Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.04 @ 13:39:25 Player: Waffa Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (94) 470 Value Destroyed (2979) 2979 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (678) 678 TOTAL SCORE: 7987 Bonus ------- High Alert Combat Kills 371 Follower Combat Kills 7 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 161/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Compact Matter Pod (150) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Cryofiber Web Huge Storage Unit > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Wheel Wheel Wheel Armored Wheel Compact Matter Pod Trap Scanner Guided Plasma Cannon Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher [Rating: 42] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Armored Wheel Treads Advanced Treads Wheel Armored Wheel Hover Unit Combat Gravmag System Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Trap Scanner Storage Large Storage Unit Processor Targeting Computer Protection Heavy Armor Plating Weapon Improved Light Cannon Energy Gun Heavy Particle Gun Energy Cannon Beam Cannon Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Slots Evolved 6 | . . . . . 4 2 . . . Power . | . . . . . . . . . . Propulsion 4 | . . . . . 2 2 . . . Utility 1 | . . . . . 1 . . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 125 | 9 17 . 1 1 58 17 8 12 2 Power 10 | 1 4 . . . 3 1 1 . . Engine 10 | 1 4 . . . 3 1 1 . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 39 | 2 5 . . . 9 11 6 6 . Treads 1 | . . . . . 1 . . . . Leg . | . . . . . . . . . . Wheel 24 | 2 5 . . . 8 5 . 4 . Hover 2 | . . . . . . . . 2 . Flight 12 | . . . . . . 6 6 . . Utility 28 | 1 4 . . . 21 1 . 1 . Device 19 | 1 . . . . 17 1 . . . Storage 5 | . 4 . . . 1 . . . . Processor 1 | . . . . . 1 . . . . Hackware . | . . . . . . . . . . Protection 3 | . . . . . 2 . . 1 . Artifact . | . . . . . . . . . . Weapon 48 | 5 4 . 1 1 25 4 1 5 2 Energy Gun 22 | 4 1 . . . 10 1 . 4 2 Energy Cannon 4 | . 1 . 1 . 2 . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon 8 | . 2 . . . 6 . . . . Launcher 11 | . . . . . 7 3 1 . . Special Weapon 3 | 1 . . . 1 . . . 1 . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . 1 . . . 2 . . . . Corrupted Parts 1 | . . . . . . . . 1 . System Corruption 4 | . . . . . . . . 4 . Parts Lost 30 | . . . . . 12 8 5 1 4 Power 3 | . . . . . 1 1 1 . . Propulsion 10 | . . . . . 4 3 2 . 1 Utility 7 | . . . . . 5 1 . . 1 Weapon 10 | . . . . . 2 3 2 1 2 Highest Loss Streak 8 | . . . . . 4 8 5 1 4 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 86 | . 99 100 100 100 92 76 36 21 13 Engine 10 | . 13 14 14 14 8 6 4 . . Wheel 25 | . 27 28 28 28 30 27 7 2 . Device 5 | . 5 . . . 8 12 4 . . Storage 16 | . 22 28 28 28 10 7 3 . . Energy Gun 6 | . 11 . . . 6 15 . 7 1 Energy Cannon 4 | . 2 14 14 14 3 . . . . Ballistic Cannon 9 | . 13 14 14 . 12 . . . . Launcher 2 | . . . . . 4 5 9 . . Peak Build Rating 42 | 6 15 14 21 21 39 42 34 25 19 Average Rating 19 | 4 11 14 14 20 29 35 19 12 10 On Entrance 15 | . 6 14 14 21 20 30 34 1 16 Naked Turns 137 | . . . . . . . 63 26 48 Heaviest Build 113 | 8 37 36 43 43 101 113 113 12 8 Greatest Support 70 | 20 24 24 24 24 56 70 38 28 28 Greatest Overweight (x) 5 | . 5 1 1 1 4 2 2 1 . Average Overweight (x) . | . . 1 1 1 . 1 . . . Largest Inventory Capacity 25 | 5 15 15 15 15 25 25 25 5 5 Average Capacity 14 | 5 12 15 15 15 16 25 15 5 5 Most Carried 19 | 4 15 15 15 15 16 19 15 5 3 Average Carried 12 | 2 11 14 15 14 14 16 9 2 1 Final Capacity 25 | 5 15 15 15 15 25 25 5 5 5 Final Carried 15 | 3 15 15 15 15 15 15 3 3 1 Class Distribution -------------------- 64% | Mutant 35% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Matter Collected 3044 | 250 417 48 . 54 1688 218 246 123 . Remotely . | . . . . . . . . . . Salvage Created 2977 | 104 609 93 . 30 1495 272 197 123 54 Parts 166 | 6 44 9 . 1 85 13 . 6 2 Haulers Intercepted 4 | . 1 . . . 3 . . . . Recyclers Shooed 4 | . . . . . 2 . . 2 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . 3 Prevented 1 | . . . . . . . . . 1 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Combat Hostiles Destroyed 67 | 1 15 5 . 2 35 6 1 . 2 Guns 21 | 1 8 . . . 5 5 . . 2 Cannons 29 | . 7 5 . 1 16 . . . . AOE 15 | . . . . . 13 1 1 . . Classes Destroyed 18 | 2 3 . . . 10 2 1 . . Worker 5 | . . . . . 4 1 . . . Builder 3 | . . . . . 2 . . 1 . Tunneler 3 | 3 . . . . . . . . . Hauler 4 | . 1 . . . 3 . . . . Recycler 5 | . . . . . 4 . . 1 . Operator 1 | . . . . . . 1 . . . Watcher 6 | . 3 . . . 2 1 . . . Swarmer 16 | . 3 3 . 2 6 . . . 2 Grunt 34 | 1 12 2 . . 16 3 . . . Brawler 2 | . . . . . 2 . . . . Duelist 1 | . . . . . 1 . . . . Protector 1 | . . . . . 1 . . . . Sentry 5 | . . . . . 5 . . . . Specialist 2 | . . . . . 2 . . . . Hunter 3 | . . . . . 1 2 . . . Programmer 1 | . . . . . . 1 . . . Heavy 1 | . . . . . 1 . . . . Compactor 1 | . . . . . . . 1 . . Best Kill Streak 6 | 4 3 3 . 2 6 5 1 1 2 Combat Bots Only 4 | 1 3 3 . 2 4 2 1 . 2 Max Kills in Single Turn 4 | 1 1 1 . 1 4 2 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 4 | . . . . . 4 1 1 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Hostile Shots Fired 414 | 5 54 22 . 14 171 60 4 19 65 Missed 118 | 1 20 7 . 3 48 7 . 11 21 Damage Taken 4668 | 43 380 127 . 81 2022 773 214 364 664 Core 1163 | . 121 8 . 16 302 243 104 45 324 Absorbed by Shields 135 | . . . . . 135 . . . . Regen/Repaired (Parts) 23 | . 23 . . . . . . . . Core Remaining (%) 62 | 100 . . . 42 45 . . . . Volleys Fired 239 | 18 51 12 1 4 98 32 3 14 6 Largest 3 | 2 2 2 2 1 3 3 3 1 1 Hottest 190 | 150 99 99 99 120 165 190 117 55 55 Shots Fired 519 | 36 102 24 3 4 250 71 9 14 6 Gun 234 | 29 66 . . . 57 65 . 11 6 Cannon 227 | . 36 24 3 4 160 . . . . Launcher 48 | . . . . . 33 6 9 . . Special 10 | 7 . . . . . . . 3 . Kinetic 194 | . 32 12 2 . 148 . . . . Thermal 241 | 36 51 12 1 4 69 65 . 3 . Explosive 48 | . . . . . 33 6 9 . . Electromagnetic 36 | . 19 . . . . . . 11 6 Robot Hit Streak 18 | 13 6 7 . 6 18 8 7 8 1 Robot Miss Streak 4 | 3 4 3 . . 4 4 1 2 2 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . . . . 1 1 . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . Shots Hit Robots 275 | 15 54 15 . 4 123 48 7 7 2 Core Hits 148 | 5 26 6 . 1 82 20 3 3 2 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 11 | 2 3 . . . 4 2 . . . Burn 6 | 2 1 . . . 1 2 . . . Blast 5 | . 2 . . . 3 . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7958 | 198 830 289 . 148 4276 1298 758 108 53 Guns 2331 | 198 501 . . . 647 826 . 106 53 Cannons 2678 | . 329 289 . 148 1912 . . . . Explosions 2931 | . . . . . 1701 472 758 . . Melee . | . . . . . . . . . . Ramming 16 | . . . . . 16 . . . . Kinetic 1975 | . 278 164 . . 1533 . . . . Thermal 3041 | 198 404 125 . 148 1338 826 . 2 . Explosive 2567 | . . . . . 1389 420 758 . . Electromagnetic 359 | . 148 . . . . 52 . 106 53 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 18 | . 3 3 3 3 5 1 14 18 18 Average Corruption 5 | . 3 3 3 3 5 1 9 16 18 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 83 | . 12 4 15 4 15 5 12 11 5 Message Errors 19 | . 3 2 7 . 1 1 2 2 1 Matter Fused 23 | . 4 . 1 2 3 2 5 3 3 Heat Flow Errors 5 | . . . 1 1 2 . . 1 . Energy Discharges 13 | . 2 1 2 1 4 2 . 1 . Parts Rejected 3 | . . . . . 1 . . 1 1 Data Loss (minor) 10 | . 2 . 3 . 2 . 1 2 . Data Loss (major) 2 | . . 1 . . 1 . . . . Misfires 1 | . . . 1 . . . . . . Alerts 1 | . 1 . . . . . . . . Misdirections 5 | . . . . . . . 4 1 . Weapon Failures 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 211 | . 5 1 . . 136 69 . . . Projectiles 54 | . 5 1 . . 48 . . . . Explosions 157 | . . . . . 88 69 . . . Melee . | . . . . . . . . . . Knockbacks 9 | . . 1 . . 8 . . . . Impact . | . . . . . . . . . . Kinetic 8 | . . 1 . . 7 . . . . Secondary 1 | . . . . . 1 . . . . Self-Inflicted Damage 160 | . . . . . 157 3 . . . Shots 5 | . . . . . 4 1 . . . Rammed 2 | . . . . . 2 . . . . Targets Rammed 2 | . . . . . 2 . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 538 | 326 253 317 157 195 538 530 99 119 12 Average Temperature 136 | 131 83 133 60 93 161 229 42 51 7 Received Heat Transfer 1059 | 24 198 . . . 639 180 . 18 . Effects 25 | 1 2 . . . 12 10 . . . Shutdowns 3 | . . . . . 1 2 . . . Energy Bleed 5 | . 1 . . . 3 1 . . . Interference 7 | . 1 . . . 3 3 . . . Matter Decay 3 | . . . . . 2 1 . . . Short Circuit 1 | 1 . . . . . . . . . Damage (minor) 4 | . . . . . 3 1 . . . Damage (major) 1 | . . . . . . 1 . . . Damage (core) 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . 1 1 . . . . Combat Hostiles 2 | . . . . 1 1 . . . . Parts Melted 15 | 2 4 . . 1 5 3 . . . Heat Transferred 6755 | 740 1174 259 . 320 2406 1831 . 25 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Peak Influence 1035 | 35 326 230 . 74 1035 606 223 132 . Initial 441 | . 22 95 . . 28 441 195 117 . Average 267 | 17 191 199 . 7 357 500 192 125 . Maximum Alert Level 3 | . 1 1 . . 3 2 1 . . Low Security (%) 48 | 100 41 31 . 100 53 . 44 100 . Level 1 26 | . 58 68 . . 9 . 55 . . Level 2 17 | . . . . . 15 99 . . . Level 3 7 | . . . . . 22 . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 15 | . 4 . . . 8 3 . . . Investigation 2 | . 1 . . . . 1 . . . Extermination 1 | . . . . . . 1 . . . Reinforcement 8 | . 3 . . . 4 1 . . . Assault 1 | . . . . . 1 . . . . Garrison 3 | . . . . . 3 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Distress Signals 4 | . . . . . 4 . . . . Communications Jammed 5 | . . . . . 5 . . . . Distress Signals 1 | . . . . . 1 . . . . Times Spotted 115 | 1 30 5 . 3 40 11 8 7 10 Peak Tracking Total 9 | 1 6 3 . 3 5 4 5 7 9 Tactical Retreats 8 | . 2 . . . 3 . 1 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Traps Triggered 3 | . 1 . . . . 1 . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Machines Disabled 23 | . 1 1 1 . 12 8 . . . Max in Single Turn 3 | . 1 1 1 . 3 3 . . . Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Machines Accessed 19 | . 7 . 5 . 5 1 . 1 . Terminals 9 | . 4 . . . 4 1 . . . Fabricators 1 | . . . . . . . . 1 . Repair Stations 2 | . 1 . . . 1 . . . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 80 | . 19 . 34 . 21 3 . 3 . Successful 61 | . 15 . 34 . 9 1 . 2 . Failed 19 | . 4 . . . 12 2 . 1 . Catastrophic 2 | . . . . . 1 1 . . . Database Lockouts . | . . . . . . . . . . Manual 2 | . . . 2 . . . . . . Terminals 30 | . 12 . . . 15 3 . . . Fabricators 3 | . . . . . . . . 3 . Repair Stations 10 | . 4 . . . 6 . . . . Recycling Units 3 | . 3 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 52 | . 10 . 34 . 7 1 . . . Record 38 | . 3 . 33 . 2 . . . . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . . . Alert Level 3 | . . . . . 2 1 . . . Locate Traps 1 | . . . . . 1 . . . . Disarm Traps 1 | . 1 . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . Registered Components 1 | . 1 . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . Network Status 1 | . . . . . . . . 1 . Build 1 | . . . . . . . . 1 . Repair Station Hacks 4 | . 2 . . . 2 . . . . Scan Component 3 | . 1 . . . 2 . . . . Repair 1 | . 1 . . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . . Report Inventory 2 | . 2 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 11 | . 5 . . . 5 1 . . . Full Trace Events 3 | . 1 . . . 1 1 . . . Feedback Events 1 | . . . . . . 1 . . . Corruption 1 | . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . Authchips . | . . . . . . . . . . Time 106 | . . . . . . . . 106 . Total Part Build Rating 12 | . . . . . . . . 12 . Parts Repaired 1 | . 1 . . . . . . . . Time 26 | . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 5 | . 5 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . . Machine Destruction 2 | . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Total Allies 2 | . . . . 1 . . 1 . . Largest Group 1 | . . . . 1 1 . 1 . . Highest-Rated Group 31 | . . . . 31 31 . 31 . . Highest-Rated Ally 31 | . . . . 31 31 . 31 . . Total Orders . | . . . . . . . . . . Ally Attacks 13 | . . . . 6 . . 7 . . Total Damage 152 | . . . . 66 . . 86 . . Kills 1 | . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Turns Passed 6040 | 169 1470 265 909 254 1666 640 192 311 164 Spaces Moved 4391 | 108 1055 211 860 189 955 366 264 314 69 Core 218 | 31 1 . . . . . 132 54 . Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 3823 | 77 1054 211 860 189 955 366 64 47 . Hover 282 | . . . . . . . . 213 69 Flight 68 | . . . . . . . 68 . . Fastest Speed 20 | 50 80 105 105 105 90 101 20 50 77 Average Speed 97 | 71 94 105 105 105 104 112 62 74 77 Slowest Speed 300 | 80 300 105 105 105 145 120 120 100 77 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 47 | 9 97 44 94 38 54 11 99 8 16 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken 1 | . 1 . . . . . . . . Unknown Exits Taken 6 | 1 . 1 1 1 1 . . 1 . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 2 | 2 . . . . . . . . . Terrain Destroyed 357 | 4 3 . . . 267 22 61 . . Melee . | . . . . . . . . . . Projectile 18 | 4 3 . . . 11 . . . . AOE 339 | . . . . . 256 22 61 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Total 5720 | 151 1428 231 864 241 1438 529 285 379 174 Wait 742 | . 247 5 . 44 217 105 5 22 97 Move 4383 | 107 1054 210 859 188 954 366 263 313 69 Hop . | . . . . . . . . . . Pick Up 129 | 12 36 2 1 2 57 6 1 12 . Fast Attach 6 | . . . . . 5 . 1 . . Attach 75 | 8 9 . . . 28 9 7 12 2 Detach 12 | 2 1 . . . 4 3 . 2 . Swap 44 | 1 8 . 1 1 25 8 . . . Drop 87 | 3 22 2 1 2 48 . 5 4 . Fire 239 | 18 51 12 1 4 98 32 3 14 6 Melee . | . . . . . . . . . . Ram 2 | . . . . . 2 . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . 1 . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 61 | -11/Scrapyard | Discovered new exit (range 8) 170 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Repaired Wheel 303 | -10/Materials | Build established: Mutant 345 | -10/Materials | Identified exit to Mines 429 | -10/Materials | Discovered new exit (range 13) 886 | -10/Materials | Discovered new exit (range 13) 1299 | -10/Materials | Discovered new exit (range 15) 1640 | -10/Materials | Entered Mines 1673 | -10/Mines | Core integrity fell below 50% 1898 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1899 | -10/Mines | Discovered new exit (range 5) 1905 | -10/Mines | Entered Exiles 1921 | -10/Exiles | Discovered new exit (range 15) 1955 | -10/Exiles | Met 8R-AWN 1977 | -10/Exiles | Met EX-HEX 2039 | -10/Exiles | Met EX-DEC 2098 | -10/Exiles | Learned location of Zion (-7) 2179 | -10/Exiles | Met EX-BIN 2227 | -10/Exiles | Aligned with FarCom system 2228 | -10/Exiles | Given EX-Vault access code 2329 | -10/Exiles | Opened EX-Vault 2337 | -10/Exiles | Found Gui. Plasma Cannon 2359 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2432 | -10/Exiles | Discovered new exit (range 14) 2510 | -10/Exiles | Visited The Gauntlet 2814 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 2814 | -10/Exiles | Entered Mines 2817 | -9/Mines | Received a Mining Laser from a helpful Derelict 2817 | -9/Mines | Met a Derelict bent on vengeance 3010 | -9/Mines | Discovered new exit (range 14) 3068 | -9/Mines | Entered Materials 3068 | -8/Materials | Accompanied by 1 ally 3068 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3384 | -8/Materials | Build established: Skirmisher 3905 | -8/Materials | Garrison activated, responded to threat 3993 | -8/Materials | Discovered new exit (range 14) 4066 | -8/Materials | Lost 4 parts (1p1n1u1w) 4660 | -8/Materials | Core integrity fell below 50% 4726 | -8/Materials | Discovered new exit (range 5) 4734 | -8/Materials | Entered Factory 4734 | -7/Factory | Evolved 2 slots: Propulsion x2 5207 | -7/Factory | Lost 8 parts (1p3n1u3w) 5374 | -7/Factory | Sucked down chute 5374 | -7/Factory | Entered Waste 5375 | -7/Waste | Met a frightened Derelict 5381 | -7/Waste | Spotted C-40 Crusher 5389 | -7/Waste | EMP discharged 5391 | -7/Waste | Destroyed C-40 Crusher 5396 | -7/Waste | Spotted C-40 Crusher 5403 | -7/Waste | Spotted C-40 Crusher 5420 | -7/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 5484 | -7/Waste | Spotted C-40 Crusher 5485 | -7/Waste | Spotted C-40 Crusher 5489 | -7/Waste | EMP discharged 5489 | -7/Waste | System corruption reached 10% 5489 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5491 | -7/Waste | Spotted C-40 Crusher 5494 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5498 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5529 | -7/Waste | Lost 5 parts (1p2n2w) 5561 | -7/Waste | Discovered new exit (range 11) 5566 | -7/Waste | Entered Factory 5693 | -7/Factory | Fabricated Cmb. Gravmag System (x2) 5721 | -7/Factory | Build established: Mutant 5730 | -7/Factory | Discovered new exit (range 4) 5849 | -7/Factory | Core integrity fell below 50% 5877 | -7/Factory | Entered Lower Caves 5978 | -7/Lower Caves | Core integrity fell below 20% 6024 | -7/Lower Caves | Lost 4 parts (1n1u2w) 6041 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Lightning Gun destroyed. System corrupted: Lightning Gun rejected. A: ZTSS5FT3VV DKXDS&W LOCATION=UNKNOWN GOAL=ESCAPE System corrupted: Matter fused (-7). UO-TSL(k) breaks down the debris. #XQJI0YGF>NY3LM5MU&VHQ S-27 Virus destroyed. Critical hit (Destroy). S-27 Virus destroyed. System corrupted: Matter fused (-8). Hrd. Medium Armor Plating destroyed. Autogun self-destruct mechanism malfunctions. Lightning Gun destroyed. System corrupted: Cmb. Gravmag System rejected. S-27 Virus misfires. Lightning Gun destroyed. Cmb. Gravmag System destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????## ## ##### ?## ??? | | ?????????????????????# ### ???? | | ?????????????????????# ?# ???? | | ?????????????????????? ## ### #????? | | ????????????????????? ## ## #?????? | | ?????????????????????? #####?? | | ???????????????????????? ## #?? | | ?????????????????????????# #?? | | ??????????????????????????# #?? | | ??????????????????????????# ### | | ??????????????????????????# =## | | ?????????????????????????## %## | | ?????????????????????????# ##### | | ?????????????????# ###### ### #???# | | ?????????????????# ### ## | | ?????????????????# ## | | ??????????????? ####### | | ???????????????? ????????# ### | | ???????????????? ?????????## ##?# | | ??????????????????????????# ### #?? | | ??????????????????????????# ### ? | | ??????????????????????????## ? | | ???????????????????????????## ## # | | ?????????????????????????####= ### #? | | ????????????????????????##ss%% #? #?? | | ????????????????????????"@#=% #?##??? | | ????????????????????????#### ### #?????? | | ???????????????????????????# ##??? ?????? | | ??????????????????????????# ##????????????? | | ??????????????????????????## ##?????????????? | | ???????????????????????????## #??????????????? | | ????????????????????????????## ##??????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????## ##???????????????? | | ???????????????????????????????##????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 290 Matter Stores 350 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 600 Evasion (%) 66 Targeting Accuracy 5 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cmb. Gravmag System | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 5k Club Can't Catch Me Crack Shot It's Just You Just What I Needed Librarian Made in Tau Ceti IV Novice Programmer Oops Part-time Mechanic Remodeling Risk Taker System Compromised Tourist Troublemaker Challenges ------------ None Game ------ Seed PrecisionRecyclingAmplifier Manual? 0 Play Time 01:53:26 Cumulative 2.5 hours Start 2025.02.04 @ 09:04:28 End 2025.02.04 @ 13:39:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 5 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bcdfacf9-78f8-48f9-8996-99d1b8b442eb