Cogmind - Beta 9.6 --- EXPLORER MODE // 2020.07.05 @ 20:19:58 Player: Fish Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (100) 500 Value Destroyed (3392) 3392 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (2000) 2000 TOTAL SCORE: 12532 Bonus ------- Met Sigix 2000 Cogmind --------- Core Integrity 0/1450 Matter 124/300 Energy 71/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (15) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Biometal Leg Linear Accelerator Sigix Containment Pod Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Advanced Weight Redist. System Enhanced Optical Array Advanced Signal Interpreter Advanced Signal Interpreter Advanced Targeting Computer Core Analyzer Improved ECM Suite Improved Cloaking Device Advanced Thermal Shield Improved Force Field Improved Force Field System Shield System Backup Module > --- WEAPON ----------- Improved Remote Datajack > --- INVENTORY -------- Micro Fission Core [Rating: 105] Favorites ----------- Power Light Fission Core Engine Heavy Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Airjet Leg Biometal Leg Wheel Wheel Hover Unit Airjet Flight Unit Field Propulsion Array Utility Medium Storage Unit Device Improved ECM Suite Storage Medium Storage Unit Processor Enhanced Optical Array Hackware System Shield Weapon Mini Grenade Launcher Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Qua Slots Evolved 17 | . 1 2 2 2 2 . . 2 2 2 2 . Power 1 | . . . . . 1 . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . . Utility 13 | . 1 1 2 1 1 . . 2 1 2 2 . Weapon 1 | . . . . . . . . . 1 . . . Parts Attached 198 | 7 23 10 43 12 16 2 . 26 24 13 14 8 Power 35 | 1 4 1 5 2 3 2 . 6 5 4 2 . Engine 11 | 1 3 1 5 1 . . . . . . . . Core 16 | . 1 . . 1 3 2 . 6 1 2 . . Reactor 8 | . . . . . . . . . 4 2 2 . Propulsion 69 | . 10 6 23 4 4 . . 8 4 4 3 3 Treads . | . . . . . . . . . . . . . Leg 3 | . . . . . . . . . . . . 3 Wheel 6 | . 6 . . . . . . . . . . . Hover 34 | . 2 5 14 4 3 . . 6 . . . . Flight 26 | . 2 1 9 . 1 . . 2 4 4 3 . Utility 62 | 3 6 1 9 5 8 . . 9 12 4 2 3 Device 41 | 2 2 1 1 3 8 . . 8 7 4 2 3 Storage 6 | . 2 . . . . . . . 4 . . . Processor 13 | 1 2 . 6 2 . . . 1 1 . . . Hackware 2 | . . . 2 . . . . . . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 32 | 3 3 2 6 1 1 . . 3 3 1 7 2 Energy Gun 12 | 3 3 1 1 . . . . 1 1 1 1 . Energy Cannon 6 | . . 1 3 . . . . . . . 2 . Ballistic Gun 3 | . . . . 1 1 . . . . . 1 . Ballistic Cannon 4 | . . . . . . . . 1 1 . . 2 Launcher 3 | . . . 2 . . . . 1 . . . . Special Weapon 4 | . . . . . . . . . 1 . 3 . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 3 . . . . . . 2 . . Parts Lost 62 | . 2 . 7 3 . 3 . 10 11 13 8 5 Power 9 | . . . . . . 1 . 1 3 3 1 . Propulsion 17 | . 1 . 4 1 . 2 . 3 . 4 1 1 Utility 23 | . . . 1 2 . . . 3 6 5 2 4 Weapon 13 | . 1 . 2 . . . . 3 2 1 4 . Highest Loss Streak 10 | . 1 . 4 2 . 2 . 4 5 10 3 4 Average Slot Usage (%) 83 | . 81 100 94 95 98 89 81 89 79 48 15 11 Engine 2 | . 1 4 7 5 . . . . . . . . Core 5 | . 8 5 . 1 12 8 6 10 5 1 . . Wheel 2 | . 12 . . . . . . . . . . . Hover 13 | . 5 30 19 25 23 17 12 11 . . . . Flight 2 | . . . 4 . . . . 1 10 7 4 . Device 11 | . 20 10 3 6 7 12 12 21 16 12 . 2 Storage 5 | . 2 10 8 7 6 6 6 5 4 . . . Processor 21 | . 14 20 26 23 29 25 25 22 23 17 6 4 Hackware 5 | . . . 10 11 6 6 6 5 5 2 . . Energy Gun 4 | . 15 20 2 . . . . . 3 1 1 . Energy Cannon 1 | . . . 5 5 . . . . . . . . Ballistic Gun 1 | . . . . . 6 6 6 1 . . . . Launcher 3 | . . . 4 7 6 6 6 4 . . . . Naked Turns 1 | . . . . . . . . . . . . 1 Heaviest Build 58 | 4 15 19 22 23 33 36 29 48 51 58 32 14 Greatest Support 67 | 3 20 20 27 36 42 42 24 67 55 55 54 3 Greatest Overweight (x) 6 | 1 2 . 6 . 1 1 1 3 . 4 4 4 Average Overweight (x) . | . . . . . . . 1 . . . . . Largest Inventory Capacity 10 | 4 8 8 8 8 8 8 8 8 10 4 4 4 Average Capacity 6 | 4 4 8 8 8 8 8 8 8 7 4 4 4 Most Carried 9 | 4 8 8 8 8 8 8 8 8 9 4 4 4 Average Carried 6 | 2 4 7 7 7 7 8 8 7 6 2 2 2 Final Capacity 8 | 4 8 8 8 8 8 8 8 8 4 4 4 4 Final Carried 8 | 4 8 8 8 8 8 8 8 7 4 2 2 4 Class Distribution -------------------- 91% | Hacker-Mutant 4% | Hacker-Scout 3% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -2/Quarantine Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Qua Matter Collected 3141 | 257 231 52 629 184 440 358 . 316 246 185 54 189 Remotely . | . . . . . . . . . . . . . Salvage Created 3683 | 64 423 260 767 230 546 631 . 419 188 25 130 . Parts 194 | 4 25 14 70 8 21 17 . 22 5 . 8 . Haulers Intercepted 5 | . 1 . 2 . 2 . . . . . . . Recyclers Shooed 7 | . 2 2 . . 3 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Qua Combat Hostiles Destroyed 70 | . 4 5 19 10 3 14 . 9 3 1 2 . Guns 22 | . 4 5 3 . 3 5 . . . . 2 . Cannons 18 | . . . 9 2 . . . 4 3 . . . AOE 29 | . . . 7 8 . 9 . 4 . 1 . . Classes Destroyed 17 | 1 6 1 3 . 1 4 . 1 . . . . Worker 7 | . 5 . 1 . . . . . 1 . . . Builder 5 | . 2 . 3 . . . . . . . . . Tunneler 2 | . . . 1 . 1 . . . . . . . Hauler 5 | . 1 . 2 . 2 . . . . . . . Recycler 5 | 1 1 1 1 . 1 . . . . . . . Minesweeper 1 | . . . . . . 1 . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . Drone 1 | . . . . . . . . 1 . . . . Watcher 4 | . . . 3 . . . . . 1 . . . Swarmer 19 | . 2 2 10 4 . . . . . 1 . . Grunt 18 | . 2 2 4 3 . 6 . 1 . . . . Brawler 1 | . . . . . . 1 . . . . . . Sentry 9 | . . 1 4 . 1 1 . 1 1 . . . Hunter 10 | . . . 1 3 1 . . 4 1 . . . Programmer 6 | . . . . . 1 . . 2 1 . 2 . Thug 4 | . . . . . . 4 . . . . . . Butcher 1 | . . . . . . 1 . . . . . . Mutant 1 | . . . . . . 1 . . . . . . Best Kill Streak 8 | 1 3 3 8 4 2 5 . 6 2 1 2 . Combat Bots Only 6 | . 2 2 4 4 1 5 . 6 2 1 2 . Max Kills in Single Turn 4 | 1 1 1 3 4 1 2 . 1 1 1 1 . Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . 2 4 . 2 . 1 . 1 . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Qua Damage Taken 8939 | . 230 159 848 487 311 302 . 1137 974 1892 1914 685 Core 3325 | . 115 28 219 122 50 25 . 154 140 1010 1130 332 Absorbed by Shields 637 | . . . . . 6 115 . 204 6 306 . . Core Remaining (%) 74 | 100 54 93 60 82 . . 91 84 87 22 . . Volleys Fired 356 | 1 68 18 73 28 46 25 . 36 32 12 15 2 Largest 2 | 1 1 2 2 1 2 2 . 2 2 1 1 1 Hottest 132 | 40 50 80 90 60 58 58 . 96 132 65 120 66 Shots Fired 404 | 1 67 36 79 28 47 42 . 42 33 12 15 2 Gun 231 | 1 67 36 13 10 46 24 . 9 1 12 12 . Cannon 106 | . . . 44 9 . . . 22 28 . 1 2 Launcher 61 | . . . 22 9 1 18 . 11 . . . . Special 6 | . . . . . . . . . 4 . 2 . Kinetic 146 | . . . . 10 46 24 . 26 28 . 10 2 Thermal 163 | . 57 36 57 9 . . . . 1 . 3 . Explosive 51 | . . . 22 9 1 18 . 1 . . . . Electromagnetic 38 | 1 10 . . . . . . 15 . 12 . . Robot Hit Streak 43 | 1 16 23 26 23 28 15 . 43 24 13 25 . Robot Miss Streak 3 | . 1 2 3 1 1 2 . 1 1 . . . Penetration Max 1 | . . . . 1 1 1 . . . . 1 . Secondary Targets 1 | . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . Shots Hit Robots 332 | 1 60 32 59 21 43 28 . 39 26 11 12 . Core Hits 220 | 1 19 13 48 19 32 44 . 16 13 7 8 . Critical Hits 13 | . . . . 1 1 . . 8 3 . . . Critical Kills 2 | . . . . . . . . 1 1 . . . Critical Parts Destroyed 11 | . . . . 1 1 . . 7 2 . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 9631 | 15 762 339 1652 1404 1211 1685 . 1318 615 281 349 . Guns 3476 | 15 762 339 117 159 907 592 . 94 . 146 345 . Cannons 1940 | . . . 611 125 . . . 589 615 . . . Explosions 4203 | . . . 916 1120 304 1093 . 635 . 135 . . Melee . | . . . . . . . . . . . . . Ramming 12 | . . . 8 . . . . . . . 4 . Kinetic 3211 | . . . . 159 907 592 . 658 615 . 280 . Thermal 2321 | . 663 339 728 318 . . . 73 . 135 65 . Explosive 3149 | . . . 916 927 114 1093 . 99 . . . . Electromagnetic 938 | 15 99 . . . 190 . . 488 . 146 . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 12 | . 2 1 5 . 3 3 3 4 . . 11 12 Average Corruption 3 | . 1 1 5 . 3 3 3 1 . . 6 11 Corruption Purged . | . . . . . . . . . . . . . Effects 57 | . 8 1 . . 3 16 2 3 . . 11 13 Message Errors 5 | . 3 . . . . 1 . . . . . 1 Matter Fused 11 | . . . . . 2 7 1 . . . . 1 Heat Flow Errors 5 | . 1 . . . . 2 . . . . 1 1 Energy Discharges 11 | . 2 1 . . . 3 . 1 . . 1 3 Parts Rejected 3 | . . . . . . . . . . . 3 . Data Loss (minor) 6 | . . . . . . 2 1 2 . . 1 . Alerts 1 | . . . . . . . . . . . . 1 Misdirections 8 | . . . . . . . . . . . 2 6 Targeting Errors 6 | . 1 . . . 1 1 . . . . 3 . Weapon Failures 1 | . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 177 | . . . . 100 . 11 . 66 . . . . Projectiles 17 | . . . . . . . . 17 . . . . Explosions 160 | . . . . 100 . 11 . 49 . . . . Melee . | . . . . . . . . . . . . . Knockbacks 7 | . . . . . . . . 3 4 . . . Impact . | . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . 3 4 . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 286 | . . . 25 60 2 27 . 130 . 40 2 . Shots 11 | . . . 2 3 1 1 . 3 . 1 . . Rammed 7 | . . . 5 . . . . . . . 1 1 Targets Rammed 7 | . . . 5 . . . . . . . 1 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 273 | . 267 114 269 117 52 273 . 186 70 65 92 207 Average Temperature 51 | . 47 44 66 46 20 46 . 73 23 26 26 118 Received Heat Transfer 1323 | . 102 69 207 126 147 132 . 144 99 171 45 81 Effects 3 | . . . . . . 3 . . . . . . Interference 3 | . . . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . Parts Fried 3 | . . . . . . . . 3 . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 6 | . . 1 5 . . . . . . . . . Heat Transferred 4989 | . 1961 775 1570 459 . . . 50 . 100 74 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . 2 . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Qua Peak Influence 346 | 5 87 323 278 346 297 . . 284 215 87 116 173 Average Influence 92 | 1 21 140 123 135 142 . . 96 71 45 44 101 Maximum Alert Level 1 | . . 1 1 1 1 . . 1 1 . . . Low Security (%) 83 | 100 100 78 75 65 62 . . 74 97 100 100 100 Level 1 16 | . . 21 24 34 37 . . 25 2 . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 21 | . . . 1 5 2 . . 2 2 5 1 3 Investigation 6 | . . . . 1 . . . . . 3 . 2 Extermination 3 | . . . . . 1 . . 1 1 . . . Reinforcement 9 | . . . 1 2 1 . . 1 1 2 . 1 Assault 2 | . . . . 1 . . . . . . 1 . Garrison 1 | . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Qua Distress Signals 15 | . 1 1 2 . . . . . 3 5 2 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 269 | . 9 15 35 22 17 14 . 29 41 41 23 23 Peak Tracking Total 19 | . 3 6 6 5 5 5 . 12 14 19 16 19 Tactical Retreats 43 | . 3 2 4 4 3 . . 6 9 8 3 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Qua Traps Triggered 16 | . 2 1 1 3 2 . . 3 . 3 1 . Indirectly 2 | . . . . . . . . 2 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 3 | . . . . . . 1 1 . . 1 . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Qua Machines Disabled 11 | . . . . 3 3 . . 4 1 . . . Max in Single Turn 3 | . . . . 3 1 . . 3 1 . . . Garrison Access 2 | . . . . 1 . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Qua Machines Accessed 64 | . 8 3 4 8 7 1 . 3 8 2 9 11 Terminals 32 | . 5 2 3 3 1 . . . 3 1 4 10 Fabricators 6 | . . . . 1 . . . 1 2 . 2 . Repair Stations 6 | . 1 1 1 2 . . . 1 . . . . Recycling Units 8 | . 2 . . . 3 . . 1 . 1 1 . Scanalyzers 5 | . . . . 1 1 . . . 2 . 1 . Garrison Access 6 | . . . . 1 2 . . . 1 . 1 1 Total Hacks 218 | . 32 6 24 31 24 1 . 6 41 6 21 26 Successful 163 | . 24 6 24 17 15 1 . 5 35 2 15 19 Failed 55 | . 8 . . 14 9 . . 1 6 4 6 7 Catastrophic 1 | . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 95 | . 17 4 8 13 11 . . . 14 3 5 20 Terminals 121 | . 25 4 16 14 4 . . . 19 3 12 24 Fabricators 15 | . . . . 1 . . . 2 9 . 3 . Repair Stations 26 | . 2 2 8 11 . . . 3 . . . . Recycling Units 22 | . 5 . . . 11 . . 1 . 3 2 . Scanalyzers 18 | . . . . 1 6 . . . 9 . 2 . Garrison Access 15 | . . . . 4 3 . . . 4 . 2 2 Terminal Hacks 45 | . 9 . 8 1 1 1 . . 9 . 8 8 Record 7 | . 1 . 2 1 . . . . 2 . . 1 Part Schematic 1 | . . . . . . . . . 1 . . . Robot Schematic 1 | . . . . . . . . . . . 1 . Prototype ID Bank 3 | . 1 . 1 . . . . . . . 1 . Open Door 4 | . . . . . . 1 . . . . 1 2 Level Access Points 1 | . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . . . . . 1 Emergency Access Points 2 | . 1 . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . . 1 . . . Alert Level 2 | . . . 2 . . . . . . . . . Unreport Threat 6 | . . . 1 . 1 . . . 2 . 1 1 Locate Traps 3 | . 1 . . . . . . . 1 . . 1 Dispatch Records 2 | . 1 . . . . . . . . . 1 . Maintenance Status 1 | . . . 1 . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . 1 . . . Recall Reinforcements 1 | . . . . . . . . . 1 . . . Hauler Manifests 3 | . 1 . 1 . . . . . . . 1 . Registered Components 2 | . 1 . . . . . . . . . 1 . Zone Layout 2 | . 1 . . . . . . . . . 1 . Fabricator Hacks 11 | . . . . 1 . . . 2 8 . . . Network Status 3 | . . . . 1 . . . . 2 . . . Load Schematic 4 | . . . . . . . . 1 3 . . . Build 4 | . . . . . . . . 1 3 . . . Repair Station Hacks 20 | . 2 2 8 6 . . . 2 . . . . Scan Component 10 | . 1 1 4 3 . . . 1 . . . . Repair 10 | . 1 1 4 3 . . . 1 . . . . Recycling Unit Hacks 12 | . 4 . . . 4 . . 1 . 1 2 . Process 1 | . 1 . . . . . . . . . . . Report Inventory 3 | . 2 . . . 1 . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . 1 . Retrieve Components 7 | . 1 . . . 3 . . 1 . 1 1 . Scanalyzer 11 | . . . . . 3 . . . 6 . 2 . Insert Component 6 | . . . . . 2 . . . 3 . 1 . Analyze 5 | . . . . . 1 . . . 3 . 1 . Garrison Access Hacks 3 | . . . . 1 . . . . . . 1 1 Unlock Access 1 | . . . . . . . . . . . . 1 Coupler Status 2 | . . . . 1 . . . . . . 1 . Unauthorized Hacks 61 | . 9 4 8 8 7 . . . 12 1 2 10 Terminals 48 | . 8 4 8 5 2 . . . 9 1 1 10 Track 14 | . 2 2 3 1 1 . . . 3 . . 2 Assimilate 11 | . 2 . 2 1 . . . . 3 1 . 2 Botnet 23 | . 4 2 3 3 1 . . . 3 . 1 6 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . 3 . . . . . . . Reject 3 | . 1 . . . 2 . . . . . . . Mask 1 | . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 9 | . . . . 3 2 . . . 3 . 1 . Broadcast 2 | . . . . 1 . . . . 1 . . . Reprogram 5 | . . . . 1 2 . . . 1 . 1 . Watchers 2 | . . . . 1 . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 52 | . 7 3 3 7 5 . . 2 7 2 8 8 Full Trace Events 4 | . . . . 1 . . . . . 1 . 2 Feedback Events 1 | . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 1 . . . 4 . 1 . Parts Built 5 | . . . . . . . . 2 3 . . . Matter 914 | . . . . . . . . 190 724 . . . Time 286 | . . . . . . . . 47 239 . . . Total Part Build Rating 32 | . . . . . . . . 10 22 . . . Parts Repaired 10 | . 1 1 4 3 . . . 1 . . . . Time 324 | . 26 38 178 57 . . . 25 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 90 | . 90 . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 17 | . 9 . . . 4 . . 1 . 1 2 . Parts Scanalyzed 5 | . . . . . 1 . . . 3 . 1 . Part Schematics Acquired 5 | . . . . . 1 . . . 3 . 1 . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Qua Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . 3 . 1 . Non-combat 4 | . . . . . . . . . 3 . 1 . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . . . . . 4 . 1 . parse_system 4 | . . . . . . . . . 3 . 1 . find_fabricator 1 | . . . . . . . . . 1 . . . Relay Couplers Released 2 | . . . . 2 . . . . . . . . Machine Destruction 2 | . . . . 2 . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Qua Total Allies 5 | . . . . 4 . . . . . . . 1 Largest Group 3 | . . . . 3 . . . . . . . 1 Highest-Rated Group 93 | . . . . 93 . . . . . . . 44 Highest-Rated Ally 44 | . . . . 31 . . . . . . . 44 Total Orders 1 | . . . . . . . . . . . . 1 FOLLOW 1 | . . . . . . . . . . . . 1 Ally Attacks 1 | . . . . 1 . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Qua Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Qua Turns Passed 6901 | 59 1141 422 1150 737 595 856 62 609 555 229 304 182 Spaces Moved 7551 | 69 886 442 951 881 651 1010 56 607 912 345 434 307 Core 780 | 69 211 . 2 . . . . 12 . 14 165 307 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 456 | . 456 . . . . . . . . . . . Hover 4506 | . 208 442 852 881 651 1010 56 406 . . . . Flight 1809 | . 11 . 97 . . . . 189 912 331 269 . Fastest Speed 32 | 50 50 52 52 48 45 45 111 37 37 32 35 50 Average Speed 60 | 51 91 52 64 49 56 76 111 59 37 45 52 50 Slowest Speed 350 | 100 150 52 350 52 112 111 111 200 37 250 250 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 27 | . . . . . . . . 1 7 14 5 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 33 | 4 69 32 62 22 18 98 15 14 30 17 19 39 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . Scrap Searched 3 | . . . . . . 3 . . . . . . Spaces Dug 61 | . . . 8 7 . 6 . 33 6 . 1 . Terrain Destroyed 372 | . . . 116 66 6 123 . 45 11 4 1 . Melee . | . . . . . . . . . . . . . Projectile 17 | . . . . . . 3 . 2 11 . 1 . AOE 355 | . . . 116 66 6 120 . 43 . 4 . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Qua Total 9466 | 92 1155 597 1411 1156 830 1050 55 806 1097 394 492 331 Wait 1126 | 5 138 117 282 222 89 8 . 126 100 12 23 4 Move 7492 | 68 885 441 950 880 650 1009 55 604 900 320 423 307 Hop 20 | . . . . . . . . 1 4 10 5 . Pick Up 111 | 7 20 5 26 7 14 2 . 4 16 4 5 1 Fast Attach 66 | . 5 2 12 6 4 1 . 12 8 4 6 6 Attach 72 | 7 8 2 11 3 3 . . 8 13 7 8 2 Detach 24 | 4 3 . . . . . . 2 5 3 3 4 Swap 60 | . 10 6 20 3 9 1 . 6 3 2 . . Drop 118 | . 18 6 32 7 15 4 . 7 16 9 3 1 Fire 356 | 1 68 18 73 28 46 25 . 36 32 12 15 2 Melee . | . . . . . . . . . . . . . Ram 7 | . . . 5 . . . . . . . 1 1 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . 11 . . Rewire 3 | . . . . . . . . . . . . 3 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research -2/Research -2/Quarantine (discovered 2 exits: Acc / Gar) History --------- Turn | Location | Event 12 | -11/Scrapyard | Identified exit to Materials 12 | -11/Scrapyard | Discovered exit to Materials (range 15) 60 | -11/Scrapyard | Entered Materials 60 | -10/Materials | Evolved 1 slot: Utility x1 157 | -10/Materials | Repaired Tractor Beam 300 | -10/Materials | Build established: Hacker-Mutant 440 | -10/Materials | Identified exit to Materials 440 | -10/Materials | Discovered exit to Materials (range 3) 873 | -10/Materials | Identified exit to Mines 873 | -10/Materials | Discovered exit to Mines (range 12) 1139 | -10/Materials | Discovered exit to Materials (range 7) 1201 | -10/Materials | Entered another Materials area 1201 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1565 | -9/Materials | Repaired Lgt. Nuclear Core 1573 | -9/Materials | Identified exit to Materials 1573 | -9/Materials | Discovered exit to Materials (range 18) 1623 | -9/Materials | Entered another Materials area 1623 | -8/Materials | Evolved 2 slots: Utility x2 1868 | -8/Materials | Lost 4 parts (2n2w) 2316 | -8/Materials | Repaired Hvy. Ion Engine 2588 | -8/Materials | Repaired Airjet 2640 | -8/Materials | Repaired Hvy. Ion Engine 2680 | -8/Materials | Repaired Airjet 2750 | -8/Materials | Identified exit to Factory 2750 | -8/Materials | Discovered exit to Factory (range 13) 2773 | -8/Materials | Entered Factory 2773 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2925 | -7/Factory | Repaired Airjet 2945 | -7/Factory | Repaired Airjet 2970 | -7/Factory | Allied Derelicts emerged from ambush trap array 3026 | -7/Factory | Garrison activated, responded to threat 3381 | -7/Factory | Repaired Airjet 3432 | -7/Factory | Identified exit to Factory 3432 | -7/Factory | Discovered exit to Factory (range 6) 3510 | -7/Factory | Entered another Factory area 3510 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3767 | -6/Factory | Spotted B-75 Beast 3960 | -6/Factory | Identified exit to Lower Caves 3960 | -6/Factory | Discovered exit to Lower Caves (range 11) 4105 | -6/Factory | Entered Lower Caves 4137 | -6/Lower Caves | Encountered a Warlord checkpoint 4199 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4283 | -6/Lower Caves | Learned Factory security intel 4521 | -6/Lower Caves | Attacked by a faux Warlord 4906 | -6/Lower Caves | Identified exit to Lower Caves 4906 | -6/Lower Caves | Discovered exit to Lower Caves (range 13) 4961 | -6/Lower Caves | Entered another Lower Caves area 4988 | -6/Lower Caves | Identified exit to Factory 4988 | -6/Lower Caves | Discovered exit to Factory (range 21) 5016 | -6/Lower Caves | Learned Factory security intel 5023 | -6/Lower Caves | Entered Factory 5023 | -5/Factory | Evolved 2 slots: Utility x2 5198 | -5/Factory | Lost 4 parts (2n2w) 5322 | -5/Factory | Repaired Fission Core 5393 | -5/Factory | Identified exit to Factory 5393 | -5/Factory | Discovered exit to Factory (range 20) 5431 | -5/Factory | Fabricated Nuclear Pulse Thruster? 5632 | -5/Factory | Entered another Factory area 5632 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 5732 | -4/Factory | Spotted B-86 Titan 5838 | -4/Factory | Fabricated Field Propulsion Array? 5878 | -4/Factory | Lost 5 parts (1p4u) 5975 | -4/Factory | Fabricated Adv. Component Analysis Suite? 6014 | -4/Factory | Lost 3 parts (1p1u1w) 6105 | -4/Factory | Spotted B-86 Titan 6150 | -4/Factory | Identified exit to Upper Caves 6150 | -4/Factory | Discovered exit to Upper Caves (range 10) 6186 | -4/Factory | Identified exit to Research 6186 | -4/Factory | Discovered exit to Research (range 4) 6187 | -4/Factory | Entered Research 6187 | -3/Research | Evolved 2 slots: Utility x2 6346 | -3/Research | Spotted B-86 Titan 6364 | -3/Research | Lost 10 parts (2p3n4u1w) 6380 | -3/Research | Core integrity fell below 50% 6412 | -3/Research | Identified exit to Research 6412 | -3/Research | Discovered exit to Research (range 6) 6416 | -3/Research | Lost 3 parts (1p1n1u) 6416 | -3/Research | Entered another Research area 6416 | -2/Research | Evolved 2 slots: Utility x2 6489 | -2/Research | Spotted B-90 Cyclops 6555 | -2/Research | Spotted B-90 Cyclops 6633 | -2/Research | Lost 3 parts (1p1n1u) 6655 | -2/Research | Core integrity fell below 50% 6683 | -2/Research | Lost 3 parts (1u2w) 6700 | -2/Research | System corruption reached 10% 6717 | -2/Research | Identified exit to Quarantine 6717 | -2/Research | Discovered exit to Quarantine (range 8) 6720 | -2/Research | Entered Quarantine 6782 | -2/Quarantine | Spotted Alpha 7 6783 | -2/Quarantine | Identified exit to Access 6812 | -2/Quarantine | Core integrity fell below 20% 6816 | -2/Quarantine | Identified exit to Garrison 6880 | -2/Quarantine | Met incapacitated Sigix Warrior 6880 | -2/Quarantine | Lockdown squad dispatched 6888 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 6889 | -2/Quarantine | Unlocked Sigix quarantine chamber 6898 | -2/Quarantine | Spotted Lightning 6898 | -2/Quarantine | Spotted Lightning 6899 | -2/Quarantine | Spotted Lightning 6902 | -2/Quarantine | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 06896_ Terminal disabled. 06898_ Imp. Phase Shifter destroyed. 06899_ Slammed into G-73 Enforcer. 06899_ G-73 Enforcer knocked back. 06899_ Penetrated by Slug. 06899_ H-88 Terminator knocked back. 06899_ Cloaking Device destroyed. 06899_ G-73 Enforcer knocked back. 06900_ G-73 Enforcer destroyed. 06900_ Slug penetrates G-73 Enforcer. 06900_ Penetrated by Slug. 06900_ Biometal Leg destroyed. 06901_ Enh. Optical Array destroyed. 06901_ EMDS Slug penetrates Potential Refractor. 06901_ Potential Refractor disabled. 06902_ X-82 Rainmaker knocked back. 06902_ Slug penetrates Potential Refractor. 06902_ Penetrated by Slug. [Achievement: 10k Club] [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ????????????????????# | | ????????????????????# ### #########+#### ###### | | ????????????????????# ^^^#?# ???# ##+###### | | ????????????????????#^^^ #?# ???# " # | | ????????????????????# #?# ???# """ + """""" | | ????????????????????# #? ???# G> # """ " | | ????????????????????# #? ????# """ # | | ??????????########### #?#????# " + | | ??????????# # #??????# # | | ??????????# | " # c ######## ######### | | ??????????# T # #####/############# | | ??????????# " + | | ??????????# # !!= | | ??????????# """ # Y *%! | | ??????????# """ # h ###+############### | | ??????????# """ # i u #?????????????????? | | ??????????########### h""" #?????????????????? | | ????????????????????# h""" #?????????????????? | | ????????????????????# """ #?????????????????? | | ###########?????????# Y """ #?????????????????? | | #"""""""""#?????????# "" h#?????????????????? | | #"""""""""#?????????#Ygg "" h#?????????????????? | | #""" " T###########x x #########?????????? | | #"" = g ?????? | | #"" x h ?????? | | #"" h%! g @ ?????? | | #""" " T# ############## ###########???????? | | #"""""""""###?????????????##+###?????????????????? | | #"""""""""#????????????????? ???????????????????? | | ###########?????????????????? "??????????????????? | | ????????????????????????????? ??????????????????? | | ?????????????????????????????? ?????????????????? | | ?????????????????????????????? ?????????????????? | | ??????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 39 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 13 Terrain Scan Range 20 Terrain Scan Density 110 ECM Strength 2 Jamming Range 12 Cloak Strength 3 Additional Mass Support 9 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Phase Shifting 5 Evasion (%) 72 Targeting Accuracy 8 Core Analysis 6 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Nuclear Pulse Thruster | -6/Factory | Scanalyzed Field Propulsion Array | -4/Factory | Scanalyzed Adv. Component Analysis Suite | -4/Factory | Hacked Lgt. Antimatter Reactor | -4/Factory | Scanalyzed Enh. Gauss Cannon | -4/Factory | Scanalyzed Adv. Remote Datajack | -2/Research | Scanalyzed Robot Schematics ------------------ E-15 Imp | -2/Research | Hacked Fabricated ------------ Nuclear Pulse Thruster | x2 | -5/Factory Field Propulsion Array | x2 | -4/Factory Adv. Component Analysis Suite | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club Dangerous Findings False Reunion Hey, That's Mine! Just Browsing Knowing Is Half The Battle Omniscient Cartographer Party Time Prolific Hacker Challenges ------------ None Game ------ Seed DerelictAlertAnalyzer Manual? 0 Play Time 03:38:18 Cumulative 28.2 hours Start 2020.07.05 @ 02:30:22 End 2020.07.05 @ 20:19:58 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 19 Rogue 18 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 20 Gallery% 26 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bcbbe3e6-3e70-405a-afc5-f527baa0688f