Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.24 @ 15:34:01 Player: H0-D32 Result: Destroyed by I0-2EM(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (338) 338 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 823 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 275/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Small Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Hammer > --- INVENTORY (8) ---- Aluminum Leg Flight Unit Flight Unit Flight Unit Flight Unit Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Hammer > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Flight Unit Flight Unit Flight Unit Assault Rifle [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Hammer Energy Gun Small Laser Ballistic Gun Assault Rifle Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | 6 7 3 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 7 | 2 3 2 Treads 2 | . . 2 Leg 3 | 2 1 . Wheel . | . . . Hover . | . . . Flight 2 | . 2 . Utility 3 | 1 1 1 Device . | . . . Storage 1 | 1 . . Processor 1 | . . 1 Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 3 | 2 1 . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 1 3 Power 2 | . 1 1 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 2 | . 1 2 To Critical Strikes 1 | . . 1 Average Backups 5 | 1 5 6 Power . | . . . Propulsion 4 | 1 4 4 Utility . | . . . Weapon . | . . . Tool/Special . | . . . Unused Backups 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 77 | . 77 77 Engine 12 | . 12 12 Treads 4 | . . 20 Leg 19 | . 24 3 Storage 14 | . 14 14 Processor 1 | . . 4 Protection 4 | . 4 7 Energy Gun 5 | . 6 . Ballistic Gun 5 | . 6 . Impact Weapon 8 | . 7 14 Peak Build Rating 7 | 6 7 7 Average Rating 5 | 3 5 6 On Entrance 4 | . 6 6 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 17 | 13 17 17 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 8 | 5 8 8 Average Carried 5 | 1 5 6 Final Capacity 8 | 8 8 8 Final Carried 8 | 2 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 462 | 151 202 109 Remotely . | . . . Salvage Created 444 | . 310 134 Parts 20 | . 15 5 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 15 | . 10 5 Melee 5 | . 1 4 Guns 9 | . 9 . Classes Destroyed 5 | . 4 1 Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 9 | . 6 3 Grunt 4 | . 4 . Subdweller 2 | . . 2 Best Kill Streak 3 | . 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . 1 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 116 | . 48 68 Missed 23 | . 11 12 Hits 93 | . 37 56 Projectile 93 | . 37 56 Critical Strikes 1 | . . 1 Damage Taken 1124 | . 391 733 Core 266 | . 75 191 Absorbed by Shields . | . . . Regen/Repaired (Parts) 77 | . 77 . Core Remaining (%) 100 | 100 . . Volleys Fired 34 | . 34 . Largest 2 | . 2 . Hottest 60 | . 60 . Shots Fired 38 | . 38 . Gun 38 | . 38 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 34 | . 34 . Thermal 4 | . 4 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 5 | . 5 . Robot Miss Streak 3 | . 3 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 41 | . 24 17 Core Hits 18 | . 14 4 Critical Kills 2 | . 1 1 Critical Parts Destroyed 1 | . 1 . Critical Strikes 3 | . 2 1 Smash 3 | . 2 1 Melee Attacks 33 | . 5 28 Impact 33 | . 5 28 Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . 1 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 796 | . 369 427 Guns 242 | . 242 . Cannons . | . . . Explosions . | . . . Melee 554 | . 127 427 Ramming . | . . . Kinetic 242 | . 242 . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact 554 | . 127 427 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 96 | . 50 46 Projectiles . | . . . Explosions . | . . . Melee 96 | . 50 46 Knockbacks 1 | . 1 . Impact 1 | . 1 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 12 | . 12 . Average Temperature 9 | . 9 . Received Heat Transfer 192 | . 84 108 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 2 | . 1 1 Combat Hostiles 1 | . . 1 Parts Fried 3 | . 1 2 Impact Corruptions 6 | . 2 4 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 149 | . 149 . Initial . | . . . Average 37 | . 39 . Influence Increases 349 | . 279 70 Destroy 0b10 Robot/C 260 | . 200 60 Destroy 0b10 Robot/NC 10 | . 10 . Destroy Leader 62 | . 52 10 Successful Hack 2 | . 2 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 349 | . 279 70 Time Decay 339 | . 279 60 Lost Part 10 | . . 10 Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | . 20 7 Peak Tracking Total 5 | . 5 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 2 | . 2 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 8 . Successful 6 | . 6 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 5 | . 5 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Record 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 125 | . . 125 Optics 125 | . . 125 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1536 | 57 1145 334 Spaces Moved 663 | 52 463 148 Core 26 | 26 . . Treads 128 | . . 128 Legs 509 | 26 463 20 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 160 Average Speed 138 | 85 135 164 Slowest Speed 190 | 120 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 3 61 10 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1188 | 65 932 191 Wait 415 | . 407 8 Move 661 | 51 462 148 Hop . | . . . Pick Up 20 | 8 11 1 Fast Attach . | . . . Attach 14 | 6 3 5 Detach 2 | . 1 1 Swap 6 | . 6 . Drop 3 | . 3 . Fire 34 | . 34 . Melee 33 | . 5 28 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 16) 747 | -10/Materials | Discovered new exit (range 9) 846 | -10/Materials | Discovered new exit (range 9) 975 | -10/Materials | Repaired Lgt. Ion Engine 1002 | -10/Materials | Repaired Aluminum Leg 1203 | -10/Materials | Entered Subcaves 1204 | -10/Subcaves | Approached by a straggling Scientist 1211 | -10/Subcaves | Learned Materials terminal intel 1270 | -10/Subcaves | Core integrity fell below 50% 1374 | -10/Subcaves | Core integrity fell below 20% 1537 | -10/Subcaves | Destroyed by I0-2EM(R) with Subdweller Machine Gun Last Messages --------------- 01370_ S-10 Pest system corrupted by crushing effect. 01371_ S-10 Pest system terminally corrupted. 01371_ Lgt. Ion Engine fried. 01371_ Lgt. Assault Rifle fried. 01374_ Destroyed Lgt. Ion Engine. 01374_ S-10 Pest system corrupted by crushing effect. 01376_ Critical hit (Destroy). 01376_ Ion Engine destroyed. 01377_ Destroyed Flight Unit. 01377_ S-10 Pest system corrupted by crushing effect. 01377_ S-10 Pest destroyed. 01380_ Acquired 17 matter. 01399_ S-10 Pest destroyed. 01402_ Acquired 9 matter. 01406_ Acquired Flight Unit. [Achievement: Spot Them First] 01448_ Acquired 14 matter. Map ----- +----------------------------------------------------+ | ???????????????????????# #?# ##????????????????? | | ??????????????????????## #?# ##???????????????? | | ??????????????????????# ##### #???????????????? | | ??????????????????????# ##?# #???????????????? | | ???????????????????????# ### ##??????????????? | | ???????????????????????# ## #??????????????? | | ???????????????????????## #??????????????? | | ??????????????????????### ##????? ??????? | | ??????????????????????# ##???? ???????? | | ??????????????????????# ##???? ?????????? | | ????????????????????### ####?? %#??????????? | | ????????????????????# ## #???????????? | | ????????????????????# % #????????????? | | ?????????###????????# # #????????????? | | ?????????# ???????## # # #????????????? | | ?????????# ???????## # ### #????????????? | | ?????????# ##?????# ##? #????????????? | | ??????????# RR ###??# #?? #????????????? | | ??????????# #### ### #?????????????? | | ??????????????# ### # ##????????????? | | ??????????????# ## # #????????????? | | ??????????????## #?????????????? | | ???????????????# #?????????????? | | ??????????????## #?????????????? | | ??????????##### #?????????????? | | ??????? @ ##?????????????? | | ??????? ### ##?????????????? | | ??????? #### ???## #?????????????? | | ???????????##?????# ### #?????????????? | | ??????????????????# ###?# ####??##??????? | | ????????????????# ??# ## % ### ######## | | ???????????????# ?# ### | | ???????????????# #??# | | ???????????????## ##???# ## #### # | | ????????????????# ?????# ### ###### ## | | ????????????????# ??????# ##?# # # #? | | ????????????????## ###???????## ##??# #? | | ?????????????????##???????????###???### ## #? | | ??????????????????????????????????????##### #? | | ??????????????????????????????????????????# #? | | ?????????????????????????????????????????## ## | | ?????????????????????????????????????????# ## | | ?????????????????????????????????????????# ## | | ?????????????????????????????????????????# | | ?????????????????????????????????????????## | | ??????????????????????????????????????????#### | | ?????????????????????????????????????????????## | | ??????????????????????????????????????????????## | | ???????????????????????????????????????????????## | | ????????????????????????????????????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 275 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Ion Engine | 17% | -10/Materials Aluminum Leg | 51% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Spot Them First Challenges ------------ None Game ------ Seed RagnarokPlexusHarness Manual? 0 Play Time 00:12:22 Cumulative 36.2 hours Start 2026.06.24 @ 15:21:25 End 2026.06.24 @ 15:34:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 17 Adventurer 32 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 21 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 6% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 51d33fa2-84a9-407f-9242-660a7f812b8a