Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.17 @ 14:24:10 Player: Player Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (85) 425 Value Destroyed (2255) 2255 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 7080 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 56/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -5/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Heavy Insulated Plating Heavy Insulated Plating Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Light Treads Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Improved Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Hardened Medium Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Coil Gun Coil Gun Advanced Assault Cannon > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads High-capacity Matter Pod Improved Sensor Array Advanced Targeting Computer Recoil Stabilizer Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Layered Light Armor Plating Reflective Plating Gauss Rifle Hypervelocity Gauss Rifle Advanced Assault Cannon Advanced Assault Cannon Rocket Launcher Spear [Rating: 69] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Katana Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Slots Evolved 10 | . . 2 2 2 2 2 . Power . | . . . . . . . . Propulsion 3 | . . 1 1 . . 1 . Utility 6 | . . 1 1 1 2 1 . Weapon 1 | . . . . 1 . . . Parts Attached 81 | 8 7 19 8 8 19 2 10 Power 9 | 1 3 2 1 . 1 . 1 Engine 8 | 1 3 2 1 . . . 1 Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 19 | 2 . 6 2 1 5 1 2 Treads 19 | 2 . 6 2 1 5 1 2 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 30 | 3 2 7 2 4 6 1 5 Device 6 | 2 1 1 . 1 1 . . Storage 4 | 1 1 1 1 . . . . Processor 7 | . . 2 . 1 3 1 . Hackware . | . . . . . . . . Protection 13 | . . 3 1 2 2 . 5 Artifact . | . . . . . . . . Weapon 23 | 2 2 4 3 3 7 . 2 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 13 | 2 1 3 1 2 2 . 2 Ballistic Cannon 4 | . . . 1 . 3 . . Launcher 1 | . . . . . 1 . . Special Weapon 1 | . 1 . . . . . . Impact Weapon 1 | . . 1 . . . . . Slashing Weapon 1 | . . . . 1 . . . Piercing Weapon 1 | . . . . . 1 . . Special Melee Weapon 1 | . . . 1 . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 32 | . . 5 . . . . 27 Power 2 | . . . . . . . 2 Propulsion 7 | . . 1 . . . . 6 Utility 16 | . . 3 . . . . 13 Weapon 7 | . . 1 . . . . 6 Highest Loss Streak 15 | . . 2 . . . . 15 To Critical Strikes . | . . . . . . . . Average Backups 13 | 6 9 15 19 19 19 18 15 Power . | 2 . . . . . . . Propulsion 1 | . . 1 1 1 1 4 2 Utility 8 | 2 6 10 14 13 12 9 7 Weapon 2 | 1 1 2 2 4 5 5 5 Tool/Special . | . . . . . . . . Unused Backups 35 | 4 7 6 4 2 5 . 7 Power 7 | 3 1 3 . . . . . Propulsion 2 | . . . . . . . 2 Utility 17 | . 5 2 3 2 3 . 2 Weapon 8 | 1 1 1 1 . 1 . 3 Tool/Special 1 | . . . . . 1 . . Average Slot Usage (%) 98 | . 100 97 99 99 99 98 77 Engine 8 | . 14 11 9 7 3 . . Treads 29 | . 28 31 36 30 26 29 21 Device 9 | . 14 4 7 14 10 5 4 Storage 9 | . 14 11 9 7 6 5 5 Processor 9 | . . 10 9 7 19 21 16 Protection 5 | . . 5 10 7 9 11 10 Ballistic Gun 17 | . 26 20 12 12 8 11 7 Ballistic Cannon 2 | . . . 3 2 6 5 4 Peak Build Rating 69 | 8 8 18 25 35 61 68 69 Average Rating 20 | 7 8 12 23 30 44 67 51 On Entrance 27 | . 8 8 18 23 32 61 68 Naked Turns . | . . . . . . . . Heaviest Build 80 | 11 28 62 69 78 77 76 80 Greatest Support 138 | 40 40 63 83 83 108 138 138 Greatest Overweight (x) 14 | . . . . 1 . . 14 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 Average Capacity 14 | 7 9 16 20 20 20 20 19 Most Carried 20 | 8 15 20 20 20 20 19 20 Average Carried 13 | 6 9 15 19 19 19 18 15 Final Capacity 20 | 8 15 20 20 20 20 20 20 Final Carried 20 | 8 15 20 20 20 20 18 5 Class Distribution -------------------- 50% | Mutant 31% | Scavenger-Mutant 8% | Scavenger-Assassin 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Assassin | -6/Factory Scavenger-Assassin | -5/Factory Mutant | -5/DSF Resources | -11 -10 -9 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Matter Collected 2346 | 366 292 449 289 169 499 . 282 Remotely . | . . . . . . . . Salvage Created 3043 | 268 366 1441 307 52 371 . 238 Parts 173 | 25 21 72 19 3 22 . 11 Haulers Intercepted 4 | . 2 1 1 . . . . Recyclers Shooed 4 | . . 1 . 1 2 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Combat Hostiles Destroyed 56 | . 9 26 7 1 9 . 4 Melee 2 | . . . . . . . 2 Guns 43 | . 9 26 3 . 3 . 2 Cannons 9 | . . . 4 1 4 . . AOE 2 | . . . . . 2 . . Classes Destroyed 14 | 3 4 3 . . 1 . 3 Worker 6 | 1 . 5 . . . . . Tunneler 9 | 9 . . . . . . . Hauler 4 | . 2 1 1 . . . . Recycler 5 | 1 . 4 . . . . . Watcher 5 | . 2 2 . . 1 . . Swarmer 16 | . 6 7 . . 3 . . Grunt 20 | . 3 12 4 . 1 . . Brawler 1 | . . 1 . . . . . Duelist 1 | . . 1 . . . . . Sentry 13 | . . 5 3 1 4 . . Specialist 2 | . . . . . . . 2 Hunter 1 | . . . . . . . 1 Programmer 1 | . . . . . 1 . . Heavy 1 | . . . . . . . 1 Best Kill Streak 6 | 2 3 6 2 1 4 . 2 Combat Bots Only 4 | . 3 4 2 1 3 . 2 Max Kills in Single Turn 3 | 1 1 2 1 1 3 . 1 Gunslinging 1 | . . 1 . . . . . Exploded 2 | . . . . . 2 . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Hostile Shots Fired 616 | . 65 117 49 27 124 . 234 Missed 188 | . 14 32 17 12 53 . 60 Hits 428 | . 51 85 32 15 71 . 174 Melee 9 | . . 1 . . . . 8 Projectile 419 | . 51 84 32 15 71 . 166 Critical Strikes 15 | . . 2 3 . . . 10 Damage Taken 6880 | . 426 1061 466 121 537 . 4269 Core 1324 | . 67 135 58 12 38 . 1014 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 12 | . . . 12 . . . . Core Remaining (%) 86 | 100 73 66 89 98 95 . . Volleys Fired 282 | 43 44 103 27 8 22 . 35 Largest 3 | 2 2 2 2 3 3 . 3 Hottest 103 | 40 100 43 60 88 100 . 103 Shots Fired 564 | 86 86 202 54 14 54 . 68 Gun 499 | 86 84 202 36 8 34 . 49 Cannon 60 | . . . 18 6 17 . 19 Launcher 3 | . . . . . 3 . . Special 2 | . 2 . . . . . . Kinetic 559 | 86 84 202 54 14 51 . 68 Thermal 2 | . 2 . . . . . . Explosive 3 | . . . . . 3 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 27 | 9 9 24 14 17 16 . 27 Robot Miss Streak 6 | 3 6 3 3 1 2 . 1 Penetration Max 1 | . . . . . 1 . 1 Secondary Targets 13 | . 4 8 . . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . . 1 Shots Hit Robots 422 | 49 51 161 47 8 42 . 64 Core Hits 167 | 20 24 68 14 3 22 . 16 Critical Kills 4 | . . 3 . . . . 1 Critical Parts Destroyed 4 | . . . . . 2 . 2 Critical Strikes 10 | . . 3 1 . 3 . 3 Destroy 8 | . . 3 . . 2 . 3 Blast 2 | . . . 1 . 1 . . Melee Attacks 48 | . . 15 13 9 6 . 5 Impact 27 | . . 15 12 . . . . Slashing 14 | . . . . 9 5 . . Piercing 6 | . . . . . 1 . 5 Sneak Attacks 7 | . . 6 1 . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5935 | 402 437 1729 816 158 1180 . 1213 Guns 3998 | 402 437 1344 452 88 574 . 701 Cannons 1178 | . . . 364 70 325 . 419 Explosions 281 | . . . . . 281 . . Melee 478 | . . 385 . . . . 93 Ramming . | . . . . . . . . Kinetic 5176 | 402 437 1344 816 158 899 . 1120 Thermal . | . . . . . . . . Explosive 281 | . . . . . 281 . . Electromagnetic . | . . . . . . . . Impact 385 | . . 385 . . . . . Slashing . | . . . . . . . . Piercing 93 | . . . . . . . 93 Highest Corruption 1 | . . . . . 1 . . Average Corruption 1 | . . . . . 1 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 214 | . . 196 14 . . . 4 Projectiles 18 | . . . 14 . . . 4 Explosions . | . . . . . . . . Melee 196 | . . 196 . . . . . Knockbacks 10 | . . 3 6 . . . 1 Impact 3 | . . 3 . . . . . Kinetic 7 | . . . 6 . . . 1 Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 168 | . 20 74 168 134 161 . . Average Temperature 35 | . 9 13 63 68 54 . . Received Heat Transfer 1362 | . 57 363 252 42 81 . 567 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 4 | . . 4 . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 5 | . . 5 . . . . . Impact Corruptions 8 | . . 8 . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Maximum Alert Level 1 | . . 1 . . . . . Low Security (%) 88 | 100 100 32 100 100 100 100 100 Level 1 11 | . . 67 . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 337 | 5 85 337 121 32 145 10 45 Initial 112 | . . . 112 32 7 10 10 Average 54 | . 14 213 86 5 24 10 16 Influence Increases 1802 | 55 258 741 221 54 323 5 145 Destroy 0b10 Robot/C 1120 | . 180 520 140 20 180 . 80 Destroy 0b10 Robot/NC 145 | 55 20 60 5 . 5 . . Destroy Leader 298 | . 38 126 42 10 62 . 20 Successful Hack 77 | . 18 . 26 14 14 5 . Disable Machine 45 | . . . . . 45 . . Destroy Structure 42 | . 2 5 8 10 17 . . Lose Combat Pursuer 75 | . . 30 . . . . 45 Influence Decreases 1777 | 55 258 474 417 109 317 12 135 Entered New Map 220 | . . . 155 39 9 12 5 Time Decay 1184 | 55 198 424 262 70 175 . . Lost Part 180 | . . 50 . . . . 130 Purge Threat 193 | . 60 . . . 133 . . Squads Dispatched 11 | . . 2 1 1 5 . 2 Investigation . | . . . . . . . . Extermination 3 | . . . . 1 2 . . Reinforcement 4 | . . 2 . . . . 2 Assault . | . . . . . . . . Garrison 4 | . . . 1 . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Distress Signals 5 | . 2 2 . . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 95 | . 14 43 10 3 11 . 14 Peak Tracking Total 10 | . 4 6 3 2 4 . 10 Tactical Retreats 3 | . . 2 . . . . 1 Traps | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Machines Disabled 3 | . . . . . 3 . . Max in Single Turn 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Machines Accessed 19 | . 8 1 4 3 2 1 . Terminals 19 | . 8 1 4 3 2 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 47 | . 23 3 10 4 6 1 . Successful 18 | . 7 . 5 3 2 1 . Failed 29 | . 16 3 5 1 4 . . Catastrophic 5 | . 4 . 1 . . . . Database Lockouts . | . . . . . . . . Manual 39 | . 22 3 8 1 5 . . Terminals 47 | . 23 3 10 4 6 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 12 | . 4 . 3 3 1 1 . Part Schematic 1 | . 1 . . . . . . Open DSF 2 | . . . . 1 . 1 . Alert Level 3 | . 1 . 1 1 . . . Unreport Threat 2 | . 1 . . . 1 . . Hauler Manifests 2 | . . . 1 1 . . . Registered Components 1 | . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 6 | . 3 . 2 . 1 . . Terminals 6 | . 3 . 2 . 1 . . Botnet 4 | . 2 . 1 . 1 . . Operators 2 | . 1 . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 17 | . 8 1 4 2 2 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Active Infowar (turns) 5195 | 1023 1449 431 487 444 1070 18 273 Optics 290 | . . . . . . 17 273 Sensors 1135 | . . . . . 980 18 137 Terrain 1690 | . . 89 487 444 670 . . Seismic 2814 | 1023 1449 342 . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Turns Passed 6087 | 1131 1449 1063 570 493 1070 18 293 Spaces Moved 2496 | 304 778 386 247 256 441 11 73 Core 7 | 2 . . . . . . 5 Treads 2489 | 302 778 386 247 256 441 11 68 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 100 Average Speed 161 | 159 160 160 160 160 160 160 206 Slowest Speed 750 | 160 160 160 160 240 160 160 750 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 13 90 51 21 9 15 1 44 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 27 | . 2 4 6 10 5 . . Terrain Destroyed 43 | . 2 4 7 10 20 . . Melee 23 | . . 4 6 8 5 . . Projectile 6 | . 2 . 1 2 1 . . AOE 14 | . . . . . 14 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Total 4027 | 886 917 648 354 314 753 12 143 Wait 930 | 515 58 79 33 20 217 . 8 Move 2489 | 303 777 385 246 255 440 10 73 Hop . | . . . . . . . . Pick Up 93 | 12 17 27 10 6 14 . 7 Fast Attach 20 | 7 . 2 2 1 5 . 3 Attach 29 | . . 11 3 3 2 2 8 Detach 1 | . . . . . . . 1 Swap 57 | 1 7 8 8 7 25 . 1 Drop 78 | 5 14 18 12 5 22 . 2 Fire 282 | 43 44 103 27 8 22 . 35 Melee 48 | . . 15 13 9 6 . 5 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -5/Factory -5/DSF History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 1132 | -11/Scrapyard | Entered Materials 1133 | -10/Materials | Build established: Mutant 1729 | -10/Materials | Discovered new exit (range 11) 1892 | -10/Materials | Discovered new exit (range 8) 1965 | -10/Materials | Discovered new exit (range 16) 2581 | -10/Materials | Entered another Materials area 2581 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2731 | -9/Materials | Discovered new exit (range 16) 3004 | -9/Materials | Build established: Scavenger-Mutant 3616 | -9/Materials | Discovered new exit (range 16) 3644 | -9/Materials | Entered another Materials area 3644 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4096 | -8/Materials | Garrison activated, responded to threat 4188 | -8/Materials | Discovered new exit (range 5) 4214 | -8/Materials | Entered Factory 4214 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4637 | -7/Factory | Discovered new exit (range 12) 4707 | -7/Factory | Entered another Factory area 4707 | -6/Factory | Evolved 2 slots: Utility x2 5092 | -6/Factory | Build established: Scavenger-Assassin 5474 | -6/Factory | Garrison activated, responded to threat 5697 | -6/Factory | Discovered new exit (range 16) 5731 | -6/Factory | Identified exit to Factory 5777 | -6/Factory | Entered another Factory area 5777 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5795 | -5/Factory | Identified exit to DSF 5795 | -5/Factory | Entered DSF 5838 | -5/DSF | Additional patrols routed to DSF 5989 | -5/DSF | Lost 11 parts (1p2n6u2w) 6007 | -5/DSF | Found Hvy. Insulated Plating 6014 | -5/DSF | Found Hvy. Insulated Plating 6072 | -5/DSF | Core integrity fell below 50% 6082 | -5/DSF | Core integrity fell below 20% 6088 | -5/DSF | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06054_ Dropped Hcp. Storage Unit. 06054_ Imp. Sensor Array crushed and broken. 06054_ Lrg. Matter Pod crushed and broken. 06054_ Coil Gun crushed and broken. 06054_ Adv. Assault Cannon crushed and broken. 06054_ Recoil Stabilizer crushed and broken. 06054_ Gauss Rifle destroyed. 06055_ Acquired 11 matter. 06055_ Imp. Medium Treads destroyed. 06055_ Critical hit (Burn: +37). 06055_ X-72 Disruptor springs to life. 06056_ Dropped Hvy. Insulated Plating. 06057_ Spear destroyed. 06057_ Acquired Hvy. Insulated Plating. 06059_ Acquired Hcp. Storage Unit. 06062_ Critical hit (Burn: +37). 06065_ Lyr. Light Armor Plating destroyed. 06068_ Adv. Visual Processing Unit destroyed. 06068_ Critical hit (Burn: +37). 06072_ L-41 Fighter destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????????##"#???????????????????????? | | ????????""""???????????????????????? | | ????????""""???????????????????????? | | ????????" ???????????????????????? | | ????????" ???????????????????????? | | ????????" 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