Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.04 @ 16:15:36 Player: Omega Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (69) 345 Value Destroyed (1932) 1932 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (7) 7 TOTAL SCORE: 5204 Bonus ------- Follower Combat Kills 7 Cogmind --------- Core Integrity 561/700 Matter 300/300 Energy 550/550 System Corruption 15% Temperature Warning (306) Movement Treading (490) Ox4 Location -7/Factory Parts ------- > --- POWER (3) -------- Antimatter Reactor Antimatter Reactor > --- PROPULSION (4) --- Armored Treads > --- UTILITY (4) ------ Improved Cooling System High-capacity Storage Unit ECM Suite > --- WEAPON (2) ------- Ion Cannon > --- INVENTORY (20) --- Light Nuclear Core Light Nuclear Core Improved Treads Improved Treads Armored Treads Armored Treads Heavy Treads VTOL Module Xenon Bombardment Thruster Faulty Improved Cesium-ion Thruster Improved Cooling System High-capacity Storage Unit Compact Battery (200) Advanced Weight Redist. System Improved Light Armor Plating Shock Absorption System Arc Projector Improved Datajack Peak State ------------ > --- POWER ------------ Nuclear Core Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Improved Treads Armored Treads Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer ECM Suite Hardened Medium Armor Plating > --- WEAPON ----------- Improved EM Pulse Cannon Advanced Plasma Cannon > --- INVENTORY -------- Light Nuclear Core Antimatter Reactor Improved Treads Improved Treads Armored Treads Armored Treads Heavy Treads Xenon Bombardment Thruster Improved Cesium-ion Thruster High-capacity Storage Unit Compact Battery Advanced Weight Redist. System Shock Absorption System Component Analysis Suite Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Gauss Cannon Improved Datajack [Rating: 58] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Utility Improved Targeting Computer Device ECM Suite Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Improved EM Pulse Cannon Energy Gun Heavy EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Special Weapon Welding Torch Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Slots Evolved 6 | . . 2 . 2 2 . . Power 2 | . . 1 . . 1 . . Propulsion 2 | . . 1 . . 1 . . Utility 2 | . . . . 2 . . . Weapon . | . . . . . . . . Parts Attached 59 | 7 2 13 5 14 9 4 5 Power 15 | 1 . 3 3 3 2 2 1 Engine 9 | 1 . 3 3 1 1 . . Core 3 | . . . . 2 1 . . Reactor 3 | . . . . . . 2 1 Propulsion 14 | 2 . 4 . 5 2 1 . Treads 14 | 2 . 4 . 5 2 1 . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 15 | 2 1 3 1 4 3 . 1 Device 6 | 1 1 . . 2 1 . 1 Storage 3 | 1 . 1 . . 1 . . Processor 1 | . . . . 1 . . . Hackware . | . . . . . . . . Protection 5 | . . 2 1 1 1 . . Artifact . | . . . . . . . . Weapon 15 | 2 1 3 1 2 2 1 3 Energy Gun 3 | 2 . . . 1 . . . Energy Cannon 6 | . . . . . 2 1 3 Ballistic Gun . | . . . . . . . . Ballistic Cannon 4 | . . 3 1 . . . . Launcher 1 | . . . . 1 . . . Special Weapon 1 | . 1 . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 17 | . . . . 2 4 . 11 Power 4 | . . . . 1 1 . 2 Propulsion 3 | . . . . . 1 . 2 Utility 3 | . . . . . 1 . 2 Weapon 7 | . . . . 1 1 . 5 Highest Loss Streak 6 | . . . . 1 4 . 6 To Critical Strikes 1 | . . . . 1 . . . Average Backups 13 | 2 6 10 15 14 14 17 18 Power 1 | 1 4 2 1 . . 1 1 Propulsion 5 | . . 2 6 7 5 5 7 Utility 5 | . . 4 8 6 6 6 5 Weapon 1 | . 1 . . . 2 3 2 Tool/Special . | . . . . . . . . Unused Backups 30 | . . 8 . 2 3 . 17 Power 5 | . . 3 . . . . 2 Propulsion 10 | . . 1 . . 3 . 6 Utility 12 | . . 3 . 2 . . 7 Weapon 2 | . . 1 . . . . 1 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 96 | . 100 97 100 98 96 96 90 Engine 10 | . 14 22 22 8 5 5 . Core 6 | . . . . 9 15 12 6 Reactor 3 | . . . . . . 3 14 Treads 27 | . 28 30 33 27 29 27 22 Device 7 | . 14 2 . 9 4 7 13 Storage 9 | . 14 11 11 9 7 7 7 Processor 4 | . . . . 8 7 7 6 Protection 6 | . . 8 11 9 8 7 1 Energy Gun 3 | . 27 1 . 1 3 . . Energy Cannon 5 | . . . . . 8 15 14 Ballistic Cannon 8 | . . 20 22 11 1 . . Peak Build Rating 58 | 7 7 20 24 35 42 58 58 Average Rating 32 | 5 7 17 21 31 38 46 55 On Entrance 23 | . 7 7 20 24 34 39 58 Avg Prop Armor Cover (%) 5 | . . . . . 5 . 5 Naked Turns . | . . . . . . . . Heaviest Build 105 | 12 12 45 46 59 85 105 105 Greatest Support 113 | 40 40 60 60 66 83 113 113 Greatest Overweight (x) 2 | 2 . . . . 1 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 8 15 15 15 20 20 20 Average Capacity 15 | 7 8 11 15 15 19 20 20 Most Carried 20 | 5 8 15 15 15 18 20 20 Average Carried 13 | 2 6 10 15 14 14 18 19 Final Capacity 20 | 8 8 15 15 15 20 20 20 Final Carried 20 | 5 8 15 15 15 16 20 19 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Matter Collected 1846 | 270 24 509 46 404 292 115 186 Remotely . | . . . . . . . . Salvage Created 1916 | 127 54 643 99 259 292 . 442 Parts 138 | 9 4 38 14 30 20 . 23 Haulers Intercepted 3 | . . 2 . 1 . . . Recyclers Shooed 2 | . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Combat Hostiles Destroyed 52 | . . 20 7 12 5 . 8 Cannons 49 | . . 20 7 11 4 . 7 AOE 2 | . . . . 1 1 . . Classes Destroyed 13 | 3 2 5 1 1 1 . . Worker 2 | 1 . . . . . . 1 Builder 4 | . 1 . 1 1 1 . . Tunneler 2 | 2 . . . . . . . Hauler 3 | . . 2 . 1 . . . Recycler 3 | 1 . 1 . . 1 . . Operator 1 | . . 1 . . . . . Watcher 2 | . 1 . . . . . 1 Swarmer 19 | . . 5 5 3 3 . 3 Grunt 16 | . . 10 1 4 . . 1 Duelist 1 | . . . 1 . . . . Sentry 10 | . . 5 . 4 . . 1 Hunter 3 | . . . . 1 . . 2 Programmer 3 | . . . . . 2 . 1 Best Kill Streak 7 | 2 1 7 6 3 4 . 3 Combat Bots Only 7 | . . 7 5 3 2 . 3 Max Kills in Single Turn 2 | 1 1 1 2 1 2 . 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . . 1 1 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Hostile Shots Fired 502 | . . 121 27 159 72 . 123 Missed 125 | . . 32 7 40 11 . 35 Hits 377 | . . 89 20 119 61 . 88 Melee 1 | . . . 1 . . . . Projectile 376 | . . 89 19 119 61 . 88 Critical Strikes 15 | . . . 1 5 5 . 4 Part Disruptions 2 | . . . . . 1 . 1 Damage Taken 4690 | . . 1000 220 1208 919 . 1343 Core 345 | . . 57 8 141 76 . 63 Absorbed by Shields 448 | . . . . 448 . . . Regen/Repaired (Parts) 71 | . . . . . . . 71 Core Remaining (%) 89 | 100 100 . 83 74 . . . Volleys Fired 201 | 11 19 48 13 51 25 . 34 Largest 2 | 2 2 2 2 2 2 . 2 Hottest 167 | 90 90 66 73 73 138 . 167 Shots Fired 339 | 22 27 96 26 65 44 . 59 Gun 46 | 22 16 . . . 8 . . Cannon 279 | . . 96 26 62 36 . 59 Launcher 3 | . . . . 3 . . . Special 11 | . 11 . . . . . . Kinetic 184 | . . 96 26 62 . . . Thermal 52 | 22 27 . . . . . 3 Explosive 3 | . . . . 3 . . . Electromagnetic 100 | . . . . . 44 . 56 Robot Hit Streak 17 | 12 2 9 7 17 5 . 13 Robot Miss Streak 4 | 4 3 3 1 3 3 . 2 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 220 | 14 6 64 16 45 30 . 45 Core Hits 93 | 5 2 29 9 19 14 . 15 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 8 | 1 1 2 . 4 . . . Burn 2 | 1 1 . . . . . . Blast 6 | . . 2 . 4 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4756 | 170 85 1432 406 1476 376 . 811 Guns 274 | 170 85 . . . 19 . . Cannons 3983 | . . 1431 406 1125 262 . 759 Explosions 414 | . . . . 275 87 . 52 Melee . | . . . . . . . . Ramming 85 | . . 1 . 76 8 . . Kinetic 2962 | . . 1431 406 1125 . . . Thermal 459 | 170 85 . . . 87 . 117 Explosive 275 | . . . . 275 . . . Electromagnetic 975 | . . . . . 281 . 694 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 15 | . . . . . 11 11 15 Average Corruption 10 | . . . . . 7 11 12 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 62 | . . . . . 15 7 40 Message Errors 13 | . . . . . 4 5 4 Matter Fused 13 | . . . . . 2 1 10 Heat Flow Errors 7 | . . . . . 2 . 5 Energy Discharges 8 | . . . . . 1 1 6 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 11 | . . . . . 3 . 8 Data Loss (major) 3 | . . . . . 1 . 2 Misfires 2 | . . . . . . . 2 Alerts 3 | . . . . . 2 . 1 Misdirections 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 105 | . . 3 2 55 . . 45 Projectiles 89 | . . 3 2 39 . . 45 Explosions 16 | . . . . 16 . . . Melee . | . . . . . . . . Knockbacks 24 | . . 10 7 7 . . . Impact . | . . . . . . . . Kinetic 23 | . . 9 7 7 . . . Secondary 1 | . . 1 . . . . . Self-Inflicted Damage 30 | . . . . . . . 30 Shots 1 | . . . . . . . 1 Rammed 16 | . . 1 . 14 1 . . Targets Rammed 16 | . . 1 . 14 1 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 596 | 90 60 162 216 94 596 2 429 Average Temperature 118 | 42 24 56 94 28 234 1 121 Received Heat Transfer 835 | . . 282 6 364 . . 183 Effects 58 | . . . . . 46 . 12 Shutdowns 23 | . . . . . 18 . 5 Energy Bleed 4 | . . . . . 4 . . Interference 14 | . . . . . 8 . 6 Matter Decay 3 | . . . . . 2 . 1 Short Circuit 2 | . . . . . 2 . . Damage (minor) 5 | . . . . . 5 . . Damage (major) 7 | . . . . . 7 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 12 | . . . . . 5 . 7 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1029 | 520 309 . . . 50 . 150 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . 1 Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Maximum Alert Level 1 | . . 1 1 1 . . . Low Security (%) 94 | 100 100 86 96 85 100 100 100 Level 1 5 | . . 13 3 14 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 281 | 5 7 281 208 240 77 8 80 Initial 102 | . . . 102 34 77 8 . Average 63 | 1 . 94 138 127 25 . 21 Influence Increases 1770 | 20 17 571 197 513 168 . 284 Destroy 0b10 Robot/C 1060 | . . 400 160 240 100 . 160 Destroy 0b10 Robot/NC 85 | 20 10 20 5 10 10 . 10 Destroy Leader 300 | . 2 114 30 72 30 . 52 Allied During Kill 1 | . . . 1 . . . . Successful Hack 77 | . 5 2 . 4 26 . 40 Disable Machine 75 | . . 15 . 45 . . 15 Destroy Structure 52 | . . 5 1 37 2 . 7 Lose Combat Pursuer 120 | . . 15 . 105 . . . Influence Decreases 1770 | 20 17 308 371 431 315 24 284 Entered New Map 326 | . . . 161 55 94 16 . Time Decay 1329 | 20 17 308 190 356 221 8 209 Lost Part 95 | . . . . 20 . . 75 Lost Ally 20 | . . . 20 . . . . Squads Dispatched 12 | . . 4 . 2 2 . 4 Investigation 2 | . . 1 . . . . 1 Extermination 4 | . . . . . 2 . 2 Reinforcement 6 | . . 3 . 2 . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . 2 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Distress Signals 4 | . . 3 . . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 88 | . 3 31 7 23 5 . 19 Peak Tracking Total 6 | . 2 6 4 4 1 . 4 Tactical Retreats 10 | . . 1 . 7 1 . 1 ECM-based Alert Blocks 3 | . . . . . 2 . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Traps Triggered 5 | . . 1 1 . 1 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Machines Disabled 5 | . . 1 . 3 . . 1 Max in Single Turn 1 | . . 1 . 1 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Machines Accessed 22 | . 3 4 1 4 3 . 7 Terminals 15 | . 2 3 . 4 2 . 4 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . 1 . 1 Recycling Units 2 | . 1 . . . . . 1 Scanalyzers 1 | . . 1 . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 58 | . 10 16 1 11 6 . 14 Successful 24 | . 4 7 1 5 3 . 4 Failed 33 | . 6 8 . 6 3 . 10 Catastrophic 4 | . . 1 . . 1 . 2 Database Lockouts 1 | . . 1 . . . . . Manual 32 | . 5 5 . 11 3 . 8 Terminals 41 | . 7 10 . 11 4 . 9 Fabricators . | . . . . . . . . Repair Stations 5 | . . . . . 2 . 3 Recycling Units 4 | . 3 . . . . . 1 Scanalyzers 6 | . . 6 . . . . . Garrison Access 1 | . . . . . . . 1 Terminal Hacks 3 | . . . 1 . 1 . 1 Open Door 1 | . . . 1 . . . . Open DSF 1 | . . . . . 1 . . Zone Layout 1 | . . . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . . . . 1 . 2 Scan Component 2 | . . . . . 1 . 1 Repair 1 | . . . . . . . 1 Recycling Unit Hacks 2 | . 2 . . . . . . Report Inventory 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 4 | . . 4 . . . . . Retrieve Study 4 | . . 4 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 12 | . 2 3 . 5 1 . 1 Terminals 12 | . 2 3 . 5 1 . 1 Botnet 8 | . 2 3 . 1 1 . 1 Skim 4 | . . . . 4 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used . | . . . . . . . . Hacking Detections 19 | . 2 3 . 4 3 . 7 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 4 | . . 4 . . . . . Parts Repaired 1 | . . . . . . . 1 Time 19 | . . . . . . . 19 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 4 | . 4 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Total Allies 1 | . . . 1 . . . . Largest Group 1 | . . . 1 . . . . Highest-Rated Group 31 | . . . 31 . . . . Highest-Rated Ally 31 | . . . 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 4 | . . . 4 . . . . Total Damage 22 | . . . 22 . . . . Kills 1 | . . . 1 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Active Infowar (turns) 1792 | 17 290 191 . . 141 211 942 Structural 328 | . 137 191 . . . . . Seismic 170 | 17 153 . . . . . . ECM 1294 | . . . . . 141 211 942 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Turns Passed 4422 | 164 290 905 383 829 686 211 954 Spaces Moved 2142 | 76 147 429 197 391 282 104 516 Core 6 | 6 . . . . . . . Treads 2136 | 70 147 429 197 391 282 104 516 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 170 170 167 163 163 Average Speed 172 | 153 160 167 170 170 205 192 163 Slowest Speed 250 | 160 160 170 170 170 250 247 245 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 2 | . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 5 25 49 33 27 8 77 18 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 4 | 1 1 1 . 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 57 | . . 2 1 43 4 . 7 Melee . | . . . . . . . . Projectile 20 | . . 2 1 16 . . 1 AOE 37 | . . . . 27 4 . 6 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Total 2531 | 98 172 528 220 484 346 116 567 Wait 2 | . . . . 1 1 . . Move 2136 | 75 146 428 196 390 282 103 516 Hop . | . . . . . . . . Pick Up 49 | 5 3 18 . 3 11 2 7 Fast Attach 30 | 7 1 6 3 4 3 4 2 Attach 20 | . . 2 . 3 9 . 6 Detach 4 | . . . . 1 . 3 . Swap 22 | . 2 5 3 7 5 . . Drop 51 | . 1 20 5 10 9 4 2 Fire 201 | 11 19 48 13 51 25 . 34 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 16 | . . 1 . 14 1 . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Sub]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 165 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 6) 302 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 8) 455 | -10/Materials | Entered another Materials area 455 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 528 | -9/Materials | Central database locked down 959 | -9/Materials | Destroyed 7 combat bots 1195 | -9/Materials | Discovered new exit (range 8) 1360 | -9/Materials | Entered Mines 1413 | -9/Mines | Discovered new exit (range 14) 1447 | -9/Mines | Escorted by a lone wolf Derelict 1465 | -9/Mines | Identified exit to Materials 1548 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1743 | -9/Mines | Entered Materials 1743 | -8/Materials | Evolved 2 slots: Utility x2 2508 | -8/Materials | Discovered new exit (range 5) 2572 | -8/Materials | Entered Factory 2572 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2689 | -7/Factory | Identified exit to DSF 2984 | -7/Factory | Lost 4 parts (1p1n1u1w) 3167 | -7/Factory | System corruption reached 10% 3258 | -7/Factory | Sucked down chute 3258 | -7/Factory | Entered Waste 3258 | -7/Waste | The area was eerily silent 3440 | -7/Waste | Discovered new exit (range 13) 3469 | -7/Waste | Entered Factory 4309 | -7/Factory | Repaired Nuclear Core 4423 | -7/Factory | Self-destructed Last Messages --------------- Acquired Lgt. Nuclear Core. Acquired 33 matter. Imp. Targeting Computer destroyed. Imp. Treads destroyed. Critical hit (Burn: +37). Hvy. Treads destroyed. G-47 Trooper destroyed. Imp. EM Pulse Cannon destroyed. System corrupted: Substantial component data lost. K-01 Serf collects debris. Overheating: System interference. Ion Cannon temporarily disabled. K-01 Serf collects debris. Overheating: System interference. ECM Suite temporarily disabled. Imp. Cooling System temporarily disabled. K-01 Serf collects debris. Imp. EM Pulse Cannon destroyed. Nuclear Core destroyed. 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" " ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 46 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 450 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nuclear Core | 5% | -7/Factory Studied --------- Imp. Hover Unit | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Imp. Light Cannon | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Challenges ------------ None Game ------ Seed StealthDiametricShifter Manual? 0 Play Time 01:01:04 Cumulative 26.0 hours Start 2025.11.04 @ 14:29:57 End 2025.11.04 @ 16:15:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 23 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e3a99463-14ff-439e-b827-f81f952313a5