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 452 | . 24 6 . 1 18 46 9 11 2 . 91 . 3 10 8 . . . 6 30 4 4 2 16 14 1 . . . 17 6 7 23 19 3 25 46 Melee 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Guns 53 | . 10 3 . 1 5 30 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 163 | . . . . . . 9 5 1 . . 6 . 3 1 3 . . . 6 16 . 4 2 2 9 1 . . . 17 6 4 5 12 3 24 24 AOE 167 | . 14 3 . . 13 7 . 10 1 . 43 . . 6 4 . . . . 14 4 . . 14 4 . . . . . . 3 11 . . . 16 Classes Destroyed 31 | 2 7 . . . 3 2 1 2 1 . 4 . . . . . . . 1 2 . . . . . 1 . . . 1 1 2 1 . . . . Worker 20 | . 3 2 . . 2 4 . . . . . . 1 . . . . 1 . 2 . . . . 3 . . . . . . 2 . . . . . Builder 18 | . 1 . . . 2 2 1 . . . . . . . . . . . . 4 . . . . 1 . . . . 3 . . 1 3 . . . Tunneler 5 | 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 16 | . 2 . . . . 6 1 . . . . . 1 . 1 . . 1 . 1 . . . . 2 . . . . . . . 1 . . . . Recycler 23 | 1 3 2 . . . 2 7 . . . . . 2 . . . . 3 . 1 . . . . 1 . . . . . . . . 1 . . . Minesweeper 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mechanic 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Operator 4 | . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 28 | . 3 . . . 1 2 1 . . . . . 1 . . . . 1 . . . . . . 3 . . . . 4 3 1 2 2 2 2 . Swarmer 40 | . 6 . . . . 4 . 5 . . . . . 1 3 . . . . 4 . . . . . . . . . 3 . 4 . . . 10 . Grunt 135 | . 18 6 . 1 12 29 4 1 2 . . . 2 4 5 . . . . 7 3 3 . 9 8 . . . . . . . 13 3 . 5 . Brawler 10 | . . . . . 1 1 . 3 . . . . . 1 . . . . . . 1 . 1 2 . . . . . . . . . . . . . Duelist 7 | . . . . . . 1 . 1 . . . . . 2 . . . . . . . . 1 2 . . . . . . . . . . . . . Protector 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 27 | . . . . . 4 10 1 1 . . . . . 1 . . . . . 3 . . . . 2 . . . . 2 . 1 . 1 1 . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Specialist 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Hunter 26 | . . . . . 1 1 1 . . . . . . . . . . . . 3 . . . 2 . . . . . . . . 8 4 2 4 . Programmer 45 | . . . . . . . 3 . . . . . 1 1 . . . . . 6 . 1 . 1 4 . . . . 10 5 . 2 9 . 2 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . Compactor 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Enhanced Grunt 30 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 29 Enhanced Sentry 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Enhanced Hunter 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Z-Light 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 42 | . . . . . . . . . . . 42 . . . . . . . . . . . . . . . . . . . . . . . . . . Golem 44 | . . . . . . . . . . . 44 . . . . . . . . . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 45 | 2 9 4 . 1 7 8 2 7 2 . 45 . 3 8 5 . 1 4 2 9 4 2 2 11 16 1 . . . 6 3 6 14 4 2 13 6 Combat Bots Only 43 | . 4 2 . 1 6 8 2 7 2 . 43 . 2 8 5 . . . 2 9 4 2 2 11 6 1 . . . 5 3 4 13 3 1 12 6 Max Kills in Single Turn 14 | 1 3 1 . 1 3 3 1 4 1 . 14 . 1 2 3 . 1 1 1 7 4 1 1 4 3 1 1 . . 2 1 3 4 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 14 | . 3 1 . . 3 3 . 4 1 . 14 . . 2 3 . . . . 5 4 . . 4 2 . . . . . . 2 4 . . . 2 Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 10 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 7 Z-Imprinter (-7/Deep Caves) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A2 (-1/Access_0) A5 (-1/Access_0) Architect (-1/Access_0) A4 (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Damage Taken 23781 | . 591 371 . 67 853 2829 665 277 43 . 2075 . 51 403 205 . . . 243 2129 69 384 . 641 927 528 . . . 1451 301 70 1009 1391 207 1623 4378 Core 2054 | . 126 35 . . 56 299 67 14 . . 283 . . 13 24 . . . 37 128 . . . 31 38 22 . . . 75 12 22 13 277 14 13 455 Absorbed by Shields 9863 | . . . . . . 300 37 . 17 . 171 . 18 147 75 . . . 54 67 . . . 196 . . . . . 766 261 73 881 967 152 1438 4243 Reduced by Siege Mode 339 | . . . . . . . . . . . . . . . . . . . . 66 . . . . . 29 . . . 50 13 . 56 25 10 42 48 Redirected to Shielding 432 | . . . . . . . . . . . 329 . . . . . . . 25 78 . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 5534 | . 56 . . . . 454 . . . 563 . . . . . . . 243 . . . . . . . . . . . . . . 268 360 49 667 2874 Core Remaining (%) 70 | 100 . . . 35 . 35 . . . . . 48 . . . . 95 . . . . . . 80 . . . . 94 . 93 . . 78 . . 42 Volleys Fired 1711 | 4 89 23 3 4 41 198 74 7 3 . 103 14 43 26 7 . 3 11 35 61 11 16 8 23 66 27 10 5 1 75 48 23 108 112 43 194 192 Largest 3 | 2 2 2 2 2 2 2 2 2 2 . 2 1 2 2 2 . 2 2 2 2 2 2 2 2 2 2 2 2 1 3 3 3 3 1 1 2 2 Hottest 350 | 70 40 60 40 40 60 71 71 71 72 . 72 25 50 72 72 . 50 50 50 100 50 50 50 50 75 50 50 50 25 75 75 75 231 150 150 250 350 Shots Fired 2537 | 8 161 37 6 8 69 376 123 12 6 . 159 14 51 45 14 . 4 22 70 105 22 30 14 40 100 53 13 10 1 176 95 38 112 112 43 195 193 Gun 627 | 8 144 32 6 8 50 310 53 2 . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 1694 | . . . . . . 53 70 3 . . 50 14 51 23 10 . 4 22 70 92 21 30 14 35 97 53 13 10 1 176 95 36 108 112 43 195 193 Launcher 216 | . 17 5 . . 19 13 . 7 6 . 95 . . 22 4 . . . . 13 1 . . 5 3 . . . . . . 2 4 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 780 | 4 144 32 6 8 50 363 123 5 . . 14 . . . . . . . . . . . . . . . . . . . . . . . . 31 . Thermal 1467 | 3 . . . . . . . . . . 50 14 51 23 10 . 4 22 70 92 21 30 14 35 97 53 13 10 1 176 95 36 72 79 43 164 189 Explosive 103 | . 17 5 . . 19 11 . 5 . . 23 . . . . . . . . 8 1 . . 5 3 . . . . . . 2 4 . . . . Electromagnetic 187 | 1 . . . . . 2 . 2 6 . 72 . . 22 4 . . . . 5 . . . . . . . . . . . . 36 33 . . 4 Robot Hit Streak 44 | 5 11 11 . 3 9 19 10 7 2 . 19 . 8 10 4 . 1 6 39 36 4 17 22 5 17 15 19 28 . 44 16 18 30 19 9 28 12 Robot Miss Streak 10 | 2 3 3 . 1 2 3 3 1 1 . 3 . 1 3 3 . 1 1 2 10 9 2 1 9 3 1 . . . 1 2 1 2 1 2 2 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 612 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 101 112 43 159 191 Shots Hit Robots 1556 | 6 99 27 . 6 47 275 69 11 5 . 133 . 18 7 6 . 1 13 64 74 4 23 8 22 61 15 4 9 . 107 36 14 58 68 22 117 127 Core Hits 1301 | 4 64 18 . 2 57 123 29 24 4 . 321 . 6 13 9 . 1 6 13 114 20 5 4 78 52 3 2 1 . 38 13 14 40 32 12 58 121 Critical Kills 13 | . 1 . . . . 1 . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . 2 5 Critical Parts Destroyed 8 | . . . . . . . 1 . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 30 | . 1 . . . . 4 4 1 . . 9 . . . . . . . . . . . . . . . . . . . . . 1 1 . 4 5 Meltdown 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 5 Destroy 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 8 | . . . . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Smash 11 | . . . . . . . 1 1 . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 72 | . . . . . . . 1 5 3 25 35 . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . Impact 72 | . . . . . . . 1 5 3 25 35 . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . 1 3 2 . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 104419 | 75 2669 596 . 92 2220 5363 1614 927 465 . 12806 . 911 852 766 . 59 694 2941 5929 862 1103 338 2696 4031 727 195 641 . 5484 1902 1476 4489 2855 977 6503 31161 Guns 6600 | 75 1212 328 . 79 530 3567 631 26 . . 152 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 57744 | . . . . . . 869 796 48 . . 1845 . 911 61 203 . 59 694 2941 3253 219 1103 338 811 2798 727 195 641 . 5484 1902 831 2445 2855 924 6253 18538 Explosions 37521 | . 1433 243 . . 1684 880 61 628 235 . 9163 . . 791 492 . . . . 2637 643 . . 1885 1233 . . . . . . 645 2044 . . 201 12623 Melee 2289 | . . . . . . . 78 225 230 . 1646 . . . 71 . . . . 39 . . . . . . . . . . . . . . . . . Ramming 265 | . 24 25 . 13 6 47 48 . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 49 . Kinetic 10166 | 38 1212 328 . 79 530 4436 1427 74 . . 152 . . . . . . . . . . . . . . . . . . . . . . . . 1890 . Thermal 65255 | 25 87 . . . . . 61 21 42 . 1918 . 911 146 430 . 59 694 2941 3253 219 1103 338 811 2798 727 195 641 . 5484 1902 831 1240 1872 924 4564 31018 Explosive 17578 | . 1346 243 . . 1684 854 . 521 . . 4157 . . . . . . . . 2566 643 . . 1885 1037 . . . . . . 645 1997 . . . . Electromagnetic 8866 | 12 . . . . . 26 . 86 193 . 4933 . . 706 265 . . . . 71 . . . . 196 . . . . . . . 1252 983 . . 143 Impact 2289 | . . . . . . . 78 225 230 . 1646 . . . 71 . . . . 39 . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . 1 1 1 1 . . 6 6 6 6 . . . . . . . . . 3 3 1 . 2 3 3 3 . . 9 10 . 1 5 . . . Average Corruption 3 | . 1 1 1 1 . . 2 6 6 6 . . . . . . . . . 1 2 1 . 2 1 3 2 . . 6 9 . 1 4 . . . Corruption Purged 10 | . . . . . . . . . . . . . . . . . . . . 3 3 1 . . . . 3 . . . . . . . . . . Corruption Blocked 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 . . . 15 . Effects 264 | . 6 8 3 8 . . 15 24 14 3 . . . . . . . . . 8 4 . . 2 9 21 27 . . 31 56 . 5 20 . . . Message Errors 70 | . 2 1 . 5 . . 2 9 4 2 . . . . . . . . . 1 2 . . 1 1 4 7 . . 4 22 . 1 2 . . . Matter Fused 65 | . . 3 . 1 . . 9 5 3 1 . . . . . . . . . 3 1 . . 1 2 6 7 . . 7 10 . 1 5 . . . Heat Flow Errors 29 | . 1 . 1 1 . . 1 2 2 . . . . . . . . . . 1 . . . . 1 5 2 . . 2 9 . 1 . . . . Energy Discharges 28 | . . 1 1 . . . 2 3 2 . . . . . . . . . . 1 . . . . . 1 2 . . 5 5 . 2 3 . . . Parts Rejected 4 | . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Data Loss (minor) 39 | . 3 1 1 . . . 1 3 3 . . . . . . . . . . . . . . . 2 2 8 . . 4 6 . . 5 . . . Data Loss (major) 9 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . 5 . . . 1 . . . Misfires 14 | . . . . . . . . 1 . . . . . . . . . . . 1 1 . . . 1 2 1 . . 2 3 . . 2 . . . Weapon Failures 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 1 . . 2 . . . Overload Shots 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 2 6 3 Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 4754 | . 46 . . . 15 130 144 146 . . 803 . 135 . 11 . . 120 . 199 40 24 22 17 346 . . 38 . 300 107 6 164 66 23 115 1737 Projectiles 3131 | . . . . . . 28 51 . . . 107 . 135 . 11 . . 120 . 164 40 24 22 15 319 . . 38 . 300 107 . 130 66 . 107 1347 Explosions 900 | . 46 . . . 15 92 15 . . . 238 . . . . . . . . 35 . . . 2 27 . . . . . . 6 34 . . . 390 Melee 723 | . . . . . . 10 78 146 . . 458 . . . . . . . . . . . . . . . . . . . . . . . 23 8 . Knockbacks 36 | . 1 . . . . 3 9 1 . . 14 . . . . . . . . . . . . . . . . . . . . . . . . 8 . Impact 13 | . 1 . . . . . 1 1 . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 17 | . . . . . . 3 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Secondary 6 | . . . . . . . 2 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1026 | . 38 55 . . 32 212 56 28 . . 218 . . 11 11 . . . . 11 13 . . 39 94 . . . . . . . 40 . . . 168 Shots 33 | . 2 2 . . 1 5 1 1 . . 8 . . 2 1 . . . . 1 1 . . 2 2 . . . . . . . 1 . . . 3 Rammed 25 | . 6 4 . 3 . 4 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . Targets Rammed 31 | . 6 6 . 3 1 7 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 6 | . . 2 . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 316 | 18 122 12 220 143 123 126 244 257 272 . 232 . . 33 24 . . . . 231 . . . 61 204 237 221 . . 228 217 . 301 172 171 316 255 Average Temperature 61 | 9 28 6 116 56 35 27 73 73 136 . 64 . . 20 19 . . . . 67 . . . 31 87 95 103 . . 32 87 . 74 54 116 153 82 Received Heat Transfer 3885 | . 285 174 . 36 369 1118 110 45 24 . 228 . 12 96 38 . . . . 297 27 162 . 187 174 45 . . . 138 33 4 55 38 12 68 110 Effects 5 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . Energy Bleed 3 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Siege Activations 29 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 . . . 4 3 1 4 4 1 2 6 Total Turns 382 | . . . . . . . . . . . . . . . . . . . . 45 . . . . . 20 . . . 86 49 9 52 33 4 33 51 Longest Duration 41 | . . . . . . . . . . . . . . . . . . . . 19 . . . . . 20 . . . 41 20 9 18 12 4 23 10 Robots Corrupted 54 | . . . . . . . . . 1 . 35 . . 3 1 . . . . . . . . . . . . . . . . . 7 6 . . 1 Combat Hostiles 54 | . . . . . . . . . 1 . 35 . . 3 1 . . . . . . . . . . . . . . . . . 7 6 . . 1 Parts Fried 38 | . . . . . . . . . 1 . 14 . . 1 1 . . . . . . . . . . . . . . . . . 8 10 . . 3 Impact Corruptions 25 | . . . . . . 1 2 9 . . 10 . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Robots Melted 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 2 5 Combat Hostiles 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 5 Parts Melted 38 | . . . . 1 . . . . . . . . . . . . . . . 4 . 3 . . 1 1 . . . 3 3 . 3 7 . 9 3 Heat Transferred 32527 | 74 50 . . . . . 50 50 50 . 1125 . 475 125 325 . 25 375 1650 1700 100 575 174 450 1450 375 100 225 . 2750 875 326 783 1480 814 3073 12903 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . . . . 1 . 2 1 . 2 . . 4 1 . . . . . . . . . . . . . . . . . 1 . . . . Missiles Intercepted 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Peak Influence 1007 | 15 701 475 . 127 376 881 566 . . . . . 188 . . . . 50 18 701 . . . . 533 . . . . 384 376 456 905 792 659 1007 . Initial 421 | . 9 273 . . . 101 400 . . . . . . . . . . . 12 . . . . . 72 . . . . . 169 211 256 335 408 421 . Average 327 | 10 390 327 . 58 157 497 474 . . . . . 73 . . . . 23 6 278 . . . . 151 . . . . 245 271 251 624 494 514 792 . Maximum Alert Level 4 | . 3 2 . . 1 3 2 . . . . . . . . . . . . 3 . . . . 2 . . . . 1 1 2 3 3 2 4 . Low Security (%) 27 | 100 34 . . 100 65 12 . . . . . . 100 . . . . 100 100 40 . . . . 74 . . . . 25 16 14 . . . . . Level 1 22 | . 3 93 . . 34 16 4 . . . . . . . . . . . . 31 . . . . 18 . . . . 74 83 76 8 20 . . . Level 2 24 | . 56 6 . . . 58 95 . . . . . . . . . . . . 23 . . . . 7 . . . . . . 9 56 68 100 2 . Level 3 17 | . 4 . . . . 12 . . . . . . . . . . . . . 5 . . . . . . . . . . . . 34 11 . 59 . Level 4 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 74 | . 7 . . . 2 11 9 . . . . . 3 . . . . . . 4 . . . 1 5 . . . . 6 3 2 13 5 . 3 . Investigation 10 | . 4 . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . Extermination 21 | . . . . . . . 3 . . . . . 1 . . . . . . 2 . . . . 3 . . . . 4 2 . 2 3 . 1 . Reinforcement 28 | . 3 . . . 2 5 2 . . . . . 1 . . . . . . . . . . . 2 . . . . 1 . 1 8 2 . 1 . Assault 13 | . . . . . . 4 2 . . . . . 1 . . . . . . 1 . . . 1 . . . . . 1 1 . 2 . . . . Garrison 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 2 . . . . Construction Impeded 4 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Haulers Reinforced 4 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 40 | . 3 . . . 1 1 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . . 3 3 . . 26 . Communications Jammed 25 | . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . . 4 . . . 5 . . . Distress Signals 16 | . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . . . . . . . . . . Times Spotted 615 | . 42 8 . 4 24 60 16 11 2 . 100 . 6 12 9 . . 1 6 42 4 4 16 15 26 1 . . . 26 10 9 24 27 7 37 66 Peak Tracking Total 38 | . 6 3 9 2 5 6 3 7 2 . 38 . 2 9 5 . . 1 2 11 4 2 10 7 4 1 . . . 4 3 4 9 4 3 8 6 Tactical Retreats 12 | . 2 . . . . 2 . . . . 2 . . 1 . . . . . . . . . . . . . . . 1 . . 2 2 . . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 18 | . 3 . . . . 6 3 . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . 1 . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 103 | . 7 . 1 1 1 9 7 . . . 2 . 1 . . . . . . 3 . 1 . . 6 . . . . 4 13 3 9 11 . 8 16 Max in Single Turn 6 | . 2 . 1 . 1 2 6 . . . 1 . 1 . . . . . . 2 . 1 . . 2 . . . . 1 2 1 2 1 . 2 3 Garrison Access 7 | . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 1 1 1 . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 76 | . 6 1 2 1 2 8 6 1 . 1 . . 5 . . 4 . 3 . 4 1 . . . 3 . 2 4 . 3 6 . 3 2 2 5 1 Terminals 44 | . 4 1 . 1 2 6 3 . . . . . 3 . . . . 1 . 4 . . . . 3 . 1 . . . 5 . 1 2 2 5 . Fabricators 6 | . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . 3 . . . . . . . Repair Stations 4 | . 1 . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Garrison Access 3 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Total Hacks 230 | . 21 5 2 2 6 28 13 1 . 5 . . 12 . . 30 . 8 . 11 1 . . . 10 . 2 17 . 8 11 . 7 3 4 7 16 Successful 141 | . 9 2 2 2 2 15 4 1 . 5 . . 4 . . 30 . 5 . 5 1 . . . 3 . 2 17 . 5 5 . 2 1 . 3 16 Failed 89 | . 12 3 . . 4 13 9 . . . . . 8 . . . . 3 . 6 . . . . 7 . . . . 3 6 . 5 2 4 4 . Catastrophic 17 | . 1 . . . . . 3 . . . . . 2 . . . . 1 . 1 . . . . 3 . . . . . 2 . . 1 2 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 64 | . 13 5 1 2 3 . 1 . . 1 . . 10 . . . . 1 . 3 . . 1 . 9 . . . . 7 2 . . 1 3 1 . Terminals 105 | . 15 5 . 2 6 14 6 . . . . . 9 . . . . 2 . 11 . . . . 10 . 1 . . . 6 . 4 3 4 7 . Fabricators 14 | . . . . . . . 4 . . . . . 2 . . . . . . . . . . . . . . . . 8 . . . . . . . Repair Stations 23 | . 5 . . . . 14 . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 2 . . . . Garrison Access 5 | . . . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Terminal Hacks 111 | . 4 2 2 2 2 5 3 1 . 5 . . 3 . . 30 . 1 . 5 1 . . . 2 . 2 17 . . 2 . 2 1 . 3 16 Record 34 | . . . 1 . . . . . . . . . . . . 11 . . . . . . . . . . 1 5 . . . . . . . . 16 Part Schematic 19 | . 1 . . . . . . . . 5 . . . . . 9 . . . . . . . . . . . 4 . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 10 | . 1 2 . 2 . . . . . . . . . . . . . . . 1 . . . . . . . 4 . . . . . . . . . Prototype ID Bank 9 | . . . . . . . 1 . . . . . . . . 3 . . . 1 . . . . . . . 4 . . . . . . . . . Open Door 9 | . . . . . . 3 . 1 . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . . 1 . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Branch Access Points 4 | . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Locate Traps 3 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Network Status 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 15 | . 3 . . . . 10 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Scan Component 8 | . 2 . . . . 5 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair 7 | . 1 . . . . 5 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Insert Component 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 2 . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 4 . . . . . . . Terminals 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabnet 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 5 1 . 1 2 6 6 . . . . . 5 . . . . 2 . 4 . . . . 3 . . . . 3 5 . 3 1 2 3 . Full Trace Events 4 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . . . . . . . 4 . . . . . 7 . . . . . . . . . . . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . 1 . . . . . . . . 19 . . . . . 9 . . . . . . . . . . . 4 . . . . 3 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . 1 . . . . 5 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Time 227 | . 26 . . . . 179 . . . . . . . . . . . 22 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . 6 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 9 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . 6 . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 2 2 2 . . . . . Machine Destruction 8 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 2 2 2 . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . 3 3 3 3 3 3 3 1 1 1 1 1 . . . 3 3 3 1 1 1 Autooverrided 9 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . 6 . Robots Rewired 10 | . . . . . . . . 2 . . . . . 2 . . . . . . . . 5 1 . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Total Allies 31 | . . 6 . . . 2 . 2 . 4 . . . 2 . . . . . 1 . . 5 1 . . . . . . . 1 1 . . 6 . Largest Group 6 | . . 6 5 3 2 2 . 2 2 4 4 . . 2 2 . . . . 1 . . 5 3 . . . . . . . 1 . . . 4 . Highest-Rated Group 285 | . . 112 81 40 24 62 . 36 36 231 231 . . 59 59 . . . . 41 . . 285 195 . . . . . . . 82 . . . 277 . Highest-Rated Ally 219 | . . 31 31 16 16 31 . 20 20 96 96 . . 30 30 . . . . 41 . . 65 65 . . . . . . . 82 . . . 219 . Total Orders 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 156 | . . 9 . 27 21 3 . . 9 . 36 . . 6 10 . . . . . . . 13 2 . . . . . . . 3 1 . . 16 . Total Damage 3570 | . . 113 . 270 188 43 . . 162 . 809 . . 109 147 . . . . . . . 732 44 . . . . . . . 97 46 . . 810 . Kills 22 | . . 3 . 3 2 . . . . . 7 . . 1 1 . . . . . . . 2 . . . . . . . . . . . . 3 . Allies Corrupted 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Robot Analysis Total 10 | . 1 2 . 2 . . . . . . . . . . . . . . . 1 . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 19 | . . 3 . 2 . . . 2 . 1 . 1 . 2 3 . . . . . 1 2 . . . 1 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 47384 | 85 1575 1003 617 808 890 2749 1221 760 564 1850 3321 755 1014 1610 815 136 715 650 1032 1158 1550 750 1131 560 1031 1106 1597 933 278 1662 1579 708 1165 1205 375 5705 2721 Spaces Moved 20398 | 24 548 571 377 479 308 753 490 424 253 1003 1272 397 494 779 265 77 163 296 376 471 477 397 648 269 442 484 348 260 131 475 568 355 605 644 188 2651 1636 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 9796 | 9 548 571 377 479 308 753 208 . . . . . . . . . . . . . . . . . . . . . . . 480 355 605 628 188 2651 1636 Legs 2787 | 15 . . . . . . . . . . . . . . . . 6 89 21 . . . 159 269 442 484 348 260 131 475 88 . . . . . . Wheels 7799 | . . . . . . . 282 424 253 1003 1272 397 494 779 265 77 157 207 355 471 477 397 489 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 160 160 160 160 160 240 160 145 160 160 145 175 175 160 175 175 175 190 190 175 145 145 145 175 175 210 210 180 210 240 237 150 145 141 141 141 135 Average Speed 172 | 135 205 160 160 160 227 241 194 157 160 160 163 175 181 176 175 175 176 196 191 188 145 145 153 175 176 210 212 209 210 240 237 167 147 143 151 147 142 Slowest Speed 320 | 160 320 160 160 160 242 320 242 160 160 160 175 175 190 190 190 175 210 210 210 190 175 145 176 175 210 210 300 210 210 240 240 237 150 226 221 232 151 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Spacefolds 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Exploration Rate (%) 54 | 3 89 95 69 98 35 92 16 62 50 85 76 64 13 90 51 68 45 10 84 11 68 55 83 42 17 70 55 60 37 18 63 15 72 50 7 82 89 Regions Visited 37 Branch Regions 26 Pre-discovered Areas 9 | . 1 . 1 1 . 1 . . . . . . . . 1 1 . . . . . . . . . . . 3 . . . . . . . . . Known Exits Taken 28 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 25 | . . 1 . 2 . . . 3 . 2 . 3 . 4 2 . . . . . 2 2 . . . 2 2 . . . . . . . . . . Spaces Dug 373 | . 8 . . . . 9 3 2 1 4 . 4 14 7 . . 2 . . 5 6 . 2 10 16 17 2 . 1 30 25 5 21 21 12 48 98 Terrain Destroyed 2791 | . 92 38 . . 97 67 30 42 1 4 26 14 29 31 10 . 3 6 3 121 61 6 4 196 120 38 9 1 1 54 63 14 46 24 21 244 1275 Melee 7 | . . . . . . . . 2 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 513 | . . . . . . 13 14 . . . 3 14 29 22 5 . 3 6 3 15 16 6 4 17 33 38 9 1 1 54 40 14 33 24 21 38 37 AOE 2271 | . 92 38 . . 97 54 16 40 . . 23 . . 9 5 . . . . 106 45 . . 179 87 . . . . . 23 . 13 . . 206 1238 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Total 30460 | 67 822 617 387 509 424 1310 626 490 396 1227 2328 445 559 967 601 78 588 344 621 617 1309 541 776 309 585 523 1197 643 133 851 716 439 856 909 274 4404 1972 Wait 6890 | 32 132 9 2 15 18 221 12 4 128 166 811 30 16 120 302 . 420 28 198 52 810 121 7 8 54 8 816 327 . 244 54 32 85 103 14 1446 45 Move 20349 | 23 547 570 376 478 307 752 489 423 252 1002 1271 396 493 778 264 76 162 296 375 470 476 396 647 268 441 483 347 259 130 474 567 354 604 631 187 2650 1635 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 270 | 1 17 1 1 3 17 30 10 4 . 14 29 1 2 1 3 . . 3 2 3 . 1 25 . 2 1 3 26 . 9 8 2 5 3 2 19 22 Fast Attach 147 | 1 2 1 . 1 7 21 5 1 . 1 7 . . . 2 . . 1 2 . . . 7 . 3 . 5 3 . 6 6 5 8 17 8 20 7 Attach 89 | . 1 3 2 1 5 12 3 4 . 1 11 . 2 1 3 . . 1 . 4 . . . . 3 . 1 5 . 3 2 . 2 1 4 10 4 Detach 111 | . . . 2 . 2 2 . . . 1 7 . . 3 6 . 2 . 5 6 4 3 9 2 8 2 4 9 . 6 5 5 4 1 2 10 1 Swap 390 | 4 20 4 . 3 18 33 11 12 10 5 18 3 3 6 8 2 1 3 2 17 5 4 5 6 6 2 3 2 2 23 18 12 29 29 5 17 39 Drop 277 | 2 8 . 1 1 8 34 15 3 . 12 36 1 . 2 5 . . 1 2 2 1 . 9 . 2 . 8 7 . 11 8 6 11 12 8 34 27 Fire 1711 | 4 89 23 3 4 41 198 74 7 3 . 103 14 43 26 7 . 3 11 35 61 11 16 8 23 66 27 10 5 1 75 48 23 108 112 43 194 192 Melee 72 | . . . . . . . 1 5 3 25 35 . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 31 | . 6 6 . 3 1 7 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . Escape Stasis 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 121 | . . . . . . . . 27 . . . . . 30 . . . . . . 2 . 59 2 . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 86 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 753 | -10/Materials | Discovered new exit (range 15) 1074 | -10/Materials | Repaired Lgt. Treads 1162 | -10/Materials | Discovered new exit (range 10) 1313 | -10/Materials | Discovered new exit (range 12) 1329 | -10/Materials | Core integrity fell below 50% 1661 | -10/Materials | Entered Mines 1728 | -10/Mines | Learned 8 Materials zone layouts 1896 | -10/Mines | Lost 3 parts (1p2w) 1984 | -10/Mines | Learned 2 Materials zone layouts 2045 | -10/Mines | Learned location of 2 exits from Materials 2093 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2233 | -10/Mines | Discovered new exit (range 10) 2294 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2294 | -10/Mines | Discovered new exit (range 5) 2356 | -10/Mines | Received a Mining Laser from a helpful Derelict 2446 | -10/Mines | Discovered new exit (range 9) 2664 | -10/Mines | Entered Exiles 2664 | -10/Exiles | Accompanied by 5 allies 2694 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2709 | -10/Exiles | Met 8R-AWN 2733 | -10/Exiles | Met EX-HEX 2792 | -10/Exiles | Met EX-DEC 2882 | -10/Exiles | Learned location of Zion (-7) 2938 | -10/Exiles | Discovered new exit (range 14) 3042 | -10/Exiles | Met EX-BIN 3060 | -10/Exiles | Aligned with FarCom system 3061 | -10/Exiles | Given EX-Vault access code 3098 | -10/Exiles | Opened EX-Vault 3133 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3251 | -10/Exiles | Attacked by the Exiles 3281 | -10/Exiles | Entered Mines 3281 | -9/Mines | Accompanied by 3 allies 3388 | -9/Mines | Discovered new exit (range 8) 3610 | -9/Mines | Discovered new exit (range 10) 3613 | -9/Mines | Learned location of Storage (-8) 3724 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3727 | -9/Mines | Found Prototype Device 3728 | -9/Mines | Identified Exp. Sensor Array 3841 | -9/Mines | Learned 2 Materials zone layouts 3936 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4089 | -9/Mines | Entered Materials 4089 | -8/Materials | Accompanied by 2 allies 4089 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4090 | -8/Materials | Identified exit to Factory 4091 | -8/Materials | Identified exit to Storage 4456 | -8/Materials | Build established: Scavenger-Mutant 4979 | -8/Materials | Entered Storage 5062 | -8/Storage | Repaired Lgt. Treads 5101 | -8/Storage | Repaired Arm. Treads 5175 | -8/Storage | Repaired Lgt. Treads 5457 | -8/Storage | Destroyed 8 combat bots 5970 | -8/Storage | Learned location of Armory (-4) 6785 | -8/Storage | Repaired Imp. Assault Rifle 6824 | -8/Storage | Repaired Hardlight Generator 7055 | -8/Storage | Core integrity fell below 50% 7372 | -8/Storage | Met a pair of Derelict thieves 7379 | -8/Storage | First assault squad dispatched 7638 | -8/Storage | Discovered exit to Factory (range 16) 7728 | -8/Storage | Entered Factory 7728 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 8454 | -7/Factory | Garrison activated, responded to threat 8541 | -7/Factory | Identified exit to Lower Caves 8669 | -7/Factory | Build established: Mutant 8928 | -7/Factory | First assault squad dispatched 8949 | -7/Factory | Entered Lower Caves 9066 | -7/Lower Caves | Build established: Assassin 9120 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9174 | -7/Lower Caves | Destroyed 7 combat bots 9223 | -7/Lower Caves | Learned Factory interactive machine intel 9441 | -7/Lower Caves | Build established: Skirmisher 9559 | -7/Lower Caves | Found Alien Artifact 9560 | -7/Lower Caves | Identified Core Expander 9560 | -7/Lower Caves | Installed Core Expander, added new Utility slot 9692 | -7/Lower Caves | Identified exit to Lower Caves 9709 | -7/Lower Caves | Entered another Lower Caves area 9709 | -7/Lower Caves | Accompanied by 2 allies 9735 | -7/Lower Caves | Discovered new exit (range 10) 9846 | -7/Lower Caves | Build established: Assassin 10251 | -7/Lower Caves | Discovered new exit (range 14) 10271 | -7/Lower Caves | Identified exit to Zion 10273 | -7/Lower Caves | Entered Zion 10364 | -7/Zion | System corruption cleaned by Quarantine Array 10410 | -7/Zion | Discovered new exit (range 13) 10616 | -7/Zion | Found Prototype Processor 10619 | -7/Zion | Found Prototype Processor 10621 | -7/Zion | Found Prototype Hackware 10626 | -7/Zion | Found Prototype Processor 10632 | -7/Zion | Identified Spectral Analyzer 10670 | -7/Zion | Identified Exp. Melee Analysis Suite 10674 | -7/Zion | Identified Exp. Core Analyzer 10685 | -7/Zion | Identified Exp. Hacking Suite 10688 | -7/Zion | Found Prototype Processor 10691 | -7/Zion | Found Prototype Processor 10693 | -7/Zion | Found Prototype Processor 10737 | -7/Zion | Identified Exp. Signal Interpreter 10818 | -7/Zion | Identified Exp. Targeting Computer 10831 | -7/Zion | Identified Exp. Armor Integrity Analyzer 10896 | -7/Zion | Given A8's code to call for help 10981 | -7/Zion | Learned Factory emergency access door positions 11008 | -7/Zion | Gained Derelict followers 11681 | -7/Zion | Visited the Megawrench Repair Shop 11681 | -7/Zion | Megawrench repaired 11 parts 11965 | -7/Zion | Build established: Mutant 12058 | -7/Zion | Discovered new exit (range 4) 12060 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 12085 | -7/Zion | Enhanced Grunt warped into view, answering call for help 12094 | -7/Zion | Enhanced Grunt warped into view, answering call for help 12109 | -7/Zion | Identified exit to Deep Caves 12123 | -7/Zion | Entered Deep Caves 12123 | -7/Deep Caves | Accompanied by 4 allies 12328 | -7/Deep Caves | Attacked by Z-Imprinter 12347 | -7/Deep Caves | Allies destroyed Z-Imprinter 12385 | -7/Deep Caves | Found Prototype Protection 12385 | -7/Deep Caves | Identified Zio. Weapon Casing 12478 | -7/Deep Caves | Z-Facility disabled 12689 | -7/Deep Caves | Found Zio. Weapon Casing 12822 | -7/Deep Caves | Found Zio. Weapon Casing 12842 | -7/Deep Caves | Found Zio. Weapon Casing 13095 | -7/Deep Caves | Build established: Scavenger-Mutant 13418 | -7/Deep Caves | Discovered new exit (range 7) 13562 | -7/Deep Caves | Spotted as-50079 13580 | -7/Deep Caves | Destroyed as-50079 13660 | -7/Deep Caves | Triggered Deep Caves wall 13660 | -7/Deep Caves | Spotted AS-28751 13660 | -7/Deep Caves | Spotted AS-67549 13661 | -7/Deep Caves | Exposed GOLEM chamber 13690 | -7/Deep Caves | Destroyed AS-67549 13694 | -7/Deep Caves | Destroyed AS-28751 13728 | -7/Deep Caves | Lost 3 parts (1n2u) 13734 | -7/Deep Caves | Found GOLEM Unit 13743 | -7/Deep Caves | Spotted as-53157 13753 | -7/Deep Caves | Destroyed 43 combat bots 13758 | -7/Deep Caves | Core integrity fell below 50% 13766 | -7/Deep Caves | Destroyed as-53157 13846 | -7/Deep Caves | Destroyed 29 combat bots 13993 | -7/Deep Caves | Build established: Mutant 14829 | -7/Deep Caves | Found GOLEM Unit 14845 | -7/Deep Caves | Build established: Golem 14863 | -7/Deep Caves | Found GOLEM Unit 15159 | -7/Deep Caves | Found Zio. Weapon Casing 15377 | -7/Deep Caves | Found Surveybot 24 Chip 15380 | -7/Deep Caves | Found Surveybot 24 Scanner 15442 | -7/Deep Caves | Identified exit to Proximity Caves 15444 | -7/Deep Caves | Entered Proximity Caves 16173 | -6/Proximity Caves | Learned 8 Factory zone layouts 16173 | -6/Proximity Caves | Discovered new exit (range 15) 16198 | -6/Proximity Caves | Identified exit to Factory 16199 | -6/Proximity Caves | Entered Factory 16199 | -6/Factory | Evolved 2 slots: Utility x2 16202 | -6/Factory | Loaded intel: 52 interactive machine locations 16229 | -6/Factory | Identified exit to Lower Caves 16487 | -6/Factory | Build established: Mutant 17213 | -6/Factory | Entered Lower Caves 17640 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 17694 | -6/Lower Caves | Destroyed 8 combat bots 18019 | -6/Lower Caves | Build established: Golem 18401 | -6/Lower Caves | Learned Factory terminal intel 18458 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 18749 | -6/Lower Caves | Discovered new exit (range 7) 18788 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 18816 | -6/Lower Caves | Identified exit to Lower Caves 18823 | -6/Lower Caves | Entered another Lower Caves area 18823 | -6/Lower Caves | Accompanied by 2 allies 18951 | -6/Lower Caves | Learned 12 Factory zone layouts 19090 | -6/Lower Caves | Identified exit to Data Miner 19638 | -6/Lower Caves | Entered Data Miner 19638 | -6/Data Miner | Discovered new exit (range 6) 19672 | -6/Data Miner | Met Data Miner 19701 | -6/Data Miner | Learned location of Section 7 (-2) 19701 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 19729 | -6/Data Miner | Received God Mode back door access code from Data Miner 19770 | -6/Data Miner | Identified exit to Proximity Caves 19774 | -6/Data Miner | Entered Proximity Caves 19775 | -5/Proximity Caves | Identified exit to Factory 20489 | -5/Proximity Caves | Entered Factory 20489 | -5/Factory | Evolved 2 slots: Utility x2 20491 | -5/Factory | Loaded intel: 28 terminal locations 20656 | -5/Factory | Discovered new exit (range 13) 20658 | -5/Factory | Found Prototype Launcher 20703 | -5/Factory | Repaired Arm. Huge Wheel 20724 | -5/Factory | Found Prototype Launcher 20744 | -5/Factory | Identified Scatter Rocket Array (x2) 20765 | -5/Factory | Found Scatter Rocket Array 21139 | -5/Factory | Sucked down chute 21139 | -5/Factory | Entered Waste 21178 | -5/Waste | Spotted C-40 Crusher 21178 | -5/Waste | Spotted C-40 Crusher 21185 | -5/Waste | Destroyed C-40 Crusher 21200 | -5/Waste | Destroyed C-40 Crusher 21242 | -5/Waste | Destroyed C-40 Crusher 21245 | -5/Waste | Destroyed C-40 Crusher 21328 | -5/Waste | Spotted C-40 Crusher 21328 | -5/Waste | Spotted C-40 Crusher 21334 | -5/Waste | Destroyed C-40 Crusher 21349 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 21352 | -5/Waste | Destroyed C-40 Crusher 21551 | -5/Waste | Discovered new exit (range 16) 21664 | -5/Waste | Build established: Mutant 22073 | -5/Waste | Build established: Golem 22169 | -5/Waste | Identified exit to Factory 22171 | -5/Waste | Entered Factory 22299 | -5/Factory | Identified exit to Upper Caves 22299 | -5/Factory | Identified exit to Extension 22504 | -5/Factory | Garrison activated, responded to threat 22563 | -5/Factory | Incoming assault squad redirected 23215 | -5/Factory | Cargo convoy interrupted 23248 | -5/Factory | Destroyed 9 combat bots 23271 | -5/Factory | Lost 4 parts (4u) 23329 | -5/Factory | Entered Upper Caves 24254 | -5/Upper Caves | Learned Factory interactive machine intel 24841 | -5/Upper Caves | Discovered new exit (range 16) 24877 | -5/Upper Caves | Identified exit to Upper Caves 24879 | -5/Upper Caves | Entered another Upper Caves area 24981 | -5/Upper Caves | Discovered new exit (range 10) 24993 | -5/Upper Caves | Identified exit to Factory 25122 | -5/Upper Caves | Found Alien Artifact 25456 | -5/Upper Caves | Discovered new exit (range 8) 25468 | -5/Upper Caves | Identified exit to Warlord 25612 | -5/Upper Caves | Learned Factory emergency access door positions 25629 | -5/Upper Caves | Entered Warlord 26270 | -5/Warlord | Build established: Commander-Golem 26336 | -5/Warlord | Met Warlord 26351 | -5/Warlord | Opened Warlord's prototype stash 26355 | -5/Warlord | Found Prototype Reactor 26355 | -5/Warlord | Identified Vortex Chain Reactor 26361 | -5/Warlord | Warlord's base attacked by MAIN.C 26363 | -5/Warlord | Found Prototype Device 26363 | -5/Warlord | Identified Thermal Barrier 26453 | -5/Warlord | Found Prototype Hackware 26475 | -5/Warlord | Identified System Mapper 26620 | -5/Warlord | Warlord forces counterattacked 26671 | -5/Warlord | Found Prototype Ballistic Cannon 26686 | -5/Warlord | Spotted Striker 26738 | -5/Warlord | Discovered new exit (range 14) 26757 | -5/Warlord | Identified exit to Proximity Caves 26760 | -5/Warlord | Entered Proximity Caves 26760 | -4/Proximity Caves | Accompanied by 3 allies 26762 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 26829 | -4/Proximity Caves | Destroyed 11 combat bots 27092 | -4/Proximity Caves | Build established: Golem 27301 | -4/Proximity Caves | Discovered exit to Factory (range 12) 27320 | -4/Proximity Caves | Entered Factory 27320 | -4/Factory | Evolved 2 slots: Utility x2 27322 | -4/Factory | Loaded intel: 52 interactive machine locations 27744 | -4/Factory | Identified exit to Upper Caves 27744 | -4/Factory | Identified exit to Armory 28351 | -4/Factory | Entered Upper Caves 28751 | -4/Upper Caves | Spotted B-86 Titan 28776 | -4/Upper Caves | Destroyed B-86 Titan 29266 | -4/Upper Caves | Learned Research security intel 29420 | -4/Upper Caves | Discovered new exit (range 8) 29432 | -4/Upper Caves | Identified exit to Upper Caves 29457 | -4/Upper Caves | Entered another Upper Caves area 29488 | -4/Upper Caves | Discovered new exit (range 3) 29490 | -4/Upper Caves | Identified exit to Research 29864 | -4/Upper Caves | Learned Research terminal intel 29947 | -4/Upper Caves | Encountered a Warlord checkpoint 30122 | -4/Upper Caves | Discovered new exit (range 15) 30454 | -4/Upper Caves | Build established: Mutant 31045 | -4/Upper Caves | Identified exit to Zhirov 31054 | -4/Upper Caves | Entered Zhirov 31054 | -4/Zhirov | Discovered new exit (range 3) 31092 | -4/Zhirov | Met Zhirov 31130 | -4/Zhirov | Learned location of Testing (-2) 31130 | -4/Zhirov | Learned location of Quarantine (-3) 31130 | -4/Zhirov | Learned location of Command (-1) 31149 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 31181 | -4/Zhirov | Found Alien Artifact 31181 | -4/Zhirov | Identified Integrated Dissipator 31181 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 31760 | -4/Zhirov | Found Alien Artifact 31984 | -4/Zhirov | Identified exit to Proximity Caves 31987 | -4/Zhirov | Entered Proximity Caves 32215 | -3/Proximity Caves | Discovered exit to Research (range 24) 32265 | -3/Proximity Caves | Entered Research 32265 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 32267 | -3/Research | Loaded intel: 26 terminal locations 33440 | -3/Research | Discovered new exit (range 21) 33502 | -3/Research | Identified exit to Research 33555 | -3/Research | Discovered new exit (range 23) 33608 | -3/Research | Spotted B-90 Cyclops 33634 | -3/Research | Destroyed B-90 Cyclops 33710 | -3/Research | Identified exit to Quarantine 33911 | -3/Research | Build established: Generator-Skirmisher 33927 | -3/Research | Entered Quarantine 33937 | -3/Quarantine | Cryocooling Duct disabled 33952 | -3/Quarantine | Ambient heat levels rising (+20) 33952 | -3/Quarantine | Non-combat units ordered to evacuate 33952 | -3/Quarantine | Found Alien Artifact 34168 | -3/Quarantine | Found Fusion Bomb Launcher 34318 | -3/Quarantine | Identified Dimensional Node Initializer 34318 | -3/Quarantine | Initialized slip node 34334 | -3/Quarantine | Found Dimensional Node Initializer 34345 | -3/Quarantine | Found Alien Artifact 34422 | -3/Quarantine | Incoming assault squad redirected 34756 | -3/Quarantine | Found Alien Artifact 34968 | -3/Quarantine | Identified Core Reset Matrix 34968 | -3/Quarantine | Identified Transdimensional Reconstructor (x2) 34968 | -3/Quarantine | Identified Subatomic Replicator 34986 | -3/Quarantine | Identified Hvy. Autocannon 35262 | -3/Quarantine | System corruption reached 10% 35357 | -3/Quarantine | Spotted Alpha 7 35379 | -3/Quarantine | Destroyed Alpha 7 35395 | -3/Quarantine | Found Prototype Processor 35395 | -3/Quarantine | Identified Exp. Target Analyzer 35414 | -3/Quarantine | Initialized slip node 35424 | -3/Quarantine | Found Exp. Targeting Computer 35451 | -3/Quarantine | Cryocooling Duct disabled 35466 | -3/Quarantine | Ambient heat levels rising (+20) 35466 | -3/Quarantine | Combat units ordered to evacuate 35478 | -3/Quarantine | Found Alien Launcher 35506 | -3/Quarantine | Entered Research 35506 | -2/Research | Warlord forces began assault on 0b10 35506 | -2/Research | Evolved 2 slots: Propulsion x2 35579 | -2/Research | Met up with Warlord 35616 | -2/Research | Research machine network offline 35865 | -2/Research | Discovered new exit (range 23) 35957 | -2/Research | Identified exit to Access 35972 | -2/Research | Borebot progress halted 36000 | -2/Research | Spotted Striker 36006 | -2/Research | Destroyed Striker 36073 | -2/Research | Borebot progress halted 36079 | -2/Research | Borebot progress halted 36087 | -2/Research | Discovered new exit (range 24) 36115 | -2/Research | Spotted Executioner 36128 | -2/Research | Discovered new exit (range 24) 36158 | -2/Research | Found Quantum Capacitor 36212 | -2/Research | Identified exit to Testing 36213 | -2/Research | Spotted Striker 36214 | -2/Research | Entered Testing 36255 | -2/Testing | Found Prototype Launcher 36285 | -2/Testing | Incoming investigation squad redirected 36287 | -2/Testing | Identified Hellfire Missile Launcher 36358 | -2/Testing | Destroyed 13 combat bots 36407 | -2/Testing | Found Prototype Protection 36407 | -2/Testing | Identified SHELL Armor 36481 | -2/Testing | Spotted Striker 36483 | -2/Testing | Spotted Striker 36495 | -2/Testing | Found Prototype Energy Cannon 36495 | -2/Testing | Identified Cld. Nova Cannon 36596 | -2/Testing | Build established: Generator-Mutant 36639 | -2/Testing | Found Prototype Energy Cannon 36739 | -2/Testing | First assault squad dispatched 36755 | -2/Testing | Incoming assault squad redirected 37043 | -2/Testing | Discovered exit to Access (range 24) 37114 | -2/Testing | Found Prototype Device 37114 | -2/Testing | Identified AEGIS Remote Shield 37238 | -2/Testing | Used Core Reset Matrix 37269 | -2/Testing | Spotted Fortress 37369 | -2/Testing | Discovered new exit (range 5) 37373 | -2/Testing | Identified exit to Section 7 37379 | -2/Testing | Entered Section 7 37380 | -2/Section 7 | Sensed 23 artifacts in vicinity 37401 | -2/Section 7 | Found Integrated Mediator 37401 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 37424 | -2/Section 7 | Found Spacefold Activator 37465 | -2/Section 7 | Found Integrated Dissipator 37465 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 37676 | -2/Section 7 | Spotted B-99 Colossus 37789 | -2/Section 7 | Found LRC Insulator 37789 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 38326 | -2/Section 7 | Spotted S7 Guard 38341 | -2/Section 7 | Found Core Membrane 38341 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 38366 | -2/Section 7 | Destroyed S7 Guard 38434 | -2/Section 7 | Discovered exit to Access (range 5) 38522 | -2/Section 7 | Found Integrated Dissipator 38522 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 38557 | -2/Section 7 | Spotted B-90 Cyclops 38584 | -2/Section 7 | Entered Access 38584 | -1/Access | Evolved 2 slots: Power x1, Utility x1 38817 | -1/Access | Found Unknown Device 38817 | -1/Access | Identified Antimissile System 38828 | -1/Access | Found Antimissile System 38888 | -1/Access | Discovered new exit (range 23) 38959 | -1/Access | Entered Command 39129 | -1/Command | Build established: Alien-Mutant 39148 | -1/Command | Destroyed 12 combat bots 39225 | -1/Command | Disengaged cave seal 39225 | -1/Command | Derelicts emerged from the dark tunnel 39225 | -1/Command | Welcomed Warlord to Command 39323 | -1/Command | System Mapper fried by hacking feedback 39331 | -1/Command | Disengaged cave seal 39331 | -1/Command | Derelicts emerged from the dark tunnel 39401 | -1/Command | Warlord commented on Warlord statues 39406 | -1/Command | Spotted M Guard 39406 | -1/Command | Spotted M Guard 39406 | -1/Command | Spotted Combat Programmer 39407 | -1/Command | Spotted Combat Programmer 39412 | -1/Command | Combat Programmer assimilated allied 1X-SRF(L) 39412 | -1/Command | Spotted 1X-SRF(L) 39448 | -1/Command | Destroyed Combat Programmer 39454 | -1/Command | Build established: Generator-Mutant 39455 | -1/Command | Destroyed Combat Programmer 39455 | -1/Command | All MAIN.C guards destroyed 39648 | -1/Command | Identified Potential Cannon 39663 | -1/Command | Met MAIN.C 39666 | -1/Command | 0b10 Conduit disabled 39683 | -1/Command | Destroyed MAIN.C Shell 39685 | -1/Command | MAIN.C activated Command garrisons 39717 | -1/Command | Destroyed MAIN.C 39738 | -1/Command | Discovered new exit (range 34) 39738 | -1/Command | Discovered new exit (range 101) 39738 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 40024 | -1/Command | Build established: Alien-Mutant 41507 | -1/Command | Found Multirail 42500 | -1/Command | Phase Generator disabled 42602 | -1/Command | Build established: Generator-Mutant 42758 | -1/Command | Found Quantum Capacitor 43491 | -1/Command | Found Zero-point Reactor 43495 | -1/Command | Found Vortex Chain Reactor 43507 | -1/Command | Found Imp. Potential Cannon 43823 | -1/Command | Found Adv. Particle Accelerator 44644 | -1/Command | Warped through subspace to slip node 44644 | -1/Command | Discovered new exit (range 5) 44655 | -1/Command | Used Subatomic Replicator to replicate Imp. Potential Cannon 44664 | -1/Command | Entered Access_0 44665 | -1/Access_0 | Sensed 3 artifacts in vicinity 44666 | -1/Access_0 | Met Architect 44667 | -1/Access_0 | Architect warped through subspace 44668 | -1/Access_0 | Destroyed A8 44741 | -1/Access_0 | Architect warped through subspace 44774 | -1/Access_0 | Architect warped through subspace 44821 | -1/Access_0 | Architect warped through subspace 44855 | -1/Access_0 | Subspace Access Node disabled 44870 | -1/Access_0 | Architect warped through subspace 44884 | -1/Access_0 | Architect warped through subspace 44887 | -1/Access_0 | A6 warped into view 44894 | -1/Access_0 | Destroyed A6 44905 | -1/Access_0 | Architect warped through subspace 44955 | -1/Access_0 | Architect warped through subspace 44956 | -1/Access_0 | Subspace Access Node disabled 44984 | -1/Access_0 | Architect warped through subspace 44995 | -1/Access_0 | Subspace Access Node disabled 45045 | -1/Access_0 | Architect warped through subspace 45080 | -1/Access_0 | Architect warped through subspace 45099 | -1/Access_0 | Architect warped through subspace 45137 | -1/Access_0 | Architect warped through subspace 45170 | -1/Access_0 | Found Integrity Redistributor 45170 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-245) 45186 | -1/Access_0 | Architect warped through subspace 45207 | -1/Access_0 | Destroyed A2 45231 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 45247 | -1/Access_0 | Architect warped through subspace 45280 | -1/Access_0 | Architect warped through subspace 45291 | -1/Access_0 | A5 warped into view 45297 | -1/Access_0 | Singularity Gate disabled 45302 | -1/Access_0 | Singularity Gate disabled 45311 | -1/Access_0 | Destroyed A5 45320 | -1/Access_0 | Architect warped through subspace 45384 | -1/Access_0 | Architect warped through subspace 45405 | -1/Access_0 | Subspace Access Node disabled 45417 | -1/Access_0 | Destroyed Architect 45699 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 45992 | -1/Access_0 | A4 warped into view 46001 | -1/Access_0 | Destroyed A4 46528 | -1/Access_0 | A3 warped into view 46541 | -1/Access_0 | Destroyed A3 46638 | -1/Access_0 | Found Sigix Corpse 47252 | -1/Access_0 | Found Integrated Reactor 47252 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 47331 | -1/Access_0 | Core integrity fell below 50% 47371 | -1/Access_0 | Warped through subspace to slip node 47371 | -1/Access_0 | Discovered new exit (range 8) 47375 | -1/Access_0 | Warped through subspace to slip node 47385 | *** | Heading to fleet! Last Messages --------------- >>Record "Log L.JSI57FRK" [REDACTED] >>Record "Log L.OZLVE4D5" [REDACTED] >>Record "Log L.QL67S5A3" [REDACTED] >>Record "Log L.RSL58V7F" [REDACTED] >>Record "Log L.VFLK3RLK" Warlord has finally begun his main assault, and it's proceeding quite well. All upper Research areas are under control, as are Testing, Quarantine, and Armory. At this rate, MAIN.C and Warlord forces will wipe each other out, or at least severely cripple one another. >>Record "Log L.XLJZXWC5" [REDACTED] >>Record "Log L.Y1U23ASU" [REDACTED] 47371_ Warped through subspace, drawn to slip node. 47371_ EXIT=FOUND 47375_ Warped through subspace, drawn to slip node. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????#???? | | ????????????????????????????????????????????##?### | | ?????????????????????????????????????????#?#?##### | | ??????????????????????????????????????###?######## | | ????????????????????????????????????????########## | | ?????????????????????????????????????############# | | ?????????????????????????????????????############# | | ??????????????????????????????????#?############## | | ???????????????????????????????????############### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 150 Energy Generation 147 Energy Capacity 2700 Matter Stores 500 Matter Capacity 800 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 2010 Jamming Range 14 Power Amplification 40 Additional Mass Support 20 Armor Coverage 1800 Resistance: KI 20 Resistance: TH 15 Resistance: EX 15 Resistance: EM 25 Resistance: I 15 Resistance: S 15 Resistance: P 15 Power Shielding 66 Utility Shielding 66 Weapon Shielding 100 Point Defense Rating 480 Weapon Cycling 25 Phase Shifting 8 Evasion (%) 50 Targeting Accuracy 20 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 6 Energy Filtering 50 Particle Charging 50 Offensive Hacking 36 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Integrated Dissipator Dimensional Node Initializer Core Reset Matrix Integrated Mediator Spacefold Activator LRC Insulator Core Membrane Transdimensional Reconstructor Subatomic Replicator Integrity Redistributor Integrated Reactor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed FactoryAlertArray Manual? 0 Play Time 07:41:46 Cumulative 1199.0 hours Start 2022.04.03 @ 01:10:15 End 2022.04.03 @ 22:26:19 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 375 Rogue 375 Adventurer 0 Explorer 0 Win Type 2 Total 69 Types 13/18/13/3/1/2/16/2/1 Lore% 96 Gallery% 96 Achievement% 87 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a267171-c360-41f2-af35-3b423d8f7174