Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.23 @ 18:57:38 Player: tatata Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (62) 310 Value Destroyed (2023) 2023 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (439) 439 TOTAL SCORE: 5772 Bonus ------- High Alert Combat Kills 256 Follower Combat Kills 183 Cogmind --------- Core Integrity 0/700 Matter 142/300 Energy 275/275 System Corruption 12% Temperature Cool (9) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Signal Interpreter Transport Network Coupler > --- WEAPON (2) ------- Autogun > --- INVENTORY (8) ---- (None) Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Transport Network Coupler Particle Charger Core Shielding > --- WEAPON ----------- Arc Projector Heavy Ion Cannon > --- INVENTORY -------- Deuterium Engine [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Signal Interpreter Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Slots Evolved 6 | . . 2 . 2 2 . . Power . | . . . . . . . . Propulsion 3 | . . 1 . 1 1 . . Utility 3 | . . 1 . 1 1 . . Weapon . | . . . . . . . . Parts Attached 79 | 6 3 10 17 26 3 . 14 Power 10 | 1 . 1 3 2 . . 3 Engine 7 | 1 . 1 3 1 . . 1 Core 3 | . . . . 1 . . 2 Reactor . | . . . . . . . . Propulsion 30 | 2 1 4 7 12 . . 4 Treads 3 | . . 1 . 2 . . . Leg 23 | 2 1 3 7 10 . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 4 | . . . . . . . 4 Utility 16 | 1 1 2 2 6 2 . 2 Device 2 | . . . . 1 . . 1 Storage 4 | 1 . . . . 2 . 1 Processor 2 | . 1 . 1 . . . . Hackware . | . . . . . . . . Protection 8 | . . 2 1 5 . . . Artifact . | . . . . . . . . Weapon 23 | 2 1 3 5 6 1 . 5 Energy Gun 10 | 1 1 3 2 1 . . 2 Energy Cannon 3 | . . . . 1 1 . 1 Ballistic Gun 10 | 1 . . 3 4 . . 2 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . 2 . . . . . Parts Lost 49 | . 1 3 8 21 . 4 12 Power 8 | . . 1 2 2 . 1 2 Propulsion 14 | . . . . 10 . . 4 Utility 10 | . . 1 2 3 . 2 2 Weapon 17 | . 1 1 4 6 . 1 4 Highest Loss Streak 11 | . 1 3 4 11 . 4 9 Average Slot Usage (%) 77 | . 95 93 93 89 68 63 41 Engine 5 | . 14 11 8 6 . . . Core 1 | . . . . 1 7 5 2 Treads 2 | . . 7 . 3 7 5 . Leg 18 | . 27 24 32 26 . . . Device 1 | . . . . 2 7 5 . Storage 8 | . 14 11 11 6 7 6 6 Processor 15 | . 10 11 17 18 15 15 15 Protection 4 | . . 5 2 7 7 7 4 Energy Gun 7 | . 14 16 10 2 . . 3 Energy Cannon 1 | . . . . . 6 6 3 Ballistic Gun 7 | . 14 5 9 13 7 6 1 Naked Turns . | . . . . . . . . Heaviest Build 33 | 12 12 22 22 23 33 33 30 Greatest Support 46 | 20 20 30 30 46 20 20 18 Greatest Overweight (x) 8 | 2 . . 3 1 1 8 8 Average Overweight (x) . | . . . . . . . 3 Largest Inventory Capacity 10 | 6 6 6 6 6 10 10 8 Average Capacity 6 | 5 6 6 6 5 9 9 7 Most Carried 6 | 6 6 6 6 6 3 3 3 Average Carried 3 | 3 5 5 5 3 1 3 . Final Capacity 10 | 6 6 6 6 4 10 4 8 Final Carried 6 | 6 5 6 5 1 3 3 . Class Distribution -------------------- 55% | Scavenger-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Sto Mat Fac Was Fac Matter Collected 1298 | 90 132 202 285 506 . . 83 Remotely . | . . . . . . . . Salvage Created 2477 | . 92 542 872 775 . . 196 Parts 137 | . 2 42 50 31 . . 12 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Combat Hostiles Destroyed 57 | . 2 15 20 16 . . 4 Guns 56 | . 2 15 20 15 . . 4 Cannons 1 | . . . . 1 . . . Classes Destroyed 9 | . 1 5 1 1 . . 1 Tunneler 1 | . . 1 . . . . . Recycler 1 | . . . . . . . 1 Operator 1 | . . 1 . . . . . Watcher 2 | . . 1 . . . . 1 Swarmer 16 | . . 8 4 1 . . 3 Grunt 21 | . 2 3 6 9 . . 1 Brawler 2 | . . . 1 1 . . . Duelist 3 | . . . . 3 . . . Sentry 15 | . . 4 9 2 . . . Best Kill Streak 10 | . 2 7 4 10 . . 2 Combat Bots Only 10 | . 2 6 4 10 . . 2 Max Kills in Single Turn 2 | . 1 2 2 1 . . 1 Gunslinging 1 | . . 1 . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Sto Mat Fac Was Fac Damage Taken 6254 | . 448 743 813 2544 . 85 1621 Core 1325 | . 92 73 123 335 . 32 670 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 63 | 100 63 . 51 39 . . . Volleys Fired 185 | . 17 27 66 52 . 3 20 Largest 2 | . 2 2 2 2 . 2 2 Hottest 120 | . 60 106 100 93 . 85 120 Shots Fired 328 | . 33 52 103 103 . 6 31 Gun 317 | . 33 52 103 99 . 3 27 Cannon 11 | . . . . 4 . 3 4 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 190 | . 17 1 58 96 . 3 15 Thermal 80 | . 16 10 32 7 . 3 12 Explosive . | . . . . . . . . Electromagnetic 58 | . . 41 13 . . . 4 Robot Hit Streak 15 | . 5 10 12 15 . 6 8 Robot Miss Streak 4 | . 2 4 4 3 . . 3 Penetration Max 1 | . . . . 1 . . . Secondary Targets 9 | . . 3 2 4 . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . Shots Hit Robots 240 | . 24 38 72 77 . 6 23 Core Hits 107 | . 7 23 36 26 . 2 13 Critical Hits 9 | . . 3 3 3 . . . Critical Kills 2 | . . 1 1 . . . . Critical Parts Destroyed 7 | . . 2 2 3 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3912 | . 313 637 999 1463 . 105 395 Guns 3644 | . 313 595 999 1380 . 25 332 Cannons 226 | . . . . 83 . 80 63 Explosions 42 | . . 42 . . . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 2306 | . 160 . 541 1380 . 25 200 Thermal 966 | . 153 164 304 83 . 80 182 Explosive . | . . . . . . . . Electromagnetic 640 | . . 473 154 . . . 13 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 12 | . . . . . . 12 12 Average Corruption 11 | . . . . . . 7 12 Corruption Purged . | . . . . . . . . Effects 41 | . . . . . . 6 35 Message Errors 7 | . . . . . . 2 5 Matter Fused 11 | . . . . . . 2 9 Heat Flow Errors 4 | . . . . . . . 4 Energy Discharges 4 | . . . . . . . 4 Data Loss (minor) 2 | . . . . . . . 2 Data Loss (major) 3 | . . . . . . . 3 Misfires 1 | . . . . . . . 1 Alerts 2 | . . . . . . 1 1 Misdirections 4 | . . . . . . 1 3 Targeting Errors 3 | . . . . . . . 3 Overload Shots . | . . . . . . . . Overflow Damage 12 | . . 12 . . . . . Projectiles . | . . . . . . . . Explosions 12 | . . 12 . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 434 | . 102 434 132 90 . 2 264 Average Temperature 94 | . 65 207 27 28 . 1 81 Received Heat Transfer 1926 | . 243 174 231 1071 . . 207 Effects 7 | . . 7 . . . . . Shutdowns 1 | . . 1 . . . . . Interference 2 | . . 2 . . . . . Damage (minor) 2 | . . 2 . . . . . Damage (major) 2 | . . 2 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . . 4 . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . 1 . . . . . Heat Transferred 2017 | . 350 309 766 148 . 111 333 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Peak Influence 683 | . 46 411 648 683 204 111 115 Initial 252 | . . 18 173 252 198 71 49 Average 245 | . 12 153 463 419 200 82 55 Maximum Alert Level 2 | . . 2 2 2 1 . . Low Security (%) 49 | 100 100 64 4 . 50 100 100 Level 1 20 | . . 32 16 48 49 . . Level 2 29 | . . 3 78 51 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 16 | . 1 1 5 5 . . 4 Investigation 5 | . 1 . 2 . . . 2 Extermination 1 | . . . . . . . 1 Reinforcement 4 | . . 1 . 2 . . 1 Assault . | . . . . . . . . Garrison 6 | . . . 3 3 . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Sto Mat Fac Was Fac Distress Signals 10 | . 1 3 1 3 . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 104 | . 6 21 22 33 2 5 15 Peak Tracking Total 11 | . 4 10 5 11 1 5 5 Tactical Retreats 4 | . . . . 1 . . 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Traps Triggered 7 | . 1 . 3 1 1 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Sto Mat Fac Was Fac Machines Disabled 1 | . . . 1 . . . . Max in Single Turn 1 | . . . 1 . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Sto Mat Fac Was Fac Machines Accessed 13 | . 1 1 8 1 1 . 1 Terminals 13 | . 1 1 8 1 1 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 23 | . 2 1 14 2 1 . 3 Successful 10 | . 1 1 6 1 1 . . Failed 13 | . 1 . 8 1 . . 3 Catastrophic 1 | . . . 1 . . . . Database Lockouts . | . . . . . . . . Manual 6 | . 1 1 2 . 1 . 1 Terminals 23 | . 2 1 14 2 1 . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 10 | . 1 1 6 1 1 . . Prototype ID Bank 2 | . . . 1 1 . . . Open Door 2 | . . . 2 . . . . Terminal Index 4 | . 1 1 1 . 1 . . Zone Layout 2 | . . . 2 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 1 . 5 . . . 1 Full Trace Events 3 | . . . 2 . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Sto Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Sto Mat Fac Was Fac Total Allies 11 | . . . 10 . . 1 . Largest Group 10 | . . . 10 6 . 1 . Highest-Rated Group 88 | . . . 88 56 . 31 . Highest-Rated Ally 31 | . . . 16 16 . 31 . Total Orders . | . . . . . . . . Ally Attacks 81 | . . . 6 60 . 15 . Total Damage 787 | . . . 59 476 . 252 . Kills 8 | . . . 1 7 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Sto Mat Fac Was Fac Turns Passed 2615 | 57 157 324 667 482 173 134 621 Spaces Moved 1267 | 39 86 140 372 223 95 82 230 Core 255 | 9 . . 1 . . 23 222 Treads 192 | . . . . 38 95 59 . Legs 812 | 30 86 140 371 185 . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 8 | . . . . . . . 8 Fastest Speed 50 | 50 120 120 120 120 160 50 50 Average Speed 148 | 110 120 120 120 127 177 153 237 Slowest Speed 450 | 150 120 120 200 160 180 450 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 27 | 4 24 20 51 22 4 79 15 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . 1 1 1 1 . . . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 3 | . . 2 . . . . 1 Melee . | . . . . . . . . Projectile 1 | . . . . . . . 1 AOE 2 | . . 2 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Sto Mat Fac Was Fac Total 1661 | 50 106 244 489 318 100 84 270 Wait 89 | . . 53 23 8 . . 5 Move 1261 | 38 85 139 371 222 95 81 230 Hop . | . . . . . . . . Pick Up 28 | 6 . 7 5 7 2 . 1 Fast Attach 51 | 6 2 7 12 13 1 . 10 Attach 24 | . 1 3 4 11 1 . 4 Detach . | . . . . . . . . Swap 4 | . . . 1 2 1 . . Drop 19 | . 1 8 7 3 . . . Fire 185 | . 17 27 66 52 . 3 20 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 14) 58 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 13) 214 | -10/Materials | Identified exit to Materials 215 | -10/Materials | Entered another Materials area 215 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 304 | -9/Materials | Build established: Mutant 453 | -9/Materials | Lost 3 parts (1p1u1w) 519 | -9/Materials | Discovered new exit (range 7) 535 | -9/Materials | Identified exit to Storage 539 | -9/Materials | Entered Storage 572 | -9/Storage | Garrison activated, responded to threat 746 | -9/Storage | Build established: Scavenger-Mutant 769 | -9/Storage | Lost 4 parts (2p1u1w) 1111 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1171 | -9/Storage | Discovered new exit (range 15) 1204 | -9/Storage | Identified exit to Materials 1206 | -9/Storage | Entered Materials 1206 | -8/Materials | Accompanied by 6 allies 1206 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1462 | -8/Materials | Garrison activated, responded to threat 1569 | -8/Materials | Lost 11 parts (1p4n3u3w) 1579 | -8/Materials | Destroyed 10 combat bots 1614 | -8/Materials | Core integrity fell below 50% 1663 | -8/Materials | Lost 10 parts (1p6n3w) 1675 | -8/Materials | Discovered new exit (range 8) 1683 | -8/Materials | Identified exit to Factory 1688 | -8/Materials | Entered Factory 1688 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1861 | -7/Factory | Sucked down chute 1861 | -7/Factory | Entered Waste 1862 | -7/Waste | Met a frightened Derelict 1874 | -7/Waste | Spotted C-40 Crusher 1876 | -7/Waste | EMP discharged 1899 | -7/Waste | Spotted C-40 Crusher 1962 | -7/Waste | Spotted C-40 Crusher 1967 | -7/Waste | Spotted C-40 Crusher 1971 | -7/Waste | Spotted C-40 Crusher 1976 | -7/Waste | EMP discharged 1976 | -7/Waste | System corruption reached 10% 1976 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1982 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1987 | -7/Waste | Discovered new exit (range 15) 1995 | -7/Waste | Identified exit to Factory 1995 | -7/Waste | Entered Factory 2013 | -7/Factory | Lost 4 parts (1p2u1w) 2265 | -7/Factory | Build established: Mutant 2431 | -7/Factory | Lost 9 parts (1p3n2u3w) 2453 | -7/Factory | Core integrity fell below 50% 2609 | -7/Factory | Core integrity fell below 20% 2616 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02561_ System corrupted: Shotgun misfires. 02561_ S-27 Virus destroyed. 02563_ Acquired Lgt. Nuclear Core. 02566_ W-25 Informer sends out distress signal. 02568_ Acquired Autogun. 02573_ Acquired VTOL Module. 02586_ System corrupted: Component data lost. 02586_ Lgt. Nuclear Core destroyed. 02588_ System corrupted: Autogun targeting data glitched. 02592_ G-47 Trooper destroyed. 02601_ VTOL Module destroyed. 02602_ Acquired 40 matter. 02603_ W-25 Informer sends out distress signal. 02606_ System corrupted: Matter fused (-9). 02606_ System corrupted: Autogun targeting data glitched. 02608_ Nuclear Reactor explodes. 02608_ P-60 Hacker destroyed. 02609_ Acquired 27 matter. 02612_ Shotgun destroyed. 02613_ Acquired 16 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????######??????????????????????????????? | | ?????????????? ??###?#??????????????????????? | | ???????????????? ### # ###???????????????????? | | ????????????????? #???????????????????? | | ?????????????????? #???????????????????? | | ???????????????????# ##??????????????????? | | ??????????????# #### #??????????????????? | | ??????????????# g #??????????????????? | | ??????????????# ##??????????????????? | | ??????????????# = #??????????????????? | | ?????????????????# #############???????? | | ?????????????????# g *@ ## ????????? | | ?????????????????# g ## """"" #???? ??? | | ?????????????????# """"" + """"" #??? ? | | ?????????????????# """"" ## """ #??? | | ?????????????????## "" F" ## #??? | | ??????????????????# ## """"" #??? | | ?????????????????? ## """"" #??? | | ????????????????? ##/ """ #??? | | ?????????????????? # #??? | | ?????????????????? [ # """"" #??# | | ?????????????????? # """"" #??# | | ????????????????? """ # """ #### | | ????????????????? """ # ## | | ?????????????????" """ " ###/########## | | ?????????????????????" "F" a | | ?????????????????????" """ "" | | ??????????????????? T | | ??????????????????? | | ???????????????????### | | ?????????????????????# ############## | | ?????????????????????#### ###?????????????# | | ????????????????????????# ??????????#####?## | | ????????????????????????#?????????# """ ?# | | ??????????????????????????????????# "T" ?# | | ??????????????????????????????????# " " # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 50 Recoil Reduction 1 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FieldHypervelocityPenetrator Manual? 0 Play Time 00:35:17 Cumulative 47.7 hours Start 2021.09.23 @ 18:25:24 End 2021.09.23 @ 18:57:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 56 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 33 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 51b40817-0d66-4a24-a998-b71d8afbc784