Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.08 @ 21:34:44 Player: Maelyn Result: Destroyed by 7J-6I2(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (3) 15 Value Destroyed (48) 48 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 663 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 124/300 Energy 99/100 System Corruption 0% Temperature Cool (6) Movement Core (100) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Aluminum Leg Subdweller Laser Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads EM Pulse Gun [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 11 | 7 4 . . Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 2 . . Treads 2 | . 2 . . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 2 | 2 . . . Device 1 | 1 . . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 3 | 2 1 . . Energy Gun 2 | 1 1 . . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . 2 . 6 Power 2 | . 1 . 1 Propulsion 3 | . 1 . 2 Utility 1 | . . . 1 Weapon 2 | . . . 2 Highest Loss Streak 5 | . 2 . 5 To Critical Strikes . | . . . . Average Backups 3 | 3 3 2 2 Power . | 1 . . . Propulsion 1 | 1 1 1 1 Utility . | . . . . Weapon 1 | 1 1 1 1 Tool/Special . | . . . . Unused Backups 1 | . . . 1 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 87 | . 94 100 67 Engine 10 | . 12 14 6 Treads 17 | . 4 28 25 Leg 8 | . 21 . . Device 9 | . 14 14 1 Storage 14 | . 14 14 14 Energy Gun 20 | . 16 28 19 Ballistic Gun 4 | . 12 . . Peak Build Rating 7 | 7 7 7 7 Average Rating 5 | 4 6 7 4 On Entrance 5 | . 7 7 7 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 12 | 11 12 12 12 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 1 | . 1 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 6 | 6 4 2 3 Average Carried 3 | 4 3 2 2 Final Capacity 8 | 8 8 8 8 Final Carried 4 | 4 2 2 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 110 | 110 . . . Remotely . | . . . . Salvage Created 81 | 46 35 . . Parts 9 | 6 3 . . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 1 | . 1 . . Guns 1 | . 1 . . Classes Destroyed 2 | 1 1 . . Tunneler 2 | 2 . . . Grunt 1 | . 1 . . Best Kill Streak 2 | 2 1 . . Combat Bots Only 1 | . 1 . . Max Kills in Single Turn 1 | 1 1 . . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 89 | . 46 . 43 Missed 25 | . 16 . 9 Hits 64 | . 30 . 34 Projectile 64 | . 30 . 34 Critical Strikes 2 | . 2 . . Damage Taken 1100 | . 392 . 708 Core 259 | . 90 . 169 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 21 | 6 15 . . Largest 2 | 2 2 . . Hottest 60 | 60 60 . . Shots Fired 42 | 12 30 . . Gun 42 | 12 30 . . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 21 | 6 15 . . Thermal 21 | 6 15 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 7 | 6 7 . . Robot Miss Streak 2 | 2 2 . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 28 | 8 20 . . Core Hits 9 | 4 5 . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 278 | 75 198 . 5 Guns 273 | 75 198 . . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 5 | . . . 5 Kinetic 118 | 31 87 . . Thermal 155 | 44 111 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 193 | 40 193 . . Average Temperature 72 | 17 88 . . Received Heat Transfer 462 | . 258 . 204 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 350 | 100 250 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 25 | 5 25 1 . Initial 1 | . . 1 . Average 2 | 1 5 . . Influence Increases 60 | 10 50 . . Destroy 0b10 Robot/C 20 | . 20 . . Destroy 0b10 Robot/NC 10 | 10 . . . Lose Combat Pursuer 30 | . 30 . . Influence Decreases 60 | 10 45 5 . Entered New Map 4 | . . 4 . Time Decay 36 | 10 25 1 . Lost Part 20 | . 20 . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 9 | . 7 . 2 Peak Tracking Total 6 | . 6 . 2 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 1 | . . . 1 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . . . 2 Successful 2 | . . . 2 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . . 2 Record 2 | . . . 2 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 231 | 16 129 82 4 Seismic 231 | 16 129 82 4 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 405 | 93 129 82 101 Spaces Moved 229 | 56 59 52 62 Core 12 | 11 . . 1 Treads 122 | . 9 52 61 Legs 95 | 45 50 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 100 Average Speed 141 | 106 141 160 159 Slowest Speed 190 | 120 190 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 8 | 3 19 9 3 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 269 | 77 77 51 64 Wait . | . . . . Move 226 | 55 58 51 62 Hop . | . . . . Pick Up 10 | 9 . . 1 Fast Attach 2 | 2 . . . Attach 7 | 5 2 . . Detach . | . . . . Swap 2 | . 2 . . Drop . | . . . . Fire 21 | 6 15 . . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 14) 94 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 15) 223 | -10/Materials | Entered Mines 257 | -10/Mines | Discovered new exit (range 5) 305 | -10/Mines | Entered Subcaves 306 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 306 | -10/Subcaves | Build established: Mutant 306 | -10/Subcaves | Approached by a straggling Scientist 330 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 331 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 361 | -10/Subcaves | Core integrity fell below 50% 389 | -10/Subcaves | Core integrity fell below 20% 394 | -10/Subcaves | Visited Clippyterm 399 | -10/Subcaves | Learned Research security intel 406 | -10/Subcaves | Destroyed by 7J-6I2(R) with Subdweller Laser Last Messages --------------- 00366_ Slammed into 7J-6I2(R). 00368_ EM Pulse Gun destroyed. 00377_ Subatomizers dissect the Wheel. 00377_ Sml. Laser destroyed. 00386_ Lgt. Treads destroyed. 00390_ A thin wall crumbles away, revealing a door. 00394_ The door opens automatically. 00399_ Connecting with Clippyterm... 00399_ Current location identified: Subcaves >>Record "Clippyterm" Welcome to Clippyterm v0.53, my misguided attempt to resurrect an ancient AI. I give up. There must be something fundamentally wrong with the algorithm, because no matter how much data I collect to feed it, half the time it still manages to suggest unhelpful sample queries and responses. --DD-NU8 >>Record! "0b10 Defenses" It looks like you're afraid of guards, would you like help? Data stored: Research security intel. 00405_ Lgt. Treads destroyed. 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